b1604d4a494893aac423b4887ed185b0c1c06a56
[mesa.git] / src / mesa / main / texformat.h
1 /*
2 * Mesa 3-D graphics library
3 * Version: 6.5.1
4 *
5 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 /**
27 * \file texformat.h
28 * Texture formats definitions.
29 *
30 * \author Gareth Hughes
31 */
32
33
34 #ifndef TEXFORMAT_H
35 #define TEXFORMAT_H
36
37
38 #include "mtypes.h"
39
40
41 /**
42 * Mesa internal texture image formats.
43 * All texture images are stored in one of these formats.
44 *
45 * NOTE: when you add a new format, be sure to update the do_row()
46 * function in texstore.c used for auto mipmap generation.
47 */
48 enum _format {
49 /**
50 * \name Hardware-friendly formats.
51 *
52 * Drivers can override the default formats and convert texture images to
53 * one of these as required. The driver's
54 * dd_function_table::ChooseTextureFormat function will choose one of these
55 * formats.
56 *
57 * \note In the default case, some of these formats will be duplicates of
58 * the generic formats listed below. However, these formats guarantee their
59 * internal component sizes, while GLchan may vary between GLubyte, GLushort
60 * and GLfloat.
61 */
62 /*@{*/
63 /* msb <------ TEXEL BITS -----------> lsb */
64 /* ---- ---- ---- ---- ---- ---- ---- ---- */
65 MESA_FORMAT_RGBA8888, /* RRRR RRRR GGGG GGGG BBBB BBBB AAAA AAAA */
66 MESA_FORMAT_RGBA8888_REV, /* AAAA AAAA BBBB BBBB GGGG GGGG RRRR RRRR */
67 MESA_FORMAT_ARGB8888, /* AAAA AAAA RRRR RRRR GGGG GGGG BBBB BBBB */
68 MESA_FORMAT_ARGB8888_REV, /* BBBB BBBB GGGG GGGG RRRR RRRR AAAA AAAA */
69 MESA_FORMAT_RGB888, /* RRRR RRRR GGGG GGGG BBBB BBBB */
70 MESA_FORMAT_BGR888, /* BBBB BBBB GGGG GGGG RRRR RRRR */
71 MESA_FORMAT_RGB565, /* RRRR RGGG GGGB BBBB */
72 MESA_FORMAT_RGB565_REV, /* GGGB BBBB RRRR RGGG */
73 MESA_FORMAT_RGBA4444, /* RRRR GGGG BBBB AAAA */
74 MESA_FORMAT_ARGB4444, /* AAAA RRRR GGGG BBBB */
75 MESA_FORMAT_ARGB4444_REV, /* GGGG BBBB AAAA RRRR */
76 MESA_FORMAT_RGBA5551, /* RRRR RGGG GGBB BBBA */
77 MESA_FORMAT_ARGB1555, /* ARRR RRGG GGGB BBBB */
78 MESA_FORMAT_ARGB1555_REV, /* GGGB BBBB ARRR RRGG */
79 MESA_FORMAT_AL88, /* AAAA AAAA LLLL LLLL */
80 MESA_FORMAT_AL88_REV, /* LLLL LLLL AAAA AAAA */
81 MESA_FORMAT_RGB332, /* RRRG GGBB */
82 MESA_FORMAT_A8, /* AAAA AAAA */
83 MESA_FORMAT_L8, /* LLLL LLLL */
84 MESA_FORMAT_I8, /* IIII IIII */
85 MESA_FORMAT_CI8, /* CCCC CCCC */
86 MESA_FORMAT_YCBCR, /* YYYY YYYY UorV UorV */
87 MESA_FORMAT_YCBCR_REV, /* UorV UorV YYYY YYYY */
88 MESA_FORMAT_Z24_S8, /* ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ SSSS SSSS */
89 MESA_FORMAT_S8_Z24, /* SSSS SSSS ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ */
90 MESA_FORMAT_Z16, /* ZZZZ ZZZZ ZZZZ ZZZZ */
91 MESA_FORMAT_Z32, /* ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ */
92 /*@}*/
93
94 #if FEATURE_EXT_texture_sRGB
95 /**
96 * \name 8-bit/channel sRGB formats
97 */
98 /*@{*/
99 MESA_FORMAT_SRGB8,
100 MESA_FORMAT_SRGBA8,
101 MESA_FORMAT_SL8,
102 MESA_FORMAT_SLA8,
103 MESA_FORMAT_SRGB_DXT1,
104 /*@}*/
105 #endif
106
107 /**
108 * \name Compressed texture formats.
109 */
110 /*@{*/
111 MESA_FORMAT_RGB_FXT1,
112 MESA_FORMAT_RGBA_FXT1,
113 MESA_FORMAT_RGB_DXT1,
114 MESA_FORMAT_RGBA_DXT1,
115 MESA_FORMAT_RGBA_DXT3,
116 MESA_FORMAT_RGBA_DXT5,
117 /*@}*/
118
119 /**
120 * \name Generic GLchan-based formats.
121 *
122 * Software-oriented texture formats. Texels are arrays of GLchan
123 * values so there are no byte order issues.
124 *
125 * \note Because these are based on the GLchan data type, one cannot assume
126 * 8 bits per channel with these formats. If you require GLubyte channels,
127 * use one of the hardware formats above.
128 */
129 /*@{*/
130 MESA_FORMAT_RGBA,
131 MESA_FORMAT_RGB,
132 MESA_FORMAT_ALPHA,
133 MESA_FORMAT_LUMINANCE,
134 MESA_FORMAT_LUMINANCE_ALPHA,
135 MESA_FORMAT_INTENSITY,
136 /*@}*/
137
138 /**
139 * \name Floating point texture formats.
140 */
141 /*@{*/
142 MESA_FORMAT_RGBA_FLOAT32,
143 MESA_FORMAT_RGBA_FLOAT16,
144 MESA_FORMAT_RGB_FLOAT32,
145 MESA_FORMAT_RGB_FLOAT16,
146 MESA_FORMAT_ALPHA_FLOAT32,
147 MESA_FORMAT_ALPHA_FLOAT16,
148 MESA_FORMAT_LUMINANCE_FLOAT32,
149 MESA_FORMAT_LUMINANCE_FLOAT16,
150 MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32,
151 MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16,
152 MESA_FORMAT_INTENSITY_FLOAT32,
153 MESA_FORMAT_INTENSITY_FLOAT16
154 /*@}*/
155 };
156
157
158 /** GLchan-valued formats */
159 /*@{*/
160 extern const struct gl_texture_format _mesa_texformat_rgba;
161 extern const struct gl_texture_format _mesa_texformat_rgb;
162 extern const struct gl_texture_format _mesa_texformat_alpha;
163 extern const struct gl_texture_format _mesa_texformat_luminance;
164 extern const struct gl_texture_format _mesa_texformat_luminance_alpha;
165 extern const struct gl_texture_format _mesa_texformat_intensity;
166 /*@}*/
167
168 #if FEATURE_EXT_texture_sRGB
169 /** sRGB (nonlinear) formats */
170 /*@{*/
171 extern const struct gl_texture_format _mesa_texformat_srgb8;
172 extern const struct gl_texture_format _mesa_texformat_srgba8;
173 extern const struct gl_texture_format _mesa_texformat_sl8;
174 extern const struct gl_texture_format _mesa_texformat_sla8;
175 extern const struct gl_texture_format _mesa_texformat_srgb_dxt1;
176 /*@}*/
177 #endif
178
179 /** Floating point texture formats */
180 /*@{*/
181 extern const struct gl_texture_format _mesa_texformat_rgba_float32;
182 extern const struct gl_texture_format _mesa_texformat_rgba_float16;
183 extern const struct gl_texture_format _mesa_texformat_rgb_float32;
184 extern const struct gl_texture_format _mesa_texformat_rgb_float16;
185 extern const struct gl_texture_format _mesa_texformat_alpha_float32;
186 extern const struct gl_texture_format _mesa_texformat_alpha_float16;
187 extern const struct gl_texture_format _mesa_texformat_luminance_float32;
188 extern const struct gl_texture_format _mesa_texformat_luminance_float16;
189 extern const struct gl_texture_format _mesa_texformat_luminance_alpha_float32;
190 extern const struct gl_texture_format _mesa_texformat_luminance_alpha_float16;
191 extern const struct gl_texture_format _mesa_texformat_intensity_float32;
192 extern const struct gl_texture_format _mesa_texformat_intensity_float16;
193 /*@}*/
194
195 /** \name Assorted hardware-friendly formats */
196 /*@{*/
197 extern const struct gl_texture_format _mesa_texformat_rgba8888;
198 extern const struct gl_texture_format _mesa_texformat_rgba8888_rev;
199 extern const struct gl_texture_format _mesa_texformat_argb8888;
200 extern const struct gl_texture_format _mesa_texformat_argb8888_rev;
201 extern const struct gl_texture_format _mesa_texformat_rgb888;
202 extern const struct gl_texture_format _mesa_texformat_bgr888;
203 extern const struct gl_texture_format _mesa_texformat_rgb565;
204 extern const struct gl_texture_format _mesa_texformat_rgb565_rev;
205 extern const struct gl_texture_format _mesa_texformat_rgba4444;
206 extern const struct gl_texture_format _mesa_texformat_argb4444;
207 extern const struct gl_texture_format _mesa_texformat_argb4444_rev;
208 extern const struct gl_texture_format _mesa_texformat_argb1555;
209 extern const struct gl_texture_format _mesa_texformat_argb1555_rev;
210 extern const struct gl_texture_format _mesa_texformat_rgba5551;
211 extern const struct gl_texture_format _mesa_texformat_al88;
212 extern const struct gl_texture_format _mesa_texformat_al88_rev;
213 extern const struct gl_texture_format _mesa_texformat_rgb332;
214 extern const struct gl_texture_format _mesa_texformat_a8;
215 extern const struct gl_texture_format _mesa_texformat_l8;
216 extern const struct gl_texture_format _mesa_texformat_i8;
217 extern const struct gl_texture_format _mesa_texformat_ci8;
218 extern const struct gl_texture_format _mesa_texformat_z24_s8;
219 extern const struct gl_texture_format _mesa_texformat_s8_z24;
220 extern const struct gl_texture_format _mesa_texformat_z16;
221 extern const struct gl_texture_format _mesa_texformat_z32;
222 /*@}*/
223
224 /** \name YCbCr formats */
225 /*@{*/
226 extern const struct gl_texture_format _mesa_texformat_ycbcr;
227 extern const struct gl_texture_format _mesa_texformat_ycbcr_rev;
228 /*@}*/
229
230 /** \name Compressed formats */
231 /*@{*/
232 extern const struct gl_texture_format _mesa_texformat_rgb_fxt1;
233 extern const struct gl_texture_format _mesa_texformat_rgba_fxt1;
234 extern const struct gl_texture_format _mesa_texformat_rgb_dxt1;
235 extern const struct gl_texture_format _mesa_texformat_rgba_dxt1;
236 extern const struct gl_texture_format _mesa_texformat_rgba_dxt3;
237 extern const struct gl_texture_format _mesa_texformat_rgba_dxt5;
238 /*@}*/
239
240 /** \name The null format */
241 /*@{*/
242 extern const struct gl_texture_format _mesa_null_texformat;
243 /*@}*/
244
245
246 extern const struct gl_texture_format *
247 _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat,
248 GLenum format, GLenum type );
249
250
251 extern void
252 _mesa_format_to_type_and_comps(const struct gl_texture_format *format,
253 GLenum *datatype, GLuint *comps);
254
255
256 #endif