Merge remote-tracking branch 'mesa-public/master' into vulkan
[mesa.git] / src / mesa / main / remap.c
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 2009 Chia-I Wu <olv@0xlab.org>
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
23 */
24
25
26 /**
27 * \file remap.c
28 * Remap table management.
29 *
30 * Entries in the dispatch table are either static or dynamic. The
31 * dispatch table is shared by mesa core and glapi. When they are
32 * built separately, it is possible that a static entry in mesa core
33 * is dynamic, or assigned a different static offset, in glapi. The
34 * remap table is in charge of mapping a static entry in mesa core to
35 * a dynamic entry, or the corresponding static entry, in glapi.
36 */
37
38 #include "remap.h"
39 #include "imports.h"
40 #include "glapi/glapi.h"
41
42 #define MAX_ENTRY_POINTS 16
43
44 #define need_MESA_remap_table
45 #include "main/remap_helper.h"
46
47
48 /* this is global for quick access */
49 int driDispatchRemapTable[driDispatchRemapTable_size];
50
51
52 /**
53 * Return the spec string associated with the given function index.
54 * The index is available from including remap_helper.h.
55 *
56 * \param func_index an opaque function index.
57 *
58 * \return the spec string associated with the function index, or NULL.
59 */
60 const char *
61 _mesa_get_function_spec(GLint func_index)
62 {
63 if (func_index < ARRAY_SIZE(_mesa_function_pool))
64 return _mesa_function_pool + func_index;
65 else
66 return NULL;
67 }
68
69
70 /**
71 * Map a function by its spec. The function will be added to glapi,
72 * and the dispatch offset will be returned.
73 *
74 * \param spec a '\0'-separated string array specifying a function.
75 * It begins with the parameter signature of the function,
76 * followed by the names of the entry points. An empty entry
77 * point name terminates the array.
78 *
79 * \return the offset of the (re-)mapped function in the dispatch
80 * table, or -1.
81 */
82 GLint
83 _mesa_map_function_spec(const char *spec)
84 {
85 const char *signature;
86 const char *names[MAX_ENTRY_POINTS + 1];
87 GLint num_names = 0;
88
89 if (!spec)
90 return -1;
91
92 signature = spec;
93 spec += strlen(spec) + 1;
94
95 /* spec is terminated by an empty string */
96 while (*spec) {
97 names[num_names] = spec;
98 num_names++;
99 if (num_names >= MAX_ENTRY_POINTS)
100 break;
101 spec += strlen(spec) + 1;
102 }
103 if (!num_names)
104 return -1;
105
106 names[num_names] = NULL;
107
108 /* add the entry points to the dispatch table */
109 return _glapi_add_dispatch(names, signature);
110 }
111
112
113 /**
114 * Map an array of functions. This is a convenient function for
115 * use with arrays available from including remap_helper.h.
116 *
117 * Note that the dispatch offsets of the functions are not returned.
118 * If they are needed, _mesa_map_function_spec() should be used.
119 *
120 * \param func_array an array of function remaps.
121 */
122 void
123 _mesa_map_function_array(const struct gl_function_remap *func_array)
124 {
125 GLint i;
126
127 if (!func_array)
128 return;
129
130 for (i = 0; func_array[i].func_index != -1; i++) {
131 const char *spec;
132 GLint offset;
133
134 spec = _mesa_get_function_spec(func_array[i].func_index);
135 if (!spec) {
136 _mesa_problem(NULL, "invalid function index %d",
137 func_array[i].func_index);
138 continue;
139 }
140
141 offset = _mesa_map_function_spec(spec);
142 /* error checks */
143 if (offset < 0) {
144 const char *name = spec + strlen(spec) + 1;
145 _mesa_warning(NULL, "failed to remap %s", name);
146 }
147 else if (func_array[i].dispatch_offset >= 0 &&
148 offset != func_array[i].dispatch_offset) {
149 const char *name = spec + strlen(spec) + 1;
150 _mesa_problem(NULL, "%s should be mapped to %d, not %d",
151 name, func_array[i].dispatch_offset, offset);
152 }
153 }
154 }
155
156
157 /**
158 * Map the functions which are already static.
159 *
160 * When a extension function are incorporated into the ABI, the
161 * extension suffix is usually stripped. Mapping such functions
162 * makes sure the alternative names are available.
163 *
164 * Note that functions mapped by _mesa_init_remap_table() are
165 * excluded.
166 */
167 void
168 _mesa_map_static_functions(void)
169 {
170 /* Remap static functions which have alternative names and are in the ABI.
171 * This is to be on the safe side. glapi should have defined those names.
172 */
173 _mesa_map_function_array(MESA_alt_functions);
174 }
175
176
177 /**
178 * Initialize the remap table. This is called in one_time_init().
179 * The remap table needs to be initialized before calling the
180 * CALL/GET/SET macros defined in main/dispatch.h.
181 */
182 static void
183 _mesa_do_init_remap_table(const char *pool,
184 int size,
185 const struct gl_function_pool_remap *remap)
186 {
187 static GLboolean initialized = GL_FALSE;
188 GLint i;
189
190 if (initialized)
191 return;
192 initialized = GL_TRUE;
193
194 /* initialize the remap table */
195 for (i = 0; i < size; i++) {
196 GLint offset;
197 const char *spec;
198
199 /* sanity check */
200 assert(i == remap[i].remap_index);
201 spec = _mesa_function_pool + remap[i].pool_index;
202
203 offset = _mesa_map_function_spec(spec);
204 /* store the dispatch offset in the remap table */
205 driDispatchRemapTable[i] = offset;
206 if (offset < 0) {
207 const char *name = spec + strlen(spec) + 1;
208 _mesa_warning(NULL, "failed to remap %s", name);
209 }
210 }
211 }
212
213
214 void
215 _mesa_init_remap_table(void)
216 {
217 _mesa_do_init_remap_table(_mesa_function_pool,
218 driDispatchRemapTable_size,
219 MESA_remap_table_functions);
220 }