mesa/copyimage: report INVALID_VALUE for missing cube face
[mesa.git] / src / mesa / main / teximage.h
1 /**
2 * \file teximage.h
3 * Texture images manipulation functions.
4 */
5
6 /*
7 * Mesa 3-D graphics library
8 *
9 * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
10 *
11 * Permission is hereby granted, free of charge, to any person obtaining a
12 * copy of this software and associated documentation files (the "Software"),
13 * to deal in the Software without restriction, including without limitation
14 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
15 * and/or sell copies of the Software, and to permit persons to whom the
16 * Software is furnished to do so, subject to the following conditions:
17 *
18 * The above copyright notice and this permission notice shall be included
19 * in all copies or substantial portions of the Software.
20 *
21 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
22 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
23 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
24 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
25 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
26 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
27 * OTHER DEALINGS IN THE SOFTWARE.
28 */
29
30
31 #ifndef TEXIMAGE_H
32 #define TEXIMAGE_H
33
34
35 #include "mtypes.h"
36 #include "formats.h"
37
38 #ifdef __cplusplus
39 extern "C" {
40 #endif
41
42 /** Is the given value one of the 6 cube faces? */
43 static inline GLboolean
44 _mesa_is_cube_face(GLenum target)
45 {
46 return (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X &&
47 target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z);
48 }
49
50
51 /**
52 * Return number of faces for a texture target. This will be 6 for
53 * cube maps and 1 otherwise.
54 * NOTE: this function is not used for cube map arrays which operate
55 * more like 2D arrays than cube maps.
56 */
57 static inline GLuint
58 _mesa_num_tex_faces(GLenum target)
59 {
60 switch (target) {
61 case GL_TEXTURE_CUBE_MAP:
62 case GL_PROXY_TEXTURE_CUBE_MAP:
63 return 6;
64 default:
65 return 1;
66 }
67 }
68
69
70 /**
71 * If the target is GL_TEXTURE_CUBE_MAP, return one of the
72 * GL_TEXTURE_CUBE_MAP_POSITIVE/NEGATIVE_X/Y/Z targets corresponding to
73 * the face parameter.
74 * Else, return target as-is.
75 */
76 static inline GLenum
77 _mesa_cube_face_target(GLenum target, unsigned face)
78 {
79 if (target == GL_TEXTURE_CUBE_MAP) {
80 assert(face < 6);
81 return GL_TEXTURE_CUBE_MAP_POSITIVE_X + face;
82 }
83 else {
84 return target;
85 }
86 }
87
88
89 /**
90 * For cube map faces, return a face index in [0,5].
91 * For other targets return 0;
92 */
93 static inline GLuint
94 _mesa_tex_target_to_face(GLenum target)
95 {
96 if (_mesa_is_cube_face(target))
97 return (GLuint) target - (GLuint) GL_TEXTURE_CUBE_MAP_POSITIVE_X;
98 else
99 return 0;
100 }
101
102
103 /** Are any of the dimensions of given texture equal to zero? */
104 static inline GLboolean
105 _mesa_is_zero_size_texture(const struct gl_texture_image *texImage)
106 {
107 return (texImage->Width == 0 ||
108 texImage->Height == 0 ||
109 texImage->Depth == 0);
110 }
111
112 /** \name Internal functions */
113 /*@{*/
114
115 extern GLboolean
116 _mesa_is_proxy_texture(GLenum target);
117
118 extern bool
119 _mesa_is_array_texture(GLenum target);
120
121 extern struct gl_texture_image *
122 _mesa_new_texture_image( struct gl_context *ctx );
123
124
125 extern void
126 _mesa_delete_texture_image( struct gl_context *ctx,
127 struct gl_texture_image *teximage );
128
129
130 extern void
131 _mesa_init_teximage_fields(struct gl_context *ctx,
132 struct gl_texture_image *img,
133 GLsizei width, GLsizei height, GLsizei depth,
134 GLint border, GLenum internalFormat,
135 mesa_format format);
136
137
138 extern mesa_format
139 _mesa_choose_texture_format(struct gl_context *ctx,
140 struct gl_texture_object *texObj,
141 GLenum target, GLint level,
142 GLenum internalFormat, GLenum format, GLenum type);
143
144 extern void
145 _mesa_update_fbo_texture(struct gl_context *ctx,
146 struct gl_texture_object *texObj,
147 GLuint face, GLuint level);
148
149 extern void
150 _mesa_clear_texture_image(struct gl_context *ctx,
151 struct gl_texture_image *texImage);
152
153
154 extern struct gl_texture_image *
155 _mesa_select_tex_image(const struct gl_texture_object *texObj,
156 GLenum target, GLint level);
157
158
159 extern struct gl_texture_image *
160 _mesa_get_tex_image(struct gl_context *ctx, struct gl_texture_object *texObj,
161 GLenum target, GLint level);
162
163
164 /**
165 * Return the base-level texture image for the given texture object.
166 */
167 static inline const struct gl_texture_image *
168 _mesa_base_tex_image(const struct gl_texture_object *texObj)
169 {
170 return texObj->Image[0][texObj->BaseLevel];
171 }
172
173
174 extern GLint
175 _mesa_max_texture_levels(struct gl_context *ctx, GLenum target);
176
177
178 extern GLboolean
179 _mesa_test_proxy_teximage(struct gl_context *ctx, GLenum target, GLint level,
180 mesa_format format,
181 GLint width, GLint height, GLint depth, GLint border);
182
183 extern GLboolean
184 _mesa_target_can_be_compressed(const struct gl_context *ctx, GLenum target,
185 GLenum intFormat, GLenum *error);
186
187 extern GLint
188 _mesa_get_texture_dimensions(GLenum target);
189
190 extern GLboolean
191 _mesa_tex_target_is_layered(GLenum target);
192
193 extern GLuint
194 _mesa_get_texture_layers(const struct gl_texture_object *texObj, GLint level);
195
196 extern GLsizei
197 _mesa_get_tex_max_num_levels(GLenum target, GLsizei width, GLsizei height,
198 GLsizei depth);
199
200 extern GLboolean
201 _mesa_legal_texture_dimensions(struct gl_context *ctx, GLenum target,
202 GLint level, GLint width, GLint height,
203 GLint depth, GLint border);
204
205 extern mesa_format
206 _mesa_validate_texbuffer_format(const struct gl_context *ctx,
207 GLenum internalFormat);
208
209
210 bool
211 _mesa_legal_texture_base_format_for_target(struct gl_context *ctx,
212 GLenum target,
213 GLenum internalFormat);
214
215 bool
216 _mesa_format_no_online_compression(const struct gl_context *ctx, GLenum format);
217
218 GLboolean
219 _mesa_is_renderable_texture_format(struct gl_context *ctx, GLenum internalformat);
220
221 extern void
222 _mesa_texture_sub_image(struct gl_context *ctx, GLuint dims,
223 struct gl_texture_object *texObj,
224 struct gl_texture_image *texImage,
225 GLenum target, GLint level,
226 GLint xoffset, GLint yoffset, GLint zoffset,
227 GLsizei width, GLsizei height, GLsizei depth,
228 GLenum format, GLenum type, const GLvoid *pixels,
229 bool dsa);
230
231 extern void
232 _mesa_compressed_texture_sub_image(struct gl_context *ctx, GLuint dims,
233 struct gl_texture_object *texObj,
234 struct gl_texture_image *texImage,
235 GLenum target, GLint level,
236 GLint xoffset, GLint yoffset,
237 GLint zoffset,
238 GLsizei width, GLsizei height,
239 GLsizei depth,
240 GLenum format, GLsizei imageSize,
241 const GLvoid *data);
242
243 extern void
244 _mesa_copy_texture_sub_image(struct gl_context *ctx, GLuint dims,
245 struct gl_texture_object *texObj,
246 GLenum target, GLint level,
247 GLint xoffset, GLint yoffset, GLint zoffset,
248 GLint x, GLint y,
249 GLsizei width, GLsizei height,
250 const char *caller);
251
252 extern void
253 _mesa_texture_buffer_range(struct gl_context *ctx,
254 struct gl_texture_object *texObj,
255 GLenum internalFormat,
256 struct gl_buffer_object *bufObj,
257 GLintptr offset, GLsizeiptr size,
258 const char *caller);
259
260 bool
261 _mesa_is_cube_map_texture(GLenum target);
262
263 /*@}*/
264
265
266 /** \name API entry point functions */
267 /*@{*/
268
269 extern void GLAPIENTRY
270 _mesa_TexImage1D( GLenum target, GLint level, GLint internalformat,
271 GLsizei width, GLint border,
272 GLenum format, GLenum type, const GLvoid *pixels );
273
274
275 extern void GLAPIENTRY
276 _mesa_TexImage2D( GLenum target, GLint level, GLint internalformat,
277 GLsizei width, GLsizei height, GLint border,
278 GLenum format, GLenum type, const GLvoid *pixels );
279
280
281 extern void GLAPIENTRY
282 _mesa_TexImage3D( GLenum target, GLint level, GLint internalformat,
283 GLsizei width, GLsizei height, GLsizei depth, GLint border,
284 GLenum format, GLenum type, const GLvoid *pixels );
285
286
287 extern void GLAPIENTRY
288 _mesa_TexImage3DEXT( GLenum target, GLint level, GLenum internalformat,
289 GLsizei width, GLsizei height, GLsizei depth,
290 GLint border, GLenum format, GLenum type,
291 const GLvoid *pixels );
292
293 extern void GLAPIENTRY
294 _mesa_EGLImageTargetTexture2DOES( GLenum target, GLeglImageOES image );
295
296 extern void GLAPIENTRY
297 _mesa_TexSubImage1D( GLenum target, GLint level, GLint xoffset,
298 GLsizei width,
299 GLenum format, GLenum type,
300 const GLvoid *pixels );
301
302
303 extern void GLAPIENTRY
304 _mesa_TexSubImage2D( GLenum target, GLint level,
305 GLint xoffset, GLint yoffset,
306 GLsizei width, GLsizei height,
307 GLenum format, GLenum type,
308 const GLvoid *pixels );
309
310
311 extern void GLAPIENTRY
312 _mesa_TexSubImage3D( GLenum target, GLint level,
313 GLint xoffset, GLint yoffset, GLint zoffset,
314 GLsizei width, GLsizei height, GLsizei depth,
315 GLenum format, GLenum type,
316 const GLvoid *pixels );
317
318 extern void GLAPIENTRY
319 _mesa_TextureSubImage1D(GLuint texture, GLint level, GLint xoffset,
320 GLsizei width,
321 GLenum format, GLenum type,
322 const GLvoid *pixels);
323
324
325 extern void GLAPIENTRY
326 _mesa_TextureSubImage2D(GLuint texture, GLint level,
327 GLint xoffset, GLint yoffset,
328 GLsizei width, GLsizei height,
329 GLenum format, GLenum type,
330 const GLvoid *pixels);
331
332 extern void GLAPIENTRY
333 _mesa_TextureSubImage3D(GLuint texture, GLint level,
334 GLint xoffset, GLint yoffset, GLint zoffset,
335 GLsizei width, GLsizei height, GLsizei depth,
336 GLenum format, GLenum type,
337 const GLvoid *pixels);
338
339
340 extern void GLAPIENTRY
341 _mesa_CopyTexImage1D(GLenum target, GLint level, GLenum internalformat,
342 GLint x, GLint y, GLsizei width, GLint border);
343
344
345 extern void GLAPIENTRY
346 _mesa_CopyTexImage2D( GLenum target, GLint level,
347 GLenum internalformat, GLint x, GLint y,
348 GLsizei width, GLsizei height, GLint border );
349
350
351 extern void GLAPIENTRY
352 _mesa_CopyTexSubImage1D( GLenum target, GLint level, GLint xoffset,
353 GLint x, GLint y, GLsizei width );
354
355
356 extern void GLAPIENTRY
357 _mesa_CopyTexSubImage2D( GLenum target, GLint level,
358 GLint xoffset, GLint yoffset,
359 GLint x, GLint y, GLsizei width, GLsizei height );
360
361
362 extern void GLAPIENTRY
363 _mesa_CopyTexSubImage3D( GLenum target, GLint level,
364 GLint xoffset, GLint yoffset, GLint zoffset,
365 GLint x, GLint y, GLsizei width, GLsizei height );
366
367 extern void GLAPIENTRY
368 _mesa_CopyTextureSubImage1D(GLuint texture, GLint level,
369 GLint xoffset, GLint x, GLint y, GLsizei width);
370
371 extern void GLAPIENTRY
372 _mesa_CopyTextureSubImage2D(GLuint texture, GLint level,
373 GLint xoffset, GLint yoffset,
374 GLint x, GLint y,
375 GLsizei width, GLsizei height);
376
377 extern void GLAPIENTRY
378 _mesa_CopyTextureSubImage3D(GLuint texture, GLint level,
379 GLint xoffset, GLint yoffset, GLint zoffset,
380 GLint x, GLint y,
381 GLsizei width, GLsizei height);
382
383 extern void GLAPIENTRY
384 _mesa_ClearTexSubImage( GLuint texture, GLint level,
385 GLint xoffset, GLint yoffset, GLint zoffset,
386 GLsizei width, GLsizei height, GLsizei depth,
387 GLenum format, GLenum type, const void *data );
388
389 extern void GLAPIENTRY
390 _mesa_ClearTexImage( GLuint texture, GLint level,
391 GLenum format, GLenum type, const void *data );
392
393 extern void GLAPIENTRY
394 _mesa_CompressedTexImage1D(GLenum target, GLint level,
395 GLenum internalformat, GLsizei width,
396 GLint border, GLsizei imageSize,
397 const GLvoid *data);
398
399 extern void GLAPIENTRY
400 _mesa_CompressedTexImage2D(GLenum target, GLint level,
401 GLenum internalformat, GLsizei width,
402 GLsizei height, GLint border, GLsizei imageSize,
403 const GLvoid *data);
404
405 extern void GLAPIENTRY
406 _mesa_CompressedTexImage3D(GLenum target, GLint level,
407 GLenum internalformat, GLsizei width,
408 GLsizei height, GLsizei depth, GLint border,
409 GLsizei imageSize, const GLvoid *data);
410
411 extern void GLAPIENTRY
412 _mesa_CompressedTexSubImage1D(GLenum target, GLint level, GLint xoffset,
413 GLsizei width, GLenum format,
414 GLsizei imageSize, const GLvoid *data);
415
416 extern void GLAPIENTRY
417 _mesa_CompressedTextureSubImage1D(GLuint texture, GLint level, GLint xoffset,
418 GLsizei width, GLenum format,
419 GLsizei imageSize, const GLvoid *data);
420
421 extern void GLAPIENTRY
422 _mesa_CompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset,
423 GLint yoffset, GLsizei width, GLsizei height,
424 GLenum format, GLsizei imageSize,
425 const GLvoid *data);
426
427 extern void GLAPIENTRY
428 _mesa_CompressedTextureSubImage2D(GLuint texture, GLint level, GLint xoffset,
429 GLint yoffset,
430 GLsizei width, GLsizei height,
431 GLenum format, GLsizei imageSize,
432 const GLvoid *data);
433
434 extern void GLAPIENTRY
435 _mesa_CompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset,
436 GLint yoffset, GLint zoffset, GLsizei width,
437 GLsizei height, GLsizei depth, GLenum format,
438 GLsizei imageSize, const GLvoid *data);
439
440 extern void GLAPIENTRY
441 _mesa_CompressedTextureSubImage3D(GLuint texture, GLint level, GLint xoffset,
442 GLint yoffset, GLint zoffset,
443 GLsizei width, GLsizei height,
444 GLsizei depth,
445 GLenum format, GLsizei imageSize,
446 const GLvoid *data);
447
448 extern void GLAPIENTRY
449 _mesa_TexBuffer(GLenum target, GLenum internalFormat, GLuint buffer);
450
451 extern void GLAPIENTRY
452 _mesa_TexBufferRange(GLenum target, GLenum internalFormat, GLuint buffer,
453 GLintptr offset, GLsizeiptr size);
454
455 extern void GLAPIENTRY
456 _mesa_TextureBuffer(GLuint texture, GLenum internalFormat, GLuint buffer);
457
458 extern void GLAPIENTRY
459 _mesa_TextureBufferRange(GLuint texture, GLenum internalFormat, GLuint buffer,
460 GLintptr offset, GLsizeiptr size);
461
462
463 extern void GLAPIENTRY
464 _mesa_TexImage2DMultisample(GLenum target, GLsizei samples,
465 GLenum internalformat, GLsizei width,
466 GLsizei height, GLboolean fixedsamplelocations);
467
468 extern void GLAPIENTRY
469 _mesa_TexImage3DMultisample(GLenum target, GLsizei samples,
470 GLenum internalformat, GLsizei width,
471 GLsizei height, GLsizei depth,
472 GLboolean fixedsamplelocations);
473
474 extern void GLAPIENTRY
475 _mesa_TexStorage2DMultisample(GLenum target, GLsizei samples,
476 GLenum internalformat, GLsizei width,
477 GLsizei height, GLboolean fixedsamplelocations);
478
479 extern void GLAPIENTRY
480 _mesa_TexStorage3DMultisample(GLenum target, GLsizei samples,
481 GLenum internalformat, GLsizei width,
482 GLsizei height, GLsizei depth,
483 GLboolean fixedsamplelocations);
484
485 void GLAPIENTRY
486 _mesa_TextureStorage2DMultisample(GLuint texture, GLsizei samples,
487 GLenum internalformat, GLsizei width,
488 GLsizei height,
489 GLboolean fixedsamplelocations);
490
491 void GLAPIENTRY
492 _mesa_TextureStorage3DMultisample(GLuint texture, GLsizei samples,
493 GLenum internalformat, GLsizei width,
494 GLsizei height, GLsizei depth,
495 GLboolean fixedsamplelocations);
496 /*@}*/
497
498 #ifdef __cplusplus
499 }
500 #endif
501
502 #endif