mesa: Remove all mention of MESA_FORMAT_CI8
[mesa.git] / src / mesa / main / texformat.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 7.7
4 *
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (c) 2008-2009 VMware, Inc.
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26
27 /**
28 * \file texformat.c
29 * Texture formats.
30 *
31 * \author Gareth Hughes
32 * \author Brian Paul
33 */
34
35
36 #include "context.h"
37 #include "mfeatures.h"
38 #include "mtypes.h"
39 #include "texcompress.h"
40 #include "texformat.h"
41
42 #define RETURN_IF_SUPPORTED(f) do { \
43 if (ctx->TextureFormatSupported[f]) \
44 return f; \
45 } while (0)
46
47 /**
48 * Choose an appropriate texture format given the format, type and
49 * internalFormat parameters passed to glTexImage().
50 *
51 * \param ctx the GL context.
52 * \param internalFormat user's prefered internal texture format.
53 * \param format incoming image pixel format.
54 * \param type incoming image data type.
55 *
56 * \return a pointer to a gl_texture_format object which describes the
57 * choosen texture format, or NULL on failure.
58 *
59 * This is called via dd_function_table::ChooseTextureFormat. Hardware drivers
60 * will typically override this function with a specialized version.
61 */
62 gl_format
63 _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
64 GLenum format, GLenum type )
65 {
66 (void) format;
67 (void) type;
68
69 switch (internalFormat) {
70 /* shallow RGBA formats */
71 case 4:
72 case GL_RGBA:
73 if (type == GL_UNSIGNED_SHORT_4_4_4_4_REV) {
74 RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB4444);
75 } else if (type == GL_UNSIGNED_SHORT_1_5_5_5_REV) {
76 RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB1555);
77 }
78 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA8888);
79 RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
80 break;
81
82 case GL_RGBA8:
83 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA8888);
84 RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
85 break;
86 case GL_RGB5_A1:
87 RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB1555);
88 break;
89 case GL_RGBA2:
90 RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB4444_REV); /* just to test another format*/
91 RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB4444);
92 break;
93 case GL_RGBA4:
94 RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB4444);
95 break;
96
97 /* deep RGBA formats */
98 case GL_RGB10_A2:
99 RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB2101010);
100 RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
101 break;
102 case GL_RGBA12:
103 case GL_RGBA16:
104 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_16);
105 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_16);
106 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA8888);
107 RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
108 break;
109
110 /* shallow RGB formats */
111 case 3:
112 case GL_RGB:
113 case GL_RGB8:
114 RETURN_IF_SUPPORTED(MESA_FORMAT_RGB888);
115 RETURN_IF_SUPPORTED(MESA_FORMAT_XRGB8888);
116 RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
117 break;
118 case GL_R3_G3_B2:
119 RETURN_IF_SUPPORTED(MESA_FORMAT_RGB332);
120 RETURN_IF_SUPPORTED(MESA_FORMAT_RGB888);
121 RETURN_IF_SUPPORTED(MESA_FORMAT_XRGB8888);
122 RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
123 break;
124 case GL_RGB4:
125 RETURN_IF_SUPPORTED(MESA_FORMAT_RGB565_REV); /* just to test another format */
126 RETURN_IF_SUPPORTED(MESA_FORMAT_RGB565);
127 break;
128 case GL_RGB5:
129 RETURN_IF_SUPPORTED(MESA_FORMAT_RGB565);
130 break;
131
132 /* deep RGB formats */
133 case GL_RGB10:
134 case GL_RGB12:
135 case GL_RGB16:
136 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_16);
137 RETURN_IF_SUPPORTED(MESA_FORMAT_XRGB8888);
138 RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
139 break;
140
141 /* Alpha formats */
142 case GL_ALPHA:
143 case GL_ALPHA4:
144 case GL_ALPHA8:
145 RETURN_IF_SUPPORTED(MESA_FORMAT_A8);
146 break;
147
148 case GL_ALPHA12:
149 case GL_ALPHA16:
150 RETURN_IF_SUPPORTED(MESA_FORMAT_A16);
151 RETURN_IF_SUPPORTED(MESA_FORMAT_A8);
152 break;
153
154 /* Luminance formats */
155 case 1:
156 case GL_LUMINANCE:
157 case GL_LUMINANCE4:
158 case GL_LUMINANCE8:
159 RETURN_IF_SUPPORTED(MESA_FORMAT_L8);
160 break;
161
162 case GL_LUMINANCE12:
163 case GL_LUMINANCE16:
164 RETURN_IF_SUPPORTED(MESA_FORMAT_L16);
165 RETURN_IF_SUPPORTED(MESA_FORMAT_L8);
166 break;
167
168 /* Luminance/Alpha formats */
169 case GL_LUMINANCE4_ALPHA4:
170 RETURN_IF_SUPPORTED(MESA_FORMAT_AL44);
171 RETURN_IF_SUPPORTED(MESA_FORMAT_AL88);
172 break;
173
174 case 2:
175 case GL_LUMINANCE_ALPHA:
176 case GL_LUMINANCE6_ALPHA2:
177 case GL_LUMINANCE8_ALPHA8:
178 RETURN_IF_SUPPORTED(MESA_FORMAT_AL88);
179 break;
180
181 case GL_LUMINANCE12_ALPHA4:
182 case GL_LUMINANCE12_ALPHA12:
183 case GL_LUMINANCE16_ALPHA16:
184 RETURN_IF_SUPPORTED(MESA_FORMAT_AL1616);
185 RETURN_IF_SUPPORTED(MESA_FORMAT_AL88);
186 break;
187
188 case GL_INTENSITY:
189 case GL_INTENSITY4:
190 case GL_INTENSITY8:
191 RETURN_IF_SUPPORTED(MESA_FORMAT_I8);
192 break;
193
194 case GL_INTENSITY12:
195 case GL_INTENSITY16:
196 RETURN_IF_SUPPORTED(MESA_FORMAT_I16);
197 RETURN_IF_SUPPORTED(MESA_FORMAT_I8);
198 break;
199
200 case GL_COLOR_INDEX:
201 case GL_COLOR_INDEX1_EXT:
202 case GL_COLOR_INDEX2_EXT:
203 case GL_COLOR_INDEX4_EXT:
204 case GL_COLOR_INDEX12_EXT:
205 case GL_COLOR_INDEX16_EXT:
206 case GL_COLOR_INDEX8_EXT:
207 default:
208 ; /* fallthrough */
209 }
210
211 if (ctx->Extensions.ARB_depth_texture) {
212 switch (internalFormat) {
213 case GL_DEPTH_COMPONENT:
214 case GL_DEPTH_COMPONENT24:
215 case GL_DEPTH_COMPONENT32:
216 RETURN_IF_SUPPORTED(MESA_FORMAT_Z32);
217 RETURN_IF_SUPPORTED(MESA_FORMAT_X8_Z24);
218 RETURN_IF_SUPPORTED(MESA_FORMAT_S8_Z24);
219 break;
220 case GL_DEPTH_COMPONENT16:
221 RETURN_IF_SUPPORTED(MESA_FORMAT_Z16);
222 RETURN_IF_SUPPORTED(MESA_FORMAT_X8_Z24);
223 RETURN_IF_SUPPORTED(MESA_FORMAT_S8_Z24);
224 default:
225 ; /* fallthrough */
226 }
227 }
228
229 switch (internalFormat) {
230 case GL_COMPRESSED_ALPHA_ARB:
231 RETURN_IF_SUPPORTED(MESA_FORMAT_A8);
232 break;
233 case GL_COMPRESSED_LUMINANCE_ARB:
234 RETURN_IF_SUPPORTED(MESA_FORMAT_L8);
235 break;
236 case GL_COMPRESSED_LUMINANCE_ALPHA_ARB:
237 RETURN_IF_SUPPORTED(MESA_FORMAT_AL88);
238 break;
239 case GL_COMPRESSED_INTENSITY_ARB:
240 RETURN_IF_SUPPORTED(MESA_FORMAT_I8);
241 break;
242 case GL_COMPRESSED_RGB_ARB:
243 if (ctx->Extensions.EXT_texture_compression_s3tc ||
244 ctx->Extensions.S3_s3tc)
245 RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_DXT1);
246 if (ctx->Extensions.TDFX_texture_compression_FXT1)
247 RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FXT1);
248 RETURN_IF_SUPPORTED(MESA_FORMAT_RGB888);
249 RETURN_IF_SUPPORTED(MESA_FORMAT_XRGB8888);
250 RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
251 break;
252 case GL_COMPRESSED_RGBA_ARB:
253 if (ctx->Extensions.EXT_texture_compression_s3tc ||
254 ctx->Extensions.S3_s3tc)
255 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_DXT3); /* Not rgba_dxt1, see spec */
256 if (ctx->Extensions.TDFX_texture_compression_FXT1)
257 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FXT1);
258 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA8888);
259 RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
260 break;
261 default:
262 ; /* fallthrough */
263 }
264
265 if (ctx->Extensions.MESA_ycbcr_texture) {
266 if (internalFormat == GL_YCBCR_MESA) {
267 if (type == GL_UNSIGNED_SHORT_8_8_MESA)
268 RETURN_IF_SUPPORTED(MESA_FORMAT_YCBCR);
269 else
270 RETURN_IF_SUPPORTED(MESA_FORMAT_YCBCR_REV);
271 }
272 }
273
274 #if FEATURE_texture_fxt1
275 if (ctx->Extensions.TDFX_texture_compression_FXT1) {
276 switch (internalFormat) {
277 case GL_COMPRESSED_RGB_FXT1_3DFX:
278 RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FXT1);
279 break;
280 case GL_COMPRESSED_RGBA_FXT1_3DFX:
281 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FXT1);
282 break;
283 default:
284 ; /* fallthrough */
285 }
286 }
287 #endif
288
289 #if FEATURE_texture_s3tc
290 if (ctx->Extensions.EXT_texture_compression_s3tc) {
291 switch (internalFormat) {
292 case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
293 RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_DXT1);
294 break;
295 case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
296 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_DXT1);
297 break;
298 case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
299 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_DXT3);
300 break;
301 case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
302 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_DXT5);
303 break;
304 default:
305 ; /* fallthrough */
306 }
307 }
308
309 if (ctx->Extensions.S3_s3tc) {
310 switch (internalFormat) {
311 case GL_RGB_S3TC:
312 case GL_RGB4_S3TC:
313 RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_DXT1);
314 break;
315 case GL_RGBA_S3TC:
316 case GL_RGBA4_S3TC:
317 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_DXT3);
318 break;
319 default:
320 ; /* fallthrough */
321 }
322 }
323 #endif
324
325 if (ctx->Extensions.ARB_texture_float) {
326 switch (internalFormat) {
327 case GL_ALPHA16F_ARB:
328 RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_FLOAT16);
329 RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_FLOAT32);
330 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
331 break;
332 case GL_ALPHA32F_ARB:
333 RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_FLOAT32);
334 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
335 break;
336 case GL_LUMINANCE16F_ARB:
337 RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_FLOAT16);
338 RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_FLOAT32);
339 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
340 break;
341 case GL_LUMINANCE32F_ARB:
342 RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_FLOAT32);
343 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
344 break;
345 case GL_LUMINANCE_ALPHA16F_ARB:
346 RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16);
347 RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32);
348 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
349 break;
350 case GL_LUMINANCE_ALPHA32F_ARB:
351 RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32);
352 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
353 break;
354 case GL_INTENSITY16F_ARB:
355 RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_FLOAT16);
356 RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_FLOAT32);
357 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
358 break;
359 case GL_INTENSITY32F_ARB:
360 RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_FLOAT32);
361 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
362 break;
363 case GL_RGB16F_ARB:
364 RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FLOAT16);
365 RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FLOAT32);
366 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
367 break;
368 case GL_RGB32F_ARB:
369 RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FLOAT32);
370 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
371 break;
372 case GL_RGBA16F_ARB:
373 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
374 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
375 break;
376 case GL_RGBA32F_ARB:
377 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
378 break;
379 default:
380 ; /* fallthrough */
381 }
382 }
383
384 if (ctx->Extensions.EXT_texture_shared_exponent) {
385 switch (internalFormat) {
386 case GL_RGB9_E5:
387 ASSERT(ctx->TextureFormatSupported[MESA_FORMAT_RGB9_E5_FLOAT]);
388 return MESA_FORMAT_RGB9_E5_FLOAT;
389 default:
390 ; /* fallthrough */
391 }
392 }
393
394 if (ctx->Extensions.EXT_packed_float) {
395 switch (internalFormat) {
396 case GL_R11F_G11F_B10F:
397 ASSERT(ctx->TextureFormatSupported[MESA_FORMAT_R11_G11_B10_FLOAT]);
398 return MESA_FORMAT_R11_G11_B10_FLOAT;
399 default:
400 ; /* fallthrough */
401 }
402 }
403
404 if (ctx->Extensions.EXT_packed_depth_stencil) {
405 switch (internalFormat) {
406 case GL_DEPTH_STENCIL_EXT:
407 case GL_DEPTH24_STENCIL8_EXT:
408 RETURN_IF_SUPPORTED(MESA_FORMAT_Z24_S8);
409 RETURN_IF_SUPPORTED(MESA_FORMAT_S8_Z24);
410 break;
411 default:
412 ; /* fallthrough */
413 }
414 }
415
416 if (ctx->Extensions.ARB_depth_buffer_float) {
417 switch (internalFormat) {
418 case GL_DEPTH_COMPONENT32F:
419 ASSERT(ctx->TextureFormatSupported[MESA_FORMAT_Z32_FLOAT]);
420 return MESA_FORMAT_Z32_FLOAT;
421 case GL_DEPTH32F_STENCIL8:
422 ASSERT(ctx->TextureFormatSupported[MESA_FORMAT_Z32_FLOAT_X24S8]);
423 return MESA_FORMAT_Z32_FLOAT_X24S8;
424 default:
425 ; /* fallthrough */
426 }
427 }
428
429 if (ctx->Extensions.ATI_envmap_bumpmap) {
430 switch (internalFormat) {
431 case GL_DUDV_ATI:
432 case GL_DU8DV8_ATI:
433 RETURN_IF_SUPPORTED(MESA_FORMAT_DUDV8);
434 break;
435 default:
436 ; /* fallthrough */
437 }
438 }
439
440 if (ctx->Extensions.EXT_texture_snorm) {
441 switch (internalFormat) {
442 case GL_RED_SNORM:
443 case GL_R8_SNORM:
444 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_R8);
445 break;
446 case GL_RG_SNORM:
447 case GL_RG8_SNORM:
448 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RG88_REV);
449 break;
450 case GL_RGB_SNORM:
451 case GL_RGB8_SNORM:
452 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBX8888);
453 /* FALLTHROUGH */
454 case GL_RGBA_SNORM:
455 case GL_RGBA8_SNORM:
456 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888);
457 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV);
458 break;
459 case GL_ALPHA_SNORM:
460 case GL_ALPHA8_SNORM:
461 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_A8);
462 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888);
463 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV);
464 break;
465 case GL_LUMINANCE_SNORM:
466 case GL_LUMINANCE8_SNORM:
467 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_L8);
468 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBX8888);
469 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888);
470 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV);
471 break;
472 case GL_LUMINANCE_ALPHA_SNORM:
473 case GL_LUMINANCE8_ALPHA8_SNORM:
474 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_AL88);
475 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888);
476 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV);
477 break;
478 case GL_INTENSITY_SNORM:
479 case GL_INTENSITY8_SNORM:
480 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_I8);
481 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888);
482 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV);
483 break;
484 case GL_R16_SNORM:
485 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_R16);
486 break;
487 case GL_RG16_SNORM:
488 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_GR1616);
489 break;
490 case GL_RGB16_SNORM:
491 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGB_16);
492 /* FALLTHROUGH */
493 case GL_RGBA16_SNORM:
494 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA_16);
495 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888);
496 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV);
497 break;
498 case GL_ALPHA16_SNORM:
499 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_A16);
500 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA_16);
501 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888);
502 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV);
503 break;
504 case GL_LUMINANCE16_SNORM:
505 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_L16);
506 /* FALLTHROUGH */
507 case GL_LUMINANCE16_ALPHA16_SNORM:
508 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_AL1616);
509 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA_16);
510 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888);
511 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV);
512 break;
513 case GL_INTENSITY16_SNORM:
514 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_I16);
515 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA_16);
516 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888);
517 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV);
518 break;
519 default:
520 ; /* fall-through */
521 }
522 }
523
524 #if FEATURE_EXT_texture_sRGB
525 if (ctx->Extensions.EXT_texture_sRGB) {
526 switch (internalFormat) {
527 case GL_SRGB_EXT:
528 case GL_SRGB8_EXT:
529 RETURN_IF_SUPPORTED(MESA_FORMAT_SRGB8);
530 RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
531 break;
532 case GL_SRGB_ALPHA_EXT:
533 case GL_SRGB8_ALPHA8_EXT:
534 RETURN_IF_SUPPORTED(MESA_FORMAT_SRGBA8);
535 RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
536 break;
537 case GL_SLUMINANCE_EXT:
538 case GL_SLUMINANCE8_EXT:
539 RETURN_IF_SUPPORTED(MESA_FORMAT_SL8);
540 RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
541 break;
542 case GL_SLUMINANCE_ALPHA_EXT:
543 case GL_SLUMINANCE8_ALPHA8_EXT:
544 RETURN_IF_SUPPORTED(MESA_FORMAT_SLA8);
545 RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
546 break;
547 case GL_COMPRESSED_SLUMINANCE_EXT:
548 RETURN_IF_SUPPORTED(MESA_FORMAT_SL8);
549 RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
550 break;
551 case GL_COMPRESSED_SLUMINANCE_ALPHA_EXT:
552 RETURN_IF_SUPPORTED(MESA_FORMAT_SLA8);
553 RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
554 break;
555 case GL_COMPRESSED_SRGB_EXT:
556 #if FEATURE_texture_s3tc
557 if (ctx->Extensions.EXT_texture_compression_s3tc)
558 RETURN_IF_SUPPORTED(MESA_FORMAT_SRGB_DXT1);
559 #endif
560 RETURN_IF_SUPPORTED(MESA_FORMAT_SRGB8);
561 RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
562 break;
563 case GL_COMPRESSED_SRGB_ALPHA_EXT:
564 #if FEATURE_texture_s3tc
565 if (ctx->Extensions.EXT_texture_compression_s3tc)
566 RETURN_IF_SUPPORTED(MESA_FORMAT_SRGBA_DXT3); /* Not srgba_dxt1, see spec */
567 #endif
568 RETURN_IF_SUPPORTED(MESA_FORMAT_SRGBA8);
569 RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
570 break;
571 #if FEATURE_texture_s3tc
572 case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT:
573 if (ctx->Extensions.EXT_texture_compression_s3tc)
574 RETURN_IF_SUPPORTED(MESA_FORMAT_SRGB_DXT1);
575 RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
576 break;
577 case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT:
578 if (ctx->Extensions.EXT_texture_compression_s3tc)
579 RETURN_IF_SUPPORTED(MESA_FORMAT_SRGBA_DXT1);
580 RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
581 break;
582 case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT:
583 if (ctx->Extensions.EXT_texture_compression_s3tc)
584 RETURN_IF_SUPPORTED(MESA_FORMAT_SRGBA_DXT3);
585 RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
586 break;
587 case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT:
588 if (ctx->Extensions.EXT_texture_compression_s3tc)
589 RETURN_IF_SUPPORTED(MESA_FORMAT_SRGBA_DXT5);
590 RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
591 break;
592 #endif
593 default:
594 ; /* fallthrough */
595 }
596 }
597 #endif /* FEATURE_EXT_texture_sRGB */
598
599 if (ctx->Extensions.EXT_texture_integer) {
600 switch (internalFormat) {
601 case GL_RGBA32UI_EXT:
602 case GL_RGB32UI_EXT:
603 case GL_ALPHA32UI_EXT:
604 case GL_INTENSITY32UI_EXT:
605 case GL_LUMINANCE32UI_EXT:
606 case GL_LUMINANCE_ALPHA32UI_EXT:
607 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT32);
608 break;
609 case GL_RGBA16UI_EXT:
610 case GL_RGB16UI_EXT:
611 case GL_ALPHA16UI_EXT:
612 case GL_INTENSITY16UI_EXT:
613 case GL_LUMINANCE16UI_EXT:
614 case GL_LUMINANCE_ALPHA16UI_EXT:
615 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT16);
616 break;
617 case GL_RGBA8UI_EXT:
618 case GL_RGB8UI_EXT:
619 case GL_ALPHA8UI_EXT:
620 case GL_INTENSITY8UI_EXT:
621 case GL_LUMINANCE8UI_EXT:
622 case GL_LUMINANCE_ALPHA8UI_EXT:
623 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT8);
624 break;
625 case GL_RGBA32I_EXT:
626 case GL_RGB32I_EXT:
627 case GL_ALPHA32I_EXT:
628 case GL_INTENSITY32I_EXT:
629 case GL_LUMINANCE32I_EXT:
630 case GL_LUMINANCE_ALPHA32I_EXT:
631 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT32);
632 break;
633 case GL_RGBA16I_EXT:
634 case GL_RGB16I_EXT:
635 case GL_ALPHA16I_EXT:
636 case GL_INTENSITY16I_EXT:
637 case GL_LUMINANCE16I_EXT:
638 case GL_LUMINANCE_ALPHA16I_EXT:
639 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT16);
640 break;
641 case GL_RGBA8I_EXT:
642 case GL_RGB8I_EXT:
643 case GL_ALPHA8I_EXT:
644 case GL_INTENSITY8I_EXT:
645 case GL_LUMINANCE8I_EXT:
646 case GL_LUMINANCE_ALPHA8I_EXT:
647 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT8);
648 break;
649 }
650 }
651
652 if (ctx->Extensions.ARB_texture_rg) {
653 switch (internalFormat) {
654 case GL_R8:
655 case GL_RED:
656 RETURN_IF_SUPPORTED(MESA_FORMAT_R8);
657 break;
658
659 case GL_COMPRESSED_RED:
660 RETURN_IF_SUPPORTED(MESA_FORMAT_RED_RGTC1);
661 RETURN_IF_SUPPORTED(MESA_FORMAT_R8);
662 break;
663
664 case GL_R16:
665 RETURN_IF_SUPPORTED(MESA_FORMAT_R16);
666 break;
667
668 case GL_RG:
669 case GL_RG8:
670 RETURN_IF_SUPPORTED(MESA_FORMAT_RG88);
671 break;
672
673 case GL_COMPRESSED_RG:
674 RETURN_IF_SUPPORTED(MESA_FORMAT_RG_RGTC2);
675 RETURN_IF_SUPPORTED(MESA_FORMAT_RG88);
676 break;
677
678 case GL_RG16:
679 RETURN_IF_SUPPORTED(MESA_FORMAT_RG1616);
680 break;
681
682 default:
683 ; /* fallthrough */
684 }
685 }
686
687 if (ctx->Extensions.ARB_texture_rg && ctx->Extensions.ARB_texture_float) {
688 switch (internalFormat) {
689 case GL_R16F:
690 RETURN_IF_SUPPORTED(MESA_FORMAT_R_FLOAT16);
691 RETURN_IF_SUPPORTED(MESA_FORMAT_R_FLOAT32);
692 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
693 break;
694 case GL_R32F:
695 RETURN_IF_SUPPORTED(MESA_FORMAT_R_FLOAT32);
696 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
697 break;
698 case GL_RG16F:
699 RETURN_IF_SUPPORTED(MESA_FORMAT_RG_FLOAT16);
700 RETURN_IF_SUPPORTED(MESA_FORMAT_RG_FLOAT32);
701 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
702 break;
703 case GL_RG32F:
704 RETURN_IF_SUPPORTED(MESA_FORMAT_RG_FLOAT32);
705 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
706 break;
707
708 default:
709 ; /* fallthrough */
710 }
711 }
712
713 if (ctx->Extensions.EXT_texture_format_BGRA8888) {
714 switch (internalFormat) {
715 case GL_BGRA:
716 RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
717 break;
718
719 default:
720 ; /* fallthrough */
721 }
722 }
723
724 if (ctx->Extensions.ARB_texture_compression_rgtc) {
725 switch (internalFormat) {
726 case GL_COMPRESSED_RED_RGTC1:
727 RETURN_IF_SUPPORTED(MESA_FORMAT_RED_RGTC1);
728 break;
729 case GL_COMPRESSED_SIGNED_RED_RGTC1:
730 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RED_RGTC1);
731 break;
732 case GL_COMPRESSED_RG_RGTC2:
733 RETURN_IF_SUPPORTED(MESA_FORMAT_RG_RGTC2);
734 break;
735 case GL_COMPRESSED_SIGNED_RG_RGTC2:
736 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RG_RGTC2);
737 break;
738 default:
739 ; /* fallthrough */
740 }
741 }
742
743 if (ctx->Extensions.EXT_texture_compression_latc) {
744 switch (internalFormat) {
745 case GL_COMPRESSED_LUMINANCE_LATC1_EXT:
746 RETURN_IF_SUPPORTED(MESA_FORMAT_L_LATC1);
747 break;
748 case GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT:
749 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_L_LATC1);
750 break;
751 case GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT:
752 RETURN_IF_SUPPORTED(MESA_FORMAT_LA_LATC2);
753 break;
754 case GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT:
755 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_LA_LATC2);
756 break;
757 default:
758 ; /* fallthrough */
759 }
760 }
761
762 if (ctx->Extensions.ATI_texture_compression_3dc) {
763 switch (internalFormat) {
764 case GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI:
765 RETURN_IF_SUPPORTED(MESA_FORMAT_LA_LATC2);
766 break;
767 default:
768 ; /* fallthrough */
769 }
770 }
771
772 _mesa_problem(ctx, "unexpected format in _mesa_choose_tex_format()");
773 return MESA_FORMAT_NONE;
774 }
775