Fix gcc version checks for _mesa_bitcount
[mesa.git] / src / mesa / main / texobj.h
1 /**
2 * \file texobj.h
3 * Texture object management.
4 */
5
6 /*
7 * Mesa 3-D graphics library
8 * Version: 6.5
9 *
10 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
11 *
12 * Permission is hereby granted, free of charge, to any person obtaining a
13 * copy of this software and associated documentation files (the "Software"),
14 * to deal in the Software without restriction, including without limitation
15 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
16 * and/or sell copies of the Software, and to permit persons to whom the
17 * Software is furnished to do so, subject to the following conditions:
18 *
19 * The above copyright notice and this permission notice shall be included
20 * in all copies or substantial portions of the Software.
21 *
22 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
23 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
24 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
25 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
26 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
27 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
28 */
29
30
31 #ifndef TEXTOBJ_H
32 #define TEXTOBJ_H
33
34
35 #include "compiler.h"
36 #include "glheader.h"
37
38 struct gl_context;
39
40 /**
41 * \name Internal functions
42 */
43 /*@{*/
44
45 extern struct gl_texture_object *
46 _mesa_lookup_texture(struct gl_context *ctx, GLuint id);
47
48 extern struct gl_texture_object *
49 _mesa_new_texture_object( struct gl_context *ctx, GLuint name, GLenum target );
50
51 extern void
52 _mesa_initialize_texture_object( struct gl_texture_object *obj,
53 GLuint name, GLenum target );
54
55 extern void
56 _mesa_delete_texture_object( struct gl_context *ctx,
57 struct gl_texture_object *obj );
58
59 extern void
60 _mesa_copy_texture_object( struct gl_texture_object *dest,
61 const struct gl_texture_object *src );
62
63 extern void
64 _mesa_clear_texture_object(struct gl_context *ctx,
65 struct gl_texture_object *obj);
66
67 extern void
68 _mesa_reference_texobj_(struct gl_texture_object **ptr,
69 struct gl_texture_object *tex);
70
71 static inline void
72 _mesa_reference_texobj(struct gl_texture_object **ptr,
73 struct gl_texture_object *tex)
74 {
75 if (*ptr != tex)
76 _mesa_reference_texobj_(ptr, tex);
77 }
78
79
80 extern void
81 _mesa_test_texobj_completeness( const struct gl_context *ctx,
82 struct gl_texture_object *obj );
83
84 extern GLboolean
85 _mesa_cube_complete(const struct gl_texture_object *texObj);
86
87 extern void
88 _mesa_dirty_texobj(struct gl_context *ctx, struct gl_texture_object *texObj,
89 GLboolean invalidate_state);
90
91 extern struct gl_texture_object *
92 _mesa_get_fallback_texture(struct gl_context *ctx);
93
94 extern void
95 _mesa_unlock_context_textures( struct gl_context *ctx );
96
97 extern void
98 _mesa_lock_context_textures( struct gl_context *ctx );
99
100 /*@}*/
101
102 /**
103 * \name API functions
104 */
105 /*@{*/
106
107 extern void GLAPIENTRY
108 _mesa_GenTextures( GLsizei n, GLuint *textures );
109
110
111 extern void GLAPIENTRY
112 _mesa_DeleteTextures( GLsizei n, const GLuint *textures );
113
114
115 extern void GLAPIENTRY
116 _mesa_BindTexture( GLenum target, GLuint texture );
117
118
119 extern void GLAPIENTRY
120 _mesa_PrioritizeTextures( GLsizei n, const GLuint *textures,
121 const GLclampf *priorities );
122
123
124 extern GLboolean GLAPIENTRY
125 _mesa_AreTexturesResident( GLsizei n, const GLuint *textures,
126 GLboolean *residences );
127
128 extern GLboolean GLAPIENTRY
129 _mesa_IsTexture( GLuint texture );
130
131 /*@}*/
132
133
134 #endif