3 * Texture object management.
7 * Mesa 3-D graphics library
10 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
12 * Permission is hereby granted, free of charge, to any person obtaining a
13 * copy of this software and associated documentation files (the "Software"),
14 * to deal in the Software without restriction, including without limitation
15 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
16 * and/or sell copies of the Software, and to permit persons to whom the
17 * Software is furnished to do so, subject to the following conditions:
19 * The above copyright notice and this permission notice shall be included
20 * in all copies or substantial portions of the Software.
22 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
23 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
24 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
25 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
26 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
27 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
40 * \name Internal functions
44 extern struct gl_texture_object
*
45 _mesa_lookup_texture(struct gl_context
*ctx
, GLuint id
);
47 extern struct gl_texture_object
*
48 _mesa_new_texture_object( struct gl_context
*ctx
, GLuint name
, GLenum target
);
51 _mesa_initialize_texture_object( struct gl_texture_object
*obj
,
52 GLuint name
, GLenum target
);
55 _mesa_delete_texture_object( struct gl_context
*ctx
, struct gl_texture_object
*obj
);
58 _mesa_copy_texture_object( struct gl_texture_object
*dest
,
59 const struct gl_texture_object
*src
);
62 _mesa_clear_texture_object(struct gl_context
*ctx
, struct gl_texture_object
*obj
);
65 _mesa_reference_texobj(struct gl_texture_object
**ptr
,
66 struct gl_texture_object
*tex
);
69 _mesa_test_texobj_completeness( const struct gl_context
*ctx
,
70 struct gl_texture_object
*obj
);
73 _mesa_cube_complete(const struct gl_texture_object
*texObj
);
76 _mesa_dirty_texobj(struct gl_context
*ctx
, struct gl_texture_object
*texObj
,
77 GLboolean invalidate_state
);
79 extern struct gl_texture_object
*
80 _mesa_get_fallback_texture(struct gl_context
*ctx
);
83 _mesa_unlock_context_textures( struct gl_context
*ctx
);
86 _mesa_lock_context_textures( struct gl_context
*ctx
);
95 extern void GLAPIENTRY
96 _mesa_GenTextures( GLsizei n
, GLuint
*textures
);
99 extern void GLAPIENTRY
100 _mesa_DeleteTextures( GLsizei n
, const GLuint
*textures
);
103 extern void GLAPIENTRY
104 _mesa_BindTexture( GLenum target
, GLuint texture
);
107 extern void GLAPIENTRY
108 _mesa_PrioritizeTextures( GLsizei n
, const GLuint
*textures
,
109 const GLclampf
*priorities
);
112 extern GLboolean GLAPIENTRY
113 _mesa_AreTexturesResident( GLsizei n
, const GLuint
*textures
,
114 GLboolean
*residences
);
116 extern GLboolean GLAPIENTRY
117 _mesa_IsTexture( GLuint texture
);