Rename _mesa_update_buffers() to _mesa_update_draw_buffer_bounds() and do
[mesa.git] / src / mesa / main / state.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 6.3
4 *
5 * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 /**
27 * \file state.c
28 * State management.
29 *
30 * This file manages recalculation of derived values in the __GLcontextRec.
31 * Also, this is where we initialize the API dispatch table.
32 */
33
34 #include "glheader.h"
35 #include "accum.h"
36 #include "api_loopback.h"
37 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
38 #include "arbprogram.h"
39 #endif
40 #if FEATURE_ATI_fragment_shader
41 #include "atifragshader.h"
42 #endif
43 #include "attrib.h"
44 #include "blend.h"
45 #if FEATURE_ARB_vertex_buffer_object
46 #include "bufferobj.h"
47 #endif
48 #include "buffers.h"
49 #include "clip.h"
50 #include "colortab.h"
51 #include "context.h"
52 #include "convolve.h"
53 #include "depth.h"
54 #include "dlist.h"
55 #include "drawpix.h"
56 #include "enable.h"
57 #include "eval.h"
58 #include "get.h"
59 #include "feedback.h"
60 #include "fog.h"
61 #if FEATURE_EXT_framebuffer_object
62 #include "fbobject.h"
63 #endif
64 #include "hint.h"
65 #include "histogram.h"
66 #include "imports.h"
67 #include "light.h"
68 #include "lines.h"
69 #include "macros.h"
70 #include "matrix.h"
71 #if FEATURE_ARB_occlusion_query
72 #include "occlude.h"
73 #endif
74 #include "pixel.h"
75 #include "points.h"
76 #include "polygon.h"
77 #include "rastpos.h"
78 #include "state.h"
79 #include "stencil.h"
80 #include "teximage.h"
81 #include "texobj.h"
82 #include "texstate.h"
83 #include "mtypes.h"
84 #include "varray.h"
85 #if FEATURE_NV_vertex_program
86 #include "nvprogram.h"
87 #endif
88 #if FEATURE_NV_fragment_program
89 #include "nvfragprog.h"
90 #include "nvprogram.h"
91 #include "program.h"
92 #endif
93 #if FEATURE_ARB_shader_objects
94 #include "shaderobjects.h"
95 #endif
96 #include "debug.h"
97
98
99
100 /**
101 * Initialize a dispatch table with pointers to Mesa's immediate-mode
102 * commands.
103 *
104 * Pointers to glBegin()/glEnd() object commands and a few others
105 * are provided via the GLvertexformat interface.
106 *
107 * \param exec dispatch table.
108 * \param tableSize dispatch table size.
109 */
110 void
111 _mesa_init_exec_table(struct _glapi_table *exec)
112 {
113 #if _HAVE_FULL_GL
114 _mesa_loopback_init_api_table( exec );
115 #endif
116
117 /* load the dispatch slots we understand */
118 exec->AlphaFunc = _mesa_AlphaFunc;
119 exec->BlendFunc = _mesa_BlendFunc;
120 exec->Clear = _mesa_Clear;
121 exec->ClearColor = _mesa_ClearColor;
122 exec->ClearStencil = _mesa_ClearStencil;
123 exec->ColorMask = _mesa_ColorMask;
124 exec->CullFace = _mesa_CullFace;
125 exec->Disable = _mesa_Disable;
126 exec->DrawBuffer = _mesa_DrawBuffer;
127 exec->Enable = _mesa_Enable;
128 exec->Finish = _mesa_Finish;
129 exec->Flush = _mesa_Flush;
130 exec->FrontFace = _mesa_FrontFace;
131 exec->Frustum = _mesa_Frustum;
132 exec->GetError = _mesa_GetError;
133 exec->GetFloatv = _mesa_GetFloatv;
134 exec->GetString = _mesa_GetString;
135 exec->InitNames = _mesa_InitNames;
136 exec->LineStipple = _mesa_LineStipple;
137 exec->LineWidth = _mesa_LineWidth;
138 exec->LoadIdentity = _mesa_LoadIdentity;
139 exec->LoadMatrixf = _mesa_LoadMatrixf;
140 exec->LoadName = _mesa_LoadName;
141 exec->LogicOp = _mesa_LogicOp;
142 exec->MatrixMode = _mesa_MatrixMode;
143 exec->MultMatrixf = _mesa_MultMatrixf;
144 exec->Ortho = _mesa_Ortho;
145 exec->PixelStorei = _mesa_PixelStorei;
146 exec->PopMatrix = _mesa_PopMatrix;
147 exec->PopName = _mesa_PopName;
148 exec->PushMatrix = _mesa_PushMatrix;
149 exec->PushName = _mesa_PushName;
150 exec->RasterPos2f = _mesa_RasterPos2f;
151 exec->RasterPos2fv = _mesa_RasterPos2fv;
152 exec->RasterPos2i = _mesa_RasterPos2i;
153 exec->RasterPos2iv = _mesa_RasterPos2iv;
154 exec->ReadBuffer = _mesa_ReadBuffer;
155 exec->RenderMode = _mesa_RenderMode;
156 exec->Rotatef = _mesa_Rotatef;
157 exec->Scalef = _mesa_Scalef;
158 exec->Scissor = _mesa_Scissor;
159 exec->SelectBuffer = _mesa_SelectBuffer;
160 exec->ShadeModel = _mesa_ShadeModel;
161 exec->StencilFunc = _mesa_StencilFunc;
162 exec->StencilMask = _mesa_StencilMask;
163 exec->StencilOp = _mesa_StencilOp;
164 exec->TexEnvfv = _mesa_TexEnvfv;
165 exec->TexEnvi = _mesa_TexEnvi;
166 exec->TexImage2D = _mesa_TexImage2D;
167 exec->TexParameteri = _mesa_TexParameteri;
168 exec->Translatef = _mesa_Translatef;
169 exec->Viewport = _mesa_Viewport;
170 #if _HAVE_FULL_GL
171 exec->Accum = _mesa_Accum;
172 exec->Bitmap = _mesa_Bitmap;
173 exec->CallList = _mesa_CallList;
174 exec->CallLists = _mesa_CallLists;
175 exec->ClearAccum = _mesa_ClearAccum;
176 exec->ClearDepth = _mesa_ClearDepth;
177 exec->ClearIndex = _mesa_ClearIndex;
178 exec->ClipPlane = _mesa_ClipPlane;
179 exec->ColorMaterial = _mesa_ColorMaterial;
180 exec->CopyPixels = _mesa_CopyPixels;
181 exec->CullParameterfvEXT = _mesa_CullParameterfvEXT;
182 exec->CullParameterdvEXT = _mesa_CullParameterdvEXT;
183 exec->DeleteLists = _mesa_DeleteLists;
184 exec->DepthFunc = _mesa_DepthFunc;
185 exec->DepthMask = _mesa_DepthMask;
186 exec->DepthRange = _mesa_DepthRange;
187 exec->DrawPixels = _mesa_DrawPixels;
188 exec->EndList = _mesa_EndList;
189 exec->FeedbackBuffer = _mesa_FeedbackBuffer;
190 exec->FogCoordPointerEXT = _mesa_FogCoordPointerEXT;
191 exec->Fogf = _mesa_Fogf;
192 exec->Fogfv = _mesa_Fogfv;
193 exec->Fogi = _mesa_Fogi;
194 exec->Fogiv = _mesa_Fogiv;
195 exec->GenLists = _mesa_GenLists;
196 exec->GetClipPlane = _mesa_GetClipPlane;
197 exec->GetBooleanv = _mesa_GetBooleanv;
198 exec->GetDoublev = _mesa_GetDoublev;
199 exec->GetIntegerv = _mesa_GetIntegerv;
200 exec->GetLightfv = _mesa_GetLightfv;
201 exec->GetLightiv = _mesa_GetLightiv;
202 exec->GetMapdv = _mesa_GetMapdv;
203 exec->GetMapfv = _mesa_GetMapfv;
204 exec->GetMapiv = _mesa_GetMapiv;
205 exec->GetMaterialfv = _mesa_GetMaterialfv;
206 exec->GetMaterialiv = _mesa_GetMaterialiv;
207 exec->GetPixelMapfv = _mesa_GetPixelMapfv;
208 exec->GetPixelMapuiv = _mesa_GetPixelMapuiv;
209 exec->GetPixelMapusv = _mesa_GetPixelMapusv;
210 exec->GetPolygonStipple = _mesa_GetPolygonStipple;
211 exec->GetTexEnvfv = _mesa_GetTexEnvfv;
212 exec->GetTexEnviv = _mesa_GetTexEnviv;
213 exec->GetTexLevelParameterfv = _mesa_GetTexLevelParameterfv;
214 exec->GetTexLevelParameteriv = _mesa_GetTexLevelParameteriv;
215 exec->GetTexParameterfv = _mesa_GetTexParameterfv;
216 exec->GetTexParameteriv = _mesa_GetTexParameteriv;
217 exec->GetTexGendv = _mesa_GetTexGendv;
218 exec->GetTexGenfv = _mesa_GetTexGenfv;
219 exec->GetTexGeniv = _mesa_GetTexGeniv;
220 exec->GetTexImage = _mesa_GetTexImage;
221 exec->Hint = _mesa_Hint;
222 exec->IndexMask = _mesa_IndexMask;
223 exec->IsEnabled = _mesa_IsEnabled;
224 exec->IsList = _mesa_IsList;
225 exec->LightModelf = _mesa_LightModelf;
226 exec->LightModelfv = _mesa_LightModelfv;
227 exec->LightModeli = _mesa_LightModeli;
228 exec->LightModeliv = _mesa_LightModeliv;
229 exec->Lightf = _mesa_Lightf;
230 exec->Lightfv = _mesa_Lightfv;
231 exec->Lighti = _mesa_Lighti;
232 exec->Lightiv = _mesa_Lightiv;
233 exec->ListBase = _mesa_ListBase;
234 exec->LoadMatrixd = _mesa_LoadMatrixd;
235 exec->Map1d = _mesa_Map1d;
236 exec->Map1f = _mesa_Map1f;
237 exec->Map2d = _mesa_Map2d;
238 exec->Map2f = _mesa_Map2f;
239 exec->MapGrid1d = _mesa_MapGrid1d;
240 exec->MapGrid1f = _mesa_MapGrid1f;
241 exec->MapGrid2d = _mesa_MapGrid2d;
242 exec->MapGrid2f = _mesa_MapGrid2f;
243 exec->MultMatrixd = _mesa_MultMatrixd;
244 exec->NewList = _mesa_NewList;
245 exec->PassThrough = _mesa_PassThrough;
246 exec->PixelMapfv = _mesa_PixelMapfv;
247 exec->PixelMapuiv = _mesa_PixelMapuiv;
248 exec->PixelMapusv = _mesa_PixelMapusv;
249 exec->PixelStoref = _mesa_PixelStoref;
250 exec->PixelTransferf = _mesa_PixelTransferf;
251 exec->PixelTransferi = _mesa_PixelTransferi;
252 exec->PixelZoom = _mesa_PixelZoom;
253 exec->PointSize = _mesa_PointSize;
254 exec->PolygonMode = _mesa_PolygonMode;
255 exec->PolygonOffset = _mesa_PolygonOffset;
256 exec->PolygonStipple = _mesa_PolygonStipple;
257 exec->PopAttrib = _mesa_PopAttrib;
258 exec->PushAttrib = _mesa_PushAttrib;
259 exec->RasterPos2d = _mesa_RasterPos2d;
260 exec->RasterPos2dv = _mesa_RasterPos2dv;
261 exec->RasterPos2s = _mesa_RasterPos2s;
262 exec->RasterPos2sv = _mesa_RasterPos2sv;
263 exec->RasterPos3d = _mesa_RasterPos3d;
264 exec->RasterPos3dv = _mesa_RasterPos3dv;
265 exec->RasterPos3f = _mesa_RasterPos3f;
266 exec->RasterPos3fv = _mesa_RasterPos3fv;
267 exec->RasterPos3i = _mesa_RasterPos3i;
268 exec->RasterPos3iv = _mesa_RasterPos3iv;
269 exec->RasterPos3s = _mesa_RasterPos3s;
270 exec->RasterPos3sv = _mesa_RasterPos3sv;
271 exec->RasterPos4d = _mesa_RasterPos4d;
272 exec->RasterPos4dv = _mesa_RasterPos4dv;
273 exec->RasterPos4f = _mesa_RasterPos4f;
274 exec->RasterPos4fv = _mesa_RasterPos4fv;
275 exec->RasterPos4i = _mesa_RasterPos4i;
276 exec->RasterPos4iv = _mesa_RasterPos4iv;
277 exec->RasterPos4s = _mesa_RasterPos4s;
278 exec->RasterPos4sv = _mesa_RasterPos4sv;
279 exec->ReadPixels = _mesa_ReadPixels;
280 exec->Rotated = _mesa_Rotated;
281 exec->Scaled = _mesa_Scaled;
282 exec->SecondaryColorPointerEXT = _mesa_SecondaryColorPointerEXT;
283 exec->TexEnvf = _mesa_TexEnvf;
284 exec->TexEnviv = _mesa_TexEnviv;
285 exec->TexGend = _mesa_TexGend;
286 exec->TexGendv = _mesa_TexGendv;
287 exec->TexGenf = _mesa_TexGenf;
288 exec->TexGenfv = _mesa_TexGenfv;
289 exec->TexGeni = _mesa_TexGeni;
290 exec->TexGeniv = _mesa_TexGeniv;
291 exec->TexImage1D = _mesa_TexImage1D;
292 exec->TexParameterf = _mesa_TexParameterf;
293 exec->TexParameterfv = _mesa_TexParameterfv;
294 exec->TexParameteriv = _mesa_TexParameteriv;
295 exec->Translated = _mesa_Translated;
296 #endif
297
298 /* 1.1 */
299 exec->BindTexture = _mesa_BindTexture;
300 exec->DeleteTextures = _mesa_DeleteTextures;
301 exec->GenTextures = _mesa_GenTextures;
302 #if _HAVE_FULL_GL
303 exec->AreTexturesResident = _mesa_AreTexturesResident;
304 exec->AreTexturesResidentEXT = _mesa_AreTexturesResident;
305 exec->ColorPointer = _mesa_ColorPointer;
306 exec->CopyTexImage1D = _mesa_CopyTexImage1D;
307 exec->CopyTexImage2D = _mesa_CopyTexImage2D;
308 exec->CopyTexSubImage1D = _mesa_CopyTexSubImage1D;
309 exec->CopyTexSubImage2D = _mesa_CopyTexSubImage2D;
310 exec->DisableClientState = _mesa_DisableClientState;
311 exec->EdgeFlagPointer = _mesa_EdgeFlagPointer;
312 exec->EnableClientState = _mesa_EnableClientState;
313 exec->GenTexturesEXT = _mesa_GenTextures;
314 exec->GetPointerv = _mesa_GetPointerv;
315 exec->IndexPointer = _mesa_IndexPointer;
316 exec->InterleavedArrays = _mesa_InterleavedArrays;
317 exec->IsTexture = _mesa_IsTexture;
318 exec->IsTextureEXT = _mesa_IsTexture;
319 exec->NormalPointer = _mesa_NormalPointer;
320 exec->PopClientAttrib = _mesa_PopClientAttrib;
321 exec->PrioritizeTextures = _mesa_PrioritizeTextures;
322 exec->PushClientAttrib = _mesa_PushClientAttrib;
323 exec->TexCoordPointer = _mesa_TexCoordPointer;
324 exec->TexSubImage1D = _mesa_TexSubImage1D;
325 exec->TexSubImage2D = _mesa_TexSubImage2D;
326 exec->VertexPointer = _mesa_VertexPointer;
327 #endif
328
329 /* 1.2 */
330 #if _HAVE_FULL_GL
331 exec->CopyTexSubImage3D = _mesa_CopyTexSubImage3D;
332 exec->TexImage3D = _mesa_TexImage3D;
333 exec->TexSubImage3D = _mesa_TexSubImage3D;
334 #endif
335
336 /* OpenGL 1.2 GL_ARB_imaging */
337 #if _HAVE_FULL_GL
338 exec->BlendColor = _mesa_BlendColor;
339 exec->BlendEquation = _mesa_BlendEquation;
340 exec->BlendEquationSeparateEXT = _mesa_BlendEquationSeparateEXT;
341 exec->ColorSubTable = _mesa_ColorSubTable;
342 exec->ColorTable = _mesa_ColorTable;
343 exec->ColorTableParameterfv = _mesa_ColorTableParameterfv;
344 exec->ColorTableParameteriv = _mesa_ColorTableParameteriv;
345 exec->ConvolutionFilter1D = _mesa_ConvolutionFilter1D;
346 exec->ConvolutionFilter2D = _mesa_ConvolutionFilter2D;
347 exec->ConvolutionParameterf = _mesa_ConvolutionParameterf;
348 exec->ConvolutionParameterfv = _mesa_ConvolutionParameterfv;
349 exec->ConvolutionParameteri = _mesa_ConvolutionParameteri;
350 exec->ConvolutionParameteriv = _mesa_ConvolutionParameteriv;
351 exec->CopyColorSubTable = _mesa_CopyColorSubTable;
352 exec->CopyColorTable = _mesa_CopyColorTable;
353 exec->CopyConvolutionFilter1D = _mesa_CopyConvolutionFilter1D;
354 exec->CopyConvolutionFilter2D = _mesa_CopyConvolutionFilter2D;
355 exec->GetColorTable = _mesa_GetColorTable;
356 exec->GetColorTableEXT = _mesa_GetColorTable;
357 exec->GetColorTableParameterfv = _mesa_GetColorTableParameterfv;
358 exec->GetColorTableParameterfvEXT = _mesa_GetColorTableParameterfv;
359 exec->GetColorTableParameteriv = _mesa_GetColorTableParameteriv;
360 exec->GetColorTableParameterivEXT = _mesa_GetColorTableParameteriv;
361 exec->GetConvolutionFilter = _mesa_GetConvolutionFilter;
362 exec->GetConvolutionFilterEXT = _mesa_GetConvolutionFilter;
363 exec->GetConvolutionParameterfv = _mesa_GetConvolutionParameterfv;
364 exec->GetConvolutionParameterfvEXT = _mesa_GetConvolutionParameterfv;
365 exec->GetConvolutionParameteriv = _mesa_GetConvolutionParameteriv;
366 exec->GetConvolutionParameterivEXT = _mesa_GetConvolutionParameteriv;
367 exec->GetHistogram = _mesa_GetHistogram;
368 exec->GetHistogramEXT = _mesa_GetHistogram;
369 exec->GetHistogramParameterfv = _mesa_GetHistogramParameterfv;
370 exec->GetHistogramParameterfvEXT = _mesa_GetHistogramParameterfv;
371 exec->GetHistogramParameteriv = _mesa_GetHistogramParameteriv;
372 exec->GetHistogramParameterivEXT = _mesa_GetHistogramParameteriv;
373 exec->GetMinmax = _mesa_GetMinmax;
374 exec->GetMinmaxEXT = _mesa_GetMinmax;
375 exec->GetMinmaxParameterfv = _mesa_GetMinmaxParameterfv;
376 exec->GetMinmaxParameterfvEXT = _mesa_GetMinmaxParameterfv;
377 exec->GetMinmaxParameteriv = _mesa_GetMinmaxParameteriv;
378 exec->GetMinmaxParameterivEXT = _mesa_GetMinmaxParameteriv;
379 exec->GetSeparableFilter = _mesa_GetSeparableFilter;
380 exec->GetSeparableFilterEXT = _mesa_GetSeparableFilter;
381 exec->Histogram = _mesa_Histogram;
382 exec->Minmax = _mesa_Minmax;
383 exec->ResetHistogram = _mesa_ResetHistogram;
384 exec->ResetMinmax = _mesa_ResetMinmax;
385 exec->SeparableFilter2D = _mesa_SeparableFilter2D;
386 #endif
387
388 /* OpenGL 2.0 */
389 exec->StencilFuncSeparate = _mesa_StencilFuncSeparate;
390 exec->StencilMaskSeparate = _mesa_StencilMaskSeparate;
391 exec->StencilOpSeparate = _mesa_StencilOpSeparate;
392
393 /* 2. GL_EXT_blend_color */
394 #if 0
395 /* exec->BlendColorEXT = _mesa_BlendColorEXT; */
396 #endif
397
398 /* 3. GL_EXT_polygon_offset */
399 #if _HAVE_FULL_GL
400 exec->PolygonOffsetEXT = _mesa_PolygonOffsetEXT;
401 #endif
402
403 /* 6. GL_EXT_texture3d */
404 #if 0
405 /* exec->CopyTexSubImage3DEXT = _mesa_CopyTexSubImage3D; */
406 /* exec->TexImage3DEXT = _mesa_TexImage3DEXT; */
407 /* exec->TexSubImage3DEXT = _mesa_TexSubImage3D; */
408 #endif
409
410 /* 11. GL_EXT_histogram */
411 #if _HAVE_FULL_GL
412 exec->GetHistogramEXT = _mesa_GetHistogram;
413 exec->GetHistogramParameterfvEXT = _mesa_GetHistogramParameterfv;
414 exec->GetHistogramParameterivEXT = _mesa_GetHistogramParameteriv;
415 exec->GetMinmaxEXT = _mesa_GetMinmax;
416 exec->GetMinmaxParameterfvEXT = _mesa_GetMinmaxParameterfv;
417 exec->GetMinmaxParameterivEXT = _mesa_GetMinmaxParameteriv;
418 #endif
419
420 /* ?. GL_SGIX_pixel_texture */
421 #if _HAVE_FULL_GL
422 exec->PixelTexGenSGIX = _mesa_PixelTexGenSGIX;
423 #endif
424
425 /* 15. GL_SGIS_pixel_texture */
426 #if _HAVE_FULL_GL
427 exec->PixelTexGenParameteriSGIS = _mesa_PixelTexGenParameteriSGIS;
428 exec->PixelTexGenParameterivSGIS = _mesa_PixelTexGenParameterivSGIS;
429 exec->PixelTexGenParameterfSGIS = _mesa_PixelTexGenParameterfSGIS;
430 exec->PixelTexGenParameterfvSGIS = _mesa_PixelTexGenParameterfvSGIS;
431 exec->GetPixelTexGenParameterivSGIS = _mesa_GetPixelTexGenParameterivSGIS;
432 exec->GetPixelTexGenParameterfvSGIS = _mesa_GetPixelTexGenParameterfvSGIS;
433 #endif
434
435 /* 30. GL_EXT_vertex_array */
436 #if _HAVE_FULL_GL
437 exec->ColorPointerEXT = _mesa_ColorPointerEXT;
438 exec->EdgeFlagPointerEXT = _mesa_EdgeFlagPointerEXT;
439 exec->IndexPointerEXT = _mesa_IndexPointerEXT;
440 exec->NormalPointerEXT = _mesa_NormalPointerEXT;
441 exec->TexCoordPointerEXT = _mesa_TexCoordPointerEXT;
442 exec->VertexPointerEXT = _mesa_VertexPointerEXT;
443 #endif
444
445 /* 37. GL_EXT_blend_minmax */
446 #if 0
447 exec->BlendEquationEXT = _mesa_BlendEquationEXT;
448 #endif
449
450 /* 54. GL_EXT_point_parameters */
451 #if _HAVE_FULL_GL
452 exec->PointParameterfEXT = _mesa_PointParameterfEXT;
453 exec->PointParameterfvEXT = _mesa_PointParameterfvEXT;
454 #endif
455
456 /* 78. GL_EXT_paletted_texture */
457 #if 0
458 exec->ColorTableEXT = _mesa_ColorTableEXT;
459 exec->ColorSubTableEXT = _mesa_ColorSubTableEXT;
460 #endif
461 #if _HAVE_FULL_GL
462 exec->GetColorTableEXT = _mesa_GetColorTable;
463 exec->GetColorTableParameterfvEXT = _mesa_GetColorTableParameterfv;
464 exec->GetColorTableParameterivEXT = _mesa_GetColorTableParameteriv;
465 #endif
466
467 /* 97. GL_EXT_compiled_vertex_array */
468 #if _HAVE_FULL_GL
469 exec->LockArraysEXT = _mesa_LockArraysEXT;
470 exec->UnlockArraysEXT = _mesa_UnlockArraysEXT;
471 #endif
472
473 /* 148. GL_EXT_multi_draw_arrays */
474 #if _HAVE_FULL_GL
475 exec->MultiDrawArraysEXT = _mesa_MultiDrawArraysEXT;
476 exec->MultiDrawElementsEXT = _mesa_MultiDrawElementsEXT;
477 #endif
478
479 /* 173. GL_INGR_blend_func_separate */
480 #if _HAVE_FULL_GL
481 exec->BlendFuncSeparateEXT = _mesa_BlendFuncSeparateEXT;
482 #endif
483
484 /* 196. GL_MESA_resize_buffers */
485 #if _HAVE_FULL_GL
486 exec->ResizeBuffersMESA = _mesa_ResizeBuffersMESA;
487 #endif
488
489 /* 197. GL_MESA_window_pos */
490 #if _HAVE_FULL_GL
491 exec->WindowPos2dMESA = _mesa_WindowPos2dMESA;
492 exec->WindowPos2dvMESA = _mesa_WindowPos2dvMESA;
493 exec->WindowPos2fMESA = _mesa_WindowPos2fMESA;
494 exec->WindowPos2fvMESA = _mesa_WindowPos2fvMESA;
495 exec->WindowPos2iMESA = _mesa_WindowPos2iMESA;
496 exec->WindowPos2ivMESA = _mesa_WindowPos2ivMESA;
497 exec->WindowPos2sMESA = _mesa_WindowPos2sMESA;
498 exec->WindowPos2svMESA = _mesa_WindowPos2svMESA;
499 exec->WindowPos3dMESA = _mesa_WindowPos3dMESA;
500 exec->WindowPos3dvMESA = _mesa_WindowPos3dvMESA;
501 exec->WindowPos3fMESA = _mesa_WindowPos3fMESA;
502 exec->WindowPos3fvMESA = _mesa_WindowPos3fvMESA;
503 exec->WindowPos3iMESA = _mesa_WindowPos3iMESA;
504 exec->WindowPos3ivMESA = _mesa_WindowPos3ivMESA;
505 exec->WindowPos3sMESA = _mesa_WindowPos3sMESA;
506 exec->WindowPos3svMESA = _mesa_WindowPos3svMESA;
507 exec->WindowPos4dMESA = _mesa_WindowPos4dMESA;
508 exec->WindowPos4dvMESA = _mesa_WindowPos4dvMESA;
509 exec->WindowPos4fMESA = _mesa_WindowPos4fMESA;
510 exec->WindowPos4fvMESA = _mesa_WindowPos4fvMESA;
511 exec->WindowPos4iMESA = _mesa_WindowPos4iMESA;
512 exec->WindowPos4ivMESA = _mesa_WindowPos4ivMESA;
513 exec->WindowPos4sMESA = _mesa_WindowPos4sMESA;
514 exec->WindowPos4svMESA = _mesa_WindowPos4svMESA;
515 #endif
516
517 /* 200. GL_IBM_multimode_draw_arrays */
518 #if _HAVE_FULL_GL
519 exec->MultiModeDrawArraysIBM = _mesa_MultiModeDrawArraysIBM;
520 exec->MultiModeDrawElementsIBM = _mesa_MultiModeDrawElementsIBM;
521 #endif
522
523 /* 233. GL_NV_vertex_program */
524 #if FEATURE_NV_vertex_program
525 exec->BindProgramNV = _mesa_BindProgram;
526 exec->DeleteProgramsNV = _mesa_DeletePrograms;
527 exec->ExecuteProgramNV = _mesa_ExecuteProgramNV;
528 exec->GenProgramsNV = _mesa_GenPrograms;
529 exec->AreProgramsResidentNV = _mesa_AreProgramsResidentNV;
530 exec->RequestResidentProgramsNV = _mesa_RequestResidentProgramsNV;
531 exec->GetProgramParameterfvNV = _mesa_GetProgramParameterfvNV;
532 exec->GetProgramParameterdvNV = _mesa_GetProgramParameterdvNV;
533 exec->GetProgramivNV = _mesa_GetProgramivNV;
534 exec->GetProgramStringNV = _mesa_GetProgramStringNV;
535 exec->GetTrackMatrixivNV = _mesa_GetTrackMatrixivNV;
536 exec->GetVertexAttribdvNV = _mesa_GetVertexAttribdvNV;
537 exec->GetVertexAttribfvNV = _mesa_GetVertexAttribfvNV;
538 exec->GetVertexAttribivNV = _mesa_GetVertexAttribivNV;
539 exec->GetVertexAttribPointervNV = _mesa_GetVertexAttribPointervNV;
540 exec->IsProgramNV = _mesa_IsProgram;
541 exec->LoadProgramNV = _mesa_LoadProgramNV;
542 exec->ProgramParameter4dNV = _mesa_ProgramParameter4dNV;
543 exec->ProgramParameter4dvNV = _mesa_ProgramParameter4dvNV;
544 exec->ProgramParameter4fNV = _mesa_ProgramParameter4fNV;
545 exec->ProgramParameter4fvNV = _mesa_ProgramParameter4fvNV;
546 exec->ProgramParameters4dvNV = _mesa_ProgramParameters4dvNV;
547 exec->ProgramParameters4fvNV = _mesa_ProgramParameters4fvNV;
548 exec->TrackMatrixNV = _mesa_TrackMatrixNV;
549 exec->VertexAttribPointerNV = _mesa_VertexAttribPointerNV;
550 /* glVertexAttrib*NV functions handled in api_loopback.c */
551 #endif
552
553 /* 282. GL_NV_fragment_program */
554 #if FEATURE_NV_fragment_program
555 exec->ProgramNamedParameter4fNV = _mesa_ProgramNamedParameter4fNV;
556 exec->ProgramNamedParameter4dNV = _mesa_ProgramNamedParameter4dNV;
557 exec->ProgramNamedParameter4fvNV = _mesa_ProgramNamedParameter4fvNV;
558 exec->ProgramNamedParameter4dvNV = _mesa_ProgramNamedParameter4dvNV;
559 exec->GetProgramNamedParameterfvNV = _mesa_GetProgramNamedParameterfvNV;
560 exec->GetProgramNamedParameterdvNV = _mesa_GetProgramNamedParameterdvNV;
561 exec->ProgramLocalParameter4dARB = _mesa_ProgramLocalParameter4dARB;
562 exec->ProgramLocalParameter4dvARB = _mesa_ProgramLocalParameter4dvARB;
563 exec->ProgramLocalParameter4fARB = _mesa_ProgramLocalParameter4fARB;
564 exec->ProgramLocalParameter4fvARB = _mesa_ProgramLocalParameter4fvARB;
565 exec->GetProgramLocalParameterdvARB = _mesa_GetProgramLocalParameterdvARB;
566 exec->GetProgramLocalParameterfvARB = _mesa_GetProgramLocalParameterfvARB;
567 #endif
568
569 /* 262. GL_NV_point_sprite */
570 #if _HAVE_FULL_GL
571 exec->PointParameteriNV = _mesa_PointParameteriNV;
572 exec->PointParameterivNV = _mesa_PointParameterivNV;
573 #endif
574
575 /* 268. GL_EXT_stencil_two_side */
576 #if _HAVE_FULL_GL
577 exec->ActiveStencilFaceEXT = _mesa_ActiveStencilFaceEXT;
578 #endif
579
580 /* ???. GL_EXT_depth_bounds_test */
581 exec->DepthBoundsEXT = _mesa_DepthBoundsEXT;
582
583 /* ARB 1. GL_ARB_multitexture */
584 #if _HAVE_FULL_GL
585 exec->ActiveTextureARB = _mesa_ActiveTextureARB;
586 exec->ClientActiveTextureARB = _mesa_ClientActiveTextureARB;
587 #endif
588
589 /* ARB 3. GL_ARB_transpose_matrix */
590 #if _HAVE_FULL_GL
591 exec->LoadTransposeMatrixdARB = _mesa_LoadTransposeMatrixdARB;
592 exec->LoadTransposeMatrixfARB = _mesa_LoadTransposeMatrixfARB;
593 exec->MultTransposeMatrixdARB = _mesa_MultTransposeMatrixdARB;
594 exec->MultTransposeMatrixfARB = _mesa_MultTransposeMatrixfARB;
595 #endif
596
597 /* ARB 5. GL_ARB_multisample */
598 #if _HAVE_FULL_GL
599 exec->SampleCoverageARB = _mesa_SampleCoverageARB;
600 #endif
601
602 /* ARB 12. GL_ARB_texture_compression */
603 #if _HAVE_FULL_GL
604 exec->CompressedTexImage3DARB = _mesa_CompressedTexImage3DARB;
605 exec->CompressedTexImage2DARB = _mesa_CompressedTexImage2DARB;
606 exec->CompressedTexImage1DARB = _mesa_CompressedTexImage1DARB;
607 exec->CompressedTexSubImage3DARB = _mesa_CompressedTexSubImage3DARB;
608 exec->CompressedTexSubImage2DARB = _mesa_CompressedTexSubImage2DARB;
609 exec->CompressedTexSubImage1DARB = _mesa_CompressedTexSubImage1DARB;
610 exec->GetCompressedTexImageARB = _mesa_GetCompressedTexImageARB;
611 #endif
612
613 /* ARB 14. GL_ARB_point_parameters */
614 /* reuse EXT_point_parameters functions */
615
616 /* ARB 26. GL_ARB_vertex_program */
617 /* ARB 27. GL_ARB_fragment_program */
618 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
619 /* glVertexAttrib1sARB aliases glVertexAttrib1sNV */
620 /* glVertexAttrib1fARB aliases glVertexAttrib1fNV */
621 /* glVertexAttrib1dARB aliases glVertexAttrib1dNV */
622 /* glVertexAttrib2sARB aliases glVertexAttrib2sNV */
623 /* glVertexAttrib2fARB aliases glVertexAttrib2fNV */
624 /* glVertexAttrib2dARB aliases glVertexAttrib2dNV */
625 /* glVertexAttrib3sARB aliases glVertexAttrib3sNV */
626 /* glVertexAttrib3fARB aliases glVertexAttrib3fNV */
627 /* glVertexAttrib3dARB aliases glVertexAttrib3dNV */
628 /* glVertexAttrib4sARB aliases glVertexAttrib4sNV */
629 /* glVertexAttrib4fARB aliases glVertexAttrib4fNV */
630 /* glVertexAttrib4dARB aliases glVertexAttrib4dNV */
631 /* glVertexAttrib4NubARB aliases glVertexAttrib4NubNV */
632 /* glVertexAttrib1svARB aliases glVertexAttrib1svNV */
633 /* glVertexAttrib1fvARB aliases glVertexAttrib1fvNV */
634 /* glVertexAttrib1dvARB aliases glVertexAttrib1dvNV */
635 /* glVertexAttrib2svARB aliases glVertexAttrib2svNV */
636 /* glVertexAttrib2fvARB aliases glVertexAttrib2fvNV */
637 /* glVertexAttrib2dvARB aliases glVertexAttrib2dvNV */
638 /* glVertexAttrib3svARB aliases glVertexAttrib3svNV */
639 /* glVertexAttrib3fvARB aliases glVertexAttrib3fvNV */
640 /* glVertexAttrib3dvARB aliases glVertexAttrib3dvNV */
641 /* glVertexAttrib4svARB aliases glVertexAttrib4svNV */
642 /* glVertexAttrib4fvARB aliases glVertexAttrib4fvNV */
643 /* glVertexAttrib4dvARB aliases glVertexAttrib4dvNV */
644 /* glVertexAttrib4NubvARB aliases glVertexAttrib4NubvNV */
645 /* glVertexAttrib4bvARB handled in api_loopback.c */
646 /* glVertexAttrib4ivARB handled in api_loopback.c */
647 /* glVertexAttrib4ubvARB handled in api_loopback.c */
648 /* glVertexAttrib4usvARB handled in api_loopback.c */
649 /* glVertexAttrib4uivARB handled in api_loopback.c */
650 /* glVertexAttrib4NbvARB handled in api_loopback.c */
651 /* glVertexAttrib4NsvARB handled in api_loopback.c */
652 /* glVertexAttrib4NivARB handled in api_loopback.c */
653 /* glVertexAttrib4NusvARB handled in api_loopback.c */
654 /* glVertexAttrib4NuivARB handled in api_loopback.c */
655 exec->VertexAttribPointerARB = _mesa_VertexAttribPointerARB;
656 exec->EnableVertexAttribArrayARB = _mesa_EnableVertexAttribArrayARB;
657 exec->DisableVertexAttribArrayARB = _mesa_DisableVertexAttribArrayARB;
658 exec->ProgramStringARB = _mesa_ProgramStringARB;
659 /* glBindProgramARB aliases glBindProgramNV */
660 /* glDeleteProgramsARB aliases glDeleteProgramsNV */
661 /* glGenProgramsARB aliases glGenProgramsNV */
662 /* glIsProgramARB aliases glIsProgramNV */
663 exec->GetVertexAttribdvARB = _mesa_GetVertexAttribdvARB;
664 exec->GetVertexAttribfvARB = _mesa_GetVertexAttribfvARB;
665 exec->GetVertexAttribivARB = _mesa_GetVertexAttribivARB;
666 /* glGetVertexAttribPointervARB aliases glGetVertexAttribPointervNV */
667 exec->ProgramEnvParameter4dARB = _mesa_ProgramEnvParameter4dARB;
668 exec->ProgramEnvParameter4dvARB = _mesa_ProgramEnvParameter4dvARB;
669 exec->ProgramEnvParameter4fARB = _mesa_ProgramEnvParameter4fARB;
670 exec->ProgramEnvParameter4fvARB = _mesa_ProgramEnvParameter4fvARB;
671 exec->ProgramLocalParameter4dARB = _mesa_ProgramLocalParameter4dARB;
672 exec->ProgramLocalParameter4dvARB = _mesa_ProgramLocalParameter4dvARB;
673 exec->ProgramLocalParameter4fARB = _mesa_ProgramLocalParameter4fARB;
674 exec->ProgramLocalParameter4fvARB = _mesa_ProgramLocalParameter4fvARB;
675 exec->GetProgramEnvParameterdvARB = _mesa_GetProgramEnvParameterdvARB;
676 exec->GetProgramEnvParameterfvARB = _mesa_GetProgramEnvParameterfvARB;
677 exec->GetProgramLocalParameterdvARB = _mesa_GetProgramLocalParameterdvARB;
678 exec->GetProgramLocalParameterfvARB = _mesa_GetProgramLocalParameterfvARB;
679 exec->GetProgramivARB = _mesa_GetProgramivARB;
680 exec->GetProgramStringARB = _mesa_GetProgramStringARB;
681 #endif
682
683 /* ARB 28. GL_ARB_vertex_buffer_object */
684 #if FEATURE_ARB_vertex_buffer_object
685 exec->BindBufferARB = _mesa_BindBufferARB;
686 exec->BufferDataARB = _mesa_BufferDataARB;
687 exec->BufferSubDataARB = _mesa_BufferSubDataARB;
688 exec->DeleteBuffersARB = _mesa_DeleteBuffersARB;
689 exec->GenBuffersARB = _mesa_GenBuffersARB;
690 exec->GetBufferParameterivARB = _mesa_GetBufferParameterivARB;
691 exec->GetBufferPointervARB = _mesa_GetBufferPointervARB;
692 exec->GetBufferSubDataARB = _mesa_GetBufferSubDataARB;
693 exec->IsBufferARB = _mesa_IsBufferARB;
694 exec->MapBufferARB = _mesa_MapBufferARB;
695 exec->UnmapBufferARB = _mesa_UnmapBufferARB;
696 #endif
697
698 /* ARB 29. GL_ARB_occlusion_query */
699 #if FEATURE_ARB_occlusion_query
700 exec->GenQueriesARB = _mesa_GenQueriesARB;
701 exec->DeleteQueriesARB = _mesa_DeleteQueriesARB;
702 exec->IsQueryARB = _mesa_IsQueryARB;
703 exec->BeginQueryARB = _mesa_BeginQueryARB;
704 exec->EndQueryARB = _mesa_EndQueryARB;
705 exec->GetQueryivARB = _mesa_GetQueryivARB;
706 exec->GetQueryObjectivARB = _mesa_GetQueryObjectivARB;
707 exec->GetQueryObjectuivARB = _mesa_GetQueryObjectuivARB;
708 #endif
709
710 /* ARB 37. GL_ARB_draw_buffers */
711 exec->DrawBuffersARB = _mesa_DrawBuffersARB;
712
713 #if FEATURE_ARB_shader_objects
714 exec->DeleteObjectARB = _mesa_DeleteObjectARB;
715 exec->GetHandleARB = _mesa_GetHandleARB;
716 exec->DetachObjectARB = _mesa_DetachObjectARB;
717 exec->CreateShaderObjectARB = _mesa_CreateShaderObjectARB;
718 exec->ShaderSourceARB = _mesa_ShaderSourceARB;
719 exec->CompileShaderARB = _mesa_CompileShaderARB;
720 exec->CreateProgramObjectARB = _mesa_CreateProgramObjectARB;
721 exec->AttachObjectARB = _mesa_AttachObjectARB;
722 exec->LinkProgramARB = _mesa_LinkProgramARB;
723 exec->UseProgramObjectARB = _mesa_UseProgramObjectARB;
724 exec->ValidateProgramARB = _mesa_ValidateProgramARB;
725 exec->Uniform1fARB = _mesa_Uniform1fARB;
726 exec->Uniform2fARB = _mesa_Uniform2fARB;
727 exec->Uniform3fARB = _mesa_Uniform3fARB;
728 exec->Uniform4fARB = _mesa_Uniform4fARB;
729 exec->Uniform1iARB = _mesa_Uniform1iARB;
730 exec->Uniform2iARB = _mesa_Uniform2iARB;
731 exec->Uniform3iARB = _mesa_Uniform3iARB;
732 exec->Uniform4iARB = _mesa_Uniform4iARB;
733 exec->Uniform1fvARB = _mesa_Uniform1fvARB;
734 exec->Uniform2fvARB = _mesa_Uniform2fvARB;
735 exec->Uniform3fvARB = _mesa_Uniform3fvARB;
736 exec->Uniform4fvARB = _mesa_Uniform4fvARB;
737 exec->Uniform1ivARB = _mesa_Uniform1ivARB;
738 exec->Uniform2ivARB = _mesa_Uniform2ivARB;
739 exec->Uniform3ivARB = _mesa_Uniform3ivARB;
740 exec->Uniform4ivARB = _mesa_Uniform4ivARB;
741 exec->UniformMatrix2fvARB = _mesa_UniformMatrix2fvARB;
742 exec->UniformMatrix3fvARB = _mesa_UniformMatrix3fvARB;
743 exec->UniformMatrix4fvARB = _mesa_UniformMatrix4fvARB;
744 exec->GetObjectParameterfvARB = _mesa_GetObjectParameterfvARB;
745 exec->GetObjectParameterivARB = _mesa_GetObjectParameterivARB;
746 exec->GetInfoLogARB = _mesa_GetInfoLogARB;
747 exec->GetAttachedObjectsARB = _mesa_GetAttachedObjectsARB;
748 exec->GetUniformLocationARB = _mesa_GetUniformLocationARB;
749 exec->GetActiveUniformARB = _mesa_GetActiveUniformARB;
750 exec->GetUniformfvARB = _mesa_GetUniformfvARB;
751 exec->GetUniformivARB = _mesa_GetUniformivARB;
752 exec->GetShaderSourceARB = _mesa_GetShaderSourceARB;
753 #if FEATURE_ARB_vertex_shader
754 exec->BindAttribLocationARB = _mesa_BindAttribLocationARB;
755 exec->GetActiveAttribARB = _mesa_GetActiveAttribARB;
756 exec->GetAttribLocationARB = _mesa_GetAttribLocationARB;
757 #endif
758 #endif /* FEATURE_ARB_shader_objects */
759
760 /* GL_ATI_fragment_shader */
761 #if FEATURE_ATI_fragment_shader
762 exec->GenFragmentShadersATI = _mesa_GenFragmentShadersATI;
763 exec->BindFragmentShaderATI = _mesa_BindFragmentShaderATI;
764 exec->DeleteFragmentShaderATI = _mesa_DeleteFragmentShaderATI;
765 exec->BeginFragmentShaderATI = _mesa_BeginFragmentShaderATI;
766 exec->EndFragmentShaderATI = _mesa_EndFragmentShaderATI;
767 exec->PassTexCoordATI = _mesa_PassTexCoordATI;
768 exec->SampleMapATI = _mesa_SampleMapATI;
769 exec->ColorFragmentOp1ATI = _mesa_ColorFragmentOp1ATI;
770 exec->ColorFragmentOp2ATI = _mesa_ColorFragmentOp2ATI;
771 exec->ColorFragmentOp3ATI = _mesa_ColorFragmentOp3ATI;
772 exec->AlphaFragmentOp1ATI = _mesa_AlphaFragmentOp1ATI;
773 exec->AlphaFragmentOp2ATI = _mesa_AlphaFragmentOp2ATI;
774 exec->AlphaFragmentOp3ATI = _mesa_AlphaFragmentOp3ATI;
775 exec->SetFragmentShaderConstantATI = _mesa_SetFragmentShaderConstantATI;
776 #endif
777
778 #if FEATURE_EXT_framebuffer_object
779 exec->IsRenderbufferEXT = _mesa_IsRenderbufferEXT;
780 exec->BindRenderbufferEXT = _mesa_BindRenderbufferEXT;
781 exec->DeleteRenderbuffersEXT = _mesa_DeleteRenderbuffersEXT;
782 exec->GenRenderbuffersEXT = _mesa_GenRenderbuffersEXT;
783 exec->RenderbufferStorageEXT = _mesa_RenderbufferStorageEXT;
784 exec->GetRenderbufferParameterivEXT = _mesa_GetRenderbufferParameterivEXT;
785 exec->IsFramebufferEXT = _mesa_IsFramebufferEXT;
786 exec->BindFramebufferEXT = _mesa_BindFramebufferEXT;
787 exec->DeleteFramebuffersEXT = _mesa_DeleteFramebuffersEXT;
788 exec->GenFramebuffersEXT = _mesa_GenFramebuffersEXT;
789 exec->CheckFramebufferStatusEXT = _mesa_CheckFramebufferStatusEXT;
790 exec->FramebufferTexture1DEXT = _mesa_FramebufferTexture1DEXT;
791 exec->FramebufferTexture2DEXT = _mesa_FramebufferTexture2DEXT;
792 exec->FramebufferTexture3DEXT = _mesa_FramebufferTexture3DEXT;
793 exec->FramebufferRenderbufferEXT = _mesa_FramebufferRenderbufferEXT;
794 exec->GetFramebufferAttachmentParameterivEXT = _mesa_GetFramebufferAttachmentParameterivEXT;
795 exec->GenerateMipmapEXT = _mesa_GenerateMipmapEXT;
796 #endif
797 }
798
799
800
801 /**********************************************************************/
802 /** \name State update logic */
803 /*@{*/
804
805
806 static void
807 update_separate_specular( GLcontext *ctx )
808 {
809 if (NEED_SECONDARY_COLOR(ctx))
810 ctx->_TriangleCaps |= DD_SEPARATE_SPECULAR;
811 else
812 ctx->_TriangleCaps &= ~DD_SEPARATE_SPECULAR;
813 }
814
815
816 /**
817 * Update state dependent on vertex arrays.
818 */
819 static void
820 update_arrays( GLcontext *ctx )
821 {
822 GLuint i, min;
823
824 /* find min of _MaxElement values for all enabled arrays */
825
826 /* 0 */
827 if (ctx->VertexProgram._Enabled
828 && ctx->Array.VertexAttrib[VERT_ATTRIB_POS].Enabled) {
829 min = ctx->Array.VertexAttrib[VERT_ATTRIB_POS]._MaxElement;
830 }
831 else if (ctx->Array.Vertex.Enabled) {
832 min = ctx->Array.Vertex._MaxElement;
833 }
834 else {
835 /* can't draw anything without vertex positions! */
836 min = 0;
837 }
838
839 /* 1 */
840 if (ctx->VertexProgram._Enabled
841 && ctx->Array.VertexAttrib[VERT_ATTRIB_WEIGHT].Enabled) {
842 min = MIN2(min, ctx->Array.VertexAttrib[VERT_ATTRIB_WEIGHT]._MaxElement);
843 }
844 /* no conventional vertex weight array */
845
846 /* 2 */
847 if (ctx->VertexProgram._Enabled
848 && ctx->Array.VertexAttrib[VERT_ATTRIB_NORMAL].Enabled) {
849 min = MIN2(min, ctx->Array.VertexAttrib[VERT_ATTRIB_NORMAL]._MaxElement);
850 }
851 else if (ctx->Array.Normal.Enabled) {
852 min = MIN2(min, ctx->Array.Normal._MaxElement);
853 }
854
855 /* 3 */
856 if (ctx->VertexProgram._Enabled
857 && ctx->Array.VertexAttrib[VERT_ATTRIB_COLOR0].Enabled) {
858 min = MIN2(min, ctx->Array.VertexAttrib[VERT_ATTRIB_COLOR0]._MaxElement);
859 }
860 else if (ctx->Array.Color.Enabled) {
861 min = MIN2(min, ctx->Array.Color._MaxElement);
862 }
863
864 /* 4 */
865 if (ctx->VertexProgram._Enabled
866 && ctx->Array.VertexAttrib[VERT_ATTRIB_COLOR1].Enabled) {
867 min = MIN2(min, ctx->Array.VertexAttrib[VERT_ATTRIB_COLOR1]._MaxElement);
868 }
869 else if (ctx->Array.SecondaryColor.Enabled) {
870 min = MIN2(min, ctx->Array.SecondaryColor._MaxElement);
871 }
872
873 /* 5 */
874 if (ctx->VertexProgram._Enabled
875 && ctx->Array.VertexAttrib[VERT_ATTRIB_FOG].Enabled) {
876 min = MIN2(min, ctx->Array.VertexAttrib[VERT_ATTRIB_FOG]._MaxElement);
877 }
878 else if (ctx->Array.FogCoord.Enabled) {
879 min = MIN2(min, ctx->Array.FogCoord._MaxElement);
880 }
881
882 /* 6 */
883 if (ctx->VertexProgram._Enabled
884 && ctx->Array.VertexAttrib[VERT_ATTRIB_SIX].Enabled) {
885 min = MIN2(min, ctx->Array.VertexAttrib[VERT_ATTRIB_SIX]._MaxElement);
886 }
887
888 /* 7 */
889 if (ctx->VertexProgram._Enabled
890 && ctx->Array.VertexAttrib[VERT_ATTRIB_SEVEN].Enabled) {
891 min = MIN2(min, ctx->Array.VertexAttrib[VERT_ATTRIB_SEVEN]._MaxElement);
892 }
893
894 /* 8..15 */
895 for (i = VERT_ATTRIB_TEX0; i < VERT_ATTRIB_MAX; i++) {
896 if (ctx->VertexProgram._Enabled
897 && ctx->Array.VertexAttrib[i].Enabled) {
898 min = MIN2(min, ctx->Array.VertexAttrib[i]._MaxElement);
899 }
900 else if (i - VERT_ATTRIB_TEX0 < ctx->Const.MaxTextureCoordUnits
901 && ctx->Array.TexCoord[i - VERT_ATTRIB_TEX0].Enabled) {
902 min = MIN2(min, ctx->Array.TexCoord[i - VERT_ATTRIB_TEX0]._MaxElement);
903 }
904 }
905
906 if (ctx->Array.Index.Enabled) {
907 min = MIN2(min, ctx->Array.Index._MaxElement);
908 }
909
910 if (ctx->Array.EdgeFlag.Enabled) {
911 min = MIN2(min, ctx->Array.EdgeFlag._MaxElement);
912 }
913
914 /* _MaxElement is one past the last legal array element */
915 ctx->Array._MaxElement = min;
916 }
917
918
919 /**
920 * Update derived vertex/fragment program state.
921 */
922 static void
923 update_program(GLcontext *ctx)
924 {
925 /* For now, just set the _Enabled (really enabled) flags.
926 * In the future we may have to check other state to be sure we really
927 * have a runable program or shader.
928 */
929 ctx->VertexProgram._Enabled = ctx->VertexProgram.Enabled
930 && ctx->VertexProgram.Current->Instructions;
931 ctx->FragmentProgram._Enabled = ctx->FragmentProgram.Enabled
932 && ctx->FragmentProgram.Current->Instructions;
933 ctx->ATIFragmentShader._Enabled = ctx->ATIFragmentShader.Enabled
934 && ctx->ATIFragmentShader.Current->Instructions;
935 }
936
937
938 /**
939 * If __GLcontextRec::NewState is non-zero then this function \b must be called
940 * before rendering any primitive. Basically, function pointers and
941 * miscellaneous flags are updated to reflect the current state of the state
942 * machine.
943 *
944 * Calls dd_function_table::UpdateState to perform any internal state
945 * management necessary.
946 *
947 * \sa _mesa_update_modelview_project(), _mesa_update_texture(),
948 * _mesa_update_buffer_bounds(), _mesa_update_polygon(),
949 * _mesa_update_lighting() and _mesa_update_tnl_spaces().
950 */
951 void
952 _mesa_update_state( GLcontext *ctx )
953 {
954 GLuint new_state = ctx->NewState;
955
956 if (MESA_VERBOSE & VERBOSE_STATE)
957 _mesa_print_state("_mesa_update_state", new_state);
958
959 if (new_state & _NEW_PROGRAM)
960 update_program( ctx );
961
962 if (new_state & (_NEW_MODELVIEW|_NEW_PROJECTION))
963 _mesa_update_modelview_project( ctx, new_state );
964
965 if (new_state & (_NEW_PROGRAM|_NEW_TEXTURE|_NEW_TEXTURE_MATRIX))
966 _mesa_update_texture( ctx, new_state );
967
968 if (new_state & (_NEW_SCISSOR|_NEW_BUFFERS))
969 _mesa_update_draw_buffer_bounds( ctx );
970
971 if (new_state & _NEW_POLYGON)
972 _mesa_update_polygon( ctx );
973
974 if (new_state & _NEW_LIGHT)
975 _mesa_update_lighting( ctx );
976
977 if (new_state & _IMAGE_NEW_TRANSFER_STATE)
978 _mesa_update_pixel( ctx, new_state );
979
980 if (new_state & _DD_NEW_SEPARATE_SPECULAR)
981 update_separate_specular( ctx );
982
983 if (new_state & (_NEW_ARRAY | _NEW_PROGRAM))
984 update_arrays( ctx );
985
986 /* ctx->_NeedEyeCoords is now up to date.
987 *
988 * If the truth value of this variable has changed, update for the
989 * new lighting space and recompute the positions of lights and the
990 * normal transform.
991 *
992 * If the lighting space hasn't changed, may still need to recompute
993 * light positions & normal transforms for other reasons.
994 */
995 if (new_state & _MESA_NEW_NEED_EYE_COORDS)
996 _mesa_update_tnl_spaces( ctx, new_state );
997
998 /*
999 * Give the driver a chance to act upon the new_state flags.
1000 * The driver might plug in different span functions, for example.
1001 * Also, this is where the driver can invalidate the state of any
1002 * active modules (such as swrast_setup, swrast, tnl, etc).
1003 *
1004 * Set ctx->NewState to zero to avoid recursion if
1005 * Driver.UpdateState() has to call FLUSH_VERTICES(). (fixed?)
1006 */
1007 new_state = ctx->NewState;
1008 ctx->NewState = 0;
1009 ctx->Driver.UpdateState(ctx, new_state);
1010 ctx->Array.NewState = 0;
1011 }
1012
1013 /*@}*/