init secondary color to (0,0,0,1). remove some redundant initializations.
[mesa.git] / src / mesa / main / state.c
1 /**
2 * \file state.c
3 * State management.
4 *
5 * This file manages recalculation of derived values in the __GLcontextRec.
6 * Also, this is where we initialize the API dispatch table.
7 */
8
9 /*
10 * Mesa 3-D graphics library
11 * Version: 6.1
12 *
13 * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
14 *
15 * Permission is hereby granted, free of charge, to any person obtaining a
16 * copy of this software and associated documentation files (the "Software"),
17 * to deal in the Software without restriction, including without limitation
18 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
19 * and/or sell copies of the Software, and to permit persons to whom the
20 * Software is furnished to do so, subject to the following conditions:
21 *
22 * The above copyright notice and this permission notice shall be included
23 * in all copies or substantial portions of the Software.
24 *
25 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
26 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
27 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
28 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
29 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
30 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
31 */
32
33
34 #include "glheader.h"
35 #include "accum.h"
36 #include "api_loopback.h"
37 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
38 #include "arbprogram.h"
39 #endif
40 #include "attrib.h"
41 #include "blend.h"
42 #if FEATURE_ARB_vertex_buffer_object
43 #include "bufferobj.h"
44 #endif
45 #include "buffers.h"
46 #include "clip.h"
47 #include "colortab.h"
48 #include "context.h"
49 #include "convolve.h"
50 #include "depth.h"
51 #include "dlist.h"
52 #include "drawpix.h"
53 #include "enable.h"
54 #include "eval.h"
55 #include "get.h"
56 #include "feedback.h"
57 #include "fog.h"
58 #include "hint.h"
59 #include "histogram.h"
60 #include "imports.h"
61 #include "light.h"
62 #include "lines.h"
63 #include "macros.h"
64 #include "matrix.h"
65 #if FEATURE_ARB_occlusion_query
66 #include "occlude.h"
67 #endif
68 #include "pixel.h"
69 #include "points.h"
70 #include "polygon.h"
71 #include "rastpos.h"
72 #include "state.h"
73 #include "stencil.h"
74 #include "teximage.h"
75 #include "texobj.h"
76 #include "texstate.h"
77 #include "mtypes.h"
78 #include "varray.h"
79 #if FEATURE_NV_vertex_program
80 #include "nvprogram.h"
81 #endif
82 #if FEATURE_NV_fragment_program
83 #include "nvfragprog.h"
84 #include "nvprogram.h"
85 #include "program.h"
86 #endif
87 #include "debug.h"
88
89 /* #include "math/m_matrix.h" */
90 /* #include "math/m_xform.h" */
91
92
93 /**********************************************************************/
94 /** \name Dispatch table setup */
95 /*@{*/
96
97 /**
98 * Generic no-op dispatch function.
99 *
100 * Used in replacement of the functions which are not part of Mesa subset.
101 *
102 * Displays a message.
103 */
104 static int
105 generic_noop(void)
106 {
107 _mesa_problem(NULL, "User called no-op dispatch function (not part of Mesa subset?)");
108 return 0;
109 }
110
111
112 /**
113 * Set all pointers in the given dispatch table to point to a
114 * generic no-op function - generic_noop().
115 *
116 * \param table dispatch table.
117 * \param tableSize dispatch table size.
118 */
119 void
120 _mesa_init_no_op_table(struct _glapi_table *table, GLuint tableSize)
121 {
122 GLuint i;
123 void **dispatch = (void **) table;
124 for (i = 0; i < tableSize; i++) {
125 dispatch[i] = (void *) generic_noop;
126 }
127 }
128
129
130 /**
131 * Initialize a dispatch table with pointers to Mesa's immediate-mode
132 * commands.
133 *
134 * Pointers to glBegin()/glEnd() object commands and a few others
135 * are provided via the GLvertexformat interface.
136 *
137 * \param exec dispatch table.
138 * \param tableSize dispatch table size.
139 */
140 void
141 _mesa_init_exec_table(struct _glapi_table *exec, GLuint tableSize)
142 {
143 /* first initialize all dispatch slots to no-op */
144 _mesa_init_no_op_table(exec, tableSize);
145
146 #if _HAVE_FULL_GL
147 _mesa_loopback_init_api_table( exec );
148 #endif
149
150 /* load the dispatch slots we understand */
151 exec->AlphaFunc = _mesa_AlphaFunc;
152 exec->BlendFunc = _mesa_BlendFunc;
153 exec->Clear = _mesa_Clear;
154 exec->ClearColor = _mesa_ClearColor;
155 exec->ClearStencil = _mesa_ClearStencil;
156 exec->ColorMask = _mesa_ColorMask;
157 exec->CullFace = _mesa_CullFace;
158 exec->Disable = _mesa_Disable;
159 exec->DrawBuffer = _mesa_DrawBuffer;
160 exec->Enable = _mesa_Enable;
161 exec->Finish = _mesa_Finish;
162 exec->Flush = _mesa_Flush;
163 exec->FrontFace = _mesa_FrontFace;
164 exec->Frustum = _mesa_Frustum;
165 exec->GetError = _mesa_GetError;
166 exec->GetFloatv = _mesa_GetFloatv;
167 exec->GetString = _mesa_GetString;
168 exec->InitNames = _mesa_InitNames;
169 exec->LineStipple = _mesa_LineStipple;
170 exec->LineWidth = _mesa_LineWidth;
171 exec->LoadIdentity = _mesa_LoadIdentity;
172 exec->LoadMatrixf = _mesa_LoadMatrixf;
173 exec->LoadName = _mesa_LoadName;
174 exec->LogicOp = _mesa_LogicOp;
175 exec->MatrixMode = _mesa_MatrixMode;
176 exec->MultMatrixf = _mesa_MultMatrixf;
177 exec->Ortho = _mesa_Ortho;
178 exec->PixelStorei = _mesa_PixelStorei;
179 exec->PopMatrix = _mesa_PopMatrix;
180 exec->PopName = _mesa_PopName;
181 exec->PushMatrix = _mesa_PushMatrix;
182 exec->PushName = _mesa_PushName;
183 exec->RasterPos2f = _mesa_RasterPos2f;
184 exec->RasterPos2fv = _mesa_RasterPos2fv;
185 exec->RasterPos2i = _mesa_RasterPos2i;
186 exec->RasterPos2iv = _mesa_RasterPos2iv;
187 exec->ReadBuffer = _mesa_ReadBuffer;
188 exec->RenderMode = _mesa_RenderMode;
189 exec->Rotatef = _mesa_Rotatef;
190 exec->Scalef = _mesa_Scalef;
191 exec->Scissor = _mesa_Scissor;
192 exec->SelectBuffer = _mesa_SelectBuffer;
193 exec->ShadeModel = _mesa_ShadeModel;
194 exec->StencilFunc = _mesa_StencilFunc;
195 exec->StencilMask = _mesa_StencilMask;
196 exec->StencilOp = _mesa_StencilOp;
197 exec->TexEnvfv = _mesa_TexEnvfv;
198 exec->TexEnvi = _mesa_TexEnvi;
199 exec->TexImage2D = _mesa_TexImage2D;
200 exec->TexParameteri = _mesa_TexParameteri;
201 exec->Translatef = _mesa_Translatef;
202 exec->Viewport = _mesa_Viewport;
203 #if _HAVE_FULL_GL
204 exec->Accum = _mesa_Accum;
205 exec->Bitmap = _mesa_Bitmap;
206 exec->CallList = _mesa_CallList;
207 exec->CallLists = _mesa_CallLists;
208 exec->ClearAccum = _mesa_ClearAccum;
209 exec->ClearDepth = _mesa_ClearDepth;
210 exec->ClearIndex = _mesa_ClearIndex;
211 exec->ClipPlane = _mesa_ClipPlane;
212 exec->ColorMaterial = _mesa_ColorMaterial;
213 exec->CopyPixels = _mesa_CopyPixels;
214 exec->DeleteLists = _mesa_DeleteLists;
215 exec->DepthFunc = _mesa_DepthFunc;
216 exec->DepthMask = _mesa_DepthMask;
217 exec->DepthRange = _mesa_DepthRange;
218 exec->DrawPixels = _mesa_DrawPixels;
219 exec->EndList = _mesa_EndList;
220 exec->FeedbackBuffer = _mesa_FeedbackBuffer;
221 exec->FogCoordPointerEXT = _mesa_FogCoordPointerEXT;
222 exec->Fogf = _mesa_Fogf;
223 exec->Fogfv = _mesa_Fogfv;
224 exec->Fogi = _mesa_Fogi;
225 exec->Fogiv = _mesa_Fogiv;
226 exec->GenLists = _mesa_GenLists;
227 exec->GetClipPlane = _mesa_GetClipPlane;
228 exec->GetBooleanv = _mesa_GetBooleanv;
229 exec->GetDoublev = _mesa_GetDoublev;
230 exec->GetIntegerv = _mesa_GetIntegerv;
231 exec->GetLightfv = _mesa_GetLightfv;
232 exec->GetLightiv = _mesa_GetLightiv;
233 exec->GetMapdv = _mesa_GetMapdv;
234 exec->GetMapfv = _mesa_GetMapfv;
235 exec->GetMapiv = _mesa_GetMapiv;
236 exec->GetMaterialfv = _mesa_GetMaterialfv;
237 exec->GetMaterialiv = _mesa_GetMaterialiv;
238 exec->GetPixelMapfv = _mesa_GetPixelMapfv;
239 exec->GetPixelMapuiv = _mesa_GetPixelMapuiv;
240 exec->GetPixelMapusv = _mesa_GetPixelMapusv;
241 exec->GetPolygonStipple = _mesa_GetPolygonStipple;
242 exec->GetTexEnvfv = _mesa_GetTexEnvfv;
243 exec->GetTexEnviv = _mesa_GetTexEnviv;
244 exec->GetTexLevelParameterfv = _mesa_GetTexLevelParameterfv;
245 exec->GetTexLevelParameteriv = _mesa_GetTexLevelParameteriv;
246 exec->GetTexParameterfv = _mesa_GetTexParameterfv;
247 exec->GetTexParameteriv = _mesa_GetTexParameteriv;
248 exec->GetTexGendv = _mesa_GetTexGendv;
249 exec->GetTexGenfv = _mesa_GetTexGenfv;
250 exec->GetTexGeniv = _mesa_GetTexGeniv;
251 exec->GetTexImage = _mesa_GetTexImage;
252 exec->Hint = _mesa_Hint;
253 exec->IndexMask = _mesa_IndexMask;
254 exec->IsEnabled = _mesa_IsEnabled;
255 exec->IsList = _mesa_IsList;
256 exec->LightModelf = _mesa_LightModelf;
257 exec->LightModelfv = _mesa_LightModelfv;
258 exec->LightModeli = _mesa_LightModeli;
259 exec->LightModeliv = _mesa_LightModeliv;
260 exec->Lightf = _mesa_Lightf;
261 exec->Lightfv = _mesa_Lightfv;
262 exec->Lighti = _mesa_Lighti;
263 exec->Lightiv = _mesa_Lightiv;
264 exec->ListBase = _mesa_ListBase;
265 exec->LoadMatrixd = _mesa_LoadMatrixd;
266 exec->Map1d = _mesa_Map1d;
267 exec->Map1f = _mesa_Map1f;
268 exec->Map2d = _mesa_Map2d;
269 exec->Map2f = _mesa_Map2f;
270 exec->MapGrid1d = _mesa_MapGrid1d;
271 exec->MapGrid1f = _mesa_MapGrid1f;
272 exec->MapGrid2d = _mesa_MapGrid2d;
273 exec->MapGrid2f = _mesa_MapGrid2f;
274 exec->MultMatrixd = _mesa_MultMatrixd;
275 exec->NewList = _mesa_NewList;
276 exec->PassThrough = _mesa_PassThrough;
277 exec->PixelMapfv = _mesa_PixelMapfv;
278 exec->PixelMapuiv = _mesa_PixelMapuiv;
279 exec->PixelMapusv = _mesa_PixelMapusv;
280 exec->PixelStoref = _mesa_PixelStoref;
281 exec->PixelTransferf = _mesa_PixelTransferf;
282 exec->PixelTransferi = _mesa_PixelTransferi;
283 exec->PixelZoom = _mesa_PixelZoom;
284 exec->PointSize = _mesa_PointSize;
285 exec->PolygonMode = _mesa_PolygonMode;
286 exec->PolygonOffset = _mesa_PolygonOffset;
287 exec->PolygonStipple = _mesa_PolygonStipple;
288 exec->PopAttrib = _mesa_PopAttrib;
289 exec->PushAttrib = _mesa_PushAttrib;
290 exec->RasterPos2d = _mesa_RasterPos2d;
291 exec->RasterPos2dv = _mesa_RasterPos2dv;
292 exec->RasterPos2s = _mesa_RasterPos2s;
293 exec->RasterPos2sv = _mesa_RasterPos2sv;
294 exec->RasterPos3d = _mesa_RasterPos3d;
295 exec->RasterPos3dv = _mesa_RasterPos3dv;
296 exec->RasterPos3f = _mesa_RasterPos3f;
297 exec->RasterPos3fv = _mesa_RasterPos3fv;
298 exec->RasterPos3i = _mesa_RasterPos3i;
299 exec->RasterPos3iv = _mesa_RasterPos3iv;
300 exec->RasterPos3s = _mesa_RasterPos3s;
301 exec->RasterPos3sv = _mesa_RasterPos3sv;
302 exec->RasterPos4d = _mesa_RasterPos4d;
303 exec->RasterPos4dv = _mesa_RasterPos4dv;
304 exec->RasterPos4f = _mesa_RasterPos4f;
305 exec->RasterPos4fv = _mesa_RasterPos4fv;
306 exec->RasterPos4i = _mesa_RasterPos4i;
307 exec->RasterPos4iv = _mesa_RasterPos4iv;
308 exec->RasterPos4s = _mesa_RasterPos4s;
309 exec->RasterPos4sv = _mesa_RasterPos4sv;
310 exec->ReadPixels = _mesa_ReadPixels;
311 exec->Rotated = _mesa_Rotated;
312 exec->Scaled = _mesa_Scaled;
313 exec->SecondaryColorPointerEXT = _mesa_SecondaryColorPointerEXT;
314 exec->TexEnvf = _mesa_TexEnvf;
315 exec->TexEnviv = _mesa_TexEnviv;
316 exec->TexGend = _mesa_TexGend;
317 exec->TexGendv = _mesa_TexGendv;
318 exec->TexGenf = _mesa_TexGenf;
319 exec->TexGenfv = _mesa_TexGenfv;
320 exec->TexGeni = _mesa_TexGeni;
321 exec->TexGeniv = _mesa_TexGeniv;
322 exec->TexImage1D = _mesa_TexImage1D;
323 exec->TexParameterf = _mesa_TexParameterf;
324 exec->TexParameterfv = _mesa_TexParameterfv;
325 exec->TexParameteriv = _mesa_TexParameteriv;
326 exec->Translated = _mesa_Translated;
327 #endif
328
329 /* 1.1 */
330 exec->BindTexture = _mesa_BindTexture;
331 exec->DeleteTextures = _mesa_DeleteTextures;
332 exec->GenTextures = _mesa_GenTextures;
333 #if _HAVE_FULL_GL
334 exec->AreTexturesResident = _mesa_AreTexturesResident;
335 exec->AreTexturesResidentEXT = _mesa_AreTexturesResident;
336 exec->ColorPointer = _mesa_ColorPointer;
337 exec->CopyTexImage1D = _mesa_CopyTexImage1D;
338 exec->CopyTexImage2D = _mesa_CopyTexImage2D;
339 exec->CopyTexSubImage1D = _mesa_CopyTexSubImage1D;
340 exec->CopyTexSubImage2D = _mesa_CopyTexSubImage2D;
341 exec->DisableClientState = _mesa_DisableClientState;
342 exec->EdgeFlagPointer = _mesa_EdgeFlagPointer;
343 exec->EnableClientState = _mesa_EnableClientState;
344 exec->GenTexturesEXT = _mesa_GenTextures;
345 exec->GetPointerv = _mesa_GetPointerv;
346 exec->IndexPointer = _mesa_IndexPointer;
347 exec->InterleavedArrays = _mesa_InterleavedArrays;
348 exec->IsTexture = _mesa_IsTexture;
349 exec->IsTextureEXT = _mesa_IsTexture;
350 exec->NormalPointer = _mesa_NormalPointer;
351 exec->PopClientAttrib = _mesa_PopClientAttrib;
352 exec->PrioritizeTextures = _mesa_PrioritizeTextures;
353 exec->PushClientAttrib = _mesa_PushClientAttrib;
354 exec->TexCoordPointer = _mesa_TexCoordPointer;
355 exec->TexSubImage1D = _mesa_TexSubImage1D;
356 exec->TexSubImage2D = _mesa_TexSubImage2D;
357 exec->VertexPointer = _mesa_VertexPointer;
358 #endif
359
360 /* 1.2 */
361 #if _HAVE_FULL_GL
362 exec->CopyTexSubImage3D = _mesa_CopyTexSubImage3D;
363 exec->TexImage3D = _mesa_TexImage3D;
364 exec->TexSubImage3D = _mesa_TexSubImage3D;
365 #endif
366
367 /* OpenGL 1.2 GL_ARB_imaging */
368 #if _HAVE_FULL_GL
369 exec->BlendColor = _mesa_BlendColor;
370 exec->BlendEquation = _mesa_BlendEquation;
371 exec->BlendEquationSeparateEXT = _mesa_BlendEquationSeparateEXT;
372 exec->ColorSubTable = _mesa_ColorSubTable;
373 exec->ColorTable = _mesa_ColorTable;
374 exec->ColorTableParameterfv = _mesa_ColorTableParameterfv;
375 exec->ColorTableParameteriv = _mesa_ColorTableParameteriv;
376 exec->ConvolutionFilter1D = _mesa_ConvolutionFilter1D;
377 exec->ConvolutionFilter2D = _mesa_ConvolutionFilter2D;
378 exec->ConvolutionParameterf = _mesa_ConvolutionParameterf;
379 exec->ConvolutionParameterfv = _mesa_ConvolutionParameterfv;
380 exec->ConvolutionParameteri = _mesa_ConvolutionParameteri;
381 exec->ConvolutionParameteriv = _mesa_ConvolutionParameteriv;
382 exec->CopyColorSubTable = _mesa_CopyColorSubTable;
383 exec->CopyColorTable = _mesa_CopyColorTable;
384 exec->CopyConvolutionFilter1D = _mesa_CopyConvolutionFilter1D;
385 exec->CopyConvolutionFilter2D = _mesa_CopyConvolutionFilter2D;
386 exec->GetColorTable = _mesa_GetColorTable;
387 exec->GetColorTableEXT = _mesa_GetColorTable;
388 exec->GetColorTableParameterfv = _mesa_GetColorTableParameterfv;
389 exec->GetColorTableParameterfvEXT = _mesa_GetColorTableParameterfv;
390 exec->GetColorTableParameteriv = _mesa_GetColorTableParameteriv;
391 exec->GetColorTableParameterivEXT = _mesa_GetColorTableParameteriv;
392 exec->GetConvolutionFilter = _mesa_GetConvolutionFilter;
393 exec->GetConvolutionFilterEXT = _mesa_GetConvolutionFilter;
394 exec->GetConvolutionParameterfv = _mesa_GetConvolutionParameterfv;
395 exec->GetConvolutionParameterfvEXT = _mesa_GetConvolutionParameterfv;
396 exec->GetConvolutionParameteriv = _mesa_GetConvolutionParameteriv;
397 exec->GetConvolutionParameterivEXT = _mesa_GetConvolutionParameteriv;
398 exec->GetHistogram = _mesa_GetHistogram;
399 exec->GetHistogramEXT = _mesa_GetHistogram;
400 exec->GetHistogramParameterfv = _mesa_GetHistogramParameterfv;
401 exec->GetHistogramParameterfvEXT = _mesa_GetHistogramParameterfv;
402 exec->GetHistogramParameteriv = _mesa_GetHistogramParameteriv;
403 exec->GetHistogramParameterivEXT = _mesa_GetHistogramParameteriv;
404 exec->GetMinmax = _mesa_GetMinmax;
405 exec->GetMinmaxEXT = _mesa_GetMinmax;
406 exec->GetMinmaxParameterfv = _mesa_GetMinmaxParameterfv;
407 exec->GetMinmaxParameterfvEXT = _mesa_GetMinmaxParameterfv;
408 exec->GetMinmaxParameteriv = _mesa_GetMinmaxParameteriv;
409 exec->GetMinmaxParameterivEXT = _mesa_GetMinmaxParameteriv;
410 exec->GetSeparableFilter = _mesa_GetSeparableFilter;
411 exec->GetSeparableFilterEXT = _mesa_GetSeparableFilter;
412 exec->Histogram = _mesa_Histogram;
413 exec->Minmax = _mesa_Minmax;
414 exec->ResetHistogram = _mesa_ResetHistogram;
415 exec->ResetMinmax = _mesa_ResetMinmax;
416 exec->SeparableFilter2D = _mesa_SeparableFilter2D;
417 #endif
418
419 /* 2. GL_EXT_blend_color */
420 #if 0
421 /* exec->BlendColorEXT = _mesa_BlendColorEXT; */
422 #endif
423
424 /* 3. GL_EXT_polygon_offset */
425 #if _HAVE_FULL_GL
426 exec->PolygonOffsetEXT = _mesa_PolygonOffsetEXT;
427 #endif
428
429 /* 6. GL_EXT_texture3d */
430 #if 0
431 /* exec->CopyTexSubImage3DEXT = _mesa_CopyTexSubImage3D; */
432 /* exec->TexImage3DEXT = _mesa_TexImage3DEXT; */
433 /* exec->TexSubImage3DEXT = _mesa_TexSubImage3D; */
434 #endif
435
436 /* 11. GL_EXT_histogram */
437 #if _HAVE_FULL_GL
438 exec->GetHistogramEXT = _mesa_GetHistogram;
439 exec->GetHistogramParameterfvEXT = _mesa_GetHistogramParameterfv;
440 exec->GetHistogramParameterivEXT = _mesa_GetHistogramParameteriv;
441 exec->GetMinmaxEXT = _mesa_GetMinmax;
442 exec->GetMinmaxParameterfvEXT = _mesa_GetMinmaxParameterfv;
443 exec->GetMinmaxParameterivEXT = _mesa_GetMinmaxParameteriv;
444 #endif
445
446 /* ?. GL_SGIX_pixel_texture */
447 #if _HAVE_FULL_GL
448 exec->PixelTexGenSGIX = _mesa_PixelTexGenSGIX;
449 #endif
450
451 /* 15. GL_SGIS_pixel_texture */
452 #if _HAVE_FULL_GL
453 exec->PixelTexGenParameteriSGIS = _mesa_PixelTexGenParameteriSGIS;
454 exec->PixelTexGenParameterivSGIS = _mesa_PixelTexGenParameterivSGIS;
455 exec->PixelTexGenParameterfSGIS = _mesa_PixelTexGenParameterfSGIS;
456 exec->PixelTexGenParameterfvSGIS = _mesa_PixelTexGenParameterfvSGIS;
457 exec->GetPixelTexGenParameterivSGIS = _mesa_GetPixelTexGenParameterivSGIS;
458 exec->GetPixelTexGenParameterfvSGIS = _mesa_GetPixelTexGenParameterfvSGIS;
459 #endif
460
461 /* 30. GL_EXT_vertex_array */
462 #if _HAVE_FULL_GL
463 exec->ColorPointerEXT = _mesa_ColorPointerEXT;
464 exec->EdgeFlagPointerEXT = _mesa_EdgeFlagPointerEXT;
465 exec->IndexPointerEXT = _mesa_IndexPointerEXT;
466 exec->NormalPointerEXT = _mesa_NormalPointerEXT;
467 exec->TexCoordPointerEXT = _mesa_TexCoordPointerEXT;
468 exec->VertexPointerEXT = _mesa_VertexPointerEXT;
469 #endif
470
471 /* 37. GL_EXT_blend_minmax */
472 #if 0
473 exec->BlendEquationEXT = _mesa_BlendEquationEXT;
474 #endif
475
476 /* 54. GL_EXT_point_parameters */
477 #if _HAVE_FULL_GL
478 exec->PointParameterfEXT = _mesa_PointParameterfEXT;
479 exec->PointParameterfvEXT = _mesa_PointParameterfvEXT;
480 #endif
481
482 /* 78. GL_EXT_paletted_texture */
483 #if 0
484 exec->ColorTableEXT = _mesa_ColorTableEXT;
485 exec->ColorSubTableEXT = _mesa_ColorSubTableEXT;
486 #endif
487 #if _HAVE_FULL_GL
488 exec->GetColorTableEXT = _mesa_GetColorTable;
489 exec->GetColorTableParameterfvEXT = _mesa_GetColorTableParameterfv;
490 exec->GetColorTableParameterivEXT = _mesa_GetColorTableParameteriv;
491 #endif
492
493 /* 97. GL_EXT_compiled_vertex_array */
494 #if _HAVE_FULL_GL
495 exec->LockArraysEXT = _mesa_LockArraysEXT;
496 exec->UnlockArraysEXT = _mesa_UnlockArraysEXT;
497 #endif
498
499 /* 148. GL_EXT_multi_draw_arrays */
500 #if _HAVE_FULL_GL
501 exec->MultiDrawArraysEXT = _mesa_MultiDrawArraysEXT;
502 exec->MultiDrawElementsEXT = _mesa_MultiDrawElementsEXT;
503 #endif
504
505 /* 173. GL_INGR_blend_func_separate */
506 #if _HAVE_FULL_GL
507 exec->BlendFuncSeparateEXT = _mesa_BlendFuncSeparateEXT;
508 #endif
509
510 /* 196. GL_MESA_resize_buffers */
511 #if _HAVE_FULL_GL
512 exec->ResizeBuffersMESA = _mesa_ResizeBuffersMESA;
513 #endif
514
515 /* 197. GL_MESA_window_pos */
516 #if _HAVE_FULL_GL
517 exec->WindowPos2dMESA = _mesa_WindowPos2dMESA;
518 exec->WindowPos2dvMESA = _mesa_WindowPos2dvMESA;
519 exec->WindowPos2fMESA = _mesa_WindowPos2fMESA;
520 exec->WindowPos2fvMESA = _mesa_WindowPos2fvMESA;
521 exec->WindowPos2iMESA = _mesa_WindowPos2iMESA;
522 exec->WindowPos2ivMESA = _mesa_WindowPos2ivMESA;
523 exec->WindowPos2sMESA = _mesa_WindowPos2sMESA;
524 exec->WindowPos2svMESA = _mesa_WindowPos2svMESA;
525 exec->WindowPos3dMESA = _mesa_WindowPos3dMESA;
526 exec->WindowPos3dvMESA = _mesa_WindowPos3dvMESA;
527 exec->WindowPos3fMESA = _mesa_WindowPos3fMESA;
528 exec->WindowPos3fvMESA = _mesa_WindowPos3fvMESA;
529 exec->WindowPos3iMESA = _mesa_WindowPos3iMESA;
530 exec->WindowPos3ivMESA = _mesa_WindowPos3ivMESA;
531 exec->WindowPos3sMESA = _mesa_WindowPos3sMESA;
532 exec->WindowPos3svMESA = _mesa_WindowPos3svMESA;
533 exec->WindowPos4dMESA = _mesa_WindowPos4dMESA;
534 exec->WindowPos4dvMESA = _mesa_WindowPos4dvMESA;
535 exec->WindowPos4fMESA = _mesa_WindowPos4fMESA;
536 exec->WindowPos4fvMESA = _mesa_WindowPos4fvMESA;
537 exec->WindowPos4iMESA = _mesa_WindowPos4iMESA;
538 exec->WindowPos4ivMESA = _mesa_WindowPos4ivMESA;
539 exec->WindowPos4sMESA = _mesa_WindowPos4sMESA;
540 exec->WindowPos4svMESA = _mesa_WindowPos4svMESA;
541 #endif
542
543 /* 200. GL_IBM_multimode_draw_arrays */
544 #if _HAVE_FULL_GL
545 exec->MultiModeDrawArraysIBM = _mesa_MultiModeDrawArraysIBM;
546 exec->MultiModeDrawElementsIBM = _mesa_MultiModeDrawElementsIBM;
547 #endif
548
549 /* 233. GL_NV_vertex_program */
550 #if FEATURE_NV_vertex_program
551 exec->BindProgramNV = _mesa_BindProgram;
552 exec->DeleteProgramsNV = _mesa_DeletePrograms;
553 exec->ExecuteProgramNV = _mesa_ExecuteProgramNV;
554 exec->GenProgramsNV = _mesa_GenPrograms;
555 exec->AreProgramsResidentNV = _mesa_AreProgramsResidentNV;
556 exec->RequestResidentProgramsNV = _mesa_RequestResidentProgramsNV;
557 exec->GetProgramParameterfvNV = _mesa_GetProgramParameterfvNV;
558 exec->GetProgramParameterdvNV = _mesa_GetProgramParameterdvNV;
559 exec->GetProgramivNV = _mesa_GetProgramivNV;
560 exec->GetProgramStringNV = _mesa_GetProgramStringNV;
561 exec->GetTrackMatrixivNV = _mesa_GetTrackMatrixivNV;
562 exec->GetVertexAttribdvNV = _mesa_GetVertexAttribdvNV;
563 exec->GetVertexAttribfvNV = _mesa_GetVertexAttribfvNV;
564 exec->GetVertexAttribivNV = _mesa_GetVertexAttribivNV;
565 exec->GetVertexAttribPointervNV = _mesa_GetVertexAttribPointervNV;
566 exec->IsProgramNV = _mesa_IsProgram;
567 exec->LoadProgramNV = _mesa_LoadProgramNV;
568 exec->ProgramParameter4dNV = _mesa_ProgramParameter4dNV;
569 exec->ProgramParameter4dvNV = _mesa_ProgramParameter4dvNV;
570 exec->ProgramParameter4fNV = _mesa_ProgramParameter4fNV;
571 exec->ProgramParameter4fvNV = _mesa_ProgramParameter4fvNV;
572 exec->ProgramParameters4dvNV = _mesa_ProgramParameters4dvNV;
573 exec->ProgramParameters4fvNV = _mesa_ProgramParameters4fvNV;
574 exec->TrackMatrixNV = _mesa_TrackMatrixNV;
575 exec->VertexAttribPointerNV = _mesa_VertexAttribPointerNV;
576 /* glVertexAttrib*NV functions handled in api_loopback.c */
577 #endif
578
579 /* 282. GL_NV_fragment_program */
580 #if FEATURE_NV_fragment_program
581 exec->ProgramNamedParameter4fNV = _mesa_ProgramNamedParameter4fNV;
582 exec->ProgramNamedParameter4dNV = _mesa_ProgramNamedParameter4dNV;
583 exec->ProgramNamedParameter4fvNV = _mesa_ProgramNamedParameter4fvNV;
584 exec->ProgramNamedParameter4dvNV = _mesa_ProgramNamedParameter4dvNV;
585 exec->GetProgramNamedParameterfvNV = _mesa_GetProgramNamedParameterfvNV;
586 exec->GetProgramNamedParameterdvNV = _mesa_GetProgramNamedParameterdvNV;
587 exec->ProgramLocalParameter4dARB = _mesa_ProgramLocalParameter4dARB;
588 exec->ProgramLocalParameter4dvARB = _mesa_ProgramLocalParameter4dvARB;
589 exec->ProgramLocalParameter4fARB = _mesa_ProgramLocalParameter4fARB;
590 exec->ProgramLocalParameter4fvARB = _mesa_ProgramLocalParameter4fvARB;
591 exec->GetProgramLocalParameterdvARB = _mesa_GetProgramLocalParameterdvARB;
592 exec->GetProgramLocalParameterfvARB = _mesa_GetProgramLocalParameterfvARB;
593 #endif
594
595 /* 262. GL_NV_point_sprite */
596 #if _HAVE_FULL_GL
597 exec->PointParameteriNV = _mesa_PointParameteriNV;
598 exec->PointParameterivNV = _mesa_PointParameterivNV;
599 #endif
600
601 /* 268. GL_EXT_stencil_two_side */
602 #if _HAVE_FULL_GL
603 exec->ActiveStencilFaceEXT = _mesa_ActiveStencilFaceEXT;
604 #endif
605
606 /* ???. GL_EXT_depth_bounds_test */
607 exec->DepthBoundsEXT = _mesa_DepthBoundsEXT;
608
609 /* ARB 1. GL_ARB_multitexture */
610 #if _HAVE_FULL_GL
611 exec->ActiveTextureARB = _mesa_ActiveTextureARB;
612 exec->ClientActiveTextureARB = _mesa_ClientActiveTextureARB;
613 #endif
614
615 /* ARB 3. GL_ARB_transpose_matrix */
616 #if _HAVE_FULL_GL
617 exec->LoadTransposeMatrixdARB = _mesa_LoadTransposeMatrixdARB;
618 exec->LoadTransposeMatrixfARB = _mesa_LoadTransposeMatrixfARB;
619 exec->MultTransposeMatrixdARB = _mesa_MultTransposeMatrixdARB;
620 exec->MultTransposeMatrixfARB = _mesa_MultTransposeMatrixfARB;
621 #endif
622
623 /* ARB 5. GL_ARB_multisample */
624 #if _HAVE_FULL_GL
625 exec->SampleCoverageARB = _mesa_SampleCoverageARB;
626 #endif
627
628 /* ARB 12. GL_ARB_texture_compression */
629 #if _HAVE_FULL_GL
630 exec->CompressedTexImage3DARB = _mesa_CompressedTexImage3DARB;
631 exec->CompressedTexImage2DARB = _mesa_CompressedTexImage2DARB;
632 exec->CompressedTexImage1DARB = _mesa_CompressedTexImage1DARB;
633 exec->CompressedTexSubImage3DARB = _mesa_CompressedTexSubImage3DARB;
634 exec->CompressedTexSubImage2DARB = _mesa_CompressedTexSubImage2DARB;
635 exec->CompressedTexSubImage1DARB = _mesa_CompressedTexSubImage1DARB;
636 exec->GetCompressedTexImageARB = _mesa_GetCompressedTexImageARB;
637 #endif
638
639 /* ARB 14. GL_ARB_point_parameters */
640 /* reuse EXT_point_parameters functions */
641
642 /* ARB 26. GL_ARB_vertex_program */
643 /* ARB 27. GL_ARB_fragment_program */
644 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
645 /* glVertexAttrib1sARB aliases glVertexAttrib1sNV */
646 /* glVertexAttrib1fARB aliases glVertexAttrib1fNV */
647 /* glVertexAttrib1dARB aliases glVertexAttrib1dNV */
648 /* glVertexAttrib2sARB aliases glVertexAttrib2sNV */
649 /* glVertexAttrib2fARB aliases glVertexAttrib2fNV */
650 /* glVertexAttrib2dARB aliases glVertexAttrib2dNV */
651 /* glVertexAttrib3sARB aliases glVertexAttrib3sNV */
652 /* glVertexAttrib3fARB aliases glVertexAttrib3fNV */
653 /* glVertexAttrib3dARB aliases glVertexAttrib3dNV */
654 /* glVertexAttrib4sARB aliases glVertexAttrib4sNV */
655 /* glVertexAttrib4fARB aliases glVertexAttrib4fNV */
656 /* glVertexAttrib4dARB aliases glVertexAttrib4dNV */
657 /* glVertexAttrib4NubARB aliases glVertexAttrib4NubNV */
658 /* glVertexAttrib1svARB aliases glVertexAttrib1svNV */
659 /* glVertexAttrib1fvARB aliases glVertexAttrib1fvNV */
660 /* glVertexAttrib1dvARB aliases glVertexAttrib1dvNV */
661 /* glVertexAttrib2svARB aliases glVertexAttrib2svNV */
662 /* glVertexAttrib2fvARB aliases glVertexAttrib2fvNV */
663 /* glVertexAttrib2dvARB aliases glVertexAttrib2dvNV */
664 /* glVertexAttrib3svARB aliases glVertexAttrib3svNV */
665 /* glVertexAttrib3fvARB aliases glVertexAttrib3fvNV */
666 /* glVertexAttrib3dvARB aliases glVertexAttrib3dvNV */
667 /* glVertexAttrib4svARB aliases glVertexAttrib4svNV */
668 /* glVertexAttrib4fvARB aliases glVertexAttrib4fvNV */
669 /* glVertexAttrib4dvARB aliases glVertexAttrib4dvNV */
670 /* glVertexAttrib4NubvARB aliases glVertexAttrib4NubvNV */
671 /* glVertexAttrib4bvARB handled in api_loopback.c */
672 /* glVertexAttrib4ivARB handled in api_loopback.c */
673 /* glVertexAttrib4ubvARB handled in api_loopback.c */
674 /* glVertexAttrib4usvARB handled in api_loopback.c */
675 /* glVertexAttrib4uivARB handled in api_loopback.c */
676 /* glVertexAttrib4NbvARB handled in api_loopback.c */
677 /* glVertexAttrib4NsvARB handled in api_loopback.c */
678 /* glVertexAttrib4NivARB handled in api_loopback.c */
679 /* glVertexAttrib4NusvARB handled in api_loopback.c */
680 /* glVertexAttrib4NuivARB handled in api_loopback.c */
681 exec->VertexAttribPointerARB = _mesa_VertexAttribPointerARB;
682 exec->EnableVertexAttribArrayARB = _mesa_EnableVertexAttribArrayARB;
683 exec->DisableVertexAttribArrayARB = _mesa_DisableVertexAttribArrayARB;
684 exec->ProgramStringARB = _mesa_ProgramStringARB;
685 /* glBindProgramARB aliases glBindProgramNV */
686 /* glDeleteProgramsARB aliases glDeleteProgramsNV */
687 /* glGenProgramsARB aliases glGenProgramsNV */
688 /* glIsProgramARB aliases glIsProgramNV */
689 /* glGetVertexAttribdvARB aliases glGetVertexAttribdvNV */
690 /* glGetVertexAttribfvARB aliases glGetVertexAttribfvNV */
691 /* glGetVertexAttribivARB aliases glGetVertexAttribivNV */
692 /* glGetVertexAttribPointervARB aliases glGetVertexAttribPointervNV */
693 exec->ProgramEnvParameter4dARB = _mesa_ProgramEnvParameter4dARB;
694 exec->ProgramEnvParameter4dvARB = _mesa_ProgramEnvParameter4dvARB;
695 exec->ProgramEnvParameter4fARB = _mesa_ProgramEnvParameter4fARB;
696 exec->ProgramEnvParameter4fvARB = _mesa_ProgramEnvParameter4fvARB;
697 exec->ProgramLocalParameter4dARB = _mesa_ProgramLocalParameter4dARB;
698 exec->ProgramLocalParameter4dvARB = _mesa_ProgramLocalParameter4dvARB;
699 exec->ProgramLocalParameter4fARB = _mesa_ProgramLocalParameter4fARB;
700 exec->ProgramLocalParameter4fvARB = _mesa_ProgramLocalParameter4fvARB;
701 exec->GetProgramEnvParameterdvARB = _mesa_GetProgramEnvParameterdvARB;
702 exec->GetProgramEnvParameterfvARB = _mesa_GetProgramEnvParameterfvARB;
703 exec->GetProgramLocalParameterdvARB = _mesa_GetProgramLocalParameterdvARB;
704 exec->GetProgramLocalParameterfvARB = _mesa_GetProgramLocalParameterfvARB;
705 exec->GetProgramivARB = _mesa_GetProgramivARB;
706 exec->GetProgramStringARB = _mesa_GetProgramStringARB;
707 #endif
708
709 /* ARB 28. GL_ARB_vertex_buffer_object */
710 #if FEATURE_ARB_vertex_buffer_object
711 exec->BindBufferARB = _mesa_BindBufferARB;
712 exec->BufferDataARB = _mesa_BufferDataARB;
713 exec->BufferSubDataARB = _mesa_BufferSubDataARB;
714 exec->DeleteBuffersARB = _mesa_DeleteBuffersARB;
715 exec->GenBuffersARB = _mesa_GenBuffersARB;
716 exec->GetBufferParameterivARB = _mesa_GetBufferParameterivARB;
717 exec->GetBufferPointervARB = _mesa_GetBufferPointervARB;
718 exec->GetBufferSubDataARB = _mesa_GetBufferSubDataARB;
719 exec->IsBufferARB = _mesa_IsBufferARB;
720 exec->MapBufferARB = _mesa_MapBufferARB;
721 exec->UnmapBufferARB = _mesa_UnmapBufferARB;
722 #endif
723
724 #if FEATURE_ARB_occlusion_query
725 exec->GenQueriesARB = _mesa_GenQueriesARB;
726 exec->DeleteQueriesARB = _mesa_DeleteQueriesARB;
727 exec->IsQueryARB = _mesa_IsQueryARB;
728 exec->BeginQueryARB = _mesa_BeginQueryARB;
729 exec->EndQueryARB = _mesa_EndQueryARB;
730 exec->GetQueryivARB = _mesa_GetQueryivARB;
731 exec->GetQueryObjectivARB = _mesa_GetQueryObjectivARB;
732 exec->GetQueryObjectuivARB = _mesa_GetQueryObjectuivARB;
733 #endif
734 }
735
736 /*@}*/
737
738
739 /**********************************************************************/
740 /** \name State update logic */
741 /*@{*/
742
743
744 static void
745 update_separate_specular( GLcontext *ctx )
746 {
747 if (NEED_SECONDARY_COLOR(ctx))
748 ctx->_TriangleCaps |= DD_SEPARATE_SPECULAR;
749 else
750 ctx->_TriangleCaps &= ~DD_SEPARATE_SPECULAR;
751 }
752
753
754 /**
755 * Update state dependent on vertex arrays.
756 */
757 static void
758 update_arrays( GLcontext *ctx )
759 {
760 GLuint i, min;
761
762 /* find min of _MaxElement values for all enabled arrays */
763
764 /* 0 */
765 if (ctx->VertexProgram.Enabled
766 && ctx->Array.VertexAttrib[VERT_ATTRIB_POS].Enabled) {
767 min = ctx->Array.VertexAttrib[VERT_ATTRIB_POS]._MaxElement;
768 }
769 else if (ctx->Array.Vertex.Enabled) {
770 min = ctx->Array.Vertex._MaxElement;
771 }
772 else {
773 /* can't draw anything without vertex positions! */
774 min = 0;
775 }
776
777 /* 1 */
778 if (ctx->VertexProgram.Enabled
779 && ctx->Array.VertexAttrib[VERT_ATTRIB_WEIGHT].Enabled) {
780 min = MIN2(min, ctx->Array.VertexAttrib[VERT_ATTRIB_WEIGHT]._MaxElement);
781 }
782 /* no conventional vertex weight array */
783
784 /* 2 */
785 if (ctx->VertexProgram.Enabled
786 && ctx->Array.VertexAttrib[VERT_ATTRIB_NORMAL].Enabled) {
787 min = MIN2(min, ctx->Array.VertexAttrib[VERT_ATTRIB_NORMAL]._MaxElement);
788 }
789 else if (ctx->Array.Normal.Enabled) {
790 min = MIN2(min, ctx->Array.Normal._MaxElement);
791 }
792
793 /* 3 */
794 if (ctx->VertexProgram.Enabled
795 && ctx->Array.VertexAttrib[VERT_ATTRIB_COLOR0].Enabled) {
796 min = MIN2(min, ctx->Array.VertexAttrib[VERT_ATTRIB_COLOR0]._MaxElement);
797 }
798 else if (ctx->Array.Color.Enabled) {
799 min = MIN2(min, ctx->Array.Color._MaxElement);
800 }
801
802 /* 4 */
803 if (ctx->VertexProgram.Enabled
804 && ctx->Array.VertexAttrib[VERT_ATTRIB_COLOR1].Enabled) {
805 min = MIN2(min, ctx->Array.VertexAttrib[VERT_ATTRIB_COLOR1]._MaxElement);
806 }
807 else if (ctx->Array.SecondaryColor.Enabled) {
808 min = MIN2(min, ctx->Array.SecondaryColor._MaxElement);
809 }
810
811 /* 5 */
812 if (ctx->VertexProgram.Enabled
813 && ctx->Array.VertexAttrib[VERT_ATTRIB_FOG].Enabled) {
814 min = MIN2(min, ctx->Array.VertexAttrib[VERT_ATTRIB_FOG]._MaxElement);
815 }
816 else if (ctx->Array.FogCoord.Enabled) {
817 min = MIN2(min, ctx->Array.FogCoord._MaxElement);
818 }
819
820 /* 6 */
821 if (ctx->VertexProgram.Enabled
822 && ctx->Array.VertexAttrib[VERT_ATTRIB_SIX].Enabled) {
823 min = MIN2(min, ctx->Array.VertexAttrib[VERT_ATTRIB_SIX]._MaxElement);
824 }
825
826 /* 7 */
827 if (ctx->VertexProgram.Enabled
828 && ctx->Array.VertexAttrib[VERT_ATTRIB_SEVEN].Enabled) {
829 min = MIN2(min, ctx->Array.VertexAttrib[VERT_ATTRIB_SEVEN]._MaxElement);
830 }
831
832 /* 8..15 */
833 for (i = VERT_ATTRIB_TEX0; i < VERT_ATTRIB_MAX; i++) {
834 if (ctx->VertexProgram.Enabled
835 && ctx->Array.VertexAttrib[i].Enabled) {
836 min = MIN2(min, ctx->Array.VertexAttrib[i]._MaxElement);
837 }
838 else if (i - VERT_ATTRIB_TEX0 < ctx->Const.MaxTextureCoordUnits
839 && ctx->Array.TexCoord[i - VERT_ATTRIB_TEX0].Enabled) {
840 min = MIN2(min, ctx->Array.TexCoord[i - VERT_ATTRIB_TEX0]._MaxElement);
841 }
842 }
843
844 if (ctx->Array.Index.Enabled) {
845 min = MIN2(min, ctx->Array.Index._MaxElement);
846 }
847
848 if (ctx->Array.EdgeFlag.Enabled) {
849 min = MIN2(min, ctx->Array.EdgeFlag._MaxElement);
850 }
851
852 /* _MaxElement is one past the last legal array element */
853 ctx->Array._MaxElement = min;
854 }
855
856
857
858 /*
859 * If __GLcontextRec::NewState is non-zero then this function \b must be called
860 * before rendering any primitive. Basically, function pointers and
861 * miscellaneous flags are updated to reflect the current state of the state
862 * machine.
863 *
864 * Calls dd_function_table::UpdateState to perform any internal state management
865 * necessary.
866 *
867 * \sa _mesa_update_modelview_project(), _mesa_update_texture(),
868 * _mesa_update_buffers(), _mesa_update_polygon(), _mesa_update_lighting() and
869 * _mesa_update_tnl_spaces().
870 */
871 void _mesa_update_state( GLcontext *ctx )
872 {
873 GLuint new_state = ctx->NewState;
874
875 if (MESA_VERBOSE & VERBOSE_STATE)
876 _mesa_print_state("_mesa_update_state", new_state);
877
878 if (new_state & (_NEW_MODELVIEW|_NEW_PROJECTION))
879 _mesa_update_modelview_project( ctx, new_state );
880
881 if (new_state & (_NEW_PROGRAM|_NEW_TEXTURE|_NEW_TEXTURE_MATRIX))
882 _mesa_update_texture( ctx, new_state );
883
884 if (new_state & (_NEW_SCISSOR|_NEW_BUFFERS))
885 _mesa_update_buffers( ctx );
886
887 if (new_state & _NEW_POLYGON)
888 _mesa_update_polygon( ctx );
889
890 if (new_state & _NEW_LIGHT)
891 _mesa_update_lighting( ctx );
892
893 if (new_state & _IMAGE_NEW_TRANSFER_STATE)
894 _mesa_update_pixel( ctx, new_state );
895
896 if (new_state & _DD_NEW_SEPARATE_SPECULAR)
897 update_separate_specular( ctx );
898
899 if (new_state & (_NEW_ARRAY | _NEW_PROGRAM))
900 update_arrays( ctx );
901
902 /* ctx->_NeedEyeCoords is now up to date.
903 *
904 * If the truth value of this variable has changed, update for the
905 * new lighting space and recompute the positions of lights and the
906 * normal transform.
907 *
908 * If the lighting space hasn't changed, may still need to recompute
909 * light positions & normal transforms for other reasons.
910 */
911 if (new_state & _MESA_NEW_NEED_EYE_COORDS)
912 _mesa_update_tnl_spaces( ctx, new_state );
913
914 /*
915 * Give the driver a chance to act upon the new_state flags.
916 * The driver might plug in different span functions, for example.
917 * Also, this is where the driver can invalidate the state of any
918 * active modules (such as swrast_setup, swrast, tnl, etc).
919 *
920 * Set ctx->NewState to zero to avoid recursion if
921 * Driver.UpdateState() has to call FLUSH_VERTICES(). (fixed?)
922 */
923 new_state = ctx->NewState;
924 ctx->NewState = 0;
925 ctx->Driver.UpdateState(ctx, new_state);
926 ctx->Array.NewState = 0;
927 }
928
929 /*@}*/