997e3829c8a863d0eeca31bb9cccec57c050308d
[mesa.git] / src / mesa / main / state.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 6.1
4 *
5 * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 /**
27 * \file state.c
28 * State management.
29 *
30 * This file manages recalculation of derived values in the __GLcontextRec.
31 * Also, this is where we initialize the API dispatch table.
32 */
33
34 #include "glheader.h"
35 #include "accum.h"
36 #include "api_loopback.h"
37 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
38 #include "arbprogram.h"
39 #endif
40 #include "attrib.h"
41 #include "blend.h"
42 #if FEATURE_ARB_vertex_buffer_object
43 #include "bufferobj.h"
44 #endif
45 #include "buffers.h"
46 #include "clip.h"
47 #include "colortab.h"
48 #include "context.h"
49 #include "convolve.h"
50 #include "depth.h"
51 #include "dlist.h"
52 #include "drawpix.h"
53 #include "enable.h"
54 #include "eval.h"
55 #include "get.h"
56 #include "feedback.h"
57 #include "fog.h"
58 #include "hint.h"
59 #include "histogram.h"
60 #include "imports.h"
61 #include "light.h"
62 #include "lines.h"
63 #include "macros.h"
64 #include "matrix.h"
65 #if FEATURE_ARB_occlusion_query
66 #include "occlude.h"
67 #endif
68 #include "pixel.h"
69 #include "points.h"
70 #include "polygon.h"
71 #include "rastpos.h"
72 #include "state.h"
73 #include "stencil.h"
74 #include "teximage.h"
75 #include "texobj.h"
76 #include "texstate.h"
77 #include "mtypes.h"
78 #include "varray.h"
79 #if FEATURE_NV_vertex_program
80 #include "nvprogram.h"
81 #endif
82 #if FEATURE_NV_fragment_program
83 #include "nvfragprog.h"
84 #include "nvprogram.h"
85 #include "program.h"
86 #endif
87 #include "debug.h"
88
89 /* #include "math/m_matrix.h" */
90 /* #include "math/m_xform.h" */
91
92
93 /**********************************************************************/
94 /** \name Dispatch table setup */
95 /*@{*/
96
97 /**
98 * Generic no-op dispatch function.
99 *
100 * Used in replacement of the functions which are not part of Mesa subset.
101 *
102 * Displays a message.
103 */
104 static int
105 generic_noop(void)
106 {
107 _mesa_problem(NULL, "User called no-op dispatch function (not part of Mesa subset?)");
108 return 0;
109 }
110
111
112 /**
113 * Set all pointers in the given dispatch table to point to a
114 * generic no-op function - generic_noop().
115 *
116 * \param table dispatch table.
117 * \param tableSize dispatch table size.
118 */
119 void
120 _mesa_init_no_op_table(struct _glapi_table *table, GLuint tableSize)
121 {
122 typedef void (*func_ptr_t)();
123 GLuint i;
124 func_ptr_t *dispatch = (func_ptr_t *) table;
125 for (i = 0; i < tableSize; i++) {
126 dispatch[i] = (func_ptr_t)generic_noop;
127 }
128 }
129
130
131 /**
132 * Initialize a dispatch table with pointers to Mesa's immediate-mode
133 * commands.
134 *
135 * Pointers to glBegin()/glEnd() object commands and a few others
136 * are provided via the GLvertexformat interface.
137 *
138 * \param exec dispatch table.
139 * \param tableSize dispatch table size.
140 */
141 void
142 _mesa_init_exec_table(struct _glapi_table *exec, GLuint tableSize)
143 {
144 /* first initialize all dispatch slots to no-op */
145 _mesa_init_no_op_table(exec, tableSize);
146
147 #if _HAVE_FULL_GL
148 _mesa_loopback_init_api_table( exec );
149 #endif
150
151 /* load the dispatch slots we understand */
152 exec->AlphaFunc = _mesa_AlphaFunc;
153 exec->BlendFunc = _mesa_BlendFunc;
154 exec->Clear = _mesa_Clear;
155 exec->ClearColor = _mesa_ClearColor;
156 exec->ClearStencil = _mesa_ClearStencil;
157 exec->ColorMask = _mesa_ColorMask;
158 exec->CullFace = _mesa_CullFace;
159 exec->Disable = _mesa_Disable;
160 exec->DrawBuffer = _mesa_DrawBuffer;
161 exec->Enable = _mesa_Enable;
162 exec->Finish = _mesa_Finish;
163 exec->Flush = _mesa_Flush;
164 exec->FrontFace = _mesa_FrontFace;
165 exec->Frustum = _mesa_Frustum;
166 exec->GetError = _mesa_GetError;
167 exec->GetFloatv = _mesa_GetFloatv;
168 exec->GetString = _mesa_GetString;
169 exec->InitNames = _mesa_InitNames;
170 exec->LineStipple = _mesa_LineStipple;
171 exec->LineWidth = _mesa_LineWidth;
172 exec->LoadIdentity = _mesa_LoadIdentity;
173 exec->LoadMatrixf = _mesa_LoadMatrixf;
174 exec->LoadName = _mesa_LoadName;
175 exec->LogicOp = _mesa_LogicOp;
176 exec->MatrixMode = _mesa_MatrixMode;
177 exec->MultMatrixf = _mesa_MultMatrixf;
178 exec->Ortho = _mesa_Ortho;
179 exec->PixelStorei = _mesa_PixelStorei;
180 exec->PopMatrix = _mesa_PopMatrix;
181 exec->PopName = _mesa_PopName;
182 exec->PushMatrix = _mesa_PushMatrix;
183 exec->PushName = _mesa_PushName;
184 exec->RasterPos2f = _mesa_RasterPos2f;
185 exec->RasterPos2fv = _mesa_RasterPos2fv;
186 exec->RasterPos2i = _mesa_RasterPos2i;
187 exec->RasterPos2iv = _mesa_RasterPos2iv;
188 exec->ReadBuffer = _mesa_ReadBuffer;
189 exec->RenderMode = _mesa_RenderMode;
190 exec->Rotatef = _mesa_Rotatef;
191 exec->Scalef = _mesa_Scalef;
192 exec->Scissor = _mesa_Scissor;
193 exec->SelectBuffer = _mesa_SelectBuffer;
194 exec->ShadeModel = _mesa_ShadeModel;
195 exec->StencilFunc = _mesa_StencilFunc;
196 exec->StencilMask = _mesa_StencilMask;
197 exec->StencilOp = _mesa_StencilOp;
198 exec->TexEnvfv = _mesa_TexEnvfv;
199 exec->TexEnvi = _mesa_TexEnvi;
200 exec->TexImage2D = _mesa_TexImage2D;
201 exec->TexParameteri = _mesa_TexParameteri;
202 exec->Translatef = _mesa_Translatef;
203 exec->Viewport = _mesa_Viewport;
204 #if _HAVE_FULL_GL
205 exec->Accum = _mesa_Accum;
206 exec->Bitmap = _mesa_Bitmap;
207 exec->CallList = _mesa_CallList;
208 exec->CallLists = _mesa_CallLists;
209 exec->ClearAccum = _mesa_ClearAccum;
210 exec->ClearDepth = _mesa_ClearDepth;
211 exec->ClearIndex = _mesa_ClearIndex;
212 exec->ClipPlane = _mesa_ClipPlane;
213 exec->ColorMaterial = _mesa_ColorMaterial;
214 exec->CopyPixels = _mesa_CopyPixels;
215 exec->CullParameterfvEXT = _mesa_CullParameterfvEXT;
216 exec->CullParameterdvEXT = _mesa_CullParameterdvEXT;
217 exec->DeleteLists = _mesa_DeleteLists;
218 exec->DepthFunc = _mesa_DepthFunc;
219 exec->DepthMask = _mesa_DepthMask;
220 exec->DepthRange = _mesa_DepthRange;
221 exec->DrawPixels = _mesa_DrawPixels;
222 exec->EndList = _mesa_EndList;
223 exec->FeedbackBuffer = _mesa_FeedbackBuffer;
224 exec->FogCoordPointerEXT = _mesa_FogCoordPointerEXT;
225 exec->Fogf = _mesa_Fogf;
226 exec->Fogfv = _mesa_Fogfv;
227 exec->Fogi = _mesa_Fogi;
228 exec->Fogiv = _mesa_Fogiv;
229 exec->GenLists = _mesa_GenLists;
230 exec->GetClipPlane = _mesa_GetClipPlane;
231 exec->GetBooleanv = _mesa_GetBooleanv;
232 exec->GetDoublev = _mesa_GetDoublev;
233 exec->GetIntegerv = _mesa_GetIntegerv;
234 exec->GetLightfv = _mesa_GetLightfv;
235 exec->GetLightiv = _mesa_GetLightiv;
236 exec->GetMapdv = _mesa_GetMapdv;
237 exec->GetMapfv = _mesa_GetMapfv;
238 exec->GetMapiv = _mesa_GetMapiv;
239 exec->GetMaterialfv = _mesa_GetMaterialfv;
240 exec->GetMaterialiv = _mesa_GetMaterialiv;
241 exec->GetPixelMapfv = _mesa_GetPixelMapfv;
242 exec->GetPixelMapuiv = _mesa_GetPixelMapuiv;
243 exec->GetPixelMapusv = _mesa_GetPixelMapusv;
244 exec->GetPolygonStipple = _mesa_GetPolygonStipple;
245 exec->GetTexEnvfv = _mesa_GetTexEnvfv;
246 exec->GetTexEnviv = _mesa_GetTexEnviv;
247 exec->GetTexLevelParameterfv = _mesa_GetTexLevelParameterfv;
248 exec->GetTexLevelParameteriv = _mesa_GetTexLevelParameteriv;
249 exec->GetTexParameterfv = _mesa_GetTexParameterfv;
250 exec->GetTexParameteriv = _mesa_GetTexParameteriv;
251 exec->GetTexGendv = _mesa_GetTexGendv;
252 exec->GetTexGenfv = _mesa_GetTexGenfv;
253 exec->GetTexGeniv = _mesa_GetTexGeniv;
254 exec->GetTexImage = _mesa_GetTexImage;
255 exec->Hint = _mesa_Hint;
256 exec->IndexMask = _mesa_IndexMask;
257 exec->IsEnabled = _mesa_IsEnabled;
258 exec->IsList = _mesa_IsList;
259 exec->LightModelf = _mesa_LightModelf;
260 exec->LightModelfv = _mesa_LightModelfv;
261 exec->LightModeli = _mesa_LightModeli;
262 exec->LightModeliv = _mesa_LightModeliv;
263 exec->Lightf = _mesa_Lightf;
264 exec->Lightfv = _mesa_Lightfv;
265 exec->Lighti = _mesa_Lighti;
266 exec->Lightiv = _mesa_Lightiv;
267 exec->ListBase = _mesa_ListBase;
268 exec->LoadMatrixd = _mesa_LoadMatrixd;
269 exec->Map1d = _mesa_Map1d;
270 exec->Map1f = _mesa_Map1f;
271 exec->Map2d = _mesa_Map2d;
272 exec->Map2f = _mesa_Map2f;
273 exec->MapGrid1d = _mesa_MapGrid1d;
274 exec->MapGrid1f = _mesa_MapGrid1f;
275 exec->MapGrid2d = _mesa_MapGrid2d;
276 exec->MapGrid2f = _mesa_MapGrid2f;
277 exec->MultMatrixd = _mesa_MultMatrixd;
278 exec->NewList = _mesa_NewList;
279 exec->PassThrough = _mesa_PassThrough;
280 exec->PixelMapfv = _mesa_PixelMapfv;
281 exec->PixelMapuiv = _mesa_PixelMapuiv;
282 exec->PixelMapusv = _mesa_PixelMapusv;
283 exec->PixelStoref = _mesa_PixelStoref;
284 exec->PixelTransferf = _mesa_PixelTransferf;
285 exec->PixelTransferi = _mesa_PixelTransferi;
286 exec->PixelZoom = _mesa_PixelZoom;
287 exec->PointSize = _mesa_PointSize;
288 exec->PolygonMode = _mesa_PolygonMode;
289 exec->PolygonOffset = _mesa_PolygonOffset;
290 exec->PolygonStipple = _mesa_PolygonStipple;
291 exec->PopAttrib = _mesa_PopAttrib;
292 exec->PushAttrib = _mesa_PushAttrib;
293 exec->RasterPos2d = _mesa_RasterPos2d;
294 exec->RasterPos2dv = _mesa_RasterPos2dv;
295 exec->RasterPos2s = _mesa_RasterPos2s;
296 exec->RasterPos2sv = _mesa_RasterPos2sv;
297 exec->RasterPos3d = _mesa_RasterPos3d;
298 exec->RasterPos3dv = _mesa_RasterPos3dv;
299 exec->RasterPos3f = _mesa_RasterPos3f;
300 exec->RasterPos3fv = _mesa_RasterPos3fv;
301 exec->RasterPos3i = _mesa_RasterPos3i;
302 exec->RasterPos3iv = _mesa_RasterPos3iv;
303 exec->RasterPos3s = _mesa_RasterPos3s;
304 exec->RasterPos3sv = _mesa_RasterPos3sv;
305 exec->RasterPos4d = _mesa_RasterPos4d;
306 exec->RasterPos4dv = _mesa_RasterPos4dv;
307 exec->RasterPos4f = _mesa_RasterPos4f;
308 exec->RasterPos4fv = _mesa_RasterPos4fv;
309 exec->RasterPos4i = _mesa_RasterPos4i;
310 exec->RasterPos4iv = _mesa_RasterPos4iv;
311 exec->RasterPos4s = _mesa_RasterPos4s;
312 exec->RasterPos4sv = _mesa_RasterPos4sv;
313 exec->ReadPixels = _mesa_ReadPixels;
314 exec->Rotated = _mesa_Rotated;
315 exec->Scaled = _mesa_Scaled;
316 exec->SecondaryColorPointerEXT = _mesa_SecondaryColorPointerEXT;
317 exec->TexEnvf = _mesa_TexEnvf;
318 exec->TexEnviv = _mesa_TexEnviv;
319 exec->TexGend = _mesa_TexGend;
320 exec->TexGendv = _mesa_TexGendv;
321 exec->TexGenf = _mesa_TexGenf;
322 exec->TexGenfv = _mesa_TexGenfv;
323 exec->TexGeni = _mesa_TexGeni;
324 exec->TexGeniv = _mesa_TexGeniv;
325 exec->TexImage1D = _mesa_TexImage1D;
326 exec->TexParameterf = _mesa_TexParameterf;
327 exec->TexParameterfv = _mesa_TexParameterfv;
328 exec->TexParameteriv = _mesa_TexParameteriv;
329 exec->Translated = _mesa_Translated;
330 #endif
331
332 /* 1.1 */
333 exec->BindTexture = _mesa_BindTexture;
334 exec->DeleteTextures = _mesa_DeleteTextures;
335 exec->GenTextures = _mesa_GenTextures;
336 #if _HAVE_FULL_GL
337 exec->AreTexturesResident = _mesa_AreTexturesResident;
338 exec->AreTexturesResidentEXT = _mesa_AreTexturesResident;
339 exec->ColorPointer = _mesa_ColorPointer;
340 exec->CopyTexImage1D = _mesa_CopyTexImage1D;
341 exec->CopyTexImage2D = _mesa_CopyTexImage2D;
342 exec->CopyTexSubImage1D = _mesa_CopyTexSubImage1D;
343 exec->CopyTexSubImage2D = _mesa_CopyTexSubImage2D;
344 exec->DisableClientState = _mesa_DisableClientState;
345 exec->EdgeFlagPointer = _mesa_EdgeFlagPointer;
346 exec->EnableClientState = _mesa_EnableClientState;
347 exec->GenTexturesEXT = _mesa_GenTextures;
348 exec->GetPointerv = _mesa_GetPointerv;
349 exec->IndexPointer = _mesa_IndexPointer;
350 exec->InterleavedArrays = _mesa_InterleavedArrays;
351 exec->IsTexture = _mesa_IsTexture;
352 exec->IsTextureEXT = _mesa_IsTexture;
353 exec->NormalPointer = _mesa_NormalPointer;
354 exec->PopClientAttrib = _mesa_PopClientAttrib;
355 exec->PrioritizeTextures = _mesa_PrioritizeTextures;
356 exec->PushClientAttrib = _mesa_PushClientAttrib;
357 exec->TexCoordPointer = _mesa_TexCoordPointer;
358 exec->TexSubImage1D = _mesa_TexSubImage1D;
359 exec->TexSubImage2D = _mesa_TexSubImage2D;
360 exec->VertexPointer = _mesa_VertexPointer;
361 #endif
362
363 /* 1.2 */
364 #if _HAVE_FULL_GL
365 exec->CopyTexSubImage3D = _mesa_CopyTexSubImage3D;
366 exec->TexImage3D = _mesa_TexImage3D;
367 exec->TexSubImage3D = _mesa_TexSubImage3D;
368 #endif
369
370 /* OpenGL 1.2 GL_ARB_imaging */
371 #if _HAVE_FULL_GL
372 exec->BlendColor = _mesa_BlendColor;
373 exec->BlendEquation = _mesa_BlendEquation;
374 exec->BlendEquationSeparateEXT = _mesa_BlendEquationSeparateEXT;
375 exec->ColorSubTable = _mesa_ColorSubTable;
376 exec->ColorTable = _mesa_ColorTable;
377 exec->ColorTableParameterfv = _mesa_ColorTableParameterfv;
378 exec->ColorTableParameteriv = _mesa_ColorTableParameteriv;
379 exec->ConvolutionFilter1D = _mesa_ConvolutionFilter1D;
380 exec->ConvolutionFilter2D = _mesa_ConvolutionFilter2D;
381 exec->ConvolutionParameterf = _mesa_ConvolutionParameterf;
382 exec->ConvolutionParameterfv = _mesa_ConvolutionParameterfv;
383 exec->ConvolutionParameteri = _mesa_ConvolutionParameteri;
384 exec->ConvolutionParameteriv = _mesa_ConvolutionParameteriv;
385 exec->CopyColorSubTable = _mesa_CopyColorSubTable;
386 exec->CopyColorTable = _mesa_CopyColorTable;
387 exec->CopyConvolutionFilter1D = _mesa_CopyConvolutionFilter1D;
388 exec->CopyConvolutionFilter2D = _mesa_CopyConvolutionFilter2D;
389 exec->GetColorTable = _mesa_GetColorTable;
390 exec->GetColorTableEXT = _mesa_GetColorTable;
391 exec->GetColorTableParameterfv = _mesa_GetColorTableParameterfv;
392 exec->GetColorTableParameterfvEXT = _mesa_GetColorTableParameterfv;
393 exec->GetColorTableParameteriv = _mesa_GetColorTableParameteriv;
394 exec->GetColorTableParameterivEXT = _mesa_GetColorTableParameteriv;
395 exec->GetConvolutionFilter = _mesa_GetConvolutionFilter;
396 exec->GetConvolutionFilterEXT = _mesa_GetConvolutionFilter;
397 exec->GetConvolutionParameterfv = _mesa_GetConvolutionParameterfv;
398 exec->GetConvolutionParameterfvEXT = _mesa_GetConvolutionParameterfv;
399 exec->GetConvolutionParameteriv = _mesa_GetConvolutionParameteriv;
400 exec->GetConvolutionParameterivEXT = _mesa_GetConvolutionParameteriv;
401 exec->GetHistogram = _mesa_GetHistogram;
402 exec->GetHistogramEXT = _mesa_GetHistogram;
403 exec->GetHistogramParameterfv = _mesa_GetHistogramParameterfv;
404 exec->GetHistogramParameterfvEXT = _mesa_GetHistogramParameterfv;
405 exec->GetHistogramParameteriv = _mesa_GetHistogramParameteriv;
406 exec->GetHistogramParameterivEXT = _mesa_GetHistogramParameteriv;
407 exec->GetMinmax = _mesa_GetMinmax;
408 exec->GetMinmaxEXT = _mesa_GetMinmax;
409 exec->GetMinmaxParameterfv = _mesa_GetMinmaxParameterfv;
410 exec->GetMinmaxParameterfvEXT = _mesa_GetMinmaxParameterfv;
411 exec->GetMinmaxParameteriv = _mesa_GetMinmaxParameteriv;
412 exec->GetMinmaxParameterivEXT = _mesa_GetMinmaxParameteriv;
413 exec->GetSeparableFilter = _mesa_GetSeparableFilter;
414 exec->GetSeparableFilterEXT = _mesa_GetSeparableFilter;
415 exec->Histogram = _mesa_Histogram;
416 exec->Minmax = _mesa_Minmax;
417 exec->ResetHistogram = _mesa_ResetHistogram;
418 exec->ResetMinmax = _mesa_ResetMinmax;
419 exec->SeparableFilter2D = _mesa_SeparableFilter2D;
420 #endif
421
422 /* 2. GL_EXT_blend_color */
423 #if 0
424 /* exec->BlendColorEXT = _mesa_BlendColorEXT; */
425 #endif
426
427 /* 3. GL_EXT_polygon_offset */
428 #if _HAVE_FULL_GL
429 exec->PolygonOffsetEXT = _mesa_PolygonOffsetEXT;
430 #endif
431
432 /* 6. GL_EXT_texture3d */
433 #if 0
434 /* exec->CopyTexSubImage3DEXT = _mesa_CopyTexSubImage3D; */
435 /* exec->TexImage3DEXT = _mesa_TexImage3DEXT; */
436 /* exec->TexSubImage3DEXT = _mesa_TexSubImage3D; */
437 #endif
438
439 /* 11. GL_EXT_histogram */
440 #if _HAVE_FULL_GL
441 exec->GetHistogramEXT = _mesa_GetHistogram;
442 exec->GetHistogramParameterfvEXT = _mesa_GetHistogramParameterfv;
443 exec->GetHistogramParameterivEXT = _mesa_GetHistogramParameteriv;
444 exec->GetMinmaxEXT = _mesa_GetMinmax;
445 exec->GetMinmaxParameterfvEXT = _mesa_GetMinmaxParameterfv;
446 exec->GetMinmaxParameterivEXT = _mesa_GetMinmaxParameteriv;
447 #endif
448
449 /* ?. GL_SGIX_pixel_texture */
450 #if _HAVE_FULL_GL
451 exec->PixelTexGenSGIX = _mesa_PixelTexGenSGIX;
452 #endif
453
454 /* 15. GL_SGIS_pixel_texture */
455 #if _HAVE_FULL_GL
456 exec->PixelTexGenParameteriSGIS = _mesa_PixelTexGenParameteriSGIS;
457 exec->PixelTexGenParameterivSGIS = _mesa_PixelTexGenParameterivSGIS;
458 exec->PixelTexGenParameterfSGIS = _mesa_PixelTexGenParameterfSGIS;
459 exec->PixelTexGenParameterfvSGIS = _mesa_PixelTexGenParameterfvSGIS;
460 exec->GetPixelTexGenParameterivSGIS = _mesa_GetPixelTexGenParameterivSGIS;
461 exec->GetPixelTexGenParameterfvSGIS = _mesa_GetPixelTexGenParameterfvSGIS;
462 #endif
463
464 /* 30. GL_EXT_vertex_array */
465 #if _HAVE_FULL_GL
466 exec->ColorPointerEXT = _mesa_ColorPointerEXT;
467 exec->EdgeFlagPointerEXT = _mesa_EdgeFlagPointerEXT;
468 exec->IndexPointerEXT = _mesa_IndexPointerEXT;
469 exec->NormalPointerEXT = _mesa_NormalPointerEXT;
470 exec->TexCoordPointerEXT = _mesa_TexCoordPointerEXT;
471 exec->VertexPointerEXT = _mesa_VertexPointerEXT;
472 #endif
473
474 /* 37. GL_EXT_blend_minmax */
475 #if 0
476 exec->BlendEquationEXT = _mesa_BlendEquationEXT;
477 #endif
478
479 /* 54. GL_EXT_point_parameters */
480 #if _HAVE_FULL_GL
481 exec->PointParameterfEXT = _mesa_PointParameterfEXT;
482 exec->PointParameterfvEXT = _mesa_PointParameterfvEXT;
483 #endif
484
485 /* 78. GL_EXT_paletted_texture */
486 #if 0
487 exec->ColorTableEXT = _mesa_ColorTableEXT;
488 exec->ColorSubTableEXT = _mesa_ColorSubTableEXT;
489 #endif
490 #if _HAVE_FULL_GL
491 exec->GetColorTableEXT = _mesa_GetColorTable;
492 exec->GetColorTableParameterfvEXT = _mesa_GetColorTableParameterfv;
493 exec->GetColorTableParameterivEXT = _mesa_GetColorTableParameteriv;
494 #endif
495
496 /* 97. GL_EXT_compiled_vertex_array */
497 #if _HAVE_FULL_GL
498 exec->LockArraysEXT = _mesa_LockArraysEXT;
499 exec->UnlockArraysEXT = _mesa_UnlockArraysEXT;
500 #endif
501
502 /* 148. GL_EXT_multi_draw_arrays */
503 #if _HAVE_FULL_GL
504 exec->MultiDrawArraysEXT = _mesa_MultiDrawArraysEXT;
505 exec->MultiDrawElementsEXT = _mesa_MultiDrawElementsEXT;
506 #endif
507
508 /* 173. GL_INGR_blend_func_separate */
509 #if _HAVE_FULL_GL
510 exec->BlendFuncSeparateEXT = _mesa_BlendFuncSeparateEXT;
511 #endif
512
513 /* 196. GL_MESA_resize_buffers */
514 #if _HAVE_FULL_GL
515 exec->ResizeBuffersMESA = _mesa_ResizeBuffersMESA;
516 #endif
517
518 /* 197. GL_MESA_window_pos */
519 #if _HAVE_FULL_GL
520 exec->WindowPos2dMESA = _mesa_WindowPos2dMESA;
521 exec->WindowPos2dvMESA = _mesa_WindowPos2dvMESA;
522 exec->WindowPos2fMESA = _mesa_WindowPos2fMESA;
523 exec->WindowPos2fvMESA = _mesa_WindowPos2fvMESA;
524 exec->WindowPos2iMESA = _mesa_WindowPos2iMESA;
525 exec->WindowPos2ivMESA = _mesa_WindowPos2ivMESA;
526 exec->WindowPos2sMESA = _mesa_WindowPos2sMESA;
527 exec->WindowPos2svMESA = _mesa_WindowPos2svMESA;
528 exec->WindowPos3dMESA = _mesa_WindowPos3dMESA;
529 exec->WindowPos3dvMESA = _mesa_WindowPos3dvMESA;
530 exec->WindowPos3fMESA = _mesa_WindowPos3fMESA;
531 exec->WindowPos3fvMESA = _mesa_WindowPos3fvMESA;
532 exec->WindowPos3iMESA = _mesa_WindowPos3iMESA;
533 exec->WindowPos3ivMESA = _mesa_WindowPos3ivMESA;
534 exec->WindowPos3sMESA = _mesa_WindowPos3sMESA;
535 exec->WindowPos3svMESA = _mesa_WindowPos3svMESA;
536 exec->WindowPos4dMESA = _mesa_WindowPos4dMESA;
537 exec->WindowPos4dvMESA = _mesa_WindowPos4dvMESA;
538 exec->WindowPos4fMESA = _mesa_WindowPos4fMESA;
539 exec->WindowPos4fvMESA = _mesa_WindowPos4fvMESA;
540 exec->WindowPos4iMESA = _mesa_WindowPos4iMESA;
541 exec->WindowPos4ivMESA = _mesa_WindowPos4ivMESA;
542 exec->WindowPos4sMESA = _mesa_WindowPos4sMESA;
543 exec->WindowPos4svMESA = _mesa_WindowPos4svMESA;
544 #endif
545
546 /* 200. GL_IBM_multimode_draw_arrays */
547 #if _HAVE_FULL_GL
548 exec->MultiModeDrawArraysIBM = _mesa_MultiModeDrawArraysIBM;
549 exec->MultiModeDrawElementsIBM = _mesa_MultiModeDrawElementsIBM;
550 #endif
551
552 /* 233. GL_NV_vertex_program */
553 #if FEATURE_NV_vertex_program
554 exec->BindProgramNV = _mesa_BindProgram;
555 exec->DeleteProgramsNV = _mesa_DeletePrograms;
556 exec->ExecuteProgramNV = _mesa_ExecuteProgramNV;
557 exec->GenProgramsNV = _mesa_GenPrograms;
558 exec->AreProgramsResidentNV = _mesa_AreProgramsResidentNV;
559 exec->RequestResidentProgramsNV = _mesa_RequestResidentProgramsNV;
560 exec->GetProgramParameterfvNV = _mesa_GetProgramParameterfvNV;
561 exec->GetProgramParameterdvNV = _mesa_GetProgramParameterdvNV;
562 exec->GetProgramivNV = _mesa_GetProgramivNV;
563 exec->GetProgramStringNV = _mesa_GetProgramStringNV;
564 exec->GetTrackMatrixivNV = _mesa_GetTrackMatrixivNV;
565 exec->GetVertexAttribdvNV = _mesa_GetVertexAttribdvNV;
566 exec->GetVertexAttribfvNV = _mesa_GetVertexAttribfvNV;
567 exec->GetVertexAttribivNV = _mesa_GetVertexAttribivNV;
568 exec->GetVertexAttribPointervNV = _mesa_GetVertexAttribPointervNV;
569 exec->IsProgramNV = _mesa_IsProgram;
570 exec->LoadProgramNV = _mesa_LoadProgramNV;
571 exec->ProgramParameter4dNV = _mesa_ProgramParameter4dNV;
572 exec->ProgramParameter4dvNV = _mesa_ProgramParameter4dvNV;
573 exec->ProgramParameter4fNV = _mesa_ProgramParameter4fNV;
574 exec->ProgramParameter4fvNV = _mesa_ProgramParameter4fvNV;
575 exec->ProgramParameters4dvNV = _mesa_ProgramParameters4dvNV;
576 exec->ProgramParameters4fvNV = _mesa_ProgramParameters4fvNV;
577 exec->TrackMatrixNV = _mesa_TrackMatrixNV;
578 exec->VertexAttribPointerNV = _mesa_VertexAttribPointerNV;
579 /* glVertexAttrib*NV functions handled in api_loopback.c */
580 #endif
581
582 /* 282. GL_NV_fragment_program */
583 #if FEATURE_NV_fragment_program
584 exec->ProgramNamedParameter4fNV = _mesa_ProgramNamedParameter4fNV;
585 exec->ProgramNamedParameter4dNV = _mesa_ProgramNamedParameter4dNV;
586 exec->ProgramNamedParameter4fvNV = _mesa_ProgramNamedParameter4fvNV;
587 exec->ProgramNamedParameter4dvNV = _mesa_ProgramNamedParameter4dvNV;
588 exec->GetProgramNamedParameterfvNV = _mesa_GetProgramNamedParameterfvNV;
589 exec->GetProgramNamedParameterdvNV = _mesa_GetProgramNamedParameterdvNV;
590 exec->ProgramLocalParameter4dARB = _mesa_ProgramLocalParameter4dARB;
591 exec->ProgramLocalParameter4dvARB = _mesa_ProgramLocalParameter4dvARB;
592 exec->ProgramLocalParameter4fARB = _mesa_ProgramLocalParameter4fARB;
593 exec->ProgramLocalParameter4fvARB = _mesa_ProgramLocalParameter4fvARB;
594 exec->GetProgramLocalParameterdvARB = _mesa_GetProgramLocalParameterdvARB;
595 exec->GetProgramLocalParameterfvARB = _mesa_GetProgramLocalParameterfvARB;
596 #endif
597
598 /* 262. GL_NV_point_sprite */
599 #if _HAVE_FULL_GL
600 exec->PointParameteriNV = _mesa_PointParameteriNV;
601 exec->PointParameterivNV = _mesa_PointParameterivNV;
602 #endif
603
604 /* 268. GL_EXT_stencil_two_side */
605 #if _HAVE_FULL_GL
606 exec->ActiveStencilFaceEXT = _mesa_ActiveStencilFaceEXT;
607 #endif
608
609 /* ???. GL_EXT_depth_bounds_test */
610 exec->DepthBoundsEXT = _mesa_DepthBoundsEXT;
611
612 /* ARB 1. GL_ARB_multitexture */
613 #if _HAVE_FULL_GL
614 exec->ActiveTextureARB = _mesa_ActiveTextureARB;
615 exec->ClientActiveTextureARB = _mesa_ClientActiveTextureARB;
616 #endif
617
618 /* ARB 3. GL_ARB_transpose_matrix */
619 #if _HAVE_FULL_GL
620 exec->LoadTransposeMatrixdARB = _mesa_LoadTransposeMatrixdARB;
621 exec->LoadTransposeMatrixfARB = _mesa_LoadTransposeMatrixfARB;
622 exec->MultTransposeMatrixdARB = _mesa_MultTransposeMatrixdARB;
623 exec->MultTransposeMatrixfARB = _mesa_MultTransposeMatrixfARB;
624 #endif
625
626 /* ARB 5. GL_ARB_multisample */
627 #if _HAVE_FULL_GL
628 exec->SampleCoverageARB = _mesa_SampleCoverageARB;
629 #endif
630
631 /* ARB 12. GL_ARB_texture_compression */
632 #if _HAVE_FULL_GL
633 exec->CompressedTexImage3DARB = _mesa_CompressedTexImage3DARB;
634 exec->CompressedTexImage2DARB = _mesa_CompressedTexImage2DARB;
635 exec->CompressedTexImage1DARB = _mesa_CompressedTexImage1DARB;
636 exec->CompressedTexSubImage3DARB = _mesa_CompressedTexSubImage3DARB;
637 exec->CompressedTexSubImage2DARB = _mesa_CompressedTexSubImage2DARB;
638 exec->CompressedTexSubImage1DARB = _mesa_CompressedTexSubImage1DARB;
639 exec->GetCompressedTexImageARB = _mesa_GetCompressedTexImageARB;
640 #endif
641
642 /* ARB 14. GL_ARB_point_parameters */
643 /* reuse EXT_point_parameters functions */
644
645 /* ARB 26. GL_ARB_vertex_program */
646 /* ARB 27. GL_ARB_fragment_program */
647 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
648 /* glVertexAttrib1sARB aliases glVertexAttrib1sNV */
649 /* glVertexAttrib1fARB aliases glVertexAttrib1fNV */
650 /* glVertexAttrib1dARB aliases glVertexAttrib1dNV */
651 /* glVertexAttrib2sARB aliases glVertexAttrib2sNV */
652 /* glVertexAttrib2fARB aliases glVertexAttrib2fNV */
653 /* glVertexAttrib2dARB aliases glVertexAttrib2dNV */
654 /* glVertexAttrib3sARB aliases glVertexAttrib3sNV */
655 /* glVertexAttrib3fARB aliases glVertexAttrib3fNV */
656 /* glVertexAttrib3dARB aliases glVertexAttrib3dNV */
657 /* glVertexAttrib4sARB aliases glVertexAttrib4sNV */
658 /* glVertexAttrib4fARB aliases glVertexAttrib4fNV */
659 /* glVertexAttrib4dARB aliases glVertexAttrib4dNV */
660 /* glVertexAttrib4NubARB aliases glVertexAttrib4NubNV */
661 /* glVertexAttrib1svARB aliases glVertexAttrib1svNV */
662 /* glVertexAttrib1fvARB aliases glVertexAttrib1fvNV */
663 /* glVertexAttrib1dvARB aliases glVertexAttrib1dvNV */
664 /* glVertexAttrib2svARB aliases glVertexAttrib2svNV */
665 /* glVertexAttrib2fvARB aliases glVertexAttrib2fvNV */
666 /* glVertexAttrib2dvARB aliases glVertexAttrib2dvNV */
667 /* glVertexAttrib3svARB aliases glVertexAttrib3svNV */
668 /* glVertexAttrib3fvARB aliases glVertexAttrib3fvNV */
669 /* glVertexAttrib3dvARB aliases glVertexAttrib3dvNV */
670 /* glVertexAttrib4svARB aliases glVertexAttrib4svNV */
671 /* glVertexAttrib4fvARB aliases glVertexAttrib4fvNV */
672 /* glVertexAttrib4dvARB aliases glVertexAttrib4dvNV */
673 /* glVertexAttrib4NubvARB aliases glVertexAttrib4NubvNV */
674 /* glVertexAttrib4bvARB handled in api_loopback.c */
675 /* glVertexAttrib4ivARB handled in api_loopback.c */
676 /* glVertexAttrib4ubvARB handled in api_loopback.c */
677 /* glVertexAttrib4usvARB handled in api_loopback.c */
678 /* glVertexAttrib4uivARB handled in api_loopback.c */
679 /* glVertexAttrib4NbvARB handled in api_loopback.c */
680 /* glVertexAttrib4NsvARB handled in api_loopback.c */
681 /* glVertexAttrib4NivARB handled in api_loopback.c */
682 /* glVertexAttrib4NusvARB handled in api_loopback.c */
683 /* glVertexAttrib4NuivARB handled in api_loopback.c */
684 exec->VertexAttribPointerARB = _mesa_VertexAttribPointerARB;
685 exec->EnableVertexAttribArrayARB = _mesa_EnableVertexAttribArrayARB;
686 exec->DisableVertexAttribArrayARB = _mesa_DisableVertexAttribArrayARB;
687 exec->ProgramStringARB = _mesa_ProgramStringARB;
688 /* glBindProgramARB aliases glBindProgramNV */
689 /* glDeleteProgramsARB aliases glDeleteProgramsNV */
690 /* glGenProgramsARB aliases glGenProgramsNV */
691 /* glIsProgramARB aliases glIsProgramNV */
692 /* glGetVertexAttribdvARB aliases glGetVertexAttribdvNV */
693 /* glGetVertexAttribfvARB aliases glGetVertexAttribfvNV */
694 /* glGetVertexAttribivARB aliases glGetVertexAttribivNV */
695 /* glGetVertexAttribPointervARB aliases glGetVertexAttribPointervNV */
696 exec->ProgramEnvParameter4dARB = _mesa_ProgramEnvParameter4dARB;
697 exec->ProgramEnvParameter4dvARB = _mesa_ProgramEnvParameter4dvARB;
698 exec->ProgramEnvParameter4fARB = _mesa_ProgramEnvParameter4fARB;
699 exec->ProgramEnvParameter4fvARB = _mesa_ProgramEnvParameter4fvARB;
700 exec->ProgramLocalParameter4dARB = _mesa_ProgramLocalParameter4dARB;
701 exec->ProgramLocalParameter4dvARB = _mesa_ProgramLocalParameter4dvARB;
702 exec->ProgramLocalParameter4fARB = _mesa_ProgramLocalParameter4fARB;
703 exec->ProgramLocalParameter4fvARB = _mesa_ProgramLocalParameter4fvARB;
704 exec->GetProgramEnvParameterdvARB = _mesa_GetProgramEnvParameterdvARB;
705 exec->GetProgramEnvParameterfvARB = _mesa_GetProgramEnvParameterfvARB;
706 exec->GetProgramLocalParameterdvARB = _mesa_GetProgramLocalParameterdvARB;
707 exec->GetProgramLocalParameterfvARB = _mesa_GetProgramLocalParameterfvARB;
708 exec->GetProgramivARB = _mesa_GetProgramivARB;
709 exec->GetProgramStringARB = _mesa_GetProgramStringARB;
710 #endif
711
712 /* ARB 28. GL_ARB_vertex_buffer_object */
713 #if FEATURE_ARB_vertex_buffer_object
714 exec->BindBufferARB = _mesa_BindBufferARB;
715 exec->BufferDataARB = _mesa_BufferDataARB;
716 exec->BufferSubDataARB = _mesa_BufferSubDataARB;
717 exec->DeleteBuffersARB = _mesa_DeleteBuffersARB;
718 exec->GenBuffersARB = _mesa_GenBuffersARB;
719 exec->GetBufferParameterivARB = _mesa_GetBufferParameterivARB;
720 exec->GetBufferPointervARB = _mesa_GetBufferPointervARB;
721 exec->GetBufferSubDataARB = _mesa_GetBufferSubDataARB;
722 exec->IsBufferARB = _mesa_IsBufferARB;
723 exec->MapBufferARB = _mesa_MapBufferARB;
724 exec->UnmapBufferARB = _mesa_UnmapBufferARB;
725 #endif
726
727 #if FEATURE_ARB_occlusion_query
728 exec->GenQueriesARB = _mesa_GenQueriesARB;
729 exec->DeleteQueriesARB = _mesa_DeleteQueriesARB;
730 exec->IsQueryARB = _mesa_IsQueryARB;
731 exec->BeginQueryARB = _mesa_BeginQueryARB;
732 exec->EndQueryARB = _mesa_EndQueryARB;
733 exec->GetQueryivARB = _mesa_GetQueryivARB;
734 exec->GetQueryObjectivARB = _mesa_GetQueryObjectivARB;
735 exec->GetQueryObjectuivARB = _mesa_GetQueryObjectuivARB;
736 #endif
737 }
738
739 /*@}*/
740
741
742 /**********************************************************************/
743 /** \name State update logic */
744 /*@{*/
745
746
747 static void
748 update_separate_specular( GLcontext *ctx )
749 {
750 if (NEED_SECONDARY_COLOR(ctx))
751 ctx->_TriangleCaps |= DD_SEPARATE_SPECULAR;
752 else
753 ctx->_TriangleCaps &= ~DD_SEPARATE_SPECULAR;
754 }
755
756
757 /**
758 * Update state dependent on vertex arrays.
759 */
760 static void
761 update_arrays( GLcontext *ctx )
762 {
763 GLuint i, min;
764
765 /* find min of _MaxElement values for all enabled arrays */
766
767 /* 0 */
768 if (ctx->VertexProgram._Enabled
769 && ctx->Array.VertexAttrib[VERT_ATTRIB_POS].Enabled) {
770 min = ctx->Array.VertexAttrib[VERT_ATTRIB_POS]._MaxElement;
771 }
772 else if (ctx->Array.Vertex.Enabled) {
773 min = ctx->Array.Vertex._MaxElement;
774 }
775 else {
776 /* can't draw anything without vertex positions! */
777 min = 0;
778 }
779
780 /* 1 */
781 if (ctx->VertexProgram._Enabled
782 && ctx->Array.VertexAttrib[VERT_ATTRIB_WEIGHT].Enabled) {
783 min = MIN2(min, ctx->Array.VertexAttrib[VERT_ATTRIB_WEIGHT]._MaxElement);
784 }
785 /* no conventional vertex weight array */
786
787 /* 2 */
788 if (ctx->VertexProgram._Enabled
789 && ctx->Array.VertexAttrib[VERT_ATTRIB_NORMAL].Enabled) {
790 min = MIN2(min, ctx->Array.VertexAttrib[VERT_ATTRIB_NORMAL]._MaxElement);
791 }
792 else if (ctx->Array.Normal.Enabled) {
793 min = MIN2(min, ctx->Array.Normal._MaxElement);
794 }
795
796 /* 3 */
797 if (ctx->VertexProgram._Enabled
798 && ctx->Array.VertexAttrib[VERT_ATTRIB_COLOR0].Enabled) {
799 min = MIN2(min, ctx->Array.VertexAttrib[VERT_ATTRIB_COLOR0]._MaxElement);
800 }
801 else if (ctx->Array.Color.Enabled) {
802 min = MIN2(min, ctx->Array.Color._MaxElement);
803 }
804
805 /* 4 */
806 if (ctx->VertexProgram._Enabled
807 && ctx->Array.VertexAttrib[VERT_ATTRIB_COLOR1].Enabled) {
808 min = MIN2(min, ctx->Array.VertexAttrib[VERT_ATTRIB_COLOR1]._MaxElement);
809 }
810 else if (ctx->Array.SecondaryColor.Enabled) {
811 min = MIN2(min, ctx->Array.SecondaryColor._MaxElement);
812 }
813
814 /* 5 */
815 if (ctx->VertexProgram._Enabled
816 && ctx->Array.VertexAttrib[VERT_ATTRIB_FOG].Enabled) {
817 min = MIN2(min, ctx->Array.VertexAttrib[VERT_ATTRIB_FOG]._MaxElement);
818 }
819 else if (ctx->Array.FogCoord.Enabled) {
820 min = MIN2(min, ctx->Array.FogCoord._MaxElement);
821 }
822
823 /* 6 */
824 if (ctx->VertexProgram._Enabled
825 && ctx->Array.VertexAttrib[VERT_ATTRIB_SIX].Enabled) {
826 min = MIN2(min, ctx->Array.VertexAttrib[VERT_ATTRIB_SIX]._MaxElement);
827 }
828
829 /* 7 */
830 if (ctx->VertexProgram._Enabled
831 && ctx->Array.VertexAttrib[VERT_ATTRIB_SEVEN].Enabled) {
832 min = MIN2(min, ctx->Array.VertexAttrib[VERT_ATTRIB_SEVEN]._MaxElement);
833 }
834
835 /* 8..15 */
836 for (i = VERT_ATTRIB_TEX0; i < VERT_ATTRIB_MAX; i++) {
837 if (ctx->VertexProgram._Enabled
838 && ctx->Array.VertexAttrib[i].Enabled) {
839 min = MIN2(min, ctx->Array.VertexAttrib[i]._MaxElement);
840 }
841 else if (i - VERT_ATTRIB_TEX0 < ctx->Const.MaxTextureCoordUnits
842 && ctx->Array.TexCoord[i - VERT_ATTRIB_TEX0].Enabled) {
843 min = MIN2(min, ctx->Array.TexCoord[i - VERT_ATTRIB_TEX0]._MaxElement);
844 }
845 }
846
847 if (ctx->Array.Index.Enabled) {
848 min = MIN2(min, ctx->Array.Index._MaxElement);
849 }
850
851 if (ctx->Array.EdgeFlag.Enabled) {
852 min = MIN2(min, ctx->Array.EdgeFlag._MaxElement);
853 }
854
855 /* _MaxElement is one past the last legal array element */
856 ctx->Array._MaxElement = min;
857 }
858
859
860 /**
861 * Update derived vertex/fragment program state.
862 */
863 static void
864 update_program(GLcontext *ctx)
865 {
866 /* For now, just set the _Enabled (really enabled) flags.
867 * In the future we may have to check other state to be sure we really
868 * have a runable program or shader.
869 */
870 ctx->VertexProgram._Enabled = ctx->VertexProgram.Enabled
871 && ctx->VertexProgram.Current->Instructions;
872 ctx->FragmentProgram._Enabled = ctx->FragmentProgram.Enabled
873 && ctx->FragmentProgram.Current->Instructions;
874 }
875
876
877 /*
878 * If __GLcontextRec::NewState is non-zero then this function \b must be called
879 * before rendering any primitive. Basically, function pointers and
880 * miscellaneous flags are updated to reflect the current state of the state
881 * machine.
882 *
883 * Calls dd_function_table::UpdateState to perform any internal state management
884 * necessary.
885 *
886 * \sa _mesa_update_modelview_project(), _mesa_update_texture(),
887 * _mesa_update_buffers(), _mesa_update_polygon(), _mesa_update_lighting() and
888 * _mesa_update_tnl_spaces().
889 */
890 void _mesa_update_state( GLcontext *ctx )
891 {
892 GLuint new_state = ctx->NewState;
893
894 if (MESA_VERBOSE & VERBOSE_STATE)
895 _mesa_print_state("_mesa_update_state", new_state);
896
897 if (new_state & _NEW_PROGRAM)
898 update_program( ctx );
899
900 if (new_state & (_NEW_MODELVIEW|_NEW_PROJECTION))
901 _mesa_update_modelview_project( ctx, new_state );
902
903 if (new_state & (_NEW_PROGRAM|_NEW_TEXTURE|_NEW_TEXTURE_MATRIX))
904 _mesa_update_texture( ctx, new_state );
905
906 if (new_state & (_NEW_SCISSOR|_NEW_BUFFERS))
907 _mesa_update_buffers( ctx );
908
909 if (new_state & _NEW_POLYGON)
910 _mesa_update_polygon( ctx );
911
912 if (new_state & _NEW_LIGHT)
913 _mesa_update_lighting( ctx );
914
915 if (new_state & _IMAGE_NEW_TRANSFER_STATE)
916 _mesa_update_pixel( ctx, new_state );
917
918 if (new_state & _DD_NEW_SEPARATE_SPECULAR)
919 update_separate_specular( ctx );
920
921 if (new_state & (_NEW_ARRAY | _NEW_PROGRAM))
922 update_arrays( ctx );
923
924 /* ctx->_NeedEyeCoords is now up to date.
925 *
926 * If the truth value of this variable has changed, update for the
927 * new lighting space and recompute the positions of lights and the
928 * normal transform.
929 *
930 * If the lighting space hasn't changed, may still need to recompute
931 * light positions & normal transforms for other reasons.
932 */
933 if (new_state & _MESA_NEW_NEED_EYE_COORDS)
934 _mesa_update_tnl_spaces( ctx, new_state );
935
936 /*
937 * Give the driver a chance to act upon the new_state flags.
938 * The driver might plug in different span functions, for example.
939 * Also, this is where the driver can invalidate the state of any
940 * active modules (such as swrast_setup, swrast, tnl, etc).
941 *
942 * Set ctx->NewState to zero to avoid recursion if
943 * Driver.UpdateState() has to call FLUSH_VERTICES(). (fixed?)
944 */
945 new_state = ctx->NewState;
946 ctx->NewState = 0;
947 ctx->Driver.UpdateState(ctx, new_state);
948 ctx->Array.NewState = 0;
949 }
950
951 /*@}*/