2 * Mesa 3-D graphics library
4 * Copyright (C) 2004-2007 Brian Paul All Rights Reserved.
5 * Copyright (C) 2010 VMware, Inc. All Rights Reserved.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23 * OTHER DEALINGS IN THE SOFTWARE.
32 #include "main/mtypes.h"
33 #include "compiler/shader_enums.h"
42 struct gl_linked_shader
;
43 struct gl_pipeline_object
;
45 struct gl_program_resource
;
47 struct gl_shader_program
;
50 _mesa_get_shader_flags(void);
53 _mesa_get_shader_capture_path(void);
56 _mesa_copy_string(GLchar
*dst
, GLsizei maxLength
,
57 GLsizei
*length
, const GLchar
*src
);
60 _mesa_use_shader_program(struct gl_context
*ctx
,
61 struct gl_shader_program
*shProg
);
64 _mesa_active_program(struct gl_context
*ctx
, struct gl_shader_program
*shProg
,
68 _mesa_compile_shader(struct gl_context
*ctx
, struct gl_shader
*sh
);
71 _mesa_link_program(struct gl_context
*ctx
, struct gl_shader_program
*sh_prog
);
74 _mesa_count_active_attribs(struct gl_shader_program
*shProg
);
77 _mesa_longest_attribute_name_length(struct gl_shader_program
*shProg
);
80 _mesa_shader_write_subroutine_indices(struct gl_context
*ctx
,
81 gl_shader_stage stage
);
84 _mesa_AttachObjectARB_no_error(GLhandleARB
, GLhandleARB
);
86 extern void GLAPIENTRY
87 _mesa_AttachObjectARB(GLhandleARB
, GLhandleARB
);
89 extern void GLAPIENTRY
90 _mesa_CompileShader(GLuint
);
92 extern GLhandleARB GLAPIENTRY
93 _mesa_CreateProgramObjectARB(void);
95 GLhandleARB GLAPIENTRY
96 _mesa_CreateShaderObjectARB_no_error(GLenum type
);
98 extern GLhandleARB GLAPIENTRY
99 _mesa_CreateShaderObjectARB(GLenum type
);
101 extern void GLAPIENTRY
102 _mesa_DeleteObjectARB(GLhandleARB obj
);
105 _mesa_DetachObjectARB_no_error(GLhandleARB
, GLhandleARB
);
107 extern void GLAPIENTRY
108 _mesa_DetachObjectARB(GLhandleARB
, GLhandleARB
);
110 extern void GLAPIENTRY
111 _mesa_GetAttachedObjectsARB(GLhandleARB
, GLsizei
, GLsizei
*, GLhandleARB
*);
113 extern GLint GLAPIENTRY
114 _mesa_GetFragDataLocation(GLuint program
, const GLchar
*name
);
116 extern GLint GLAPIENTRY
117 _mesa_GetFragDataIndex(GLuint program
, const GLchar
*name
);
119 extern GLhandleARB GLAPIENTRY
120 _mesa_GetHandleARB(GLenum pname
);
122 extern void GLAPIENTRY
123 _mesa_GetInfoLogARB(GLhandleARB
, GLsizei
, GLsizei
*, GLcharARB
*);
125 extern void GLAPIENTRY
126 _mesa_GetObjectParameterfvARB(GLhandleARB
, GLenum
, GLfloat
*);
128 extern void GLAPIENTRY
129 _mesa_GetObjectParameterivARB(GLhandleARB
, GLenum
, GLint
*);
131 extern void GLAPIENTRY
132 _mesa_GetShaderSource(GLuint
, GLsizei
, GLsizei
*, GLchar
*);
134 extern GLboolean GLAPIENTRY
135 _mesa_IsProgram(GLuint name
);
137 extern GLboolean GLAPIENTRY
138 _mesa_IsShader(GLuint name
);
141 _mesa_LinkProgram_no_error(GLuint programObj
);
143 extern void GLAPIENTRY
144 _mesa_LinkProgram(GLuint programObj
);
147 _mesa_ShaderSource_no_error(GLuint
, GLsizei
, const GLchar
* const *,
150 extern void GLAPIENTRY
151 _mesa_ShaderSource(GLuint
, GLsizei
, const GLchar
* const *, const GLint
*);
154 _mesa_UseProgram_no_error(GLuint
);
155 extern void GLAPIENTRY
156 _mesa_UseProgram(GLuint
);
158 extern void GLAPIENTRY
159 _mesa_ValidateProgram(GLuint
);
163 _mesa_BindAttribLocation_no_error(GLuint program
, GLuint
, const GLchar
*);
165 extern void GLAPIENTRY
166 _mesa_BindAttribLocation(GLuint program
, GLuint
, const GLchar
*);
168 extern void GLAPIENTRY
169 _mesa_BindFragDataLocation(GLuint program
, GLuint colorNumber
,
172 extern void GLAPIENTRY
173 _mesa_BindFragDataLocationIndexed(GLuint program
, GLuint colorNumber
,
174 GLuint index
, const GLchar
*name
);
176 extern void GLAPIENTRY
177 _mesa_BindFragDataLocation_no_error(GLuint program
, GLuint colorNumber
,
180 extern void GLAPIENTRY
181 _mesa_BindFragDataLocationIndexed_no_error(GLuint program
, GLuint colorNumber
,
182 GLuint index
, const GLchar
*name
);
184 extern void GLAPIENTRY
185 _mesa_GetActiveAttrib(GLuint
, GLuint
, GLsizei
, GLsizei
*, GLint
*,
188 extern GLint GLAPIENTRY
189 _mesa_GetAttribLocation(GLuint
, const GLchar
*);
192 _mesa_AttachShader_no_error(GLuint program
, GLuint shader
);
194 extern void GLAPIENTRY
195 _mesa_AttachShader(GLuint program
, GLuint shader
);
198 _mesa_CreateShader_no_error(GLenum
);
200 extern GLuint GLAPIENTRY
201 _mesa_CreateShader(GLenum
);
203 extern GLuint GLAPIENTRY
204 _mesa_CreateProgram(void);
206 extern void GLAPIENTRY
207 _mesa_DeleteProgram(GLuint program
);
209 extern void GLAPIENTRY
210 _mesa_DeleteShader(GLuint shader
);
213 _mesa_DetachShader_no_error(GLuint program
, GLuint shader
);
215 extern void GLAPIENTRY
216 _mesa_DetachShader(GLuint program
, GLuint shader
);
218 extern void GLAPIENTRY
219 _mesa_GetAttachedShaders(GLuint program
, GLsizei maxCount
,
220 GLsizei
*count
, GLuint
*obj
);
222 extern void GLAPIENTRY
223 _mesa_GetProgramiv(GLuint program
, GLenum pname
, GLint
*params
);
225 extern void GLAPIENTRY
226 _mesa_GetProgramInfoLog(GLuint program
, GLsizei bufSize
,
227 GLsizei
*length
, GLchar
*infoLog
);
229 extern void GLAPIENTRY
230 _mesa_GetShaderiv(GLuint shader
, GLenum pname
, GLint
*params
);
232 extern void GLAPIENTRY
233 _mesa_GetShaderInfoLog(GLuint shader
, GLsizei bufSize
,
234 GLsizei
*length
, GLchar
*infoLog
);
237 extern void GLAPIENTRY
238 _mesa_GetShaderPrecisionFormat(GLenum shadertype
, GLenum precisiontype
,
239 GLint
*range
, GLint
*precision
);
241 extern void GLAPIENTRY
242 _mesa_ReleaseShaderCompiler(void);
244 extern void GLAPIENTRY
245 _mesa_ShaderBinary(GLint n
, const GLuint
*shaders
, GLenum binaryformat
,
246 const void* binary
, GLint length
);
248 extern void GLAPIENTRY
249 _mesa_GetProgramBinary(GLuint program
, GLsizei bufSize
, GLsizei
*length
,
250 GLenum
*binaryFormat
, GLvoid
*binary
);
252 extern void GLAPIENTRY
253 _mesa_ProgramBinary(GLuint program
, GLenum binaryFormat
,
254 const GLvoid
*binary
, GLsizei length
);
257 _mesa_ProgramParameteri_no_error(GLuint program
, GLenum pname
, GLint value
);
259 extern void GLAPIENTRY
260 _mesa_ProgramParameteri(GLuint program
, GLenum pname
, GLint value
);
263 _mesa_use_program(struct gl_context
*ctx
, gl_shader_stage stage
,
264 struct gl_shader_program
*shProg
, struct gl_program
*prog
,
265 struct gl_pipeline_object
*shTarget
);
268 _mesa_copy_linked_program_data(const struct gl_shader_program
*src
,
269 struct gl_linked_shader
*dst_sh
);
272 _mesa_validate_shader_target(const struct gl_context
*ctx
, GLenum type
);
275 /* GL_ARB_separate_shader_objects */
276 extern GLuint GLAPIENTRY
277 _mesa_CreateShaderProgramv(GLenum type
, GLsizei count
,
278 const GLchar
* const *strings
);
280 /* GL_ARB_program_resource_query */
282 _mesa_program_resource_name(struct gl_program_resource
*res
);
285 _mesa_program_resource_array_size(struct gl_program_resource
*res
);
288 _mesa_program_resource_index(struct gl_shader_program
*shProg
,
289 struct gl_program_resource
*res
);
291 extern struct gl_program_resource
*
292 _mesa_program_resource_find_name(struct gl_shader_program
*shProg
,
293 GLenum programInterface
, const char *name
,
294 unsigned *array_index
);
296 extern struct gl_program_resource
*
297 _mesa_program_resource_find_index(struct gl_shader_program
*shProg
,
298 GLenum programInterface
, GLuint index
);
300 extern struct gl_program_resource
*
301 _mesa_program_resource_find_active_variable(struct gl_shader_program
*shProg
,
302 GLenum programInterface
,
303 const struct gl_uniform_block
*block
,
307 _mesa_get_program_resource_name(struct gl_shader_program
*shProg
,
308 GLenum programInterface
, GLuint index
,
309 GLsizei bufSize
, GLsizei
*length
,
310 GLchar
*name
, const char *caller
);
313 _mesa_program_resource_name_len(struct gl_program_resource
*res
);
316 _mesa_program_resource_location(struct gl_shader_program
*shProg
,
317 GLenum programInterface
, const char *name
);
320 _mesa_program_resource_location_index(struct gl_shader_program
*shProg
,
321 GLenum programInterface
, const char *name
);
324 _mesa_program_resource_prop(struct gl_shader_program
*shProg
,
325 struct gl_program_resource
*res
, GLuint index
,
326 const GLenum prop
, GLint
*val
, const char *caller
);
329 _mesa_get_program_resourceiv(struct gl_shader_program
*shProg
,
330 GLenum programInterface
, GLuint index
,
331 GLsizei propCount
, const GLenum
*props
,
332 GLsizei bufSize
, GLsizei
*length
,
336 _mesa_create_program_resource_hash(struct gl_shader_program
*shProg
);
338 /* GL_ARB_tessellation_shader */
340 _mesa_PatchParameteri_no_error(GLenum pname
, GLint value
);
342 extern void GLAPIENTRY
343 _mesa_PatchParameteri(GLenum pname
, GLint value
);
345 extern void GLAPIENTRY
346 _mesa_PatchParameterfv(GLenum pname
, const GLfloat
*values
);
348 /* GL_ARB_shader_subroutine */
350 _mesa_program_init_subroutine_defaults(struct gl_context
*ctx
,
351 struct gl_program
*prog
);
353 extern GLint GLAPIENTRY
354 _mesa_GetSubroutineUniformLocation(GLuint program
, GLenum shadertype
,
357 extern GLuint GLAPIENTRY
358 _mesa_GetSubroutineIndex(GLuint program
, GLenum shadertype
,
361 extern GLvoid GLAPIENTRY
362 _mesa_GetActiveSubroutineUniformiv(GLuint program
, GLenum shadertype
,
363 GLuint index
, GLenum pname
, GLint
*values
);
365 extern GLvoid GLAPIENTRY
366 _mesa_GetActiveSubroutineUniformName(GLuint program
, GLenum shadertype
,
367 GLuint index
, GLsizei bufsize
,
368 GLsizei
*length
, GLchar
*name
);
370 extern GLvoid GLAPIENTRY
371 _mesa_GetActiveSubroutineName(GLuint program
, GLenum shadertype
,
372 GLuint index
, GLsizei bufsize
,
373 GLsizei
*length
, GLchar
*name
);
375 extern GLvoid GLAPIENTRY
376 _mesa_UniformSubroutinesuiv(GLenum shadertype
, GLsizei count
,
377 const GLuint
*indices
);
379 extern GLvoid GLAPIENTRY
380 _mesa_GetUniformSubroutineuiv(GLenum shadertype
, GLint location
,
383 extern GLvoid GLAPIENTRY
384 _mesa_GetProgramStageiv(GLuint program
, GLenum shadertype
,
385 GLenum pname
, GLint
*values
);
387 extern GLvoid GLAPIENTRY
388 _mesa_NamedStringARB(GLenum type
, GLint namelen
, const GLchar
*name
,
389 GLint stringlen
, const GLchar
*string
);
391 extern GLvoid GLAPIENTRY
392 _mesa_DeleteNamedStringARB(GLint namelen
, const GLchar
*name
);
394 extern GLvoid GLAPIENTRY
395 _mesa_CompileShaderIncludeARB(GLuint shader
, GLsizei count
,
396 const GLchar
* const *path
, const GLint
*length
);
398 extern GLboolean GLAPIENTRY
399 _mesa_IsNamedStringARB(GLint namelen
, const GLchar
*name
);
401 extern GLvoid GLAPIENTRY
402 _mesa_GetNamedStringARB(GLint namelen
, const GLchar
*name
, GLsizei bufSize
,
403 GLint
*stringlen
, GLchar
*string
);
405 extern GLvoid GLAPIENTRY
406 _mesa_GetNamedStringivARB(GLint namelen
, const GLchar
*name
,
407 GLenum pname
, GLint
*params
);
410 _mesa_read_shader_source(const gl_shader_stage stage
, const char *source
);
413 _mesa_dump_shader_source(const gl_shader_stage stage
, const char *source
);
416 _mesa_init_shader_includes(struct gl_shared_state
*shared
);
419 _mesa_get_shader_include_cursor(struct gl_shared_state
*shared
);
422 _mesa_set_shader_include_cursor(struct gl_shared_state
*shared
, size_t cusor
);
425 _mesa_destroy_shader_includes(struct gl_shared_state
*shared
);
428 _mesa_lookup_shader_include(struct gl_context
*ctx
, char *path
,
435 #endif /* SHADERAPI_H */