clean-up to reduce MSVC warnings
[mesa.git] / src / mesa / main / teximage.h
1 /* $Id: teximage.h,v 1.2 1999/11/03 17:27:05 brianp Exp $ */
2
3 /*
4 * Mesa 3-D graphics library
5 * Version: 3.1
6 *
7 * Copyright (C) 1999 Brian Paul All Rights Reserved.
8 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 */
26
27
28 #ifndef TEXIMAGE_H
29 #define TEXIMAGE_H
30
31
32 #include "types.h"
33
34
35 /*** Internal functions ***/
36
37
38 extern struct gl_texture_image *gl_alloc_texture_image( void );
39
40
41 extern void gl_free_texture_image( struct gl_texture_image *teximage );
42
43
44
45
46 /*** API entry points ***/
47
48
49 extern void gl_TexImage1D( GLcontext *ctx,
50 GLenum target, GLint level, GLint internalformat,
51 GLsizei width, GLint border, GLenum format,
52 GLenum type, const GLvoid *pixels );
53
54
55 extern void gl_TexImage2D( GLcontext *ctx,
56 GLenum target, GLint level, GLint internalformat,
57 GLsizei width, GLsizei height, GLint border,
58 GLenum format, GLenum type,
59 const GLvoid *pixels );
60
61
62 extern void gl_TexImage3D( GLcontext *ctx,
63 GLenum target, GLint level, GLint internalformat,
64 GLsizei width, GLsizei height, GLsizei depth,
65 GLint border, GLenum format, GLenum type,
66 const GLvoid *pixels );
67
68
69 extern void gl_GetTexImage( GLcontext *ctx, GLenum target, GLint level,
70 GLenum format, GLenum type, GLvoid *pixels );
71
72
73
74 extern void gl_TexSubImage1D( GLcontext *ctx,
75 GLenum target, GLint level, GLint xoffset,
76 GLsizei width, GLenum format, GLenum type,
77 const GLvoid *pixels );
78
79
80 extern void gl_TexSubImage2D( GLcontext *ctx,
81 GLenum target, GLint level,
82 GLint xoffset, GLint yoffset,
83 GLsizei width, GLsizei height,
84 GLenum format, GLenum type,
85 const GLvoid *pixels );
86
87
88 extern void gl_TexSubImage3D( GLcontext *ctx,
89 GLenum target, GLint level,
90 GLint xoffset, GLint yoffset, GLint zoffset,
91 GLsizei width, GLsizei height, GLsizei depth,
92 GLenum format, GLenum type,
93 const GLvoid *pixels );
94
95
96 extern void gl_CopyTexImage1D( GLcontext *ctx,
97 GLenum target, GLint level,
98 GLenum internalformat,
99 GLint x, GLint y,
100 GLsizei width, GLint border );
101
102
103 extern void gl_CopyTexImage2D( GLcontext *ctx,
104 GLenum target, GLint level,
105 GLenum internalformat, GLint x, GLint y,
106 GLsizei width, GLsizei height,
107 GLint border );
108
109
110 extern void gl_CopyTexSubImage1D( GLcontext *ctx,
111 GLenum target, GLint level,
112 GLint xoffset, GLint x, GLint y,
113 GLsizei width );
114
115
116 extern void gl_CopyTexSubImage2D( GLcontext *ctx,
117 GLenum target, GLint level,
118 GLint xoffset, GLint yoffset,
119 GLint x, GLint y,
120 GLsizei width, GLsizei height );
121
122
123 extern void gl_CopyTexSubImage3D( GLcontext *ctx,
124 GLenum target, GLint level,
125 GLint xoffset, GLint yoffset,
126 GLint zoffset,
127 GLint x, GLint y,
128 GLsizei width, GLsizei height );
129
130 #endif
131