mesa: Include macros.h in files that use symbols from macros.h.
[mesa.git] / src / mesa / main / texcompress_s3tc.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 6.5.3
4 *
5 * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
6 * Copyright (c) 2008 VMware, Inc.
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26
27 /**
28 * \file texcompress_s3tc.c
29 * GL_EXT_texture_compression_s3tc support.
30 */
31
32 #ifndef USE_EXTERNAL_DXTN_LIB
33 #define USE_EXTERNAL_DXTN_LIB 1
34 #endif
35
36 #include "glheader.h"
37 #include "imports.h"
38 #include "colormac.h"
39 #include "context.h"
40 #include "convolve.h"
41 #include "dlopen.h"
42 #include "image.h"
43 #include "macros.h"
44 #include "texcompress.h"
45 #include "texcompress_s3tc.h"
46 #include "texstore.h"
47
48
49 #if FEATURE_texture_s3tc
50
51
52 #if defined(_WIN32) || defined(WIN32)
53 #define DXTN_LIBNAME "dxtn.dll"
54 #define RTLD_LAZY 0
55 #define RTLD_GLOBAL 0
56 #elif defined(__DJGPP__)
57 #define DXTN_LIBNAME "dxtn.dxe"
58 #else
59 #define DXTN_LIBNAME "libtxc_dxtn.so"
60 #endif
61
62 #if FEATURE_EXT_texture_sRGB
63 /**
64 * Convert an 8-bit sRGB value from non-linear space to a
65 * linear RGB value in [0, 1].
66 * Implemented with a 256-entry lookup table.
67 */
68 static INLINE GLfloat
69 nonlinear_to_linear(GLubyte cs8)
70 {
71 static GLfloat table[256];
72 static GLboolean tableReady = GL_FALSE;
73 if (!tableReady) {
74 /* compute lookup table now */
75 GLuint i;
76 for (i = 0; i < 256; i++) {
77 const GLfloat cs = UBYTE_TO_FLOAT(i);
78 if (cs <= 0.04045) {
79 table[i] = cs / 12.92f;
80 }
81 else {
82 table[i] = (GLfloat) pow((cs + 0.055) / 1.055, 2.4);
83 }
84 }
85 tableReady = GL_TRUE;
86 }
87 return table[cs8];
88 }
89 #endif /* FEATURE_EXT_texture_sRGB */
90
91 typedef void (*dxtFetchTexelFuncExt)( GLint srcRowstride, GLubyte *pixdata, GLint col, GLint row, GLvoid *texelOut );
92
93 dxtFetchTexelFuncExt fetch_ext_rgb_dxt1 = NULL;
94 dxtFetchTexelFuncExt fetch_ext_rgba_dxt1 = NULL;
95 dxtFetchTexelFuncExt fetch_ext_rgba_dxt3 = NULL;
96 dxtFetchTexelFuncExt fetch_ext_rgba_dxt5 = NULL;
97
98 typedef void (*dxtCompressTexFuncExt)(GLint srccomps, GLint width,
99 GLint height, const GLchan *srcPixData,
100 GLenum destformat, GLubyte *dest,
101 GLint dstRowStride);
102
103 static dxtCompressTexFuncExt ext_tx_compress_dxtn = NULL;
104
105 static void *dxtlibhandle = NULL;
106
107
108 void
109 _mesa_init_texture_s3tc( GLcontext *ctx )
110 {
111 /* called during context initialization */
112 ctx->Mesa_DXTn = GL_FALSE;
113 #if USE_EXTERNAL_DXTN_LIB
114 if (!dxtlibhandle) {
115 dxtlibhandle = _mesa_dlopen(DXTN_LIBNAME, 0);
116 if (!dxtlibhandle) {
117 _mesa_warning(ctx, "couldn't open " DXTN_LIBNAME ", software DXTn "
118 "compression/decompression unavailable");
119 }
120 else {
121 /* the fetch functions are not per context! Might be problematic... */
122 fetch_ext_rgb_dxt1 = (dxtFetchTexelFuncExt)
123 _mesa_dlsym(dxtlibhandle, "fetch_2d_texel_rgb_dxt1");
124 fetch_ext_rgba_dxt1 = (dxtFetchTexelFuncExt)
125 _mesa_dlsym(dxtlibhandle, "fetch_2d_texel_rgba_dxt1");
126 fetch_ext_rgba_dxt3 = (dxtFetchTexelFuncExt)
127 _mesa_dlsym(dxtlibhandle, "fetch_2d_texel_rgba_dxt3");
128 fetch_ext_rgba_dxt5 = (dxtFetchTexelFuncExt)
129 _mesa_dlsym(dxtlibhandle, "fetch_2d_texel_rgba_dxt5");
130 ext_tx_compress_dxtn = (dxtCompressTexFuncExt)
131 _mesa_dlsym(dxtlibhandle, "tx_compress_dxtn");
132
133 if (!fetch_ext_rgb_dxt1 ||
134 !fetch_ext_rgba_dxt1 ||
135 !fetch_ext_rgba_dxt3 ||
136 !fetch_ext_rgba_dxt5 ||
137 !ext_tx_compress_dxtn) {
138 _mesa_warning(ctx, "couldn't reference all symbols in "
139 DXTN_LIBNAME ", software DXTn compression/decompression "
140 "unavailable");
141 fetch_ext_rgb_dxt1 = NULL;
142 fetch_ext_rgba_dxt1 = NULL;
143 fetch_ext_rgba_dxt3 = NULL;
144 fetch_ext_rgba_dxt5 = NULL;
145 ext_tx_compress_dxtn = NULL;
146 _mesa_dlclose(dxtlibhandle);
147 dxtlibhandle = NULL;
148 }
149 }
150 }
151 if (dxtlibhandle) {
152 ctx->Mesa_DXTn = GL_TRUE;
153 _mesa_warning(ctx, "software DXTn compression/decompression available");
154 }
155 #else
156 (void) ctx;
157 #endif
158 }
159
160 /**
161 * Store user's image in rgb_dxt1 format.
162 */
163 GLboolean
164 _mesa_texstore_rgb_dxt1(TEXSTORE_PARAMS)
165 {
166 const GLchan *pixels;
167 GLint srcRowStride;
168 GLubyte *dst;
169 const GLint texWidth = dstRowStride * 4 / 8; /* a bit of a hack */
170 const GLchan *tempImage = NULL;
171
172 ASSERT(dstFormat == MESA_FORMAT_RGB_DXT1);
173 ASSERT(dstXoffset % 4 == 0);
174 ASSERT(dstYoffset % 4 == 0);
175 ASSERT(dstZoffset % 4 == 0);
176 (void) dstZoffset;
177 (void) dstImageOffsets;
178
179 if (srcFormat != GL_RGB ||
180 srcType != CHAN_TYPE ||
181 ctx->_ImageTransferState ||
182 srcPacking->SwapBytes) {
183 /* convert image to RGB/GLchan */
184 tempImage = _mesa_make_temp_chan_image(ctx, dims,
185 baseInternalFormat,
186 _mesa_get_format_base_format(dstFormat),
187 srcWidth, srcHeight, srcDepth,
188 srcFormat, srcType, srcAddr,
189 srcPacking);
190 if (!tempImage)
191 return GL_FALSE; /* out of memory */
192 _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight);
193 pixels = tempImage;
194 srcRowStride = 3 * srcWidth;
195 srcFormat = GL_RGB;
196 }
197 else {
198 pixels = (const GLchan *) srcAddr;
199 srcRowStride = _mesa_image_row_stride(srcPacking, srcWidth, srcFormat,
200 srcType) / sizeof(GLchan);
201 }
202
203 dst = _mesa_compressed_image_address(dstXoffset, dstYoffset, 0,
204 dstFormat,
205 texWidth, (GLubyte *) dstAddr);
206
207 if (ext_tx_compress_dxtn) {
208 (*ext_tx_compress_dxtn)(3, srcWidth, srcHeight, pixels,
209 GL_COMPRESSED_RGB_S3TC_DXT1_EXT,
210 dst, dstRowStride);
211 }
212 else {
213 _mesa_warning(ctx, "external dxt library not available: texstore_rgb_dxt1");
214 }
215
216 if (tempImage)
217 free((void *) tempImage);
218
219 return GL_TRUE;
220 }
221
222
223 /**
224 * Store user's image in rgba_dxt1 format.
225 */
226 GLboolean
227 _mesa_texstore_rgba_dxt1(TEXSTORE_PARAMS)
228 {
229 const GLchan *pixels;
230 GLint srcRowStride;
231 GLubyte *dst;
232 const GLint texWidth = dstRowStride * 4 / 8; /* a bit of a hack */
233 const GLchan *tempImage = NULL;
234
235 ASSERT(dstFormat == MESA_FORMAT_RGBA_DXT1);
236 ASSERT(dstXoffset % 4 == 0);
237 ASSERT(dstYoffset % 4 == 0);
238 ASSERT(dstZoffset % 4 == 0);
239 (void) dstZoffset;
240 (void) dstImageOffsets;
241
242 if (srcFormat != GL_RGBA ||
243 srcType != CHAN_TYPE ||
244 ctx->_ImageTransferState ||
245 srcPacking->SwapBytes) {
246 /* convert image to RGBA/GLchan */
247 tempImage = _mesa_make_temp_chan_image(ctx, dims,
248 baseInternalFormat,
249 _mesa_get_format_base_format(dstFormat),
250 srcWidth, srcHeight, srcDepth,
251 srcFormat, srcType, srcAddr,
252 srcPacking);
253 if (!tempImage)
254 return GL_FALSE; /* out of memory */
255 _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight);
256 pixels = tempImage;
257 srcRowStride = 4 * srcWidth;
258 srcFormat = GL_RGBA;
259 }
260 else {
261 pixels = (const GLchan *) srcAddr;
262 srcRowStride = _mesa_image_row_stride(srcPacking, srcWidth, srcFormat,
263 srcType) / sizeof(GLchan);
264 }
265
266 dst = _mesa_compressed_image_address(dstXoffset, dstYoffset, 0,
267 dstFormat,
268 texWidth, (GLubyte *) dstAddr);
269 if (ext_tx_compress_dxtn) {
270 (*ext_tx_compress_dxtn)(4, srcWidth, srcHeight, pixels,
271 GL_COMPRESSED_RGBA_S3TC_DXT1_EXT,
272 dst, dstRowStride);
273 }
274 else {
275 _mesa_warning(ctx, "external dxt library not available: texstore_rgba_dxt1");
276 }
277
278 if (tempImage)
279 free((void*) tempImage);
280
281 return GL_TRUE;
282 }
283
284
285 /**
286 * Store user's image in rgba_dxt3 format.
287 */
288 GLboolean
289 _mesa_texstore_rgba_dxt3(TEXSTORE_PARAMS)
290 {
291 const GLchan *pixels;
292 GLint srcRowStride;
293 GLubyte *dst;
294 const GLint texWidth = dstRowStride * 4 / 16; /* a bit of a hack */
295 const GLchan *tempImage = NULL;
296
297 ASSERT(dstFormat == MESA_FORMAT_RGBA_DXT3);
298 ASSERT(dstXoffset % 4 == 0);
299 ASSERT(dstYoffset % 4 == 0);
300 ASSERT(dstZoffset % 4 == 0);
301 (void) dstZoffset;
302 (void) dstImageOffsets;
303
304 if (srcFormat != GL_RGBA ||
305 srcType != CHAN_TYPE ||
306 ctx->_ImageTransferState ||
307 srcPacking->SwapBytes) {
308 /* convert image to RGBA/GLchan */
309 tempImage = _mesa_make_temp_chan_image(ctx, dims,
310 baseInternalFormat,
311 _mesa_get_format_base_format(dstFormat),
312 srcWidth, srcHeight, srcDepth,
313 srcFormat, srcType, srcAddr,
314 srcPacking);
315 if (!tempImage)
316 return GL_FALSE; /* out of memory */
317 _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight);
318 pixels = tempImage;
319 srcRowStride = 4 * srcWidth;
320 }
321 else {
322 pixels = (const GLchan *) srcAddr;
323 srcRowStride = _mesa_image_row_stride(srcPacking, srcWidth, srcFormat,
324 srcType) / sizeof(GLchan);
325 }
326
327 dst = _mesa_compressed_image_address(dstXoffset, dstYoffset, 0,
328 dstFormat,
329 texWidth, (GLubyte *) dstAddr);
330 if (ext_tx_compress_dxtn) {
331 (*ext_tx_compress_dxtn)(4, srcWidth, srcHeight, pixels,
332 GL_COMPRESSED_RGBA_S3TC_DXT3_EXT,
333 dst, dstRowStride);
334 }
335 else {
336 _mesa_warning(ctx, "external dxt library not available: texstore_rgba_dxt3");
337 }
338
339 if (tempImage)
340 free((void *) tempImage);
341
342 return GL_TRUE;
343 }
344
345
346 /**
347 * Store user's image in rgba_dxt5 format.
348 */
349 GLboolean
350 _mesa_texstore_rgba_dxt5(TEXSTORE_PARAMS)
351 {
352 const GLchan *pixels;
353 GLint srcRowStride;
354 GLubyte *dst;
355 const GLint texWidth = dstRowStride * 4 / 16; /* a bit of a hack */
356 const GLchan *tempImage = NULL;
357
358 ASSERT(dstFormat == MESA_FORMAT_RGBA_DXT5);
359 ASSERT(dstXoffset % 4 == 0);
360 ASSERT(dstYoffset % 4 == 0);
361 ASSERT(dstZoffset % 4 == 0);
362 (void) dstZoffset;
363 (void) dstImageOffsets;
364
365 if (srcFormat != GL_RGBA ||
366 srcType != CHAN_TYPE ||
367 ctx->_ImageTransferState ||
368 srcPacking->SwapBytes) {
369 /* convert image to RGBA/GLchan */
370 tempImage = _mesa_make_temp_chan_image(ctx, dims,
371 baseInternalFormat,
372 _mesa_get_format_base_format(dstFormat),
373 srcWidth, srcHeight, srcDepth,
374 srcFormat, srcType, srcAddr,
375 srcPacking);
376 if (!tempImage)
377 return GL_FALSE; /* out of memory */
378 _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight);
379 pixels = tempImage;
380 srcRowStride = 4 * srcWidth;
381 }
382 else {
383 pixels = (const GLchan *) srcAddr;
384 srcRowStride = _mesa_image_row_stride(srcPacking, srcWidth, srcFormat,
385 srcType) / sizeof(GLchan);
386 }
387
388 dst = _mesa_compressed_image_address(dstXoffset, dstYoffset, 0,
389 dstFormat,
390 texWidth, (GLubyte *) dstAddr);
391 if (ext_tx_compress_dxtn) {
392 (*ext_tx_compress_dxtn)(4, srcWidth, srcHeight, pixels,
393 GL_COMPRESSED_RGBA_S3TC_DXT5_EXT,
394 dst, dstRowStride);
395 }
396 else {
397 _mesa_warning(ctx, "external dxt library not available: texstore_rgba_dxt5");
398 }
399
400 if (tempImage)
401 free((void *) tempImage);
402
403 return GL_TRUE;
404 }
405
406
407 static void
408 fetch_texel_2d_rgb_dxt1( const struct gl_texture_image *texImage,
409 GLint i, GLint j, GLint k, GLchan *texel )
410 {
411 (void) k;
412 if (fetch_ext_rgb_dxt1) {
413 ASSERT (sizeof(GLchan) == sizeof(GLubyte));
414 fetch_ext_rgb_dxt1(texImage->RowStride,
415 (GLubyte *)(texImage)->Data, i, j, texel);
416 }
417 else
418 _mesa_debug(NULL, "attempted to decode s3tc texture without library available: fetch_texel_2d_rgb_dxt1");
419 }
420
421
422 void
423 _mesa_fetch_texel_2d_f_rgb_dxt1(const struct gl_texture_image *texImage,
424 GLint i, GLint j, GLint k, GLfloat *texel)
425 {
426 /* just sample as GLchan and convert to float here */
427 GLchan rgba[4];
428 fetch_texel_2d_rgb_dxt1(texImage, i, j, k, rgba);
429 texel[RCOMP] = CHAN_TO_FLOAT(rgba[RCOMP]);
430 texel[GCOMP] = CHAN_TO_FLOAT(rgba[GCOMP]);
431 texel[BCOMP] = CHAN_TO_FLOAT(rgba[BCOMP]);
432 texel[ACOMP] = CHAN_TO_FLOAT(rgba[ACOMP]);
433 }
434
435
436 static void
437 fetch_texel_2d_rgba_dxt1( const struct gl_texture_image *texImage,
438 GLint i, GLint j, GLint k, GLchan *texel )
439 {
440 (void) k;
441 if (fetch_ext_rgba_dxt1) {
442 fetch_ext_rgba_dxt1(texImage->RowStride,
443 (GLubyte *)(texImage)->Data, i, j, texel);
444 }
445 else
446 _mesa_debug(NULL, "attempted to decode s3tc texture without library available: fetch_texel_2d_rgba_dxt1\n");
447 }
448
449
450 void
451 _mesa_fetch_texel_2d_f_rgba_dxt1(const struct gl_texture_image *texImage,
452 GLint i, GLint j, GLint k, GLfloat *texel)
453 {
454 /* just sample as GLchan and convert to float here */
455 GLchan rgba[4];
456 fetch_texel_2d_rgba_dxt1(texImage, i, j, k, rgba);
457 texel[RCOMP] = CHAN_TO_FLOAT(rgba[RCOMP]);
458 texel[GCOMP] = CHAN_TO_FLOAT(rgba[GCOMP]);
459 texel[BCOMP] = CHAN_TO_FLOAT(rgba[BCOMP]);
460 texel[ACOMP] = CHAN_TO_FLOAT(rgba[ACOMP]);
461 }
462
463
464 static void
465 fetch_texel_2d_rgba_dxt3( const struct gl_texture_image *texImage,
466 GLint i, GLint j, GLint k, GLchan *texel )
467 {
468 (void) k;
469 if (fetch_ext_rgba_dxt3) {
470 ASSERT (sizeof(GLchan) == sizeof(GLubyte));
471 fetch_ext_rgba_dxt3(texImage->RowStride, (GLubyte *)(texImage)->Data,
472 i, j, texel);
473 }
474 else
475 _mesa_debug(NULL, "attempted to decode s3tc texture without library available: fetch_texel_2d_rgba_dxt3\n");
476 }
477
478
479 void
480 _mesa_fetch_texel_2d_f_rgba_dxt3(const struct gl_texture_image *texImage,
481 GLint i, GLint j, GLint k, GLfloat *texel)
482 {
483 /* just sample as GLchan and convert to float here */
484 GLchan rgba[4];
485 fetch_texel_2d_rgba_dxt3(texImage, i, j, k, rgba);
486 texel[RCOMP] = CHAN_TO_FLOAT(rgba[RCOMP]);
487 texel[GCOMP] = CHAN_TO_FLOAT(rgba[GCOMP]);
488 texel[BCOMP] = CHAN_TO_FLOAT(rgba[BCOMP]);
489 texel[ACOMP] = CHAN_TO_FLOAT(rgba[ACOMP]);
490 }
491
492
493 static void
494 fetch_texel_2d_rgba_dxt5( const struct gl_texture_image *texImage,
495 GLint i, GLint j, GLint k, GLchan *texel )
496 {
497 (void) k;
498 if (fetch_ext_rgba_dxt5) {
499 fetch_ext_rgba_dxt5(texImage->RowStride, (GLubyte *)(texImage)->Data,
500 i, j, texel);
501 }
502 else
503 _mesa_debug(NULL, "attempted to decode s3tc texture without library available: fetch_texel_2d_rgba_dxt5\n");
504 }
505
506
507 void
508 _mesa_fetch_texel_2d_f_rgba_dxt5(const struct gl_texture_image *texImage,
509 GLint i, GLint j, GLint k, GLfloat *texel)
510 {
511 /* just sample as GLchan and convert to float here */
512 GLchan rgba[4];
513 fetch_texel_2d_rgba_dxt5(texImage, i, j, k, rgba);
514 texel[RCOMP] = CHAN_TO_FLOAT(rgba[RCOMP]);
515 texel[GCOMP] = CHAN_TO_FLOAT(rgba[GCOMP]);
516 texel[BCOMP] = CHAN_TO_FLOAT(rgba[BCOMP]);
517 texel[ACOMP] = CHAN_TO_FLOAT(rgba[ACOMP]);
518 }
519
520 #if FEATURE_EXT_texture_sRGB
521 void
522 _mesa_fetch_texel_2d_f_srgb_dxt1( const struct gl_texture_image *texImage,
523 GLint i, GLint j, GLint k, GLfloat *texel )
524 {
525 /* just sample as GLchan and convert to float here */
526 GLchan rgba[4];
527 fetch_texel_2d_rgb_dxt1(texImage, i, j, k, rgba);
528 texel[RCOMP] = nonlinear_to_linear(rgba[RCOMP]);
529 texel[GCOMP] = nonlinear_to_linear(rgba[GCOMP]);
530 texel[BCOMP] = nonlinear_to_linear(rgba[BCOMP]);
531 texel[ACOMP] = CHAN_TO_FLOAT(rgba[ACOMP]);
532 }
533
534 void
535 _mesa_fetch_texel_2d_f_srgba_dxt1(const struct gl_texture_image *texImage,
536 GLint i, GLint j, GLint k, GLfloat *texel)
537 {
538 /* just sample as GLchan and convert to float here */
539 GLchan rgba[4];
540 fetch_texel_2d_rgba_dxt1(texImage, i, j, k, rgba);
541 texel[RCOMP] = nonlinear_to_linear(rgba[RCOMP]);
542 texel[GCOMP] = nonlinear_to_linear(rgba[GCOMP]);
543 texel[BCOMP] = nonlinear_to_linear(rgba[BCOMP]);
544 texel[ACOMP] = CHAN_TO_FLOAT(rgba[ACOMP]);
545 }
546
547 void
548 _mesa_fetch_texel_2d_f_srgba_dxt3(const struct gl_texture_image *texImage,
549 GLint i, GLint j, GLint k, GLfloat *texel)
550 {
551 /* just sample as GLchan and convert to float here */
552 GLchan rgba[4];
553 fetch_texel_2d_rgba_dxt3(texImage, i, j, k, rgba);
554 texel[RCOMP] = nonlinear_to_linear(rgba[RCOMP]);
555 texel[GCOMP] = nonlinear_to_linear(rgba[GCOMP]);
556 texel[BCOMP] = nonlinear_to_linear(rgba[BCOMP]);
557 texel[ACOMP] = CHAN_TO_FLOAT(rgba[ACOMP]);
558 }
559
560 void
561 _mesa_fetch_texel_2d_f_srgba_dxt5(const struct gl_texture_image *texImage,
562 GLint i, GLint j, GLint k, GLfloat *texel)
563 {
564 /* just sample as GLchan and convert to float here */
565 GLchan rgba[4];
566 fetch_texel_2d_rgba_dxt5(texImage, i, j, k, rgba);
567 texel[RCOMP] = nonlinear_to_linear(rgba[RCOMP]);
568 texel[GCOMP] = nonlinear_to_linear(rgba[GCOMP]);
569 texel[BCOMP] = nonlinear_to_linear(rgba[BCOMP]);
570 texel[ACOMP] = CHAN_TO_FLOAT(rgba[ACOMP]);
571 }
572 #endif /* FEATURE_EXT_texture_sRGB */
573
574
575 #endif /* FEATURE_texture_s3tc */