3 * Texture object management.
7 * Mesa 3-D graphics library
10 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
12 * Permission is hereby granted, free of charge, to any person obtaining a
13 * copy of this software and associated documentation files (the "Software"),
14 * to deal in the Software without restriction, including without limitation
15 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
16 * and/or sell copies of the Software, and to permit persons to whom the
17 * Software is furnished to do so, subject to the following conditions:
19 * The above copyright notice and this permission notice shall be included
20 * in all copies or substantial portions of the Software.
22 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
23 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
24 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
25 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
26 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
27 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
39 * \name Internal functions
43 extern struct gl_texture_object
*
44 _mesa_lookup_texture(GLcontext
*ctx
, GLuint id
);
46 extern struct gl_texture_object
*
47 _mesa_new_texture_object( GLcontext
*ctx
, GLuint name
, GLenum target
);
50 _mesa_initialize_texture_object( struct gl_texture_object
*obj
,
51 GLuint name
, GLenum target
);
54 _mesa_delete_texture_object( GLcontext
*ctx
, struct gl_texture_object
*obj
);
57 _mesa_copy_texture_object( struct gl_texture_object
*dest
,
58 const struct gl_texture_object
*src
);
61 _mesa_test_texobj_completeness( const GLcontext
*ctx
,
62 struct gl_texture_object
*obj
);
65 _mesa_unlock_context_textures( GLcontext
*ctx
);
68 _mesa_lock_context_textures( GLcontext
*ctx
);
78 extern void GLAPIENTRY
79 _mesa_GenTextures( GLsizei n
, GLuint
*textures
);
82 extern void GLAPIENTRY
83 _mesa_DeleteTextures( GLsizei n
, const GLuint
*textures
);
86 extern void GLAPIENTRY
87 _mesa_BindTexture( GLenum target
, GLuint texture
);
90 extern void GLAPIENTRY
91 _mesa_PrioritizeTextures( GLsizei n
, const GLuint
*textures
,
92 const GLclampf
*priorities
);
95 extern GLboolean GLAPIENTRY
96 _mesa_AreTexturesResident( GLsizei n
, const GLuint
*textures
,
97 GLboolean
*residences
);
99 extern GLboolean GLAPIENTRY
100 _mesa_IsTexture( GLuint texture
);