clean up code related to dispatch table initialization
[mesa.git] / src / mesa / main / state.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 6.3
4 *
5 * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 /**
27 * \file state.c
28 * State management.
29 *
30 * This file manages recalculation of derived values in the __GLcontextRec.
31 * Also, this is where we initialize the API dispatch table.
32 */
33
34 #include "glheader.h"
35 #include "accum.h"
36 #include "api_loopback.h"
37 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
38 #include "arbprogram.h"
39 #endif
40 #include "attrib.h"
41 #include "blend.h"
42 #if FEATURE_ARB_vertex_buffer_object
43 #include "bufferobj.h"
44 #endif
45 #include "buffers.h"
46 #include "clip.h"
47 #include "colortab.h"
48 #include "context.h"
49 #include "convolve.h"
50 #include "depth.h"
51 #include "dlist.h"
52 #include "drawpix.h"
53 #include "enable.h"
54 #include "eval.h"
55 #include "get.h"
56 #include "feedback.h"
57 #include "fog.h"
58 #include "hint.h"
59 #include "histogram.h"
60 #include "imports.h"
61 #include "light.h"
62 #include "lines.h"
63 #include "macros.h"
64 #include "matrix.h"
65 #if FEATURE_ARB_occlusion_query
66 #include "occlude.h"
67 #endif
68 #include "pixel.h"
69 #include "points.h"
70 #include "polygon.h"
71 #include "rastpos.h"
72 #include "state.h"
73 #include "stencil.h"
74 #include "teximage.h"
75 #include "texobj.h"
76 #include "texstate.h"
77 #include "mtypes.h"
78 #include "varray.h"
79 #if FEATURE_NV_vertex_program
80 #include "nvprogram.h"
81 #endif
82 #if FEATURE_NV_fragment_program
83 #include "nvfragprog.h"
84 #include "nvprogram.h"
85 #include "program.h"
86 #endif
87 #if FEATURE_ARB_shader_objects
88 #include "shaderobjects.h"
89 #endif
90 #include "debug.h"
91
92
93
94 /**
95 * Initialize a dispatch table with pointers to Mesa's immediate-mode
96 * commands.
97 *
98 * Pointers to glBegin()/glEnd() object commands and a few others
99 * are provided via the GLvertexformat interface.
100 *
101 * \param exec dispatch table.
102 * \param tableSize dispatch table size.
103 */
104 void
105 _mesa_init_exec_table(struct _glapi_table *exec)
106 {
107 #if _HAVE_FULL_GL
108 _mesa_loopback_init_api_table( exec );
109 #endif
110
111 /* load the dispatch slots we understand */
112 exec->AlphaFunc = _mesa_AlphaFunc;
113 exec->BlendFunc = _mesa_BlendFunc;
114 exec->Clear = _mesa_Clear;
115 exec->ClearColor = _mesa_ClearColor;
116 exec->ClearStencil = _mesa_ClearStencil;
117 exec->ColorMask = _mesa_ColorMask;
118 exec->CullFace = _mesa_CullFace;
119 exec->Disable = _mesa_Disable;
120 exec->DrawBuffer = _mesa_DrawBuffer;
121 exec->Enable = _mesa_Enable;
122 exec->Finish = _mesa_Finish;
123 exec->Flush = _mesa_Flush;
124 exec->FrontFace = _mesa_FrontFace;
125 exec->Frustum = _mesa_Frustum;
126 exec->GetError = _mesa_GetError;
127 exec->GetFloatv = _mesa_GetFloatv;
128 exec->GetString = _mesa_GetString;
129 exec->InitNames = _mesa_InitNames;
130 exec->LineStipple = _mesa_LineStipple;
131 exec->LineWidth = _mesa_LineWidth;
132 exec->LoadIdentity = _mesa_LoadIdentity;
133 exec->LoadMatrixf = _mesa_LoadMatrixf;
134 exec->LoadName = _mesa_LoadName;
135 exec->LogicOp = _mesa_LogicOp;
136 exec->MatrixMode = _mesa_MatrixMode;
137 exec->MultMatrixf = _mesa_MultMatrixf;
138 exec->Ortho = _mesa_Ortho;
139 exec->PixelStorei = _mesa_PixelStorei;
140 exec->PopMatrix = _mesa_PopMatrix;
141 exec->PopName = _mesa_PopName;
142 exec->PushMatrix = _mesa_PushMatrix;
143 exec->PushName = _mesa_PushName;
144 exec->RasterPos2f = _mesa_RasterPos2f;
145 exec->RasterPos2fv = _mesa_RasterPos2fv;
146 exec->RasterPos2i = _mesa_RasterPos2i;
147 exec->RasterPos2iv = _mesa_RasterPos2iv;
148 exec->ReadBuffer = _mesa_ReadBuffer;
149 exec->RenderMode = _mesa_RenderMode;
150 exec->Rotatef = _mesa_Rotatef;
151 exec->Scalef = _mesa_Scalef;
152 exec->Scissor = _mesa_Scissor;
153 exec->SelectBuffer = _mesa_SelectBuffer;
154 exec->ShadeModel = _mesa_ShadeModel;
155 exec->StencilFunc = _mesa_StencilFunc;
156 exec->StencilMask = _mesa_StencilMask;
157 exec->StencilOp = _mesa_StencilOp;
158 exec->TexEnvfv = _mesa_TexEnvfv;
159 exec->TexEnvi = _mesa_TexEnvi;
160 exec->TexImage2D = _mesa_TexImage2D;
161 exec->TexParameteri = _mesa_TexParameteri;
162 exec->Translatef = _mesa_Translatef;
163 exec->Viewport = _mesa_Viewport;
164 #if _HAVE_FULL_GL
165 exec->Accum = _mesa_Accum;
166 exec->Bitmap = _mesa_Bitmap;
167 exec->CallList = _mesa_CallList;
168 exec->CallLists = _mesa_CallLists;
169 exec->ClearAccum = _mesa_ClearAccum;
170 exec->ClearDepth = _mesa_ClearDepth;
171 exec->ClearIndex = _mesa_ClearIndex;
172 exec->ClipPlane = _mesa_ClipPlane;
173 exec->ColorMaterial = _mesa_ColorMaterial;
174 exec->CopyPixels = _mesa_CopyPixels;
175 exec->CullParameterfvEXT = _mesa_CullParameterfvEXT;
176 exec->CullParameterdvEXT = _mesa_CullParameterdvEXT;
177 exec->DeleteLists = _mesa_DeleteLists;
178 exec->DepthFunc = _mesa_DepthFunc;
179 exec->DepthMask = _mesa_DepthMask;
180 exec->DepthRange = _mesa_DepthRange;
181 exec->DrawPixels = _mesa_DrawPixels;
182 exec->EndList = _mesa_EndList;
183 exec->FeedbackBuffer = _mesa_FeedbackBuffer;
184 exec->FogCoordPointerEXT = _mesa_FogCoordPointerEXT;
185 exec->Fogf = _mesa_Fogf;
186 exec->Fogfv = _mesa_Fogfv;
187 exec->Fogi = _mesa_Fogi;
188 exec->Fogiv = _mesa_Fogiv;
189 exec->GenLists = _mesa_GenLists;
190 exec->GetClipPlane = _mesa_GetClipPlane;
191 exec->GetBooleanv = _mesa_GetBooleanv;
192 exec->GetDoublev = _mesa_GetDoublev;
193 exec->GetIntegerv = _mesa_GetIntegerv;
194 exec->GetLightfv = _mesa_GetLightfv;
195 exec->GetLightiv = _mesa_GetLightiv;
196 exec->GetMapdv = _mesa_GetMapdv;
197 exec->GetMapfv = _mesa_GetMapfv;
198 exec->GetMapiv = _mesa_GetMapiv;
199 exec->GetMaterialfv = _mesa_GetMaterialfv;
200 exec->GetMaterialiv = _mesa_GetMaterialiv;
201 exec->GetPixelMapfv = _mesa_GetPixelMapfv;
202 exec->GetPixelMapuiv = _mesa_GetPixelMapuiv;
203 exec->GetPixelMapusv = _mesa_GetPixelMapusv;
204 exec->GetPolygonStipple = _mesa_GetPolygonStipple;
205 exec->GetTexEnvfv = _mesa_GetTexEnvfv;
206 exec->GetTexEnviv = _mesa_GetTexEnviv;
207 exec->GetTexLevelParameterfv = _mesa_GetTexLevelParameterfv;
208 exec->GetTexLevelParameteriv = _mesa_GetTexLevelParameteriv;
209 exec->GetTexParameterfv = _mesa_GetTexParameterfv;
210 exec->GetTexParameteriv = _mesa_GetTexParameteriv;
211 exec->GetTexGendv = _mesa_GetTexGendv;
212 exec->GetTexGenfv = _mesa_GetTexGenfv;
213 exec->GetTexGeniv = _mesa_GetTexGeniv;
214 exec->GetTexImage = _mesa_GetTexImage;
215 exec->Hint = _mesa_Hint;
216 exec->IndexMask = _mesa_IndexMask;
217 exec->IsEnabled = _mesa_IsEnabled;
218 exec->IsList = _mesa_IsList;
219 exec->LightModelf = _mesa_LightModelf;
220 exec->LightModelfv = _mesa_LightModelfv;
221 exec->LightModeli = _mesa_LightModeli;
222 exec->LightModeliv = _mesa_LightModeliv;
223 exec->Lightf = _mesa_Lightf;
224 exec->Lightfv = _mesa_Lightfv;
225 exec->Lighti = _mesa_Lighti;
226 exec->Lightiv = _mesa_Lightiv;
227 exec->ListBase = _mesa_ListBase;
228 exec->LoadMatrixd = _mesa_LoadMatrixd;
229 exec->Map1d = _mesa_Map1d;
230 exec->Map1f = _mesa_Map1f;
231 exec->Map2d = _mesa_Map2d;
232 exec->Map2f = _mesa_Map2f;
233 exec->MapGrid1d = _mesa_MapGrid1d;
234 exec->MapGrid1f = _mesa_MapGrid1f;
235 exec->MapGrid2d = _mesa_MapGrid2d;
236 exec->MapGrid2f = _mesa_MapGrid2f;
237 exec->MultMatrixd = _mesa_MultMatrixd;
238 exec->NewList = _mesa_NewList;
239 exec->PassThrough = _mesa_PassThrough;
240 exec->PixelMapfv = _mesa_PixelMapfv;
241 exec->PixelMapuiv = _mesa_PixelMapuiv;
242 exec->PixelMapusv = _mesa_PixelMapusv;
243 exec->PixelStoref = _mesa_PixelStoref;
244 exec->PixelTransferf = _mesa_PixelTransferf;
245 exec->PixelTransferi = _mesa_PixelTransferi;
246 exec->PixelZoom = _mesa_PixelZoom;
247 exec->PointSize = _mesa_PointSize;
248 exec->PolygonMode = _mesa_PolygonMode;
249 exec->PolygonOffset = _mesa_PolygonOffset;
250 exec->PolygonStipple = _mesa_PolygonStipple;
251 exec->PopAttrib = _mesa_PopAttrib;
252 exec->PushAttrib = _mesa_PushAttrib;
253 exec->RasterPos2d = _mesa_RasterPos2d;
254 exec->RasterPos2dv = _mesa_RasterPos2dv;
255 exec->RasterPos2s = _mesa_RasterPos2s;
256 exec->RasterPos2sv = _mesa_RasterPos2sv;
257 exec->RasterPos3d = _mesa_RasterPos3d;
258 exec->RasterPos3dv = _mesa_RasterPos3dv;
259 exec->RasterPos3f = _mesa_RasterPos3f;
260 exec->RasterPos3fv = _mesa_RasterPos3fv;
261 exec->RasterPos3i = _mesa_RasterPos3i;
262 exec->RasterPos3iv = _mesa_RasterPos3iv;
263 exec->RasterPos3s = _mesa_RasterPos3s;
264 exec->RasterPos3sv = _mesa_RasterPos3sv;
265 exec->RasterPos4d = _mesa_RasterPos4d;
266 exec->RasterPos4dv = _mesa_RasterPos4dv;
267 exec->RasterPos4f = _mesa_RasterPos4f;
268 exec->RasterPos4fv = _mesa_RasterPos4fv;
269 exec->RasterPos4i = _mesa_RasterPos4i;
270 exec->RasterPos4iv = _mesa_RasterPos4iv;
271 exec->RasterPos4s = _mesa_RasterPos4s;
272 exec->RasterPos4sv = _mesa_RasterPos4sv;
273 exec->ReadPixels = _mesa_ReadPixels;
274 exec->Rotated = _mesa_Rotated;
275 exec->Scaled = _mesa_Scaled;
276 exec->SecondaryColorPointerEXT = _mesa_SecondaryColorPointerEXT;
277 exec->TexEnvf = _mesa_TexEnvf;
278 exec->TexEnviv = _mesa_TexEnviv;
279 exec->TexGend = _mesa_TexGend;
280 exec->TexGendv = _mesa_TexGendv;
281 exec->TexGenf = _mesa_TexGenf;
282 exec->TexGenfv = _mesa_TexGenfv;
283 exec->TexGeni = _mesa_TexGeni;
284 exec->TexGeniv = _mesa_TexGeniv;
285 exec->TexImage1D = _mesa_TexImage1D;
286 exec->TexParameterf = _mesa_TexParameterf;
287 exec->TexParameterfv = _mesa_TexParameterfv;
288 exec->TexParameteriv = _mesa_TexParameteriv;
289 exec->Translated = _mesa_Translated;
290 #endif
291
292 /* 1.1 */
293 exec->BindTexture = _mesa_BindTexture;
294 exec->DeleteTextures = _mesa_DeleteTextures;
295 exec->GenTextures = _mesa_GenTextures;
296 #if _HAVE_FULL_GL
297 exec->AreTexturesResident = _mesa_AreTexturesResident;
298 exec->AreTexturesResidentEXT = _mesa_AreTexturesResident;
299 exec->ColorPointer = _mesa_ColorPointer;
300 exec->CopyTexImage1D = _mesa_CopyTexImage1D;
301 exec->CopyTexImage2D = _mesa_CopyTexImage2D;
302 exec->CopyTexSubImage1D = _mesa_CopyTexSubImage1D;
303 exec->CopyTexSubImage2D = _mesa_CopyTexSubImage2D;
304 exec->DisableClientState = _mesa_DisableClientState;
305 exec->EdgeFlagPointer = _mesa_EdgeFlagPointer;
306 exec->EnableClientState = _mesa_EnableClientState;
307 exec->GenTexturesEXT = _mesa_GenTextures;
308 exec->GetPointerv = _mesa_GetPointerv;
309 exec->IndexPointer = _mesa_IndexPointer;
310 exec->InterleavedArrays = _mesa_InterleavedArrays;
311 exec->IsTexture = _mesa_IsTexture;
312 exec->IsTextureEXT = _mesa_IsTexture;
313 exec->NormalPointer = _mesa_NormalPointer;
314 exec->PopClientAttrib = _mesa_PopClientAttrib;
315 exec->PrioritizeTextures = _mesa_PrioritizeTextures;
316 exec->PushClientAttrib = _mesa_PushClientAttrib;
317 exec->TexCoordPointer = _mesa_TexCoordPointer;
318 exec->TexSubImage1D = _mesa_TexSubImage1D;
319 exec->TexSubImage2D = _mesa_TexSubImage2D;
320 exec->VertexPointer = _mesa_VertexPointer;
321 #endif
322
323 /* 1.2 */
324 #if _HAVE_FULL_GL
325 exec->CopyTexSubImage3D = _mesa_CopyTexSubImage3D;
326 exec->TexImage3D = _mesa_TexImage3D;
327 exec->TexSubImage3D = _mesa_TexSubImage3D;
328 #endif
329
330 /* OpenGL 1.2 GL_ARB_imaging */
331 #if _HAVE_FULL_GL
332 exec->BlendColor = _mesa_BlendColor;
333 exec->BlendEquation = _mesa_BlendEquation;
334 exec->BlendEquationSeparateEXT = _mesa_BlendEquationSeparateEXT;
335 exec->ColorSubTable = _mesa_ColorSubTable;
336 exec->ColorTable = _mesa_ColorTable;
337 exec->ColorTableParameterfv = _mesa_ColorTableParameterfv;
338 exec->ColorTableParameteriv = _mesa_ColorTableParameteriv;
339 exec->ConvolutionFilter1D = _mesa_ConvolutionFilter1D;
340 exec->ConvolutionFilter2D = _mesa_ConvolutionFilter2D;
341 exec->ConvolutionParameterf = _mesa_ConvolutionParameterf;
342 exec->ConvolutionParameterfv = _mesa_ConvolutionParameterfv;
343 exec->ConvolutionParameteri = _mesa_ConvolutionParameteri;
344 exec->ConvolutionParameteriv = _mesa_ConvolutionParameteriv;
345 exec->CopyColorSubTable = _mesa_CopyColorSubTable;
346 exec->CopyColorTable = _mesa_CopyColorTable;
347 exec->CopyConvolutionFilter1D = _mesa_CopyConvolutionFilter1D;
348 exec->CopyConvolutionFilter2D = _mesa_CopyConvolutionFilter2D;
349 exec->GetColorTable = _mesa_GetColorTable;
350 exec->GetColorTableEXT = _mesa_GetColorTable;
351 exec->GetColorTableParameterfv = _mesa_GetColorTableParameterfv;
352 exec->GetColorTableParameterfvEXT = _mesa_GetColorTableParameterfv;
353 exec->GetColorTableParameteriv = _mesa_GetColorTableParameteriv;
354 exec->GetColorTableParameterivEXT = _mesa_GetColorTableParameteriv;
355 exec->GetConvolutionFilter = _mesa_GetConvolutionFilter;
356 exec->GetConvolutionFilterEXT = _mesa_GetConvolutionFilter;
357 exec->GetConvolutionParameterfv = _mesa_GetConvolutionParameterfv;
358 exec->GetConvolutionParameterfvEXT = _mesa_GetConvolutionParameterfv;
359 exec->GetConvolutionParameteriv = _mesa_GetConvolutionParameteriv;
360 exec->GetConvolutionParameterivEXT = _mesa_GetConvolutionParameteriv;
361 exec->GetHistogram = _mesa_GetHistogram;
362 exec->GetHistogramEXT = _mesa_GetHistogram;
363 exec->GetHistogramParameterfv = _mesa_GetHistogramParameterfv;
364 exec->GetHistogramParameterfvEXT = _mesa_GetHistogramParameterfv;
365 exec->GetHistogramParameteriv = _mesa_GetHistogramParameteriv;
366 exec->GetHistogramParameterivEXT = _mesa_GetHistogramParameteriv;
367 exec->GetMinmax = _mesa_GetMinmax;
368 exec->GetMinmaxEXT = _mesa_GetMinmax;
369 exec->GetMinmaxParameterfv = _mesa_GetMinmaxParameterfv;
370 exec->GetMinmaxParameterfvEXT = _mesa_GetMinmaxParameterfv;
371 exec->GetMinmaxParameteriv = _mesa_GetMinmaxParameteriv;
372 exec->GetMinmaxParameterivEXT = _mesa_GetMinmaxParameteriv;
373 exec->GetSeparableFilter = _mesa_GetSeparableFilter;
374 exec->GetSeparableFilterEXT = _mesa_GetSeparableFilter;
375 exec->Histogram = _mesa_Histogram;
376 exec->Minmax = _mesa_Minmax;
377 exec->ResetHistogram = _mesa_ResetHistogram;
378 exec->ResetMinmax = _mesa_ResetMinmax;
379 exec->SeparableFilter2D = _mesa_SeparableFilter2D;
380 #endif
381
382 /* 2. GL_EXT_blend_color */
383 #if 0
384 /* exec->BlendColorEXT = _mesa_BlendColorEXT; */
385 #endif
386
387 /* 3. GL_EXT_polygon_offset */
388 #if _HAVE_FULL_GL
389 exec->PolygonOffsetEXT = _mesa_PolygonOffsetEXT;
390 #endif
391
392 /* 6. GL_EXT_texture3d */
393 #if 0
394 /* exec->CopyTexSubImage3DEXT = _mesa_CopyTexSubImage3D; */
395 /* exec->TexImage3DEXT = _mesa_TexImage3DEXT; */
396 /* exec->TexSubImage3DEXT = _mesa_TexSubImage3D; */
397 #endif
398
399 /* 11. GL_EXT_histogram */
400 #if _HAVE_FULL_GL
401 exec->GetHistogramEXT = _mesa_GetHistogram;
402 exec->GetHistogramParameterfvEXT = _mesa_GetHistogramParameterfv;
403 exec->GetHistogramParameterivEXT = _mesa_GetHistogramParameteriv;
404 exec->GetMinmaxEXT = _mesa_GetMinmax;
405 exec->GetMinmaxParameterfvEXT = _mesa_GetMinmaxParameterfv;
406 exec->GetMinmaxParameterivEXT = _mesa_GetMinmaxParameteriv;
407 #endif
408
409 /* ?. GL_SGIX_pixel_texture */
410 #if _HAVE_FULL_GL
411 exec->PixelTexGenSGIX = _mesa_PixelTexGenSGIX;
412 #endif
413
414 /* 15. GL_SGIS_pixel_texture */
415 #if _HAVE_FULL_GL
416 exec->PixelTexGenParameteriSGIS = _mesa_PixelTexGenParameteriSGIS;
417 exec->PixelTexGenParameterivSGIS = _mesa_PixelTexGenParameterivSGIS;
418 exec->PixelTexGenParameterfSGIS = _mesa_PixelTexGenParameterfSGIS;
419 exec->PixelTexGenParameterfvSGIS = _mesa_PixelTexGenParameterfvSGIS;
420 exec->GetPixelTexGenParameterivSGIS = _mesa_GetPixelTexGenParameterivSGIS;
421 exec->GetPixelTexGenParameterfvSGIS = _mesa_GetPixelTexGenParameterfvSGIS;
422 #endif
423
424 /* 30. GL_EXT_vertex_array */
425 #if _HAVE_FULL_GL
426 exec->ColorPointerEXT = _mesa_ColorPointerEXT;
427 exec->EdgeFlagPointerEXT = _mesa_EdgeFlagPointerEXT;
428 exec->IndexPointerEXT = _mesa_IndexPointerEXT;
429 exec->NormalPointerEXT = _mesa_NormalPointerEXT;
430 exec->TexCoordPointerEXT = _mesa_TexCoordPointerEXT;
431 exec->VertexPointerEXT = _mesa_VertexPointerEXT;
432 #endif
433
434 /* 37. GL_EXT_blend_minmax */
435 #if 0
436 exec->BlendEquationEXT = _mesa_BlendEquationEXT;
437 #endif
438
439 /* 54. GL_EXT_point_parameters */
440 #if _HAVE_FULL_GL
441 exec->PointParameterfEXT = _mesa_PointParameterfEXT;
442 exec->PointParameterfvEXT = _mesa_PointParameterfvEXT;
443 #endif
444
445 /* 78. GL_EXT_paletted_texture */
446 #if 0
447 exec->ColorTableEXT = _mesa_ColorTableEXT;
448 exec->ColorSubTableEXT = _mesa_ColorSubTableEXT;
449 #endif
450 #if _HAVE_FULL_GL
451 exec->GetColorTableEXT = _mesa_GetColorTable;
452 exec->GetColorTableParameterfvEXT = _mesa_GetColorTableParameterfv;
453 exec->GetColorTableParameterivEXT = _mesa_GetColorTableParameteriv;
454 #endif
455
456 /* 97. GL_EXT_compiled_vertex_array */
457 #if _HAVE_FULL_GL
458 exec->LockArraysEXT = _mesa_LockArraysEXT;
459 exec->UnlockArraysEXT = _mesa_UnlockArraysEXT;
460 #endif
461
462 /* 148. GL_EXT_multi_draw_arrays */
463 #if _HAVE_FULL_GL
464 exec->MultiDrawArraysEXT = _mesa_MultiDrawArraysEXT;
465 exec->MultiDrawElementsEXT = _mesa_MultiDrawElementsEXT;
466 #endif
467
468 /* 173. GL_INGR_blend_func_separate */
469 #if _HAVE_FULL_GL
470 exec->BlendFuncSeparateEXT = _mesa_BlendFuncSeparateEXT;
471 #endif
472
473 /* 196. GL_MESA_resize_buffers */
474 #if _HAVE_FULL_GL
475 exec->ResizeBuffersMESA = _mesa_ResizeBuffersMESA;
476 #endif
477
478 /* 197. GL_MESA_window_pos */
479 #if _HAVE_FULL_GL
480 exec->WindowPos2dMESA = _mesa_WindowPos2dMESA;
481 exec->WindowPos2dvMESA = _mesa_WindowPos2dvMESA;
482 exec->WindowPos2fMESA = _mesa_WindowPos2fMESA;
483 exec->WindowPos2fvMESA = _mesa_WindowPos2fvMESA;
484 exec->WindowPos2iMESA = _mesa_WindowPos2iMESA;
485 exec->WindowPos2ivMESA = _mesa_WindowPos2ivMESA;
486 exec->WindowPos2sMESA = _mesa_WindowPos2sMESA;
487 exec->WindowPos2svMESA = _mesa_WindowPos2svMESA;
488 exec->WindowPos3dMESA = _mesa_WindowPos3dMESA;
489 exec->WindowPos3dvMESA = _mesa_WindowPos3dvMESA;
490 exec->WindowPos3fMESA = _mesa_WindowPos3fMESA;
491 exec->WindowPos3fvMESA = _mesa_WindowPos3fvMESA;
492 exec->WindowPos3iMESA = _mesa_WindowPos3iMESA;
493 exec->WindowPos3ivMESA = _mesa_WindowPos3ivMESA;
494 exec->WindowPos3sMESA = _mesa_WindowPos3sMESA;
495 exec->WindowPos3svMESA = _mesa_WindowPos3svMESA;
496 exec->WindowPos4dMESA = _mesa_WindowPos4dMESA;
497 exec->WindowPos4dvMESA = _mesa_WindowPos4dvMESA;
498 exec->WindowPos4fMESA = _mesa_WindowPos4fMESA;
499 exec->WindowPos4fvMESA = _mesa_WindowPos4fvMESA;
500 exec->WindowPos4iMESA = _mesa_WindowPos4iMESA;
501 exec->WindowPos4ivMESA = _mesa_WindowPos4ivMESA;
502 exec->WindowPos4sMESA = _mesa_WindowPos4sMESA;
503 exec->WindowPos4svMESA = _mesa_WindowPos4svMESA;
504 #endif
505
506 /* 200. GL_IBM_multimode_draw_arrays */
507 #if _HAVE_FULL_GL
508 exec->MultiModeDrawArraysIBM = _mesa_MultiModeDrawArraysIBM;
509 exec->MultiModeDrawElementsIBM = _mesa_MultiModeDrawElementsIBM;
510 #endif
511
512 /* 233. GL_NV_vertex_program */
513 #if FEATURE_NV_vertex_program
514 exec->BindProgramNV = _mesa_BindProgram;
515 exec->DeleteProgramsNV = _mesa_DeletePrograms;
516 exec->ExecuteProgramNV = _mesa_ExecuteProgramNV;
517 exec->GenProgramsNV = _mesa_GenPrograms;
518 exec->AreProgramsResidentNV = _mesa_AreProgramsResidentNV;
519 exec->RequestResidentProgramsNV = _mesa_RequestResidentProgramsNV;
520 exec->GetProgramParameterfvNV = _mesa_GetProgramParameterfvNV;
521 exec->GetProgramParameterdvNV = _mesa_GetProgramParameterdvNV;
522 exec->GetProgramivNV = _mesa_GetProgramivNV;
523 exec->GetProgramStringNV = _mesa_GetProgramStringNV;
524 exec->GetTrackMatrixivNV = _mesa_GetTrackMatrixivNV;
525 exec->GetVertexAttribdvNV = _mesa_GetVertexAttribdvNV;
526 exec->GetVertexAttribfvNV = _mesa_GetVertexAttribfvNV;
527 exec->GetVertexAttribivNV = _mesa_GetVertexAttribivNV;
528 exec->GetVertexAttribPointervNV = _mesa_GetVertexAttribPointervNV;
529 exec->IsProgramNV = _mesa_IsProgram;
530 exec->LoadProgramNV = _mesa_LoadProgramNV;
531 exec->ProgramParameter4dNV = _mesa_ProgramParameter4dNV;
532 exec->ProgramParameter4dvNV = _mesa_ProgramParameter4dvNV;
533 exec->ProgramParameter4fNV = _mesa_ProgramParameter4fNV;
534 exec->ProgramParameter4fvNV = _mesa_ProgramParameter4fvNV;
535 exec->ProgramParameters4dvNV = _mesa_ProgramParameters4dvNV;
536 exec->ProgramParameters4fvNV = _mesa_ProgramParameters4fvNV;
537 exec->TrackMatrixNV = _mesa_TrackMatrixNV;
538 exec->VertexAttribPointerNV = _mesa_VertexAttribPointerNV;
539 /* glVertexAttrib*NV functions handled in api_loopback.c */
540 #endif
541
542 /* 282. GL_NV_fragment_program */
543 #if FEATURE_NV_fragment_program
544 exec->ProgramNamedParameter4fNV = _mesa_ProgramNamedParameter4fNV;
545 exec->ProgramNamedParameter4dNV = _mesa_ProgramNamedParameter4dNV;
546 exec->ProgramNamedParameter4fvNV = _mesa_ProgramNamedParameter4fvNV;
547 exec->ProgramNamedParameter4dvNV = _mesa_ProgramNamedParameter4dvNV;
548 exec->GetProgramNamedParameterfvNV = _mesa_GetProgramNamedParameterfvNV;
549 exec->GetProgramNamedParameterdvNV = _mesa_GetProgramNamedParameterdvNV;
550 exec->ProgramLocalParameter4dARB = _mesa_ProgramLocalParameter4dARB;
551 exec->ProgramLocalParameter4dvARB = _mesa_ProgramLocalParameter4dvARB;
552 exec->ProgramLocalParameter4fARB = _mesa_ProgramLocalParameter4fARB;
553 exec->ProgramLocalParameter4fvARB = _mesa_ProgramLocalParameter4fvARB;
554 exec->GetProgramLocalParameterdvARB = _mesa_GetProgramLocalParameterdvARB;
555 exec->GetProgramLocalParameterfvARB = _mesa_GetProgramLocalParameterfvARB;
556 #endif
557
558 /* 262. GL_NV_point_sprite */
559 #if _HAVE_FULL_GL
560 exec->PointParameteriNV = _mesa_PointParameteriNV;
561 exec->PointParameterivNV = _mesa_PointParameterivNV;
562 #endif
563
564 /* 268. GL_EXT_stencil_two_side */
565 #if _HAVE_FULL_GL
566 exec->ActiveStencilFaceEXT = _mesa_ActiveStencilFaceEXT;
567 #endif
568
569 /* ???. GL_EXT_depth_bounds_test */
570 exec->DepthBoundsEXT = _mesa_DepthBoundsEXT;
571
572 /* ARB 1. GL_ARB_multitexture */
573 #if _HAVE_FULL_GL
574 exec->ActiveTextureARB = _mesa_ActiveTextureARB;
575 exec->ClientActiveTextureARB = _mesa_ClientActiveTextureARB;
576 #endif
577
578 /* ARB 3. GL_ARB_transpose_matrix */
579 #if _HAVE_FULL_GL
580 exec->LoadTransposeMatrixdARB = _mesa_LoadTransposeMatrixdARB;
581 exec->LoadTransposeMatrixfARB = _mesa_LoadTransposeMatrixfARB;
582 exec->MultTransposeMatrixdARB = _mesa_MultTransposeMatrixdARB;
583 exec->MultTransposeMatrixfARB = _mesa_MultTransposeMatrixfARB;
584 #endif
585
586 /* ARB 5. GL_ARB_multisample */
587 #if _HAVE_FULL_GL
588 exec->SampleCoverageARB = _mesa_SampleCoverageARB;
589 #endif
590
591 /* ARB 12. GL_ARB_texture_compression */
592 #if _HAVE_FULL_GL
593 exec->CompressedTexImage3DARB = _mesa_CompressedTexImage3DARB;
594 exec->CompressedTexImage2DARB = _mesa_CompressedTexImage2DARB;
595 exec->CompressedTexImage1DARB = _mesa_CompressedTexImage1DARB;
596 exec->CompressedTexSubImage3DARB = _mesa_CompressedTexSubImage3DARB;
597 exec->CompressedTexSubImage2DARB = _mesa_CompressedTexSubImage2DARB;
598 exec->CompressedTexSubImage1DARB = _mesa_CompressedTexSubImage1DARB;
599 exec->GetCompressedTexImageARB = _mesa_GetCompressedTexImageARB;
600 #endif
601
602 /* ARB 14. GL_ARB_point_parameters */
603 /* reuse EXT_point_parameters functions */
604
605 /* ARB 26. GL_ARB_vertex_program */
606 /* ARB 27. GL_ARB_fragment_program */
607 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
608 /* glVertexAttrib1sARB aliases glVertexAttrib1sNV */
609 /* glVertexAttrib1fARB aliases glVertexAttrib1fNV */
610 /* glVertexAttrib1dARB aliases glVertexAttrib1dNV */
611 /* glVertexAttrib2sARB aliases glVertexAttrib2sNV */
612 /* glVertexAttrib2fARB aliases glVertexAttrib2fNV */
613 /* glVertexAttrib2dARB aliases glVertexAttrib2dNV */
614 /* glVertexAttrib3sARB aliases glVertexAttrib3sNV */
615 /* glVertexAttrib3fARB aliases glVertexAttrib3fNV */
616 /* glVertexAttrib3dARB aliases glVertexAttrib3dNV */
617 /* glVertexAttrib4sARB aliases glVertexAttrib4sNV */
618 /* glVertexAttrib4fARB aliases glVertexAttrib4fNV */
619 /* glVertexAttrib4dARB aliases glVertexAttrib4dNV */
620 /* glVertexAttrib4NubARB aliases glVertexAttrib4NubNV */
621 /* glVertexAttrib1svARB aliases glVertexAttrib1svNV */
622 /* glVertexAttrib1fvARB aliases glVertexAttrib1fvNV */
623 /* glVertexAttrib1dvARB aliases glVertexAttrib1dvNV */
624 /* glVertexAttrib2svARB aliases glVertexAttrib2svNV */
625 /* glVertexAttrib2fvARB aliases glVertexAttrib2fvNV */
626 /* glVertexAttrib2dvARB aliases glVertexAttrib2dvNV */
627 /* glVertexAttrib3svARB aliases glVertexAttrib3svNV */
628 /* glVertexAttrib3fvARB aliases glVertexAttrib3fvNV */
629 /* glVertexAttrib3dvARB aliases glVertexAttrib3dvNV */
630 /* glVertexAttrib4svARB aliases glVertexAttrib4svNV */
631 /* glVertexAttrib4fvARB aliases glVertexAttrib4fvNV */
632 /* glVertexAttrib4dvARB aliases glVertexAttrib4dvNV */
633 /* glVertexAttrib4NubvARB aliases glVertexAttrib4NubvNV */
634 /* glVertexAttrib4bvARB handled in api_loopback.c */
635 /* glVertexAttrib4ivARB handled in api_loopback.c */
636 /* glVertexAttrib4ubvARB handled in api_loopback.c */
637 /* glVertexAttrib4usvARB handled in api_loopback.c */
638 /* glVertexAttrib4uivARB handled in api_loopback.c */
639 /* glVertexAttrib4NbvARB handled in api_loopback.c */
640 /* glVertexAttrib4NsvARB handled in api_loopback.c */
641 /* glVertexAttrib4NivARB handled in api_loopback.c */
642 /* glVertexAttrib4NusvARB handled in api_loopback.c */
643 /* glVertexAttrib4NuivARB handled in api_loopback.c */
644 exec->VertexAttribPointerARB = _mesa_VertexAttribPointerARB;
645 exec->EnableVertexAttribArrayARB = _mesa_EnableVertexAttribArrayARB;
646 exec->DisableVertexAttribArrayARB = _mesa_DisableVertexAttribArrayARB;
647 exec->ProgramStringARB = _mesa_ProgramStringARB;
648 /* glBindProgramARB aliases glBindProgramNV */
649 /* glDeleteProgramsARB aliases glDeleteProgramsNV */
650 /* glGenProgramsARB aliases glGenProgramsNV */
651 /* glIsProgramARB aliases glIsProgramNV */
652 /* glGetVertexAttribdvARB aliases glGetVertexAttribdvNV */
653 /* glGetVertexAttribfvARB aliases glGetVertexAttribfvNV */
654 /* glGetVertexAttribivARB aliases glGetVertexAttribivNV */
655 /* glGetVertexAttribPointervARB aliases glGetVertexAttribPointervNV */
656 exec->ProgramEnvParameter4dARB = _mesa_ProgramEnvParameter4dARB;
657 exec->ProgramEnvParameter4dvARB = _mesa_ProgramEnvParameter4dvARB;
658 exec->ProgramEnvParameter4fARB = _mesa_ProgramEnvParameter4fARB;
659 exec->ProgramEnvParameter4fvARB = _mesa_ProgramEnvParameter4fvARB;
660 exec->ProgramLocalParameter4dARB = _mesa_ProgramLocalParameter4dARB;
661 exec->ProgramLocalParameter4dvARB = _mesa_ProgramLocalParameter4dvARB;
662 exec->ProgramLocalParameter4fARB = _mesa_ProgramLocalParameter4fARB;
663 exec->ProgramLocalParameter4fvARB = _mesa_ProgramLocalParameter4fvARB;
664 exec->GetProgramEnvParameterdvARB = _mesa_GetProgramEnvParameterdvARB;
665 exec->GetProgramEnvParameterfvARB = _mesa_GetProgramEnvParameterfvARB;
666 exec->GetProgramLocalParameterdvARB = _mesa_GetProgramLocalParameterdvARB;
667 exec->GetProgramLocalParameterfvARB = _mesa_GetProgramLocalParameterfvARB;
668 exec->GetProgramivARB = _mesa_GetProgramivARB;
669 exec->GetProgramStringARB = _mesa_GetProgramStringARB;
670 #endif
671
672 /* ARB 28. GL_ARB_vertex_buffer_object */
673 #if FEATURE_ARB_vertex_buffer_object
674 exec->BindBufferARB = _mesa_BindBufferARB;
675 exec->BufferDataARB = _mesa_BufferDataARB;
676 exec->BufferSubDataARB = _mesa_BufferSubDataARB;
677 exec->DeleteBuffersARB = _mesa_DeleteBuffersARB;
678 exec->GenBuffersARB = _mesa_GenBuffersARB;
679 exec->GetBufferParameterivARB = _mesa_GetBufferParameterivARB;
680 exec->GetBufferPointervARB = _mesa_GetBufferPointervARB;
681 exec->GetBufferSubDataARB = _mesa_GetBufferSubDataARB;
682 exec->IsBufferARB = _mesa_IsBufferARB;
683 exec->MapBufferARB = _mesa_MapBufferARB;
684 exec->UnmapBufferARB = _mesa_UnmapBufferARB;
685 #endif
686
687 /* ARB 29. GL_ARB_occlusion_query */
688 #if FEATURE_ARB_occlusion_query
689 exec->GenQueriesARB = _mesa_GenQueriesARB;
690 exec->DeleteQueriesARB = _mesa_DeleteQueriesARB;
691 exec->IsQueryARB = _mesa_IsQueryARB;
692 exec->BeginQueryARB = _mesa_BeginQueryARB;
693 exec->EndQueryARB = _mesa_EndQueryARB;
694 exec->GetQueryivARB = _mesa_GetQueryivARB;
695 exec->GetQueryObjectivARB = _mesa_GetQueryObjectivARB;
696 exec->GetQueryObjectuivARB = _mesa_GetQueryObjectuivARB;
697 #endif
698
699 /* ARB 37. GL_ARB_draw_buffers */
700 exec->DrawBuffersARB = _mesa_DrawBuffersARB;
701
702 #if FEATURE_ARB_shader_objects
703 exec->DeleteObjectARB = _mesa_DeleteObjectARB;
704 exec->GetHandleARB = _mesa_GetHandleARB;
705 exec->DetachObjectARB = _mesa_DetachObjectARB;
706 exec->CreateShaderObjectARB = _mesa_CreateShaderObjectARB;
707 exec->ShaderSourceARB = _mesa_ShaderSourceARB;
708 exec->CompileShaderARB = _mesa_CompileShaderARB;
709 exec->CreateProgramObjectARB = _mesa_CreateProgramObjectARB;
710 exec->AttachObjectARB = _mesa_AttachObjectARB;
711 exec->LinkProgramARB = _mesa_LinkProgramARB;
712 exec->UseProgramObjectARB = _mesa_UseProgramObjectARB;
713 exec->ValidateProgramARB = _mesa_ValidateProgramARB;
714 exec->Uniform1fARB = _mesa_Uniform1fARB;
715 exec->Uniform2fARB = _mesa_Uniform2fARB;
716 exec->Uniform3fARB = _mesa_Uniform3fARB;
717 exec->Uniform4fARB = _mesa_Uniform4fARB;
718 exec->Uniform1iARB = _mesa_Uniform1iARB;
719 exec->Uniform2iARB = _mesa_Uniform2iARB;
720 exec->Uniform3iARB = _mesa_Uniform3iARB;
721 exec->Uniform4iARB = _mesa_Uniform4iARB;
722 exec->Uniform1fvARB = _mesa_Uniform1fvARB;
723 exec->Uniform2fvARB = _mesa_Uniform2fvARB;
724 exec->Uniform3fvARB = _mesa_Uniform3fvARB;
725 exec->Uniform4fvARB = _mesa_Uniform4fvARB;
726 exec->Uniform1ivARB = _mesa_Uniform1ivARB;
727 exec->Uniform2ivARB = _mesa_Uniform2ivARB;
728 exec->Uniform3ivARB = _mesa_Uniform3ivARB;
729 exec->Uniform4ivARB = _mesa_Uniform4ivARB;
730 exec->UniformMatrix2fvARB = _mesa_UniformMatrix2fvARB;
731 exec->UniformMatrix3fvARB = _mesa_UniformMatrix3fvARB;
732 exec->UniformMatrix4fvARB = _mesa_UniformMatrix4fvARB;
733 exec->GetObjectParameterfvARB = _mesa_GetObjectParameterfvARB;
734 exec->GetObjectParameterivARB = _mesa_GetObjectParameterivARB;
735 exec->GetInfoLogARB = _mesa_GetInfoLogARB;
736 exec->GetAttachedObjectsARB = _mesa_GetAttachedObjectsARB;
737 exec->GetUniformLocationARB = _mesa_GetUniformLocationARB;
738 exec->GetActiveUniformARB = _mesa_GetActiveUniformARB;
739 exec->GetUniformfvARB = _mesa_GetUniformfvARB;
740 exec->GetUniformivARB = _mesa_GetUniformivARB;
741 exec->GetShaderSourceARB = _mesa_GetShaderSourceARB;
742 #if FEATURE_ARB_vertex_shader
743 exec->BindAttribLocationARB = _mesa_BindAttribLocationARB;
744 exec->GetActiveAttribARB = _mesa_GetActiveAttribARB;
745 exec->GetAttribLocationARB = _mesa_GetAttribLocationARB;
746 #endif
747 #endif /* FEATURE_ARB_shader_objects */
748 }
749
750
751
752 /**********************************************************************/
753 /** \name State update logic */
754 /*@{*/
755
756
757 static void
758 update_separate_specular( GLcontext *ctx )
759 {
760 if (NEED_SECONDARY_COLOR(ctx))
761 ctx->_TriangleCaps |= DD_SEPARATE_SPECULAR;
762 else
763 ctx->_TriangleCaps &= ~DD_SEPARATE_SPECULAR;
764 }
765
766
767 /**
768 * Update state dependent on vertex arrays.
769 */
770 static void
771 update_arrays( GLcontext *ctx )
772 {
773 GLuint i, min;
774
775 /* find min of _MaxElement values for all enabled arrays */
776
777 /* 0 */
778 if (ctx->VertexProgram._Enabled
779 && ctx->Array.VertexAttrib[VERT_ATTRIB_POS].Enabled) {
780 min = ctx->Array.VertexAttrib[VERT_ATTRIB_POS]._MaxElement;
781 }
782 else if (ctx->Array.Vertex.Enabled) {
783 min = ctx->Array.Vertex._MaxElement;
784 }
785 else {
786 /* can't draw anything without vertex positions! */
787 min = 0;
788 }
789
790 /* 1 */
791 if (ctx->VertexProgram._Enabled
792 && ctx->Array.VertexAttrib[VERT_ATTRIB_WEIGHT].Enabled) {
793 min = MIN2(min, ctx->Array.VertexAttrib[VERT_ATTRIB_WEIGHT]._MaxElement);
794 }
795 /* no conventional vertex weight array */
796
797 /* 2 */
798 if (ctx->VertexProgram._Enabled
799 && ctx->Array.VertexAttrib[VERT_ATTRIB_NORMAL].Enabled) {
800 min = MIN2(min, ctx->Array.VertexAttrib[VERT_ATTRIB_NORMAL]._MaxElement);
801 }
802 else if (ctx->Array.Normal.Enabled) {
803 min = MIN2(min, ctx->Array.Normal._MaxElement);
804 }
805
806 /* 3 */
807 if (ctx->VertexProgram._Enabled
808 && ctx->Array.VertexAttrib[VERT_ATTRIB_COLOR0].Enabled) {
809 min = MIN2(min, ctx->Array.VertexAttrib[VERT_ATTRIB_COLOR0]._MaxElement);
810 }
811 else if (ctx->Array.Color.Enabled) {
812 min = MIN2(min, ctx->Array.Color._MaxElement);
813 }
814
815 /* 4 */
816 if (ctx->VertexProgram._Enabled
817 && ctx->Array.VertexAttrib[VERT_ATTRIB_COLOR1].Enabled) {
818 min = MIN2(min, ctx->Array.VertexAttrib[VERT_ATTRIB_COLOR1]._MaxElement);
819 }
820 else if (ctx->Array.SecondaryColor.Enabled) {
821 min = MIN2(min, ctx->Array.SecondaryColor._MaxElement);
822 }
823
824 /* 5 */
825 if (ctx->VertexProgram._Enabled
826 && ctx->Array.VertexAttrib[VERT_ATTRIB_FOG].Enabled) {
827 min = MIN2(min, ctx->Array.VertexAttrib[VERT_ATTRIB_FOG]._MaxElement);
828 }
829 else if (ctx->Array.FogCoord.Enabled) {
830 min = MIN2(min, ctx->Array.FogCoord._MaxElement);
831 }
832
833 /* 6 */
834 if (ctx->VertexProgram._Enabled
835 && ctx->Array.VertexAttrib[VERT_ATTRIB_SIX].Enabled) {
836 min = MIN2(min, ctx->Array.VertexAttrib[VERT_ATTRIB_SIX]._MaxElement);
837 }
838
839 /* 7 */
840 if (ctx->VertexProgram._Enabled
841 && ctx->Array.VertexAttrib[VERT_ATTRIB_SEVEN].Enabled) {
842 min = MIN2(min, ctx->Array.VertexAttrib[VERT_ATTRIB_SEVEN]._MaxElement);
843 }
844
845 /* 8..15 */
846 for (i = VERT_ATTRIB_TEX0; i < VERT_ATTRIB_MAX; i++) {
847 if (ctx->VertexProgram._Enabled
848 && ctx->Array.VertexAttrib[i].Enabled) {
849 min = MIN2(min, ctx->Array.VertexAttrib[i]._MaxElement);
850 }
851 else if (i - VERT_ATTRIB_TEX0 < ctx->Const.MaxTextureCoordUnits
852 && ctx->Array.TexCoord[i - VERT_ATTRIB_TEX0].Enabled) {
853 min = MIN2(min, ctx->Array.TexCoord[i - VERT_ATTRIB_TEX0]._MaxElement);
854 }
855 }
856
857 if (ctx->Array.Index.Enabled) {
858 min = MIN2(min, ctx->Array.Index._MaxElement);
859 }
860
861 if (ctx->Array.EdgeFlag.Enabled) {
862 min = MIN2(min, ctx->Array.EdgeFlag._MaxElement);
863 }
864
865 /* _MaxElement is one past the last legal array element */
866 ctx->Array._MaxElement = min;
867 }
868
869
870 /**
871 * Update derived vertex/fragment program state.
872 */
873 static void
874 update_program(GLcontext *ctx)
875 {
876 /* For now, just set the _Enabled (really enabled) flags.
877 * In the future we may have to check other state to be sure we really
878 * have a runable program or shader.
879 */
880 ctx->VertexProgram._Enabled = ctx->VertexProgram.Enabled
881 && ctx->VertexProgram.Current->Instructions;
882 ctx->FragmentProgram._Enabled = ctx->FragmentProgram.Enabled
883 && ctx->FragmentProgram.Current->Instructions;
884 }
885
886
887 /*
888 * If __GLcontextRec::NewState is non-zero then this function \b must be called
889 * before rendering any primitive. Basically, function pointers and
890 * miscellaneous flags are updated to reflect the current state of the state
891 * machine.
892 *
893 * Calls dd_function_table::UpdateState to perform any internal state management
894 * necessary.
895 *
896 * \sa _mesa_update_modelview_project(), _mesa_update_texture(),
897 * _mesa_update_buffers(), _mesa_update_polygon(), _mesa_update_lighting() and
898 * _mesa_update_tnl_spaces().
899 */
900 void _mesa_update_state( GLcontext *ctx )
901 {
902 GLuint new_state = ctx->NewState;
903
904 if (MESA_VERBOSE & VERBOSE_STATE)
905 _mesa_print_state("_mesa_update_state", new_state);
906
907 if (new_state & _NEW_PROGRAM)
908 update_program( ctx );
909
910 if (new_state & (_NEW_MODELVIEW|_NEW_PROJECTION))
911 _mesa_update_modelview_project( ctx, new_state );
912
913 if (new_state & (_NEW_PROGRAM|_NEW_TEXTURE|_NEW_TEXTURE_MATRIX))
914 _mesa_update_texture( ctx, new_state );
915
916 if (new_state & (_NEW_SCISSOR|_NEW_BUFFERS))
917 _mesa_update_buffers( ctx );
918
919 if (new_state & _NEW_POLYGON)
920 _mesa_update_polygon( ctx );
921
922 if (new_state & _NEW_LIGHT)
923 _mesa_update_lighting( ctx );
924
925 if (new_state & _IMAGE_NEW_TRANSFER_STATE)
926 _mesa_update_pixel( ctx, new_state );
927
928 if (new_state & _DD_NEW_SEPARATE_SPECULAR)
929 update_separate_specular( ctx );
930
931 if (new_state & (_NEW_ARRAY | _NEW_PROGRAM))
932 update_arrays( ctx );
933
934 /* ctx->_NeedEyeCoords is now up to date.
935 *
936 * If the truth value of this variable has changed, update for the
937 * new lighting space and recompute the positions of lights and the
938 * normal transform.
939 *
940 * If the lighting space hasn't changed, may still need to recompute
941 * light positions & normal transforms for other reasons.
942 */
943 if (new_state & _MESA_NEW_NEED_EYE_COORDS)
944 _mesa_update_tnl_spaces( ctx, new_state );
945
946 /*
947 * Give the driver a chance to act upon the new_state flags.
948 * The driver might plug in different span functions, for example.
949 * Also, this is where the driver can invalidate the state of any
950 * active modules (such as swrast_setup, swrast, tnl, etc).
951 *
952 * Set ctx->NewState to zero to avoid recursion if
953 * Driver.UpdateState() has to call FLUSH_VERTICES(). (fixed?)
954 */
955 new_state = ctx->NewState;
956 ctx->NewState = 0;
957 ctx->Driver.UpdateState(ctx, new_state);
958 ctx->Array.NewState = 0;
959 }
960
961 /*@}*/