main: Add TEXTURE_CUBE_MAP support for glCompressedTextureSubImage3D.
[mesa.git] / src / mesa / main / teximage.h
1 /**
2 * \file teximage.h
3 * Texture images manipulation functions.
4 */
5
6 /*
7 * Mesa 3-D graphics library
8 *
9 * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
10 *
11 * Permission is hereby granted, free of charge, to any person obtaining a
12 * copy of this software and associated documentation files (the "Software"),
13 * to deal in the Software without restriction, including without limitation
14 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
15 * and/or sell copies of the Software, and to permit persons to whom the
16 * Software is furnished to do so, subject to the following conditions:
17 *
18 * The above copyright notice and this permission notice shall be included
19 * in all copies or substantial portions of the Software.
20 *
21 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
22 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
23 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
24 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
25 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
26 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
27 * OTHER DEALINGS IN THE SOFTWARE.
28 */
29
30
31 #ifndef TEXIMAGE_H
32 #define TEXIMAGE_H
33
34
35 #include "mtypes.h"
36 #include "formats.h"
37
38 #ifdef __cplusplus
39 extern "C" {
40 #endif
41
42 /** Is the given value one of the 6 cube faces? */
43 static inline GLboolean
44 _mesa_is_cube_face(GLenum target)
45 {
46 return (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
47 target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB);
48 }
49
50 /** Are any of the dimensions of given texture equal to zero? */
51 static inline GLboolean
52 _mesa_is_zero_size_texture(const struct gl_texture_image *texImage)
53 {
54 return (texImage->Width == 0 ||
55 texImage->Height == 0 ||
56 texImage->Depth == 0);
57 }
58
59 /** \name Internal functions */
60 /*@{*/
61
62 extern GLint
63 _mesa_base_tex_format( struct gl_context *ctx, GLint internalFormat );
64
65
66 extern GLboolean
67 _mesa_is_proxy_texture(GLenum target);
68
69 extern bool
70 _mesa_is_array_texture(GLenum target);
71
72 extern struct gl_texture_image *
73 _mesa_new_texture_image( struct gl_context *ctx );
74
75
76 extern void
77 _mesa_delete_texture_image( struct gl_context *ctx,
78 struct gl_texture_image *teximage );
79
80
81 extern void
82 _mesa_init_teximage_fields(struct gl_context *ctx,
83 struct gl_texture_image *img,
84 GLsizei width, GLsizei height, GLsizei depth,
85 GLint border, GLenum internalFormat,
86 mesa_format format);
87
88
89 extern mesa_format
90 _mesa_choose_texture_format(struct gl_context *ctx,
91 struct gl_texture_object *texObj,
92 GLenum target, GLint level,
93 GLenum internalFormat, GLenum format, GLenum type);
94
95 extern void
96 _mesa_update_fbo_texture(struct gl_context *ctx,
97 struct gl_texture_object *texObj,
98 GLuint face, GLuint level);
99
100 extern void
101 _mesa_clear_texture_image(struct gl_context *ctx,
102 struct gl_texture_image *texImage);
103
104
105 extern struct gl_texture_image *
106 _mesa_select_tex_image(const struct gl_texture_object *texObj,
107 GLenum target, GLint level);
108
109
110 extern struct gl_texture_image *
111 _mesa_get_tex_image(struct gl_context *ctx, struct gl_texture_object *texObj,
112 GLenum target, GLint level);
113
114
115 /**
116 * Return the base-level texture image for the given texture object.
117 */
118 static inline const struct gl_texture_image *
119 _mesa_base_tex_image(const struct gl_texture_object *texObj)
120 {
121 return texObj->Image[0][texObj->BaseLevel];
122 }
123
124
125 extern GLint
126 _mesa_max_texture_levels(struct gl_context *ctx, GLenum target);
127
128
129 extern GLboolean
130 _mesa_test_proxy_teximage(struct gl_context *ctx, GLenum target, GLint level,
131 mesa_format format,
132 GLint width, GLint height, GLint depth, GLint border);
133
134 extern GLboolean
135 _mesa_target_can_be_compressed(const struct gl_context *ctx, GLenum target,
136 GLenum intFormat);
137
138 extern GLuint
139 _mesa_tex_target_to_face(GLenum target);
140
141 extern GLint
142 _mesa_get_texture_dimensions(GLenum target);
143
144 extern GLboolean
145 _mesa_tex_target_is_layered(GLenum target);
146
147 extern GLuint
148 _mesa_get_texture_layers(const struct gl_texture_object *texObj, GLint level);
149
150 extern GLsizei
151 _mesa_get_tex_max_num_levels(GLenum target, GLsizei width, GLsizei height,
152 GLsizei depth);
153
154 extern GLboolean
155 _mesa_legal_texture_dimensions(struct gl_context *ctx, GLenum target,
156 GLint level, GLint width, GLint height,
157 GLint depth, GLint border);
158
159 extern mesa_format
160 _mesa_validate_texbuffer_format(const struct gl_context *ctx,
161 GLenum internalFormat);
162
163
164 bool
165 _mesa_legal_texture_base_format_for_target(struct gl_context *ctx,
166 GLenum target,
167 GLenum internalFormat,
168 unsigned dimensions,
169 const char *caller);
170
171 extern void
172 _mesa_texture_sub_image(struct gl_context *ctx, GLuint dims,
173 struct gl_texture_object *texObj,
174 struct gl_texture_image *texImage,
175 GLenum target, GLint level,
176 GLint xoffset, GLint yoffset, GLint zoffset,
177 GLsizei width, GLsizei height, GLsizei depth,
178 GLenum format, GLenum type, const GLvoid *pixels,
179 bool dsa);
180
181 extern void
182 _mesa_compressed_texture_sub_image(struct gl_context *ctx, GLuint dims,
183 struct gl_texture_object *texObj,
184 struct gl_texture_image *texImage,
185 GLenum target, GLint level,
186 GLint xoffset, GLint yoffset,
187 GLint zoffset,
188 GLsizei width, GLsizei height,
189 GLsizei depth,
190 GLenum format, GLsizei imageSize,
191 const GLvoid *data);
192
193 extern void
194 _mesa_copy_texture_sub_image(struct gl_context *ctx, GLuint dims,
195 struct gl_texture_object *texObj,
196 GLenum target, GLint level,
197 GLint xoffset, GLint yoffset, GLint zoffset,
198 GLint x, GLint y,
199 GLsizei width, GLsizei height, bool dsa);
200
201 extern void
202 _mesa_texture_image_multisample(struct gl_context *ctx, GLuint dims,
203 struct gl_texture_object *texObj,
204 GLenum target, GLsizei samples,
205 GLint internalformat, GLsizei width,
206 GLsizei height, GLsizei depth,
207 GLboolean fixedsamplelocations,
208 GLboolean immutable, const char *func);
209
210 extern void
211 _mesa_texture_buffer_range(struct gl_context *ctx,
212 struct gl_texture_object *texObj, GLenum target,
213 GLenum internalFormat,
214 struct gl_buffer_object *bufObj,
215 GLintptr offset, GLsizeiptr size, bool range,
216 bool dsa);
217 /*@}*/
218
219
220 /** \name API entry point functions */
221 /*@{*/
222
223 extern void GLAPIENTRY
224 _mesa_TexImage1D( GLenum target, GLint level, GLint internalformat,
225 GLsizei width, GLint border,
226 GLenum format, GLenum type, const GLvoid *pixels );
227
228
229 extern void GLAPIENTRY
230 _mesa_TexImage2D( GLenum target, GLint level, GLint internalformat,
231 GLsizei width, GLsizei height, GLint border,
232 GLenum format, GLenum type, const GLvoid *pixels );
233
234
235 extern void GLAPIENTRY
236 _mesa_TexImage3D( GLenum target, GLint level, GLint internalformat,
237 GLsizei width, GLsizei height, GLsizei depth, GLint border,
238 GLenum format, GLenum type, const GLvoid *pixels );
239
240
241 extern void GLAPIENTRY
242 _mesa_TexImage3DEXT( GLenum target, GLint level, GLenum internalformat,
243 GLsizei width, GLsizei height, GLsizei depth,
244 GLint border, GLenum format, GLenum type,
245 const GLvoid *pixels );
246
247 extern void GLAPIENTRY
248 _mesa_EGLImageTargetTexture2DOES( GLenum target, GLeglImageOES image );
249
250 extern void GLAPIENTRY
251 _mesa_TexSubImage1D( GLenum target, GLint level, GLint xoffset,
252 GLsizei width,
253 GLenum format, GLenum type,
254 const GLvoid *pixels );
255
256
257 extern void GLAPIENTRY
258 _mesa_TexSubImage2D( GLenum target, GLint level,
259 GLint xoffset, GLint yoffset,
260 GLsizei width, GLsizei height,
261 GLenum format, GLenum type,
262 const GLvoid *pixels );
263
264
265 extern void GLAPIENTRY
266 _mesa_TexSubImage3D( GLenum target, GLint level,
267 GLint xoffset, GLint yoffset, GLint zoffset,
268 GLsizei width, GLsizei height, GLsizei depth,
269 GLenum format, GLenum type,
270 const GLvoid *pixels );
271
272 extern void GLAPIENTRY
273 _mesa_TextureSubImage1D(GLuint texture, GLint level, GLint xoffset,
274 GLsizei width,
275 GLenum format, GLenum type,
276 const GLvoid *pixels);
277
278
279 extern void GLAPIENTRY
280 _mesa_TextureSubImage2D(GLuint texture, GLint level,
281 GLint xoffset, GLint yoffset,
282 GLsizei width, GLsizei height,
283 GLenum format, GLenum type,
284 const GLvoid *pixels);
285
286 extern void GLAPIENTRY
287 _mesa_TextureSubImage3D(GLuint texture, GLint level,
288 GLint xoffset, GLint yoffset, GLint zoffset,
289 GLsizei width, GLsizei height, GLsizei depth,
290 GLenum format, GLenum type,
291 const GLvoid *pixels);
292
293
294 extern void GLAPIENTRY
295 _mesa_CopyTexImage1D(GLenum target, GLint level, GLenum internalformat,
296 GLint x, GLint y, GLsizei width, GLint border);
297
298
299 extern void GLAPIENTRY
300 _mesa_CopyTexImage2D( GLenum target, GLint level,
301 GLenum internalformat, GLint x, GLint y,
302 GLsizei width, GLsizei height, GLint border );
303
304
305 extern void GLAPIENTRY
306 _mesa_CopyTexSubImage1D( GLenum target, GLint level, GLint xoffset,
307 GLint x, GLint y, GLsizei width );
308
309
310 extern void GLAPIENTRY
311 _mesa_CopyTexSubImage2D( GLenum target, GLint level,
312 GLint xoffset, GLint yoffset,
313 GLint x, GLint y, GLsizei width, GLsizei height );
314
315
316 extern void GLAPIENTRY
317 _mesa_CopyTexSubImage3D( GLenum target, GLint level,
318 GLint xoffset, GLint yoffset, GLint zoffset,
319 GLint x, GLint y, GLsizei width, GLsizei height );
320
321 extern void GLAPIENTRY
322 _mesa_CopyTextureSubImage1D(GLuint texture, GLint level,
323 GLint xoffset, GLint x, GLint y, GLsizei width);
324
325 extern void GLAPIENTRY
326 _mesa_CopyTextureSubImage2D(GLuint texture, GLint level,
327 GLint xoffset, GLint yoffset,
328 GLint x, GLint y,
329 GLsizei width, GLsizei height);
330
331 extern void GLAPIENTRY
332 _mesa_CopyTextureSubImage3D(GLuint texture, GLint level,
333 GLint xoffset, GLint yoffset, GLint zoffset,
334 GLint x, GLint y,
335 GLsizei width, GLsizei height);
336
337 extern void GLAPIENTRY
338 _mesa_ClearTexSubImage( GLuint texture, GLint level,
339 GLint xoffset, GLint yoffset, GLint zoffset,
340 GLsizei width, GLsizei height, GLsizei depth,
341 GLenum format, GLenum type, const void *data );
342
343 extern void GLAPIENTRY
344 _mesa_ClearTexImage( GLuint texture, GLint level,
345 GLenum format, GLenum type, const void *data );
346
347 extern void GLAPIENTRY
348 _mesa_CompressedTexImage1D(GLenum target, GLint level,
349 GLenum internalformat, GLsizei width,
350 GLint border, GLsizei imageSize,
351 const GLvoid *data);
352
353 extern void GLAPIENTRY
354 _mesa_CompressedTexImage2D(GLenum target, GLint level,
355 GLenum internalformat, GLsizei width,
356 GLsizei height, GLint border, GLsizei imageSize,
357 const GLvoid *data);
358
359 extern void GLAPIENTRY
360 _mesa_CompressedTexImage3D(GLenum target, GLint level,
361 GLenum internalformat, GLsizei width,
362 GLsizei height, GLsizei depth, GLint border,
363 GLsizei imageSize, const GLvoid *data);
364
365 extern void GLAPIENTRY
366 _mesa_CompressedTexSubImage1D(GLenum target, GLint level, GLint xoffset,
367 GLsizei width, GLenum format,
368 GLsizei imageSize, const GLvoid *data);
369
370 extern void GLAPIENTRY
371 _mesa_CompressedTextureSubImage1D(GLuint texture, GLint level, GLint xoffset,
372 GLsizei width, GLenum format,
373 GLsizei imageSize, const GLvoid *data);
374
375 extern void GLAPIENTRY
376 _mesa_CompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset,
377 GLint yoffset, GLsizei width, GLsizei height,
378 GLenum format, GLsizei imageSize,
379 const GLvoid *data);
380
381 extern void GLAPIENTRY
382 _mesa_CompressedTextureSubImage2D(GLuint texture, GLint level, GLint xoffset,
383 GLint yoffset,
384 GLsizei width, GLsizei height,
385 GLenum format, GLsizei imageSize,
386 const GLvoid *data);
387
388 extern void GLAPIENTRY
389 _mesa_CompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset,
390 GLint yoffset, GLint zoffset, GLsizei width,
391 GLsizei height, GLsizei depth, GLenum format,
392 GLsizei imageSize, const GLvoid *data);
393
394 extern void GLAPIENTRY
395 _mesa_CompressedTextureSubImage3D(GLuint texture, GLint level, GLint xoffset,
396 GLint yoffset, GLint zoffset,
397 GLsizei width, GLsizei height,
398 GLsizei depth,
399 GLenum format, GLsizei imageSize,
400 const GLvoid *data);
401
402 extern void GLAPIENTRY
403 _mesa_TexBuffer(GLenum target, GLenum internalFormat, GLuint buffer);
404
405 extern void GLAPIENTRY
406 _mesa_TexBufferRange(GLenum target, GLenum internalFormat, GLuint buffer,
407 GLintptr offset, GLsizeiptr size);
408
409 extern void GLAPIENTRY
410 _mesa_TextureBuffer(GLuint texture, GLenum internalFormat, GLuint buffer);
411
412
413 extern void GLAPIENTRY
414 _mesa_TexImage2DMultisample(GLenum target, GLsizei samples,
415 GLenum internalformat, GLsizei width,
416 GLsizei height, GLboolean fixedsamplelocations);
417
418 extern void GLAPIENTRY
419 _mesa_TexImage3DMultisample(GLenum target, GLsizei samples,
420 GLenum internalformat, GLsizei width,
421 GLsizei height, GLsizei depth,
422 GLboolean fixedsamplelocations);
423
424 extern void GLAPIENTRY
425 _mesa_TexStorage2DMultisample(GLenum target, GLsizei samples,
426 GLenum internalformat, GLsizei width,
427 GLsizei height, GLboolean fixedsamplelocations);
428
429 extern void GLAPIENTRY
430 _mesa_TexStorage3DMultisample(GLenum target, GLsizei samples,
431 GLenum internalformat, GLsizei width,
432 GLsizei height, GLsizei depth,
433 GLboolean fixedsamplelocations);
434
435 void GLAPIENTRY
436 _mesa_TextureStorage2DMultisample(GLuint texture, GLsizei samples,
437 GLenum internalformat, GLsizei width,
438 GLsizei height,
439 GLboolean fixedsamplelocations);
440
441 void GLAPIENTRY
442 _mesa_TextureStorage3DMultisample(GLuint texture, GLsizei samples,
443 GLenum internalformat, GLsizei width,
444 GLsizei height, GLsizei depth,
445 GLboolean fixedsamplelocations);
446 /*@}*/
447
448 #ifdef __cplusplus
449 }
450 #endif
451
452 #endif