2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
30 * This file manages recalculation of derived values in the __GLcontextRec.
31 * Also, this is where we initialize the API dispatch table.
36 #include "api_loopback.h"
37 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
38 #include "arbprogram.h"
40 #if FEATURE_ATI_fragment_shader
41 #include "atifragshader.h"
45 #if FEATURE_ARB_vertex_buffer_object
46 #include "bufferobj.h"
62 #if FEATURE_EXT_framebuffer_object
65 #include "framebuffer.h"
67 #include "histogram.h"
73 #if FEATURE_ARB_occlusion_query
87 #if FEATURE_NV_vertex_program
88 #include "nvprogram.h"
90 #if FEATURE_NV_fragment_program
91 #include "nvprogram.h"
93 #include "texenvprogram.h"
95 #if FEATURE_ARB_shader_objects
96 #include "shaderobjects.h"
104 * Initialize a dispatch table with pointers to Mesa's immediate-mode
107 * Pointers to glBegin()/glEnd() object commands and a few others
108 * are provided via the GLvertexformat interface.
110 * \param ctx GL context to which \c exec belongs.
111 * \param exec dispatch table.
114 _mesa_init_exec_table(struct _glapi_table
*exec
)
117 _mesa_loopback_init_api_table( exec
);
120 /* load the dispatch slots we understand */
121 SET_AlphaFunc(exec
, _mesa_AlphaFunc
);
122 SET_BlendFunc(exec
, _mesa_BlendFunc
);
123 SET_Clear(exec
, _mesa_Clear
);
124 SET_ClearColor(exec
, _mesa_ClearColor
);
125 SET_ClearStencil(exec
, _mesa_ClearStencil
);
126 SET_ColorMask(exec
, _mesa_ColorMask
);
127 SET_CullFace(exec
, _mesa_CullFace
);
128 SET_Disable(exec
, _mesa_Disable
);
129 SET_DrawBuffer(exec
, _mesa_DrawBuffer
);
130 SET_Enable(exec
, _mesa_Enable
);
131 SET_Finish(exec
, _mesa_Finish
);
132 SET_Flush(exec
, _mesa_Flush
);
133 SET_FrontFace(exec
, _mesa_FrontFace
);
134 SET_Frustum(exec
, _mesa_Frustum
);
135 SET_GetError(exec
, _mesa_GetError
);
136 SET_GetFloatv(exec
, _mesa_GetFloatv
);
137 SET_GetString(exec
, _mesa_GetString
);
138 SET_InitNames(exec
, _mesa_InitNames
);
139 SET_LineStipple(exec
, _mesa_LineStipple
);
140 SET_LineWidth(exec
, _mesa_LineWidth
);
141 SET_LoadIdentity(exec
, _mesa_LoadIdentity
);
142 SET_LoadMatrixf(exec
, _mesa_LoadMatrixf
);
143 SET_LoadName(exec
, _mesa_LoadName
);
144 SET_LogicOp(exec
, _mesa_LogicOp
);
145 SET_MatrixMode(exec
, _mesa_MatrixMode
);
146 SET_MultMatrixf(exec
, _mesa_MultMatrixf
);
147 SET_Ortho(exec
, _mesa_Ortho
);
148 SET_PixelStorei(exec
, _mesa_PixelStorei
);
149 SET_PopMatrix(exec
, _mesa_PopMatrix
);
150 SET_PopName(exec
, _mesa_PopName
);
151 SET_PushMatrix(exec
, _mesa_PushMatrix
);
152 SET_PushName(exec
, _mesa_PushName
);
153 SET_RasterPos2f(exec
, _mesa_RasterPos2f
);
154 SET_RasterPos2fv(exec
, _mesa_RasterPos2fv
);
155 SET_RasterPos2i(exec
, _mesa_RasterPos2i
);
156 SET_RasterPos2iv(exec
, _mesa_RasterPos2iv
);
157 SET_ReadBuffer(exec
, _mesa_ReadBuffer
);
158 SET_RenderMode(exec
, _mesa_RenderMode
);
159 SET_Rotatef(exec
, _mesa_Rotatef
);
160 SET_Scalef(exec
, _mesa_Scalef
);
161 SET_Scissor(exec
, _mesa_Scissor
);
162 SET_SelectBuffer(exec
, _mesa_SelectBuffer
);
163 SET_ShadeModel(exec
, _mesa_ShadeModel
);
164 SET_StencilFunc(exec
, _mesa_StencilFunc
);
165 SET_StencilMask(exec
, _mesa_StencilMask
);
166 SET_StencilOp(exec
, _mesa_StencilOp
);
167 SET_TexEnvfv(exec
, _mesa_TexEnvfv
);
168 SET_TexEnvi(exec
, _mesa_TexEnvi
);
169 SET_TexImage2D(exec
, _mesa_TexImage2D
);
170 SET_TexParameteri(exec
, _mesa_TexParameteri
);
171 SET_Translatef(exec
, _mesa_Translatef
);
172 SET_Viewport(exec
, _mesa_Viewport
);
174 SET_Accum(exec
, _mesa_Accum
);
175 SET_Bitmap(exec
, _mesa_Bitmap
);
176 SET_CallList(exec
, _mesa_CallList
);
177 SET_CallLists(exec
, _mesa_CallLists
);
178 SET_ClearAccum(exec
, _mesa_ClearAccum
);
179 SET_ClearDepth(exec
, _mesa_ClearDepth
);
180 SET_ClearIndex(exec
, _mesa_ClearIndex
);
181 SET_ClipPlane(exec
, _mesa_ClipPlane
);
182 SET_ColorMaterial(exec
, _mesa_ColorMaterial
);
183 SET_CopyPixels(exec
, _mesa_CopyPixels
);
184 SET_CullParameterfvEXT(exec
, _mesa_CullParameterfvEXT
);
185 SET_CullParameterdvEXT(exec
, _mesa_CullParameterdvEXT
);
186 SET_DeleteLists(exec
, _mesa_DeleteLists
);
187 SET_DepthFunc(exec
, _mesa_DepthFunc
);
188 SET_DepthMask(exec
, _mesa_DepthMask
);
189 SET_DepthRange(exec
, _mesa_DepthRange
);
190 SET_DrawPixels(exec
, _mesa_DrawPixels
);
191 SET_EndList(exec
, _mesa_EndList
);
192 SET_FeedbackBuffer(exec
, _mesa_FeedbackBuffer
);
193 SET_FogCoordPointerEXT(exec
, _mesa_FogCoordPointerEXT
);
194 SET_Fogf(exec
, _mesa_Fogf
);
195 SET_Fogfv(exec
, _mesa_Fogfv
);
196 SET_Fogi(exec
, _mesa_Fogi
);
197 SET_Fogiv(exec
, _mesa_Fogiv
);
198 SET_GenLists(exec
, _mesa_GenLists
);
199 SET_GetClipPlane(exec
, _mesa_GetClipPlane
);
200 SET_GetBooleanv(exec
, _mesa_GetBooleanv
);
201 SET_GetDoublev(exec
, _mesa_GetDoublev
);
202 SET_GetIntegerv(exec
, _mesa_GetIntegerv
);
203 SET_GetLightfv(exec
, _mesa_GetLightfv
);
204 SET_GetLightiv(exec
, _mesa_GetLightiv
);
205 SET_GetMapdv(exec
, _mesa_GetMapdv
);
206 SET_GetMapfv(exec
, _mesa_GetMapfv
);
207 SET_GetMapiv(exec
, _mesa_GetMapiv
);
208 SET_GetMaterialfv(exec
, _mesa_GetMaterialfv
);
209 SET_GetMaterialiv(exec
, _mesa_GetMaterialiv
);
210 SET_GetPixelMapfv(exec
, _mesa_GetPixelMapfv
);
211 SET_GetPixelMapuiv(exec
, _mesa_GetPixelMapuiv
);
212 SET_GetPixelMapusv(exec
, _mesa_GetPixelMapusv
);
213 SET_GetPolygonStipple(exec
, _mesa_GetPolygonStipple
);
214 SET_GetTexEnvfv(exec
, _mesa_GetTexEnvfv
);
215 SET_GetTexEnviv(exec
, _mesa_GetTexEnviv
);
216 SET_GetTexLevelParameterfv(exec
, _mesa_GetTexLevelParameterfv
);
217 SET_GetTexLevelParameteriv(exec
, _mesa_GetTexLevelParameteriv
);
218 SET_GetTexParameterfv(exec
, _mesa_GetTexParameterfv
);
219 SET_GetTexParameteriv(exec
, _mesa_GetTexParameteriv
);
220 SET_GetTexGendv(exec
, _mesa_GetTexGendv
);
221 SET_GetTexGenfv(exec
, _mesa_GetTexGenfv
);
222 SET_GetTexGeniv(exec
, _mesa_GetTexGeniv
);
223 SET_GetTexImage(exec
, _mesa_GetTexImage
);
224 SET_Hint(exec
, _mesa_Hint
);
225 SET_IndexMask(exec
, _mesa_IndexMask
);
226 SET_IsEnabled(exec
, _mesa_IsEnabled
);
227 SET_IsList(exec
, _mesa_IsList
);
228 SET_LightModelf(exec
, _mesa_LightModelf
);
229 SET_LightModelfv(exec
, _mesa_LightModelfv
);
230 SET_LightModeli(exec
, _mesa_LightModeli
);
231 SET_LightModeliv(exec
, _mesa_LightModeliv
);
232 SET_Lightf(exec
, _mesa_Lightf
);
233 SET_Lightfv(exec
, _mesa_Lightfv
);
234 SET_Lighti(exec
, _mesa_Lighti
);
235 SET_Lightiv(exec
, _mesa_Lightiv
);
236 SET_ListBase(exec
, _mesa_ListBase
);
237 SET_LoadMatrixd(exec
, _mesa_LoadMatrixd
);
238 SET_Map1d(exec
, _mesa_Map1d
);
239 SET_Map1f(exec
, _mesa_Map1f
);
240 SET_Map2d(exec
, _mesa_Map2d
);
241 SET_Map2f(exec
, _mesa_Map2f
);
242 SET_MapGrid1d(exec
, _mesa_MapGrid1d
);
243 SET_MapGrid1f(exec
, _mesa_MapGrid1f
);
244 SET_MapGrid2d(exec
, _mesa_MapGrid2d
);
245 SET_MapGrid2f(exec
, _mesa_MapGrid2f
);
246 SET_MultMatrixd(exec
, _mesa_MultMatrixd
);
247 SET_NewList(exec
, _mesa_NewList
);
248 SET_PassThrough(exec
, _mesa_PassThrough
);
249 SET_PixelMapfv(exec
, _mesa_PixelMapfv
);
250 SET_PixelMapuiv(exec
, _mesa_PixelMapuiv
);
251 SET_PixelMapusv(exec
, _mesa_PixelMapusv
);
252 SET_PixelStoref(exec
, _mesa_PixelStoref
);
253 SET_PixelTransferf(exec
, _mesa_PixelTransferf
);
254 SET_PixelTransferi(exec
, _mesa_PixelTransferi
);
255 SET_PixelZoom(exec
, _mesa_PixelZoom
);
256 SET_PointSize(exec
, _mesa_PointSize
);
257 SET_PolygonMode(exec
, _mesa_PolygonMode
);
258 SET_PolygonOffset(exec
, _mesa_PolygonOffset
);
259 SET_PolygonStipple(exec
, _mesa_PolygonStipple
);
260 SET_PopAttrib(exec
, _mesa_PopAttrib
);
261 SET_PushAttrib(exec
, _mesa_PushAttrib
);
262 SET_RasterPos2d(exec
, _mesa_RasterPos2d
);
263 SET_RasterPos2dv(exec
, _mesa_RasterPos2dv
);
264 SET_RasterPos2s(exec
, _mesa_RasterPos2s
);
265 SET_RasterPos2sv(exec
, _mesa_RasterPos2sv
);
266 SET_RasterPos3d(exec
, _mesa_RasterPos3d
);
267 SET_RasterPos3dv(exec
, _mesa_RasterPos3dv
);
268 SET_RasterPos3f(exec
, _mesa_RasterPos3f
);
269 SET_RasterPos3fv(exec
, _mesa_RasterPos3fv
);
270 SET_RasterPos3i(exec
, _mesa_RasterPos3i
);
271 SET_RasterPos3iv(exec
, _mesa_RasterPos3iv
);
272 SET_RasterPos3s(exec
, _mesa_RasterPos3s
);
273 SET_RasterPos3sv(exec
, _mesa_RasterPos3sv
);
274 SET_RasterPos4d(exec
, _mesa_RasterPos4d
);
275 SET_RasterPos4dv(exec
, _mesa_RasterPos4dv
);
276 SET_RasterPos4f(exec
, _mesa_RasterPos4f
);
277 SET_RasterPos4fv(exec
, _mesa_RasterPos4fv
);
278 SET_RasterPos4i(exec
, _mesa_RasterPos4i
);
279 SET_RasterPos4iv(exec
, _mesa_RasterPos4iv
);
280 SET_RasterPos4s(exec
, _mesa_RasterPos4s
);
281 SET_RasterPos4sv(exec
, _mesa_RasterPos4sv
);
282 SET_ReadPixels(exec
, _mesa_ReadPixels
);
283 SET_Rotated(exec
, _mesa_Rotated
);
284 SET_Scaled(exec
, _mesa_Scaled
);
285 SET_SecondaryColorPointerEXT(exec
, _mesa_SecondaryColorPointerEXT
);
286 SET_TexEnvf(exec
, _mesa_TexEnvf
);
287 SET_TexEnviv(exec
, _mesa_TexEnviv
);
288 SET_TexGend(exec
, _mesa_TexGend
);
289 SET_TexGendv(exec
, _mesa_TexGendv
);
290 SET_TexGenf(exec
, _mesa_TexGenf
);
291 SET_TexGenfv(exec
, _mesa_TexGenfv
);
292 SET_TexGeni(exec
, _mesa_TexGeni
);
293 SET_TexGeniv(exec
, _mesa_TexGeniv
);
294 SET_TexImage1D(exec
, _mesa_TexImage1D
);
295 SET_TexParameterf(exec
, _mesa_TexParameterf
);
296 SET_TexParameterfv(exec
, _mesa_TexParameterfv
);
297 SET_TexParameteriv(exec
, _mesa_TexParameteriv
);
298 SET_Translated(exec
, _mesa_Translated
);
302 SET_BindTexture(exec
, _mesa_BindTexture
);
303 SET_DeleteTextures(exec
, _mesa_DeleteTextures
);
304 SET_GenTextures(exec
, _mesa_GenTextures
);
306 SET_AreTexturesResident(exec
, _mesa_AreTexturesResident
);
307 SET_AreTexturesResidentEXT(exec
, _mesa_AreTexturesResident
);
308 SET_ColorPointer(exec
, _mesa_ColorPointer
);
309 SET_CopyTexImage1D(exec
, _mesa_CopyTexImage1D
);
310 SET_CopyTexImage2D(exec
, _mesa_CopyTexImage2D
);
311 SET_CopyTexSubImage1D(exec
, _mesa_CopyTexSubImage1D
);
312 SET_CopyTexSubImage2D(exec
, _mesa_CopyTexSubImage2D
);
313 SET_DisableClientState(exec
, _mesa_DisableClientState
);
314 SET_EdgeFlagPointer(exec
, _mesa_EdgeFlagPointer
);
315 SET_EnableClientState(exec
, _mesa_EnableClientState
);
316 SET_GenTexturesEXT(exec
, _mesa_GenTextures
);
317 SET_GetPointerv(exec
, _mesa_GetPointerv
);
318 SET_IndexPointer(exec
, _mesa_IndexPointer
);
319 SET_InterleavedArrays(exec
, _mesa_InterleavedArrays
);
320 SET_IsTexture(exec
, _mesa_IsTexture
);
321 SET_IsTextureEXT(exec
, _mesa_IsTexture
);
322 SET_NormalPointer(exec
, _mesa_NormalPointer
);
323 SET_PopClientAttrib(exec
, _mesa_PopClientAttrib
);
324 SET_PrioritizeTextures(exec
, _mesa_PrioritizeTextures
);
325 SET_PushClientAttrib(exec
, _mesa_PushClientAttrib
);
326 SET_TexCoordPointer(exec
, _mesa_TexCoordPointer
);
327 SET_TexSubImage1D(exec
, _mesa_TexSubImage1D
);
328 SET_TexSubImage2D(exec
, _mesa_TexSubImage2D
);
329 SET_VertexPointer(exec
, _mesa_VertexPointer
);
334 SET_CopyTexSubImage3D(exec
, _mesa_CopyTexSubImage3D
);
335 SET_TexImage3D(exec
, _mesa_TexImage3D
);
336 SET_TexSubImage3D(exec
, _mesa_TexSubImage3D
);
339 /* OpenGL 1.2 GL_ARB_imaging */
341 SET_BlendColor(exec
, _mesa_BlendColor
);
342 SET_BlendEquation(exec
, _mesa_BlendEquation
);
343 SET_BlendEquationSeparateEXT(exec
, _mesa_BlendEquationSeparateEXT
);
344 SET_ColorSubTable(exec
, _mesa_ColorSubTable
);
345 SET_ColorTable(exec
, _mesa_ColorTable
);
346 SET_ColorTableParameterfv(exec
, _mesa_ColorTableParameterfv
);
347 SET_ColorTableParameteriv(exec
, _mesa_ColorTableParameteriv
);
348 SET_ConvolutionFilter1D(exec
, _mesa_ConvolutionFilter1D
);
349 SET_ConvolutionFilter2D(exec
, _mesa_ConvolutionFilter2D
);
350 SET_ConvolutionParameterf(exec
, _mesa_ConvolutionParameterf
);
351 SET_ConvolutionParameterfv(exec
, _mesa_ConvolutionParameterfv
);
352 SET_ConvolutionParameteri(exec
, _mesa_ConvolutionParameteri
);
353 SET_ConvolutionParameteriv(exec
, _mesa_ConvolutionParameteriv
);
354 SET_CopyColorSubTable(exec
, _mesa_CopyColorSubTable
);
355 SET_CopyColorTable(exec
, _mesa_CopyColorTable
);
356 SET_CopyConvolutionFilter1D(exec
, _mesa_CopyConvolutionFilter1D
);
357 SET_CopyConvolutionFilter2D(exec
, _mesa_CopyConvolutionFilter2D
);
358 SET_GetColorTable(exec
, _mesa_GetColorTable
);
359 SET_GetColorTableEXT(exec
, _mesa_GetColorTable
);
360 SET_GetColorTableParameterfv(exec
, _mesa_GetColorTableParameterfv
);
361 SET_GetColorTableParameterfvEXT(exec
, _mesa_GetColorTableParameterfv
);
362 SET_GetColorTableParameteriv(exec
, _mesa_GetColorTableParameteriv
);
363 SET_GetColorTableParameterivEXT(exec
, _mesa_GetColorTableParameteriv
);
364 SET_GetConvolutionFilter(exec
, _mesa_GetConvolutionFilter
);
365 SET_GetConvolutionFilterEXT(exec
, _mesa_GetConvolutionFilter
);
366 SET_GetConvolutionParameterfv(exec
, _mesa_GetConvolutionParameterfv
);
367 SET_GetConvolutionParameterfvEXT(exec
, _mesa_GetConvolutionParameterfv
);
368 SET_GetConvolutionParameteriv(exec
, _mesa_GetConvolutionParameteriv
);
369 SET_GetConvolutionParameterivEXT(exec
, _mesa_GetConvolutionParameteriv
);
370 SET_GetHistogram(exec
, _mesa_GetHistogram
);
371 SET_GetHistogramEXT(exec
, _mesa_GetHistogram
);
372 SET_GetHistogramParameterfv(exec
, _mesa_GetHistogramParameterfv
);
373 SET_GetHistogramParameterfvEXT(exec
, _mesa_GetHistogramParameterfv
);
374 SET_GetHistogramParameteriv(exec
, _mesa_GetHistogramParameteriv
);
375 SET_GetHistogramParameterivEXT(exec
, _mesa_GetHistogramParameteriv
);
376 SET_GetMinmax(exec
, _mesa_GetMinmax
);
377 SET_GetMinmaxEXT(exec
, _mesa_GetMinmax
);
378 SET_GetMinmaxParameterfv(exec
, _mesa_GetMinmaxParameterfv
);
379 SET_GetMinmaxParameterfvEXT(exec
, _mesa_GetMinmaxParameterfv
);
380 SET_GetMinmaxParameteriv(exec
, _mesa_GetMinmaxParameteriv
);
381 SET_GetMinmaxParameterivEXT(exec
, _mesa_GetMinmaxParameteriv
);
382 SET_GetSeparableFilter(exec
, _mesa_GetSeparableFilter
);
383 SET_GetSeparableFilterEXT(exec
, _mesa_GetSeparableFilter
);
384 SET_Histogram(exec
, _mesa_Histogram
);
385 SET_Minmax(exec
, _mesa_Minmax
);
386 SET_ResetHistogram(exec
, _mesa_ResetHistogram
);
387 SET_ResetMinmax(exec
, _mesa_ResetMinmax
);
388 SET_SeparableFilter2D(exec
, _mesa_SeparableFilter2D
);
392 SET_StencilFuncSeparate(exec
, _mesa_StencilFuncSeparate
);
393 SET_StencilMaskSeparate(exec
, _mesa_StencilMaskSeparate
);
394 SET_StencilOpSeparate(exec
, _mesa_StencilOpSeparate
);
396 /* 2. GL_EXT_blend_color */
398 /* SET_BlendColorEXT(exec, _mesa_BlendColorEXT); */
401 /* 3. GL_EXT_polygon_offset */
403 SET_PolygonOffsetEXT(exec
, _mesa_PolygonOffsetEXT
);
406 /* 6. GL_EXT_texture3d */
408 /* SET_CopyTexSubImage3DEXT(exec, _mesa_CopyTexSubImage3D); */
409 /* SET_TexImage3DEXT(exec, _mesa_TexImage3DEXT); */
410 /* SET_TexSubImage3DEXT(exec, _mesa_TexSubImage3D); */
413 /* 11. GL_EXT_histogram */
415 SET_GetHistogramEXT(exec
, _mesa_GetHistogram
);
416 SET_GetHistogramParameterfvEXT(exec
, _mesa_GetHistogramParameterfv
);
417 SET_GetHistogramParameterivEXT(exec
, _mesa_GetHistogramParameteriv
);
418 SET_GetMinmaxEXT(exec
, _mesa_GetMinmax
);
419 SET_GetMinmaxParameterfvEXT(exec
, _mesa_GetMinmaxParameterfv
);
420 SET_GetMinmaxParameterivEXT(exec
, _mesa_GetMinmaxParameteriv
);
423 /* 30. GL_EXT_vertex_array */
425 SET_ColorPointerEXT(exec
, _mesa_ColorPointerEXT
);
426 SET_EdgeFlagPointerEXT(exec
, _mesa_EdgeFlagPointerEXT
);
427 SET_IndexPointerEXT(exec
, _mesa_IndexPointerEXT
);
428 SET_NormalPointerEXT(exec
, _mesa_NormalPointerEXT
);
429 SET_TexCoordPointerEXT(exec
, _mesa_TexCoordPointerEXT
);
430 SET_VertexPointerEXT(exec
, _mesa_VertexPointerEXT
);
433 /* 37. GL_EXT_blend_minmax */
435 SET_BlendEquationEXT(exec
, _mesa_BlendEquationEXT
);
438 /* 54. GL_EXT_point_parameters */
440 SET_PointParameterfEXT(exec
, _mesa_PointParameterfEXT
);
441 SET_PointParameterfvEXT(exec
, _mesa_PointParameterfvEXT
);
444 /* 78. GL_EXT_paletted_texture */
446 SET_ColorTableEXT(exec
, _mesa_ColorTableEXT
);
447 SET_ColorSubTableEXT(exec
, _mesa_ColorSubTableEXT
);
450 SET_GetColorTableEXT(exec
, _mesa_GetColorTable
);
451 SET_GetColorTableParameterfvEXT(exec
, _mesa_GetColorTableParameterfv
);
452 SET_GetColorTableParameterivEXT(exec
, _mesa_GetColorTableParameteriv
);
455 /* 97. GL_EXT_compiled_vertex_array */
457 SET_LockArraysEXT(exec
, _mesa_LockArraysEXT
);
458 SET_UnlockArraysEXT(exec
, _mesa_UnlockArraysEXT
);
461 /* 148. GL_EXT_multi_draw_arrays */
463 SET_MultiDrawArraysEXT(exec
, _mesa_MultiDrawArraysEXT
);
464 SET_MultiDrawElementsEXT(exec
, _mesa_MultiDrawElementsEXT
);
467 /* 173. GL_INGR_blend_func_separate */
469 SET_BlendFuncSeparateEXT(exec
, _mesa_BlendFuncSeparateEXT
);
472 /* 196. GL_MESA_resize_buffers */
474 SET_ResizeBuffersMESA(exec
, _mesa_ResizeBuffersMESA
);
477 /* 197. GL_MESA_window_pos */
479 SET_WindowPos2dMESA(exec
, _mesa_WindowPos2dMESA
);
480 SET_WindowPos2dvMESA(exec
, _mesa_WindowPos2dvMESA
);
481 SET_WindowPos2fMESA(exec
, _mesa_WindowPos2fMESA
);
482 SET_WindowPos2fvMESA(exec
, _mesa_WindowPos2fvMESA
);
483 SET_WindowPos2iMESA(exec
, _mesa_WindowPos2iMESA
);
484 SET_WindowPos2ivMESA(exec
, _mesa_WindowPos2ivMESA
);
485 SET_WindowPos2sMESA(exec
, _mesa_WindowPos2sMESA
);
486 SET_WindowPos2svMESA(exec
, _mesa_WindowPos2svMESA
);
487 SET_WindowPos3dMESA(exec
, _mesa_WindowPos3dMESA
);
488 SET_WindowPos3dvMESA(exec
, _mesa_WindowPos3dvMESA
);
489 SET_WindowPos3fMESA(exec
, _mesa_WindowPos3fMESA
);
490 SET_WindowPos3fvMESA(exec
, _mesa_WindowPos3fvMESA
);
491 SET_WindowPos3iMESA(exec
, _mesa_WindowPos3iMESA
);
492 SET_WindowPos3ivMESA(exec
, _mesa_WindowPos3ivMESA
);
493 SET_WindowPos3sMESA(exec
, _mesa_WindowPos3sMESA
);
494 SET_WindowPos3svMESA(exec
, _mesa_WindowPos3svMESA
);
495 SET_WindowPos4dMESA(exec
, _mesa_WindowPos4dMESA
);
496 SET_WindowPos4dvMESA(exec
, _mesa_WindowPos4dvMESA
);
497 SET_WindowPos4fMESA(exec
, _mesa_WindowPos4fMESA
);
498 SET_WindowPos4fvMESA(exec
, _mesa_WindowPos4fvMESA
);
499 SET_WindowPos4iMESA(exec
, _mesa_WindowPos4iMESA
);
500 SET_WindowPos4ivMESA(exec
, _mesa_WindowPos4ivMESA
);
501 SET_WindowPos4sMESA(exec
, _mesa_WindowPos4sMESA
);
502 SET_WindowPos4svMESA(exec
, _mesa_WindowPos4svMESA
);
505 /* 200. GL_IBM_multimode_draw_arrays */
507 SET_MultiModeDrawArraysIBM(exec
, _mesa_MultiModeDrawArraysIBM
);
508 SET_MultiModeDrawElementsIBM(exec
, _mesa_MultiModeDrawElementsIBM
);
511 /* 233. GL_NV_vertex_program */
512 #if FEATURE_NV_vertex_program
513 SET_BindProgramNV(exec
, _mesa_BindProgram
);
514 SET_DeleteProgramsNV(exec
, _mesa_DeletePrograms
);
515 SET_ExecuteProgramNV(exec
, _mesa_ExecuteProgramNV
);
516 SET_GenProgramsNV(exec
, _mesa_GenPrograms
);
517 SET_AreProgramsResidentNV(exec
, _mesa_AreProgramsResidentNV
);
518 SET_RequestResidentProgramsNV(exec
, _mesa_RequestResidentProgramsNV
);
519 SET_GetProgramParameterfvNV(exec
, _mesa_GetProgramParameterfvNV
);
520 SET_GetProgramParameterdvNV(exec
, _mesa_GetProgramParameterdvNV
);
521 SET_GetProgramivNV(exec
, _mesa_GetProgramivNV
);
522 SET_GetProgramStringNV(exec
, _mesa_GetProgramStringNV
);
523 SET_GetTrackMatrixivNV(exec
, _mesa_GetTrackMatrixivNV
);
524 SET_GetVertexAttribdvNV(exec
, _mesa_GetVertexAttribdvNV
);
525 SET_GetVertexAttribfvNV(exec
, _mesa_GetVertexAttribfvNV
);
526 SET_GetVertexAttribivNV(exec
, _mesa_GetVertexAttribivNV
);
527 SET_GetVertexAttribPointervNV(exec
, _mesa_GetVertexAttribPointervNV
);
528 SET_IsProgramNV(exec
, _mesa_IsProgram
);
529 SET_LoadProgramNV(exec
, _mesa_LoadProgramNV
);
530 SET_ProgramParameter4dNV(exec
, _mesa_ProgramParameter4dNV
);
531 SET_ProgramParameter4dvNV(exec
, _mesa_ProgramParameter4dvNV
);
532 SET_ProgramParameter4fNV(exec
, _mesa_ProgramParameter4fNV
);
533 SET_ProgramParameter4fvNV(exec
, _mesa_ProgramParameter4fvNV
);
534 SET_ProgramParameters4dvNV(exec
, _mesa_ProgramParameters4dvNV
);
535 SET_ProgramParameters4fvNV(exec
, _mesa_ProgramParameters4fvNV
);
536 SET_TrackMatrixNV(exec
, _mesa_TrackMatrixNV
);
537 SET_VertexAttribPointerNV(exec
, _mesa_VertexAttribPointerNV
);
538 /* glVertexAttrib*NV functions handled in api_loopback.c */
541 /* 273. GL_APPLE_vertex_array_object */
542 SET_BindVertexArrayAPPLE(exec
, _mesa_BindVertexArrayAPPLE
);
543 SET_DeleteVertexArraysAPPLE(exec
, _mesa_DeleteVertexArraysAPPLE
);
544 SET_GenVertexArraysAPPLE(exec
, _mesa_GenVertexArraysAPPLE
);
545 SET_IsVertexArrayAPPLE(exec
, _mesa_IsVertexArrayAPPLE
);
547 /* 282. GL_NV_fragment_program */
548 #if FEATURE_NV_fragment_program
549 SET_ProgramNamedParameter4fNV(exec
, _mesa_ProgramNamedParameter4fNV
);
550 SET_ProgramNamedParameter4dNV(exec
, _mesa_ProgramNamedParameter4dNV
);
551 SET_ProgramNamedParameter4fvNV(exec
, _mesa_ProgramNamedParameter4fvNV
);
552 SET_ProgramNamedParameter4dvNV(exec
, _mesa_ProgramNamedParameter4dvNV
);
553 SET_GetProgramNamedParameterfvNV(exec
, _mesa_GetProgramNamedParameterfvNV
);
554 SET_GetProgramNamedParameterdvNV(exec
, _mesa_GetProgramNamedParameterdvNV
);
555 SET_ProgramLocalParameter4dARB(exec
, _mesa_ProgramLocalParameter4dARB
);
556 SET_ProgramLocalParameter4dvARB(exec
, _mesa_ProgramLocalParameter4dvARB
);
557 SET_ProgramLocalParameter4fARB(exec
, _mesa_ProgramLocalParameter4fARB
);
558 SET_ProgramLocalParameter4fvARB(exec
, _mesa_ProgramLocalParameter4fvARB
);
559 SET_GetProgramLocalParameterdvARB(exec
, _mesa_GetProgramLocalParameterdvARB
);
560 SET_GetProgramLocalParameterfvARB(exec
, _mesa_GetProgramLocalParameterfvARB
);
563 /* 262. GL_NV_point_sprite */
565 SET_PointParameteriNV(exec
, _mesa_PointParameteriNV
);
566 SET_PointParameterivNV(exec
, _mesa_PointParameterivNV
);
569 /* 268. GL_EXT_stencil_two_side */
571 SET_ActiveStencilFaceEXT(exec
, _mesa_ActiveStencilFaceEXT
);
574 /* ???. GL_EXT_depth_bounds_test */
575 SET_DepthBoundsEXT(exec
, _mesa_DepthBoundsEXT
);
577 /* ARB 1. GL_ARB_multitexture */
579 SET_ActiveTextureARB(exec
, _mesa_ActiveTextureARB
);
580 SET_ClientActiveTextureARB(exec
, _mesa_ClientActiveTextureARB
);
583 /* ARB 3. GL_ARB_transpose_matrix */
585 SET_LoadTransposeMatrixdARB(exec
, _mesa_LoadTransposeMatrixdARB
);
586 SET_LoadTransposeMatrixfARB(exec
, _mesa_LoadTransposeMatrixfARB
);
587 SET_MultTransposeMatrixdARB(exec
, _mesa_MultTransposeMatrixdARB
);
588 SET_MultTransposeMatrixfARB(exec
, _mesa_MultTransposeMatrixfARB
);
591 /* ARB 5. GL_ARB_multisample */
593 SET_SampleCoverageARB(exec
, _mesa_SampleCoverageARB
);
596 /* ARB 12. GL_ARB_texture_compression */
598 SET_CompressedTexImage3DARB(exec
, _mesa_CompressedTexImage3DARB
);
599 SET_CompressedTexImage2DARB(exec
, _mesa_CompressedTexImage2DARB
);
600 SET_CompressedTexImage1DARB(exec
, _mesa_CompressedTexImage1DARB
);
601 SET_CompressedTexSubImage3DARB(exec
, _mesa_CompressedTexSubImage3DARB
);
602 SET_CompressedTexSubImage2DARB(exec
, _mesa_CompressedTexSubImage2DARB
);
603 SET_CompressedTexSubImage1DARB(exec
, _mesa_CompressedTexSubImage1DARB
);
604 SET_GetCompressedTexImageARB(exec
, _mesa_GetCompressedTexImageARB
);
607 /* ARB 14. GL_ARB_point_parameters */
608 /* reuse EXT_point_parameters functions */
610 /* ARB 26. GL_ARB_vertex_program */
611 /* ARB 27. GL_ARB_fragment_program */
612 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
613 /* glVertexAttrib1sARB aliases glVertexAttrib1sNV */
614 /* glVertexAttrib1fARB aliases glVertexAttrib1fNV */
615 /* glVertexAttrib1dARB aliases glVertexAttrib1dNV */
616 /* glVertexAttrib2sARB aliases glVertexAttrib2sNV */
617 /* glVertexAttrib2fARB aliases glVertexAttrib2fNV */
618 /* glVertexAttrib2dARB aliases glVertexAttrib2dNV */
619 /* glVertexAttrib3sARB aliases glVertexAttrib3sNV */
620 /* glVertexAttrib3fARB aliases glVertexAttrib3fNV */
621 /* glVertexAttrib3dARB aliases glVertexAttrib3dNV */
622 /* glVertexAttrib4sARB aliases glVertexAttrib4sNV */
623 /* glVertexAttrib4fARB aliases glVertexAttrib4fNV */
624 /* glVertexAttrib4dARB aliases glVertexAttrib4dNV */
625 /* glVertexAttrib4NubARB aliases glVertexAttrib4NubNV */
626 /* glVertexAttrib1svARB aliases glVertexAttrib1svNV */
627 /* glVertexAttrib1fvARB aliases glVertexAttrib1fvNV */
628 /* glVertexAttrib1dvARB aliases glVertexAttrib1dvNV */
629 /* glVertexAttrib2svARB aliases glVertexAttrib2svNV */
630 /* glVertexAttrib2fvARB aliases glVertexAttrib2fvNV */
631 /* glVertexAttrib2dvARB aliases glVertexAttrib2dvNV */
632 /* glVertexAttrib3svARB aliases glVertexAttrib3svNV */
633 /* glVertexAttrib3fvARB aliases glVertexAttrib3fvNV */
634 /* glVertexAttrib3dvARB aliases glVertexAttrib3dvNV */
635 /* glVertexAttrib4svARB aliases glVertexAttrib4svNV */
636 /* glVertexAttrib4fvARB aliases glVertexAttrib4fvNV */
637 /* glVertexAttrib4dvARB aliases glVertexAttrib4dvNV */
638 /* glVertexAttrib4NubvARB aliases glVertexAttrib4NubvNV */
639 /* glVertexAttrib4bvARB handled in api_loopback.c */
640 /* glVertexAttrib4ivARB handled in api_loopback.c */
641 /* glVertexAttrib4ubvARB handled in api_loopback.c */
642 /* glVertexAttrib4usvARB handled in api_loopback.c */
643 /* glVertexAttrib4uivARB handled in api_loopback.c */
644 /* glVertexAttrib4NbvARB handled in api_loopback.c */
645 /* glVertexAttrib4NsvARB handled in api_loopback.c */
646 /* glVertexAttrib4NivARB handled in api_loopback.c */
647 /* glVertexAttrib4NusvARB handled in api_loopback.c */
648 /* glVertexAttrib4NuivARB handled in api_loopback.c */
649 SET_VertexAttribPointerARB(exec
, _mesa_VertexAttribPointerARB
);
650 SET_EnableVertexAttribArrayARB(exec
, _mesa_EnableVertexAttribArrayARB
);
651 SET_DisableVertexAttribArrayARB(exec
, _mesa_DisableVertexAttribArrayARB
);
652 SET_ProgramStringARB(exec
, _mesa_ProgramStringARB
);
653 /* glBindProgramARB aliases glBindProgramNV */
654 /* glDeleteProgramsARB aliases glDeleteProgramsNV */
655 /* glGenProgramsARB aliases glGenProgramsNV */
656 /* glIsProgramARB aliases glIsProgramNV */
657 SET_GetVertexAttribdvARB(exec
, _mesa_GetVertexAttribdvARB
);
658 SET_GetVertexAttribfvARB(exec
, _mesa_GetVertexAttribfvARB
);
659 SET_GetVertexAttribivARB(exec
, _mesa_GetVertexAttribivARB
);
660 /* glGetVertexAttribPointervARB aliases glGetVertexAttribPointervNV */
661 SET_ProgramEnvParameter4dARB(exec
, _mesa_ProgramEnvParameter4dARB
);
662 SET_ProgramEnvParameter4dvARB(exec
, _mesa_ProgramEnvParameter4dvARB
);
663 SET_ProgramEnvParameter4fARB(exec
, _mesa_ProgramEnvParameter4fARB
);
664 SET_ProgramEnvParameter4fvARB(exec
, _mesa_ProgramEnvParameter4fvARB
);
665 SET_ProgramLocalParameter4dARB(exec
, _mesa_ProgramLocalParameter4dARB
);
666 SET_ProgramLocalParameter4dvARB(exec
, _mesa_ProgramLocalParameter4dvARB
);
667 SET_ProgramLocalParameter4fARB(exec
, _mesa_ProgramLocalParameter4fARB
);
668 SET_ProgramLocalParameter4fvARB(exec
, _mesa_ProgramLocalParameter4fvARB
);
669 SET_GetProgramEnvParameterdvARB(exec
, _mesa_GetProgramEnvParameterdvARB
);
670 SET_GetProgramEnvParameterfvARB(exec
, _mesa_GetProgramEnvParameterfvARB
);
671 SET_GetProgramLocalParameterdvARB(exec
, _mesa_GetProgramLocalParameterdvARB
);
672 SET_GetProgramLocalParameterfvARB(exec
, _mesa_GetProgramLocalParameterfvARB
);
673 SET_GetProgramivARB(exec
, _mesa_GetProgramivARB
);
674 SET_GetProgramStringARB(exec
, _mesa_GetProgramStringARB
);
677 /* ARB 28. GL_ARB_vertex_buffer_object */
678 #if FEATURE_ARB_vertex_buffer_object
679 SET_BindBufferARB(exec
, _mesa_BindBufferARB
);
680 SET_BufferDataARB(exec
, _mesa_BufferDataARB
);
681 SET_BufferSubDataARB(exec
, _mesa_BufferSubDataARB
);
682 SET_DeleteBuffersARB(exec
, _mesa_DeleteBuffersARB
);
683 SET_GenBuffersARB(exec
, _mesa_GenBuffersARB
);
684 SET_GetBufferParameterivARB(exec
, _mesa_GetBufferParameterivARB
);
685 SET_GetBufferPointervARB(exec
, _mesa_GetBufferPointervARB
);
686 SET_GetBufferSubDataARB(exec
, _mesa_GetBufferSubDataARB
);
687 SET_IsBufferARB(exec
, _mesa_IsBufferARB
);
688 SET_MapBufferARB(exec
, _mesa_MapBufferARB
);
689 SET_UnmapBufferARB(exec
, _mesa_UnmapBufferARB
);
692 /* ARB 29. GL_ARB_occlusion_query */
693 #if FEATURE_ARB_occlusion_query
694 SET_GenQueriesARB(exec
, _mesa_GenQueriesARB
);
695 SET_DeleteQueriesARB(exec
, _mesa_DeleteQueriesARB
);
696 SET_IsQueryARB(exec
, _mesa_IsQueryARB
);
697 SET_BeginQueryARB(exec
, _mesa_BeginQueryARB
);
698 SET_EndQueryARB(exec
, _mesa_EndQueryARB
);
699 SET_GetQueryivARB(exec
, _mesa_GetQueryivARB
);
700 SET_GetQueryObjectivARB(exec
, _mesa_GetQueryObjectivARB
);
701 SET_GetQueryObjectuivARB(exec
, _mesa_GetQueryObjectuivARB
);
704 /* ARB 37. GL_ARB_draw_buffers */
705 SET_DrawBuffersARB(exec
, _mesa_DrawBuffersARB
);
707 #if FEATURE_ARB_shader_objects
708 SET_DeleteObjectARB(exec
, _mesa_DeleteObjectARB
);
709 SET_GetHandleARB(exec
, _mesa_GetHandleARB
);
710 SET_DetachObjectARB(exec
, _mesa_DetachObjectARB
);
711 SET_CreateShaderObjectARB(exec
, _mesa_CreateShaderObjectARB
);
712 SET_ShaderSourceARB(exec
, _mesa_ShaderSourceARB
);
713 SET_CompileShaderARB(exec
, _mesa_CompileShaderARB
);
714 SET_CreateProgramObjectARB(exec
, _mesa_CreateProgramObjectARB
);
715 SET_AttachObjectARB(exec
, _mesa_AttachObjectARB
);
716 SET_LinkProgramARB(exec
, _mesa_LinkProgramARB
);
717 SET_UseProgramObjectARB(exec
, _mesa_UseProgramObjectARB
);
718 SET_ValidateProgramARB(exec
, _mesa_ValidateProgramARB
);
719 SET_Uniform1fARB(exec
, _mesa_Uniform1fARB
);
720 SET_Uniform2fARB(exec
, _mesa_Uniform2fARB
);
721 SET_Uniform3fARB(exec
, _mesa_Uniform3fARB
);
722 SET_Uniform4fARB(exec
, _mesa_Uniform4fARB
);
723 SET_Uniform1iARB(exec
, _mesa_Uniform1iARB
);
724 SET_Uniform2iARB(exec
, _mesa_Uniform2iARB
);
725 SET_Uniform3iARB(exec
, _mesa_Uniform3iARB
);
726 SET_Uniform4iARB(exec
, _mesa_Uniform4iARB
);
727 SET_Uniform1fvARB(exec
, _mesa_Uniform1fvARB
);
728 SET_Uniform2fvARB(exec
, _mesa_Uniform2fvARB
);
729 SET_Uniform3fvARB(exec
, _mesa_Uniform3fvARB
);
730 SET_Uniform4fvARB(exec
, _mesa_Uniform4fvARB
);
731 SET_Uniform1ivARB(exec
, _mesa_Uniform1ivARB
);
732 SET_Uniform2ivARB(exec
, _mesa_Uniform2ivARB
);
733 SET_Uniform3ivARB(exec
, _mesa_Uniform3ivARB
);
734 SET_Uniform4ivARB(exec
, _mesa_Uniform4ivARB
);
735 SET_UniformMatrix2fvARB(exec
, _mesa_UniformMatrix2fvARB
);
736 SET_UniformMatrix3fvARB(exec
, _mesa_UniformMatrix3fvARB
);
737 SET_UniformMatrix4fvARB(exec
, _mesa_UniformMatrix4fvARB
);
738 SET_GetObjectParameterfvARB(exec
, _mesa_GetObjectParameterfvARB
);
739 SET_GetObjectParameterivARB(exec
, _mesa_GetObjectParameterivARB
);
740 SET_GetInfoLogARB(exec
, _mesa_GetInfoLogARB
);
741 SET_GetAttachedObjectsARB(exec
, _mesa_GetAttachedObjectsARB
);
742 SET_GetUniformLocationARB(exec
, _mesa_GetUniformLocationARB
);
743 SET_GetActiveUniformARB(exec
, _mesa_GetActiveUniformARB
);
744 SET_GetUniformfvARB(exec
, _mesa_GetUniformfvARB
);
745 SET_GetUniformivARB(exec
, _mesa_GetUniformivARB
);
746 SET_GetShaderSourceARB(exec
, _mesa_GetShaderSourceARB
);
747 #endif /* FEATURE_ARB_shader_objects */
749 #if FEATURE_ARB_vertex_shader
750 SET_BindAttribLocationARB(exec
, _mesa_BindAttribLocationARB
);
751 SET_GetActiveAttribARB(exec
, _mesa_GetActiveAttribARB
);
752 SET_GetAttribLocationARB(exec
, _mesa_GetAttribLocationARB
);
753 #endif /* FEATURE_ARB_vertex_shader */
755 /* GL_ATI_fragment_shader */
756 #if FEATURE_ATI_fragment_shader
757 SET_GenFragmentShadersATI(exec
, _mesa_GenFragmentShadersATI
);
758 SET_BindFragmentShaderATI(exec
, _mesa_BindFragmentShaderATI
);
759 SET_DeleteFragmentShaderATI(exec
, _mesa_DeleteFragmentShaderATI
);
760 SET_BeginFragmentShaderATI(exec
, _mesa_BeginFragmentShaderATI
);
761 SET_EndFragmentShaderATI(exec
, _mesa_EndFragmentShaderATI
);
762 SET_PassTexCoordATI(exec
, _mesa_PassTexCoordATI
);
763 SET_SampleMapATI(exec
, _mesa_SampleMapATI
);
764 SET_ColorFragmentOp1ATI(exec
, _mesa_ColorFragmentOp1ATI
);
765 SET_ColorFragmentOp2ATI(exec
, _mesa_ColorFragmentOp2ATI
);
766 SET_ColorFragmentOp3ATI(exec
, _mesa_ColorFragmentOp3ATI
);
767 SET_AlphaFragmentOp1ATI(exec
, _mesa_AlphaFragmentOp1ATI
);
768 SET_AlphaFragmentOp2ATI(exec
, _mesa_AlphaFragmentOp2ATI
);
769 SET_AlphaFragmentOp3ATI(exec
, _mesa_AlphaFragmentOp3ATI
);
770 SET_SetFragmentShaderConstantATI(exec
, _mesa_SetFragmentShaderConstantATI
);
773 #if FEATURE_EXT_framebuffer_object
774 SET_IsRenderbufferEXT(exec
, _mesa_IsRenderbufferEXT
);
775 SET_BindRenderbufferEXT(exec
, _mesa_BindRenderbufferEXT
);
776 SET_DeleteRenderbuffersEXT(exec
, _mesa_DeleteRenderbuffersEXT
);
777 SET_GenRenderbuffersEXT(exec
, _mesa_GenRenderbuffersEXT
);
778 SET_RenderbufferStorageEXT(exec
, _mesa_RenderbufferStorageEXT
);
779 SET_GetRenderbufferParameterivEXT(exec
, _mesa_GetRenderbufferParameterivEXT
);
780 SET_IsFramebufferEXT(exec
, _mesa_IsFramebufferEXT
);
781 SET_BindFramebufferEXT(exec
, _mesa_BindFramebufferEXT
);
782 SET_DeleteFramebuffersEXT(exec
, _mesa_DeleteFramebuffersEXT
);
783 SET_GenFramebuffersEXT(exec
, _mesa_GenFramebuffersEXT
);
784 SET_CheckFramebufferStatusEXT(exec
, _mesa_CheckFramebufferStatusEXT
);
785 SET_FramebufferTexture1DEXT(exec
, _mesa_FramebufferTexture1DEXT
);
786 SET_FramebufferTexture2DEXT(exec
, _mesa_FramebufferTexture2DEXT
);
787 SET_FramebufferTexture3DEXT(exec
, _mesa_FramebufferTexture3DEXT
);
788 SET_FramebufferRenderbufferEXT(exec
, _mesa_FramebufferRenderbufferEXT
);
789 SET_GetFramebufferAttachmentParameterivEXT(exec
, _mesa_GetFramebufferAttachmentParameterivEXT
);
790 SET_GenerateMipmapEXT(exec
, _mesa_GenerateMipmapEXT
);
793 /* GL_EXT_timer_query */
794 SET_GetQueryObjecti64vEXT(exec
, _mesa_GetQueryObjecti64vEXT
);
795 SET_GetQueryObjectui64vEXT(exec
, _mesa_GetQueryObjectui64vEXT
);
797 #if FEATURE_EXT_framebuffer_blit
798 SET_BlitFramebufferEXT(exec
, _mesa_BlitFramebufferEXT
);
804 /**********************************************************************/
805 /** \name State update logic */
810 update_separate_specular( GLcontext
*ctx
)
812 if (NEED_SECONDARY_COLOR(ctx
))
813 ctx
->_TriangleCaps
|= DD_SEPARATE_SPECULAR
;
815 ctx
->_TriangleCaps
&= ~DD_SEPARATE_SPECULAR
;
820 * Update state dependent on vertex arrays.
823 update_arrays( GLcontext
*ctx
)
827 /* find min of _MaxElement values for all enabled arrays */
830 if (ctx
->ShaderObjects
._VertexShaderPresent
831 && ctx
->Array
.ArrayObj
->VertexAttrib
[VERT_ATTRIB_GENERIC0
].Enabled
) {
832 min
= ctx
->Array
.ArrayObj
->VertexAttrib
[VERT_ATTRIB_GENERIC0
]._MaxElement
;
834 else if (ctx
->VertexProgram
._Enabled
835 && ctx
->Array
.ArrayObj
->VertexAttrib
[VERT_ATTRIB_POS
].Enabled
) {
836 min
= ctx
->Array
.ArrayObj
->VertexAttrib
[VERT_ATTRIB_POS
]._MaxElement
;
838 else if (ctx
->Array
.ArrayObj
->Vertex
.Enabled
) {
839 min
= ctx
->Array
.ArrayObj
->Vertex
._MaxElement
;
842 /* can't draw anything without vertex positions! */
847 if (ctx
->VertexProgram
._Enabled
848 && ctx
->Array
.ArrayObj
->VertexAttrib
[VERT_ATTRIB_WEIGHT
].Enabled
) {
849 min
= MIN2(min
, ctx
->Array
.ArrayObj
->VertexAttrib
[VERT_ATTRIB_WEIGHT
]._MaxElement
);
851 /* no conventional vertex weight array */
854 if (ctx
->VertexProgram
._Enabled
855 && ctx
->Array
.ArrayObj
->VertexAttrib
[VERT_ATTRIB_NORMAL
].Enabled
) {
856 min
= MIN2(min
, ctx
->Array
.ArrayObj
->VertexAttrib
[VERT_ATTRIB_NORMAL
]._MaxElement
);
858 else if (ctx
->Array
.ArrayObj
->Normal
.Enabled
) {
859 min
= MIN2(min
, ctx
->Array
.ArrayObj
->Normal
._MaxElement
);
863 if (ctx
->VertexProgram
._Enabled
864 && ctx
->Array
.ArrayObj
->VertexAttrib
[VERT_ATTRIB_COLOR0
].Enabled
) {
865 min
= MIN2(min
, ctx
->Array
.ArrayObj
->VertexAttrib
[VERT_ATTRIB_COLOR0
]._MaxElement
);
867 else if (ctx
->Array
.ArrayObj
->Color
.Enabled
) {
868 min
= MIN2(min
, ctx
->Array
.ArrayObj
->Color
._MaxElement
);
872 if (ctx
->VertexProgram
._Enabled
873 && ctx
->Array
.ArrayObj
->VertexAttrib
[VERT_ATTRIB_COLOR1
].Enabled
) {
874 min
= MIN2(min
, ctx
->Array
.ArrayObj
->VertexAttrib
[VERT_ATTRIB_COLOR1
]._MaxElement
);
876 else if (ctx
->Array
.ArrayObj
->SecondaryColor
.Enabled
) {
877 min
= MIN2(min
, ctx
->Array
.ArrayObj
->SecondaryColor
._MaxElement
);
881 if (ctx
->VertexProgram
._Enabled
882 && ctx
->Array
.ArrayObj
->VertexAttrib
[VERT_ATTRIB_FOG
].Enabled
) {
883 min
= MIN2(min
, ctx
->Array
.ArrayObj
->VertexAttrib
[VERT_ATTRIB_FOG
]._MaxElement
);
885 else if (ctx
->Array
.ArrayObj
->FogCoord
.Enabled
) {
886 min
= MIN2(min
, ctx
->Array
.ArrayObj
->FogCoord
._MaxElement
);
890 if (ctx
->VertexProgram
._Enabled
891 && ctx
->Array
.ArrayObj
->VertexAttrib
[VERT_ATTRIB_COLOR_INDEX
].Enabled
) {
892 min
= MIN2(min
, ctx
->Array
.ArrayObj
->VertexAttrib
[VERT_ATTRIB_COLOR_INDEX
]._MaxElement
);
894 else if (ctx
->Array
.ArrayObj
->Index
.Enabled
) {
895 min
= MIN2(min
, ctx
->Array
.ArrayObj
->Index
._MaxElement
);
900 if (ctx
->VertexProgram
._Enabled
901 && ctx
->Array
.ArrayObj
->VertexAttrib
[VERT_ATTRIB_SEVEN
].Enabled
) {
902 min
= MIN2(min
, ctx
->Array
.ArrayObj
->VertexAttrib
[VERT_ATTRIB_SEVEN
]._MaxElement
);
906 for (i
= VERT_ATTRIB_TEX0
; i
<= VERT_ATTRIB_TEX7
; i
++) {
907 if (ctx
->VertexProgram
._Enabled
908 && ctx
->Array
.ArrayObj
->VertexAttrib
[i
].Enabled
) {
909 min
= MIN2(min
, ctx
->Array
.ArrayObj
->VertexAttrib
[i
]._MaxElement
);
911 else if (i
- VERT_ATTRIB_TEX0
< ctx
->Const
.MaxTextureCoordUnits
912 && ctx
->Array
.ArrayObj
->TexCoord
[i
- VERT_ATTRIB_TEX0
].Enabled
) {
913 min
= MIN2(min
, ctx
->Array
.ArrayObj
->TexCoord
[i
- VERT_ATTRIB_TEX0
]._MaxElement
);
918 if (ctx
->ShaderObjects
._VertexShaderPresent
) {
919 for (i
= VERT_ATTRIB_GENERIC0
; i
< VERT_ATTRIB_MAX
; i
++) {
920 if (ctx
->Array
.ArrayObj
->VertexAttrib
[i
].Enabled
) {
921 min
= MIN2(min
, ctx
->Array
.ArrayObj
->VertexAttrib
[i
]._MaxElement
);
926 if (ctx
->Array
.ArrayObj
->EdgeFlag
.Enabled
) {
927 min
= MIN2(min
, ctx
->Array
.ArrayObj
->EdgeFlag
._MaxElement
);
930 /* _MaxElement is one past the last legal array element */
931 ctx
->Array
._MaxElement
= min
;
936 * Update derived vertex/fragment program state.
939 update_program(GLcontext
*ctx
)
941 /* For now, just set the _Enabled (really enabled) flags.
942 * In the future we may have to check other state to be sure we really
943 * have a runable program or shader.
945 ctx
->VertexProgram
._Enabled
= ctx
->VertexProgram
.Enabled
946 && ctx
->VertexProgram
.Current
->Base
.Instructions
;
947 ctx
->FragmentProgram
._Enabled
= ctx
->FragmentProgram
.Enabled
948 && ctx
->FragmentProgram
.Current
->Base
.Instructions
;
949 ctx
->ATIFragmentShader
._Enabled
= ctx
->ATIFragmentShader
.Enabled
950 && ctx
->ATIFragmentShader
.Current
->Instructions
;
952 ctx
->FragmentProgram
._Current
= ctx
->FragmentProgram
.Current
;
953 ctx
->FragmentProgram
._Active
= ctx
->FragmentProgram
._Enabled
;
955 if (ctx
->_MaintainTexEnvProgram
&& !ctx
->FragmentProgram
._Enabled
) {
957 if (!ctx
->_TexEnvProgram
)
958 ctx
->_TexEnvProgram
= (struct gl_fragment_program
*)
959 ctx
->Driver
.NewProgram(ctx
, GL_FRAGMENT_PROGRAM_ARB
, 0);
960 ctx
->FragmentProgram
._Current
= ctx
->_TexEnvProgram
;
963 if (ctx
->_UseTexEnvProgram
)
964 ctx
->FragmentProgram
._Active
= GL_TRUE
;
970 update_viewport_matrix(GLcontext
*ctx
)
972 const GLfloat depthMax
= ctx
->DrawBuffer
->_DepthMaxF
;
974 ASSERT(depthMax
> 0);
976 /* Compute scale and bias values. This is really driver-specific
977 * and should be maintained elsewhere if at all.
978 * NOTE: RasterPos uses this.
980 _math_matrix_viewport(&ctx
->Viewport
._WindowMap
,
981 ctx
->Viewport
.X
, ctx
->Viewport
.Y
,
982 ctx
->Viewport
.Width
, ctx
->Viewport
.Height
,
983 ctx
->Viewport
.Near
, ctx
->Viewport
.Far
,
989 * Update derived color/blend/logicop state.
992 update_color(GLcontext
*ctx
)
994 /* This is needed to support 1.1's RGB logic ops AND
995 * 1.0's blending logicops.
997 ctx
->Color
._LogicOpEnabled
= (ctx
->Color
.ColorLogicOpEnabled
||
998 (ctx
->Color
.BlendEnabled
&&
999 ctx
->Color
.BlendEquationRGB
== GL_LOGIC_OP
));
1004 * If __GLcontextRec::NewState is non-zero then this function \b must be called
1005 * before rendering any primitive. Basically, function pointers and
1006 * miscellaneous flags are updated to reflect the current state of the state
1009 * Calls dd_function_table::UpdateState to perform any internal state
1010 * management necessary.
1012 * \sa _mesa_update_modelview_project(), _mesa_update_texture(),
1013 * _mesa_update_buffer_bounds(), _mesa_update_polygon(),
1014 * _mesa_update_lighting() and _mesa_update_tnl_spaces().
1017 _mesa_update_state( GLcontext
*ctx
)
1019 GLbitfield new_state
= ctx
->NewState
;
1021 if (MESA_VERBOSE
& VERBOSE_STATE
)
1022 _mesa_print_state("_mesa_update_state", new_state
);
1024 if (new_state
& _NEW_PROGRAM
)
1025 update_program( ctx
);
1027 if (new_state
& (_NEW_MODELVIEW
|_NEW_PROJECTION
))
1028 _mesa_update_modelview_project( ctx
, new_state
);
1030 if (new_state
& (_NEW_PROGRAM
|_NEW_TEXTURE
|_NEW_TEXTURE_MATRIX
))
1031 _mesa_update_texture( ctx
, new_state
);
1033 if (new_state
& (_NEW_BUFFERS
| _NEW_COLOR
| _NEW_PIXEL
))
1034 _mesa_update_framebuffer(ctx
);
1036 if (new_state
& (_NEW_SCISSOR
| _NEW_BUFFERS
| _NEW_VIEWPORT
))
1037 _mesa_update_draw_buffer_bounds( ctx
);
1039 if (new_state
& _NEW_POINT
)
1040 _mesa_update_point( ctx
);
1042 if (new_state
& _NEW_POLYGON
)
1043 _mesa_update_polygon( ctx
);
1045 if (new_state
& _NEW_LIGHT
)
1046 _mesa_update_lighting( ctx
);
1048 if (new_state
& _NEW_STENCIL
)
1049 _mesa_update_stencil( ctx
);
1051 if (new_state
& _IMAGE_NEW_TRANSFER_STATE
)
1052 _mesa_update_pixel( ctx
, new_state
);
1054 if (new_state
& _DD_NEW_SEPARATE_SPECULAR
)
1055 update_separate_specular( ctx
);
1057 if (new_state
& (_NEW_ARRAY
| _NEW_PROGRAM
))
1058 update_arrays( ctx
);
1060 if (new_state
& (_NEW_BUFFERS
| _NEW_VIEWPORT
))
1061 update_viewport_matrix(ctx
);
1063 if (new_state
& _NEW_COLOR
)
1064 update_color( ctx
);
1066 if (ctx
->_MaintainTexEnvProgram
) {
1067 if (new_state
& (_NEW_TEXTURE
| _DD_NEW_SEPARATE_SPECULAR
| _NEW_FOG
))
1068 _mesa_UpdateTexEnvProgram(ctx
);
1071 /* ctx->_NeedEyeCoords is now up to date.
1073 * If the truth value of this variable has changed, update for the
1074 * new lighting space and recompute the positions of lights and the
1077 * If the lighting space hasn't changed, may still need to recompute
1078 * light positions & normal transforms for other reasons.
1080 if (new_state
& _MESA_NEW_NEED_EYE_COORDS
)
1081 _mesa_update_tnl_spaces( ctx
, new_state
);
1084 * Give the driver a chance to act upon the new_state flags.
1085 * The driver might plug in different span functions, for example.
1086 * Also, this is where the driver can invalidate the state of any
1087 * active modules (such as swrast_setup, swrast, tnl, etc).
1089 * Set ctx->NewState to zero to avoid recursion if
1090 * Driver.UpdateState() has to call FLUSH_VERTICES(). (fixed?)
1092 new_state
= ctx
->NewState
;
1094 ctx
->Driver
.UpdateState(ctx
, new_state
);
1095 ctx
->Array
.NewState
= 0;