1 /**************************************************************************
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
31 #include "texenvprogram.h"
33 #include "shader/program.h"
34 #include "shader/program_instruction.h"
35 #include "shader/arbfragparse.h"
38 #define DISASSEM (MESA_VERBOSE & VERBOSE_DISASSEM)
47 unsigned separate_specular
:1;
48 unsigned fog_enabled
:1;
53 unsigned source_index
:3;
54 unsigned ScaleShiftRGB
:2;
55 unsigned ScaleShiftA
:2;
57 unsigned NumArgsRGB
:2;
59 struct mode_opt OptRGB
[3];
63 struct mode_opt OptA
[3];
72 static GLuint
translate_fog_mode( GLenum mode
)
75 case GL_LINEAR
: return FOG_LINEAR
;
76 case GL_EXP
: return FOG_EXP
;
77 case GL_EXP2
: return FOG_EXP2
;
78 default: return FOG_UNKNOWN
;
82 #define OPR_SRC_COLOR 0
83 #define OPR_ONE_MINUS_SRC_COLOR 1
84 #define OPR_SRC_ALPHA 2
85 #define OPR_ONE_MINUS_SRC_ALPHA 3
90 static GLuint
translate_operand( GLenum operand
)
93 case GL_SRC_COLOR
: return OPR_SRC_COLOR
;
94 case GL_ONE_MINUS_SRC_COLOR
: return OPR_ONE_MINUS_SRC_COLOR
;
95 case GL_SRC_ALPHA
: return OPR_SRC_ALPHA
;
96 case GL_ONE_MINUS_SRC_ALPHA
: return OPR_ONE_MINUS_SRC_ALPHA
;
97 case GL_ZERO
: return OPR_ZERO
;
98 case GL_ONE
: return OPR_ONE
;
99 default: return OPR_UNKNOWN
;
103 #define SRC_TEXTURE 0
104 #define SRC_TEXTURE0 1
105 #define SRC_TEXTURE1 2
106 #define SRC_TEXTURE2 3
107 #define SRC_TEXTURE3 4
108 #define SRC_TEXTURE4 5
109 #define SRC_TEXTURE5 6
110 #define SRC_TEXTURE6 7
111 #define SRC_TEXTURE7 8
112 #define SRC_CONSTANT 9
113 #define SRC_PRIMARY_COLOR 10
114 #define SRC_PREVIOUS 11
115 #define SRC_UNKNOWN 15
117 static GLuint
translate_source( GLenum src
)
120 case GL_TEXTURE
: return SRC_TEXTURE
;
128 case GL_TEXTURE7
: return SRC_TEXTURE0
+ (src
- GL_TEXTURE0
);
129 case GL_CONSTANT
: return SRC_CONSTANT
;
130 case GL_PRIMARY_COLOR
: return SRC_PRIMARY_COLOR
;
131 case GL_PREVIOUS
: return SRC_PREVIOUS
;
132 default: return SRC_UNKNOWN
;
136 #define MODE_REPLACE 0
137 #define MODE_MODULATE 1
139 #define MODE_ADD_SIGNED 3
140 #define MODE_INTERPOLATE 4
141 #define MODE_SUBTRACT 5
142 #define MODE_DOT3_RGB 6
143 #define MODE_DOT3_RGB_EXT 7
144 #define MODE_DOT3_RGBA 8
145 #define MODE_DOT3_RGBA_EXT 9
146 #define MODE_MODULATE_ADD_ATI 10
147 #define MODE_MODULATE_SIGNED_ADD_ATI 11
148 #define MODE_MODULATE_SUBTRACT_ATI 12
149 #define MODE_UNKNOWN 15
151 static GLuint
translate_mode( GLenum mode
)
154 case GL_REPLACE
: return MODE_REPLACE
;
155 case GL_MODULATE
: return MODE_MODULATE
;
156 case GL_ADD
: return MODE_ADD
;
157 case GL_ADD_SIGNED
: return MODE_ADD_SIGNED
;
158 case GL_INTERPOLATE
: return MODE_INTERPOLATE
;
159 case GL_SUBTRACT
: return MODE_SUBTRACT
;
160 case GL_DOT3_RGB
: return MODE_DOT3_RGB
;
161 case GL_DOT3_RGB_EXT
: return MODE_DOT3_RGB_EXT
;
162 case GL_DOT3_RGBA
: return MODE_DOT3_RGBA
;
163 case GL_DOT3_RGBA_EXT
: return MODE_DOT3_RGBA_EXT
;
164 case GL_MODULATE_ADD_ATI
: return MODE_MODULATE_ADD_ATI
;
165 case GL_MODULATE_SIGNED_ADD_ATI
: return MODE_MODULATE_SIGNED_ADD_ATI
;
166 case GL_MODULATE_SUBTRACT_ATI
: return MODE_MODULATE_SUBTRACT_ATI
;
167 default: return MODE_UNKNOWN
;
171 #define TEXTURE_UNKNOWN_INDEX 7
172 static GLuint
translate_tex_src_bit( GLbitfield bit
)
175 case TEXTURE_1D_BIT
: return TEXTURE_1D_INDEX
;
176 case TEXTURE_2D_BIT
: return TEXTURE_2D_INDEX
;
177 case TEXTURE_RECT_BIT
: return TEXTURE_RECT_INDEX
;
178 case TEXTURE_3D_BIT
: return TEXTURE_3D_INDEX
;
179 case TEXTURE_CUBE_BIT
: return TEXTURE_CUBE_INDEX
;
180 default: return TEXTURE_UNKNOWN_INDEX
;
184 static struct state_key
*make_state_key( GLcontext
*ctx
)
186 struct state_key
*key
= CALLOC_STRUCT(state_key
);
189 for (i
=0;i
<MAX_TEXTURE_UNITS
;i
++) {
190 struct gl_texture_unit
*texUnit
= &ctx
->Texture
.Unit
[i
];
192 if (!texUnit
->_ReallyEnabled
)
195 key
->unit
[i
].enabled
= 1;
196 key
->enabled_units
|= (1<<i
);
198 key
->unit
[i
].source_index
=
199 translate_tex_src_bit(texUnit
->_ReallyEnabled
);
201 key
->unit
[i
].NumArgsRGB
= texUnit
->_CurrentCombine
->_NumArgsRGB
;
202 key
->unit
[i
].NumArgsA
= texUnit
->_CurrentCombine
->_NumArgsA
;
204 key
->unit
[i
].ModeRGB
=
205 translate_mode(texUnit
->_CurrentCombine
->ModeRGB
);
207 translate_mode(texUnit
->_CurrentCombine
->ModeA
);
209 key
->unit
[i
].ScaleShiftRGB
= texUnit
->_CurrentCombine
->ScaleShiftRGB
;
210 key
->unit
[i
].ScaleShiftA
= texUnit
->_CurrentCombine
->ScaleShiftRGB
;
213 key
->unit
[i
].OptRGB
[j
].Operand
=
214 translate_operand(texUnit
->_CurrentCombine
->OperandRGB
[j
]);
215 key
->unit
[i
].OptA
[j
].Operand
=
216 translate_operand(texUnit
->_CurrentCombine
->OperandA
[j
]);
217 key
->unit
[i
].OptRGB
[j
].Source
=
218 translate_source(texUnit
->_CurrentCombine
->SourceRGB
[j
]);
219 key
->unit
[i
].OptA
[j
].Source
=
220 translate_source(texUnit
->_CurrentCombine
->SourceA
[j
]);
224 if (ctx
->_TriangleCaps
& DD_SEPARATE_SPECULAR
)
225 key
->separate_specular
= 1;
227 if (ctx
->Fog
.Enabled
) {
228 key
->fog_enabled
= 1;
229 key
->fog_mode
= translate_fog_mode(ctx
->Fog
.Mode
);
235 /* Use uregs to represent registers internally, translate to Mesa's
236 * expected formats on emit.
238 * NOTE: These are passed by value extensively in this file rather
239 * than as usual by pointer reference. If this disturbs you, try
240 * remembering they are just 32bits in size.
242 * GCC is smart enough to deal with these dword-sized structures in
243 * much the same way as if I had defined them as dwords and was using
244 * macros to access and set the fields. This is much nicer and easier
257 const static struct ureg undef
= {
272 /* State used to build the fragment program:
274 struct texenv_fragment_program
{
275 struct fragment_program
*program
;
277 struct state_key
*state
;
279 GLuint alu_temps
; /* Track texture indirections, see spec. */
280 GLuint temps_output
; /* Track texture indirections, see spec. */
282 GLuint temp_in_use
; /* Tracks temporary regs which are in
289 struct ureg src_texture
[MAX_TEXTURE_UNITS
];
290 /* Reg containing each texture unit's sampled texture color,
294 struct ureg src_previous
; /* Reg containing color from previous
295 * stage. May need to be decl'd.
298 GLuint last_tex_stage
; /* Number of last enabled texture unit */
307 static struct ureg
make_ureg(GLuint file
, GLuint idx
)
315 reg
.swz
= SWIZZLE_NOOP
;
320 static struct ureg
swizzle( struct ureg reg
, int x
, int y
, int z
, int w
)
322 reg
.swz
= MAKE_SWIZZLE4(GET_SWZ(reg
.swz
, x
),
325 GET_SWZ(reg
.swz
, w
));
330 static struct ureg
swizzle1( struct ureg reg
, int x
)
332 return swizzle(reg
, x
, x
, x
, x
);
335 static struct ureg
negate( struct ureg reg
)
341 static GLboolean
is_undef( struct ureg reg
)
343 return reg
.file
== 0xf;
347 static struct ureg
get_temp( struct texenv_fragment_program
*p
)
351 /* First try and reuse temps which have been used already:
353 bit
= _mesa_ffs( ~p
->temp_in_use
& p
->alu_temps
);
355 /* Then any unused temporary:
358 bit
= _mesa_ffs( ~p
->temp_in_use
);
361 _mesa_problem(NULL
, "%s: out of temporaries\n", __FILE__
);
365 if (bit
> p
->program
->Base
.NumTemporaries
)
366 p
->program
->Base
.NumTemporaries
= bit
;
368 p
->temp_in_use
|= 1<<(bit
-1);
369 return make_ureg(PROGRAM_TEMPORARY
, (bit
-1));
372 static struct ureg
get_tex_temp( struct texenv_fragment_program
*p
)
376 /* First try to find availble temp not previously used (to avoid
377 * starting a new texture indirection). According to the spec, the
378 * ~p->temps_output isn't necessary, but will keep it there for
381 bit
= _mesa_ffs( ~p
->temp_in_use
& ~p
->alu_temps
& ~p
->temps_output
);
383 /* Then any unused temporary:
386 bit
= _mesa_ffs( ~p
->temp_in_use
);
389 _mesa_problem(NULL
, "%s: out of temporaries\n", __FILE__
);
393 if (bit
> p
->program
->Base
.NumTemporaries
)
394 p
->program
->Base
.NumTemporaries
= bit
;
396 p
->temp_in_use
|= 1<<(bit
-1);
397 return make_ureg(PROGRAM_TEMPORARY
, (bit
-1));
401 static void release_temps( struct texenv_fragment_program
*p
)
403 GLuint max_temp
= p
->ctx
->Const
.FragmentProgram
.MaxTemps
;
405 /* KW: To support tex_env_crossbar, don't release the registers in
408 if (max_temp
>= sizeof(int) * 8)
409 p
->temp_in_use
= p
->temps_output
;
411 p
->temp_in_use
= ~((1<<max_temp
)-1) | p
->temps_output
;
415 static struct ureg
register_param6( struct texenv_fragment_program
*p
,
431 idx
= _mesa_add_state_reference( p
->program
->Base
.Parameters
, tokens
);
432 return make_ureg(PROGRAM_STATE_VAR
, idx
);
436 #define register_param1(p,s0) register_param6(p,s0,0,0,0,0,0)
437 #define register_param2(p,s0,s1) register_param6(p,s0,s1,0,0,0,0)
438 #define register_param3(p,s0,s1,s2) register_param6(p,s0,s1,s2,0,0,0)
439 #define register_param4(p,s0,s1,s2,s3) register_param6(p,s0,s1,s2,s3,0,0)
442 static struct ureg
register_input( struct texenv_fragment_program
*p
, GLuint input
)
444 p
->program
->Base
.InputsRead
|= (1 << input
);
445 return make_ureg(PROGRAM_INPUT
, input
);
449 static void emit_arg( struct prog_src_register
*reg
,
452 reg
->File
= ureg
.file
;
453 reg
->Index
= ureg
.idx
;
454 reg
->Swizzle
= ureg
.swz
;
455 reg
->NegateBase
= ureg
.negatebase
? 0xf : 0x0;
457 reg
->NegateAbs
= ureg
.negateabs
;
460 static void emit_dst( struct prog_dst_register
*dst
,
461 struct ureg ureg
, GLuint mask
)
463 dst
->File
= ureg
.file
;
464 dst
->Index
= ureg
.idx
;
465 dst
->WriteMask
= mask
;
467 dst
->CondSwizzle
= 0;
470 static struct prog_instruction
*
471 emit_op(struct texenv_fragment_program
*p
,
480 GLuint nr
= p
->program
->Base
.NumInstructions
++;
481 struct prog_instruction
*inst
= &p
->program
->Base
.Instructions
[nr
];
483 _mesa_memset(inst
, 0, sizeof(*inst
));
486 emit_arg( &inst
->SrcReg
[0], src0
);
487 emit_arg( &inst
->SrcReg
[1], src1
);
488 emit_arg( &inst
->SrcReg
[2], src2
);
490 inst
->Saturate
= saturate
;
492 emit_dst( &inst
->DstReg
, dest
, mask
);
494 /* Accounting for indirection tracking:
496 if (dest
.file
== PROGRAM_TEMPORARY
)
497 p
->temps_output
|= 1 << dest
.idx
;
503 static struct ureg
emit_arith( struct texenv_fragment_program
*p
,
512 emit_op(p
, op
, dest
, mask
, saturate
, src0
, src1
, src2
);
514 /* Accounting for indirection tracking:
516 if (src0
.file
== PROGRAM_TEMPORARY
)
517 p
->alu_temps
|= 1 << src0
.idx
;
519 if (!is_undef(src1
) && src1
.file
== PROGRAM_TEMPORARY
)
520 p
->alu_temps
|= 1 << src1
.idx
;
522 if (!is_undef(src2
) && src2
.file
== PROGRAM_TEMPORARY
)
523 p
->alu_temps
|= 1 << src2
.idx
;
525 if (dest
.file
== PROGRAM_TEMPORARY
)
526 p
->alu_temps
|= 1 << dest
.idx
;
528 p
->program
->NumAluInstructions
++;
532 static struct ureg
emit_texld( struct texenv_fragment_program
*p
,
540 struct prog_instruction
*inst
= emit_op( p
, op
,
542 0, /* don't saturate? */
547 inst
->TexSrcTarget
= tex_idx
;
548 inst
->TexSrcUnit
= tex_unit
;
550 p
->program
->NumTexInstructions
++;
552 /* Is this a texture indirection?
554 if ((coord
.file
== PROGRAM_TEMPORARY
&&
555 (p
->temps_output
& (1<<coord
.idx
))) ||
556 (dest
.file
== PROGRAM_TEMPORARY
&&
557 (p
->alu_temps
& (1<<dest
.idx
)))) {
558 p
->program
->NumTexIndirections
++;
559 p
->temps_output
= 1<<coord
.idx
;
561 assert(0); /* KW: texture env crossbar */
568 static struct ureg
register_const4f( struct texenv_fragment_program
*p
,
580 idx
= _mesa_add_unnamed_constant( p
->program
->Base
.Parameters
, values
);
581 return make_ureg(PROGRAM_STATE_VAR
, idx
);
584 #define register_scalar_const(p, s0) register_const4f(p, s0, s0, s0, s0)
585 #define register_const1f(p, s0) register_const4f(p, s0, 0, 0, 1)
586 #define register_const2f(p, s0, s1) register_const4f(p, s0, s1, 0, 1)
587 #define register_const3f(p, s0, s1, s2) register_const4f(p, s0, s1, s2, 1)
592 static struct ureg
get_one( struct texenv_fragment_program
*p
)
594 if (is_undef(p
->one
))
595 p
->one
= register_scalar_const(p
, 1.0);
599 static struct ureg
get_half( struct texenv_fragment_program
*p
)
601 if (is_undef(p
->half
))
602 p
->one
= register_scalar_const(p
, 0.5);
606 static struct ureg
get_zero( struct texenv_fragment_program
*p
)
608 if (is_undef(p
->zero
))
609 p
->one
= register_scalar_const(p
, 0.0);
617 static void program_error( struct texenv_fragment_program
*p
, const char *msg
)
619 _mesa_problem(NULL
, msg
);
623 static struct ureg
get_source( struct texenv_fragment_program
*p
,
624 GLuint src
, GLuint unit
)
628 assert(!is_undef(p
->src_texture
[unit
]));
629 return p
->src_texture
[unit
];
639 assert(!is_undef(p
->src_texture
[src
- SRC_TEXTURE0
]));
640 return p
->src_texture
[src
- SRC_TEXTURE0
];
643 return register_param2(p
, STATE_TEXENV_COLOR
, unit
);
645 case SRC_PRIMARY_COLOR
:
646 return register_input(p
, FRAG_ATTRIB_COL0
);
650 if (is_undef(p
->src_previous
))
651 return register_input(p
, FRAG_ATTRIB_COL0
);
653 return p
->src_previous
;
657 static struct ureg
emit_combine_source( struct texenv_fragment_program
*p
,
663 struct ureg arg
, src
, one
;
665 src
= get_source(p
, source
, unit
);
668 case OPR_ONE_MINUS_SRC_COLOR
:
670 * Emit tmp = 1.0 - arg.xyzw
674 return emit_arith( p
, OPCODE_SUB
, arg
, mask
, 0, one
, src
, undef
);
677 if (mask
== WRITEMASK_W
)
680 return swizzle1( src
, W
);
681 case OPR_ONE_MINUS_SRC_ALPHA
:
683 * Emit tmp = 1.0 - arg.wwww
687 return emit_arith(p
, OPCODE_SUB
, arg
, mask
, 0,
688 one
, swizzle1(src
, W
), undef
);
699 static GLboolean
args_match( struct state_key
*key
, GLuint unit
)
701 int i
, nr
= key
->unit
[unit
].NumArgsRGB
;
703 for (i
= 0 ; i
< nr
; i
++) {
704 if (key
->unit
[unit
].OptA
[i
].Source
!= key
->unit
[unit
].OptRGB
[i
].Source
)
707 switch(key
->unit
[unit
].OptA
[i
].Operand
) {
709 switch(key
->unit
[unit
].OptRGB
[i
].Operand
) {
717 case OPR_ONE_MINUS_SRC_ALPHA
:
718 switch(key
->unit
[unit
].OptRGB
[i
].Operand
) {
719 case OPR_ONE_MINUS_SRC_COLOR
:
720 case OPR_ONE_MINUS_SRC_ALPHA
:
727 return GL_FALSE
; /* impossible */
734 static struct ureg
emit_combine( struct texenv_fragment_program
*p
,
741 struct mode_opt
*opt
)
744 struct ureg tmp
, half
;
747 for (i
= 0; i
< nr
; i
++)
748 src
[i
] = emit_combine_source( p
, mask
, unit
, opt
[i
].Source
, opt
[i
].Operand
);
752 if (mask
== WRITEMASK_XYZW
&& !saturate
)
755 return emit_arith( p
, OPCODE_MOV
, dest
, mask
, saturate
, src
[0], undef
, undef
);
757 return emit_arith( p
, OPCODE_MUL
, dest
, mask
, saturate
,
758 src
[0], src
[1], undef
);
760 return emit_arith( p
, OPCODE_ADD
, dest
, mask
, saturate
,
761 src
[0], src
[1], undef
);
762 case MODE_ADD_SIGNED
:
767 emit_arith( p
, OPCODE_ADD
, tmp
, mask
, 0, src
[0], src
[1], undef
);
768 emit_arith( p
, OPCODE_SUB
, dest
, mask
, saturate
, tmp
, half
, undef
);
770 case MODE_INTERPOLATE
:
771 /* Arg0 * (Arg2) + Arg1 * (1-Arg2) -- note arguments are reordered:
773 return emit_arith( p
, OPCODE_LRP
, dest
, mask
, saturate
, src
[2], src
[0], src
[1] );
776 return emit_arith( p
, OPCODE_SUB
, dest
, mask
, saturate
, src
[0], src
[1], undef
);
779 case MODE_DOT3_RGBA_EXT
:
780 case MODE_DOT3_RGB_EXT
:
781 case MODE_DOT3_RGB
: {
782 struct ureg tmp0
= get_temp( p
);
783 struct ureg tmp1
= get_temp( p
);
784 struct ureg neg1
= register_scalar_const(p
, -1);
785 struct ureg two
= register_scalar_const(p
, 2);
790 * dst = tmp0 dot3 tmp1
792 emit_arith( p
, OPCODE_MAD
, tmp0
, WRITEMASK_XYZW
, 0,
795 if (_mesa_memcmp(&src
[0], &src
[1], sizeof(struct ureg
)) == 0)
798 emit_arith( p
, OPCODE_MAD
, tmp1
, WRITEMASK_XYZW
, 0,
800 emit_arith( p
, OPCODE_DP3
, dest
, mask
, saturate
, tmp0
, tmp1
, undef
);
803 case MODE_MODULATE_ADD_ATI
:
804 /* Arg0 * Arg2 + Arg1 */
805 return emit_arith( p
, OPCODE_MAD
, dest
, mask
, saturate
,
806 src
[0], src
[2], src
[1] );
807 case MODE_MODULATE_SIGNED_ADD_ATI
: {
808 /* Arg0 * Arg2 + Arg1 - 0.5 */
809 struct ureg tmp0
= get_temp(p
);
811 emit_arith( p
, OPCODE_MAD
, tmp0
, mask
, 0, src
[0], src
[2], src
[1] );
812 emit_arith( p
, OPCODE_SUB
, dest
, mask
, saturate
, tmp0
, half
, undef
);
815 case MODE_MODULATE_SUBTRACT_ATI
:
816 /* Arg0 * Arg2 - Arg1 */
817 emit_arith( p
, OPCODE_MAD
, dest
, mask
, 0, src
[0], src
[2], negate(src
[1]) );
825 static struct ureg
emit_texenv( struct texenv_fragment_program
*p
, int unit
)
827 struct state_key
*key
= p
->state
;
828 GLuint saturate
= (unit
< p
->last_tex_stage
);
829 GLuint rgb_shift
, alpha_shift
;
830 struct ureg out
, shift
;
833 if (!key
->unit
[unit
].enabled
) {
834 return get_source(p
, SRC_PREVIOUS
, 0);
837 switch (key
->unit
[unit
].ModeRGB
) {
838 case MODE_DOT3_RGB_EXT
:
839 alpha_shift
= key
->unit
[unit
].ScaleShiftA
;
842 case MODE_DOT3_RGBA_EXT
:
847 rgb_shift
= key
->unit
[unit
].ScaleShiftRGB
;
848 alpha_shift
= key
->unit
[unit
].ScaleShiftA
;
852 /* If this is the very last calculation, emit direct to output reg:
854 if (key
->separate_specular
||
855 unit
!= p
->last_tex_stage
||
858 dest
= get_temp( p
);
860 dest
= make_ureg(PROGRAM_OUTPUT
, FRAG_RESULT_COLR
);
862 /* Emit the RGB and A combine ops
864 if (key
->unit
[unit
].ModeRGB
== key
->unit
[unit
].ModeA
&&
865 args_match(key
, unit
)) {
866 out
= emit_combine( p
, dest
, WRITEMASK_XYZW
, saturate
,
868 key
->unit
[unit
].NumArgsRGB
,
869 key
->unit
[unit
].ModeRGB
,
870 key
->unit
[unit
].OptRGB
);
872 else if (key
->unit
[unit
].ModeRGB
== MODE_DOT3_RGBA_EXT
||
873 key
->unit
[unit
].ModeA
== MODE_DOT3_RGBA
) {
875 out
= emit_combine( p
, dest
, WRITEMASK_XYZW
, saturate
,
877 key
->unit
[unit
].NumArgsRGB
,
878 key
->unit
[unit
].ModeRGB
,
879 key
->unit
[unit
].OptRGB
);
882 /* Need to do something to stop from re-emitting identical
883 * argument calculations here:
885 out
= emit_combine( p
, dest
, WRITEMASK_XYZ
, saturate
,
887 key
->unit
[unit
].NumArgsRGB
,
888 key
->unit
[unit
].ModeRGB
,
889 key
->unit
[unit
].OptRGB
);
890 out
= emit_combine( p
, dest
, WRITEMASK_W
, saturate
,
892 key
->unit
[unit
].NumArgsA
,
893 key
->unit
[unit
].ModeA
,
894 key
->unit
[unit
].OptA
);
897 /* Deal with the final shift:
899 if (alpha_shift
|| rgb_shift
) {
900 if (rgb_shift
== alpha_shift
) {
901 shift
= register_scalar_const(p
, 1<<rgb_shift
);
904 shift
= register_const4f(p
,
910 return emit_arith( p
, OPCODE_MUL
, dest
, WRITEMASK_XYZW
,
911 saturate
, out
, shift
, undef
);
919 static void load_texture( struct texenv_fragment_program
*p
, GLuint unit
)
921 if (is_undef(p
->src_texture
[unit
])) {
922 GLuint dim
= p
->state
->unit
[unit
].source_index
;
923 struct ureg texcoord
= register_input(p
, FRAG_ATTRIB_TEX0
+unit
);
924 struct ureg tmp
= get_tex_temp( p
);
926 if (dim
== TEXTURE_UNKNOWN_INDEX
)
927 program_error(p
, "TexSrcBit");
929 /* TODO: Use D0_MASK_XY where possible.
931 p
->src_texture
[unit
] = emit_texld( p
, OPCODE_TXP
,
933 unit
, dim
, texcoord
);
937 static GLboolean
load_texenv_source( struct texenv_fragment_program
*p
,
938 GLuint src
, GLuint unit
)
942 load_texture(p
, unit
);
953 if (!p
->state
->unit
[src
- SRC_TEXTURE0
].enabled
)
955 load_texture(p
, src
- SRC_TEXTURE0
);
965 static GLboolean
load_texunit_sources( struct texenv_fragment_program
*p
, int unit
)
967 struct state_key
*key
= p
->state
;
968 int i
, nr
= key
->unit
[unit
].NumArgsRGB
;
969 for (i
= 0; i
< nr
; i
++) {
970 if (!load_texenv_source( p
, key
->unit
[unit
].OptRGB
[i
].Source
, unit
) ||
971 !load_texenv_source( p
, key
->unit
[unit
].OptA
[i
].Source
, unit
))
977 static void create_new_program(struct state_key
*key
, GLcontext
*ctx
,
978 struct fragment_program
*program
)
980 struct texenv_fragment_program p
;
984 _mesa_memset(&p
, 0, sizeof(p
));
989 p
.program
->Base
.Instructions
= MALLOC(sizeof(struct prog_instruction
) * 100);
990 p
.program
->Base
.NumInstructions
= 0;
991 p
.program
->Base
.Target
= GL_FRAGMENT_PROGRAM_ARB
;
992 p
.program
->NumTexIndirections
= 1; /* correct? */
993 p
.program
->NumTexInstructions
= 0;
994 p
.program
->NumAluInstructions
= 0;
995 p
.program
->Base
.String
= 0;
996 p
.program
->Base
.NumInstructions
=
997 p
.program
->Base
.NumTemporaries
=
998 p
.program
->Base
.NumParameters
=
999 p
.program
->Base
.NumAttributes
= p
.program
->Base
.NumAddressRegs
= 0;
1000 p
.program
->Base
.Parameters
= _mesa_new_parameter_list();
1002 p
.program
->Base
.InputsRead
= 0;
1003 p
.program
->Base
.OutputsWritten
= 1 << FRAG_RESULT_COLR
;
1005 for (unit
= 0; unit
< MAX_TEXTURE_UNITS
; unit
++)
1006 p
.src_texture
[unit
] = undef
;
1008 p
.src_previous
= undef
;
1009 p
.last_tex_stage
= 0;
1012 if (key
->enabled_units
) {
1013 /* First pass - to support texture_env_crossbar, first identify
1014 * all referenced texture sources and emit texld instructions
1017 for (unit
= 0 ; unit
< ctx
->Const
.MaxTextureUnits
; unit
++)
1018 if (key
->unit
[unit
].enabled
) {
1019 if (load_texunit_sources( &p
, unit
))
1020 p
.last_tex_stage
= unit
;
1023 /* Second pass - emit combine instructions to build final color:
1025 for (unit
= 0 ; unit
< ctx
->Const
.MaxTextureUnits
; unit
++)
1026 if (key
->enabled_units
& (1<<unit
)) {
1027 p
.src_previous
= emit_texenv( &p
, unit
);
1028 release_temps(&p
); /* release all temps */
1032 cf
= get_source( &p
, SRC_PREVIOUS
, 0 );
1033 out
= make_ureg( PROGRAM_OUTPUT
, FRAG_RESULT_COLR
);
1035 if (key
->separate_specular
) {
1036 /* Emit specular add.
1038 struct ureg s
= register_input(&p
, FRAG_ATTRIB_COL1
);
1039 emit_arith( &p
, OPCODE_ADD
, out
, WRITEMASK_XYZ
, 0, cf
, s
, undef
);
1040 emit_arith( &p
, OPCODE_MOV
, out
, WRITEMASK_W
, 0, cf
, undef
, undef
);
1042 else if (_mesa_memcmp(&cf
, &out
, sizeof(cf
)) != 0) {
1043 /* Will wind up in here if no texture enabled or a couple of
1044 * other scenarios (GL_REPLACE for instance).
1046 emit_arith( &p
, OPCODE_MOV
, out
, WRITEMASK_XYZW
, 0, cf
, undef
, undef
);
1051 emit_arith( &p
, OPCODE_END
, undef
, WRITEMASK_XYZW
, 0, undef
, undef
, undef
);
1053 if (key
->fog_enabled
) {
1054 /* Pull fog mode from GLcontext, the value in the state key is
1055 * a reduced value and not what is expected in FogOption
1057 p
.program
->FogOption
= ctx
->Fog
.Mode
;
1059 p
.program
->FogOption
= GL_NONE
;
1061 if (p
.program
->NumTexIndirections
> ctx
->Const
.FragmentProgram
.MaxTexIndirections
)
1062 program_error(&p
, "Exceeded max nr indirect texture lookups");
1064 if (p
.program
->NumTexInstructions
> ctx
->Const
.FragmentProgram
.MaxTexInstructions
)
1065 program_error(&p
, "Exceeded max TEX instructions");
1067 if (p
.program
->NumAluInstructions
> ctx
->Const
.FragmentProgram
.MaxAluInstructions
)
1068 program_error(&p
, "Exceeded max ALU instructions");
1071 /* Notify driver the fragment program has (actually) changed.
1073 if (ctx
->Driver
.ProgramStringNotify
|| DISASSEM
) {
1074 if (ctx
->Driver
.ProgramStringNotify
)
1075 ctx
->Driver
.ProgramStringNotify( ctx
, GL_FRAGMENT_PROGRAM_ARB
,
1079 _mesa_print_program(&p
.program
->Base
);
1087 static void *search_cache( struct texenvprog_cache
*cache
,
1092 struct texenvprog_cache
*c
;
1094 for (c
= cache
; c
; c
= c
->next
) {
1095 if (c
->hash
== hash
&& _mesa_memcmp(c
->key
, key
, keysize
) == 0)
1102 static void cache_item( struct texenvprog_cache
**cache
,
1107 struct texenvprog_cache
*c
= MALLOC(sizeof(*c
));
1115 static GLuint
hash_key( struct state_key
*key
)
1117 GLuint
*ikey
= (GLuint
*)key
;
1120 /* I'm sure this can be improved on, but speed is important:
1122 for (i
= 0; i
< sizeof(*key
)/sizeof(GLuint
); i
++)
1128 void _mesa_UpdateTexEnvProgram( GLcontext
*ctx
)
1130 struct state_key
*key
;
1132 struct fragment_program
*prev
= ctx
->FragmentProgram
._Current
;
1134 if (!ctx
->FragmentProgram
._Enabled
) {
1135 key
= make_state_key(ctx
);
1136 hash
= hash_key(key
);
1138 ctx
->FragmentProgram
._Current
= ctx
->_TexEnvProgram
=
1139 (struct fragment_program
*)
1140 search_cache(ctx
->Texture
.env_fp_cache
, hash
, key
, sizeof(*key
));
1142 if (!ctx
->_TexEnvProgram
) {
1143 if (0) _mesa_printf("Building new texenv proggy for key %x\n", hash
);
1145 ctx
->FragmentProgram
._Current
= ctx
->_TexEnvProgram
=
1146 (struct fragment_program
*)
1147 ctx
->Driver
.NewProgram(ctx
, GL_FRAGMENT_PROGRAM_ARB
, 0);
1149 create_new_program(key
, ctx
, ctx
->_TexEnvProgram
);
1151 cache_item(&ctx
->Texture
.env_fp_cache
, hash
, key
, ctx
->_TexEnvProgram
);
1154 if (0) _mesa_printf("Found existing texenv program for key %x\n", hash
);
1158 ctx
->FragmentProgram
._Current
= ctx
->FragmentProgram
.Current
;
1161 /* Tell the driver about the change. Could define a new target for
1164 if (ctx
->FragmentProgram
._Current
!= prev
)
1165 ctx
->Driver
.BindProgram(ctx
, GL_FRAGMENT_PROGRAM_ARB
, (struct program
*)
1166 ctx
->FragmentProgram
._Current
);
1169 void _mesa_TexEnvProgramCacheDestroy( GLcontext
*ctx
)
1171 struct texenvprog_cache
*a
, *tmp
;
1173 for (a
= ctx
->Texture
.env_fp_cache
; a
; a
= tmp
) {