mesa/st: enable carry/borrow lowering pass
[mesa.git] / src / mesa / main / samplerobj.c
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 2011 VMware, Inc. All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22 * OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 /**
27 * \file samplerobj.c
28 * \brief Functions for the GL_ARB_sampler_objects extension.
29 * \author Brian Paul
30 */
31
32
33 #include "main/glheader.h"
34 #include "main/context.h"
35 #include "main/dispatch.h"
36 #include "main/enums.h"
37 #include "main/hash.h"
38 #include "main/macros.h"
39 #include "main/mtypes.h"
40 #include "main/samplerobj.h"
41
42
43 struct gl_sampler_object *
44 _mesa_lookup_samplerobj(struct gl_context *ctx, GLuint name)
45 {
46 if (name == 0)
47 return NULL;
48 else
49 return (struct gl_sampler_object *)
50 _mesa_HashLookup(ctx->Shared->SamplerObjects, name);
51 }
52
53
54 static inline void
55 begin_samplerobj_lookups(struct gl_context *ctx)
56 {
57 _mesa_HashLockMutex(ctx->Shared->SamplerObjects);
58 }
59
60
61 static inline void
62 end_samplerobj_lookups(struct gl_context *ctx)
63 {
64 _mesa_HashUnlockMutex(ctx->Shared->SamplerObjects);
65 }
66
67
68 static inline struct gl_sampler_object *
69 lookup_samplerobj_locked(struct gl_context *ctx, GLuint name)
70 {
71 return (struct gl_sampler_object *)
72 _mesa_HashLookupLocked(ctx->Shared->SamplerObjects, name);
73 }
74
75
76 /**
77 * Handle reference counting.
78 */
79 void
80 _mesa_reference_sampler_object_(struct gl_context *ctx,
81 struct gl_sampler_object **ptr,
82 struct gl_sampler_object *samp)
83 {
84 assert(*ptr != samp); /* The inline wrapper should prevent no-op calls */
85
86 if (*ptr) {
87 /* Unreference the old sampler */
88 GLboolean deleteFlag = GL_FALSE;
89 struct gl_sampler_object *oldSamp = *ptr;
90
91 /*mtx_lock(&oldSamp->Mutex);*/
92 ASSERT(oldSamp->RefCount > 0);
93 oldSamp->RefCount--;
94 #if 0
95 printf("SamplerObj %p %d DECR to %d\n",
96 (void *) oldSamp, oldSamp->Name, oldSamp->RefCount);
97 #endif
98 deleteFlag = (oldSamp->RefCount == 0);
99 /*mtx_unlock(&oldSamp->Mutex);*/
100
101 if (deleteFlag) {
102 ASSERT(ctx->Driver.DeleteSamplerObject);
103 ctx->Driver.DeleteSamplerObject(ctx, oldSamp);
104 }
105
106 *ptr = NULL;
107 }
108 ASSERT(!*ptr);
109
110 if (samp) {
111 /* reference new sampler */
112 /*mtx_lock(&samp->Mutex);*/
113 if (samp->RefCount == 0) {
114 /* this sampler's being deleted (look just above) */
115 /* Not sure this can every really happen. Warn if it does. */
116 _mesa_problem(NULL, "referencing deleted sampler object");
117 *ptr = NULL;
118 }
119 else {
120 samp->RefCount++;
121 #if 0
122 printf("SamplerObj %p %d INCR to %d\n",
123 (void *) samp, samp->Name, samp->RefCount);
124 #endif
125 *ptr = samp;
126 }
127 /*mtx_unlock(&samp->Mutex);*/
128 }
129 }
130
131
132 /**
133 * Initialize the fields of the given sampler object.
134 */
135 static void
136 _mesa_init_sampler_object(struct gl_sampler_object *sampObj, GLuint name)
137 {
138 sampObj->Name = name;
139 sampObj->RefCount = 1;
140 sampObj->WrapS = GL_REPEAT;
141 sampObj->WrapT = GL_REPEAT;
142 sampObj->WrapR = GL_REPEAT;
143 sampObj->MinFilter = GL_NEAREST_MIPMAP_LINEAR;
144 sampObj->MagFilter = GL_LINEAR;
145 sampObj->BorderColor.f[0] = 0.0;
146 sampObj->BorderColor.f[1] = 0.0;
147 sampObj->BorderColor.f[2] = 0.0;
148 sampObj->BorderColor.f[3] = 0.0;
149 sampObj->MinLod = -1000.0F;
150 sampObj->MaxLod = 1000.0F;
151 sampObj->LodBias = 0.0F;
152 sampObj->MaxAnisotropy = 1.0F;
153 sampObj->CompareMode = GL_NONE;
154 sampObj->CompareFunc = GL_LEQUAL;
155 sampObj->sRGBDecode = GL_DECODE_EXT;
156 sampObj->CubeMapSeamless = GL_FALSE;
157 }
158
159 /**
160 * Fallback for ctx->Driver.NewSamplerObject();
161 */
162 struct gl_sampler_object *
163 _mesa_new_sampler_object(struct gl_context *ctx, GLuint name)
164 {
165 struct gl_sampler_object *sampObj = CALLOC_STRUCT(gl_sampler_object);
166 if (sampObj) {
167 _mesa_init_sampler_object(sampObj, name);
168 }
169 return sampObj;
170 }
171
172
173 /**
174 * Fallback for ctx->Driver.DeleteSamplerObject();
175 */
176 static void
177 _mesa_delete_sampler_object(struct gl_context *ctx,
178 struct gl_sampler_object *sampObj)
179 {
180 free(sampObj->Label);
181 free(sampObj);
182 }
183
184
185 void GLAPIENTRY
186 _mesa_GenSamplers(GLsizei count, GLuint *samplers)
187 {
188 GET_CURRENT_CONTEXT(ctx);
189 GLuint first;
190 GLint i;
191
192 if (MESA_VERBOSE & VERBOSE_API)
193 _mesa_debug(ctx, "glGenSamplers(%d)\n", count);
194
195 if (count < 0) {
196 _mesa_error(ctx, GL_INVALID_VALUE, "glGenSamplers");
197 return;
198 }
199
200 if (!samplers)
201 return;
202
203 first = _mesa_HashFindFreeKeyBlock(ctx->Shared->SamplerObjects, count);
204
205 /* Insert the ID and pointer to new sampler object into hash table */
206 for (i = 0; i < count; i++) {
207 struct gl_sampler_object *sampObj =
208 ctx->Driver.NewSamplerObject(ctx, first + i);
209 _mesa_HashInsert(ctx->Shared->SamplerObjects, first + i, sampObj);
210 samplers[i] = first + i;
211 }
212 }
213
214
215 void GLAPIENTRY
216 _mesa_DeleteSamplers(GLsizei count, const GLuint *samplers)
217 {
218 GET_CURRENT_CONTEXT(ctx);
219 GLsizei i;
220
221 FLUSH_VERTICES(ctx, 0);
222
223 if (count < 0) {
224 _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteSamplers(count)");
225 return;
226 }
227
228 mtx_lock(&ctx->Shared->Mutex);
229
230 for (i = 0; i < count; i++) {
231 if (samplers[i]) {
232 GLuint j;
233 struct gl_sampler_object *sampObj =
234 _mesa_lookup_samplerobj(ctx, samplers[i]);
235
236 if (sampObj) {
237 /* If the sampler is currently bound, unbind it. */
238 for (j = 0; j < ctx->Const.MaxCombinedTextureImageUnits; j++) {
239 if (ctx->Texture.Unit[j].Sampler == sampObj) {
240 FLUSH_VERTICES(ctx, _NEW_TEXTURE);
241 _mesa_reference_sampler_object(ctx, &ctx->Texture.Unit[j].Sampler, NULL);
242 }
243 }
244
245 /* The ID is immediately freed for re-use */
246 _mesa_HashRemove(ctx->Shared->SamplerObjects, samplers[i]);
247 /* But the object exists until its reference count goes to zero */
248 _mesa_reference_sampler_object(ctx, &sampObj, NULL);
249 }
250 }
251 }
252
253 mtx_unlock(&ctx->Shared->Mutex);
254 }
255
256
257 GLboolean GLAPIENTRY
258 _mesa_IsSampler(GLuint sampler)
259 {
260 struct gl_sampler_object *sampObj;
261 GET_CURRENT_CONTEXT(ctx);
262
263 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
264
265 if (sampler == 0)
266 return GL_FALSE;
267
268 sampObj = _mesa_lookup_samplerobj(ctx, sampler);
269
270 return sampObj != NULL;
271 }
272
273
274 void GLAPIENTRY
275 _mesa_BindSampler(GLuint unit, GLuint sampler)
276 {
277 struct gl_sampler_object *sampObj;
278 GET_CURRENT_CONTEXT(ctx);
279
280 if (unit >= ctx->Const.MaxCombinedTextureImageUnits) {
281 _mesa_error(ctx, GL_INVALID_VALUE, "glBindSampler(unit %u)", unit);
282 return;
283 }
284
285 if (sampler == 0) {
286 /* Use the default sampler object, the one contained in the texture
287 * object.
288 */
289 sampObj = NULL;
290 }
291 else {
292 /* user-defined sampler object */
293 sampObj = _mesa_lookup_samplerobj(ctx, sampler);
294 if (!sampObj) {
295 _mesa_error(ctx, GL_INVALID_OPERATION, "glBindSampler(sampler)");
296 return;
297 }
298 }
299
300 if (ctx->Texture.Unit[unit].Sampler != sampObj) {
301 FLUSH_VERTICES(ctx, _NEW_TEXTURE);
302 }
303
304 /* bind new sampler */
305 _mesa_reference_sampler_object(ctx, &ctx->Texture.Unit[unit].Sampler,
306 sampObj);
307 }
308
309
310 void GLAPIENTRY
311 _mesa_BindSamplers(GLuint first, GLsizei count, const GLuint *samplers)
312 {
313 GET_CURRENT_CONTEXT(ctx);
314 GLint i;
315
316 /* The ARB_multi_bind spec says:
317 *
318 * "An INVALID_OPERATION error is generated if <first> + <count> is
319 * greater than the number of texture image units supported by
320 * the implementation."
321 */
322 if (first + count > ctx->Const.MaxCombinedTextureImageUnits) {
323 _mesa_error(ctx, GL_INVALID_OPERATION,
324 "glBindSamplers(first=%u + count=%d > the value of "
325 "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS=%u)",
326 first, count, ctx->Const.MaxCombinedTextureImageUnits);
327 return;
328 }
329
330 FLUSH_VERTICES(ctx, 0);
331
332 if (samplers) {
333 /* Note that the error semantics for multi-bind commands differ from
334 * those of other GL commands.
335 *
336 * The Issues section in the ARB_multi_bind spec says:
337 *
338 * "(11) Typically, OpenGL specifies that if an error is generated by
339 * a command, that command has no effect. This is somewhat
340 * unfortunate for multi-bind commands, because it would require
341 * a first pass to scan the entire list of bound objects for
342 * errors and then a second pass to actually perform the
343 * bindings. Should we have different error semantics?
344 *
345 * RESOLVED: Yes. In this specification, when the parameters for
346 * one of the <count> binding points are invalid, that binding
347 * point is not updated and an error will be generated. However,
348 * other binding points in the same command will be updated if
349 * their parameters are valid and no other error occurs."
350 */
351
352 begin_samplerobj_lookups(ctx);
353
354 for (i = 0; i < count; i++) {
355 const GLuint unit = first + i;
356 struct gl_sampler_object * const currentSampler =
357 ctx->Texture.Unit[unit].Sampler;
358 struct gl_sampler_object *sampObj;
359
360 if (samplers[i] != 0) {
361 if (currentSampler && currentSampler->Name == samplers[i])
362 sampObj = currentSampler;
363 else
364 sampObj = lookup_samplerobj_locked(ctx, samplers[i]);
365
366 /* The ARB_multi_bind spec says:
367 *
368 * "An INVALID_OPERATION error is generated if any value
369 * in <samplers> is not zero or the name of an existing
370 * sampler object (per binding)."
371 */
372 if (!sampObj) {
373 _mesa_error(ctx, GL_INVALID_OPERATION,
374 "glBindSamplers(samplers[%d]=%u is not zero or "
375 "the name of an existing sampler object)",
376 i, samplers[i]);
377 continue;
378 }
379 } else {
380 sampObj = NULL;
381 }
382
383 /* Bind the new sampler */
384 if (sampObj != currentSampler) {
385 _mesa_reference_sampler_object(ctx,
386 &ctx->Texture.Unit[unit].Sampler,
387 sampObj);
388 ctx->NewState |= _NEW_TEXTURE;
389 }
390 }
391
392 end_samplerobj_lookups(ctx);
393 } else {
394 /* Unbind all samplers in the range <first> through <first>+<count>-1 */
395 for (i = 0; i < count; i++) {
396 const GLuint unit = first + i;
397
398 if (ctx->Texture.Unit[unit].Sampler) {
399 _mesa_reference_sampler_object(ctx,
400 &ctx->Texture.Unit[unit].Sampler,
401 NULL);
402 ctx->NewState |= _NEW_TEXTURE;
403 }
404 }
405 }
406 }
407
408
409 /**
410 * Check if a coordinate wrap mode is legal.
411 * \return GL_TRUE if legal, GL_FALSE otherwise
412 */
413 static GLboolean
414 validate_texture_wrap_mode(struct gl_context *ctx, GLenum wrap)
415 {
416 const struct gl_extensions * const e = &ctx->Extensions;
417
418 switch (wrap) {
419 case GL_CLAMP:
420 case GL_CLAMP_TO_EDGE:
421 case GL_REPEAT:
422 case GL_MIRRORED_REPEAT:
423 return GL_TRUE;
424 case GL_CLAMP_TO_BORDER:
425 return e->ARB_texture_border_clamp;
426 case GL_MIRROR_CLAMP_EXT:
427 return e->ATI_texture_mirror_once || e->EXT_texture_mirror_clamp;
428 case GL_MIRROR_CLAMP_TO_EDGE_EXT:
429 return e->ATI_texture_mirror_once || e->EXT_texture_mirror_clamp || e->ARB_texture_mirror_clamp_to_edge;
430 case GL_MIRROR_CLAMP_TO_BORDER_EXT:
431 return e->EXT_texture_mirror_clamp;
432 default:
433 return GL_FALSE;
434 }
435 }
436
437
438 /**
439 * This is called just prior to changing any sampler object state.
440 */
441 static inline void
442 flush(struct gl_context *ctx)
443 {
444 FLUSH_VERTICES(ctx, _NEW_TEXTURE);
445 }
446
447
448 #define INVALID_PARAM 0x100
449 #define INVALID_PNAME 0x101
450 #define INVALID_VALUE 0x102
451
452 static GLuint
453 set_sampler_wrap_s(struct gl_context *ctx, struct gl_sampler_object *samp,
454 GLint param)
455 {
456 if (samp->WrapS == param)
457 return GL_FALSE;
458 if (validate_texture_wrap_mode(ctx, param)) {
459 flush(ctx);
460 samp->WrapS = param;
461 return GL_TRUE;
462 }
463 return INVALID_PARAM;
464 }
465
466
467 static GLuint
468 set_sampler_wrap_t(struct gl_context *ctx, struct gl_sampler_object *samp,
469 GLint param)
470 {
471 if (samp->WrapT == param)
472 return GL_FALSE;
473 if (validate_texture_wrap_mode(ctx, param)) {
474 flush(ctx);
475 samp->WrapT = param;
476 return GL_TRUE;
477 }
478 return INVALID_PARAM;
479 }
480
481
482 static GLuint
483 set_sampler_wrap_r(struct gl_context *ctx, struct gl_sampler_object *samp,
484 GLint param)
485 {
486 if (samp->WrapR == param)
487 return GL_FALSE;
488 if (validate_texture_wrap_mode(ctx, param)) {
489 flush(ctx);
490 samp->WrapR = param;
491 return GL_TRUE;
492 }
493 return INVALID_PARAM;
494 }
495
496
497 static GLuint
498 set_sampler_min_filter(struct gl_context *ctx, struct gl_sampler_object *samp,
499 GLint param)
500 {
501 if (samp->MinFilter == param)
502 return GL_FALSE;
503
504 switch (param) {
505 case GL_NEAREST:
506 case GL_LINEAR:
507 case GL_NEAREST_MIPMAP_NEAREST:
508 case GL_LINEAR_MIPMAP_NEAREST:
509 case GL_NEAREST_MIPMAP_LINEAR:
510 case GL_LINEAR_MIPMAP_LINEAR:
511 flush(ctx);
512 samp->MinFilter = param;
513 return GL_TRUE;
514 default:
515 return INVALID_PARAM;
516 }
517 }
518
519
520 static GLuint
521 set_sampler_mag_filter(struct gl_context *ctx, struct gl_sampler_object *samp,
522 GLint param)
523 {
524 if (samp->MagFilter == param)
525 return GL_FALSE;
526
527 switch (param) {
528 case GL_NEAREST:
529 case GL_LINEAR:
530 flush(ctx);
531 samp->MagFilter = param;
532 return GL_TRUE;
533 default:
534 return INVALID_PARAM;
535 }
536 }
537
538
539 static GLuint
540 set_sampler_lod_bias(struct gl_context *ctx, struct gl_sampler_object *samp,
541 GLfloat param)
542 {
543 if (samp->LodBias == param)
544 return GL_FALSE;
545
546 flush(ctx);
547 samp->LodBias = param;
548 return GL_TRUE;
549 }
550
551
552 static GLuint
553 set_sampler_border_colorf(struct gl_context *ctx,
554 struct gl_sampler_object *samp,
555 const GLfloat params[4])
556 {
557 flush(ctx);
558 samp->BorderColor.f[RCOMP] = params[0];
559 samp->BorderColor.f[GCOMP] = params[1];
560 samp->BorderColor.f[BCOMP] = params[2];
561 samp->BorderColor.f[ACOMP] = params[3];
562 return GL_TRUE;
563 }
564
565
566 static GLuint
567 set_sampler_border_colori(struct gl_context *ctx,
568 struct gl_sampler_object *samp,
569 const GLint params[4])
570 {
571 flush(ctx);
572 samp->BorderColor.i[RCOMP] = params[0];
573 samp->BorderColor.i[GCOMP] = params[1];
574 samp->BorderColor.i[BCOMP] = params[2];
575 samp->BorderColor.i[ACOMP] = params[3];
576 return GL_TRUE;
577 }
578
579
580 static GLuint
581 set_sampler_border_colorui(struct gl_context *ctx,
582 struct gl_sampler_object *samp,
583 const GLuint params[4])
584 {
585 flush(ctx);
586 samp->BorderColor.ui[RCOMP] = params[0];
587 samp->BorderColor.ui[GCOMP] = params[1];
588 samp->BorderColor.ui[BCOMP] = params[2];
589 samp->BorderColor.ui[ACOMP] = params[3];
590 return GL_TRUE;
591 }
592
593
594 static GLuint
595 set_sampler_min_lod(struct gl_context *ctx, struct gl_sampler_object *samp,
596 GLfloat param)
597 {
598 if (samp->MinLod == param)
599 return GL_FALSE;
600
601 flush(ctx);
602 samp->MinLod = param;
603 return GL_TRUE;
604 }
605
606
607 static GLuint
608 set_sampler_max_lod(struct gl_context *ctx, struct gl_sampler_object *samp,
609 GLfloat param)
610 {
611 if (samp->MaxLod == param)
612 return GL_FALSE;
613
614 flush(ctx);
615 samp->MaxLod = param;
616 return GL_TRUE;
617 }
618
619
620 static GLuint
621 set_sampler_compare_mode(struct gl_context *ctx,
622 struct gl_sampler_object *samp, GLint param)
623 {
624 if (!ctx->Extensions.ARB_shadow)
625 return INVALID_PNAME;
626
627 if (samp->CompareMode == param)
628 return GL_FALSE;
629
630 if (param == GL_NONE ||
631 param == GL_COMPARE_R_TO_TEXTURE_ARB) {
632 flush(ctx);
633 samp->CompareMode = param;
634 return GL_TRUE;
635 }
636
637 return INVALID_PARAM;
638 }
639
640
641 static GLuint
642 set_sampler_compare_func(struct gl_context *ctx,
643 struct gl_sampler_object *samp, GLint param)
644 {
645 if (!ctx->Extensions.ARB_shadow)
646 return INVALID_PNAME;
647
648 if (samp->CompareFunc == param)
649 return GL_FALSE;
650
651 switch (param) {
652 case GL_LEQUAL:
653 case GL_GEQUAL:
654 case GL_EQUAL:
655 case GL_NOTEQUAL:
656 case GL_LESS:
657 case GL_GREATER:
658 case GL_ALWAYS:
659 case GL_NEVER:
660 flush(ctx);
661 samp->CompareFunc = param;
662 return GL_TRUE;
663 default:
664 return INVALID_PARAM;
665 }
666 }
667
668
669 static GLuint
670 set_sampler_max_anisotropy(struct gl_context *ctx,
671 struct gl_sampler_object *samp, GLfloat param)
672 {
673 if (!ctx->Extensions.EXT_texture_filter_anisotropic)
674 return INVALID_PNAME;
675
676 if (samp->MaxAnisotropy == param)
677 return GL_FALSE;
678
679 if (param < 1.0)
680 return INVALID_VALUE;
681
682 flush(ctx);
683 /* clamp to max, that's what NVIDIA does */
684 samp->MaxAnisotropy = MIN2(param, ctx->Const.MaxTextureMaxAnisotropy);
685 return GL_TRUE;
686 }
687
688
689 static GLuint
690 set_sampler_cube_map_seamless(struct gl_context *ctx,
691 struct gl_sampler_object *samp, GLboolean param)
692 {
693 if (!_mesa_is_desktop_gl(ctx)
694 || !ctx->Extensions.AMD_seamless_cubemap_per_texture)
695 return INVALID_PNAME;
696
697 if (samp->CubeMapSeamless == param)
698 return GL_FALSE;
699
700 if (param != GL_TRUE && param != GL_FALSE)
701 return INVALID_VALUE;
702
703 flush(ctx);
704 samp->CubeMapSeamless = param;
705 return GL_TRUE;
706 }
707
708 static GLuint
709 set_sampler_srgb_decode(struct gl_context *ctx,
710 struct gl_sampler_object *samp, GLenum param)
711 {
712 if (!ctx->Extensions.EXT_texture_sRGB_decode)
713 return INVALID_PNAME;
714
715 if (samp->sRGBDecode == param)
716 return GL_FALSE;
717
718 if (param != GL_DECODE_EXT && param != GL_SKIP_DECODE_EXT)
719 return INVALID_VALUE;
720
721 flush(ctx);
722 samp->sRGBDecode = param;
723 return GL_TRUE;
724 }
725
726 void GLAPIENTRY
727 _mesa_SamplerParameteri(GLuint sampler, GLenum pname, GLint param)
728 {
729 struct gl_sampler_object *sampObj;
730 GLuint res;
731 GET_CURRENT_CONTEXT(ctx);
732
733 sampObj = _mesa_lookup_samplerobj(ctx, sampler);
734 if (!sampObj) {
735 _mesa_error(ctx, GL_INVALID_VALUE, "glSamplerParameteri(sampler %u)",
736 sampler);
737 return;
738 }
739
740 switch (pname) {
741 case GL_TEXTURE_WRAP_S:
742 res = set_sampler_wrap_s(ctx, sampObj, param);
743 break;
744 case GL_TEXTURE_WRAP_T:
745 res = set_sampler_wrap_t(ctx, sampObj, param);
746 break;
747 case GL_TEXTURE_WRAP_R:
748 res = set_sampler_wrap_r(ctx, sampObj, param);
749 break;
750 case GL_TEXTURE_MIN_FILTER:
751 res = set_sampler_min_filter(ctx, sampObj, param);
752 break;
753 case GL_TEXTURE_MAG_FILTER:
754 res = set_sampler_mag_filter(ctx, sampObj, param);
755 break;
756 case GL_TEXTURE_MIN_LOD:
757 res = set_sampler_min_lod(ctx, sampObj, (GLfloat) param);
758 break;
759 case GL_TEXTURE_MAX_LOD:
760 res = set_sampler_max_lod(ctx, sampObj, (GLfloat) param);
761 break;
762 case GL_TEXTURE_LOD_BIAS:
763 res = set_sampler_lod_bias(ctx, sampObj, (GLfloat) param);
764 break;
765 case GL_TEXTURE_COMPARE_MODE:
766 res = set_sampler_compare_mode(ctx, sampObj, param);
767 break;
768 case GL_TEXTURE_COMPARE_FUNC:
769 res = set_sampler_compare_func(ctx, sampObj, param);
770 break;
771 case GL_TEXTURE_MAX_ANISOTROPY_EXT:
772 res = set_sampler_max_anisotropy(ctx, sampObj, (GLfloat) param);
773 break;
774 case GL_TEXTURE_CUBE_MAP_SEAMLESS:
775 res = set_sampler_cube_map_seamless(ctx, sampObj, param);
776 break;
777 case GL_TEXTURE_SRGB_DECODE_EXT:
778 res = set_sampler_srgb_decode(ctx, sampObj, param);
779 break;
780 case GL_TEXTURE_BORDER_COLOR:
781 /* fall-through */
782 default:
783 res = INVALID_PNAME;
784 }
785
786 switch (res) {
787 case GL_FALSE:
788 /* no change */
789 break;
790 case GL_TRUE:
791 /* state change - we do nothing special at this time */
792 break;
793 case INVALID_PNAME:
794 _mesa_error(ctx, GL_INVALID_ENUM, "glSamplerParameteri(pname=%s)\n",
795 _mesa_lookup_enum_by_nr(pname));
796 break;
797 case INVALID_PARAM:
798 _mesa_error(ctx, GL_INVALID_ENUM, "glSamplerParameteri(param=%d)\n",
799 param);
800 break;
801 case INVALID_VALUE:
802 _mesa_error(ctx, GL_INVALID_VALUE, "glSamplerParameteri(param=%d)\n",
803 param);
804 break;
805 default:
806 ;
807 }
808 }
809
810
811 void GLAPIENTRY
812 _mesa_SamplerParameterf(GLuint sampler, GLenum pname, GLfloat param)
813 {
814 struct gl_sampler_object *sampObj;
815 GLuint res;
816 GET_CURRENT_CONTEXT(ctx);
817
818 sampObj = _mesa_lookup_samplerobj(ctx, sampler);
819 if (!sampObj) {
820 _mesa_error(ctx, GL_INVALID_VALUE, "glSamplerParameterf(sampler %u)",
821 sampler);
822 return;
823 }
824
825 switch (pname) {
826 case GL_TEXTURE_WRAP_S:
827 res = set_sampler_wrap_s(ctx, sampObj, (GLint) param);
828 break;
829 case GL_TEXTURE_WRAP_T:
830 res = set_sampler_wrap_t(ctx, sampObj, (GLint) param);
831 break;
832 case GL_TEXTURE_WRAP_R:
833 res = set_sampler_wrap_r(ctx, sampObj, (GLint) param);
834 break;
835 case GL_TEXTURE_MIN_FILTER:
836 res = set_sampler_min_filter(ctx, sampObj, (GLint) param);
837 break;
838 case GL_TEXTURE_MAG_FILTER:
839 res = set_sampler_mag_filter(ctx, sampObj, (GLint) param);
840 break;
841 case GL_TEXTURE_MIN_LOD:
842 res = set_sampler_min_lod(ctx, sampObj, param);
843 break;
844 case GL_TEXTURE_MAX_LOD:
845 res = set_sampler_max_lod(ctx, sampObj, param);
846 break;
847 case GL_TEXTURE_LOD_BIAS:
848 res = set_sampler_lod_bias(ctx, sampObj, param);
849 break;
850 case GL_TEXTURE_COMPARE_MODE:
851 res = set_sampler_compare_mode(ctx, sampObj, (GLint) param);
852 break;
853 case GL_TEXTURE_COMPARE_FUNC:
854 res = set_sampler_compare_func(ctx, sampObj, (GLint) param);
855 break;
856 case GL_TEXTURE_MAX_ANISOTROPY_EXT:
857 res = set_sampler_max_anisotropy(ctx, sampObj, param);
858 break;
859 case GL_TEXTURE_CUBE_MAP_SEAMLESS:
860 res = set_sampler_cube_map_seamless(ctx, sampObj, (GLboolean) param);
861 break;
862 case GL_TEXTURE_SRGB_DECODE_EXT:
863 res = set_sampler_srgb_decode(ctx, sampObj, (GLenum) param);
864 break;
865 case GL_TEXTURE_BORDER_COLOR:
866 /* fall-through */
867 default:
868 res = INVALID_PNAME;
869 }
870
871 switch (res) {
872 case GL_FALSE:
873 /* no change */
874 break;
875 case GL_TRUE:
876 /* state change - we do nothing special at this time */
877 break;
878 case INVALID_PNAME:
879 _mesa_error(ctx, GL_INVALID_ENUM, "glSamplerParameterf(pname=%s)\n",
880 _mesa_lookup_enum_by_nr(pname));
881 break;
882 case INVALID_PARAM:
883 _mesa_error(ctx, GL_INVALID_ENUM, "glSamplerParameterf(param=%f)\n",
884 param);
885 break;
886 case INVALID_VALUE:
887 _mesa_error(ctx, GL_INVALID_VALUE, "glSamplerParameterf(param=%f)\n",
888 param);
889 break;
890 default:
891 ;
892 }
893 }
894
895 void GLAPIENTRY
896 _mesa_SamplerParameteriv(GLuint sampler, GLenum pname, const GLint *params)
897 {
898 struct gl_sampler_object *sampObj;
899 GLuint res;
900 GET_CURRENT_CONTEXT(ctx);
901
902 sampObj = _mesa_lookup_samplerobj(ctx, sampler);
903 if (!sampObj) {
904 _mesa_error(ctx, GL_INVALID_VALUE, "glSamplerParameteriv(sampler %u)",
905 sampler);
906 return;
907 }
908
909 switch (pname) {
910 case GL_TEXTURE_WRAP_S:
911 res = set_sampler_wrap_s(ctx, sampObj, params[0]);
912 break;
913 case GL_TEXTURE_WRAP_T:
914 res = set_sampler_wrap_t(ctx, sampObj, params[0]);
915 break;
916 case GL_TEXTURE_WRAP_R:
917 res = set_sampler_wrap_r(ctx, sampObj, params[0]);
918 break;
919 case GL_TEXTURE_MIN_FILTER:
920 res = set_sampler_min_filter(ctx, sampObj, params[0]);
921 break;
922 case GL_TEXTURE_MAG_FILTER:
923 res = set_sampler_mag_filter(ctx, sampObj, params[0]);
924 break;
925 case GL_TEXTURE_MIN_LOD:
926 res = set_sampler_min_lod(ctx, sampObj, (GLfloat) params[0]);
927 break;
928 case GL_TEXTURE_MAX_LOD:
929 res = set_sampler_max_lod(ctx, sampObj, (GLfloat) params[0]);
930 break;
931 case GL_TEXTURE_LOD_BIAS:
932 res = set_sampler_lod_bias(ctx, sampObj, (GLfloat) params[0]);
933 break;
934 case GL_TEXTURE_COMPARE_MODE:
935 res = set_sampler_compare_mode(ctx, sampObj, params[0]);
936 break;
937 case GL_TEXTURE_COMPARE_FUNC:
938 res = set_sampler_compare_func(ctx, sampObj, params[0]);
939 break;
940 case GL_TEXTURE_MAX_ANISOTROPY_EXT:
941 res = set_sampler_max_anisotropy(ctx, sampObj, (GLfloat) params[0]);
942 break;
943 case GL_TEXTURE_CUBE_MAP_SEAMLESS:
944 res = set_sampler_cube_map_seamless(ctx, sampObj, params[0]);
945 break;
946 case GL_TEXTURE_SRGB_DECODE_EXT:
947 res = set_sampler_srgb_decode(ctx, sampObj, params[0]);
948 break;
949 case GL_TEXTURE_BORDER_COLOR:
950 {
951 GLfloat c[4];
952 c[0] = INT_TO_FLOAT(params[0]);
953 c[1] = INT_TO_FLOAT(params[1]);
954 c[2] = INT_TO_FLOAT(params[2]);
955 c[3] = INT_TO_FLOAT(params[3]);
956 res = set_sampler_border_colorf(ctx, sampObj, c);
957 }
958 break;
959 default:
960 res = INVALID_PNAME;
961 }
962
963 switch (res) {
964 case GL_FALSE:
965 /* no change */
966 break;
967 case GL_TRUE:
968 /* state change - we do nothing special at this time */
969 break;
970 case INVALID_PNAME:
971 _mesa_error(ctx, GL_INVALID_ENUM, "glSamplerParameteriv(pname=%s)\n",
972 _mesa_lookup_enum_by_nr(pname));
973 break;
974 case INVALID_PARAM:
975 _mesa_error(ctx, GL_INVALID_ENUM, "glSamplerParameteriv(param=%d)\n",
976 params[0]);
977 break;
978 case INVALID_VALUE:
979 _mesa_error(ctx, GL_INVALID_VALUE, "glSamplerParameteriv(param=%d)\n",
980 params[0]);
981 break;
982 default:
983 ;
984 }
985 }
986
987 void GLAPIENTRY
988 _mesa_SamplerParameterfv(GLuint sampler, GLenum pname, const GLfloat *params)
989 {
990 struct gl_sampler_object *sampObj;
991 GLuint res;
992 GET_CURRENT_CONTEXT(ctx);
993
994 sampObj = _mesa_lookup_samplerobj(ctx, sampler);
995 if (!sampObj) {
996 _mesa_error(ctx, GL_INVALID_VALUE, "glSamplerParameterfv(sampler %u)",
997 sampler);
998 return;
999 }
1000
1001 switch (pname) {
1002 case GL_TEXTURE_WRAP_S:
1003 res = set_sampler_wrap_s(ctx, sampObj, (GLint) params[0]);
1004 break;
1005 case GL_TEXTURE_WRAP_T:
1006 res = set_sampler_wrap_t(ctx, sampObj, (GLint) params[0]);
1007 break;
1008 case GL_TEXTURE_WRAP_R:
1009 res = set_sampler_wrap_r(ctx, sampObj, (GLint) params[0]);
1010 break;
1011 case GL_TEXTURE_MIN_FILTER:
1012 res = set_sampler_min_filter(ctx, sampObj, (GLint) params[0]);
1013 break;
1014 case GL_TEXTURE_MAG_FILTER:
1015 res = set_sampler_mag_filter(ctx, sampObj, (GLint) params[0]);
1016 break;
1017 case GL_TEXTURE_MIN_LOD:
1018 res = set_sampler_min_lod(ctx, sampObj, params[0]);
1019 break;
1020 case GL_TEXTURE_MAX_LOD:
1021 res = set_sampler_max_lod(ctx, sampObj, params[0]);
1022 break;
1023 case GL_TEXTURE_LOD_BIAS:
1024 res = set_sampler_lod_bias(ctx, sampObj, params[0]);
1025 break;
1026 case GL_TEXTURE_COMPARE_MODE:
1027 res = set_sampler_compare_mode(ctx, sampObj, (GLint) params[0]);
1028 break;
1029 case GL_TEXTURE_COMPARE_FUNC:
1030 res = set_sampler_compare_func(ctx, sampObj, (GLint) params[0]);
1031 break;
1032 case GL_TEXTURE_MAX_ANISOTROPY_EXT:
1033 res = set_sampler_max_anisotropy(ctx, sampObj, params[0]);
1034 break;
1035 case GL_TEXTURE_CUBE_MAP_SEAMLESS:
1036 res = set_sampler_cube_map_seamless(ctx, sampObj, (GLboolean) params[0]);
1037 break;
1038 case GL_TEXTURE_SRGB_DECODE_EXT:
1039 res = set_sampler_srgb_decode(ctx, sampObj, (GLenum) params[0]);
1040 break;
1041 case GL_TEXTURE_BORDER_COLOR:
1042 res = set_sampler_border_colorf(ctx, sampObj, params);
1043 break;
1044 default:
1045 res = INVALID_PNAME;
1046 }
1047
1048 switch (res) {
1049 case GL_FALSE:
1050 /* no change */
1051 break;
1052 case GL_TRUE:
1053 /* state change - we do nothing special at this time */
1054 break;
1055 case INVALID_PNAME:
1056 _mesa_error(ctx, GL_INVALID_ENUM, "glSamplerParameterfv(pname=%s)\n",
1057 _mesa_lookup_enum_by_nr(pname));
1058 break;
1059 case INVALID_PARAM:
1060 _mesa_error(ctx, GL_INVALID_ENUM, "glSamplerParameterfv(param=%f)\n",
1061 params[0]);
1062 break;
1063 case INVALID_VALUE:
1064 _mesa_error(ctx, GL_INVALID_VALUE, "glSamplerParameterfv(param=%f)\n",
1065 params[0]);
1066 break;
1067 default:
1068 ;
1069 }
1070 }
1071
1072 void GLAPIENTRY
1073 _mesa_SamplerParameterIiv(GLuint sampler, GLenum pname, const GLint *params)
1074 {
1075 struct gl_sampler_object *sampObj;
1076 GLuint res;
1077 GET_CURRENT_CONTEXT(ctx);
1078
1079 sampObj = _mesa_lookup_samplerobj(ctx, sampler);
1080 if (!sampObj) {
1081 _mesa_error(ctx, GL_INVALID_VALUE, "glSamplerParameterIiv(sampler %u)",
1082 sampler);
1083 return;
1084 }
1085
1086 switch (pname) {
1087 case GL_TEXTURE_WRAP_S:
1088 res = set_sampler_wrap_s(ctx, sampObj, params[0]);
1089 break;
1090 case GL_TEXTURE_WRAP_T:
1091 res = set_sampler_wrap_t(ctx, sampObj, params[0]);
1092 break;
1093 case GL_TEXTURE_WRAP_R:
1094 res = set_sampler_wrap_r(ctx, sampObj, params[0]);
1095 break;
1096 case GL_TEXTURE_MIN_FILTER:
1097 res = set_sampler_min_filter(ctx, sampObj, params[0]);
1098 break;
1099 case GL_TEXTURE_MAG_FILTER:
1100 res = set_sampler_mag_filter(ctx, sampObj, params[0]);
1101 break;
1102 case GL_TEXTURE_MIN_LOD:
1103 res = set_sampler_min_lod(ctx, sampObj, (GLfloat) params[0]);
1104 break;
1105 case GL_TEXTURE_MAX_LOD:
1106 res = set_sampler_max_lod(ctx, sampObj, (GLfloat) params[0]);
1107 break;
1108 case GL_TEXTURE_LOD_BIAS:
1109 res = set_sampler_lod_bias(ctx, sampObj, (GLfloat) params[0]);
1110 break;
1111 case GL_TEXTURE_COMPARE_MODE:
1112 res = set_sampler_compare_mode(ctx, sampObj, params[0]);
1113 break;
1114 case GL_TEXTURE_COMPARE_FUNC:
1115 res = set_sampler_compare_func(ctx, sampObj, params[0]);
1116 break;
1117 case GL_TEXTURE_MAX_ANISOTROPY_EXT:
1118 res = set_sampler_max_anisotropy(ctx, sampObj, (GLfloat) params[0]);
1119 break;
1120 case GL_TEXTURE_CUBE_MAP_SEAMLESS:
1121 res = set_sampler_cube_map_seamless(ctx, sampObj, params[0]);
1122 break;
1123 case GL_TEXTURE_SRGB_DECODE_EXT:
1124 res = set_sampler_srgb_decode(ctx, sampObj, (GLenum) params[0]);
1125 break;
1126 case GL_TEXTURE_BORDER_COLOR:
1127 res = set_sampler_border_colori(ctx, sampObj, params);
1128 break;
1129 default:
1130 res = INVALID_PNAME;
1131 }
1132
1133 switch (res) {
1134 case GL_FALSE:
1135 /* no change */
1136 break;
1137 case GL_TRUE:
1138 /* state change - we do nothing special at this time */
1139 break;
1140 case INVALID_PNAME:
1141 _mesa_error(ctx, GL_INVALID_ENUM, "glSamplerParameterIiv(pname=%s)\n",
1142 _mesa_lookup_enum_by_nr(pname));
1143 break;
1144 case INVALID_PARAM:
1145 _mesa_error(ctx, GL_INVALID_ENUM, "glSamplerParameterIiv(param=%d)\n",
1146 params[0]);
1147 break;
1148 case INVALID_VALUE:
1149 _mesa_error(ctx, GL_INVALID_VALUE, "glSamplerParameterIiv(param=%d)\n",
1150 params[0]);
1151 break;
1152 default:
1153 ;
1154 }
1155 }
1156
1157
1158 void GLAPIENTRY
1159 _mesa_SamplerParameterIuiv(GLuint sampler, GLenum pname, const GLuint *params)
1160 {
1161 struct gl_sampler_object *sampObj;
1162 GLuint res;
1163 GET_CURRENT_CONTEXT(ctx);
1164
1165 sampObj = _mesa_lookup_samplerobj(ctx, sampler);
1166 if (!sampObj) {
1167 _mesa_error(ctx, GL_INVALID_VALUE, "glSamplerParameterIuiv(sampler %u)",
1168 sampler);
1169 return;
1170 }
1171
1172 switch (pname) {
1173 case GL_TEXTURE_WRAP_S:
1174 res = set_sampler_wrap_s(ctx, sampObj, params[0]);
1175 break;
1176 case GL_TEXTURE_WRAP_T:
1177 res = set_sampler_wrap_t(ctx, sampObj, params[0]);
1178 break;
1179 case GL_TEXTURE_WRAP_R:
1180 res = set_sampler_wrap_r(ctx, sampObj, params[0]);
1181 break;
1182 case GL_TEXTURE_MIN_FILTER:
1183 res = set_sampler_min_filter(ctx, sampObj, params[0]);
1184 break;
1185 case GL_TEXTURE_MAG_FILTER:
1186 res = set_sampler_mag_filter(ctx, sampObj, params[0]);
1187 break;
1188 case GL_TEXTURE_MIN_LOD:
1189 res = set_sampler_min_lod(ctx, sampObj, (GLfloat) params[0]);
1190 break;
1191 case GL_TEXTURE_MAX_LOD:
1192 res = set_sampler_max_lod(ctx, sampObj, (GLfloat) params[0]);
1193 break;
1194 case GL_TEXTURE_LOD_BIAS:
1195 res = set_sampler_lod_bias(ctx, sampObj, (GLfloat) params[0]);
1196 break;
1197 case GL_TEXTURE_COMPARE_MODE:
1198 res = set_sampler_compare_mode(ctx, sampObj, params[0]);
1199 break;
1200 case GL_TEXTURE_COMPARE_FUNC:
1201 res = set_sampler_compare_func(ctx, sampObj, params[0]);
1202 break;
1203 case GL_TEXTURE_MAX_ANISOTROPY_EXT:
1204 res = set_sampler_max_anisotropy(ctx, sampObj, (GLfloat) params[0]);
1205 break;
1206 case GL_TEXTURE_CUBE_MAP_SEAMLESS:
1207 res = set_sampler_cube_map_seamless(ctx, sampObj, params[0]);
1208 break;
1209 case GL_TEXTURE_SRGB_DECODE_EXT:
1210 res = set_sampler_srgb_decode(ctx, sampObj, (GLenum) params[0]);
1211 break;
1212 case GL_TEXTURE_BORDER_COLOR:
1213 res = set_sampler_border_colorui(ctx, sampObj, params);
1214 break;
1215 default:
1216 res = INVALID_PNAME;
1217 }
1218
1219 switch (res) {
1220 case GL_FALSE:
1221 /* no change */
1222 break;
1223 case GL_TRUE:
1224 /* state change - we do nothing special at this time */
1225 break;
1226 case INVALID_PNAME:
1227 _mesa_error(ctx, GL_INVALID_ENUM, "glSamplerParameterIuiv(pname=%s)\n",
1228 _mesa_lookup_enum_by_nr(pname));
1229 break;
1230 case INVALID_PARAM:
1231 _mesa_error(ctx, GL_INVALID_ENUM, "glSamplerParameterIuiv(param=%u)\n",
1232 params[0]);
1233 break;
1234 case INVALID_VALUE:
1235 _mesa_error(ctx, GL_INVALID_VALUE, "glSamplerParameterIuiv(param=%u)\n",
1236 params[0]);
1237 break;
1238 default:
1239 ;
1240 }
1241 }
1242
1243
1244 void GLAPIENTRY
1245 _mesa_GetSamplerParameteriv(GLuint sampler, GLenum pname, GLint *params)
1246 {
1247 struct gl_sampler_object *sampObj;
1248 GET_CURRENT_CONTEXT(ctx);
1249
1250 sampObj = _mesa_lookup_samplerobj(ctx, sampler);
1251 if (!sampObj) {
1252 _mesa_error(ctx, GL_INVALID_VALUE, "glGetSamplerParameteriv(sampler %u)",
1253 sampler);
1254 return;
1255 }
1256
1257 switch (pname) {
1258 case GL_TEXTURE_WRAP_S:
1259 *params = sampObj->WrapS;
1260 break;
1261 case GL_TEXTURE_WRAP_T:
1262 *params = sampObj->WrapT;
1263 break;
1264 case GL_TEXTURE_WRAP_R:
1265 *params = sampObj->WrapR;
1266 break;
1267 case GL_TEXTURE_MIN_FILTER:
1268 *params = sampObj->MinFilter;
1269 break;
1270 case GL_TEXTURE_MAG_FILTER:
1271 *params = sampObj->MagFilter;
1272 break;
1273 case GL_TEXTURE_MIN_LOD:
1274 *params = (GLint) sampObj->MinLod;
1275 break;
1276 case GL_TEXTURE_MAX_LOD:
1277 *params = (GLint) sampObj->MaxLod;
1278 break;
1279 case GL_TEXTURE_LOD_BIAS:
1280 *params = (GLint) sampObj->LodBias;
1281 break;
1282 case GL_TEXTURE_COMPARE_MODE:
1283 if (!ctx->Extensions.ARB_shadow)
1284 goto invalid_pname;
1285 *params = sampObj->CompareMode;
1286 break;
1287 case GL_TEXTURE_COMPARE_FUNC:
1288 if (!ctx->Extensions.ARB_shadow)
1289 goto invalid_pname;
1290 *params = sampObj->CompareFunc;
1291 break;
1292 case GL_TEXTURE_MAX_ANISOTROPY_EXT:
1293 *params = (GLint) sampObj->MaxAnisotropy;
1294 break;
1295 case GL_TEXTURE_BORDER_COLOR:
1296 params[0] = FLOAT_TO_INT(sampObj->BorderColor.f[0]);
1297 params[1] = FLOAT_TO_INT(sampObj->BorderColor.f[1]);
1298 params[2] = FLOAT_TO_INT(sampObj->BorderColor.f[2]);
1299 params[3] = FLOAT_TO_INT(sampObj->BorderColor.f[3]);
1300 break;
1301 case GL_TEXTURE_CUBE_MAP_SEAMLESS:
1302 if (!ctx->Extensions.AMD_seamless_cubemap_per_texture)
1303 goto invalid_pname;
1304 *params = sampObj->CubeMapSeamless;
1305 break;
1306 case GL_TEXTURE_SRGB_DECODE_EXT:
1307 if (!ctx->Extensions.EXT_texture_sRGB_decode)
1308 goto invalid_pname;
1309 *params = (GLenum) sampObj->sRGBDecode;
1310 break;
1311 default:
1312 goto invalid_pname;
1313 }
1314 return;
1315
1316 invalid_pname:
1317 _mesa_error(ctx, GL_INVALID_ENUM, "glGetSamplerParameteriv(pname=%s)",
1318 _mesa_lookup_enum_by_nr(pname));
1319 }
1320
1321
1322 void GLAPIENTRY
1323 _mesa_GetSamplerParameterfv(GLuint sampler, GLenum pname, GLfloat *params)
1324 {
1325 struct gl_sampler_object *sampObj;
1326 GET_CURRENT_CONTEXT(ctx);
1327
1328 sampObj = _mesa_lookup_samplerobj(ctx, sampler);
1329 if (!sampObj) {
1330 _mesa_error(ctx, GL_INVALID_VALUE, "glGetSamplerParameterfv(sampler %u)",
1331 sampler);
1332 return;
1333 }
1334
1335 switch (pname) {
1336 case GL_TEXTURE_WRAP_S:
1337 *params = (GLfloat) sampObj->WrapS;
1338 break;
1339 case GL_TEXTURE_WRAP_T:
1340 *params = (GLfloat) sampObj->WrapT;
1341 break;
1342 case GL_TEXTURE_WRAP_R:
1343 *params = (GLfloat) sampObj->WrapR;
1344 break;
1345 case GL_TEXTURE_MIN_FILTER:
1346 *params = (GLfloat) sampObj->MinFilter;
1347 break;
1348 case GL_TEXTURE_MAG_FILTER:
1349 *params = (GLfloat) sampObj->MagFilter;
1350 break;
1351 case GL_TEXTURE_MIN_LOD:
1352 *params = sampObj->MinLod;
1353 break;
1354 case GL_TEXTURE_MAX_LOD:
1355 *params = sampObj->MaxLod;
1356 break;
1357 case GL_TEXTURE_LOD_BIAS:
1358 *params = sampObj->LodBias;
1359 break;
1360 case GL_TEXTURE_COMPARE_MODE:
1361 if (!ctx->Extensions.ARB_shadow)
1362 goto invalid_pname;
1363 *params = (GLfloat) sampObj->CompareMode;
1364 break;
1365 case GL_TEXTURE_COMPARE_FUNC:
1366 if (!ctx->Extensions.ARB_shadow)
1367 goto invalid_pname;
1368 *params = (GLfloat) sampObj->CompareFunc;
1369 break;
1370 case GL_TEXTURE_MAX_ANISOTROPY_EXT:
1371 *params = sampObj->MaxAnisotropy;
1372 break;
1373 case GL_TEXTURE_BORDER_COLOR:
1374 params[0] = sampObj->BorderColor.f[0];
1375 params[1] = sampObj->BorderColor.f[1];
1376 params[2] = sampObj->BorderColor.f[2];
1377 params[3] = sampObj->BorderColor.f[3];
1378 break;
1379 case GL_TEXTURE_CUBE_MAP_SEAMLESS:
1380 if (!ctx->Extensions.AMD_seamless_cubemap_per_texture)
1381 goto invalid_pname;
1382 *params = (GLfloat) sampObj->CubeMapSeamless;
1383 break;
1384 case GL_TEXTURE_SRGB_DECODE_EXT:
1385 if (!ctx->Extensions.EXT_texture_sRGB_decode)
1386 goto invalid_pname;
1387 *params = (GLfloat) sampObj->sRGBDecode;
1388 break;
1389 default:
1390 goto invalid_pname;
1391 }
1392 return;
1393
1394 invalid_pname:
1395 _mesa_error(ctx, GL_INVALID_ENUM, "glGetSamplerParameterfv(pname=%s)",
1396 _mesa_lookup_enum_by_nr(pname));
1397 }
1398
1399
1400 void GLAPIENTRY
1401 _mesa_GetSamplerParameterIiv(GLuint sampler, GLenum pname, GLint *params)
1402 {
1403 struct gl_sampler_object *sampObj;
1404 GET_CURRENT_CONTEXT(ctx);
1405
1406 sampObj = _mesa_lookup_samplerobj(ctx, sampler);
1407 if (!sampObj) {
1408 _mesa_error(ctx, GL_INVALID_VALUE,
1409 "glGetSamplerParameterIiv(sampler %u)",
1410 sampler);
1411 return;
1412 }
1413
1414 switch (pname) {
1415 case GL_TEXTURE_WRAP_S:
1416 *params = sampObj->WrapS;
1417 break;
1418 case GL_TEXTURE_WRAP_T:
1419 *params = sampObj->WrapT;
1420 break;
1421 case GL_TEXTURE_WRAP_R:
1422 *params = sampObj->WrapR;
1423 break;
1424 case GL_TEXTURE_MIN_FILTER:
1425 *params = sampObj->MinFilter;
1426 break;
1427 case GL_TEXTURE_MAG_FILTER:
1428 *params = sampObj->MagFilter;
1429 break;
1430 case GL_TEXTURE_MIN_LOD:
1431 *params = (GLint) sampObj->MinLod;
1432 break;
1433 case GL_TEXTURE_MAX_LOD:
1434 *params = (GLint) sampObj->MaxLod;
1435 break;
1436 case GL_TEXTURE_LOD_BIAS:
1437 *params = (GLint) sampObj->LodBias;
1438 break;
1439 case GL_TEXTURE_COMPARE_MODE:
1440 if (!ctx->Extensions.ARB_shadow)
1441 goto invalid_pname;
1442 *params = sampObj->CompareMode;
1443 break;
1444 case GL_TEXTURE_COMPARE_FUNC:
1445 if (!ctx->Extensions.ARB_shadow)
1446 goto invalid_pname;
1447 *params = sampObj->CompareFunc;
1448 break;
1449 case GL_TEXTURE_MAX_ANISOTROPY_EXT:
1450 *params = (GLint) sampObj->MaxAnisotropy;
1451 break;
1452 case GL_TEXTURE_BORDER_COLOR:
1453 params[0] = sampObj->BorderColor.i[0];
1454 params[1] = sampObj->BorderColor.i[1];
1455 params[2] = sampObj->BorderColor.i[2];
1456 params[3] = sampObj->BorderColor.i[3];
1457 break;
1458 case GL_TEXTURE_CUBE_MAP_SEAMLESS:
1459 if (!ctx->Extensions.AMD_seamless_cubemap_per_texture)
1460 goto invalid_pname;
1461 *params = sampObj->CubeMapSeamless;
1462 break;
1463 case GL_TEXTURE_SRGB_DECODE_EXT:
1464 if (!ctx->Extensions.EXT_texture_sRGB_decode)
1465 goto invalid_pname;
1466 *params = (GLenum) sampObj->sRGBDecode;
1467 break;
1468 default:
1469 goto invalid_pname;
1470 }
1471 return;
1472
1473 invalid_pname:
1474 _mesa_error(ctx, GL_INVALID_ENUM, "glGetSamplerParameterIiv(pname=%s)",
1475 _mesa_lookup_enum_by_nr(pname));
1476 }
1477
1478
1479 void GLAPIENTRY
1480 _mesa_GetSamplerParameterIuiv(GLuint sampler, GLenum pname, GLuint *params)
1481 {
1482 struct gl_sampler_object *sampObj;
1483 GET_CURRENT_CONTEXT(ctx);
1484
1485 sampObj = _mesa_lookup_samplerobj(ctx, sampler);
1486 if (!sampObj) {
1487 _mesa_error(ctx, GL_INVALID_VALUE,
1488 "glGetSamplerParameterIuiv(sampler %u)",
1489 sampler);
1490 return;
1491 }
1492
1493 switch (pname) {
1494 case GL_TEXTURE_WRAP_S:
1495 *params = sampObj->WrapS;
1496 break;
1497 case GL_TEXTURE_WRAP_T:
1498 *params = sampObj->WrapT;
1499 break;
1500 case GL_TEXTURE_WRAP_R:
1501 *params = sampObj->WrapR;
1502 break;
1503 case GL_TEXTURE_MIN_FILTER:
1504 *params = sampObj->MinFilter;
1505 break;
1506 case GL_TEXTURE_MAG_FILTER:
1507 *params = sampObj->MagFilter;
1508 break;
1509 case GL_TEXTURE_MIN_LOD:
1510 *params = (GLuint) sampObj->MinLod;
1511 break;
1512 case GL_TEXTURE_MAX_LOD:
1513 *params = (GLuint) sampObj->MaxLod;
1514 break;
1515 case GL_TEXTURE_LOD_BIAS:
1516 *params = (GLuint) sampObj->LodBias;
1517 break;
1518 case GL_TEXTURE_COMPARE_MODE:
1519 if (!ctx->Extensions.ARB_shadow)
1520 goto invalid_pname;
1521 *params = sampObj->CompareMode;
1522 break;
1523 case GL_TEXTURE_COMPARE_FUNC:
1524 if (!ctx->Extensions.ARB_shadow)
1525 goto invalid_pname;
1526 *params = sampObj->CompareFunc;
1527 break;
1528 case GL_TEXTURE_MAX_ANISOTROPY_EXT:
1529 *params = (GLuint) sampObj->MaxAnisotropy;
1530 break;
1531 case GL_TEXTURE_BORDER_COLOR:
1532 params[0] = sampObj->BorderColor.ui[0];
1533 params[1] = sampObj->BorderColor.ui[1];
1534 params[2] = sampObj->BorderColor.ui[2];
1535 params[3] = sampObj->BorderColor.ui[3];
1536 break;
1537 case GL_TEXTURE_CUBE_MAP_SEAMLESS:
1538 if (!ctx->Extensions.AMD_seamless_cubemap_per_texture)
1539 goto invalid_pname;
1540 *params = sampObj->CubeMapSeamless;
1541 break;
1542 case GL_TEXTURE_SRGB_DECODE_EXT:
1543 if (!ctx->Extensions.EXT_texture_sRGB_decode)
1544 goto invalid_pname;
1545 *params = (GLenum) sampObj->sRGBDecode;
1546 break;
1547 default:
1548 goto invalid_pname;
1549 }
1550 return;
1551
1552 invalid_pname:
1553 _mesa_error(ctx, GL_INVALID_ENUM, "glGetSamplerParameterIuiv(pname=%s)",
1554 _mesa_lookup_enum_by_nr(pname));
1555 }
1556
1557
1558 void
1559 _mesa_init_sampler_object_functions(struct dd_function_table *driver)
1560 {
1561 driver->NewSamplerObject = _mesa_new_sampler_object;
1562 driver->DeleteSamplerObject = _mesa_delete_sampler_object;
1563 }