mesa: Fall back to float16 if float32 isn't supported in ChooseTexFormat.
[mesa.git] / src / mesa / main / texformat.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 7.7
4 *
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (c) 2008-2009 VMware, Inc.
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26
27 /**
28 * \file texformat.c
29 * Texture formats.
30 *
31 * \author Gareth Hughes
32 * \author Brian Paul
33 */
34
35
36 #include "context.h"
37 #include "enums.h"
38 #include "mfeatures.h"
39 #include "mtypes.h"
40 #include "texcompress.h"
41 #include "texformat.h"
42
43 #define RETURN_IF_SUPPORTED(f) do { \
44 if (ctx->TextureFormatSupported[f]) \
45 return f; \
46 } while (0)
47
48 /**
49 * Choose an appropriate texture format given the format, type and
50 * internalFormat parameters passed to glTexImage().
51 *
52 * \param ctx the GL context.
53 * \param internalFormat user's prefered internal texture format.
54 * \param format incoming image pixel format.
55 * \param type incoming image data type.
56 *
57 * \return a pointer to a gl_texture_format object which describes the
58 * choosen texture format, or NULL on failure.
59 *
60 * This is called via dd_function_table::ChooseTextureFormat. Hardware drivers
61 * will typically override this function with a specialized version.
62 */
63 gl_format
64 _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
65 GLenum format, GLenum type )
66 {
67 (void) format;
68 (void) type;
69
70 switch (internalFormat) {
71 /* shallow RGBA formats */
72 case 4:
73 case GL_RGBA:
74 if (type == GL_UNSIGNED_SHORT_4_4_4_4_REV) {
75 RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB4444);
76 } else if (type == GL_UNSIGNED_SHORT_1_5_5_5_REV) {
77 RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB1555);
78 }
79 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA8888);
80 RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
81 break;
82
83 case GL_RGBA8:
84 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA8888);
85 RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
86 break;
87 case GL_RGB5_A1:
88 RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB1555);
89 break;
90 case GL_RGBA2:
91 RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB4444_REV); /* just to test another format*/
92 RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB4444);
93 break;
94 case GL_RGBA4:
95 RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB4444);
96 break;
97
98 /* deep RGBA formats */
99 case GL_RGB10_A2:
100 RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB2101010);
101 RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
102 break;
103 case GL_RGBA12:
104 case GL_RGBA16:
105 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_16);
106 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_16);
107 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA8888);
108 RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
109 break;
110
111 /* shallow RGB formats */
112 case 3:
113 case GL_RGB:
114 case GL_RGB8:
115 RETURN_IF_SUPPORTED(MESA_FORMAT_RGB888);
116 RETURN_IF_SUPPORTED(MESA_FORMAT_XRGB8888);
117 RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
118 break;
119 case GL_R3_G3_B2:
120 RETURN_IF_SUPPORTED(MESA_FORMAT_RGB332);
121 RETURN_IF_SUPPORTED(MESA_FORMAT_RGB888);
122 RETURN_IF_SUPPORTED(MESA_FORMAT_XRGB8888);
123 RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
124 break;
125 case GL_RGB4:
126 RETURN_IF_SUPPORTED(MESA_FORMAT_RGB565_REV); /* just to test another format */
127 RETURN_IF_SUPPORTED(MESA_FORMAT_RGB565);
128 break;
129 case GL_RGB5:
130 RETURN_IF_SUPPORTED(MESA_FORMAT_RGB565);
131 break;
132
133 /* deep RGB formats */
134 case GL_RGB10:
135 case GL_RGB12:
136 case GL_RGB16:
137 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_16);
138 RETURN_IF_SUPPORTED(MESA_FORMAT_XRGB8888);
139 RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
140 break;
141
142 /* Alpha formats */
143 case GL_ALPHA:
144 case GL_ALPHA4:
145 case GL_ALPHA8:
146 RETURN_IF_SUPPORTED(MESA_FORMAT_A8);
147 break;
148
149 case GL_ALPHA12:
150 case GL_ALPHA16:
151 RETURN_IF_SUPPORTED(MESA_FORMAT_A16);
152 RETURN_IF_SUPPORTED(MESA_FORMAT_A8);
153 break;
154
155 /* Luminance formats */
156 case 1:
157 case GL_LUMINANCE:
158 case GL_LUMINANCE4:
159 case GL_LUMINANCE8:
160 RETURN_IF_SUPPORTED(MESA_FORMAT_L8);
161 break;
162
163 case GL_LUMINANCE12:
164 case GL_LUMINANCE16:
165 RETURN_IF_SUPPORTED(MESA_FORMAT_L16);
166 RETURN_IF_SUPPORTED(MESA_FORMAT_L8);
167 break;
168
169 /* Luminance/Alpha formats */
170 case GL_LUMINANCE4_ALPHA4:
171 RETURN_IF_SUPPORTED(MESA_FORMAT_AL44);
172 RETURN_IF_SUPPORTED(MESA_FORMAT_AL88);
173 break;
174
175 case 2:
176 case GL_LUMINANCE_ALPHA:
177 case GL_LUMINANCE6_ALPHA2:
178 case GL_LUMINANCE8_ALPHA8:
179 RETURN_IF_SUPPORTED(MESA_FORMAT_AL88);
180 break;
181
182 case GL_LUMINANCE12_ALPHA4:
183 case GL_LUMINANCE12_ALPHA12:
184 case GL_LUMINANCE16_ALPHA16:
185 RETURN_IF_SUPPORTED(MESA_FORMAT_AL1616);
186 RETURN_IF_SUPPORTED(MESA_FORMAT_AL88);
187 break;
188
189 case GL_INTENSITY:
190 case GL_INTENSITY4:
191 case GL_INTENSITY8:
192 RETURN_IF_SUPPORTED(MESA_FORMAT_I8);
193 break;
194
195 case GL_INTENSITY12:
196 case GL_INTENSITY16:
197 RETURN_IF_SUPPORTED(MESA_FORMAT_I16);
198 RETURN_IF_SUPPORTED(MESA_FORMAT_I8);
199 break;
200
201 default:
202 ; /* fallthrough */
203 }
204
205 if (ctx->Extensions.ARB_depth_texture) {
206 switch (internalFormat) {
207 case GL_DEPTH_COMPONENT:
208 case GL_DEPTH_COMPONENT24:
209 case GL_DEPTH_COMPONENT32:
210 RETURN_IF_SUPPORTED(MESA_FORMAT_Z32);
211 RETURN_IF_SUPPORTED(MESA_FORMAT_X8_Z24);
212 RETURN_IF_SUPPORTED(MESA_FORMAT_S8_Z24);
213 break;
214 case GL_DEPTH_COMPONENT16:
215 RETURN_IF_SUPPORTED(MESA_FORMAT_Z16);
216 RETURN_IF_SUPPORTED(MESA_FORMAT_X8_Z24);
217 RETURN_IF_SUPPORTED(MESA_FORMAT_S8_Z24);
218 default:
219 ; /* fallthrough */
220 }
221 }
222
223 switch (internalFormat) {
224 case GL_COMPRESSED_ALPHA_ARB:
225 RETURN_IF_SUPPORTED(MESA_FORMAT_A8);
226 break;
227 case GL_COMPRESSED_LUMINANCE_ARB:
228 RETURN_IF_SUPPORTED(MESA_FORMAT_L8);
229 break;
230 case GL_COMPRESSED_LUMINANCE_ALPHA_ARB:
231 RETURN_IF_SUPPORTED(MESA_FORMAT_AL88);
232 break;
233 case GL_COMPRESSED_INTENSITY_ARB:
234 RETURN_IF_SUPPORTED(MESA_FORMAT_I8);
235 break;
236 case GL_COMPRESSED_RGB_ARB:
237 if (ctx->Extensions.EXT_texture_compression_s3tc ||
238 ctx->Extensions.S3_s3tc)
239 RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_DXT1);
240 if (ctx->Extensions.TDFX_texture_compression_FXT1)
241 RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FXT1);
242 RETURN_IF_SUPPORTED(MESA_FORMAT_RGB888);
243 RETURN_IF_SUPPORTED(MESA_FORMAT_XRGB8888);
244 RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
245 break;
246 case GL_COMPRESSED_RGBA_ARB:
247 if (ctx->Extensions.EXT_texture_compression_s3tc ||
248 ctx->Extensions.S3_s3tc)
249 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_DXT3); /* Not rgba_dxt1, see spec */
250 if (ctx->Extensions.TDFX_texture_compression_FXT1)
251 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FXT1);
252 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA8888);
253 RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
254 break;
255 default:
256 ; /* fallthrough */
257 }
258
259 if (ctx->Extensions.MESA_ycbcr_texture) {
260 if (internalFormat == GL_YCBCR_MESA) {
261 if (type == GL_UNSIGNED_SHORT_8_8_MESA)
262 RETURN_IF_SUPPORTED(MESA_FORMAT_YCBCR);
263 else
264 RETURN_IF_SUPPORTED(MESA_FORMAT_YCBCR_REV);
265 }
266 }
267
268 #if FEATURE_texture_fxt1
269 if (ctx->Extensions.TDFX_texture_compression_FXT1) {
270 switch (internalFormat) {
271 case GL_COMPRESSED_RGB_FXT1_3DFX:
272 RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FXT1);
273 break;
274 case GL_COMPRESSED_RGBA_FXT1_3DFX:
275 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FXT1);
276 break;
277 default:
278 ; /* fallthrough */
279 }
280 }
281 #endif
282
283 #if FEATURE_texture_s3tc
284 if (ctx->Extensions.EXT_texture_compression_s3tc) {
285 switch (internalFormat) {
286 case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
287 RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_DXT1);
288 break;
289 case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
290 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_DXT1);
291 break;
292 case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
293 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_DXT3);
294 break;
295 case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
296 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_DXT5);
297 break;
298 default:
299 ; /* fallthrough */
300 }
301 }
302
303 if (ctx->Extensions.S3_s3tc) {
304 switch (internalFormat) {
305 case GL_RGB_S3TC:
306 case GL_RGB4_S3TC:
307 RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_DXT1);
308 break;
309 case GL_RGBA_S3TC:
310 case GL_RGBA4_S3TC:
311 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_DXT3);
312 break;
313 default:
314 ; /* fallthrough */
315 }
316 }
317 #endif
318
319 if (ctx->Extensions.ARB_texture_float) {
320 switch (internalFormat) {
321 case GL_ALPHA16F_ARB:
322 RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_FLOAT16);
323 RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_FLOAT32);
324 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
325 break;
326 case GL_ALPHA32F_ARB:
327 RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_FLOAT32);
328 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
329 RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_FLOAT16);
330 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
331 break;
332 case GL_LUMINANCE16F_ARB:
333 RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_FLOAT16);
334 RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_FLOAT32);
335 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
336 break;
337 case GL_LUMINANCE32F_ARB:
338 RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_FLOAT32);
339 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
340 RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_FLOAT16);
341 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
342 break;
343 case GL_LUMINANCE_ALPHA16F_ARB:
344 RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16);
345 RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32);
346 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
347 break;
348 case GL_LUMINANCE_ALPHA32F_ARB:
349 RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32);
350 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
351 RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16);
352 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
353 break;
354 case GL_INTENSITY16F_ARB:
355 RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_FLOAT16);
356 RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_FLOAT32);
357 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
358 break;
359 case GL_INTENSITY32F_ARB:
360 RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_FLOAT32);
361 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
362 RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_FLOAT16);
363 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
364 break;
365 case GL_RGB16F_ARB:
366 RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FLOAT16);
367 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
368 RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FLOAT32);
369 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
370 break;
371 case GL_RGB32F_ARB:
372 RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FLOAT32);
373 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
374 RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FLOAT16);
375 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
376 break;
377 case GL_RGBA16F_ARB:
378 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
379 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
380 break;
381 case GL_RGBA32F_ARB:
382 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
383 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
384 break;
385 default:
386 ; /* fallthrough */
387 }
388 }
389
390 if (ctx->Extensions.EXT_texture_shared_exponent) {
391 switch (internalFormat) {
392 case GL_RGB9_E5:
393 ASSERT(ctx->TextureFormatSupported[MESA_FORMAT_RGB9_E5_FLOAT]);
394 return MESA_FORMAT_RGB9_E5_FLOAT;
395 default:
396 ; /* fallthrough */
397 }
398 }
399
400 if (ctx->Extensions.EXT_packed_float) {
401 switch (internalFormat) {
402 case GL_R11F_G11F_B10F:
403 ASSERT(ctx->TextureFormatSupported[MESA_FORMAT_R11_G11_B10_FLOAT]);
404 return MESA_FORMAT_R11_G11_B10_FLOAT;
405 default:
406 ; /* fallthrough */
407 }
408 }
409
410 if (ctx->Extensions.EXT_packed_depth_stencil) {
411 switch (internalFormat) {
412 case GL_DEPTH_STENCIL_EXT:
413 case GL_DEPTH24_STENCIL8_EXT:
414 RETURN_IF_SUPPORTED(MESA_FORMAT_Z24_S8);
415 RETURN_IF_SUPPORTED(MESA_FORMAT_S8_Z24);
416 break;
417 default:
418 ; /* fallthrough */
419 }
420 }
421
422 if (ctx->Extensions.ARB_depth_buffer_float) {
423 switch (internalFormat) {
424 case GL_DEPTH_COMPONENT32F:
425 ASSERT(ctx->TextureFormatSupported[MESA_FORMAT_Z32_FLOAT]);
426 return MESA_FORMAT_Z32_FLOAT;
427 case GL_DEPTH32F_STENCIL8:
428 ASSERT(ctx->TextureFormatSupported[MESA_FORMAT_Z32_FLOAT_X24S8]);
429 return MESA_FORMAT_Z32_FLOAT_X24S8;
430 default:
431 ; /* fallthrough */
432 }
433 }
434
435 if (ctx->Extensions.ATI_envmap_bumpmap) {
436 switch (internalFormat) {
437 case GL_DUDV_ATI:
438 case GL_DU8DV8_ATI:
439 RETURN_IF_SUPPORTED(MESA_FORMAT_DUDV8);
440 break;
441 default:
442 ; /* fallthrough */
443 }
444 }
445
446 if (ctx->Extensions.EXT_texture_snorm) {
447 switch (internalFormat) {
448 case GL_RED_SNORM:
449 case GL_R8_SNORM:
450 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_R8);
451 break;
452 case GL_RG_SNORM:
453 case GL_RG8_SNORM:
454 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RG88_REV);
455 break;
456 case GL_RGB_SNORM:
457 case GL_RGB8_SNORM:
458 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBX8888);
459 /* FALLTHROUGH */
460 case GL_RGBA_SNORM:
461 case GL_RGBA8_SNORM:
462 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888);
463 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV);
464 break;
465 case GL_ALPHA_SNORM:
466 case GL_ALPHA8_SNORM:
467 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_A8);
468 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888);
469 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV);
470 break;
471 case GL_LUMINANCE_SNORM:
472 case GL_LUMINANCE8_SNORM:
473 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_L8);
474 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBX8888);
475 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888);
476 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV);
477 break;
478 case GL_LUMINANCE_ALPHA_SNORM:
479 case GL_LUMINANCE8_ALPHA8_SNORM:
480 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_AL88);
481 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888);
482 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV);
483 break;
484 case GL_INTENSITY_SNORM:
485 case GL_INTENSITY8_SNORM:
486 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_I8);
487 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888);
488 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV);
489 break;
490 case GL_R16_SNORM:
491 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_R16);
492 break;
493 case GL_RG16_SNORM:
494 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_GR1616);
495 break;
496 case GL_RGB16_SNORM:
497 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGB_16);
498 /* FALLTHROUGH */
499 case GL_RGBA16_SNORM:
500 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA_16);
501 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888);
502 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV);
503 break;
504 case GL_ALPHA16_SNORM:
505 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_A16);
506 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA_16);
507 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888);
508 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV);
509 break;
510 case GL_LUMINANCE16_SNORM:
511 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_L16);
512 /* FALLTHROUGH */
513 case GL_LUMINANCE16_ALPHA16_SNORM:
514 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_AL1616);
515 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA_16);
516 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888);
517 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV);
518 break;
519 case GL_INTENSITY16_SNORM:
520 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_I16);
521 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA_16);
522 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888);
523 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV);
524 break;
525 default:
526 ; /* fall-through */
527 }
528 }
529
530 #if FEATURE_EXT_texture_sRGB
531 if (ctx->Extensions.EXT_texture_sRGB) {
532 switch (internalFormat) {
533 case GL_SRGB_EXT:
534 case GL_SRGB8_EXT:
535 RETURN_IF_SUPPORTED(MESA_FORMAT_SRGB8);
536 RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
537 break;
538 case GL_SRGB_ALPHA_EXT:
539 case GL_SRGB8_ALPHA8_EXT:
540 RETURN_IF_SUPPORTED(MESA_FORMAT_SRGBA8);
541 RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
542 break;
543 case GL_SLUMINANCE_EXT:
544 case GL_SLUMINANCE8_EXT:
545 RETURN_IF_SUPPORTED(MESA_FORMAT_SL8);
546 RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
547 break;
548 case GL_SLUMINANCE_ALPHA_EXT:
549 case GL_SLUMINANCE8_ALPHA8_EXT:
550 RETURN_IF_SUPPORTED(MESA_FORMAT_SLA8);
551 RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
552 break;
553 case GL_COMPRESSED_SLUMINANCE_EXT:
554 RETURN_IF_SUPPORTED(MESA_FORMAT_SL8);
555 RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
556 break;
557 case GL_COMPRESSED_SLUMINANCE_ALPHA_EXT:
558 RETURN_IF_SUPPORTED(MESA_FORMAT_SLA8);
559 RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
560 break;
561 case GL_COMPRESSED_SRGB_EXT:
562 #if FEATURE_texture_s3tc
563 if (ctx->Extensions.EXT_texture_compression_s3tc)
564 RETURN_IF_SUPPORTED(MESA_FORMAT_SRGB_DXT1);
565 #endif
566 RETURN_IF_SUPPORTED(MESA_FORMAT_SRGB8);
567 RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
568 break;
569 case GL_COMPRESSED_SRGB_ALPHA_EXT:
570 #if FEATURE_texture_s3tc
571 if (ctx->Extensions.EXT_texture_compression_s3tc)
572 RETURN_IF_SUPPORTED(MESA_FORMAT_SRGBA_DXT3); /* Not srgba_dxt1, see spec */
573 #endif
574 RETURN_IF_SUPPORTED(MESA_FORMAT_SRGBA8);
575 RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
576 break;
577 #if FEATURE_texture_s3tc
578 case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT:
579 if (ctx->Extensions.EXT_texture_compression_s3tc)
580 RETURN_IF_SUPPORTED(MESA_FORMAT_SRGB_DXT1);
581 RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
582 break;
583 case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT:
584 if (ctx->Extensions.EXT_texture_compression_s3tc)
585 RETURN_IF_SUPPORTED(MESA_FORMAT_SRGBA_DXT1);
586 RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
587 break;
588 case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT:
589 if (ctx->Extensions.EXT_texture_compression_s3tc)
590 RETURN_IF_SUPPORTED(MESA_FORMAT_SRGBA_DXT3);
591 RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
592 break;
593 case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT:
594 if (ctx->Extensions.EXT_texture_compression_s3tc)
595 RETURN_IF_SUPPORTED(MESA_FORMAT_SRGBA_DXT5);
596 RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
597 break;
598 #endif
599 default:
600 ; /* fallthrough */
601 }
602 }
603 #endif /* FEATURE_EXT_texture_sRGB */
604
605 if (ctx->Extensions.EXT_texture_integer) {
606 switch (internalFormat) {
607 case GL_ALPHA8UI_EXT:
608 RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_UINT8);
609 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT8);
610 break;
611 case GL_ALPHA16UI_EXT:
612 RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_UINT16);
613 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT16);
614 break;
615 case GL_ALPHA32UI_EXT:
616 RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_UINT32);
617 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT32);
618 break;
619 case GL_ALPHA8I_EXT:
620 RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_INT8);
621 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT8);
622 break;
623 case GL_ALPHA16I_EXT:
624 RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_INT16);
625 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT16);
626 break;
627 case GL_ALPHA32I_EXT:
628 RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_INT32);
629 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT32);
630 break;
631 case GL_LUMINANCE8UI_EXT:
632 RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_UINT8);
633 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT8);
634 break;
635 case GL_LUMINANCE16UI_EXT:
636 RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_UINT16);
637 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT16);
638 break;
639 case GL_LUMINANCE32UI_EXT:
640 RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_UINT32);
641 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT32);
642 break;
643 case GL_LUMINANCE8I_EXT:
644 RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_INT8);
645 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT8);
646 break;
647 case GL_LUMINANCE16I_EXT:
648 RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_INT16);
649 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT16);
650 break;
651 case GL_LUMINANCE32I_EXT:
652 RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_INT32);
653 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT32);
654 break;
655 case GL_LUMINANCE_ALPHA8UI_EXT:
656 RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_UINT8);
657 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT8);
658 break;
659 case GL_LUMINANCE_ALPHA16UI_EXT:
660 RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_UINT16);
661 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT16);
662 break;
663 case GL_LUMINANCE_ALPHA32UI_EXT:
664 RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_UINT32);
665 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT32);
666 break;
667 case GL_LUMINANCE_ALPHA8I_EXT:
668 RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_INT8);
669 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT8);
670 break;
671 case GL_LUMINANCE_ALPHA16I_EXT:
672 RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_INT16);
673 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT16);
674 break;
675 case GL_LUMINANCE_ALPHA32I_EXT:
676 RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_INT32);
677 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT32);
678 break;
679 case GL_INTENSITY8UI_EXT:
680 RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_UINT8);
681 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT8);
682 break;
683 case GL_INTENSITY16UI_EXT:
684 RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_UINT16);
685 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT16);
686 break;
687 case GL_INTENSITY32UI_EXT:
688 RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_UINT32);
689 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT32);
690 break;
691 case GL_INTENSITY8I_EXT:
692 RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_INT8);
693 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT8);
694 break;
695 case GL_INTENSITY16I_EXT:
696 RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_INT16);
697 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT16);
698 break;
699 case GL_INTENSITY32I_EXT:
700 RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_INT32);
701 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT32);
702 break;
703 case GL_RGB8UI_EXT:
704 RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_UINT8);
705 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT8);
706 break;
707 case GL_RGB16UI_EXT:
708 RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_UINT16);
709 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT16);
710 break;
711 case GL_RGB32UI_EXT:
712 RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_UINT32);
713 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT32);
714 break;
715 case GL_RGB8I_EXT:
716 RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_INT8);
717 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT8);
718 break;
719 case GL_RGB16I_EXT:
720 RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_INT16);
721 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT16);
722 break;
723 case GL_RGB32I_EXT:
724 RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_INT32);
725 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT32);
726 break;
727 case GL_RGBA8UI_EXT:
728 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT8);
729 break;
730 case GL_RGBA16UI_EXT:
731 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT16);
732 break;
733 case GL_RGBA32UI_EXT:
734 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT32);
735 break;
736 case GL_RGBA8I_EXT:
737 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT8);
738 break;
739 case GL_RGBA16I_EXT:
740 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT16);
741 break;
742 case GL_RGBA32I_EXT:
743 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT32);
744 break;
745 }
746 }
747
748 if (ctx->Extensions.ARB_texture_rg) {
749 switch (internalFormat) {
750 case GL_R8:
751 case GL_RED:
752 RETURN_IF_SUPPORTED(MESA_FORMAT_R8);
753 break;
754
755 case GL_COMPRESSED_RED:
756 RETURN_IF_SUPPORTED(MESA_FORMAT_RED_RGTC1);
757 RETURN_IF_SUPPORTED(MESA_FORMAT_R8);
758 break;
759
760 case GL_R16:
761 RETURN_IF_SUPPORTED(MESA_FORMAT_R16);
762 break;
763
764 case GL_RG:
765 case GL_RG8:
766 RETURN_IF_SUPPORTED(MESA_FORMAT_RG88);
767 break;
768
769 case GL_COMPRESSED_RG:
770 RETURN_IF_SUPPORTED(MESA_FORMAT_RG_RGTC2);
771 RETURN_IF_SUPPORTED(MESA_FORMAT_RG88);
772 break;
773
774 case GL_RG16:
775 RETURN_IF_SUPPORTED(MESA_FORMAT_RG1616);
776 break;
777
778 default:
779 ; /* fallthrough */
780 }
781 }
782
783 if (ctx->Extensions.ARB_texture_rg && ctx->Extensions.ARB_texture_float) {
784 switch (internalFormat) {
785 case GL_R16F:
786 RETURN_IF_SUPPORTED(MESA_FORMAT_R_FLOAT16);
787 RETURN_IF_SUPPORTED(MESA_FORMAT_R_FLOAT32);
788 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
789 break;
790 case GL_R32F:
791 RETURN_IF_SUPPORTED(MESA_FORMAT_R_FLOAT32);
792 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
793 break;
794 case GL_RG16F:
795 RETURN_IF_SUPPORTED(MESA_FORMAT_RG_FLOAT16);
796 RETURN_IF_SUPPORTED(MESA_FORMAT_RG_FLOAT32);
797 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
798 break;
799 case GL_RG32F:
800 RETURN_IF_SUPPORTED(MESA_FORMAT_RG_FLOAT32);
801 RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
802 break;
803
804 default:
805 ; /* fallthrough */
806 }
807 }
808
809 if (ctx->Extensions.ARB_texture_rg && ctx->Extensions.EXT_texture_integer) {
810 switch (internalFormat) {
811 case GL_R8UI:
812 RETURN_IF_SUPPORTED(MESA_FORMAT_R_UINT8);
813 break;
814 case GL_RG8UI:
815 RETURN_IF_SUPPORTED(MESA_FORMAT_RG_UINT8);
816 break;
817 case GL_R16UI:
818 RETURN_IF_SUPPORTED(MESA_FORMAT_R_UINT16);
819 break;
820 case GL_RG16UI:
821 RETURN_IF_SUPPORTED(MESA_FORMAT_RG_UINT16);
822 break;
823 case GL_R32UI:
824 RETURN_IF_SUPPORTED(MESA_FORMAT_R_UINT32);
825 break;
826 case GL_RG32UI:
827 RETURN_IF_SUPPORTED(MESA_FORMAT_RG_UINT32);
828 break;
829 case GL_R8I:
830 RETURN_IF_SUPPORTED(MESA_FORMAT_R_INT8);
831 break;
832 case GL_RG8I:
833 RETURN_IF_SUPPORTED(MESA_FORMAT_RG_INT8);
834 break;
835 case GL_R16I:
836 RETURN_IF_SUPPORTED(MESA_FORMAT_R_INT16);
837 break;
838 case GL_RG16I:
839 RETURN_IF_SUPPORTED(MESA_FORMAT_RG_INT16);
840 break;
841 case GL_R32I:
842 RETURN_IF_SUPPORTED(MESA_FORMAT_R_INT32);
843 break;
844 case GL_RG32I:
845 RETURN_IF_SUPPORTED(MESA_FORMAT_RG_INT32);
846 break;
847 default:
848 break;
849 }
850 }
851
852 /* GL_BGRA can be an internal format *only* in OpenGL ES (1.x or 2.0).
853 */
854 if (ctx->API != API_OPENGL) {
855 switch (internalFormat) {
856 case GL_BGRA:
857 RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
858 break;
859
860 default:
861 ; /* fallthrough */
862 }
863 }
864
865 if (ctx->Extensions.ARB_texture_compression_rgtc) {
866 switch (internalFormat) {
867 case GL_COMPRESSED_RED_RGTC1:
868 RETURN_IF_SUPPORTED(MESA_FORMAT_RED_RGTC1);
869 break;
870 case GL_COMPRESSED_SIGNED_RED_RGTC1:
871 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RED_RGTC1);
872 break;
873 case GL_COMPRESSED_RG_RGTC2:
874 RETURN_IF_SUPPORTED(MESA_FORMAT_RG_RGTC2);
875 break;
876 case GL_COMPRESSED_SIGNED_RG_RGTC2:
877 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RG_RGTC2);
878 break;
879 default:
880 ; /* fallthrough */
881 }
882 }
883
884 if (ctx->Extensions.EXT_texture_compression_latc) {
885 switch (internalFormat) {
886 case GL_COMPRESSED_LUMINANCE_LATC1_EXT:
887 RETURN_IF_SUPPORTED(MESA_FORMAT_L_LATC1);
888 break;
889 case GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT:
890 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_L_LATC1);
891 break;
892 case GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT:
893 RETURN_IF_SUPPORTED(MESA_FORMAT_LA_LATC2);
894 break;
895 case GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT:
896 RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_LA_LATC2);
897 break;
898 default:
899 ; /* fallthrough */
900 }
901 }
902
903 if (ctx->Extensions.ATI_texture_compression_3dc) {
904 switch (internalFormat) {
905 case GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI:
906 RETURN_IF_SUPPORTED(MESA_FORMAT_LA_LATC2);
907 break;
908 default:
909 ; /* fallthrough */
910 }
911 }
912
913 _mesa_problem(ctx, "unexpected format %s in _mesa_choose_tex_format()",
914 _mesa_lookup_enum_by_nr(internalFormat));
915 return MESA_FORMAT_NONE;
916 }
917