Merge remote branch 'origin/master' into pipe-video
[mesa.git] / src / mesa / main / texenv.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 7.5
4 *
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26 /**
27 * \file texenv.c
28 *
29 * glTexEnv-related functions
30 */
31
32
33 #include "main/glheader.h"
34 #include "main/context.h"
35 #include "main/enums.h"
36 #include "main/macros.h"
37 #include "main/mtypes.h"
38 #include "main/texenv.h"
39 #include "main/texstate.h"
40
41
42 #define TE_ERROR(errCode, msg, value) \
43 _mesa_error(ctx, errCode, msg, _mesa_lookup_enum_by_nr(value));
44
45
46 /** Set texture env mode */
47 static void
48 set_env_mode(struct gl_context *ctx,
49 struct gl_texture_unit *texUnit,
50 GLenum mode)
51 {
52 GLboolean legal;
53
54 if (texUnit->EnvMode == mode)
55 return;
56
57 switch (mode) {
58 case GL_MODULATE:
59 case GL_BLEND:
60 case GL_DECAL:
61 case GL_REPLACE:
62 legal = GL_TRUE;
63 break;
64 case GL_REPLACE_EXT:
65 mode = GL_REPLACE; /* GL_REPLACE_EXT != GL_REPLACE */
66 legal = GL_TRUE;
67 break;
68 case GL_ADD:
69 legal = ctx->Extensions.EXT_texture_env_add;
70 break;
71 case GL_COMBINE:
72 legal = (ctx->Extensions.EXT_texture_env_combine ||
73 ctx->Extensions.ARB_texture_env_combine);
74 break;
75 case GL_COMBINE4_NV:
76 legal = ctx->Extensions.NV_texture_env_combine4;
77 break;
78 default:
79 legal = GL_FALSE;
80 }
81
82 if (legal) {
83 FLUSH_VERTICES(ctx, _NEW_TEXTURE);
84 texUnit->EnvMode = mode;
85 }
86 else {
87 TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode);
88 }
89 }
90
91
92 static void
93 set_env_color(struct gl_context *ctx,
94 struct gl_texture_unit *texUnit,
95 const GLfloat *color)
96 {
97 GLfloat tmp[4];
98 tmp[0] = CLAMP(color[0], 0.0F, 1.0F);
99 tmp[1] = CLAMP(color[1], 0.0F, 1.0F);
100 tmp[2] = CLAMP(color[2], 0.0F, 1.0F);
101 tmp[3] = CLAMP(color[3], 0.0F, 1.0F);
102 if (TEST_EQ_4V(tmp, texUnit->EnvColor))
103 return;
104 FLUSH_VERTICES(ctx, _NEW_TEXTURE);
105 COPY_4FV(texUnit->EnvColor, tmp);
106 }
107
108
109 /** Set an RGB or A combiner mode/function */
110 static void
111 set_combiner_mode(struct gl_context *ctx,
112 struct gl_texture_unit *texUnit,
113 GLenum pname, GLenum mode)
114 {
115 GLboolean legal;
116
117 if (!ctx->Extensions.EXT_texture_env_combine &&
118 !ctx->Extensions.ARB_texture_env_combine) {
119 _mesa_error(ctx, GL_INVALID_ENUM, "glTexEnv(pname)");
120 return;
121 }
122
123 switch (mode) {
124 case GL_REPLACE:
125 case GL_MODULATE:
126 case GL_ADD:
127 case GL_ADD_SIGNED:
128 case GL_INTERPOLATE:
129 legal = GL_TRUE;
130 break;
131 case GL_SUBTRACT:
132 legal = ctx->Extensions.ARB_texture_env_combine;
133 break;
134 case GL_DOT3_RGB_EXT:
135 case GL_DOT3_RGBA_EXT:
136 legal = (ctx->Extensions.EXT_texture_env_dot3 &&
137 pname == GL_COMBINE_RGB);
138 break;
139 case GL_DOT3_RGB:
140 case GL_DOT3_RGBA:
141 legal = (ctx->Extensions.ARB_texture_env_dot3 &&
142 pname == GL_COMBINE_RGB);
143 break;
144 case GL_MODULATE_ADD_ATI:
145 case GL_MODULATE_SIGNED_ADD_ATI:
146 case GL_MODULATE_SUBTRACT_ATI:
147 legal = ctx->Extensions.ATI_texture_env_combine3;
148 break;
149 case GL_BUMP_ENVMAP_ATI:
150 legal = (ctx->Extensions.ATI_envmap_bumpmap &&
151 pname == GL_COMBINE_RGB);
152 break;
153 default:
154 legal = GL_FALSE;
155 }
156
157 if (!legal) {
158 TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode);
159 return;
160 }
161
162 switch (pname) {
163 case GL_COMBINE_RGB:
164 if (texUnit->Combine.ModeRGB == mode)
165 return;
166 FLUSH_VERTICES(ctx, _NEW_TEXTURE);
167 texUnit->Combine.ModeRGB = mode;
168 break;
169
170 case GL_COMBINE_ALPHA:
171 if (texUnit->Combine.ModeA == mode)
172 return;
173 FLUSH_VERTICES(ctx, _NEW_TEXTURE);
174 texUnit->Combine.ModeA = mode;
175 break;
176 default:
177 TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
178 }
179 }
180
181
182
183 /** Set an RGB or A combiner source term */
184 static void
185 set_combiner_source(struct gl_context *ctx,
186 struct gl_texture_unit *texUnit,
187 GLenum pname, GLenum param)
188 {
189 GLuint term;
190 GLboolean alpha, legal;
191
192 if (!ctx->Extensions.EXT_texture_env_combine &&
193 !ctx->Extensions.ARB_texture_env_combine) {
194 _mesa_error(ctx, GL_INVALID_ENUM, "glTexEnv(pname)");
195 return;
196 }
197
198 /*
199 * Translate pname to (term, alpha).
200 *
201 * The enums were given sequential values for a reason.
202 */
203 switch (pname) {
204 case GL_SOURCE0_RGB:
205 case GL_SOURCE1_RGB:
206 case GL_SOURCE2_RGB:
207 case GL_SOURCE3_RGB_NV:
208 term = pname - GL_SOURCE0_RGB;
209 alpha = GL_FALSE;
210 break;
211 case GL_SOURCE0_ALPHA:
212 case GL_SOURCE1_ALPHA:
213 case GL_SOURCE2_ALPHA:
214 case GL_SOURCE3_ALPHA_NV:
215 term = pname - GL_SOURCE0_ALPHA;
216 alpha = GL_TRUE;
217 break;
218 default:
219 TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
220 return;
221 }
222
223 if ((term == 3) && !ctx->Extensions.NV_texture_env_combine4) {
224 TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
225 return;
226 }
227
228 assert(term < MAX_COMBINER_TERMS);
229
230 /*
231 * Error-check param (the source term)
232 */
233 switch (param) {
234 case GL_TEXTURE:
235 case GL_CONSTANT:
236 case GL_PRIMARY_COLOR:
237 case GL_PREVIOUS:
238 legal = GL_TRUE;
239 break;
240 case GL_TEXTURE0:
241 case GL_TEXTURE1:
242 case GL_TEXTURE2:
243 case GL_TEXTURE3:
244 case GL_TEXTURE4:
245 case GL_TEXTURE5:
246 case GL_TEXTURE6:
247 case GL_TEXTURE7:
248 legal = (ctx->Extensions.ARB_texture_env_crossbar &&
249 param - GL_TEXTURE0 < ctx->Const.MaxTextureUnits);
250 break;
251 case GL_ZERO:
252 legal = (ctx->Extensions.ATI_texture_env_combine3 ||
253 ctx->Extensions.NV_texture_env_combine4);
254 break;
255 case GL_ONE:
256 legal = ctx->Extensions.ATI_texture_env_combine3;
257 break;
258 default:
259 legal = GL_FALSE;
260 }
261
262 if (!legal) {
263 TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", param);
264 return;
265 }
266
267 FLUSH_VERTICES(ctx, _NEW_TEXTURE);
268
269 if (alpha)
270 texUnit->Combine.SourceA[term] = param;
271 else
272 texUnit->Combine.SourceRGB[term] = param;
273 }
274
275
276 /** Set an RGB or A combiner operand term */
277 static void
278 set_combiner_operand(struct gl_context *ctx,
279 struct gl_texture_unit *texUnit,
280 GLenum pname, GLenum param)
281 {
282 GLuint term;
283 GLboolean alpha, legal;
284
285 if (!ctx->Extensions.EXT_texture_env_combine &&
286 !ctx->Extensions.ARB_texture_env_combine) {
287 _mesa_error(ctx, GL_INVALID_ENUM, "glTexEnv(pname)");
288 return;
289 }
290
291 /* The enums were given sequential values for a reason.
292 */
293 switch (pname) {
294 case GL_OPERAND0_RGB:
295 case GL_OPERAND1_RGB:
296 case GL_OPERAND2_RGB:
297 case GL_OPERAND3_RGB_NV:
298 term = pname - GL_OPERAND0_RGB;
299 alpha = GL_FALSE;
300 break;
301 case GL_OPERAND0_ALPHA:
302 case GL_OPERAND1_ALPHA:
303 case GL_OPERAND2_ALPHA:
304 case GL_OPERAND3_ALPHA_NV:
305 term = pname - GL_OPERAND0_ALPHA;
306 alpha = GL_TRUE;
307 break;
308 default:
309 TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
310 return;
311 }
312
313 if ((term == 3) && !ctx->Extensions.NV_texture_env_combine4) {
314 TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
315 return;
316 }
317
318 assert(term < MAX_COMBINER_TERMS);
319
320 /*
321 * Error-check param (the source operand)
322 */
323 switch (param) {
324 case GL_SRC_COLOR:
325 case GL_ONE_MINUS_SRC_COLOR:
326 /* The color input can only be used with GL_OPERAND[01]_RGB in the EXT
327 * version. In the ARB and NV versions they can be used for any RGB
328 * operand.
329 */
330 legal = !alpha
331 && ((term < 2) || ctx->Extensions.ARB_texture_env_combine
332 || ctx->Extensions.NV_texture_env_combine4);
333 break;
334 case GL_ONE_MINUS_SRC_ALPHA:
335 /* GL_ONE_MINUS_SRC_ALPHA can only be used with
336 * GL_OPERAND[01]_(RGB|ALPHA) in the EXT version. In the ARB and NV
337 * versions it can be used for any operand.
338 */
339 legal = (term < 2) || ctx->Extensions.ARB_texture_env_combine
340 || ctx->Extensions.NV_texture_env_combine4;
341 break;
342 case GL_SRC_ALPHA:
343 legal = GL_TRUE;
344 break;
345 default:
346 legal = GL_FALSE;
347 }
348
349 if (!legal) {
350 TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", param);
351 return;
352 }
353
354 FLUSH_VERTICES(ctx, _NEW_TEXTURE);
355
356 if (alpha)
357 texUnit->Combine.OperandA[term] = param;
358 else
359 texUnit->Combine.OperandRGB[term] = param;
360 }
361
362
363 static void
364 set_combiner_scale(struct gl_context *ctx,
365 struct gl_texture_unit *texUnit,
366 GLenum pname, GLfloat scale)
367 {
368 GLuint shift;
369
370 if (!ctx->Extensions.EXT_texture_env_combine &&
371 !ctx->Extensions.ARB_texture_env_combine) {
372 _mesa_error(ctx, GL_INVALID_ENUM, "glTexEnv(pname)");
373 return;
374 }
375
376 if (scale == 1.0F) {
377 shift = 0;
378 }
379 else if (scale == 2.0F) {
380 shift = 1;
381 }
382 else if (scale == 4.0F) {
383 shift = 2;
384 }
385 else {
386 _mesa_error( ctx, GL_INVALID_VALUE,
387 "glTexEnv(GL_RGB_SCALE not 1, 2 or 4)" );
388 return;
389 }
390
391 switch (pname) {
392 case GL_RGB_SCALE:
393 if (texUnit->Combine.ScaleShiftRGB == shift)
394 return;
395 FLUSH_VERTICES(ctx, _NEW_TEXTURE);
396 texUnit->Combine.ScaleShiftRGB = shift;
397 break;
398 case GL_ALPHA_SCALE:
399 if (texUnit->Combine.ScaleShiftA == shift)
400 return;
401 FLUSH_VERTICES(ctx, _NEW_TEXTURE);
402 texUnit->Combine.ScaleShiftA = shift;
403 break;
404 default:
405 TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
406 }
407 }
408
409
410
411 void GLAPIENTRY
412 _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param )
413 {
414 const GLint iparam0 = (GLint) param[0];
415 struct gl_texture_unit *texUnit;
416 GLuint maxUnit;
417
418 GET_CURRENT_CONTEXT(ctx);
419 ASSERT_OUTSIDE_BEGIN_END(ctx);
420
421 maxUnit = (target == GL_POINT_SPRITE_NV && pname == GL_COORD_REPLACE_NV)
422 ? ctx->Const.MaxTextureCoordUnits : ctx->Const.MaxTextureImageUnits;
423 if (ctx->Texture.CurrentUnit >= maxUnit) {
424 _mesa_error(ctx, GL_INVALID_OPERATION, "glTexEnvfv(current unit)");
425 return;
426 }
427
428 texUnit = _mesa_get_current_tex_unit(ctx);
429
430 if (target == GL_TEXTURE_ENV) {
431 switch (pname) {
432 case GL_TEXTURE_ENV_MODE:
433 set_env_mode(ctx, texUnit, (GLenum) iparam0);
434 break;
435 case GL_TEXTURE_ENV_COLOR:
436 set_env_color(ctx, texUnit, param);
437 break;
438 case GL_COMBINE_RGB:
439 case GL_COMBINE_ALPHA:
440 set_combiner_mode(ctx, texUnit, pname, (GLenum) iparam0);
441 break;
442 case GL_SOURCE0_RGB:
443 case GL_SOURCE1_RGB:
444 case GL_SOURCE2_RGB:
445 case GL_SOURCE3_RGB_NV:
446 case GL_SOURCE0_ALPHA:
447 case GL_SOURCE1_ALPHA:
448 case GL_SOURCE2_ALPHA:
449 case GL_SOURCE3_ALPHA_NV:
450 set_combiner_source(ctx, texUnit, pname, (GLenum) iparam0);
451 break;
452 case GL_OPERAND0_RGB:
453 case GL_OPERAND1_RGB:
454 case GL_OPERAND2_RGB:
455 case GL_OPERAND3_RGB_NV:
456 case GL_OPERAND0_ALPHA:
457 case GL_OPERAND1_ALPHA:
458 case GL_OPERAND2_ALPHA:
459 case GL_OPERAND3_ALPHA_NV:
460 set_combiner_operand(ctx, texUnit, pname, (GLenum) iparam0);
461 break;
462 case GL_RGB_SCALE:
463 case GL_ALPHA_SCALE:
464 set_combiner_scale(ctx, texUnit, pname, param[0]);
465 break;
466 case GL_BUMP_TARGET_ATI:
467 if (!ctx->Extensions.ATI_envmap_bumpmap) {
468 _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(pname=0x%x)", pname );
469 return;
470 }
471 if ((iparam0 < GL_TEXTURE0) ||
472 (iparam0 > GL_TEXTURE31)) {
473 /* spec doesn't say this but it seems logical */
474 _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(param=0x%x)", iparam0);
475 return;
476 }
477 if (!((1 << (iparam0 - GL_TEXTURE0)) & ctx->Const.SupportedBumpUnits)) {
478 _mesa_error( ctx, GL_INVALID_VALUE, "glTexEnv(param=0x%x)", iparam0);
479 return;
480 }
481 else {
482 FLUSH_VERTICES(ctx, _NEW_TEXTURE);
483 texUnit->BumpTarget = iparam0;
484 }
485 break;
486 default:
487 _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(pname)" );
488 return;
489 }
490 }
491 else if (target == GL_TEXTURE_FILTER_CONTROL_EXT) {
492 /* GL_EXT_texture_lod_bias */
493 if (!ctx->Extensions.EXT_texture_lod_bias) {
494 _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(target=0x%x)", target );
495 return;
496 }
497 if (pname == GL_TEXTURE_LOD_BIAS_EXT) {
498 if (texUnit->LodBias == param[0])
499 return;
500 FLUSH_VERTICES(ctx, _NEW_TEXTURE);
501 texUnit->LodBias = param[0];
502 }
503 else {
504 TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
505 return;
506 }
507 }
508 else if (target == GL_POINT_SPRITE_NV) {
509 /* GL_ARB_point_sprite / GL_NV_point_sprite */
510 if (!ctx->Extensions.NV_point_sprite
511 && !ctx->Extensions.ARB_point_sprite) {
512 _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(target=0x%x)", target );
513 return;
514 }
515 if (pname == GL_COORD_REPLACE_NV) {
516 if (iparam0 == GL_TRUE || iparam0 == GL_FALSE) {
517 /* It's kind of weird to set point state via glTexEnv,
518 * but that's what the spec calls for.
519 */
520 const GLboolean state = (GLboolean) iparam0;
521 if (ctx->Point.CoordReplace[ctx->Texture.CurrentUnit] == state)
522 return;
523 FLUSH_VERTICES(ctx, _NEW_POINT);
524 ctx->Point.CoordReplace[ctx->Texture.CurrentUnit] = state;
525 }
526 else {
527 _mesa_error( ctx, GL_INVALID_VALUE, "glTexEnv(param=0x%x)", iparam0);
528 return;
529 }
530 }
531 else {
532 _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(pname=0x%x)", pname );
533 return;
534 }
535 }
536 else {
537 _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(target=0x%x)",target );
538 return;
539 }
540
541 if (MESA_VERBOSE&(VERBOSE_API|VERBOSE_TEXTURE))
542 _mesa_debug(ctx, "glTexEnv %s %s %.1f(%s) ...\n",
543 _mesa_lookup_enum_by_nr(target),
544 _mesa_lookup_enum_by_nr(pname),
545 *param,
546 _mesa_lookup_enum_by_nr((GLenum) iparam0));
547
548 /* Tell device driver about the new texture environment */
549 if (ctx->Driver.TexEnv) {
550 (*ctx->Driver.TexEnv)( ctx, target, pname, param );
551 }
552 }
553
554
555 void GLAPIENTRY
556 _mesa_TexEnvf( GLenum target, GLenum pname, GLfloat param )
557 {
558 GLfloat p[4];
559 p[0] = param;
560 p[1] = p[2] = p[3] = 0.0;
561 _mesa_TexEnvfv( target, pname, p );
562 }
563
564
565
566 void GLAPIENTRY
567 _mesa_TexEnvi( GLenum target, GLenum pname, GLint param )
568 {
569 GLfloat p[4];
570 p[0] = (GLfloat) param;
571 p[1] = p[2] = p[3] = 0.0;
572 _mesa_TexEnvfv( target, pname, p );
573 }
574
575
576 void GLAPIENTRY
577 _mesa_TexEnviv( GLenum target, GLenum pname, const GLint *param )
578 {
579 GLfloat p[4];
580 if (pname == GL_TEXTURE_ENV_COLOR) {
581 p[0] = INT_TO_FLOAT( param[0] );
582 p[1] = INT_TO_FLOAT( param[1] );
583 p[2] = INT_TO_FLOAT( param[2] );
584 p[3] = INT_TO_FLOAT( param[3] );
585 }
586 else {
587 p[0] = (GLfloat) param[0];
588 p[1] = p[2] = p[3] = 0; /* init to zero, just to be safe */
589 }
590 _mesa_TexEnvfv( target, pname, p );
591 }
592
593
594
595 /**
596 * Helper for glGetTexEnvi/f()
597 * \return value of queried pname or -1 if error.
598 */
599 static GLint
600 get_texenvi(struct gl_context *ctx, const struct gl_texture_unit *texUnit,
601 GLenum pname)
602 {
603 switch (pname) {
604 case GL_TEXTURE_ENV_MODE:
605 return texUnit->EnvMode;
606 break;
607 case GL_COMBINE_RGB:
608 if (ctx->Extensions.EXT_texture_env_combine ||
609 ctx->Extensions.ARB_texture_env_combine) {
610 return texUnit->Combine.ModeRGB;
611 }
612 else {
613 _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
614 }
615 break;
616 case GL_COMBINE_ALPHA:
617 if (ctx->Extensions.EXT_texture_env_combine ||
618 ctx->Extensions.ARB_texture_env_combine) {
619 return texUnit->Combine.ModeA;
620 }
621 else {
622 _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
623 }
624 break;
625 case GL_SOURCE0_RGB:
626 case GL_SOURCE1_RGB:
627 case GL_SOURCE2_RGB:
628 if (ctx->Extensions.EXT_texture_env_combine ||
629 ctx->Extensions.ARB_texture_env_combine) {
630 const unsigned rgb_idx = pname - GL_SOURCE0_RGB;
631 return texUnit->Combine.SourceRGB[rgb_idx];
632 }
633 else {
634 _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
635 }
636 break;
637 case GL_SOURCE3_RGB_NV:
638 if (ctx->Extensions.NV_texture_env_combine4) {
639 return texUnit->Combine.SourceRGB[3];
640 }
641 else {
642 _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
643 }
644 break;
645 case GL_SOURCE0_ALPHA:
646 case GL_SOURCE1_ALPHA:
647 case GL_SOURCE2_ALPHA:
648 if (ctx->Extensions.EXT_texture_env_combine ||
649 ctx->Extensions.ARB_texture_env_combine) {
650 const unsigned alpha_idx = pname - GL_SOURCE0_ALPHA;
651 return texUnit->Combine.SourceA[alpha_idx];
652 }
653 else {
654 _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
655 }
656 break;
657 case GL_SOURCE3_ALPHA_NV:
658 if (ctx->Extensions.NV_texture_env_combine4) {
659 return texUnit->Combine.SourceA[3];
660 }
661 else {
662 _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
663 }
664 break;
665 case GL_OPERAND0_RGB:
666 case GL_OPERAND1_RGB:
667 case GL_OPERAND2_RGB:
668 if (ctx->Extensions.EXT_texture_env_combine ||
669 ctx->Extensions.ARB_texture_env_combine) {
670 const unsigned op_rgb = pname - GL_OPERAND0_RGB;
671 return texUnit->Combine.OperandRGB[op_rgb];
672 }
673 else {
674 _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
675 }
676 break;
677 case GL_OPERAND3_RGB_NV:
678 if (ctx->Extensions.NV_texture_env_combine4) {
679 return texUnit->Combine.OperandRGB[3];
680 }
681 else {
682 _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
683 }
684 break;
685 case GL_OPERAND0_ALPHA:
686 case GL_OPERAND1_ALPHA:
687 case GL_OPERAND2_ALPHA:
688 if (ctx->Extensions.EXT_texture_env_combine ||
689 ctx->Extensions.ARB_texture_env_combine) {
690 const unsigned op_alpha = pname - GL_OPERAND0_ALPHA;
691 return texUnit->Combine.OperandA[op_alpha];
692 }
693 else {
694 _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
695 }
696 break;
697 case GL_OPERAND3_ALPHA_NV:
698 if (ctx->Extensions.NV_texture_env_combine4) {
699 return texUnit->Combine.OperandA[3];
700 }
701 else {
702 _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
703 }
704 break;
705 case GL_RGB_SCALE:
706 if (ctx->Extensions.EXT_texture_env_combine ||
707 ctx->Extensions.ARB_texture_env_combine) {
708 return 1 << texUnit->Combine.ScaleShiftRGB;
709 }
710 else {
711 _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
712 }
713 break;
714 case GL_ALPHA_SCALE:
715 if (ctx->Extensions.EXT_texture_env_combine ||
716 ctx->Extensions.ARB_texture_env_combine) {
717 return 1 << texUnit->Combine.ScaleShiftA;
718 }
719 else {
720 _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
721 }
722 break;
723 case GL_BUMP_TARGET_ATI:
724 /* spec doesn't say so, but I think this should be queryable */
725 if (ctx->Extensions.ATI_envmap_bumpmap) {
726 return texUnit->BumpTarget;
727 }
728 else {
729 _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
730 }
731 break;
732
733 default:
734 ;
735 }
736
737 return -1; /* error */
738 }
739
740
741
742 void GLAPIENTRY
743 _mesa_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params )
744 {
745 GLuint maxUnit;
746 const struct gl_texture_unit *texUnit;
747 GET_CURRENT_CONTEXT(ctx);
748 ASSERT_OUTSIDE_BEGIN_END(ctx);
749
750 maxUnit = (target == GL_POINT_SPRITE_NV && pname == GL_COORD_REPLACE_NV)
751 ? ctx->Const.MaxTextureCoordUnits : ctx->Const.MaxTextureImageUnits;
752 if (ctx->Texture.CurrentUnit >= maxUnit) {
753 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexEnvfv(current unit)");
754 return;
755 }
756
757 texUnit = _mesa_get_current_tex_unit(ctx);
758
759 if (target == GL_TEXTURE_ENV) {
760 if (pname == GL_TEXTURE_ENV_COLOR) {
761 COPY_4FV( params, texUnit->EnvColor );
762 }
763 else {
764 GLint val = get_texenvi(ctx, texUnit, pname);
765 if (val >= 0) {
766 *params = (GLfloat) val;
767 }
768 }
769 }
770 else if (target == GL_TEXTURE_FILTER_CONTROL_EXT) {
771 /* GL_EXT_texture_lod_bias */
772 if (!ctx->Extensions.EXT_texture_lod_bias) {
773 _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnvfv(target)" );
774 return;
775 }
776 if (pname == GL_TEXTURE_LOD_BIAS_EXT) {
777 *params = texUnit->LodBias;
778 }
779 else {
780 _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)" );
781 return;
782 }
783 }
784 else if (target == GL_POINT_SPRITE_NV) {
785 /* GL_ARB_point_sprite / GL_NV_point_sprite */
786 if (!ctx->Extensions.NV_point_sprite
787 && !ctx->Extensions.ARB_point_sprite) {
788 _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnvfv(target)" );
789 return;
790 }
791 if (pname == GL_COORD_REPLACE_NV) {
792 *params = (GLfloat) ctx->Point.CoordReplace[ctx->Texture.CurrentUnit];
793 }
794 else {
795 _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)" );
796 return;
797 }
798 }
799 else {
800 _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnvfv(target)" );
801 return;
802 }
803 }
804
805
806 void GLAPIENTRY
807 _mesa_GetTexEnviv( GLenum target, GLenum pname, GLint *params )
808 {
809 GLuint maxUnit;
810 const struct gl_texture_unit *texUnit;
811 GET_CURRENT_CONTEXT(ctx);
812 ASSERT_OUTSIDE_BEGIN_END(ctx);
813
814 maxUnit = (target == GL_POINT_SPRITE_NV && pname == GL_COORD_REPLACE_NV)
815 ? ctx->Const.MaxTextureCoordUnits : ctx->Const.MaxTextureImageUnits;
816 if (ctx->Texture.CurrentUnit >= maxUnit) {
817 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexEnviv(current unit)");
818 return;
819 }
820
821 texUnit = _mesa_get_current_tex_unit(ctx);
822
823 if (target == GL_TEXTURE_ENV) {
824 if (pname == GL_TEXTURE_ENV_COLOR) {
825 params[0] = FLOAT_TO_INT( texUnit->EnvColor[0] );
826 params[1] = FLOAT_TO_INT( texUnit->EnvColor[1] );
827 params[2] = FLOAT_TO_INT( texUnit->EnvColor[2] );
828 params[3] = FLOAT_TO_INT( texUnit->EnvColor[3] );
829 }
830 else {
831 GLint val = get_texenvi(ctx, texUnit, pname);
832 if (val >= 0) {
833 *params = val;
834 }
835 }
836 }
837 else if (target == GL_TEXTURE_FILTER_CONTROL_EXT) {
838 /* GL_EXT_texture_lod_bias */
839 if (!ctx->Extensions.EXT_texture_lod_bias) {
840 _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnviv(target)" );
841 return;
842 }
843 if (pname == GL_TEXTURE_LOD_BIAS_EXT) {
844 *params = (GLint) texUnit->LodBias;
845 }
846 else {
847 _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)" );
848 return;
849 }
850 }
851 else if (target == GL_POINT_SPRITE_NV) {
852 /* GL_ARB_point_sprite / GL_NV_point_sprite */
853 if (!ctx->Extensions.NV_point_sprite
854 && !ctx->Extensions.ARB_point_sprite) {
855 _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnviv(target)" );
856 return;
857 }
858 if (pname == GL_COORD_REPLACE_NV) {
859 *params = (GLint) ctx->Point.CoordReplace[ctx->Texture.CurrentUnit];
860 }
861 else {
862 _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)" );
863 return;
864 }
865 }
866 else {
867 _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnviv(target)" );
868 return;
869 }
870 }
871
872
873 /**
874 * Why does ATI_envmap_bumpmap require new entrypoints? Should just
875 * reuse TexEnv ones...
876 */
877 void GLAPIENTRY
878 _mesa_TexBumpParameterivATI( GLenum pname, const GLint *param )
879 {
880 GLfloat p[4];
881 GET_CURRENT_CONTEXT(ctx);
882 ASSERT_OUTSIDE_BEGIN_END(ctx);
883
884 if (!ctx->Extensions.ATI_envmap_bumpmap) {
885 /* This isn't an "official" error case, but let's tell the user
886 * that something's wrong.
887 */
888 _mesa_error(ctx, GL_INVALID_OPERATION, "glTexBumpParameterivATI");
889 return;
890 }
891
892 if (pname == GL_BUMP_ROT_MATRIX_ATI) {
893 /* hope that conversion is correct here */
894 p[0] = INT_TO_FLOAT( param[0] );
895 p[1] = INT_TO_FLOAT( param[1] );
896 p[2] = INT_TO_FLOAT( param[2] );
897 p[3] = INT_TO_FLOAT( param[3] );
898 }
899 else {
900 p[0] = (GLfloat) param[0];
901 p[1] = p[2] = p[3] = 0.0F; /* init to zero, just to be safe */
902 }
903 _mesa_TexBumpParameterfvATI( pname, p );
904 }
905
906
907 void GLAPIENTRY
908 _mesa_TexBumpParameterfvATI( GLenum pname, const GLfloat *param )
909 {
910 struct gl_texture_unit *texUnit;
911 GET_CURRENT_CONTEXT(ctx);
912 ASSERT_OUTSIDE_BEGIN_END(ctx);
913
914 if (!ctx->Extensions.ATI_envmap_bumpmap) {
915 _mesa_error(ctx, GL_INVALID_OPERATION, "glTexBumpParameterfvATI");
916 return;
917 }
918
919 texUnit = _mesa_get_current_tex_unit(ctx);
920
921 if (pname == GL_BUMP_ROT_MATRIX_ATI) {
922 if (TEST_EQ_4V(param, texUnit->RotMatrix))
923 return;
924 FLUSH_VERTICES(ctx, _NEW_TEXTURE);
925 COPY_4FV(texUnit->RotMatrix, param);
926 }
927 else {
928 _mesa_error( ctx, GL_INVALID_ENUM, "glTexBumpParameter(pname)" );
929 return;
930 }
931 /* Drivers might want to know about this, instead of dedicated function
932 just shove it into TexEnv where it really belongs anyway */
933 if (ctx->Driver.TexEnv) {
934 (*ctx->Driver.TexEnv)( ctx, 0, pname, param );
935 }
936 }
937
938
939 void GLAPIENTRY
940 _mesa_GetTexBumpParameterivATI( GLenum pname, GLint *param )
941 {
942 const struct gl_texture_unit *texUnit;
943 GLuint i;
944 GET_CURRENT_CONTEXT(ctx);
945 ASSERT_OUTSIDE_BEGIN_END(ctx);
946
947 if (!ctx->Extensions.ATI_envmap_bumpmap) {
948 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexBumpParameterivATI");
949 return;
950 }
951
952 texUnit = _mesa_get_current_tex_unit(ctx);
953
954 if (pname == GL_BUMP_ROT_MATRIX_SIZE_ATI) {
955 /* spec leaves open to support larger matrices.
956 Don't think anyone would ever want to use it
957 (and apps almost certainly would not understand it and
958 thus fail to submit matrices correctly) so hardcode this. */
959 *param = 4;
960 }
961 else if (pname == GL_BUMP_ROT_MATRIX_ATI) {
962 /* hope that conversion is correct here */
963 param[0] = FLOAT_TO_INT(texUnit->RotMatrix[0]);
964 param[1] = FLOAT_TO_INT(texUnit->RotMatrix[1]);
965 param[2] = FLOAT_TO_INT(texUnit->RotMatrix[2]);
966 param[3] = FLOAT_TO_INT(texUnit->RotMatrix[3]);
967 }
968 else if (pname == GL_BUMP_NUM_TEX_UNITS_ATI) {
969 GLint count = 0;
970 for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) {
971 if (ctx->Const.SupportedBumpUnits & (1 << i)) {
972 count++;
973 }
974 }
975 *param = count;
976 }
977 else if (pname == GL_BUMP_TEX_UNITS_ATI) {
978 for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) {
979 if (ctx->Const.SupportedBumpUnits & (1 << i)) {
980 *param++ = i + GL_TEXTURE0;
981 }
982 }
983 }
984 else {
985 _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexBumpParameter(pname)" );
986 return;
987 }
988 }
989
990
991 void GLAPIENTRY
992 _mesa_GetTexBumpParameterfvATI( GLenum pname, GLfloat *param )
993 {
994 const struct gl_texture_unit *texUnit;
995 GLuint i;
996 GET_CURRENT_CONTEXT(ctx);
997 ASSERT_OUTSIDE_BEGIN_END(ctx);
998
999 if (!ctx->Extensions.ATI_envmap_bumpmap) {
1000 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexBumpParameterfvATI");
1001 return;
1002 }
1003
1004 texUnit = _mesa_get_current_tex_unit(ctx);
1005
1006 if (pname == GL_BUMP_ROT_MATRIX_SIZE_ATI) {
1007 /* spec leaves open to support larger matrices.
1008 Don't think anyone would ever want to use it
1009 (and apps might not understand it) so hardcode this. */
1010 *param = 4.0F;
1011 }
1012 else if (pname == GL_BUMP_ROT_MATRIX_ATI) {
1013 param[0] = texUnit->RotMatrix[0];
1014 param[1] = texUnit->RotMatrix[1];
1015 param[2] = texUnit->RotMatrix[2];
1016 param[3] = texUnit->RotMatrix[3];
1017 }
1018 else if (pname == GL_BUMP_NUM_TEX_UNITS_ATI) {
1019 GLint count = 0;
1020 for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) {
1021 if (ctx->Const.SupportedBumpUnits & (1 << i)) {
1022 count++;
1023 }
1024 }
1025 *param = (GLfloat) count;
1026 }
1027 else if (pname == GL_BUMP_TEX_UNITS_ATI) {
1028 for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) {
1029 if (ctx->Const.SupportedBumpUnits & (1 << i)) {
1030 *param++ = (GLfloat) (i + GL_TEXTURE0);
1031 }
1032 }
1033 }
1034 else {
1035 _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexBumpParameter(pname)" );
1036 return;
1037 }
1038 }