2 * Mesa 3-D graphics library
4 * Copyright (C) 2004-2007 Brian Paul All Rights Reserved.
5 * Copyright (C) 2010 VMware, Inc. All Rights Reserved.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23 * OTHER DEALINGS IN THE SOFTWARE.
41 struct gl_shader_program
;
44 _mesa_get_shader_flags(void);
47 _mesa_get_shader_capture_path(void);
50 _mesa_copy_string(GLchar
*dst
, GLsizei maxLength
,
51 GLsizei
*length
, const GLchar
*src
);
54 _mesa_use_shader_program(struct gl_context
*ctx
,
55 struct gl_shader_program
*shProg
);
58 _mesa_active_program(struct gl_context
*ctx
, struct gl_shader_program
*shProg
,
62 _mesa_compile_shader(struct gl_context
*ctx
, struct gl_shader
*sh
);
65 _mesa_link_program(struct gl_context
*ctx
, struct gl_shader_program
*sh_prog
);
68 _mesa_count_active_attribs(struct gl_shader_program
*shProg
);
71 _mesa_longest_attribute_name_length(struct gl_shader_program
*shProg
);
74 _mesa_shader_write_subroutine_indices(struct gl_context
*ctx
,
75 gl_shader_stage stage
);
76 extern void GLAPIENTRY
77 _mesa_AttachObjectARB(GLhandleARB
, GLhandleARB
);
79 extern void GLAPIENTRY
80 _mesa_CompileShader(GLuint
);
82 extern GLhandleARB GLAPIENTRY
83 _mesa_CreateProgramObjectARB(void);
85 extern GLhandleARB GLAPIENTRY
86 _mesa_CreateShaderObjectARB(GLenum type
);
88 extern void GLAPIENTRY
89 _mesa_DeleteObjectARB(GLhandleARB obj
);
91 extern void GLAPIENTRY
92 _mesa_DetachObjectARB(GLhandleARB
, GLhandleARB
);
94 extern void GLAPIENTRY
95 _mesa_GetAttachedObjectsARB(GLhandleARB
, GLsizei
, GLsizei
*, GLhandleARB
*);
97 extern GLint GLAPIENTRY
98 _mesa_GetFragDataLocation(GLuint program
, const GLchar
*name
);
100 extern GLint GLAPIENTRY
101 _mesa_GetFragDataIndex(GLuint program
, const GLchar
*name
);
103 extern GLhandleARB GLAPIENTRY
104 _mesa_GetHandleARB(GLenum pname
);
106 extern void GLAPIENTRY
107 _mesa_GetInfoLogARB(GLhandleARB
, GLsizei
, GLsizei
*, GLcharARB
*);
109 extern void GLAPIENTRY
110 _mesa_GetObjectParameterfvARB(GLhandleARB
, GLenum
, GLfloat
*);
112 extern void GLAPIENTRY
113 _mesa_GetObjectParameterivARB(GLhandleARB
, GLenum
, GLint
*);
115 extern void GLAPIENTRY
116 _mesa_GetShaderSource(GLuint
, GLsizei
, GLsizei
*, GLchar
*);
118 extern GLboolean GLAPIENTRY
119 _mesa_IsProgram(GLuint name
);
121 extern GLboolean GLAPIENTRY
122 _mesa_IsShader(GLuint name
);
124 extern void GLAPIENTRY
125 _mesa_LinkProgram(GLuint programObj
);
127 extern void GLAPIENTRY
128 _mesa_ShaderSource(GLuint
, GLsizei
, const GLchar
* const *, const GLint
*);
131 _mesa_UseProgram_no_error(GLuint
);
132 extern void GLAPIENTRY
133 _mesa_UseProgram(GLuint
);
135 extern void GLAPIENTRY
136 _mesa_ValidateProgram(GLuint
);
139 extern void GLAPIENTRY
140 _mesa_BindAttribLocation(GLuint program
, GLuint
, const GLchar
*);
142 extern void GLAPIENTRY
143 _mesa_BindFragDataLocation(GLuint program
, GLuint colorNumber
,
146 extern void GLAPIENTRY
147 _mesa_BindFragDataLocationIndexed(GLuint program
, GLuint colorNumber
,
148 GLuint index
, const GLchar
*name
);
150 extern void GLAPIENTRY
151 _mesa_GetActiveAttrib(GLuint
, GLuint
, GLsizei
, GLsizei
*, GLint
*,
154 extern GLint GLAPIENTRY
155 _mesa_GetAttribLocation(GLuint
, const GLchar
*);
159 extern void GLAPIENTRY
160 _mesa_AttachShader(GLuint program
, GLuint shader
);
162 extern GLuint GLAPIENTRY
163 _mesa_CreateShader(GLenum
);
165 extern GLuint GLAPIENTRY
166 _mesa_CreateProgram(void);
168 extern void GLAPIENTRY
169 _mesa_DeleteProgram(GLuint program
);
171 extern void GLAPIENTRY
172 _mesa_DeleteShader(GLuint shader
);
174 extern void GLAPIENTRY
175 _mesa_DetachShader(GLuint program
, GLuint shader
);
177 extern void GLAPIENTRY
178 _mesa_GetAttachedShaders(GLuint program
, GLsizei maxCount
,
179 GLsizei
*count
, GLuint
*obj
);
181 extern void GLAPIENTRY
182 _mesa_GetProgramiv(GLuint program
, GLenum pname
, GLint
*params
);
184 extern void GLAPIENTRY
185 _mesa_GetProgramInfoLog(GLuint program
, GLsizei bufSize
,
186 GLsizei
*length
, GLchar
*infoLog
);
188 extern void GLAPIENTRY
189 _mesa_GetShaderiv(GLuint shader
, GLenum pname
, GLint
*params
);
191 extern void GLAPIENTRY
192 _mesa_GetShaderInfoLog(GLuint shader
, GLsizei bufSize
,
193 GLsizei
*length
, GLchar
*infoLog
);
196 extern void GLAPIENTRY
197 _mesa_GetShaderPrecisionFormat(GLenum shadertype
, GLenum precisiontype
,
198 GLint
*range
, GLint
*precision
);
200 extern void GLAPIENTRY
201 _mesa_ReleaseShaderCompiler(void);
203 extern void GLAPIENTRY
204 _mesa_ShaderBinary(GLint n
, const GLuint
*shaders
, GLenum binaryformat
,
205 const void* binary
, GLint length
);
207 extern void GLAPIENTRY
208 _mesa_GetProgramBinary(GLuint program
, GLsizei bufSize
, GLsizei
*length
,
209 GLenum
*binaryFormat
, GLvoid
*binary
);
211 extern void GLAPIENTRY
212 _mesa_ProgramBinary(GLuint program
, GLenum binaryFormat
,
213 const GLvoid
*binary
, GLsizei length
);
215 extern void GLAPIENTRY
216 _mesa_ProgramParameteri(GLuint program
, GLenum pname
, GLint value
);
219 _mesa_use_program(struct gl_context
*ctx
, gl_shader_stage stage
,
220 struct gl_shader_program
*shProg
, struct gl_program
*prog
,
221 struct gl_pipeline_object
*shTarget
);
224 _mesa_copy_linked_program_data(const struct gl_shader_program
*src
,
225 struct gl_linked_shader
*dst_sh
);
228 _mesa_validate_shader_target(const struct gl_context
*ctx
, GLenum type
);
231 /* GL_ARB_separate_shader_objects */
232 extern GLuint GLAPIENTRY
233 _mesa_CreateShaderProgramv(GLenum type
, GLsizei count
,
234 const GLchar
* const *strings
);
236 /* GL_ARB_program_resource_query */
238 _mesa_program_resource_name(struct gl_program_resource
*res
);
241 _mesa_program_resource_array_size(struct gl_program_resource
*res
);
244 _mesa_program_resource_index(struct gl_shader_program
*shProg
,
245 struct gl_program_resource
*res
);
247 extern struct gl_program_resource
*
248 _mesa_program_resource_find_name(struct gl_shader_program
*shProg
,
249 GLenum programInterface
, const char *name
,
250 unsigned *array_index
);
252 extern struct gl_program_resource
*
253 _mesa_program_resource_find_index(struct gl_shader_program
*shProg
,
254 GLenum programInterface
, GLuint index
);
257 _mesa_get_program_resource_name(struct gl_shader_program
*shProg
,
258 GLenum programInterface
, GLuint index
,
259 GLsizei bufSize
, GLsizei
*length
,
260 GLchar
*name
, const char *caller
);
263 _mesa_program_resource_name_len(struct gl_program_resource
*res
);
266 _mesa_program_resource_location(struct gl_shader_program
*shProg
,
267 GLenum programInterface
, const char *name
);
270 _mesa_program_resource_location_index(struct gl_shader_program
*shProg
,
271 GLenum programInterface
, const char *name
);
274 _mesa_program_resource_prop(struct gl_shader_program
*shProg
,
275 struct gl_program_resource
*res
, GLuint index
,
276 const GLenum prop
, GLint
*val
, const char *caller
);
279 _mesa_get_program_resourceiv(struct gl_shader_program
*shProg
,
280 GLenum programInterface
, GLuint index
,
281 GLsizei propCount
, const GLenum
*props
,
282 GLsizei bufSize
, GLsizei
*length
,
285 /* GL_ARB_tessellation_shader */
286 extern void GLAPIENTRY
287 _mesa_PatchParameteri(GLenum pname
, GLint value
);
289 extern void GLAPIENTRY
290 _mesa_PatchParameterfv(GLenum pname
, const GLfloat
*values
);
292 /* GL_ARB_shader_subroutine */
294 _mesa_program_init_subroutine_defaults(struct gl_context
*ctx
,
295 struct gl_program
*prog
);
297 extern GLint GLAPIENTRY
298 _mesa_GetSubroutineUniformLocation(GLuint program
, GLenum shadertype
,
301 extern GLuint GLAPIENTRY
302 _mesa_GetSubroutineIndex(GLuint program
, GLenum shadertype
,
305 extern GLvoid GLAPIENTRY
306 _mesa_GetActiveSubroutineUniformiv(GLuint program
, GLenum shadertype
,
307 GLuint index
, GLenum pname
, GLint
*values
);
309 extern GLvoid GLAPIENTRY
310 _mesa_GetActiveSubroutineUniformName(GLuint program
, GLenum shadertype
,
311 GLuint index
, GLsizei bufsize
,
312 GLsizei
*length
, GLchar
*name
);
314 extern GLvoid GLAPIENTRY
315 _mesa_GetActiveSubroutineName(GLuint program
, GLenum shadertype
,
316 GLuint index
, GLsizei bufsize
,
317 GLsizei
*length
, GLchar
*name
);
319 extern GLvoid GLAPIENTRY
320 _mesa_UniformSubroutinesuiv(GLenum shadertype
, GLsizei count
,
321 const GLuint
*indices
);
323 extern GLvoid GLAPIENTRY
324 _mesa_GetUniformSubroutineuiv(GLenum shadertype
, GLint location
,
327 extern GLvoid GLAPIENTRY
328 _mesa_GetProgramStageiv(GLuint program
, GLenum shadertype
,
329 GLenum pname
, GLint
*values
);
335 #endif /* SHADERAPI_H */