2 * Mesa 3-D graphics library
4 * Copyright (C) 2004-2007 Brian Paul All Rights Reserved.
5 * Copyright (C) 2010 VMware, Inc. All Rights Reserved.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23 * OTHER DEALINGS IN THE SOFTWARE.
41 struct gl_shader_program
;
44 _mesa_get_shader_flags(void);
47 _mesa_copy_string(GLchar
*dst
, GLsizei maxLength
,
48 GLsizei
*length
, const GLchar
*src
);
51 _mesa_use_program(struct gl_context
*ctx
, struct gl_shader_program
*shProg
);
54 _mesa_active_program(struct gl_context
*ctx
, struct gl_shader_program
*shProg
,
58 _mesa_count_active_attribs(struct gl_shader_program
*shProg
);
61 _mesa_longest_attribute_name_length(struct gl_shader_program
*shProg
);
63 extern void GLAPIENTRY
64 _mesa_AttachObjectARB(GLhandleARB
, GLhandleARB
);
66 extern void GLAPIENTRY
67 _mesa_CompileShader(GLhandleARB
);
69 extern GLhandleARB GLAPIENTRY
70 _mesa_CreateProgramObjectARB(void);
72 extern GLhandleARB GLAPIENTRY
73 _mesa_CreateShaderObjectARB(GLenum type
);
75 extern void GLAPIENTRY
76 _mesa_DeleteObjectARB(GLhandleARB obj
);
78 extern void GLAPIENTRY
79 _mesa_DetachObjectARB(GLhandleARB
, GLhandleARB
);
81 extern void GLAPIENTRY
82 _mesa_GetAttachedObjectsARB(GLhandleARB
, GLsizei
, GLsizei
*, GLhandleARB
*);
84 extern GLint GLAPIENTRY
85 _mesa_GetFragDataLocation(GLuint program
, const GLchar
*name
);
87 extern GLint GLAPIENTRY
88 _mesa_GetFragDataIndex(GLuint program
, const GLchar
*name
);
90 extern GLhandleARB GLAPIENTRY
91 _mesa_GetHandleARB(GLenum pname
);
93 extern void GLAPIENTRY
94 _mesa_GetInfoLogARB(GLhandleARB
, GLsizei
, GLsizei
*, GLcharARB
*);
96 extern void GLAPIENTRY
97 _mesa_GetObjectParameterfvARB(GLhandleARB
, GLenum
, GLfloat
*);
99 extern void GLAPIENTRY
100 _mesa_GetObjectParameterivARB(GLhandleARB
, GLenum
, GLint
*);
102 extern void GLAPIENTRY
103 _mesa_GetShaderSource(GLhandleARB
, GLsizei
, GLsizei
*, GLcharARB
*);
105 extern GLboolean GLAPIENTRY
106 _mesa_IsProgram(GLuint name
);
108 extern GLboolean GLAPIENTRY
109 _mesa_IsShader(GLuint name
);
111 extern void GLAPIENTRY
112 _mesa_LinkProgram(GLhandleARB programObj
);
114 extern void GLAPIENTRY
115 _mesa_ShaderSource(GLhandleARB
, GLsizei
, const GLcharARB
* const *, const GLint
*);
117 extern void GLAPIENTRY
118 _mesa_UseProgram(GLhandleARB
);
120 extern void GLAPIENTRY
121 _mesa_ValidateProgram(GLhandleARB
);
124 extern void GLAPIENTRY
125 _mesa_BindAttribLocation(GLhandleARB
, GLuint
, const GLcharARB
*);
127 extern void GLAPIENTRY
128 _mesa_BindFragDataLocation(GLuint program
, GLuint colorNumber
,
131 extern void GLAPIENTRY
132 _mesa_BindFragDataLocationIndexed(GLuint program
, GLuint colorNumber
,
133 GLuint index
, const GLchar
*name
);
135 extern void GLAPIENTRY
136 _mesa_GetActiveAttrib(GLhandleARB
, GLuint
, GLsizei
, GLsizei
*, GLint
*,
137 GLenum
*, GLcharARB
*);
139 extern GLint GLAPIENTRY
140 _mesa_GetAttribLocation(GLhandleARB
, const GLcharARB
*);
144 extern void GLAPIENTRY
145 _mesa_AttachShader(GLuint program
, GLuint shader
);
147 extern GLuint GLAPIENTRY
148 _mesa_CreateShader(GLenum
);
150 extern GLuint GLAPIENTRY
151 _mesa_CreateProgram(void);
153 extern void GLAPIENTRY
154 _mesa_DeleteProgram(GLuint program
);
156 extern void GLAPIENTRY
157 _mesa_DeleteShader(GLuint shader
);
159 extern void GLAPIENTRY
160 _mesa_DetachShader(GLuint program
, GLuint shader
);
162 extern void GLAPIENTRY
163 _mesa_GetAttachedShaders(GLuint program
, GLsizei maxCount
,
164 GLsizei
*count
, GLuint
*obj
);
166 extern void GLAPIENTRY
167 _mesa_GetProgramiv(GLuint program
, GLenum pname
, GLint
*params
);
169 extern void GLAPIENTRY
170 _mesa_GetProgramInfoLog(GLuint program
, GLsizei bufSize
,
171 GLsizei
*length
, GLchar
*infoLog
);
173 extern void GLAPIENTRY
174 _mesa_GetShaderiv(GLuint shader
, GLenum pname
, GLint
*params
);
176 extern void GLAPIENTRY
177 _mesa_GetShaderInfoLog(GLuint shader
, GLsizei bufSize
,
178 GLsizei
*length
, GLchar
*infoLog
);
181 extern void GLAPIENTRY
182 _mesa_GetShaderPrecisionFormat(GLenum shadertype
, GLenum precisiontype
,
183 GLint
*range
, GLint
*precision
);
185 extern void GLAPIENTRY
186 _mesa_ReleaseShaderCompiler(void);
188 extern void GLAPIENTRY
189 _mesa_ShaderBinary(GLint n
, const GLuint
*shaders
, GLenum binaryformat
,
190 const void* binary
, GLint length
);
192 extern void GLAPIENTRY
193 _mesa_GetProgramBinary(GLuint program
, GLsizei bufSize
, GLsizei
*length
,
194 GLenum
*binaryFormat
, GLvoid
*binary
);
196 extern void GLAPIENTRY
197 _mesa_ProgramBinary(GLuint program
, GLenum binaryFormat
,
198 const GLvoid
*binary
, GLsizei length
);
200 extern void GLAPIENTRY
201 _mesa_ProgramParameteri(GLuint program
, GLenum pname
, GLint value
);
204 _mesa_use_shader_program(struct gl_context
*ctx
, GLenum type
,
205 struct gl_shader_program
*shProg
,
206 struct gl_pipeline_object
*shTarget
);
209 _mesa_copy_linked_program_data(gl_shader_stage type
,
210 const struct gl_shader_program
*src
,
211 struct gl_program
*dst
);
214 _mesa_validate_shader_target(const struct gl_context
*ctx
, GLenum type
);
217 /* GL_ARB_separate_shader_objects */
218 extern GLuint GLAPIENTRY
219 _mesa_CreateShaderProgramv(GLenum type
, GLsizei count
,
220 const GLchar
* const *strings
);
222 /* GL_ARB_program_resource_query */
224 _mesa_program_resource_name(struct gl_program_resource
*res
);
227 _mesa_program_resource_array_size(struct gl_program_resource
*res
);
230 _mesa_program_resource_index(struct gl_shader_program
*shProg
,
231 struct gl_program_resource
*res
);
233 extern struct gl_program_resource
*
234 _mesa_program_resource_find_name(struct gl_shader_program
*shProg
,
235 GLenum programInterface
, const char *name
,
236 unsigned *array_index
);
238 extern struct gl_program_resource
*
239 _mesa_program_resource_find_index(struct gl_shader_program
*shProg
,
240 GLenum programInterface
, GLuint index
);
243 _mesa_get_program_resource_name(struct gl_shader_program
*shProg
,
244 GLenum programInterface
, GLuint index
,
245 GLsizei bufSize
, GLsizei
*length
,
246 GLchar
*name
, const char *caller
);
249 _mesa_program_resource_name_len(struct gl_program_resource
*res
);
252 _mesa_program_resource_location(struct gl_shader_program
*shProg
,
253 GLenum programInterface
, const char *name
);
256 _mesa_program_resource_location_index(struct gl_shader_program
*shProg
,
257 GLenum programInterface
, const char *name
);
260 _mesa_program_resource_prop(struct gl_shader_program
*shProg
,
261 struct gl_program_resource
*res
, GLuint index
,
262 const GLenum prop
, GLint
*val
, const char *caller
);
265 _mesa_get_program_resourceiv(struct gl_shader_program
*shProg
,
266 GLenum programInterface
, GLuint index
,
267 GLsizei propCount
, const GLenum
*props
,
268 GLsizei bufSize
, GLsizei
*length
,
271 /* GL_ARB_tessellation_shader */
272 extern void GLAPIENTRY
273 _mesa_PatchParameteri(GLenum pname
, GLint value
);
275 extern void GLAPIENTRY
276 _mesa_PatchParameterfv(GLenum pname
, const GLfloat
*values
);
278 /* GL_ARB_shader_subroutine */
280 _mesa_shader_program_init_subroutine_defaults(struct gl_shader_program
*shProg
);
282 extern GLint GLAPIENTRY
283 _mesa_GetSubroutineUniformLocation(GLuint program
, GLenum shadertype
,
286 extern GLuint GLAPIENTRY
287 _mesa_GetSubroutineIndex(GLuint program
, GLenum shadertype
,
290 extern GLvoid GLAPIENTRY
291 _mesa_GetActiveSubroutineUniformiv(GLuint program
, GLenum shadertype
,
292 GLuint index
, GLenum pname
, GLint
*values
);
294 extern GLvoid GLAPIENTRY
295 _mesa_GetActiveSubroutineUniformName(GLuint program
, GLenum shadertype
,
296 GLuint index
, GLsizei bufsize
,
297 GLsizei
*length
, GLchar
*name
);
299 extern GLvoid GLAPIENTRY
300 _mesa_GetActiveSubroutineName(GLuint program
, GLenum shadertype
,
301 GLuint index
, GLsizei bufsize
,
302 GLsizei
*length
, GLchar
*name
);
304 extern GLvoid GLAPIENTRY
305 _mesa_UniformSubroutinesuiv(GLenum shadertype
, GLsizei count
,
306 const GLuint
*indices
);
308 extern GLvoid GLAPIENTRY
309 _mesa_GetUniformSubroutineuiv(GLenum shadertype
, GLint location
,
312 extern GLvoid GLAPIENTRY
313 _mesa_GetProgramStageiv(GLuint program
, GLenum shadertype
,
314 GLenum pname
, GLint
*values
);
320 #endif /* SHADERAPI_H */