decoder "width" parameter represents "stride-in-pixels"
[mesa.git] / src / mesa / main / state.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 6.2
4 *
5 * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 /**
27 * \file state.c
28 * State management.
29 *
30 * This file manages recalculation of derived values in the __GLcontextRec.
31 * Also, this is where we initialize the API dispatch table.
32 */
33
34 #include "glheader.h"
35 #include "accum.h"
36 #include "api_loopback.h"
37 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
38 #include "arbprogram.h"
39 #endif
40 #include "attrib.h"
41 #include "blend.h"
42 #if FEATURE_ARB_vertex_buffer_object
43 #include "bufferobj.h"
44 #endif
45 #include "buffers.h"
46 #include "clip.h"
47 #include "colortab.h"
48 #include "context.h"
49 #include "convolve.h"
50 #include "depth.h"
51 #include "dlist.h"
52 #include "drawpix.h"
53 #include "enable.h"
54 #include "eval.h"
55 #include "get.h"
56 #include "feedback.h"
57 #include "fog.h"
58 #include "hint.h"
59 #include "histogram.h"
60 #include "imports.h"
61 #include "light.h"
62 #include "lines.h"
63 #include "macros.h"
64 #include "matrix.h"
65 #if FEATURE_ARB_occlusion_query
66 #include "occlude.h"
67 #endif
68 #include "pixel.h"
69 #include "points.h"
70 #include "polygon.h"
71 #include "rastpos.h"
72 #include "state.h"
73 #include "stencil.h"
74 #include "teximage.h"
75 #include "texobj.h"
76 #include "texstate.h"
77 #include "mtypes.h"
78 #include "varray.h"
79 #if FEATURE_NV_vertex_program
80 #include "nvprogram.h"
81 #endif
82 #if FEATURE_NV_fragment_program
83 #include "nvfragprog.h"
84 #include "nvprogram.h"
85 #include "program.h"
86 #endif
87 #if FEATURE_ARB_shader_objects
88 #include "shaderobjects.h"
89 #endif
90 #include "debug.h"
91
92 /* #include "math/m_matrix.h" */
93 /* #include "math/m_xform.h" */
94
95
96 /**********************************************************************/
97 /** \name Dispatch table setup */
98 /*@{*/
99
100 /**
101 * Generic no-op dispatch function.
102 *
103 * Used in replacement of the functions which are not part of Mesa subset.
104 *
105 * Displays a message.
106 */
107 static int
108 generic_noop(void)
109 {
110 _mesa_problem(NULL, "User called no-op dispatch function (an unsupported extension function?)");
111 return 0;
112 }
113
114
115 /**
116 * Set all pointers in the given dispatch table to point to a
117 * generic no-op function - generic_noop().
118 *
119 * \param table dispatch table.
120 * \param tableSize dispatch table size.
121 */
122 void
123 _mesa_init_no_op_table(struct _glapi_table *table, GLuint tableSize)
124 {
125 typedef void (*func_ptr_t)();
126 GLuint i;
127 func_ptr_t *dispatch = (func_ptr_t *) table;
128 for (i = 0; i < tableSize; i++) {
129 dispatch[i] = (func_ptr_t)generic_noop;
130 }
131 }
132
133
134 /**
135 * Initialize a dispatch table with pointers to Mesa's immediate-mode
136 * commands.
137 *
138 * Pointers to glBegin()/glEnd() object commands and a few others
139 * are provided via the GLvertexformat interface.
140 *
141 * \param exec dispatch table.
142 * \param tableSize dispatch table size.
143 */
144 void
145 _mesa_init_exec_table(struct _glapi_table *exec, GLuint tableSize)
146 {
147 /* first initialize all dispatch slots to no-op */
148 _mesa_init_no_op_table(exec, tableSize);
149
150 #if _HAVE_FULL_GL
151 _mesa_loopback_init_api_table( exec );
152 #endif
153
154 /* load the dispatch slots we understand */
155 exec->AlphaFunc = _mesa_AlphaFunc;
156 exec->BlendFunc = _mesa_BlendFunc;
157 exec->Clear = _mesa_Clear;
158 exec->ClearColor = _mesa_ClearColor;
159 exec->ClearStencil = _mesa_ClearStencil;
160 exec->ColorMask = _mesa_ColorMask;
161 exec->CullFace = _mesa_CullFace;
162 exec->Disable = _mesa_Disable;
163 exec->DrawBuffer = _mesa_DrawBuffer;
164 exec->Enable = _mesa_Enable;
165 exec->Finish = _mesa_Finish;
166 exec->Flush = _mesa_Flush;
167 exec->FrontFace = _mesa_FrontFace;
168 exec->Frustum = _mesa_Frustum;
169 exec->GetError = _mesa_GetError;
170 exec->GetFloatv = _mesa_GetFloatv;
171 exec->GetString = _mesa_GetString;
172 exec->InitNames = _mesa_InitNames;
173 exec->LineStipple = _mesa_LineStipple;
174 exec->LineWidth = _mesa_LineWidth;
175 exec->LoadIdentity = _mesa_LoadIdentity;
176 exec->LoadMatrixf = _mesa_LoadMatrixf;
177 exec->LoadName = _mesa_LoadName;
178 exec->LogicOp = _mesa_LogicOp;
179 exec->MatrixMode = _mesa_MatrixMode;
180 exec->MultMatrixf = _mesa_MultMatrixf;
181 exec->Ortho = _mesa_Ortho;
182 exec->PixelStorei = _mesa_PixelStorei;
183 exec->PopMatrix = _mesa_PopMatrix;
184 exec->PopName = _mesa_PopName;
185 exec->PushMatrix = _mesa_PushMatrix;
186 exec->PushName = _mesa_PushName;
187 exec->RasterPos2f = _mesa_RasterPos2f;
188 exec->RasterPos2fv = _mesa_RasterPos2fv;
189 exec->RasterPos2i = _mesa_RasterPos2i;
190 exec->RasterPos2iv = _mesa_RasterPos2iv;
191 exec->ReadBuffer = _mesa_ReadBuffer;
192 exec->RenderMode = _mesa_RenderMode;
193 exec->Rotatef = _mesa_Rotatef;
194 exec->Scalef = _mesa_Scalef;
195 exec->Scissor = _mesa_Scissor;
196 exec->SelectBuffer = _mesa_SelectBuffer;
197 exec->ShadeModel = _mesa_ShadeModel;
198 exec->StencilFunc = _mesa_StencilFunc;
199 exec->StencilMask = _mesa_StencilMask;
200 exec->StencilOp = _mesa_StencilOp;
201 exec->TexEnvfv = _mesa_TexEnvfv;
202 exec->TexEnvi = _mesa_TexEnvi;
203 exec->TexImage2D = _mesa_TexImage2D;
204 exec->TexParameteri = _mesa_TexParameteri;
205 exec->Translatef = _mesa_Translatef;
206 exec->Viewport = _mesa_Viewport;
207 #if _HAVE_FULL_GL
208 exec->Accum = _mesa_Accum;
209 exec->Bitmap = _mesa_Bitmap;
210 exec->CallList = _mesa_CallList;
211 exec->CallLists = _mesa_CallLists;
212 exec->ClearAccum = _mesa_ClearAccum;
213 exec->ClearDepth = _mesa_ClearDepth;
214 exec->ClearIndex = _mesa_ClearIndex;
215 exec->ClipPlane = _mesa_ClipPlane;
216 exec->ColorMaterial = _mesa_ColorMaterial;
217 exec->CopyPixels = _mesa_CopyPixels;
218 exec->CullParameterfvEXT = _mesa_CullParameterfvEXT;
219 exec->CullParameterdvEXT = _mesa_CullParameterdvEXT;
220 exec->DeleteLists = _mesa_DeleteLists;
221 exec->DepthFunc = _mesa_DepthFunc;
222 exec->DepthMask = _mesa_DepthMask;
223 exec->DepthRange = _mesa_DepthRange;
224 exec->DrawPixels = _mesa_DrawPixels;
225 exec->EndList = _mesa_EndList;
226 exec->FeedbackBuffer = _mesa_FeedbackBuffer;
227 exec->FogCoordPointerEXT = _mesa_FogCoordPointerEXT;
228 exec->Fogf = _mesa_Fogf;
229 exec->Fogfv = _mesa_Fogfv;
230 exec->Fogi = _mesa_Fogi;
231 exec->Fogiv = _mesa_Fogiv;
232 exec->GenLists = _mesa_GenLists;
233 exec->GetClipPlane = _mesa_GetClipPlane;
234 exec->GetBooleanv = _mesa_GetBooleanv;
235 exec->GetDoublev = _mesa_GetDoublev;
236 exec->GetIntegerv = _mesa_GetIntegerv;
237 exec->GetLightfv = _mesa_GetLightfv;
238 exec->GetLightiv = _mesa_GetLightiv;
239 exec->GetMapdv = _mesa_GetMapdv;
240 exec->GetMapfv = _mesa_GetMapfv;
241 exec->GetMapiv = _mesa_GetMapiv;
242 exec->GetMaterialfv = _mesa_GetMaterialfv;
243 exec->GetMaterialiv = _mesa_GetMaterialiv;
244 exec->GetPixelMapfv = _mesa_GetPixelMapfv;
245 exec->GetPixelMapuiv = _mesa_GetPixelMapuiv;
246 exec->GetPixelMapusv = _mesa_GetPixelMapusv;
247 exec->GetPolygonStipple = _mesa_GetPolygonStipple;
248 exec->GetTexEnvfv = _mesa_GetTexEnvfv;
249 exec->GetTexEnviv = _mesa_GetTexEnviv;
250 exec->GetTexLevelParameterfv = _mesa_GetTexLevelParameterfv;
251 exec->GetTexLevelParameteriv = _mesa_GetTexLevelParameteriv;
252 exec->GetTexParameterfv = _mesa_GetTexParameterfv;
253 exec->GetTexParameteriv = _mesa_GetTexParameteriv;
254 exec->GetTexGendv = _mesa_GetTexGendv;
255 exec->GetTexGenfv = _mesa_GetTexGenfv;
256 exec->GetTexGeniv = _mesa_GetTexGeniv;
257 exec->GetTexImage = _mesa_GetTexImage;
258 exec->Hint = _mesa_Hint;
259 exec->IndexMask = _mesa_IndexMask;
260 exec->IsEnabled = _mesa_IsEnabled;
261 exec->IsList = _mesa_IsList;
262 exec->LightModelf = _mesa_LightModelf;
263 exec->LightModelfv = _mesa_LightModelfv;
264 exec->LightModeli = _mesa_LightModeli;
265 exec->LightModeliv = _mesa_LightModeliv;
266 exec->Lightf = _mesa_Lightf;
267 exec->Lightfv = _mesa_Lightfv;
268 exec->Lighti = _mesa_Lighti;
269 exec->Lightiv = _mesa_Lightiv;
270 exec->ListBase = _mesa_ListBase;
271 exec->LoadMatrixd = _mesa_LoadMatrixd;
272 exec->Map1d = _mesa_Map1d;
273 exec->Map1f = _mesa_Map1f;
274 exec->Map2d = _mesa_Map2d;
275 exec->Map2f = _mesa_Map2f;
276 exec->MapGrid1d = _mesa_MapGrid1d;
277 exec->MapGrid1f = _mesa_MapGrid1f;
278 exec->MapGrid2d = _mesa_MapGrid2d;
279 exec->MapGrid2f = _mesa_MapGrid2f;
280 exec->MultMatrixd = _mesa_MultMatrixd;
281 exec->NewList = _mesa_NewList;
282 exec->PassThrough = _mesa_PassThrough;
283 exec->PixelMapfv = _mesa_PixelMapfv;
284 exec->PixelMapuiv = _mesa_PixelMapuiv;
285 exec->PixelMapusv = _mesa_PixelMapusv;
286 exec->PixelStoref = _mesa_PixelStoref;
287 exec->PixelTransferf = _mesa_PixelTransferf;
288 exec->PixelTransferi = _mesa_PixelTransferi;
289 exec->PixelZoom = _mesa_PixelZoom;
290 exec->PointSize = _mesa_PointSize;
291 exec->PolygonMode = _mesa_PolygonMode;
292 exec->PolygonOffset = _mesa_PolygonOffset;
293 exec->PolygonStipple = _mesa_PolygonStipple;
294 exec->PopAttrib = _mesa_PopAttrib;
295 exec->PushAttrib = _mesa_PushAttrib;
296 exec->RasterPos2d = _mesa_RasterPos2d;
297 exec->RasterPos2dv = _mesa_RasterPos2dv;
298 exec->RasterPos2s = _mesa_RasterPos2s;
299 exec->RasterPos2sv = _mesa_RasterPos2sv;
300 exec->RasterPos3d = _mesa_RasterPos3d;
301 exec->RasterPos3dv = _mesa_RasterPos3dv;
302 exec->RasterPos3f = _mesa_RasterPos3f;
303 exec->RasterPos3fv = _mesa_RasterPos3fv;
304 exec->RasterPos3i = _mesa_RasterPos3i;
305 exec->RasterPos3iv = _mesa_RasterPos3iv;
306 exec->RasterPos3s = _mesa_RasterPos3s;
307 exec->RasterPos3sv = _mesa_RasterPos3sv;
308 exec->RasterPos4d = _mesa_RasterPos4d;
309 exec->RasterPos4dv = _mesa_RasterPos4dv;
310 exec->RasterPos4f = _mesa_RasterPos4f;
311 exec->RasterPos4fv = _mesa_RasterPos4fv;
312 exec->RasterPos4i = _mesa_RasterPos4i;
313 exec->RasterPos4iv = _mesa_RasterPos4iv;
314 exec->RasterPos4s = _mesa_RasterPos4s;
315 exec->RasterPos4sv = _mesa_RasterPos4sv;
316 exec->ReadPixels = _mesa_ReadPixels;
317 exec->Rotated = _mesa_Rotated;
318 exec->Scaled = _mesa_Scaled;
319 exec->SecondaryColorPointerEXT = _mesa_SecondaryColorPointerEXT;
320 exec->TexEnvf = _mesa_TexEnvf;
321 exec->TexEnviv = _mesa_TexEnviv;
322 exec->TexGend = _mesa_TexGend;
323 exec->TexGendv = _mesa_TexGendv;
324 exec->TexGenf = _mesa_TexGenf;
325 exec->TexGenfv = _mesa_TexGenfv;
326 exec->TexGeni = _mesa_TexGeni;
327 exec->TexGeniv = _mesa_TexGeniv;
328 exec->TexImage1D = _mesa_TexImage1D;
329 exec->TexParameterf = _mesa_TexParameterf;
330 exec->TexParameterfv = _mesa_TexParameterfv;
331 exec->TexParameteriv = _mesa_TexParameteriv;
332 exec->Translated = _mesa_Translated;
333 #endif
334
335 /* 1.1 */
336 exec->BindTexture = _mesa_BindTexture;
337 exec->DeleteTextures = _mesa_DeleteTextures;
338 exec->GenTextures = _mesa_GenTextures;
339 #if _HAVE_FULL_GL
340 exec->AreTexturesResident = _mesa_AreTexturesResident;
341 exec->AreTexturesResidentEXT = _mesa_AreTexturesResident;
342 exec->ColorPointer = _mesa_ColorPointer;
343 exec->CopyTexImage1D = _mesa_CopyTexImage1D;
344 exec->CopyTexImage2D = _mesa_CopyTexImage2D;
345 exec->CopyTexSubImage1D = _mesa_CopyTexSubImage1D;
346 exec->CopyTexSubImage2D = _mesa_CopyTexSubImage2D;
347 exec->DisableClientState = _mesa_DisableClientState;
348 exec->EdgeFlagPointer = _mesa_EdgeFlagPointer;
349 exec->EnableClientState = _mesa_EnableClientState;
350 exec->GenTexturesEXT = _mesa_GenTextures;
351 exec->GetPointerv = _mesa_GetPointerv;
352 exec->IndexPointer = _mesa_IndexPointer;
353 exec->InterleavedArrays = _mesa_InterleavedArrays;
354 exec->IsTexture = _mesa_IsTexture;
355 exec->IsTextureEXT = _mesa_IsTexture;
356 exec->NormalPointer = _mesa_NormalPointer;
357 exec->PopClientAttrib = _mesa_PopClientAttrib;
358 exec->PrioritizeTextures = _mesa_PrioritizeTextures;
359 exec->PushClientAttrib = _mesa_PushClientAttrib;
360 exec->TexCoordPointer = _mesa_TexCoordPointer;
361 exec->TexSubImage1D = _mesa_TexSubImage1D;
362 exec->TexSubImage2D = _mesa_TexSubImage2D;
363 exec->VertexPointer = _mesa_VertexPointer;
364 #endif
365
366 /* 1.2 */
367 #if _HAVE_FULL_GL
368 exec->CopyTexSubImage3D = _mesa_CopyTexSubImage3D;
369 exec->TexImage3D = _mesa_TexImage3D;
370 exec->TexSubImage3D = _mesa_TexSubImage3D;
371 #endif
372
373 /* OpenGL 1.2 GL_ARB_imaging */
374 #if _HAVE_FULL_GL
375 exec->BlendColor = _mesa_BlendColor;
376 exec->BlendEquation = _mesa_BlendEquation;
377 exec->BlendEquationSeparateEXT = _mesa_BlendEquationSeparateEXT;
378 exec->ColorSubTable = _mesa_ColorSubTable;
379 exec->ColorTable = _mesa_ColorTable;
380 exec->ColorTableParameterfv = _mesa_ColorTableParameterfv;
381 exec->ColorTableParameteriv = _mesa_ColorTableParameteriv;
382 exec->ConvolutionFilter1D = _mesa_ConvolutionFilter1D;
383 exec->ConvolutionFilter2D = _mesa_ConvolutionFilter2D;
384 exec->ConvolutionParameterf = _mesa_ConvolutionParameterf;
385 exec->ConvolutionParameterfv = _mesa_ConvolutionParameterfv;
386 exec->ConvolutionParameteri = _mesa_ConvolutionParameteri;
387 exec->ConvolutionParameteriv = _mesa_ConvolutionParameteriv;
388 exec->CopyColorSubTable = _mesa_CopyColorSubTable;
389 exec->CopyColorTable = _mesa_CopyColorTable;
390 exec->CopyConvolutionFilter1D = _mesa_CopyConvolutionFilter1D;
391 exec->CopyConvolutionFilter2D = _mesa_CopyConvolutionFilter2D;
392 exec->GetColorTable = _mesa_GetColorTable;
393 exec->GetColorTableEXT = _mesa_GetColorTable;
394 exec->GetColorTableParameterfv = _mesa_GetColorTableParameterfv;
395 exec->GetColorTableParameterfvEXT = _mesa_GetColorTableParameterfv;
396 exec->GetColorTableParameteriv = _mesa_GetColorTableParameteriv;
397 exec->GetColorTableParameterivEXT = _mesa_GetColorTableParameteriv;
398 exec->GetConvolutionFilter = _mesa_GetConvolutionFilter;
399 exec->GetConvolutionFilterEXT = _mesa_GetConvolutionFilter;
400 exec->GetConvolutionParameterfv = _mesa_GetConvolutionParameterfv;
401 exec->GetConvolutionParameterfvEXT = _mesa_GetConvolutionParameterfv;
402 exec->GetConvolutionParameteriv = _mesa_GetConvolutionParameteriv;
403 exec->GetConvolutionParameterivEXT = _mesa_GetConvolutionParameteriv;
404 exec->GetHistogram = _mesa_GetHistogram;
405 exec->GetHistogramEXT = _mesa_GetHistogram;
406 exec->GetHistogramParameterfv = _mesa_GetHistogramParameterfv;
407 exec->GetHistogramParameterfvEXT = _mesa_GetHistogramParameterfv;
408 exec->GetHistogramParameteriv = _mesa_GetHistogramParameteriv;
409 exec->GetHistogramParameterivEXT = _mesa_GetHistogramParameteriv;
410 exec->GetMinmax = _mesa_GetMinmax;
411 exec->GetMinmaxEXT = _mesa_GetMinmax;
412 exec->GetMinmaxParameterfv = _mesa_GetMinmaxParameterfv;
413 exec->GetMinmaxParameterfvEXT = _mesa_GetMinmaxParameterfv;
414 exec->GetMinmaxParameteriv = _mesa_GetMinmaxParameteriv;
415 exec->GetMinmaxParameterivEXT = _mesa_GetMinmaxParameteriv;
416 exec->GetSeparableFilter = _mesa_GetSeparableFilter;
417 exec->GetSeparableFilterEXT = _mesa_GetSeparableFilter;
418 exec->Histogram = _mesa_Histogram;
419 exec->Minmax = _mesa_Minmax;
420 exec->ResetHistogram = _mesa_ResetHistogram;
421 exec->ResetMinmax = _mesa_ResetMinmax;
422 exec->SeparableFilter2D = _mesa_SeparableFilter2D;
423 #endif
424
425 /* 2. GL_EXT_blend_color */
426 #if 0
427 /* exec->BlendColorEXT = _mesa_BlendColorEXT; */
428 #endif
429
430 /* 3. GL_EXT_polygon_offset */
431 #if _HAVE_FULL_GL
432 exec->PolygonOffsetEXT = _mesa_PolygonOffsetEXT;
433 #endif
434
435 /* 6. GL_EXT_texture3d */
436 #if 0
437 /* exec->CopyTexSubImage3DEXT = _mesa_CopyTexSubImage3D; */
438 /* exec->TexImage3DEXT = _mesa_TexImage3DEXT; */
439 /* exec->TexSubImage3DEXT = _mesa_TexSubImage3D; */
440 #endif
441
442 /* 11. GL_EXT_histogram */
443 #if _HAVE_FULL_GL
444 exec->GetHistogramEXT = _mesa_GetHistogram;
445 exec->GetHistogramParameterfvEXT = _mesa_GetHistogramParameterfv;
446 exec->GetHistogramParameterivEXT = _mesa_GetHistogramParameteriv;
447 exec->GetMinmaxEXT = _mesa_GetMinmax;
448 exec->GetMinmaxParameterfvEXT = _mesa_GetMinmaxParameterfv;
449 exec->GetMinmaxParameterivEXT = _mesa_GetMinmaxParameteriv;
450 #endif
451
452 /* ?. GL_SGIX_pixel_texture */
453 #if _HAVE_FULL_GL
454 exec->PixelTexGenSGIX = _mesa_PixelTexGenSGIX;
455 #endif
456
457 /* 15. GL_SGIS_pixel_texture */
458 #if _HAVE_FULL_GL
459 exec->PixelTexGenParameteriSGIS = _mesa_PixelTexGenParameteriSGIS;
460 exec->PixelTexGenParameterivSGIS = _mesa_PixelTexGenParameterivSGIS;
461 exec->PixelTexGenParameterfSGIS = _mesa_PixelTexGenParameterfSGIS;
462 exec->PixelTexGenParameterfvSGIS = _mesa_PixelTexGenParameterfvSGIS;
463 exec->GetPixelTexGenParameterivSGIS = _mesa_GetPixelTexGenParameterivSGIS;
464 exec->GetPixelTexGenParameterfvSGIS = _mesa_GetPixelTexGenParameterfvSGIS;
465 #endif
466
467 /* 30. GL_EXT_vertex_array */
468 #if _HAVE_FULL_GL
469 exec->ColorPointerEXT = _mesa_ColorPointerEXT;
470 exec->EdgeFlagPointerEXT = _mesa_EdgeFlagPointerEXT;
471 exec->IndexPointerEXT = _mesa_IndexPointerEXT;
472 exec->NormalPointerEXT = _mesa_NormalPointerEXT;
473 exec->TexCoordPointerEXT = _mesa_TexCoordPointerEXT;
474 exec->VertexPointerEXT = _mesa_VertexPointerEXT;
475 #endif
476
477 /* 37. GL_EXT_blend_minmax */
478 #if 0
479 exec->BlendEquationEXT = _mesa_BlendEquationEXT;
480 #endif
481
482 /* 54. GL_EXT_point_parameters */
483 #if _HAVE_FULL_GL
484 exec->PointParameterfEXT = _mesa_PointParameterfEXT;
485 exec->PointParameterfvEXT = _mesa_PointParameterfvEXT;
486 #endif
487
488 /* 78. GL_EXT_paletted_texture */
489 #if 0
490 exec->ColorTableEXT = _mesa_ColorTableEXT;
491 exec->ColorSubTableEXT = _mesa_ColorSubTableEXT;
492 #endif
493 #if _HAVE_FULL_GL
494 exec->GetColorTableEXT = _mesa_GetColorTable;
495 exec->GetColorTableParameterfvEXT = _mesa_GetColorTableParameterfv;
496 exec->GetColorTableParameterivEXT = _mesa_GetColorTableParameteriv;
497 #endif
498
499 /* 97. GL_EXT_compiled_vertex_array */
500 #if _HAVE_FULL_GL
501 exec->LockArraysEXT = _mesa_LockArraysEXT;
502 exec->UnlockArraysEXT = _mesa_UnlockArraysEXT;
503 #endif
504
505 /* 148. GL_EXT_multi_draw_arrays */
506 #if _HAVE_FULL_GL
507 exec->MultiDrawArraysEXT = _mesa_MultiDrawArraysEXT;
508 exec->MultiDrawElementsEXT = _mesa_MultiDrawElementsEXT;
509 #endif
510
511 /* 173. GL_INGR_blend_func_separate */
512 #if _HAVE_FULL_GL
513 exec->BlendFuncSeparateEXT = _mesa_BlendFuncSeparateEXT;
514 #endif
515
516 /* 196. GL_MESA_resize_buffers */
517 #if _HAVE_FULL_GL
518 exec->ResizeBuffersMESA = _mesa_ResizeBuffersMESA;
519 #endif
520
521 /* 197. GL_MESA_window_pos */
522 #if _HAVE_FULL_GL
523 exec->WindowPos2dMESA = _mesa_WindowPos2dMESA;
524 exec->WindowPos2dvMESA = _mesa_WindowPos2dvMESA;
525 exec->WindowPos2fMESA = _mesa_WindowPos2fMESA;
526 exec->WindowPos2fvMESA = _mesa_WindowPos2fvMESA;
527 exec->WindowPos2iMESA = _mesa_WindowPos2iMESA;
528 exec->WindowPos2ivMESA = _mesa_WindowPos2ivMESA;
529 exec->WindowPos2sMESA = _mesa_WindowPos2sMESA;
530 exec->WindowPos2svMESA = _mesa_WindowPos2svMESA;
531 exec->WindowPos3dMESA = _mesa_WindowPos3dMESA;
532 exec->WindowPos3dvMESA = _mesa_WindowPos3dvMESA;
533 exec->WindowPos3fMESA = _mesa_WindowPos3fMESA;
534 exec->WindowPos3fvMESA = _mesa_WindowPos3fvMESA;
535 exec->WindowPos3iMESA = _mesa_WindowPos3iMESA;
536 exec->WindowPos3ivMESA = _mesa_WindowPos3ivMESA;
537 exec->WindowPos3sMESA = _mesa_WindowPos3sMESA;
538 exec->WindowPos3svMESA = _mesa_WindowPos3svMESA;
539 exec->WindowPos4dMESA = _mesa_WindowPos4dMESA;
540 exec->WindowPos4dvMESA = _mesa_WindowPos4dvMESA;
541 exec->WindowPos4fMESA = _mesa_WindowPos4fMESA;
542 exec->WindowPos4fvMESA = _mesa_WindowPos4fvMESA;
543 exec->WindowPos4iMESA = _mesa_WindowPos4iMESA;
544 exec->WindowPos4ivMESA = _mesa_WindowPos4ivMESA;
545 exec->WindowPos4sMESA = _mesa_WindowPos4sMESA;
546 exec->WindowPos4svMESA = _mesa_WindowPos4svMESA;
547 #endif
548
549 /* 200. GL_IBM_multimode_draw_arrays */
550 #if _HAVE_FULL_GL
551 exec->MultiModeDrawArraysIBM = _mesa_MultiModeDrawArraysIBM;
552 exec->MultiModeDrawElementsIBM = _mesa_MultiModeDrawElementsIBM;
553 #endif
554
555 /* 233. GL_NV_vertex_program */
556 #if FEATURE_NV_vertex_program
557 exec->BindProgramNV = _mesa_BindProgram;
558 exec->DeleteProgramsNV = _mesa_DeletePrograms;
559 exec->ExecuteProgramNV = _mesa_ExecuteProgramNV;
560 exec->GenProgramsNV = _mesa_GenPrograms;
561 exec->AreProgramsResidentNV = _mesa_AreProgramsResidentNV;
562 exec->RequestResidentProgramsNV = _mesa_RequestResidentProgramsNV;
563 exec->GetProgramParameterfvNV = _mesa_GetProgramParameterfvNV;
564 exec->GetProgramParameterdvNV = _mesa_GetProgramParameterdvNV;
565 exec->GetProgramivNV = _mesa_GetProgramivNV;
566 exec->GetProgramStringNV = _mesa_GetProgramStringNV;
567 exec->GetTrackMatrixivNV = _mesa_GetTrackMatrixivNV;
568 exec->GetVertexAttribdvNV = _mesa_GetVertexAttribdvNV;
569 exec->GetVertexAttribfvNV = _mesa_GetVertexAttribfvNV;
570 exec->GetVertexAttribivNV = _mesa_GetVertexAttribivNV;
571 exec->GetVertexAttribPointervNV = _mesa_GetVertexAttribPointervNV;
572 exec->IsProgramNV = _mesa_IsProgram;
573 exec->LoadProgramNV = _mesa_LoadProgramNV;
574 exec->ProgramParameter4dNV = _mesa_ProgramParameter4dNV;
575 exec->ProgramParameter4dvNV = _mesa_ProgramParameter4dvNV;
576 exec->ProgramParameter4fNV = _mesa_ProgramParameter4fNV;
577 exec->ProgramParameter4fvNV = _mesa_ProgramParameter4fvNV;
578 exec->ProgramParameters4dvNV = _mesa_ProgramParameters4dvNV;
579 exec->ProgramParameters4fvNV = _mesa_ProgramParameters4fvNV;
580 exec->TrackMatrixNV = _mesa_TrackMatrixNV;
581 exec->VertexAttribPointerNV = _mesa_VertexAttribPointerNV;
582 /* glVertexAttrib*NV functions handled in api_loopback.c */
583 #endif
584
585 /* 282. GL_NV_fragment_program */
586 #if FEATURE_NV_fragment_program
587 exec->ProgramNamedParameter4fNV = _mesa_ProgramNamedParameter4fNV;
588 exec->ProgramNamedParameter4dNV = _mesa_ProgramNamedParameter4dNV;
589 exec->ProgramNamedParameter4fvNV = _mesa_ProgramNamedParameter4fvNV;
590 exec->ProgramNamedParameter4dvNV = _mesa_ProgramNamedParameter4dvNV;
591 exec->GetProgramNamedParameterfvNV = _mesa_GetProgramNamedParameterfvNV;
592 exec->GetProgramNamedParameterdvNV = _mesa_GetProgramNamedParameterdvNV;
593 exec->ProgramLocalParameter4dARB = _mesa_ProgramLocalParameter4dARB;
594 exec->ProgramLocalParameter4dvARB = _mesa_ProgramLocalParameter4dvARB;
595 exec->ProgramLocalParameter4fARB = _mesa_ProgramLocalParameter4fARB;
596 exec->ProgramLocalParameter4fvARB = _mesa_ProgramLocalParameter4fvARB;
597 exec->GetProgramLocalParameterdvARB = _mesa_GetProgramLocalParameterdvARB;
598 exec->GetProgramLocalParameterfvARB = _mesa_GetProgramLocalParameterfvARB;
599 #endif
600
601 /* 262. GL_NV_point_sprite */
602 #if _HAVE_FULL_GL
603 exec->PointParameteriNV = _mesa_PointParameteriNV;
604 exec->PointParameterivNV = _mesa_PointParameterivNV;
605 #endif
606
607 /* 268. GL_EXT_stencil_two_side */
608 #if _HAVE_FULL_GL
609 exec->ActiveStencilFaceEXT = _mesa_ActiveStencilFaceEXT;
610 #endif
611
612 /* ???. GL_EXT_depth_bounds_test */
613 exec->DepthBoundsEXT = _mesa_DepthBoundsEXT;
614
615 /* ARB 1. GL_ARB_multitexture */
616 #if _HAVE_FULL_GL
617 exec->ActiveTextureARB = _mesa_ActiveTextureARB;
618 exec->ClientActiveTextureARB = _mesa_ClientActiveTextureARB;
619 #endif
620
621 /* ARB 3. GL_ARB_transpose_matrix */
622 #if _HAVE_FULL_GL
623 exec->LoadTransposeMatrixdARB = _mesa_LoadTransposeMatrixdARB;
624 exec->LoadTransposeMatrixfARB = _mesa_LoadTransposeMatrixfARB;
625 exec->MultTransposeMatrixdARB = _mesa_MultTransposeMatrixdARB;
626 exec->MultTransposeMatrixfARB = _mesa_MultTransposeMatrixfARB;
627 #endif
628
629 /* ARB 5. GL_ARB_multisample */
630 #if _HAVE_FULL_GL
631 exec->SampleCoverageARB = _mesa_SampleCoverageARB;
632 #endif
633
634 /* ARB 12. GL_ARB_texture_compression */
635 #if _HAVE_FULL_GL
636 exec->CompressedTexImage3DARB = _mesa_CompressedTexImage3DARB;
637 exec->CompressedTexImage2DARB = _mesa_CompressedTexImage2DARB;
638 exec->CompressedTexImage1DARB = _mesa_CompressedTexImage1DARB;
639 exec->CompressedTexSubImage3DARB = _mesa_CompressedTexSubImage3DARB;
640 exec->CompressedTexSubImage2DARB = _mesa_CompressedTexSubImage2DARB;
641 exec->CompressedTexSubImage1DARB = _mesa_CompressedTexSubImage1DARB;
642 exec->GetCompressedTexImageARB = _mesa_GetCompressedTexImageARB;
643 #endif
644
645 /* ARB 14. GL_ARB_point_parameters */
646 /* reuse EXT_point_parameters functions */
647
648 /* ARB 26. GL_ARB_vertex_program */
649 /* ARB 27. GL_ARB_fragment_program */
650 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
651 /* glVertexAttrib1sARB aliases glVertexAttrib1sNV */
652 /* glVertexAttrib1fARB aliases glVertexAttrib1fNV */
653 /* glVertexAttrib1dARB aliases glVertexAttrib1dNV */
654 /* glVertexAttrib2sARB aliases glVertexAttrib2sNV */
655 /* glVertexAttrib2fARB aliases glVertexAttrib2fNV */
656 /* glVertexAttrib2dARB aliases glVertexAttrib2dNV */
657 /* glVertexAttrib3sARB aliases glVertexAttrib3sNV */
658 /* glVertexAttrib3fARB aliases glVertexAttrib3fNV */
659 /* glVertexAttrib3dARB aliases glVertexAttrib3dNV */
660 /* glVertexAttrib4sARB aliases glVertexAttrib4sNV */
661 /* glVertexAttrib4fARB aliases glVertexAttrib4fNV */
662 /* glVertexAttrib4dARB aliases glVertexAttrib4dNV */
663 /* glVertexAttrib4NubARB aliases glVertexAttrib4NubNV */
664 /* glVertexAttrib1svARB aliases glVertexAttrib1svNV */
665 /* glVertexAttrib1fvARB aliases glVertexAttrib1fvNV */
666 /* glVertexAttrib1dvARB aliases glVertexAttrib1dvNV */
667 /* glVertexAttrib2svARB aliases glVertexAttrib2svNV */
668 /* glVertexAttrib2fvARB aliases glVertexAttrib2fvNV */
669 /* glVertexAttrib2dvARB aliases glVertexAttrib2dvNV */
670 /* glVertexAttrib3svARB aliases glVertexAttrib3svNV */
671 /* glVertexAttrib3fvARB aliases glVertexAttrib3fvNV */
672 /* glVertexAttrib3dvARB aliases glVertexAttrib3dvNV */
673 /* glVertexAttrib4svARB aliases glVertexAttrib4svNV */
674 /* glVertexAttrib4fvARB aliases glVertexAttrib4fvNV */
675 /* glVertexAttrib4dvARB aliases glVertexAttrib4dvNV */
676 /* glVertexAttrib4NubvARB aliases glVertexAttrib4NubvNV */
677 /* glVertexAttrib4bvARB handled in api_loopback.c */
678 /* glVertexAttrib4ivARB handled in api_loopback.c */
679 /* glVertexAttrib4ubvARB handled in api_loopback.c */
680 /* glVertexAttrib4usvARB handled in api_loopback.c */
681 /* glVertexAttrib4uivARB handled in api_loopback.c */
682 /* glVertexAttrib4NbvARB handled in api_loopback.c */
683 /* glVertexAttrib4NsvARB handled in api_loopback.c */
684 /* glVertexAttrib4NivARB handled in api_loopback.c */
685 /* glVertexAttrib4NusvARB handled in api_loopback.c */
686 /* glVertexAttrib4NuivARB handled in api_loopback.c */
687 exec->VertexAttribPointerARB = _mesa_VertexAttribPointerARB;
688 exec->EnableVertexAttribArrayARB = _mesa_EnableVertexAttribArrayARB;
689 exec->DisableVertexAttribArrayARB = _mesa_DisableVertexAttribArrayARB;
690 exec->ProgramStringARB = _mesa_ProgramStringARB;
691 /* glBindProgramARB aliases glBindProgramNV */
692 /* glDeleteProgramsARB aliases glDeleteProgramsNV */
693 /* glGenProgramsARB aliases glGenProgramsNV */
694 /* glIsProgramARB aliases glIsProgramNV */
695 /* glGetVertexAttribdvARB aliases glGetVertexAttribdvNV */
696 /* glGetVertexAttribfvARB aliases glGetVertexAttribfvNV */
697 /* glGetVertexAttribivARB aliases glGetVertexAttribivNV */
698 /* glGetVertexAttribPointervARB aliases glGetVertexAttribPointervNV */
699 exec->ProgramEnvParameter4dARB = _mesa_ProgramEnvParameter4dARB;
700 exec->ProgramEnvParameter4dvARB = _mesa_ProgramEnvParameter4dvARB;
701 exec->ProgramEnvParameter4fARB = _mesa_ProgramEnvParameter4fARB;
702 exec->ProgramEnvParameter4fvARB = _mesa_ProgramEnvParameter4fvARB;
703 exec->ProgramLocalParameter4dARB = _mesa_ProgramLocalParameter4dARB;
704 exec->ProgramLocalParameter4dvARB = _mesa_ProgramLocalParameter4dvARB;
705 exec->ProgramLocalParameter4fARB = _mesa_ProgramLocalParameter4fARB;
706 exec->ProgramLocalParameter4fvARB = _mesa_ProgramLocalParameter4fvARB;
707 exec->GetProgramEnvParameterdvARB = _mesa_GetProgramEnvParameterdvARB;
708 exec->GetProgramEnvParameterfvARB = _mesa_GetProgramEnvParameterfvARB;
709 exec->GetProgramLocalParameterdvARB = _mesa_GetProgramLocalParameterdvARB;
710 exec->GetProgramLocalParameterfvARB = _mesa_GetProgramLocalParameterfvARB;
711 exec->GetProgramivARB = _mesa_GetProgramivARB;
712 exec->GetProgramStringARB = _mesa_GetProgramStringARB;
713 #endif
714
715 /* ARB 28. GL_ARB_vertex_buffer_object */
716 #if FEATURE_ARB_vertex_buffer_object
717 exec->BindBufferARB = _mesa_BindBufferARB;
718 exec->BufferDataARB = _mesa_BufferDataARB;
719 exec->BufferSubDataARB = _mesa_BufferSubDataARB;
720 exec->DeleteBuffersARB = _mesa_DeleteBuffersARB;
721 exec->GenBuffersARB = _mesa_GenBuffersARB;
722 exec->GetBufferParameterivARB = _mesa_GetBufferParameterivARB;
723 exec->GetBufferPointervARB = _mesa_GetBufferPointervARB;
724 exec->GetBufferSubDataARB = _mesa_GetBufferSubDataARB;
725 exec->IsBufferARB = _mesa_IsBufferARB;
726 exec->MapBufferARB = _mesa_MapBufferARB;
727 exec->UnmapBufferARB = _mesa_UnmapBufferARB;
728 #endif
729
730 /* ARB 29. GL_ARB_occlusion_query */
731 #if FEATURE_ARB_occlusion_query
732 exec->GenQueriesARB = _mesa_GenQueriesARB;
733 exec->DeleteQueriesARB = _mesa_DeleteQueriesARB;
734 exec->IsQueryARB = _mesa_IsQueryARB;
735 exec->BeginQueryARB = _mesa_BeginQueryARB;
736 exec->EndQueryARB = _mesa_EndQueryARB;
737 exec->GetQueryivARB = _mesa_GetQueryivARB;
738 exec->GetQueryObjectivARB = _mesa_GetQueryObjectivARB;
739 exec->GetQueryObjectuivARB = _mesa_GetQueryObjectuivARB;
740 #endif
741
742 /* ARB 37. GL_ARB_draw_buffers */
743 exec->DrawBuffersARB = _mesa_DrawBuffersARB;
744
745 #if FEATURE_ARB_shader_objects
746 exec->DeleteObjectARB = _mesa_DeleteObjectARB;
747 exec->GetHandleARB = _mesa_GetHandleARB;
748 exec->DetachObjectARB = _mesa_DetachObjectARB;
749 exec->CreateShaderObjectARB = _mesa_CreateShaderObjectARB;
750 exec->ShaderSourceARB = _mesa_ShaderSourceARB;
751 exec->CompileShaderARB = _mesa_CompileShaderARB;
752 exec->CreateProgramObjectARB = _mesa_CreateProgramObjectARB;
753 exec->AttachObjectARB = _mesa_AttachObjectARB;
754 exec->LinkProgramARB = _mesa_LinkProgramARB;
755 exec->UseProgramObjectARB = _mesa_UseProgramObjectARB;
756 exec->ValidateProgramARB = _mesa_ValidateProgramARB;
757 exec->Uniform1fARB = _mesa_Uniform1fARB;
758 exec->Uniform2fARB = _mesa_Uniform2fARB;
759 exec->Uniform3fARB = _mesa_Uniform3fARB;
760 exec->Uniform4fARB = _mesa_Uniform4fARB;
761 exec->Uniform1iARB = _mesa_Uniform1iARB;
762 exec->Uniform2iARB = _mesa_Uniform2iARB;
763 exec->Uniform3iARB = _mesa_Uniform3iARB;
764 exec->Uniform4iARB = _mesa_Uniform4iARB;
765 exec->Uniform1fvARB = _mesa_Uniform1fvARB;
766 exec->Uniform2fvARB = _mesa_Uniform2fvARB;
767 exec->Uniform3fvARB = _mesa_Uniform3fvARB;
768 exec->Uniform4fvARB = _mesa_Uniform4fvARB;
769 exec->Uniform1ivARB = _mesa_Uniform1ivARB;
770 exec->Uniform2ivARB = _mesa_Uniform2ivARB;
771 exec->Uniform3ivARB = _mesa_Uniform3ivARB;
772 exec->Uniform4ivARB = _mesa_Uniform4ivARB;
773 exec->UniformMatrix2fvARB = _mesa_UniformMatrix2fvARB;
774 exec->UniformMatrix3fvARB = _mesa_UniformMatrix3fvARB;
775 exec->UniformMatrix4fvARB = _mesa_UniformMatrix4fvARB;
776 exec->GetObjectParameterfvARB = _mesa_GetObjectParameterfvARB;
777 exec->GetObjectParameterivARB = _mesa_GetObjectParameterivARB;
778 exec->GetInfoLogARB = _mesa_GetInfoLogARB;
779 exec->GetAttachedObjectsARB = _mesa_GetAttachedObjectsARB;
780 exec->GetUniformLocationARB = _mesa_GetUniformLocationARB;
781 exec->GetActiveUniformARB = _mesa_GetActiveUniformARB;
782 exec->GetUniformfvARB = _mesa_GetUniformfvARB;
783 exec->GetUniformivARB = _mesa_GetUniformivARB;
784 exec->GetShaderSourceARB = _mesa_GetShaderSourceARB;
785 #if FEATURE_ARB_vertex_shader
786 exec->BindAttribLocationARB = _mesa_BindAttribLocationARB;
787 exec->GetActiveAttribARB = _mesa_GetActiveAttribARB;
788 exec->GetAttribLocationARB = _mesa_GetAttribLocationARB;
789 #endif
790 #endif /* FEATURE_ARB_shader_objects */
791 }
792
793 /*@}*/
794
795
796 /**********************************************************************/
797 /** \name State update logic */
798 /*@{*/
799
800
801 static void
802 update_separate_specular( GLcontext *ctx )
803 {
804 if (NEED_SECONDARY_COLOR(ctx))
805 ctx->_TriangleCaps |= DD_SEPARATE_SPECULAR;
806 else
807 ctx->_TriangleCaps &= ~DD_SEPARATE_SPECULAR;
808 }
809
810
811 /**
812 * Update state dependent on vertex arrays.
813 */
814 static void
815 update_arrays( GLcontext *ctx )
816 {
817 GLuint i, min;
818
819 /* find min of _MaxElement values for all enabled arrays */
820
821 /* 0 */
822 if (ctx->VertexProgram._Enabled
823 && ctx->Array.VertexAttrib[VERT_ATTRIB_POS].Enabled) {
824 min = ctx->Array.VertexAttrib[VERT_ATTRIB_POS]._MaxElement;
825 }
826 else if (ctx->Array.Vertex.Enabled) {
827 min = ctx->Array.Vertex._MaxElement;
828 }
829 else {
830 /* can't draw anything without vertex positions! */
831 min = 0;
832 }
833
834 /* 1 */
835 if (ctx->VertexProgram._Enabled
836 && ctx->Array.VertexAttrib[VERT_ATTRIB_WEIGHT].Enabled) {
837 min = MIN2(min, ctx->Array.VertexAttrib[VERT_ATTRIB_WEIGHT]._MaxElement);
838 }
839 /* no conventional vertex weight array */
840
841 /* 2 */
842 if (ctx->VertexProgram._Enabled
843 && ctx->Array.VertexAttrib[VERT_ATTRIB_NORMAL].Enabled) {
844 min = MIN2(min, ctx->Array.VertexAttrib[VERT_ATTRIB_NORMAL]._MaxElement);
845 }
846 else if (ctx->Array.Normal.Enabled) {
847 min = MIN2(min, ctx->Array.Normal._MaxElement);
848 }
849
850 /* 3 */
851 if (ctx->VertexProgram._Enabled
852 && ctx->Array.VertexAttrib[VERT_ATTRIB_COLOR0].Enabled) {
853 min = MIN2(min, ctx->Array.VertexAttrib[VERT_ATTRIB_COLOR0]._MaxElement);
854 }
855 else if (ctx->Array.Color.Enabled) {
856 min = MIN2(min, ctx->Array.Color._MaxElement);
857 }
858
859 /* 4 */
860 if (ctx->VertexProgram._Enabled
861 && ctx->Array.VertexAttrib[VERT_ATTRIB_COLOR1].Enabled) {
862 min = MIN2(min, ctx->Array.VertexAttrib[VERT_ATTRIB_COLOR1]._MaxElement);
863 }
864 else if (ctx->Array.SecondaryColor.Enabled) {
865 min = MIN2(min, ctx->Array.SecondaryColor._MaxElement);
866 }
867
868 /* 5 */
869 if (ctx->VertexProgram._Enabled
870 && ctx->Array.VertexAttrib[VERT_ATTRIB_FOG].Enabled) {
871 min = MIN2(min, ctx->Array.VertexAttrib[VERT_ATTRIB_FOG]._MaxElement);
872 }
873 else if (ctx->Array.FogCoord.Enabled) {
874 min = MIN2(min, ctx->Array.FogCoord._MaxElement);
875 }
876
877 /* 6 */
878 if (ctx->VertexProgram._Enabled
879 && ctx->Array.VertexAttrib[VERT_ATTRIB_SIX].Enabled) {
880 min = MIN2(min, ctx->Array.VertexAttrib[VERT_ATTRIB_SIX]._MaxElement);
881 }
882
883 /* 7 */
884 if (ctx->VertexProgram._Enabled
885 && ctx->Array.VertexAttrib[VERT_ATTRIB_SEVEN].Enabled) {
886 min = MIN2(min, ctx->Array.VertexAttrib[VERT_ATTRIB_SEVEN]._MaxElement);
887 }
888
889 /* 8..15 */
890 for (i = VERT_ATTRIB_TEX0; i < VERT_ATTRIB_MAX; i++) {
891 if (ctx->VertexProgram._Enabled
892 && ctx->Array.VertexAttrib[i].Enabled) {
893 min = MIN2(min, ctx->Array.VertexAttrib[i]._MaxElement);
894 }
895 else if (i - VERT_ATTRIB_TEX0 < ctx->Const.MaxTextureCoordUnits
896 && ctx->Array.TexCoord[i - VERT_ATTRIB_TEX0].Enabled) {
897 min = MIN2(min, ctx->Array.TexCoord[i - VERT_ATTRIB_TEX0]._MaxElement);
898 }
899 }
900
901 if (ctx->Array.Index.Enabled) {
902 min = MIN2(min, ctx->Array.Index._MaxElement);
903 }
904
905 if (ctx->Array.EdgeFlag.Enabled) {
906 min = MIN2(min, ctx->Array.EdgeFlag._MaxElement);
907 }
908
909 /* _MaxElement is one past the last legal array element */
910 ctx->Array._MaxElement = min;
911 }
912
913
914 /**
915 * Update derived vertex/fragment program state.
916 */
917 static void
918 update_program(GLcontext *ctx)
919 {
920 /* For now, just set the _Enabled (really enabled) flags.
921 * In the future we may have to check other state to be sure we really
922 * have a runable program or shader.
923 */
924 ctx->VertexProgram._Enabled = ctx->VertexProgram.Enabled
925 && ctx->VertexProgram.Current->Instructions;
926 ctx->FragmentProgram._Enabled = ctx->FragmentProgram.Enabled
927 && ctx->FragmentProgram.Current->Instructions;
928 }
929
930
931 /*
932 * If __GLcontextRec::NewState is non-zero then this function \b must be called
933 * before rendering any primitive. Basically, function pointers and
934 * miscellaneous flags are updated to reflect the current state of the state
935 * machine.
936 *
937 * Calls dd_function_table::UpdateState to perform any internal state management
938 * necessary.
939 *
940 * \sa _mesa_update_modelview_project(), _mesa_update_texture(),
941 * _mesa_update_buffers(), _mesa_update_polygon(), _mesa_update_lighting() and
942 * _mesa_update_tnl_spaces().
943 */
944 void _mesa_update_state( GLcontext *ctx )
945 {
946 GLuint new_state = ctx->NewState;
947
948 if (MESA_VERBOSE & VERBOSE_STATE)
949 _mesa_print_state("_mesa_update_state", new_state);
950
951 if (new_state & _NEW_PROGRAM)
952 update_program( ctx );
953
954 if (new_state & (_NEW_MODELVIEW|_NEW_PROJECTION))
955 _mesa_update_modelview_project( ctx, new_state );
956
957 if (new_state & (_NEW_PROGRAM|_NEW_TEXTURE|_NEW_TEXTURE_MATRIX))
958 _mesa_update_texture( ctx, new_state );
959
960 if (new_state & (_NEW_SCISSOR|_NEW_BUFFERS))
961 _mesa_update_buffers( ctx );
962
963 if (new_state & _NEW_POLYGON)
964 _mesa_update_polygon( ctx );
965
966 if (new_state & _NEW_LIGHT)
967 _mesa_update_lighting( ctx );
968
969 if (new_state & _IMAGE_NEW_TRANSFER_STATE)
970 _mesa_update_pixel( ctx, new_state );
971
972 if (new_state & _DD_NEW_SEPARATE_SPECULAR)
973 update_separate_specular( ctx );
974
975 if (new_state & (_NEW_ARRAY | _NEW_PROGRAM))
976 update_arrays( ctx );
977
978 /* ctx->_NeedEyeCoords is now up to date.
979 *
980 * If the truth value of this variable has changed, update for the
981 * new lighting space and recompute the positions of lights and the
982 * normal transform.
983 *
984 * If the lighting space hasn't changed, may still need to recompute
985 * light positions & normal transforms for other reasons.
986 */
987 if (new_state & _MESA_NEW_NEED_EYE_COORDS)
988 _mesa_update_tnl_spaces( ctx, new_state );
989
990 /*
991 * Give the driver a chance to act upon the new_state flags.
992 * The driver might plug in different span functions, for example.
993 * Also, this is where the driver can invalidate the state of any
994 * active modules (such as swrast_setup, swrast, tnl, etc).
995 *
996 * Set ctx->NewState to zero to avoid recursion if
997 * Driver.UpdateState() has to call FLUSH_VERTICES(). (fixed?)
998 */
999 new_state = ctx->NewState;
1000 ctx->NewState = 0;
1001 ctx->Driver.UpdateState(ctx, new_state);
1002 ctx->Array.NewState = 0;
1003 }
1004
1005 /*@}*/