mesa: remove unneeded #include of texfetch.h
[mesa.git] / src / mesa / main / texgetimage.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 7.7
4 *
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (c) 2009 VMware, Inc.
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26
27 /**
28 * Code for glGetTexImage() and glGetCompressedTexImage().
29 */
30
31
32 #include "glheader.h"
33 #include "bufferobj.h"
34 #include "enums.h"
35 #include "context.h"
36 #include "formats.h"
37 #include "format_unpack.h"
38 #include "image.h"
39 #include "mfeatures.h"
40 #include "mtypes.h"
41 #include "pack.h"
42 #include "pbo.h"
43 #include "texcompress.h"
44 #include "texgetimage.h"
45 #include "teximage.h"
46
47
48
49 /**
50 * Can the given type represent negative values?
51 */
52 static INLINE GLboolean
53 type_with_negative_values(GLenum type)
54 {
55 switch (type) {
56 case GL_BYTE:
57 case GL_SHORT:
58 case GL_INT:
59 case GL_FLOAT:
60 case GL_HALF_FLOAT_ARB:
61 return GL_TRUE;
62 default:
63 return GL_FALSE;
64 }
65 }
66
67
68 /**
69 * glGetTexImage for depth/Z pixels.
70 */
71 static void
72 get_tex_depth(struct gl_context *ctx, GLuint dimensions,
73 GLenum format, GLenum type, GLvoid *pixels,
74 const struct gl_texture_image *texImage)
75 {
76 const GLint width = texImage->Width;
77 const GLint height = texImage->Height;
78 const GLint depth = texImage->Depth;
79 GLint img, row;
80 GLfloat *depthRow = (GLfloat *) malloc(width * sizeof(GLfloat));
81 const GLint texelSize = _mesa_get_format_bytes(texImage->TexFormat);
82
83 if (!depthRow) {
84 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetTexImage");
85 return;
86 }
87
88 for (img = 0; img < depth; img++) {
89 for (row = 0; row < height; row++) {
90 void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels,
91 width, height, format, type,
92 img, row, 0);
93 const GLubyte *src = (GLubyte *) texImage->Data +
94 (texImage->ImageOffsets[img] +
95 texImage->RowStride * row) * texelSize;
96
97 _mesa_unpack_float_z_row(texImage->TexFormat, width, src, depthRow);
98
99 _mesa_pack_depth_span(ctx, width, dest, type, depthRow, &ctx->Pack);
100 }
101 }
102
103 free(depthRow);
104 }
105
106
107 /**
108 * glGetTexImage for depth/stencil pixels.
109 */
110 static void
111 get_tex_depth_stencil(struct gl_context *ctx, GLuint dimensions,
112 GLenum format, GLenum type, GLvoid *pixels,
113 const struct gl_texture_image *texImage)
114 {
115 const GLint width = texImage->Width;
116 const GLint height = texImage->Height;
117 const GLint depth = texImage->Depth;
118 const GLint rowstride = texImage->RowStride;
119 const GLuint *src = (const GLuint *) texImage->Data;
120 GLint img, row;
121
122 for (img = 0; img < depth; img++) {
123 for (row = 0; row < height; row++) {
124 void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels,
125 width, height, format, type,
126 img, row, 0);
127 memcpy(dest, src, width * sizeof(GLuint));
128 if (ctx->Pack.SwapBytes) {
129 _mesa_swap4((GLuint *) dest, width);
130 }
131
132 src += rowstride;
133 }
134 }
135 }
136
137
138 /**
139 * glGetTexImage for YCbCr pixels.
140 */
141 static void
142 get_tex_ycbcr(struct gl_context *ctx, GLuint dimensions,
143 GLenum format, GLenum type, GLvoid *pixels,
144 const struct gl_texture_image *texImage)
145 {
146 const GLint width = texImage->Width;
147 const GLint height = texImage->Height;
148 const GLint depth = texImage->Depth;
149 const GLint rowstride = texImage->RowStride;
150 const GLushort *src = (const GLushort *) texImage->Data;
151 GLint img, row;
152
153 for (img = 0; img < depth; img++) {
154 for (row = 0; row < height; row++) {
155 void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels,
156 width, height, format, type,
157 img, row, 0);
158 memcpy(dest, src, width * sizeof(GLushort));
159
160 /* check for byte swapping */
161 if ((texImage->TexFormat == MESA_FORMAT_YCBCR
162 && type == GL_UNSIGNED_SHORT_8_8_REV_MESA) ||
163 (texImage->TexFormat == MESA_FORMAT_YCBCR_REV
164 && type == GL_UNSIGNED_SHORT_8_8_MESA)) {
165 if (!ctx->Pack.SwapBytes)
166 _mesa_swap2((GLushort *) dest, width);
167 }
168 else if (ctx->Pack.SwapBytes) {
169 _mesa_swap2((GLushort *) dest, width);
170 }
171
172 src += rowstride;
173 }
174 }
175 }
176
177
178 /**
179 * glGetTexImage for color formats (RGBA, RGB, alpha, LA, etc).
180 * Compressed textures are handled here as well.
181 */
182 static void
183 get_tex_rgba(struct gl_context *ctx, GLuint dimensions,
184 GLenum format, GLenum type, GLvoid *pixels,
185 struct gl_texture_image *texImage)
186 {
187 /* don't want to apply sRGB -> RGB conversion here so override the format */
188 const gl_format texFormat = _mesa_get_srgb_format_linear(texImage->TexFormat);
189 const GLuint width = texImage->Width;
190 const GLuint height = texImage->Height;
191 const GLuint depth = texImage->Depth;
192 const GLenum dataType = _mesa_get_format_datatype(texFormat);
193 const GLenum baseFormat = _mesa_get_format_base_format(texFormat);
194 /* Normally, no pixel transfer ops are performed during glGetTexImage.
195 * The only possible exception is component clamping to [0,1].
196 */
197 GLbitfield transferOps = 0x0;
198
199 /* In general, clamping does not apply to glGetTexImage, except when
200 * the returned type of the image can't hold negative values.
201 */
202 if (!type_with_negative_values(type)) {
203 /* the returned image type can't have negative values */
204 if (dataType == GL_FLOAT ||
205 dataType == GL_SIGNED_NORMALIZED ||
206 format == GL_LUMINANCE ||
207 format == GL_LUMINANCE_ALPHA) {
208 transferOps |= IMAGE_CLAMP_BIT;
209 }
210 }
211
212 if (_mesa_is_format_compressed(texFormat)) {
213 /* Decompress into temp buffer, then pack into user buffer */
214 GLfloat *tempImage, *srcRow;
215 GLuint row;
216
217 tempImage = (GLfloat *) malloc(texImage->Width * texImage->Height *
218 texImage->Depth * 4 * sizeof(GLfloat));
219 if (!tempImage) {
220 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetTexImage()");
221 return;
222 }
223
224 _mesa_decompress_image(texFormat, texImage->Width, texImage->Height,
225 texImage->Data, texImage->RowStride, tempImage);
226
227 if (baseFormat == GL_LUMINANCE ||
228 baseFormat == GL_LUMINANCE_ALPHA) {
229 /* Set green and blue to zero since the pack function here will
230 * compute L=R+G+B.
231 */
232 GLuint i;
233 for (i = 0; i < width * height; i++) {
234 tempImage[i * 4 + GCOMP] = tempImage[i * 4 + BCOMP] = 0.0f;
235 }
236 }
237
238 srcRow = tempImage;
239 for (row = 0; row < height; row++) {
240 void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels,
241 width, height, format, type,
242 0, row, 0);
243
244 _mesa_pack_rgba_span_float(ctx, width, (GLfloat (*)[4]) srcRow,
245 format, type, dest, &ctx->Pack, transferOps);
246 srcRow += width * 4;
247 }
248
249 free(tempImage);
250 }
251 else {
252 /* No decompression needed */
253 const GLint texelSize = _mesa_get_format_bytes(texFormat);
254 GLuint img, row;
255 GLfloat (*rgba)[4];
256
257 rgba = (GLfloat (*)[4]) malloc(4 * width * sizeof(GLfloat));
258 if (!rgba) {
259 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetTexImage()");
260 return;
261 }
262
263 for (img = 0; img < depth; img++) {
264 for (row = 0; row < height; row++) {
265 void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels,
266 width, height, format, type,
267 img, row, 0);
268 const GLubyte *src = (const GLubyte *) texImage->Data +
269 (texImage->ImageOffsets[img] +
270 texImage->RowStride * row) * texelSize;
271
272 _mesa_unpack_rgba_row(texFormat, width, src, rgba);
273
274 if (texImage->_BaseFormat == GL_ALPHA) {
275 GLint col;
276 for (col = 0; col < width; col++) {
277 rgba[col][RCOMP] = 0.0F;
278 rgba[col][GCOMP] = 0.0F;
279 rgba[col][BCOMP] = 0.0F;
280 }
281 }
282 else if (texImage->_BaseFormat == GL_LUMINANCE) {
283 GLint col;
284 for (col = 0; col < width; col++) {
285 rgba[col][GCOMP] = 0.0F;
286 rgba[col][BCOMP] = 0.0F;
287 rgba[col][ACOMP] = 1.0F;
288 }
289 }
290 else if (texImage->_BaseFormat == GL_LUMINANCE_ALPHA) {
291 GLint col;
292 for (col = 0; col < width; col++) {
293 rgba[col][GCOMP] = 0.0F;
294 rgba[col][BCOMP] = 0.0F;
295 }
296 }
297 else if (texImage->_BaseFormat == GL_INTENSITY) {
298 GLint col;
299 for (col = 0; col < width; col++) {
300 rgba[col][GCOMP] = 0.0F;
301 rgba[col][BCOMP] = 0.0F;
302 rgba[col][ACOMP] = 1.0F;
303 }
304 }
305
306 _mesa_pack_rgba_span_float(ctx, width, (GLfloat (*)[4]) rgba,
307 format, type, dest,
308 &ctx->Pack, transferOps);
309 }
310 }
311
312 free(rgba);
313 }
314 }
315
316
317 /**
318 * Try to do glGetTexImage() with simple memcpy().
319 * \return GL_TRUE if done, GL_FALSE otherwise
320 */
321 static GLboolean
322 get_tex_memcpy(struct gl_context *ctx, GLenum format, GLenum type, GLvoid *pixels,
323 const struct gl_texture_object *texObj,
324 const struct gl_texture_image *texImage)
325 {
326 GLboolean memCopy = GL_FALSE;
327
328 /* Texture image should have been mapped already */
329 assert(texImage->Data);
330
331 /*
332 * Check if the src/dst formats are compatible.
333 * Also note that GL's pixel transfer ops don't apply to glGetTexImage()
334 * so we don't have to worry about those.
335 * XXX more format combinations could be supported here.
336 */
337 if ((texObj->Target == GL_TEXTURE_1D ||
338 texObj->Target == GL_TEXTURE_2D ||
339 texObj->Target == GL_TEXTURE_RECTANGLE ||
340 (texObj->Target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X &&
341 texObj->Target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z))) {
342 if ((texImage->TexFormat == MESA_FORMAT_ARGB8888 ||
343 texImage->TexFormat == MESA_FORMAT_SARGB8) &&
344 format == GL_BGRA &&
345 (type == GL_UNSIGNED_BYTE || type == GL_UNSIGNED_INT_8_8_8_8_REV) &&
346 !ctx->Pack.SwapBytes &&
347 _mesa_little_endian()) {
348 memCopy = GL_TRUE;
349 }
350 else if ((texImage->TexFormat == MESA_FORMAT_AL88 ||
351 texImage->TexFormat == MESA_FORMAT_SLA8) &&
352 format == GL_LUMINANCE_ALPHA &&
353 type == GL_UNSIGNED_BYTE &&
354 !ctx->Pack.SwapBytes &&
355 _mesa_little_endian()) {
356 memCopy = GL_TRUE;
357 }
358 else if ((texImage->TexFormat == MESA_FORMAT_L8 ||
359 texImage->TexFormat == MESA_FORMAT_SL8) &&
360 format == GL_LUMINANCE &&
361 type == GL_UNSIGNED_BYTE) {
362 memCopy = GL_TRUE;
363 }
364 else if (texImage->TexFormat == MESA_FORMAT_L16 &&
365 format == GL_LUMINANCE &&
366 type == GL_UNSIGNED_SHORT) {
367 memCopy = GL_TRUE;
368 }
369 else if (texImage->TexFormat == MESA_FORMAT_A8 &&
370 format == GL_ALPHA &&
371 type == GL_UNSIGNED_BYTE) {
372 memCopy = GL_TRUE;
373 }
374 else if (texImage->TexFormat == MESA_FORMAT_A16 &&
375 format == GL_ALPHA &&
376 type == GL_UNSIGNED_SHORT) {
377 memCopy = GL_TRUE;
378 }
379 }
380
381 if (memCopy) {
382 const GLuint bpp = _mesa_get_format_bytes(texImage->TexFormat);
383 const GLuint bytesPerRow = texImage->Width * bpp;
384 GLubyte *dst =
385 _mesa_image_address2d(&ctx->Pack, pixels, texImage->Width,
386 texImage->Height, format, type, 0, 0);
387 const GLint dstRowStride =
388 _mesa_image_row_stride(&ctx->Pack, texImage->Width, format, type);
389 const GLubyte *src = texImage->Data;
390 const GLint srcRowStride = texImage->RowStride * bpp;
391 GLuint row;
392
393 if (bytesPerRow == dstRowStride && bytesPerRow == srcRowStride) {
394 memcpy(dst, src, bytesPerRow * texImage->Height);
395 }
396 else {
397 for (row = 0; row < texImage->Height; row++) {
398 memcpy(dst, src, bytesPerRow);
399 dst += dstRowStride;
400 src += srcRowStride;
401 }
402 }
403 }
404
405 return memCopy;
406 }
407
408
409 /**
410 * This is the software fallback for Driver.GetTexImage().
411 * All error checking will have been done before this routine is called.
412 * The texture image must be mapped.
413 */
414 void
415 _mesa_get_teximage(struct gl_context *ctx, GLenum target, GLint level,
416 GLenum format, GLenum type, GLvoid *pixels,
417 struct gl_texture_object *texObj,
418 struct gl_texture_image *texImage)
419 {
420 GLuint dimensions;
421
422 /* If we get here, the texture image should be mapped */
423 assert(texImage->Data);
424
425 switch (target) {
426 case GL_TEXTURE_1D:
427 dimensions = 1;
428 break;
429 case GL_TEXTURE_3D:
430 dimensions = 3;
431 break;
432 default:
433 dimensions = 2;
434 }
435
436 if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
437 /* Packing texture image into a PBO.
438 * Map the (potentially) VRAM-based buffer into our process space so
439 * we can write into it with the code below.
440 * A hardware driver might use a sophisticated blit to move the
441 * texture data to the PBO if the PBO is in VRAM along with the texture.
442 */
443 GLubyte *buf = (GLubyte *)
444 ctx->Driver.MapBufferRange(ctx, 0, ctx->Pack.BufferObj->Size,
445 GL_MAP_WRITE_BIT, ctx->Pack.BufferObj);
446 if (!buf) {
447 /* out of memory or other unexpected error */
448 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetTexImage(map PBO failed)");
449 return;
450 }
451 /* <pixels> was an offset into the PBO.
452 * Now make it a real, client-side pointer inside the mapped region.
453 */
454 pixels = ADD_POINTERS(buf, pixels);
455 }
456
457 if (get_tex_memcpy(ctx, format, type, pixels, texObj, texImage)) {
458 /* all done */
459 }
460 else if (format == GL_DEPTH_COMPONENT) {
461 get_tex_depth(ctx, dimensions, format, type, pixels, texImage);
462 }
463 else if (format == GL_DEPTH_STENCIL_EXT) {
464 get_tex_depth_stencil(ctx, dimensions, format, type, pixels, texImage);
465 }
466 else if (format == GL_YCBCR_MESA) {
467 get_tex_ycbcr(ctx, dimensions, format, type, pixels, texImage);
468 }
469 else {
470 get_tex_rgba(ctx, dimensions, format, type, pixels, texImage);
471 }
472
473 if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
474 ctx->Driver.UnmapBuffer(ctx, ctx->Pack.BufferObj);
475 }
476 }
477
478
479
480 /**
481 * This is the software fallback for Driver.GetCompressedTexImage().
482 * All error checking will have been done before this routine is called.
483 */
484 void
485 _mesa_get_compressed_teximage(struct gl_context *ctx, GLenum target, GLint level,
486 GLvoid *img,
487 struct gl_texture_object *texObj,
488 struct gl_texture_image *texImage)
489 {
490 const GLuint row_stride = _mesa_format_row_stride(texImage->TexFormat,
491 texImage->Width);
492 const GLuint row_stride_stored = _mesa_format_row_stride(texImage->TexFormat,
493 texImage->RowStride);
494 GLuint i;
495
496 if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
497 /* pack texture image into a PBO */
498 GLubyte *buf = (GLubyte *)
499 ctx->Driver.MapBufferRange(ctx, 0, ctx->Pack.BufferObj->Size,
500 GL_MAP_WRITE_BIT, ctx->Pack.BufferObj);
501 if (!buf) {
502 /* out of memory or other unexpected error */
503 _mesa_error(ctx, GL_OUT_OF_MEMORY,
504 "glGetCompresssedTexImage(map PBO failed)");
505 return;
506 }
507 img = ADD_POINTERS(buf, img);
508 }
509
510 /* no pixelstore or pixel transfer, but respect stride */
511
512 if (row_stride == row_stride_stored) {
513 const GLuint size = _mesa_format_image_size(texImage->TexFormat,
514 texImage->Width,
515 texImage->Height,
516 texImage->Depth);
517 memcpy(img, texImage->Data, size);
518 }
519 else {
520 GLuint bw, bh;
521 _mesa_get_format_block_size(texImage->TexFormat, &bw, &bh);
522 for (i = 0; i < (texImage->Height + bh - 1) / bh; i++) {
523 memcpy((GLubyte *)img + i * row_stride,
524 (GLubyte *)texImage->Data + i * row_stride_stored,
525 row_stride);
526 }
527 }
528
529 if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
530 ctx->Driver.UnmapBuffer(ctx, ctx->Pack.BufferObj);
531 }
532 }
533
534
535
536 /**
537 * Do error checking for a glGetTexImage() call.
538 * \return GL_TRUE if any error, GL_FALSE if no errors.
539 */
540 static GLboolean
541 getteximage_error_check(struct gl_context *ctx, GLenum target, GLint level,
542 GLenum format, GLenum type, GLsizei clientMemSize,
543 GLvoid *pixels )
544 {
545 struct gl_texture_object *texObj;
546 struct gl_texture_image *texImage;
547 const GLint maxLevels = _mesa_max_texture_levels(ctx, target);
548 const GLuint dimensions = (target == GL_TEXTURE_3D) ? 3 : 2;
549 GLenum baseFormat;
550
551 if (maxLevels == 0) {
552 _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(target=0x%x)", target);
553 return GL_TRUE;
554 }
555
556 if (level < 0 || level >= maxLevels) {
557 _mesa_error( ctx, GL_INVALID_VALUE, "glGetTexImage(level)" );
558 return GL_TRUE;
559 }
560
561 if (_mesa_sizeof_packed_type(type) <= 0) {
562 _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexImage(type)" );
563 return GL_TRUE;
564 }
565
566 if (_mesa_components_in_format(format) <= 0 ||
567 format == GL_STENCIL_INDEX ||
568 format == GL_COLOR_INDEX) {
569 _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexImage(format)" );
570 return GL_TRUE;
571 }
572
573 if (!ctx->Extensions.ARB_depth_texture && _mesa_is_depth_format(format)) {
574 _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(format)");
575 return GL_TRUE;
576 }
577
578 if (!ctx->Extensions.MESA_ycbcr_texture && _mesa_is_ycbcr_format(format)) {
579 _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(format)");
580 return GL_TRUE;
581 }
582
583 if (!ctx->Extensions.EXT_packed_depth_stencil
584 && _mesa_is_depthstencil_format(format)) {
585 _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(format)");
586 return GL_TRUE;
587 }
588
589 if (!ctx->Extensions.ATI_envmap_bumpmap
590 && _mesa_is_dudv_format(format)) {
591 _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(format)");
592 return GL_TRUE;
593 }
594
595 texObj = _mesa_get_current_tex_object(ctx, target);
596
597 if (!texObj || _mesa_is_proxy_texture(target)) {
598 _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(target)");
599 return GL_TRUE;
600 }
601
602 texImage = _mesa_select_tex_image(ctx, texObj, target, level);
603 if (!texImage) {
604 /* out of memory */
605 return GL_TRUE;
606 }
607
608 baseFormat = _mesa_get_format_base_format(texImage->TexFormat);
609
610 /* Make sure the requested image format is compatible with the
611 * texture's format.
612 */
613 if (_mesa_is_color_format(format)
614 && !_mesa_is_color_format(baseFormat)) {
615 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)");
616 return GL_TRUE;
617 }
618 else if (_mesa_is_depth_format(format)
619 && !_mesa_is_depth_format(baseFormat)
620 && !_mesa_is_depthstencil_format(baseFormat)) {
621 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)");
622 return GL_TRUE;
623 }
624 else if (_mesa_is_ycbcr_format(format)
625 && !_mesa_is_ycbcr_format(baseFormat)) {
626 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)");
627 return GL_TRUE;
628 }
629 else if (_mesa_is_depthstencil_format(format)
630 && !_mesa_is_depthstencil_format(baseFormat)) {
631 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)");
632 return GL_TRUE;
633 }
634 else if (_mesa_is_dudv_format(format)
635 && !_mesa_is_dudv_format(baseFormat)) {
636 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)");
637 return GL_TRUE;
638 }
639
640 if (!_mesa_validate_pbo_access(dimensions, &ctx->Pack, texImage->Width,
641 texImage->Height, texImage->Depth,
642 format, type, clientMemSize, pixels)) {
643 if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
644 _mesa_error(ctx, GL_INVALID_OPERATION,
645 "glGetTexImage(out of bounds PBO access)");
646 } else {
647 _mesa_error(ctx, GL_INVALID_OPERATION,
648 "glGetnTexImageARB(out of bounds access:"
649 " bufSize (%d) is too small)", clientMemSize);
650 }
651 return GL_TRUE;
652 }
653
654 if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
655 /* PBO should not be mapped */
656 if (_mesa_bufferobj_mapped(ctx->Pack.BufferObj)) {
657 _mesa_error(ctx, GL_INVALID_OPERATION,
658 "glGetTexImage(PBO is mapped)");
659 return GL_TRUE;
660 }
661 }
662
663 return GL_FALSE;
664 }
665
666
667
668 /**
669 * Get texture image. Called by glGetTexImage.
670 *
671 * \param target texture target.
672 * \param level image level.
673 * \param format pixel data format for returned image.
674 * \param type pixel data type for returned image.
675 * \param bufSize size of the pixels data buffer.
676 * \param pixels returned pixel data.
677 */
678 void GLAPIENTRY
679 _mesa_GetnTexImageARB( GLenum target, GLint level, GLenum format,
680 GLenum type, GLsizei bufSize, GLvoid *pixels )
681 {
682 struct gl_texture_object *texObj;
683 struct gl_texture_image *texImage;
684 GET_CURRENT_CONTEXT(ctx);
685 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
686
687 if (getteximage_error_check(ctx, target, level, format, type,
688 bufSize, pixels)) {
689 return;
690 }
691
692 if (!_mesa_is_bufferobj(ctx->Pack.BufferObj) && !pixels) {
693 /* not an error, do nothing */
694 return;
695 }
696
697 texObj = _mesa_get_current_tex_object(ctx, target);
698 texImage = _mesa_select_tex_image(ctx, texObj, target, level);
699
700 if (MESA_VERBOSE & (VERBOSE_API | VERBOSE_TEXTURE)) {
701 _mesa_debug(ctx, "glGetTexImage(tex %u) format = %s, w=%d, h=%d,"
702 " dstFmt=0x%x, dstType=0x%x\n",
703 texObj->Name,
704 _mesa_get_format_name(texImage->TexFormat),
705 texImage->Width, texImage->Height,
706 format, type);
707 }
708
709 _mesa_lock_texture(ctx, texObj);
710 {
711 ctx->Driver.GetTexImage(ctx, target, level, format, type, pixels,
712 texObj, texImage);
713 }
714 _mesa_unlock_texture(ctx, texObj);
715 }
716
717
718 void GLAPIENTRY
719 _mesa_GetTexImage( GLenum target, GLint level, GLenum format,
720 GLenum type, GLvoid *pixels )
721 {
722 _mesa_GetnTexImageARB(target, level, format, type, INT_MAX, pixels);
723 }
724
725
726 /**
727 * Do error checking for a glGetCompressedTexImage() call.
728 * \return GL_TRUE if any error, GL_FALSE if no errors.
729 */
730 static GLboolean
731 getcompressedteximage_error_check(struct gl_context *ctx, GLenum target,
732 GLint level, GLsizei clientMemSize, GLvoid *img)
733 {
734 struct gl_texture_object *texObj;
735 struct gl_texture_image *texImage;
736 const GLint maxLevels = _mesa_max_texture_levels(ctx, target);
737 GLuint compressedSize;
738
739 if (maxLevels == 0) {
740 _mesa_error(ctx, GL_INVALID_ENUM, "glGetCompressedTexImage(target=0x%x)",
741 target);
742 return GL_TRUE;
743 }
744
745 if (level < 0 || level >= maxLevels) {
746 _mesa_error(ctx, GL_INVALID_VALUE,
747 "glGetCompressedTexImageARB(bad level = %d)", level);
748 return GL_TRUE;
749 }
750
751 if (_mesa_is_proxy_texture(target)) {
752 _mesa_error(ctx, GL_INVALID_ENUM,
753 "glGetCompressedTexImageARB(bad target = %s)",
754 _mesa_lookup_enum_by_nr(target));
755 return GL_TRUE;
756 }
757
758 texObj = _mesa_get_current_tex_object(ctx, target);
759 if (!texObj) {
760 _mesa_error(ctx, GL_INVALID_ENUM, "glGetCompressedTexImageARB(target)");
761 return GL_TRUE;
762 }
763
764 texImage = _mesa_select_tex_image(ctx, texObj, target, level);
765
766 if (!texImage) {
767 /* probably invalid mipmap level */
768 _mesa_error(ctx, GL_INVALID_VALUE,
769 "glGetCompressedTexImageARB(level)");
770 return GL_TRUE;
771 }
772
773 if (!_mesa_is_format_compressed(texImage->TexFormat)) {
774 _mesa_error(ctx, GL_INVALID_OPERATION,
775 "glGetCompressedTexImageARB(texture is not compressed)");
776 return GL_TRUE;
777 }
778
779 compressedSize = _mesa_format_image_size(texImage->TexFormat,
780 texImage->Width,
781 texImage->Height,
782 texImage->Depth);
783
784 if (!_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
785 /* do bounds checking on writing to client memory */
786 if (clientMemSize < compressedSize) {
787 _mesa_error(ctx, GL_INVALID_OPERATION,
788 "glGetnCompressedTexImageARB(out of bounds access:"
789 " bufSize (%d) is too small)", clientMemSize);
790 }
791 } else {
792 /* do bounds checking on PBO write */
793 if ((const GLubyte *) img + compressedSize >
794 (const GLubyte *) ctx->Pack.BufferObj->Size) {
795 _mesa_error(ctx, GL_INVALID_OPERATION,
796 "glGetCompressedTexImage(out of bounds PBO access)");
797 return GL_TRUE;
798 }
799
800 /* make sure PBO is not mapped */
801 if (_mesa_bufferobj_mapped(ctx->Pack.BufferObj)) {
802 _mesa_error(ctx, GL_INVALID_OPERATION,
803 "glGetCompressedTexImage(PBO is mapped)");
804 return GL_TRUE;
805 }
806 }
807
808 return GL_FALSE;
809 }
810
811
812 void GLAPIENTRY
813 _mesa_GetnCompressedTexImageARB(GLenum target, GLint level, GLsizei bufSize,
814 GLvoid *img)
815 {
816 struct gl_texture_object *texObj;
817 struct gl_texture_image *texImage;
818 GET_CURRENT_CONTEXT(ctx);
819 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
820
821 if (getcompressedteximage_error_check(ctx, target, level, bufSize, img)) {
822 return;
823 }
824
825 if (_mesa_is_bufferobj(ctx->Pack.BufferObj) && !img) {
826 /* not an error, do nothing */
827 return;
828 }
829
830 texObj = _mesa_get_current_tex_object(ctx, target);
831 texImage = _mesa_select_tex_image(ctx, texObj, target, level);
832
833 if (MESA_VERBOSE & (VERBOSE_API | VERBOSE_TEXTURE)) {
834 _mesa_debug(ctx,
835 "glGetCompressedTexImage(tex %u) format = %s, w=%d, h=%d\n",
836 texObj->Name,
837 _mesa_get_format_name(texImage->TexFormat),
838 texImage->Width, texImage->Height);
839 }
840
841 _mesa_lock_texture(ctx, texObj);
842 {
843 ctx->Driver.GetCompressedTexImage(ctx, target, level, img,
844 texObj, texImage);
845 }
846 _mesa_unlock_texture(ctx, texObj);
847 }
848
849 void GLAPIENTRY
850 _mesa_GetCompressedTexImageARB(GLenum target, GLint level, GLvoid *img)
851 {
852 _mesa_GetnCompressedTexImageARB(target, level, INT_MAX, img);
853 }