mesa: add KHR_no_error support to glBlendEquationSeparate()
[mesa.git] / src / mesa / main / shaderapi.h
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 2004-2007 Brian Paul All Rights Reserved.
5 * Copyright (C) 2010 VMware, Inc. All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23 * OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26
27 #ifndef SHADERAPI_H
28 #define SHADERAPI_H
29
30
31 #include "glheader.h"
32
33
34 #ifdef __cplusplus
35 extern "C" {
36 #endif
37
38
39 struct _glapi_table;
40 struct gl_context;
41 struct gl_shader_program;
42
43 extern GLbitfield
44 _mesa_get_shader_flags(void);
45
46 extern const char *
47 _mesa_get_shader_capture_path(void);
48
49 extern void
50 _mesa_copy_string(GLchar *dst, GLsizei maxLength,
51 GLsizei *length, const GLchar *src);
52
53 extern void
54 _mesa_use_shader_program(struct gl_context *ctx,
55 struct gl_shader_program *shProg);
56
57 extern void
58 _mesa_active_program(struct gl_context *ctx, struct gl_shader_program *shProg,
59 const char *caller);
60
61 extern void
62 _mesa_compile_shader(struct gl_context *ctx, struct gl_shader *sh);
63
64 extern void
65 _mesa_link_program(struct gl_context *ctx, struct gl_shader_program *sh_prog);
66
67 extern unsigned
68 _mesa_count_active_attribs(struct gl_shader_program *shProg);
69
70 extern size_t
71 _mesa_longest_attribute_name_length(struct gl_shader_program *shProg);
72
73 extern void
74 _mesa_shader_write_subroutine_indices(struct gl_context *ctx,
75 gl_shader_stage stage);
76
77 void GLAPIENTRY
78 _mesa_AttachObjectARB_no_error(GLhandleARB, GLhandleARB);
79
80 extern void GLAPIENTRY
81 _mesa_AttachObjectARB(GLhandleARB, GLhandleARB);
82
83 extern void GLAPIENTRY
84 _mesa_CompileShader(GLuint);
85
86 extern GLhandleARB GLAPIENTRY
87 _mesa_CreateProgramObjectARB(void);
88
89 GLhandleARB GLAPIENTRY
90 _mesa_CreateShaderObjectARB_no_error(GLenum type);
91
92 extern GLhandleARB GLAPIENTRY
93 _mesa_CreateShaderObjectARB(GLenum type);
94
95 extern void GLAPIENTRY
96 _mesa_DeleteObjectARB(GLhandleARB obj);
97
98 extern void GLAPIENTRY
99 _mesa_DetachObjectARB(GLhandleARB, GLhandleARB);
100
101 extern void GLAPIENTRY
102 _mesa_GetAttachedObjectsARB(GLhandleARB, GLsizei, GLsizei *, GLhandleARB *);
103
104 extern GLint GLAPIENTRY
105 _mesa_GetFragDataLocation(GLuint program, const GLchar *name);
106
107 extern GLint GLAPIENTRY
108 _mesa_GetFragDataIndex(GLuint program, const GLchar *name);
109
110 extern GLhandleARB GLAPIENTRY
111 _mesa_GetHandleARB(GLenum pname);
112
113 extern void GLAPIENTRY
114 _mesa_GetInfoLogARB(GLhandleARB, GLsizei, GLsizei *, GLcharARB *);
115
116 extern void GLAPIENTRY
117 _mesa_GetObjectParameterfvARB(GLhandleARB, GLenum, GLfloat *);
118
119 extern void GLAPIENTRY
120 _mesa_GetObjectParameterivARB(GLhandleARB, GLenum, GLint *);
121
122 extern void GLAPIENTRY
123 _mesa_GetShaderSource(GLuint, GLsizei, GLsizei *, GLchar *);
124
125 extern GLboolean GLAPIENTRY
126 _mesa_IsProgram(GLuint name);
127
128 extern GLboolean GLAPIENTRY
129 _mesa_IsShader(GLuint name);
130
131 extern void GLAPIENTRY
132 _mesa_LinkProgram(GLuint programObj);
133
134 extern void GLAPIENTRY
135 _mesa_ShaderSource(GLuint, GLsizei, const GLchar* const *, const GLint *);
136
137 void GLAPIENTRY
138 _mesa_UseProgram_no_error(GLuint);
139 extern void GLAPIENTRY
140 _mesa_UseProgram(GLuint);
141
142 extern void GLAPIENTRY
143 _mesa_ValidateProgram(GLuint);
144
145
146 void GLAPIENTRY
147 _mesa_BindAttribLocation_no_error(GLuint program, GLuint, const GLchar *);
148
149 extern void GLAPIENTRY
150 _mesa_BindAttribLocation(GLuint program, GLuint, const GLchar *);
151
152 extern void GLAPIENTRY
153 _mesa_BindFragDataLocation(GLuint program, GLuint colorNumber,
154 const GLchar *name);
155
156 extern void GLAPIENTRY
157 _mesa_BindFragDataLocationIndexed(GLuint program, GLuint colorNumber,
158 GLuint index, const GLchar *name);
159
160 extern void GLAPIENTRY
161 _mesa_BindFragDataLocation_no_error(GLuint program, GLuint colorNumber,
162 const GLchar *name);
163
164 extern void GLAPIENTRY
165 _mesa_BindFragDataLocationIndexed_no_error(GLuint program, GLuint colorNumber,
166 GLuint index, const GLchar *name);
167
168 extern void GLAPIENTRY
169 _mesa_GetActiveAttrib(GLuint, GLuint, GLsizei, GLsizei *, GLint *,
170 GLenum *, GLchar *);
171
172 extern GLint GLAPIENTRY
173 _mesa_GetAttribLocation(GLuint, const GLchar *);
174
175 void GLAPIENTRY
176 _mesa_AttachShader_no_error(GLuint program, GLuint shader);
177
178 extern void GLAPIENTRY
179 _mesa_AttachShader(GLuint program, GLuint shader);
180
181 GLuint GLAPIENTRY
182 _mesa_CreateShader_no_error(GLenum);
183
184 extern GLuint GLAPIENTRY
185 _mesa_CreateShader(GLenum);
186
187 extern GLuint GLAPIENTRY
188 _mesa_CreateProgram(void);
189
190 extern void GLAPIENTRY
191 _mesa_DeleteProgram(GLuint program);
192
193 extern void GLAPIENTRY
194 _mesa_DeleteShader(GLuint shader);
195
196 extern void GLAPIENTRY
197 _mesa_DetachShader(GLuint program, GLuint shader);
198
199 extern void GLAPIENTRY
200 _mesa_GetAttachedShaders(GLuint program, GLsizei maxCount,
201 GLsizei *count, GLuint *obj);
202
203 extern void GLAPIENTRY
204 _mesa_GetProgramiv(GLuint program, GLenum pname, GLint *params);
205
206 extern void GLAPIENTRY
207 _mesa_GetProgramInfoLog(GLuint program, GLsizei bufSize,
208 GLsizei *length, GLchar *infoLog);
209
210 extern void GLAPIENTRY
211 _mesa_GetShaderiv(GLuint shader, GLenum pname, GLint *params);
212
213 extern void GLAPIENTRY
214 _mesa_GetShaderInfoLog(GLuint shader, GLsizei bufSize,
215 GLsizei *length, GLchar *infoLog);
216
217
218 extern void GLAPIENTRY
219 _mesa_GetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype,
220 GLint *range, GLint *precision);
221
222 extern void GLAPIENTRY
223 _mesa_ReleaseShaderCompiler(void);
224
225 extern void GLAPIENTRY
226 _mesa_ShaderBinary(GLint n, const GLuint *shaders, GLenum binaryformat,
227 const void* binary, GLint length);
228
229 extern void GLAPIENTRY
230 _mesa_GetProgramBinary(GLuint program, GLsizei bufSize, GLsizei *length,
231 GLenum *binaryFormat, GLvoid *binary);
232
233 extern void GLAPIENTRY
234 _mesa_ProgramBinary(GLuint program, GLenum binaryFormat,
235 const GLvoid *binary, GLsizei length);
236
237 void GLAPIENTRY
238 _mesa_ProgramParameteri_no_error(GLuint program, GLenum pname, GLint value);
239
240 extern void GLAPIENTRY
241 _mesa_ProgramParameteri(GLuint program, GLenum pname, GLint value);
242
243 void
244 _mesa_use_program(struct gl_context *ctx, gl_shader_stage stage,
245 struct gl_shader_program *shProg, struct gl_program *prog,
246 struct gl_pipeline_object *shTarget);
247
248 extern void
249 _mesa_copy_linked_program_data(const struct gl_shader_program *src,
250 struct gl_linked_shader *dst_sh);
251
252 extern bool
253 _mesa_validate_shader_target(const struct gl_context *ctx, GLenum type);
254
255
256 /* GL_ARB_separate_shader_objects */
257 extern GLuint GLAPIENTRY
258 _mesa_CreateShaderProgramv(GLenum type, GLsizei count,
259 const GLchar* const *strings);
260
261 /* GL_ARB_program_resource_query */
262 extern const char*
263 _mesa_program_resource_name(struct gl_program_resource *res);
264
265 extern unsigned
266 _mesa_program_resource_array_size(struct gl_program_resource *res);
267
268 extern GLuint
269 _mesa_program_resource_index(struct gl_shader_program *shProg,
270 struct gl_program_resource *res);
271
272 extern struct gl_program_resource *
273 _mesa_program_resource_find_name(struct gl_shader_program *shProg,
274 GLenum programInterface, const char *name,
275 unsigned *array_index);
276
277 extern struct gl_program_resource *
278 _mesa_program_resource_find_index(struct gl_shader_program *shProg,
279 GLenum programInterface, GLuint index);
280
281 extern bool
282 _mesa_get_program_resource_name(struct gl_shader_program *shProg,
283 GLenum programInterface, GLuint index,
284 GLsizei bufSize, GLsizei *length,
285 GLchar *name, const char *caller);
286
287 extern unsigned
288 _mesa_program_resource_name_len(struct gl_program_resource *res);
289
290 extern GLint
291 _mesa_program_resource_location(struct gl_shader_program *shProg,
292 GLenum programInterface, const char *name);
293
294 extern GLint
295 _mesa_program_resource_location_index(struct gl_shader_program *shProg,
296 GLenum programInterface, const char *name);
297
298 extern unsigned
299 _mesa_program_resource_prop(struct gl_shader_program *shProg,
300 struct gl_program_resource *res, GLuint index,
301 const GLenum prop, GLint *val, const char *caller);
302
303 extern void
304 _mesa_get_program_resourceiv(struct gl_shader_program *shProg,
305 GLenum programInterface, GLuint index,
306 GLsizei propCount, const GLenum *props,
307 GLsizei bufSize, GLsizei *length,
308 GLint *params);
309
310 /* GL_ARB_tessellation_shader */
311 void GLAPIENTRY
312 _mesa_PatchParameteri_no_error(GLenum pname, GLint value);
313
314 extern void GLAPIENTRY
315 _mesa_PatchParameteri(GLenum pname, GLint value);
316
317 extern void GLAPIENTRY
318 _mesa_PatchParameterfv(GLenum pname, const GLfloat *values);
319
320 /* GL_ARB_shader_subroutine */
321 void
322 _mesa_program_init_subroutine_defaults(struct gl_context *ctx,
323 struct gl_program *prog);
324
325 extern GLint GLAPIENTRY
326 _mesa_GetSubroutineUniformLocation(GLuint program, GLenum shadertype,
327 const GLchar *name);
328
329 extern GLuint GLAPIENTRY
330 _mesa_GetSubroutineIndex(GLuint program, GLenum shadertype,
331 const GLchar *name);
332
333 extern GLvoid GLAPIENTRY
334 _mesa_GetActiveSubroutineUniformiv(GLuint program, GLenum shadertype,
335 GLuint index, GLenum pname, GLint *values);
336
337 extern GLvoid GLAPIENTRY
338 _mesa_GetActiveSubroutineUniformName(GLuint program, GLenum shadertype,
339 GLuint index, GLsizei bufsize,
340 GLsizei *length, GLchar *name);
341
342 extern GLvoid GLAPIENTRY
343 _mesa_GetActiveSubroutineName(GLuint program, GLenum shadertype,
344 GLuint index, GLsizei bufsize,
345 GLsizei *length, GLchar *name);
346
347 extern GLvoid GLAPIENTRY
348 _mesa_UniformSubroutinesuiv(GLenum shadertype, GLsizei count,
349 const GLuint *indices);
350
351 extern GLvoid GLAPIENTRY
352 _mesa_GetUniformSubroutineuiv(GLenum shadertype, GLint location,
353 GLuint *params);
354
355 extern GLvoid GLAPIENTRY
356 _mesa_GetProgramStageiv(GLuint program, GLenum shadertype,
357 GLenum pname, GLint *values);
358
359 #ifdef __cplusplus
360 }
361 #endif
362
363 #endif /* SHADERAPI_H */