476a17537a30d397db6f8023e4905880e5405730
[mesa.git] / src / mesa / main / texobj.h
1 /**
2 * \file texobj.h
3 * Texture object management.
4 */
5
6 /*
7 * Mesa 3-D graphics library
8 * Version: 6.5
9 *
10 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
11 *
12 * Permission is hereby granted, free of charge, to any person obtaining a
13 * copy of this software and associated documentation files (the "Software"),
14 * to deal in the Software without restriction, including without limitation
15 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
16 * and/or sell copies of the Software, and to permit persons to whom the
17 * Software is furnished to do so, subject to the following conditions:
18 *
19 * The above copyright notice and this permission notice shall be included
20 * in all copies or substantial portions of the Software.
21 *
22 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
23 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
24 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
25 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
26 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
27 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
28 */
29
30
31 #ifndef TEXTOBJ_H
32 #define TEXTOBJ_H
33
34
35 #include "glheader.h"
36
37 struct gl_context;
38
39 /**
40 * \name Internal functions
41 */
42 /*@{*/
43
44 extern struct gl_texture_object *
45 _mesa_lookup_texture(struct gl_context *ctx, GLuint id);
46
47 extern struct gl_texture_object *
48 _mesa_new_texture_object( struct gl_context *ctx, GLuint name, GLenum target );
49
50 extern void
51 _mesa_initialize_texture_object( struct gl_texture_object *obj,
52 GLuint name, GLenum target );
53
54 extern void
55 _mesa_delete_texture_object( struct gl_context *ctx,
56 struct gl_texture_object *obj );
57
58 extern void
59 _mesa_copy_texture_object( struct gl_texture_object *dest,
60 const struct gl_texture_object *src );
61
62 extern void
63 _mesa_clear_texture_object(struct gl_context *ctx,
64 struct gl_texture_object *obj);
65
66 extern void
67 _mesa_reference_texobj(struct gl_texture_object **ptr,
68 struct gl_texture_object *tex);
69
70 extern void
71 _mesa_test_texobj_completeness( const struct gl_context *ctx,
72 struct gl_texture_object *obj );
73
74 extern GLboolean
75 _mesa_cube_complete(const struct gl_texture_object *texObj);
76
77 extern void
78 _mesa_dirty_texobj(struct gl_context *ctx, struct gl_texture_object *texObj,
79 GLboolean invalidate_state);
80
81 extern struct gl_texture_object *
82 _mesa_get_fallback_texture(struct gl_context *ctx);
83
84 extern void
85 _mesa_unlock_context_textures( struct gl_context *ctx );
86
87 extern void
88 _mesa_lock_context_textures( struct gl_context *ctx );
89
90 /*@}*/
91
92 /**
93 * \name API functions
94 */
95 /*@{*/
96
97 extern void GLAPIENTRY
98 _mesa_GenTextures( GLsizei n, GLuint *textures );
99
100
101 extern void GLAPIENTRY
102 _mesa_DeleteTextures( GLsizei n, const GLuint *textures );
103
104
105 extern void GLAPIENTRY
106 _mesa_BindTexture( GLenum target, GLuint texture );
107
108
109 extern void GLAPIENTRY
110 _mesa_PrioritizeTextures( GLsizei n, const GLuint *textures,
111 const GLclampf *priorities );
112
113
114 extern GLboolean GLAPIENTRY
115 _mesa_AreTexturesResident( GLsizei n, const GLuint *textures,
116 GLboolean *residences );
117
118 extern GLboolean GLAPIENTRY
119 _mesa_IsTexture( GLuint texture );
120
121 /*@}*/
122
123
124 #endif