mesa: add KHR_no_error support to glLinkProgram()
[mesa.git] / src / mesa / main / shaderapi.h
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 2004-2007 Brian Paul All Rights Reserved.
5 * Copyright (C) 2010 VMware, Inc. All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23 * OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26
27 #ifndef SHADERAPI_H
28 #define SHADERAPI_H
29
30
31 #include "glheader.h"
32
33
34 #ifdef __cplusplus
35 extern "C" {
36 #endif
37
38
39 struct _glapi_table;
40 struct gl_context;
41 struct gl_shader_program;
42
43 extern GLbitfield
44 _mesa_get_shader_flags(void);
45
46 extern const char *
47 _mesa_get_shader_capture_path(void);
48
49 extern void
50 _mesa_copy_string(GLchar *dst, GLsizei maxLength,
51 GLsizei *length, const GLchar *src);
52
53 extern void
54 _mesa_use_shader_program(struct gl_context *ctx,
55 struct gl_shader_program *shProg);
56
57 extern void
58 _mesa_active_program(struct gl_context *ctx, struct gl_shader_program *shProg,
59 const char *caller);
60
61 extern void
62 _mesa_compile_shader(struct gl_context *ctx, struct gl_shader *sh);
63
64 extern void
65 _mesa_link_program(struct gl_context *ctx, struct gl_shader_program *sh_prog);
66
67 extern unsigned
68 _mesa_count_active_attribs(struct gl_shader_program *shProg);
69
70 extern size_t
71 _mesa_longest_attribute_name_length(struct gl_shader_program *shProg);
72
73 extern void
74 _mesa_shader_write_subroutine_indices(struct gl_context *ctx,
75 gl_shader_stage stage);
76
77 void GLAPIENTRY
78 _mesa_AttachObjectARB_no_error(GLhandleARB, GLhandleARB);
79
80 extern void GLAPIENTRY
81 _mesa_AttachObjectARB(GLhandleARB, GLhandleARB);
82
83 extern void GLAPIENTRY
84 _mesa_CompileShader(GLuint);
85
86 extern GLhandleARB GLAPIENTRY
87 _mesa_CreateProgramObjectARB(void);
88
89 GLhandleARB GLAPIENTRY
90 _mesa_CreateShaderObjectARB_no_error(GLenum type);
91
92 extern GLhandleARB GLAPIENTRY
93 _mesa_CreateShaderObjectARB(GLenum type);
94
95 extern void GLAPIENTRY
96 _mesa_DeleteObjectARB(GLhandleARB obj);
97
98 void GLAPIENTRY
99 _mesa_DetachObjectARB_no_error(GLhandleARB, GLhandleARB);
100
101 extern void GLAPIENTRY
102 _mesa_DetachObjectARB(GLhandleARB, GLhandleARB);
103
104 extern void GLAPIENTRY
105 _mesa_GetAttachedObjectsARB(GLhandleARB, GLsizei, GLsizei *, GLhandleARB *);
106
107 extern GLint GLAPIENTRY
108 _mesa_GetFragDataLocation(GLuint program, const GLchar *name);
109
110 extern GLint GLAPIENTRY
111 _mesa_GetFragDataIndex(GLuint program, const GLchar *name);
112
113 extern GLhandleARB GLAPIENTRY
114 _mesa_GetHandleARB(GLenum pname);
115
116 extern void GLAPIENTRY
117 _mesa_GetInfoLogARB(GLhandleARB, GLsizei, GLsizei *, GLcharARB *);
118
119 extern void GLAPIENTRY
120 _mesa_GetObjectParameterfvARB(GLhandleARB, GLenum, GLfloat *);
121
122 extern void GLAPIENTRY
123 _mesa_GetObjectParameterivARB(GLhandleARB, GLenum, GLint *);
124
125 extern void GLAPIENTRY
126 _mesa_GetShaderSource(GLuint, GLsizei, GLsizei *, GLchar *);
127
128 extern GLboolean GLAPIENTRY
129 _mesa_IsProgram(GLuint name);
130
131 extern GLboolean GLAPIENTRY
132 _mesa_IsShader(GLuint name);
133
134 void GLAPIENTRY
135 _mesa_LinkProgram_no_error(GLuint programObj);
136
137 extern void GLAPIENTRY
138 _mesa_LinkProgram(GLuint programObj);
139
140 void GLAPIENTRY
141 _mesa_ShaderSource_no_error(GLuint, GLsizei, const GLchar* const *,
142 const GLint *);
143
144 extern void GLAPIENTRY
145 _mesa_ShaderSource(GLuint, GLsizei, const GLchar* const *, const GLint *);
146
147 void GLAPIENTRY
148 _mesa_UseProgram_no_error(GLuint);
149 extern void GLAPIENTRY
150 _mesa_UseProgram(GLuint);
151
152 extern void GLAPIENTRY
153 _mesa_ValidateProgram(GLuint);
154
155
156 void GLAPIENTRY
157 _mesa_BindAttribLocation_no_error(GLuint program, GLuint, const GLchar *);
158
159 extern void GLAPIENTRY
160 _mesa_BindAttribLocation(GLuint program, GLuint, const GLchar *);
161
162 extern void GLAPIENTRY
163 _mesa_BindFragDataLocation(GLuint program, GLuint colorNumber,
164 const GLchar *name);
165
166 extern void GLAPIENTRY
167 _mesa_BindFragDataLocationIndexed(GLuint program, GLuint colorNumber,
168 GLuint index, const GLchar *name);
169
170 extern void GLAPIENTRY
171 _mesa_BindFragDataLocation_no_error(GLuint program, GLuint colorNumber,
172 const GLchar *name);
173
174 extern void GLAPIENTRY
175 _mesa_BindFragDataLocationIndexed_no_error(GLuint program, GLuint colorNumber,
176 GLuint index, const GLchar *name);
177
178 extern void GLAPIENTRY
179 _mesa_GetActiveAttrib(GLuint, GLuint, GLsizei, GLsizei *, GLint *,
180 GLenum *, GLchar *);
181
182 extern GLint GLAPIENTRY
183 _mesa_GetAttribLocation(GLuint, const GLchar *);
184
185 void GLAPIENTRY
186 _mesa_AttachShader_no_error(GLuint program, GLuint shader);
187
188 extern void GLAPIENTRY
189 _mesa_AttachShader(GLuint program, GLuint shader);
190
191 GLuint GLAPIENTRY
192 _mesa_CreateShader_no_error(GLenum);
193
194 extern GLuint GLAPIENTRY
195 _mesa_CreateShader(GLenum);
196
197 extern GLuint GLAPIENTRY
198 _mesa_CreateProgram(void);
199
200 extern void GLAPIENTRY
201 _mesa_DeleteProgram(GLuint program);
202
203 extern void GLAPIENTRY
204 _mesa_DeleteShader(GLuint shader);
205
206 void GLAPIENTRY
207 _mesa_DetachShader_no_error(GLuint program, GLuint shader);
208
209 extern void GLAPIENTRY
210 _mesa_DetachShader(GLuint program, GLuint shader);
211
212 extern void GLAPIENTRY
213 _mesa_GetAttachedShaders(GLuint program, GLsizei maxCount,
214 GLsizei *count, GLuint *obj);
215
216 extern void GLAPIENTRY
217 _mesa_GetProgramiv(GLuint program, GLenum pname, GLint *params);
218
219 extern void GLAPIENTRY
220 _mesa_GetProgramInfoLog(GLuint program, GLsizei bufSize,
221 GLsizei *length, GLchar *infoLog);
222
223 extern void GLAPIENTRY
224 _mesa_GetShaderiv(GLuint shader, GLenum pname, GLint *params);
225
226 extern void GLAPIENTRY
227 _mesa_GetShaderInfoLog(GLuint shader, GLsizei bufSize,
228 GLsizei *length, GLchar *infoLog);
229
230
231 extern void GLAPIENTRY
232 _mesa_GetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype,
233 GLint *range, GLint *precision);
234
235 extern void GLAPIENTRY
236 _mesa_ReleaseShaderCompiler(void);
237
238 extern void GLAPIENTRY
239 _mesa_ShaderBinary(GLint n, const GLuint *shaders, GLenum binaryformat,
240 const void* binary, GLint length);
241
242 extern void GLAPIENTRY
243 _mesa_GetProgramBinary(GLuint program, GLsizei bufSize, GLsizei *length,
244 GLenum *binaryFormat, GLvoid *binary);
245
246 extern void GLAPIENTRY
247 _mesa_ProgramBinary(GLuint program, GLenum binaryFormat,
248 const GLvoid *binary, GLsizei length);
249
250 void GLAPIENTRY
251 _mesa_ProgramParameteri_no_error(GLuint program, GLenum pname, GLint value);
252
253 extern void GLAPIENTRY
254 _mesa_ProgramParameteri(GLuint program, GLenum pname, GLint value);
255
256 void
257 _mesa_use_program(struct gl_context *ctx, gl_shader_stage stage,
258 struct gl_shader_program *shProg, struct gl_program *prog,
259 struct gl_pipeline_object *shTarget);
260
261 extern void
262 _mesa_copy_linked_program_data(const struct gl_shader_program *src,
263 struct gl_linked_shader *dst_sh);
264
265 extern bool
266 _mesa_validate_shader_target(const struct gl_context *ctx, GLenum type);
267
268
269 /* GL_ARB_separate_shader_objects */
270 extern GLuint GLAPIENTRY
271 _mesa_CreateShaderProgramv(GLenum type, GLsizei count,
272 const GLchar* const *strings);
273
274 /* GL_ARB_program_resource_query */
275 extern const char*
276 _mesa_program_resource_name(struct gl_program_resource *res);
277
278 extern unsigned
279 _mesa_program_resource_array_size(struct gl_program_resource *res);
280
281 extern GLuint
282 _mesa_program_resource_index(struct gl_shader_program *shProg,
283 struct gl_program_resource *res);
284
285 extern struct gl_program_resource *
286 _mesa_program_resource_find_name(struct gl_shader_program *shProg,
287 GLenum programInterface, const char *name,
288 unsigned *array_index);
289
290 extern struct gl_program_resource *
291 _mesa_program_resource_find_index(struct gl_shader_program *shProg,
292 GLenum programInterface, GLuint index);
293
294 extern bool
295 _mesa_get_program_resource_name(struct gl_shader_program *shProg,
296 GLenum programInterface, GLuint index,
297 GLsizei bufSize, GLsizei *length,
298 GLchar *name, const char *caller);
299
300 extern unsigned
301 _mesa_program_resource_name_len(struct gl_program_resource *res);
302
303 extern GLint
304 _mesa_program_resource_location(struct gl_shader_program *shProg,
305 GLenum programInterface, const char *name);
306
307 extern GLint
308 _mesa_program_resource_location_index(struct gl_shader_program *shProg,
309 GLenum programInterface, const char *name);
310
311 extern unsigned
312 _mesa_program_resource_prop(struct gl_shader_program *shProg,
313 struct gl_program_resource *res, GLuint index,
314 const GLenum prop, GLint *val, const char *caller);
315
316 extern void
317 _mesa_get_program_resourceiv(struct gl_shader_program *shProg,
318 GLenum programInterface, GLuint index,
319 GLsizei propCount, const GLenum *props,
320 GLsizei bufSize, GLsizei *length,
321 GLint *params);
322
323 /* GL_ARB_tessellation_shader */
324 void GLAPIENTRY
325 _mesa_PatchParameteri_no_error(GLenum pname, GLint value);
326
327 extern void GLAPIENTRY
328 _mesa_PatchParameteri(GLenum pname, GLint value);
329
330 extern void GLAPIENTRY
331 _mesa_PatchParameterfv(GLenum pname, const GLfloat *values);
332
333 /* GL_ARB_shader_subroutine */
334 void
335 _mesa_program_init_subroutine_defaults(struct gl_context *ctx,
336 struct gl_program *prog);
337
338 extern GLint GLAPIENTRY
339 _mesa_GetSubroutineUniformLocation(GLuint program, GLenum shadertype,
340 const GLchar *name);
341
342 extern GLuint GLAPIENTRY
343 _mesa_GetSubroutineIndex(GLuint program, GLenum shadertype,
344 const GLchar *name);
345
346 extern GLvoid GLAPIENTRY
347 _mesa_GetActiveSubroutineUniformiv(GLuint program, GLenum shadertype,
348 GLuint index, GLenum pname, GLint *values);
349
350 extern GLvoid GLAPIENTRY
351 _mesa_GetActiveSubroutineUniformName(GLuint program, GLenum shadertype,
352 GLuint index, GLsizei bufsize,
353 GLsizei *length, GLchar *name);
354
355 extern GLvoid GLAPIENTRY
356 _mesa_GetActiveSubroutineName(GLuint program, GLenum shadertype,
357 GLuint index, GLsizei bufsize,
358 GLsizei *length, GLchar *name);
359
360 extern GLvoid GLAPIENTRY
361 _mesa_UniformSubroutinesuiv(GLenum shadertype, GLsizei count,
362 const GLuint *indices);
363
364 extern GLvoid GLAPIENTRY
365 _mesa_GetUniformSubroutineuiv(GLenum shadertype, GLint location,
366 GLuint *params);
367
368 extern GLvoid GLAPIENTRY
369 _mesa_GetProgramStageiv(GLuint program, GLenum shadertype,
370 GLenum pname, GLint *values);
371
372 #ifdef __cplusplus
373 }
374 #endif
375
376 #endif /* SHADERAPI_H */