mesa: change init subroutine defaults helper to work per gl_program
[mesa.git] / src / mesa / main / shaderapi.h
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 2004-2007 Brian Paul All Rights Reserved.
5 * Copyright (C) 2010 VMware, Inc. All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23 * OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26
27 #ifndef SHADERAPI_H
28 #define SHADERAPI_H
29
30
31 #include "glheader.h"
32
33
34 #ifdef __cplusplus
35 extern "C" {
36 #endif
37
38
39 struct _glapi_table;
40 struct gl_context;
41 struct gl_shader_program;
42
43 extern GLbitfield
44 _mesa_get_shader_flags(void);
45
46 extern const char *
47 _mesa_get_shader_capture_path(void);
48
49 extern void
50 _mesa_copy_string(GLchar *dst, GLsizei maxLength,
51 GLsizei *length, const GLchar *src);
52
53 extern void
54 _mesa_use_program(struct gl_context *ctx, struct gl_shader_program *shProg);
55
56 extern void
57 _mesa_active_program(struct gl_context *ctx, struct gl_shader_program *shProg,
58 const char *caller);
59
60 extern void
61 _mesa_compile_shader(struct gl_context *ctx, struct gl_shader *sh);
62
63 extern void
64 _mesa_link_program(struct gl_context *ctx, struct gl_shader_program *sh_prog);
65
66 extern unsigned
67 _mesa_count_active_attribs(struct gl_shader_program *shProg);
68
69 extern size_t
70 _mesa_longest_attribute_name_length(struct gl_shader_program *shProg);
71
72 extern void
73 _mesa_shader_write_subroutine_indices(struct gl_context *ctx,
74 gl_shader_stage stage);
75 extern void GLAPIENTRY
76 _mesa_AttachObjectARB(GLhandleARB, GLhandleARB);
77
78 extern void GLAPIENTRY
79 _mesa_CompileShader(GLuint);
80
81 extern GLhandleARB GLAPIENTRY
82 _mesa_CreateProgramObjectARB(void);
83
84 extern GLhandleARB GLAPIENTRY
85 _mesa_CreateShaderObjectARB(GLenum type);
86
87 extern void GLAPIENTRY
88 _mesa_DeleteObjectARB(GLhandleARB obj);
89
90 extern void GLAPIENTRY
91 _mesa_DetachObjectARB(GLhandleARB, GLhandleARB);
92
93 extern void GLAPIENTRY
94 _mesa_GetAttachedObjectsARB(GLhandleARB, GLsizei, GLsizei *, GLhandleARB *);
95
96 extern GLint GLAPIENTRY
97 _mesa_GetFragDataLocation(GLuint program, const GLchar *name);
98
99 extern GLint GLAPIENTRY
100 _mesa_GetFragDataIndex(GLuint program, const GLchar *name);
101
102 extern GLhandleARB GLAPIENTRY
103 _mesa_GetHandleARB(GLenum pname);
104
105 extern void GLAPIENTRY
106 _mesa_GetInfoLogARB(GLhandleARB, GLsizei, GLsizei *, GLcharARB *);
107
108 extern void GLAPIENTRY
109 _mesa_GetObjectParameterfvARB(GLhandleARB, GLenum, GLfloat *);
110
111 extern void GLAPIENTRY
112 _mesa_GetObjectParameterivARB(GLhandleARB, GLenum, GLint *);
113
114 extern void GLAPIENTRY
115 _mesa_GetShaderSource(GLuint, GLsizei, GLsizei *, GLchar *);
116
117 extern GLboolean GLAPIENTRY
118 _mesa_IsProgram(GLuint name);
119
120 extern GLboolean GLAPIENTRY
121 _mesa_IsShader(GLuint name);
122
123 extern void GLAPIENTRY
124 _mesa_LinkProgram(GLuint programObj);
125
126 extern void GLAPIENTRY
127 _mesa_ShaderSource(GLuint, GLsizei, const GLchar* const *, const GLint *);
128
129 extern void GLAPIENTRY
130 _mesa_UseProgram(GLuint);
131
132 extern void GLAPIENTRY
133 _mesa_ValidateProgram(GLuint);
134
135
136 extern void GLAPIENTRY
137 _mesa_BindAttribLocation(GLuint program, GLuint, const GLchar *);
138
139 extern void GLAPIENTRY
140 _mesa_BindFragDataLocation(GLuint program, GLuint colorNumber,
141 const GLchar *name);
142
143 extern void GLAPIENTRY
144 _mesa_BindFragDataLocationIndexed(GLuint program, GLuint colorNumber,
145 GLuint index, const GLchar *name);
146
147 extern void GLAPIENTRY
148 _mesa_GetActiveAttrib(GLuint, GLuint, GLsizei, GLsizei *, GLint *,
149 GLenum *, GLchar *);
150
151 extern GLint GLAPIENTRY
152 _mesa_GetAttribLocation(GLuint, const GLchar *);
153
154
155
156 extern void GLAPIENTRY
157 _mesa_AttachShader(GLuint program, GLuint shader);
158
159 extern GLuint GLAPIENTRY
160 _mesa_CreateShader(GLenum);
161
162 extern GLuint GLAPIENTRY
163 _mesa_CreateProgram(void);
164
165 extern void GLAPIENTRY
166 _mesa_DeleteProgram(GLuint program);
167
168 extern void GLAPIENTRY
169 _mesa_DeleteShader(GLuint shader);
170
171 extern void GLAPIENTRY
172 _mesa_DetachShader(GLuint program, GLuint shader);
173
174 extern void GLAPIENTRY
175 _mesa_GetAttachedShaders(GLuint program, GLsizei maxCount,
176 GLsizei *count, GLuint *obj);
177
178 extern void GLAPIENTRY
179 _mesa_GetProgramiv(GLuint program, GLenum pname, GLint *params);
180
181 extern void GLAPIENTRY
182 _mesa_GetProgramInfoLog(GLuint program, GLsizei bufSize,
183 GLsizei *length, GLchar *infoLog);
184
185 extern void GLAPIENTRY
186 _mesa_GetShaderiv(GLuint shader, GLenum pname, GLint *params);
187
188 extern void GLAPIENTRY
189 _mesa_GetShaderInfoLog(GLuint shader, GLsizei bufSize,
190 GLsizei *length, GLchar *infoLog);
191
192
193 extern void GLAPIENTRY
194 _mesa_GetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype,
195 GLint *range, GLint *precision);
196
197 extern void GLAPIENTRY
198 _mesa_ReleaseShaderCompiler(void);
199
200 extern void GLAPIENTRY
201 _mesa_ShaderBinary(GLint n, const GLuint *shaders, GLenum binaryformat,
202 const void* binary, GLint length);
203
204 extern void GLAPIENTRY
205 _mesa_GetProgramBinary(GLuint program, GLsizei bufSize, GLsizei *length,
206 GLenum *binaryFormat, GLvoid *binary);
207
208 extern void GLAPIENTRY
209 _mesa_ProgramBinary(GLuint program, GLenum binaryFormat,
210 const GLvoid *binary, GLsizei length);
211
212 extern void GLAPIENTRY
213 _mesa_ProgramParameteri(GLuint program, GLenum pname, GLint value);
214
215 void
216 _mesa_use_shader_program(struct gl_context *ctx, GLenum type,
217 struct gl_shader_program *shProg,
218 struct gl_pipeline_object *shTarget);
219
220 extern void
221 _mesa_copy_linked_program_data(const struct gl_shader_program *src,
222 struct gl_linked_shader *dst_sh);
223
224 extern bool
225 _mesa_validate_shader_target(const struct gl_context *ctx, GLenum type);
226
227
228 /* GL_ARB_separate_shader_objects */
229 extern GLuint GLAPIENTRY
230 _mesa_CreateShaderProgramv(GLenum type, GLsizei count,
231 const GLchar* const *strings);
232
233 /* GL_ARB_program_resource_query */
234 extern const char*
235 _mesa_program_resource_name(struct gl_program_resource *res);
236
237 extern unsigned
238 _mesa_program_resource_array_size(struct gl_program_resource *res);
239
240 extern GLuint
241 _mesa_program_resource_index(struct gl_shader_program *shProg,
242 struct gl_program_resource *res);
243
244 extern struct gl_program_resource *
245 _mesa_program_resource_find_name(struct gl_shader_program *shProg,
246 GLenum programInterface, const char *name,
247 unsigned *array_index);
248
249 extern struct gl_program_resource *
250 _mesa_program_resource_find_index(struct gl_shader_program *shProg,
251 GLenum programInterface, GLuint index);
252
253 extern bool
254 _mesa_get_program_resource_name(struct gl_shader_program *shProg,
255 GLenum programInterface, GLuint index,
256 GLsizei bufSize, GLsizei *length,
257 GLchar *name, const char *caller);
258
259 extern unsigned
260 _mesa_program_resource_name_len(struct gl_program_resource *res);
261
262 extern GLint
263 _mesa_program_resource_location(struct gl_shader_program *shProg,
264 GLenum programInterface, const char *name);
265
266 extern GLint
267 _mesa_program_resource_location_index(struct gl_shader_program *shProg,
268 GLenum programInterface, const char *name);
269
270 extern unsigned
271 _mesa_program_resource_prop(struct gl_shader_program *shProg,
272 struct gl_program_resource *res, GLuint index,
273 const GLenum prop, GLint *val, const char *caller);
274
275 extern void
276 _mesa_get_program_resourceiv(struct gl_shader_program *shProg,
277 GLenum programInterface, GLuint index,
278 GLsizei propCount, const GLenum *props,
279 GLsizei bufSize, GLsizei *length,
280 GLint *params);
281
282 /* GL_ARB_tessellation_shader */
283 extern void GLAPIENTRY
284 _mesa_PatchParameteri(GLenum pname, GLint value);
285
286 extern void GLAPIENTRY
287 _mesa_PatchParameterfv(GLenum pname, const GLfloat *values);
288
289 /* GL_ARB_shader_subroutine */
290 void
291 _mesa_program_init_subroutine_defaults(struct gl_context *ctx,
292 struct gl_program *prog);
293
294 extern GLint GLAPIENTRY
295 _mesa_GetSubroutineUniformLocation(GLuint program, GLenum shadertype,
296 const GLchar *name);
297
298 extern GLuint GLAPIENTRY
299 _mesa_GetSubroutineIndex(GLuint program, GLenum shadertype,
300 const GLchar *name);
301
302 extern GLvoid GLAPIENTRY
303 _mesa_GetActiveSubroutineUniformiv(GLuint program, GLenum shadertype,
304 GLuint index, GLenum pname, GLint *values);
305
306 extern GLvoid GLAPIENTRY
307 _mesa_GetActiveSubroutineUniformName(GLuint program, GLenum shadertype,
308 GLuint index, GLsizei bufsize,
309 GLsizei *length, GLchar *name);
310
311 extern GLvoid GLAPIENTRY
312 _mesa_GetActiveSubroutineName(GLuint program, GLenum shadertype,
313 GLuint index, GLsizei bufsize,
314 GLsizei *length, GLchar *name);
315
316 extern GLvoid GLAPIENTRY
317 _mesa_UniformSubroutinesuiv(GLenum shadertype, GLsizei count,
318 const GLuint *indices);
319
320 extern GLvoid GLAPIENTRY
321 _mesa_GetUniformSubroutineuiv(GLenum shadertype, GLint location,
322 GLuint *params);
323
324 extern GLvoid GLAPIENTRY
325 _mesa_GetProgramStageiv(GLuint program, GLenum shadertype,
326 GLenum pname, GLint *values);
327
328 #ifdef __cplusplus
329 }
330 #endif
331
332 #endif /* SHADERAPI_H */