i965: Set up the constant buffer on gen6 when it's needed.
[mesa.git] / src / mesa / main / remap.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 7.7
4 *
5 * Copyright (C) 2009 Chia-I Wu <olv@0xlab.org>
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
22 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
23 * DEALINGS IN THE SOFTWARE.
24 */
25
26
27 /**
28 * \file remap.c
29 * Remap table management.
30 *
31 * Entries in the dispatch table are either static or dynamic. The
32 * dispatch table is shared by mesa core and glapi. When they are
33 * built separately, it is possible that a static entry in mesa core
34 * is dynamic, or assigned a different static offset, in glapi. The
35 * remap table is in charge of mapping a static entry in mesa core to
36 * a dynamic entry, or the corresponding static entry, in glapi.
37 */
38
39 #include "mfeatures.h"
40
41 #if FEATURE_remap_table
42
43 #include "remap.h"
44 #include "imports.h"
45 #include "glapi/glapi.h"
46
47 #define ARRAY_SIZE(a) (sizeof (a) / sizeof ((a)[0]))
48 #define MAX_ENTRY_POINTS 16
49
50 static const char *_mesa_function_pool;
51
52 /**
53 * Return the spec string associated with the given function index.
54 * The index is available from including remap_helper.h.
55 *
56 * \param func_index an opaque function index.
57 *
58 * \return the spec string associated with the function index, or NULL.
59 */
60 const char *
61 _mesa_get_function_spec(GLint func_index)
62 {
63 return _mesa_function_pool + func_index;
64 }
65
66
67 /**
68 * Map a function by its spec. The function will be added to glapi,
69 * and the dispatch offset will be returned.
70 *
71 * \param spec a '\0'-separated string array specifying a function.
72 * It begins with the parameter signature of the function,
73 * followed by the names of the entry points. An empty entry
74 * point name terminates the array.
75 *
76 * \return the offset of the (re-)mapped function in the dispatch
77 * table, or -1.
78 */
79 GLint
80 _mesa_map_function_spec(const char *spec)
81 {
82 const char *signature;
83 const char *names[MAX_ENTRY_POINTS + 1];
84 GLint num_names = 0;
85
86 if (!spec)
87 return -1;
88
89 signature = spec;
90 spec += strlen(spec) + 1;
91
92 /* spec is terminated by an empty string */
93 while (*spec) {
94 names[num_names] = spec;
95 num_names++;
96 if (num_names >= MAX_ENTRY_POINTS)
97 break;
98 spec += strlen(spec) + 1;
99 }
100 if (!num_names)
101 return -1;
102
103 names[num_names] = NULL;
104
105 /* add the entry points to the dispatch table */
106 return _glapi_add_dispatch(names, signature);
107 }
108
109
110 /**
111 * Map an array of functions. This is a convenient function for
112 * use with arrays available from including remap_helper.h.
113 *
114 * Note that the dispatch offsets of the functions are not returned.
115 * If they are needed, _mesa_map_function_spec() should be used.
116 *
117 * \param func_array an array of function remaps.
118 */
119 void
120 _mesa_map_function_array(const struct gl_function_remap *func_array)
121 {
122 GLint i;
123
124 if (!func_array)
125 return;
126
127 for (i = 0; func_array[i].func_index != -1; i++) {
128 const char *spec;
129 GLint offset;
130
131 spec = _mesa_get_function_spec(func_array[i].func_index);
132 if (!spec) {
133 _mesa_problem(NULL, "invalid function index %d",
134 func_array[i].func_index);
135 continue;
136 }
137
138 offset = _mesa_map_function_spec(spec);
139 /* error checks */
140 if (offset < 0) {
141 const char *name = spec + strlen(spec) + 1;
142 _mesa_warning(NULL, "failed to remap %s", name);
143 }
144 else if (func_array[i].dispatch_offset >= 0 &&
145 offset != func_array[i].dispatch_offset) {
146 const char *name = spec + strlen(spec) + 1;
147 _mesa_problem(NULL, "%s should be mapped to %d, not %d",
148 name, func_array[i].dispatch_offset, offset);
149 }
150 }
151 }
152
153
154 /**
155 * Initialize the remap table. This is called in one_time_init().
156 * The remap table needs to be initialized before calling the
157 * CALL/GET/SET macros defined in main/dispatch.h.
158 */
159 void
160 _mesa_do_init_remap_table(const char *pool,
161 int size,
162 const struct gl_function_pool_remap *remap)
163 {
164 static GLboolean initialized = GL_FALSE;
165 GLint i;
166
167 if (initialized)
168 return;
169 initialized = GL_TRUE;
170 _mesa_function_pool = pool;
171
172 /* initialize the remap table */
173 for (i = 0; i < size; i++) {
174 GLint offset;
175 const char *spec;
176
177 /* sanity check */
178 ASSERT(i == remap[i].remap_index);
179 spec = _mesa_function_pool + remap[i].pool_index;
180
181 offset = _mesa_map_function_spec(spec);
182 /* store the dispatch offset in the remap table */
183 driDispatchRemapTable[i] = offset;
184 if (offset < 0)
185 _mesa_warning(NULL, "failed to remap index %d", i);
186 }
187 }
188
189
190 #endif /* FEATURE_remap_table */