Mesa: Use mmap on Haiku for executable memory vs malloc
[mesa.git] / src / mesa / main / renderbuffer.h
1 /*
2 * Mesa 3-D graphics library
3 * Version: 6.5
4 *
5 * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23 * OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26
27 #ifndef RENDERBUFFER_H
28 #define RENDERBUFFER_H
29
30 #include "glheader.h"
31 #include "mtypes.h"
32
33 #ifdef __cplusplus
34 extern "C" {
35 #endif
36
37 struct gl_context;
38 struct gl_framebuffer;
39 struct gl_renderbuffer;
40
41 extern void
42 _mesa_init_renderbuffer(struct gl_renderbuffer *rb, GLuint name);
43
44 extern struct gl_renderbuffer *
45 _mesa_new_renderbuffer(struct gl_context *ctx, GLuint name);
46
47 extern void
48 _mesa_delete_renderbuffer(struct gl_context *ctx, struct gl_renderbuffer *rb);
49
50 extern void
51 _mesa_add_renderbuffer(struct gl_framebuffer *fb,
52 gl_buffer_index bufferName, struct gl_renderbuffer *rb);
53
54 extern void
55 _mesa_remove_renderbuffer(struct gl_framebuffer *fb,
56 gl_buffer_index bufferName);
57
58 extern void
59 _mesa_reference_renderbuffer_(struct gl_renderbuffer **ptr,
60 struct gl_renderbuffer *rb);
61
62 static inline void
63 _mesa_reference_renderbuffer(struct gl_renderbuffer **ptr,
64 struct gl_renderbuffer *rb)
65 {
66 if (*ptr != rb)
67 _mesa_reference_renderbuffer_(ptr, rb);
68 }
69
70 #ifdef __cplusplus
71 }
72 #endif
73
74 #endif /* RENDERBUFFER_H */