4297bfa3d65765119699c7205beface209630b09
2 * Mesa 3-D graphics library
4 * Copyright (C) 2004-2007 Brian Paul All Rights Reserved.
5 * Copyright (C) 2010 VMware, Inc. All Rights Reserved.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23 * OTHER DEALINGS IN THE SOFTWARE.
41 struct gl_shader_program
;
44 _mesa_get_shader_flags(void);
47 _mesa_get_shader_capture_path(void);
50 _mesa_copy_string(GLchar
*dst
, GLsizei maxLength
,
51 GLsizei
*length
, const GLchar
*src
);
54 _mesa_use_program(struct gl_context
*ctx
, struct gl_shader_program
*shProg
);
57 _mesa_active_program(struct gl_context
*ctx
, struct gl_shader_program
*shProg
,
61 _mesa_compile_shader(struct gl_context
*ctx
, struct gl_shader
*sh
);
64 _mesa_link_program(struct gl_context
*ctx
, struct gl_shader_program
*sh_prog
);
67 _mesa_count_active_attribs(struct gl_shader_program
*shProg
);
70 _mesa_longest_attribute_name_length(struct gl_shader_program
*shProg
);
73 _mesa_shader_write_subroutine_indices(struct gl_context
*ctx
,
74 gl_shader_stage stage
);
75 extern void GLAPIENTRY
76 _mesa_AttachObjectARB(GLhandleARB
, GLhandleARB
);
78 extern void GLAPIENTRY
79 _mesa_CompileShader(GLuint
);
81 extern GLhandleARB GLAPIENTRY
82 _mesa_CreateProgramObjectARB(void);
84 extern GLhandleARB GLAPIENTRY
85 _mesa_CreateShaderObjectARB(GLenum type
);
87 extern void GLAPIENTRY
88 _mesa_DeleteObjectARB(GLhandleARB obj
);
90 extern void GLAPIENTRY
91 _mesa_DetachObjectARB(GLhandleARB
, GLhandleARB
);
93 extern void GLAPIENTRY
94 _mesa_GetAttachedObjectsARB(GLhandleARB
, GLsizei
, GLsizei
*, GLhandleARB
*);
96 extern GLint GLAPIENTRY
97 _mesa_GetFragDataLocation(GLuint program
, const GLchar
*name
);
99 extern GLint GLAPIENTRY
100 _mesa_GetFragDataIndex(GLuint program
, const GLchar
*name
);
102 extern GLhandleARB GLAPIENTRY
103 _mesa_GetHandleARB(GLenum pname
);
105 extern void GLAPIENTRY
106 _mesa_GetInfoLogARB(GLhandleARB
, GLsizei
, GLsizei
*, GLcharARB
*);
108 extern void GLAPIENTRY
109 _mesa_GetObjectParameterfvARB(GLhandleARB
, GLenum
, GLfloat
*);
111 extern void GLAPIENTRY
112 _mesa_GetObjectParameterivARB(GLhandleARB
, GLenum
, GLint
*);
114 extern void GLAPIENTRY
115 _mesa_GetShaderSource(GLuint
, GLsizei
, GLsizei
*, GLchar
*);
117 extern GLboolean GLAPIENTRY
118 _mesa_IsProgram(GLuint name
);
120 extern GLboolean GLAPIENTRY
121 _mesa_IsShader(GLuint name
);
123 extern void GLAPIENTRY
124 _mesa_LinkProgram(GLuint programObj
);
126 extern void GLAPIENTRY
127 _mesa_ShaderSource(GLuint
, GLsizei
, const GLchar
* const *, const GLint
*);
129 extern void GLAPIENTRY
130 _mesa_UseProgram(GLuint
);
132 extern void GLAPIENTRY
133 _mesa_ValidateProgram(GLuint
);
136 extern void GLAPIENTRY
137 _mesa_BindAttribLocation(GLuint program
, GLuint
, const GLchar
*);
139 extern void GLAPIENTRY
140 _mesa_BindFragDataLocation(GLuint program
, GLuint colorNumber
,
143 extern void GLAPIENTRY
144 _mesa_BindFragDataLocationIndexed(GLuint program
, GLuint colorNumber
,
145 GLuint index
, const GLchar
*name
);
147 extern void GLAPIENTRY
148 _mesa_GetActiveAttrib(GLuint
, GLuint
, GLsizei
, GLsizei
*, GLint
*,
151 extern GLint GLAPIENTRY
152 _mesa_GetAttribLocation(GLuint
, const GLchar
*);
156 extern void GLAPIENTRY
157 _mesa_AttachShader(GLuint program
, GLuint shader
);
159 extern GLuint GLAPIENTRY
160 _mesa_CreateShader(GLenum
);
162 extern GLuint GLAPIENTRY
163 _mesa_CreateProgram(void);
165 extern void GLAPIENTRY
166 _mesa_DeleteProgram(GLuint program
);
168 extern void GLAPIENTRY
169 _mesa_DeleteShader(GLuint shader
);
171 extern void GLAPIENTRY
172 _mesa_DetachShader(GLuint program
, GLuint shader
);
174 extern void GLAPIENTRY
175 _mesa_GetAttachedShaders(GLuint program
, GLsizei maxCount
,
176 GLsizei
*count
, GLuint
*obj
);
178 extern void GLAPIENTRY
179 _mesa_GetProgramiv(GLuint program
, GLenum pname
, GLint
*params
);
181 extern void GLAPIENTRY
182 _mesa_GetProgramInfoLog(GLuint program
, GLsizei bufSize
,
183 GLsizei
*length
, GLchar
*infoLog
);
185 extern void GLAPIENTRY
186 _mesa_GetShaderiv(GLuint shader
, GLenum pname
, GLint
*params
);
188 extern void GLAPIENTRY
189 _mesa_GetShaderInfoLog(GLuint shader
, GLsizei bufSize
,
190 GLsizei
*length
, GLchar
*infoLog
);
193 extern void GLAPIENTRY
194 _mesa_GetShaderPrecisionFormat(GLenum shadertype
, GLenum precisiontype
,
195 GLint
*range
, GLint
*precision
);
197 extern void GLAPIENTRY
198 _mesa_ReleaseShaderCompiler(void);
200 extern void GLAPIENTRY
201 _mesa_ShaderBinary(GLint n
, const GLuint
*shaders
, GLenum binaryformat
,
202 const void* binary
, GLint length
);
204 extern void GLAPIENTRY
205 _mesa_GetProgramBinary(GLuint program
, GLsizei bufSize
, GLsizei
*length
,
206 GLenum
*binaryFormat
, GLvoid
*binary
);
208 extern void GLAPIENTRY
209 _mesa_ProgramBinary(GLuint program
, GLenum binaryFormat
,
210 const GLvoid
*binary
, GLsizei length
);
212 extern void GLAPIENTRY
213 _mesa_ProgramParameteri(GLuint program
, GLenum pname
, GLint value
);
216 _mesa_use_shader_program(struct gl_context
*ctx
, GLenum type
,
217 struct gl_shader_program
*shProg
,
218 struct gl_pipeline_object
*shTarget
);
221 _mesa_copy_linked_program_data(gl_shader_stage type
,
222 const struct gl_shader_program
*src
,
223 struct gl_program
*dst
);
226 _mesa_validate_shader_target(const struct gl_context
*ctx
, GLenum type
);
229 /* GL_ARB_separate_shader_objects */
230 extern GLuint GLAPIENTRY
231 _mesa_CreateShaderProgramv(GLenum type
, GLsizei count
,
232 const GLchar
* const *strings
);
234 /* GL_ARB_program_resource_query */
236 _mesa_program_resource_name(struct gl_program_resource
*res
);
239 _mesa_program_resource_array_size(struct gl_program_resource
*res
);
242 _mesa_program_resource_index(struct gl_shader_program
*shProg
,
243 struct gl_program_resource
*res
);
245 extern struct gl_program_resource
*
246 _mesa_program_resource_find_name(struct gl_shader_program
*shProg
,
247 GLenum programInterface
, const char *name
,
248 unsigned *array_index
);
250 extern struct gl_program_resource
*
251 _mesa_program_resource_find_index(struct gl_shader_program
*shProg
,
252 GLenum programInterface
, GLuint index
);
255 _mesa_get_program_resource_name(struct gl_shader_program
*shProg
,
256 GLenum programInterface
, GLuint index
,
257 GLsizei bufSize
, GLsizei
*length
,
258 GLchar
*name
, const char *caller
);
261 _mesa_program_resource_name_len(struct gl_program_resource
*res
);
264 _mesa_program_resource_location(struct gl_shader_program
*shProg
,
265 GLenum programInterface
, const char *name
);
268 _mesa_program_resource_location_index(struct gl_shader_program
*shProg
,
269 GLenum programInterface
, const char *name
);
272 _mesa_program_resource_prop(struct gl_shader_program
*shProg
,
273 struct gl_program_resource
*res
, GLuint index
,
274 const GLenum prop
, GLint
*val
, const char *caller
);
277 _mesa_get_program_resourceiv(struct gl_shader_program
*shProg
,
278 GLenum programInterface
, GLuint index
,
279 GLsizei propCount
, const GLenum
*props
,
280 GLsizei bufSize
, GLsizei
*length
,
283 /* GL_ARB_tessellation_shader */
284 extern void GLAPIENTRY
285 _mesa_PatchParameteri(GLenum pname
, GLint value
);
287 extern void GLAPIENTRY
288 _mesa_PatchParameterfv(GLenum pname
, const GLfloat
*values
);
290 /* GL_ARB_shader_subroutine */
292 _mesa_shader_program_init_subroutine_defaults(struct gl_context
*ctx
,
293 struct gl_shader_program
*shProg
);
295 extern GLint GLAPIENTRY
296 _mesa_GetSubroutineUniformLocation(GLuint program
, GLenum shadertype
,
299 extern GLuint GLAPIENTRY
300 _mesa_GetSubroutineIndex(GLuint program
, GLenum shadertype
,
303 extern GLvoid GLAPIENTRY
304 _mesa_GetActiveSubroutineUniformiv(GLuint program
, GLenum shadertype
,
305 GLuint index
, GLenum pname
, GLint
*values
);
307 extern GLvoid GLAPIENTRY
308 _mesa_GetActiveSubroutineUniformName(GLuint program
, GLenum shadertype
,
309 GLuint index
, GLsizei bufsize
,
310 GLsizei
*length
, GLchar
*name
);
312 extern GLvoid GLAPIENTRY
313 _mesa_GetActiveSubroutineName(GLuint program
, GLenum shadertype
,
314 GLuint index
, GLsizei bufsize
,
315 GLsizei
*length
, GLchar
*name
);
317 extern GLvoid GLAPIENTRY
318 _mesa_UniformSubroutinesuiv(GLenum shadertype
, GLsizei count
,
319 const GLuint
*indices
);
321 extern GLvoid GLAPIENTRY
322 _mesa_GetUniformSubroutineuiv(GLenum shadertype
, GLint location
,
325 extern GLvoid GLAPIENTRY
326 _mesa_GetProgramStageiv(GLuint program
, GLenum shadertype
,
327 GLenum pname
, GLint
*values
);
333 #endif /* SHADERAPI_H */