mesa: don't call ctx->Driver.ReadPixels() if width or height is zero
[mesa.git] / src / mesa / main / texparam.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 7.5
4 *
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26 /**
27 * \file texparam.c
28 *
29 * glTexParameter-related functions
30 */
31
32
33 #include "main/glheader.h"
34 #include "main/context.h"
35 #include "main/enums.h"
36 #include "main/colormac.h"
37 #include "main/macros.h"
38 #include "main/texcompress.h"
39 #include "main/texparam.h"
40 #include "main/teximage.h"
41 #include "shader/prog_instruction.h"
42
43
44 /**
45 * Check if a coordinate wrap mode is supported for the texture target.
46 * \return GL_TRUE if legal, GL_FALSE otherwise
47 */
48 static GLboolean
49 validate_texture_wrap_mode(GLcontext * ctx, GLenum target, GLenum wrap)
50 {
51 const struct gl_extensions * const e = & ctx->Extensions;
52
53 if (wrap == GL_CLAMP || wrap == GL_CLAMP_TO_EDGE ||
54 (wrap == GL_CLAMP_TO_BORDER && e->ARB_texture_border_clamp)) {
55 /* any texture target */
56 return GL_TRUE;
57 }
58 else if (target != GL_TEXTURE_RECTANGLE_NV &&
59 (wrap == GL_REPEAT ||
60 (wrap == GL_MIRRORED_REPEAT &&
61 e->ARB_texture_mirrored_repeat) ||
62 (wrap == GL_MIRROR_CLAMP_EXT &&
63 (e->ATI_texture_mirror_once || e->EXT_texture_mirror_clamp)) ||
64 (wrap == GL_MIRROR_CLAMP_TO_EDGE_EXT &&
65 (e->ATI_texture_mirror_once || e->EXT_texture_mirror_clamp)) ||
66 (wrap == GL_MIRROR_CLAMP_TO_BORDER_EXT &&
67 (e->EXT_texture_mirror_clamp)))) {
68 /* non-rectangle texture */
69 return GL_TRUE;
70 }
71
72 _mesa_error( ctx, GL_INVALID_VALUE, "glTexParameter(param)" );
73 return GL_FALSE;
74 }
75
76
77 /**
78 * Get current texture object for given target.
79 * Return NULL if any error.
80 */
81 static struct gl_texture_object *
82 get_texobj(GLcontext *ctx, GLenum target)
83 {
84 struct gl_texture_unit *texUnit;
85
86 if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureImageUnits) {
87 _mesa_error(ctx, GL_INVALID_OPERATION, "glTexParameter(current unit)");
88 return NULL;
89 }
90
91 texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
92
93 switch (target) {
94 case GL_TEXTURE_1D:
95 return texUnit->CurrentTex[TEXTURE_1D_INDEX];
96 case GL_TEXTURE_2D:
97 return texUnit->CurrentTex[TEXTURE_2D_INDEX];
98 case GL_TEXTURE_3D:
99 return texUnit->CurrentTex[TEXTURE_3D_INDEX];
100 case GL_TEXTURE_CUBE_MAP:
101 if (ctx->Extensions.ARB_texture_cube_map) {
102 return texUnit->CurrentTex[TEXTURE_CUBE_INDEX];
103 }
104 break;
105 case GL_TEXTURE_RECTANGLE_NV:
106 if (ctx->Extensions.NV_texture_rectangle) {
107 return texUnit->CurrentTex[TEXTURE_RECT_INDEX];
108 }
109 break;
110 case GL_TEXTURE_1D_ARRAY_EXT:
111 if (ctx->Extensions.MESA_texture_array) {
112 return texUnit->CurrentTex[TEXTURE_1D_ARRAY_INDEX];
113 }
114 break;
115 case GL_TEXTURE_2D_ARRAY_EXT:
116 if (ctx->Extensions.MESA_texture_array) {
117 return texUnit->CurrentTex[TEXTURE_2D_ARRAY_INDEX];
118 }
119 break;
120 default:
121 ;
122 }
123
124 _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(target)");
125 return NULL;
126 }
127
128
129 /**
130 * Convert GL_RED/GREEN/BLUE/ALPHA/ZERO/ONE to SWIZZLE_X/Y/Z/W/ZERO/ONE.
131 * \return -1 if error.
132 */
133 static GLint
134 comp_to_swizzle(GLenum comp)
135 {
136 switch (comp) {
137 case GL_RED:
138 return SWIZZLE_X;
139 case GL_GREEN:
140 return SWIZZLE_Y;
141 case GL_BLUE:
142 return SWIZZLE_Z;
143 case GL_ALPHA:
144 return SWIZZLE_W;
145 case GL_ZERO:
146 return SWIZZLE_ZERO;
147 case GL_ONE:
148 return SWIZZLE_ONE;
149 default:
150 return -1;
151 }
152 }
153
154
155 static void
156 set_swizzle_component(GLuint *swizzle, GLuint comp, GLuint swz)
157 {
158 ASSERT(comp < 4);
159 ASSERT(swz <= SWIZZLE_NIL);
160 {
161 GLuint mask = 0x7 << (3 * comp);
162 GLuint s = (*swizzle & ~mask) | (swz << (3 * comp));
163 *swizzle = s;
164 }
165 }
166
167
168 /**
169 * This is called just prior to changing any texture object state.
170 * Any pending rendering will be flushed out, we'll set the _NEW_TEXTURE
171 * state flag and then mark the texture object as 'incomplete' so that any
172 * per-texture derived state gets recomputed.
173 */
174 static INLINE void
175 flush(GLcontext *ctx, struct gl_texture_object *texObj)
176 {
177 FLUSH_VERTICES(ctx, _NEW_TEXTURE);
178 texObj->_Complete = GL_FALSE;
179 }
180
181
182 /** Set an integer-valued texture parameter */
183 static void
184 set_tex_parameteri(GLcontext *ctx,
185 struct gl_texture_object *texObj,
186 GLenum pname, const GLint *params)
187 {
188 switch (pname) {
189 case GL_TEXTURE_MIN_FILTER:
190 if (texObj->MinFilter == params[0])
191 return;
192 switch (params[0]) {
193 case GL_NEAREST:
194 case GL_LINEAR:
195 flush(ctx, texObj);
196 texObj->MinFilter = params[0];
197 return;
198 case GL_NEAREST_MIPMAP_NEAREST:
199 case GL_LINEAR_MIPMAP_NEAREST:
200 case GL_NEAREST_MIPMAP_LINEAR:
201 case GL_LINEAR_MIPMAP_LINEAR:
202 if (texObj->Target != GL_TEXTURE_RECTANGLE_NV) {
203 flush(ctx, texObj);
204 texObj->MinFilter = params[0];
205 return;
206 }
207 /* fall-through */
208 default:
209 _mesa_error( ctx, GL_INVALID_VALUE, "glTexParameter(param)" );
210 }
211 return;
212
213 case GL_TEXTURE_MAG_FILTER:
214 if (texObj->MagFilter == params[0])
215 return;
216 switch (params[0]) {
217 case GL_NEAREST:
218 case GL_LINEAR:
219 flush(ctx, texObj);
220 texObj->MagFilter = params[0];
221 return;
222 default:
223 _mesa_error( ctx, GL_INVALID_VALUE, "glTexParameter(param)" );
224 }
225 return;
226
227 case GL_TEXTURE_WRAP_S:
228 if (texObj->WrapS == params[0])
229 return;
230 if (validate_texture_wrap_mode(ctx, texObj->Target, params[0])) {
231 flush(ctx, texObj);
232 texObj->WrapS = params[0];
233 }
234 return;
235
236 case GL_TEXTURE_WRAP_T:
237 if (texObj->WrapT == params[0])
238 return;
239 if (validate_texture_wrap_mode(ctx, texObj->Target, params[0])) {
240 flush(ctx, texObj);
241 texObj->WrapT = params[0];
242 }
243 return;
244
245 case GL_TEXTURE_WRAP_R:
246 if (texObj->WrapR == params[0])
247 return;
248 if (validate_texture_wrap_mode(ctx, texObj->Target, params[0])) {
249 flush(ctx, texObj);
250 texObj->WrapR = params[0];
251 }
252 return;
253
254 case GL_TEXTURE_BASE_LEVEL:
255 if (texObj->BaseLevel == params[0])
256 return;
257 if (params[0] < 0 ||
258 (texObj->Target == GL_TEXTURE_RECTANGLE_ARB && params[0] != 0)) {
259 _mesa_error(ctx, GL_INVALID_VALUE, "glTexParameter(param)");
260 return;
261 }
262 flush(ctx, texObj);
263 texObj->BaseLevel = params[0];
264 return;
265
266 case GL_TEXTURE_MAX_LEVEL:
267 if (texObj->MaxLevel == params[0])
268 return;
269 if (params[0] < 0 || texObj->Target == GL_TEXTURE_RECTANGLE_ARB) {
270 _mesa_error(ctx, GL_INVALID_OPERATION, "glTexParameter(param)");
271 return;
272 }
273 flush(ctx, texObj);
274 texObj->MaxLevel = params[0];
275 return;
276
277 case GL_GENERATE_MIPMAP_SGIS:
278 if (ctx->Extensions.SGIS_generate_mipmap) {
279 if (texObj->GenerateMipmap != params[0]) {
280 flush(ctx, texObj);
281 texObj->GenerateMipmap = params[0] ? GL_TRUE : GL_FALSE;
282 }
283 }
284 else {
285 _mesa_error(ctx, GL_INVALID_ENUM,
286 "glTexParameter(pname=GL_GENERATE_MIPMAP_SGIS)");
287 }
288 return;
289
290 case GL_TEXTURE_COMPARE_MODE_ARB:
291 if (ctx->Extensions.ARB_shadow &&
292 (params[0] == GL_NONE ||
293 params[0] == GL_COMPARE_R_TO_TEXTURE_ARB)) {
294 if (texObj->CompareMode != params[0]) {
295 flush(ctx, texObj);
296 texObj->CompareMode = params[0];
297 }
298 }
299 else {
300 _mesa_error(ctx, GL_INVALID_ENUM,
301 "glTexParameter(GL_TEXTURE_COMPARE_MODE_ARB)");
302 }
303 return;
304
305 case GL_TEXTURE_COMPARE_FUNC_ARB:
306 if (ctx->Extensions.ARB_shadow) {
307 if (texObj->CompareFunc == params[0])
308 return;
309 switch (params[0]) {
310 case GL_LEQUAL:
311 case GL_GEQUAL:
312 flush(ctx, texObj);
313 texObj->CompareFunc = params[0];
314 return;
315 case GL_EQUAL:
316 case GL_NOTEQUAL:
317 case GL_LESS:
318 case GL_GREATER:
319 case GL_ALWAYS:
320 case GL_NEVER:
321 if (ctx->Extensions.EXT_shadow_funcs) {
322 flush(ctx, texObj);
323 texObj->CompareFunc = params[0];
324 return;
325 }
326 /* fall-through */
327 default:
328 _mesa_error(ctx, GL_INVALID_ENUM,
329 "glTexParameter(GL_TEXTURE_COMPARE_FUNC_ARB)");
330 }
331 }
332 else {
333 _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(param)");
334 }
335 return;
336
337 case GL_DEPTH_TEXTURE_MODE_ARB:
338 if (ctx->Extensions.ARB_depth_texture &&
339 (params[0] == GL_LUMINANCE ||
340 params[0] == GL_INTENSITY ||
341 params[0] == GL_ALPHA)) {
342 if (texObj->DepthMode != params[0]) {
343 flush(ctx, texObj);
344 texObj->DepthMode = params[0];
345 }
346 }
347 else {
348 _mesa_error(ctx, GL_INVALID_ENUM,
349 "glTexParameter(GL_DEPTH_TEXTURE_MODE_ARB)");
350 }
351 return;
352
353 #ifdef FEATURE_OES_draw_texture
354 case GL_TEXTURE_CROP_RECT_OES:
355 texObj->CropRect[0] = params[0];
356 texObj->CropRect[1] = params[1];
357 texObj->CropRect[2] = params[2];
358 texObj->CropRect[3] = params[3];
359 return;
360 #endif
361
362 case GL_TEXTURE_SWIZZLE_R_EXT:
363 case GL_TEXTURE_SWIZZLE_G_EXT:
364 case GL_TEXTURE_SWIZZLE_B_EXT:
365 case GL_TEXTURE_SWIZZLE_A_EXT:
366 if (ctx->Extensions.EXT_texture_swizzle) {
367 const GLuint comp = pname - GL_TEXTURE_SWIZZLE_R_EXT;
368 const GLint swz = comp_to_swizzle(params[0]);
369 if (swz < 0) {
370 _mesa_error(ctx, GL_INVALID_OPERATION,
371 "glTexParameter(swizzle 0x%x)", params[0]);
372 return;
373 }
374 ASSERT(comp < 4);
375 if (swz >= 0) {
376 flush(ctx, texObj);
377 texObj->Swizzle[comp] = params[0];
378 set_swizzle_component(&texObj->_Swizzle, comp, swz);
379 return;
380 }
381 }
382 _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(pname=0x%x)", pname);
383 return;
384
385 case GL_TEXTURE_SWIZZLE_RGBA_EXT:
386 if (ctx->Extensions.EXT_texture_swizzle) {
387 GLuint comp;
388 flush(ctx, texObj);
389 for (comp = 0; comp < 4; comp++) {
390 const GLint swz = comp_to_swizzle(params[comp]);
391 if (swz >= 0) {
392 texObj->Swizzle[comp] = params[comp];
393 set_swizzle_component(&texObj->_Swizzle, comp, swz);
394 }
395 else {
396 _mesa_error(ctx, GL_INVALID_OPERATION,
397 "glTexParameter(swizzle 0x%x)", params[comp]);
398 return;
399 }
400 }
401 return;
402 }
403 _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(pname=0x%x)", pname);
404 return;
405
406 default:
407 _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(pname=0x%x)", pname);
408 }
409 }
410
411
412 /** Set a float-valued texture parameter */
413 static void
414 set_tex_parameterf(GLcontext *ctx,
415 struct gl_texture_object *texObj,
416 GLenum pname, const GLfloat *params)
417 {
418 switch (pname) {
419 case GL_TEXTURE_MIN_LOD:
420 if (texObj->MinLod == params[0])
421 return;
422 flush(ctx, texObj);
423 texObj->MinLod = params[0];
424 return;
425
426 case GL_TEXTURE_MAX_LOD:
427 if (texObj->MaxLod == params[0])
428 return;
429 flush(ctx, texObj);
430 texObj->MaxLod = params[0];
431 return;
432
433 case GL_TEXTURE_PRIORITY:
434 flush(ctx, texObj);
435 texObj->Priority = CLAMP(params[0], 0.0F, 1.0F);
436 return;
437
438 case GL_TEXTURE_MAX_ANISOTROPY_EXT:
439 if (ctx->Extensions.EXT_texture_filter_anisotropic) {
440 if (texObj->MaxAnisotropy == params[0])
441 return;
442 if (params[0] < 1.0) {
443 _mesa_error(ctx, GL_INVALID_VALUE, "glTexParameter(param)" );
444 return;
445 }
446 flush(ctx, texObj);
447 /* clamp to max, that's what NVIDIA does */
448 texObj->MaxAnisotropy = MIN2(params[0],
449 ctx->Const.MaxTextureMaxAnisotropy);
450 }
451 else {
452 _mesa_error(ctx, GL_INVALID_ENUM,
453 "glTexParameter(pname=GL_TEXTURE_MAX_ANISOTROPY_EXT)");
454 }
455 return;
456
457 case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
458 if (ctx->Extensions.ARB_shadow_ambient) {
459 if (texObj->CompareFailValue != params[0]) {
460 flush(ctx, texObj);
461 texObj->CompareFailValue = CLAMP(params[0], 0.0F, 1.0F);
462 }
463 }
464 else {
465 _mesa_error(ctx, GL_INVALID_ENUM,
466 "glTexParameter(pname=GL_TEXTURE_COMPARE_FAIL_VALUE_ARB)");
467 }
468 return;
469
470 case GL_TEXTURE_LOD_BIAS:
471 /* NOTE: this is really part of OpenGL 1.4, not EXT_texture_lod_bias */
472 if (ctx->Extensions.EXT_texture_lod_bias) {
473 if (texObj->LodBias != params[0]) {
474 flush(ctx, texObj);
475 texObj->LodBias = params[0];
476 }
477 }
478 break;
479
480 case GL_TEXTURE_BORDER_COLOR:
481 flush(ctx, texObj);
482 texObj->BorderColor[RCOMP] = params[0];
483 texObj->BorderColor[GCOMP] = params[1];
484 texObj->BorderColor[BCOMP] = params[2];
485 texObj->BorderColor[ACOMP] = params[3];
486 return;
487
488 default:
489 _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(pname=0x%x)", pname);
490 }
491 }
492
493
494 void GLAPIENTRY
495 _mesa_TexParameterf(GLenum target, GLenum pname, GLfloat param)
496 {
497 struct gl_texture_object *texObj;
498 GET_CURRENT_CONTEXT(ctx);
499 ASSERT_OUTSIDE_BEGIN_END(ctx);
500
501 texObj = get_texobj(ctx, target);
502 if (!texObj)
503 return;
504
505 switch (pname) {
506 case GL_TEXTURE_MIN_FILTER:
507 case GL_TEXTURE_MAG_FILTER:
508 case GL_TEXTURE_WRAP_S:
509 case GL_TEXTURE_WRAP_T:
510 case GL_TEXTURE_WRAP_R:
511 case GL_TEXTURE_BASE_LEVEL:
512 case GL_TEXTURE_MAX_LEVEL:
513 case GL_GENERATE_MIPMAP_SGIS:
514 case GL_TEXTURE_COMPARE_MODE_ARB:
515 case GL_TEXTURE_COMPARE_FUNC_ARB:
516 case GL_DEPTH_TEXTURE_MODE_ARB:
517 {
518 /* convert float param to int */
519 GLint p = (GLint) param;
520 set_tex_parameteri(ctx, texObj, pname, &p);
521 }
522 return;
523 default:
524 /* this will generate an error if pname is illegal */
525 set_tex_parameterf(ctx, texObj, pname, &param);
526 }
527
528 if (ctx->Driver.TexParameter && ctx->ErrorValue == GL_NO_ERROR) {
529 ctx->Driver.TexParameter(ctx, target, texObj, pname, &param);
530 }
531 }
532
533
534 void GLAPIENTRY
535 _mesa_TexParameterfv(GLenum target, GLenum pname, const GLfloat *params)
536 {
537 struct gl_texture_object *texObj;
538 GET_CURRENT_CONTEXT(ctx);
539 ASSERT_OUTSIDE_BEGIN_END(ctx);
540
541 texObj = get_texobj(ctx, target);
542 if (!texObj)
543 return;
544
545 switch (pname) {
546 case GL_TEXTURE_MIN_FILTER:
547 case GL_TEXTURE_MAG_FILTER:
548 case GL_TEXTURE_WRAP_S:
549 case GL_TEXTURE_WRAP_T:
550 case GL_TEXTURE_WRAP_R:
551 case GL_TEXTURE_BASE_LEVEL:
552 case GL_TEXTURE_MAX_LEVEL:
553 case GL_GENERATE_MIPMAP_SGIS:
554 case GL_TEXTURE_COMPARE_MODE_ARB:
555 case GL_TEXTURE_COMPARE_FUNC_ARB:
556 case GL_DEPTH_TEXTURE_MODE_ARB:
557 {
558 /* convert float param to int */
559 GLint p = (GLint) params[0];
560 set_tex_parameteri(ctx, texObj, pname, &p);
561 }
562 break;
563
564 #ifdef FEATURE_OES_draw_texture
565 case GL_TEXTURE_CROP_RECT_OES:
566 {
567 /* convert float params to int */
568 GLint iparams[4];
569 iparams[0] = (GLint) params[0];
570 iparams[1] = (GLint) params[1];
571 iparams[2] = (GLint) params[2];
572 iparams[3] = (GLint) params[3];
573 set_tex_parameteri(ctx, target, iparams);
574 }
575 break;
576 #endif
577
578 default:
579 /* this will generate an error if pname is illegal */
580 set_tex_parameterf(ctx, texObj, pname, params);
581 }
582
583 if (ctx->Driver.TexParameter && ctx->ErrorValue == GL_NO_ERROR) {
584 ctx->Driver.TexParameter(ctx, target, texObj, pname, params);
585 }
586 }
587
588
589 void GLAPIENTRY
590 _mesa_TexParameteri(GLenum target, GLenum pname, GLint param)
591 {
592 struct gl_texture_object *texObj;
593 GET_CURRENT_CONTEXT(ctx);
594 ASSERT_OUTSIDE_BEGIN_END(ctx);
595
596 texObj = get_texobj(ctx, target);
597 if (!texObj)
598 return;
599
600 switch (pname) {
601 case GL_TEXTURE_MIN_LOD:
602 case GL_TEXTURE_MAX_LOD:
603 case GL_TEXTURE_PRIORITY:
604 case GL_TEXTURE_MAX_ANISOTROPY_EXT:
605 case GL_TEXTURE_LOD_BIAS:
606 case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
607 {
608 GLfloat fparam = (GLfloat) param;
609 /* convert int param to float */
610 set_tex_parameterf(ctx, texObj, pname, &fparam);
611 }
612 break;
613 default:
614 /* this will generate an error if pname is illegal */
615 set_tex_parameteri(ctx, texObj, pname, &param);
616 }
617
618 if (ctx->Driver.TexParameter && ctx->ErrorValue == GL_NO_ERROR) {
619 GLfloat fparam = (GLfloat) param;
620 ctx->Driver.TexParameter(ctx, target, texObj, pname, &fparam);
621 }
622 }
623
624
625 void GLAPIENTRY
626 _mesa_TexParameteriv(GLenum target, GLenum pname, const GLint *params)
627 {
628 struct gl_texture_object *texObj;
629 GET_CURRENT_CONTEXT(ctx);
630 ASSERT_OUTSIDE_BEGIN_END(ctx);
631
632 texObj = get_texobj(ctx, target);
633 if (!texObj)
634 return;
635
636 switch (pname) {
637 case GL_TEXTURE_BORDER_COLOR:
638 {
639 /* convert int params to float */
640 GLfloat fparams[4];
641 fparams[0] = INT_TO_FLOAT(params[0]);
642 fparams[1] = INT_TO_FLOAT(params[1]);
643 fparams[2] = INT_TO_FLOAT(params[2]);
644 fparams[3] = INT_TO_FLOAT(params[3]);
645 set_tex_parameterf(ctx, texObj, pname, fparams);
646 }
647 break;
648 case GL_TEXTURE_MIN_LOD:
649 case GL_TEXTURE_MAX_LOD:
650 case GL_TEXTURE_PRIORITY:
651 case GL_TEXTURE_MAX_ANISOTROPY_EXT:
652 case GL_TEXTURE_LOD_BIAS:
653 case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
654 {
655 /* convert int param to float */
656 GLfloat fparam = (GLfloat) params[0];
657 set_tex_parameterf(ctx, texObj, pname, &fparam);
658 }
659 break;
660 default:
661 /* this will generate an error if pname is illegal */
662 set_tex_parameteri(ctx, texObj, pname, params);
663 }
664
665 if (ctx->Driver.TexParameter && ctx->ErrorValue == GL_NO_ERROR) {
666 GLfloat fparams[4];
667 fparams[0] = INT_TO_FLOAT(params[0]);
668 if (pname == GL_TEXTURE_BORDER_COLOR ||
669 pname == GL_TEXTURE_CROP_RECT_OES) {
670 fparams[1] = INT_TO_FLOAT(params[1]);
671 fparams[2] = INT_TO_FLOAT(params[2]);
672 fparams[3] = INT_TO_FLOAT(params[3]);
673 }
674 ctx->Driver.TexParameter(ctx, target, texObj, pname, fparams);
675 }
676 }
677
678
679 void GLAPIENTRY
680 _mesa_GetTexLevelParameterfv( GLenum target, GLint level,
681 GLenum pname, GLfloat *params )
682 {
683 GLint iparam;
684 _mesa_GetTexLevelParameteriv( target, level, pname, &iparam );
685 *params = (GLfloat) iparam;
686 }
687
688
689 static GLuint
690 tex_image_dimensions(GLcontext *ctx, GLenum target)
691 {
692 switch (target) {
693 case GL_TEXTURE_1D:
694 case GL_PROXY_TEXTURE_1D:
695 return 1;
696 case GL_TEXTURE_2D:
697 case GL_PROXY_TEXTURE_2D:
698 return 2;
699 case GL_TEXTURE_3D:
700 case GL_PROXY_TEXTURE_3D:
701 return 3;
702 case GL_TEXTURE_CUBE_MAP:
703 case GL_PROXY_TEXTURE_CUBE_MAP:
704 case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
705 case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
706 case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
707 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
708 case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
709 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
710 return ctx->Extensions.ARB_texture_cube_map ? 2 : 0;
711 case GL_TEXTURE_RECTANGLE_NV:
712 case GL_PROXY_TEXTURE_RECTANGLE_NV:
713 return ctx->Extensions.NV_texture_rectangle ? 2 : 0;
714 case GL_TEXTURE_1D_ARRAY_EXT:
715 case GL_PROXY_TEXTURE_1D_ARRAY_EXT:
716 return ctx->Extensions.MESA_texture_array ? 2 : 0;
717 case GL_TEXTURE_2D_ARRAY_EXT:
718 case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
719 return ctx->Extensions.MESA_texture_array ? 3 : 0;
720 default:
721 _mesa_problem(ctx, "bad target in _mesa_tex_target_dimensions()");
722 return 0;
723 }
724 }
725
726
727 void GLAPIENTRY
728 _mesa_GetTexLevelParameteriv( GLenum target, GLint level,
729 GLenum pname, GLint *params )
730 {
731 const struct gl_texture_unit *texUnit;
732 struct gl_texture_object *texObj;
733 const struct gl_texture_image *img = NULL;
734 GLuint dimensions;
735 GLboolean isProxy;
736 GLint maxLevels;
737 GET_CURRENT_CONTEXT(ctx);
738 ASSERT_OUTSIDE_BEGIN_END(ctx);
739
740 if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureImageUnits) {
741 _mesa_error(ctx, GL_INVALID_OPERATION,
742 "glGetTexLevelParameteriv(current unit)");
743 return;
744 }
745
746 texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
747
748 /* this will catch bad target values */
749 dimensions = tex_image_dimensions(ctx, target); /* 1, 2 or 3 */
750 if (dimensions == 0) {
751 _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexLevelParameter[if]v(target)");
752 return;
753 }
754
755 maxLevels = _mesa_max_texture_levels(ctx, target);
756 if (maxLevels == 0) {
757 /* should not happen since <target> was just checked above */
758 _mesa_problem(ctx, "maxLevels=0 in _mesa_GetTexLevelParameter");
759 return;
760 }
761
762 if (level < 0 || level >= maxLevels) {
763 _mesa_error( ctx, GL_INVALID_VALUE, "glGetTexLevelParameter[if]v" );
764 return;
765 }
766
767 texObj = _mesa_select_tex_object(ctx, texUnit, target);
768 _mesa_lock_texture(ctx, texObj);
769
770 img = _mesa_select_tex_image(ctx, texObj, target, level);
771 if (!img || !img->TexFormat) {
772 /* undefined texture image */
773 if (pname == GL_TEXTURE_COMPONENTS)
774 *params = 1;
775 else
776 *params = 0;
777 goto out;
778 }
779
780 isProxy = _mesa_is_proxy_texture(target);
781
782 switch (pname) {
783 case GL_TEXTURE_WIDTH:
784 *params = img->Width;
785 break;
786 case GL_TEXTURE_HEIGHT:
787 *params = img->Height;
788 break;
789 case GL_TEXTURE_DEPTH:
790 *params = img->Depth;
791 break;
792 case GL_TEXTURE_INTERNAL_FORMAT:
793 *params = img->InternalFormat;
794 break;
795 case GL_TEXTURE_BORDER:
796 *params = img->Border;
797 break;
798 case GL_TEXTURE_RED_SIZE:
799 if (img->_BaseFormat == GL_RGB || img->_BaseFormat == GL_RGBA)
800 *params = img->TexFormat->RedBits;
801 else
802 *params = 0;
803 break;
804 case GL_TEXTURE_GREEN_SIZE:
805 if (img->_BaseFormat == GL_RGB || img->_BaseFormat == GL_RGBA)
806 *params = img->TexFormat->GreenBits;
807 else
808 *params = 0;
809 break;
810 case GL_TEXTURE_BLUE_SIZE:
811 if (img->_BaseFormat == GL_RGB || img->_BaseFormat == GL_RGBA)
812 *params = img->TexFormat->BlueBits;
813 else
814 *params = 0;
815 break;
816 case GL_TEXTURE_ALPHA_SIZE:
817 if (img->_BaseFormat == GL_ALPHA ||
818 img->_BaseFormat == GL_LUMINANCE_ALPHA ||
819 img->_BaseFormat == GL_RGBA)
820 *params = img->TexFormat->AlphaBits;
821 else
822 *params = 0;
823 break;
824 case GL_TEXTURE_INTENSITY_SIZE:
825 if (img->_BaseFormat != GL_INTENSITY)
826 *params = 0;
827 else if (img->TexFormat->IntensityBits > 0)
828 *params = img->TexFormat->IntensityBits;
829 else /* intensity probably stored as rgb texture */
830 *params = MIN2(img->TexFormat->RedBits, img->TexFormat->GreenBits);
831 break;
832 case GL_TEXTURE_LUMINANCE_SIZE:
833 if (img->_BaseFormat != GL_LUMINANCE &&
834 img->_BaseFormat != GL_LUMINANCE_ALPHA)
835 *params = 0;
836 else if (img->TexFormat->LuminanceBits > 0)
837 *params = img->TexFormat->LuminanceBits;
838 else /* luminance probably stored as rgb texture */
839 *params = MIN2(img->TexFormat->RedBits, img->TexFormat->GreenBits);
840 break;
841 case GL_TEXTURE_INDEX_SIZE_EXT:
842 if (img->_BaseFormat == GL_COLOR_INDEX)
843 *params = img->TexFormat->IndexBits;
844 else
845 *params = 0;
846 break;
847 case GL_TEXTURE_DEPTH_SIZE_ARB:
848 if (ctx->Extensions.ARB_depth_texture)
849 *params = img->TexFormat->DepthBits;
850 else
851 _mesa_error(ctx, GL_INVALID_ENUM,
852 "glGetTexLevelParameter[if]v(pname)");
853 break;
854 case GL_TEXTURE_STENCIL_SIZE_EXT:
855 if (ctx->Extensions.EXT_packed_depth_stencil) {
856 *params = img->TexFormat->StencilBits;
857 }
858 else {
859 _mesa_error(ctx, GL_INVALID_ENUM,
860 "glGetTexLevelParameter[if]v(pname)");
861 }
862 break;
863
864 /* GL_ARB_texture_compression */
865 case GL_TEXTURE_COMPRESSED_IMAGE_SIZE:
866 if (img->IsCompressed && !isProxy) {
867 /* Don't use ctx->Driver.CompressedTextureSize() since that
868 * may returned a padded hardware size.
869 */
870 *params = _mesa_compressed_texture_size(ctx, img->Width,
871 img->Height, img->Depth,
872 img->TexFormat->MesaFormat);
873 }
874 else {
875 _mesa_error(ctx, GL_INVALID_OPERATION,
876 "glGetTexLevelParameter[if]v(pname)");
877 }
878 break;
879 case GL_TEXTURE_COMPRESSED:
880 *params = (GLint) img->IsCompressed;
881 break;
882
883 /* GL_ARB_texture_float */
884 case GL_TEXTURE_RED_TYPE_ARB:
885 if (ctx->Extensions.ARB_texture_float) {
886 *params = img->TexFormat->RedBits ? img->TexFormat->DataType : GL_NONE;
887 }
888 else {
889 _mesa_error(ctx, GL_INVALID_ENUM,
890 "glGetTexLevelParameter[if]v(pname)");
891 }
892 break;
893 case GL_TEXTURE_GREEN_TYPE_ARB:
894 if (ctx->Extensions.ARB_texture_float) {
895 *params = img->TexFormat->GreenBits ? img->TexFormat->DataType : GL_NONE;
896 }
897 else {
898 _mesa_error(ctx, GL_INVALID_ENUM,
899 "glGetTexLevelParameter[if]v(pname)");
900 }
901 break;
902 case GL_TEXTURE_BLUE_TYPE_ARB:
903 if (ctx->Extensions.ARB_texture_float) {
904 *params = img->TexFormat->BlueBits ? img->TexFormat->DataType : GL_NONE;
905 }
906 else {
907 _mesa_error(ctx, GL_INVALID_ENUM,
908 "glGetTexLevelParameter[if]v(pname)");
909 }
910 break;
911 case GL_TEXTURE_ALPHA_TYPE_ARB:
912 if (ctx->Extensions.ARB_texture_float) {
913 *params = img->TexFormat->AlphaBits ? img->TexFormat->DataType : GL_NONE;
914 }
915 else {
916 _mesa_error(ctx, GL_INVALID_ENUM,
917 "glGetTexLevelParameter[if]v(pname)");
918 }
919 break;
920 case GL_TEXTURE_LUMINANCE_TYPE_ARB:
921 if (ctx->Extensions.ARB_texture_float) {
922 *params = img->TexFormat->LuminanceBits ? img->TexFormat->DataType : GL_NONE;
923 }
924 else {
925 _mesa_error(ctx, GL_INVALID_ENUM,
926 "glGetTexLevelParameter[if]v(pname)");
927 }
928 break;
929 case GL_TEXTURE_INTENSITY_TYPE_ARB:
930 if (ctx->Extensions.ARB_texture_float) {
931 *params = img->TexFormat->IntensityBits ? img->TexFormat->DataType : GL_NONE;
932 }
933 else {
934 _mesa_error(ctx, GL_INVALID_ENUM,
935 "glGetTexLevelParameter[if]v(pname)");
936 }
937 break;
938 case GL_TEXTURE_DEPTH_TYPE_ARB:
939 if (ctx->Extensions.ARB_texture_float) {
940 *params = img->TexFormat->DepthBits ? img->TexFormat->DataType : GL_NONE;
941 }
942 else {
943 _mesa_error(ctx, GL_INVALID_ENUM,
944 "glGetTexLevelParameter[if]v(pname)");
945 }
946 break;
947
948 default:
949 _mesa_error(ctx, GL_INVALID_ENUM,
950 "glGetTexLevelParameter[if]v(pname)");
951 }
952
953 out:
954 _mesa_unlock_texture(ctx, texObj);
955 }
956
957
958
959 void GLAPIENTRY
960 _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params )
961 {
962 struct gl_texture_unit *texUnit;
963 struct gl_texture_object *obj;
964 GLboolean error = GL_FALSE;
965 GET_CURRENT_CONTEXT(ctx);
966 ASSERT_OUTSIDE_BEGIN_END(ctx);
967
968 if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureImageUnits) {
969 _mesa_error(ctx, GL_INVALID_OPERATION,
970 "glGetTexParameterfv(current unit)");
971 return;
972 }
973
974 texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
975
976 obj = _mesa_select_tex_object(ctx, texUnit, target);
977 if (!obj) {
978 _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameterfv(target)");
979 return;
980 }
981
982 _mesa_lock_texture(ctx, obj);
983 switch (pname) {
984 case GL_TEXTURE_MAG_FILTER:
985 *params = ENUM_TO_FLOAT(obj->MagFilter);
986 break;
987 case GL_TEXTURE_MIN_FILTER:
988 *params = ENUM_TO_FLOAT(obj->MinFilter);
989 break;
990 case GL_TEXTURE_WRAP_S:
991 *params = ENUM_TO_FLOAT(obj->WrapS);
992 break;
993 case GL_TEXTURE_WRAP_T:
994 *params = ENUM_TO_FLOAT(obj->WrapT);
995 break;
996 case GL_TEXTURE_WRAP_R:
997 *params = ENUM_TO_FLOAT(obj->WrapR);
998 break;
999 case GL_TEXTURE_BORDER_COLOR:
1000 params[0] = CLAMP(obj->BorderColor[0], 0.0F, 1.0F);
1001 params[1] = CLAMP(obj->BorderColor[1], 0.0F, 1.0F);
1002 params[2] = CLAMP(obj->BorderColor[2], 0.0F, 1.0F);
1003 params[3] = CLAMP(obj->BorderColor[3], 0.0F, 1.0F);
1004 break;
1005 case GL_TEXTURE_RESIDENT:
1006 {
1007 GLboolean resident;
1008 if (ctx->Driver.IsTextureResident)
1009 resident = ctx->Driver.IsTextureResident(ctx, obj);
1010 else
1011 resident = GL_TRUE;
1012 *params = ENUM_TO_FLOAT(resident);
1013 }
1014 break;
1015 case GL_TEXTURE_PRIORITY:
1016 *params = obj->Priority;
1017 break;
1018 case GL_TEXTURE_MIN_LOD:
1019 *params = obj->MinLod;
1020 break;
1021 case GL_TEXTURE_MAX_LOD:
1022 *params = obj->MaxLod;
1023 break;
1024 case GL_TEXTURE_BASE_LEVEL:
1025 *params = (GLfloat) obj->BaseLevel;
1026 break;
1027 case GL_TEXTURE_MAX_LEVEL:
1028 *params = (GLfloat) obj->MaxLevel;
1029 break;
1030 case GL_TEXTURE_MAX_ANISOTROPY_EXT:
1031 if (ctx->Extensions.EXT_texture_filter_anisotropic) {
1032 *params = obj->MaxAnisotropy;
1033 }
1034 else
1035 error = GL_TRUE;
1036 break;
1037 case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
1038 if (ctx->Extensions.ARB_shadow_ambient) {
1039 *params = obj->CompareFailValue;
1040 }
1041 else
1042 error = GL_TRUE;
1043 break;
1044 case GL_GENERATE_MIPMAP_SGIS:
1045 if (ctx->Extensions.SGIS_generate_mipmap) {
1046 *params = (GLfloat) obj->GenerateMipmap;
1047 }
1048 else
1049 error = GL_TRUE;
1050 break;
1051 case GL_TEXTURE_COMPARE_MODE_ARB:
1052 if (ctx->Extensions.ARB_shadow) {
1053 *params = (GLfloat) obj->CompareMode;
1054 }
1055 else
1056 error = GL_TRUE;
1057 break;
1058 case GL_TEXTURE_COMPARE_FUNC_ARB:
1059 if (ctx->Extensions.ARB_shadow) {
1060 *params = (GLfloat) obj->CompareFunc;
1061 }
1062 else
1063 error = GL_TRUE;
1064 break;
1065 case GL_DEPTH_TEXTURE_MODE_ARB:
1066 if (ctx->Extensions.ARB_depth_texture) {
1067 *params = (GLfloat) obj->DepthMode;
1068 }
1069 else
1070 error = GL_TRUE;
1071 break;
1072 case GL_TEXTURE_LOD_BIAS:
1073 if (ctx->Extensions.EXT_texture_lod_bias) {
1074 *params = obj->LodBias;
1075 }
1076 else
1077 error = GL_TRUE;
1078 break;
1079 #ifdef FEATURE_OES_draw_texture
1080 case GL_TEXTURE_CROP_RECT_OES:
1081 params[0] = obj->CropRect[0];
1082 params[1] = obj->CropRect[1];
1083 params[2] = obj->CropRect[2];
1084 params[3] = obj->CropRect[3];
1085 break;
1086 #endif
1087
1088 case GL_TEXTURE_SWIZZLE_R_EXT:
1089 case GL_TEXTURE_SWIZZLE_G_EXT:
1090 case GL_TEXTURE_SWIZZLE_B_EXT:
1091 case GL_TEXTURE_SWIZZLE_A_EXT:
1092 if (ctx->Extensions.EXT_texture_swizzle) {
1093 GLuint comp = pname - GL_TEXTURE_SWIZZLE_R_EXT;
1094 *params = (GLfloat) obj->Swizzle[comp];
1095 }
1096 else {
1097 error = GL_TRUE;
1098 }
1099 break;
1100
1101 case GL_TEXTURE_SWIZZLE_RGBA_EXT:
1102 if (ctx->Extensions.EXT_texture_swizzle) {
1103 GLuint comp;
1104 for (comp = 0; comp < 4; comp++) {
1105 params[comp] = (GLfloat) obj->Swizzle[comp];
1106 }
1107 }
1108 else {
1109 error = GL_TRUE;
1110 }
1111 break;
1112
1113 default:
1114 error = GL_TRUE;
1115 break;
1116 }
1117
1118 if (error)
1119 _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameterfv(pname=0x%x)",
1120 pname);
1121
1122 _mesa_unlock_texture(ctx, obj);
1123 }
1124
1125
1126 void GLAPIENTRY
1127 _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params )
1128 {
1129 struct gl_texture_unit *texUnit;
1130 struct gl_texture_object *obj;
1131 GLboolean error = GL_FALSE;
1132 GET_CURRENT_CONTEXT(ctx);
1133 ASSERT_OUTSIDE_BEGIN_END(ctx);
1134
1135 if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureImageUnits) {
1136 _mesa_error(ctx, GL_INVALID_OPERATION,
1137 "glGetTexParameteriv(current unit)");
1138 return;
1139 }
1140
1141 texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
1142
1143 obj = _mesa_select_tex_object(ctx, texUnit, target);
1144 if (!obj) {
1145 _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameteriv(target)");
1146 return;
1147 }
1148
1149 switch (pname) {
1150 case GL_TEXTURE_MAG_FILTER:
1151 *params = (GLint) obj->MagFilter;
1152 break;;
1153 case GL_TEXTURE_MIN_FILTER:
1154 *params = (GLint) obj->MinFilter;
1155 break;;
1156 case GL_TEXTURE_WRAP_S:
1157 *params = (GLint) obj->WrapS;
1158 break;;
1159 case GL_TEXTURE_WRAP_T:
1160 *params = (GLint) obj->WrapT;
1161 break;;
1162 case GL_TEXTURE_WRAP_R:
1163 *params = (GLint) obj->WrapR;
1164 break;;
1165 case GL_TEXTURE_BORDER_COLOR:
1166 {
1167 GLfloat b[4];
1168 b[0] = CLAMP(obj->BorderColor[0], 0.0F, 1.0F);
1169 b[1] = CLAMP(obj->BorderColor[1], 0.0F, 1.0F);
1170 b[2] = CLAMP(obj->BorderColor[2], 0.0F, 1.0F);
1171 b[3] = CLAMP(obj->BorderColor[3], 0.0F, 1.0F);
1172 params[0] = FLOAT_TO_INT(b[0]);
1173 params[1] = FLOAT_TO_INT(b[1]);
1174 params[2] = FLOAT_TO_INT(b[2]);
1175 params[3] = FLOAT_TO_INT(b[3]);
1176 }
1177 break;;
1178 case GL_TEXTURE_RESIDENT:
1179 {
1180 GLboolean resident;
1181 if (ctx->Driver.IsTextureResident)
1182 resident = ctx->Driver.IsTextureResident(ctx, obj);
1183 else
1184 resident = GL_TRUE;
1185 *params = (GLint) resident;
1186 }
1187 break;;
1188 case GL_TEXTURE_PRIORITY:
1189 *params = FLOAT_TO_INT(obj->Priority);
1190 break;;
1191 case GL_TEXTURE_MIN_LOD:
1192 *params = (GLint) obj->MinLod;
1193 break;;
1194 case GL_TEXTURE_MAX_LOD:
1195 *params = (GLint) obj->MaxLod;
1196 break;;
1197 case GL_TEXTURE_BASE_LEVEL:
1198 *params = obj->BaseLevel;
1199 break;;
1200 case GL_TEXTURE_MAX_LEVEL:
1201 *params = obj->MaxLevel;
1202 break;;
1203 case GL_TEXTURE_MAX_ANISOTROPY_EXT:
1204 if (ctx->Extensions.EXT_texture_filter_anisotropic) {
1205 *params = (GLint) obj->MaxAnisotropy;
1206 }
1207 else {
1208 error = GL_TRUE;
1209 }
1210 break;
1211 case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
1212 if (ctx->Extensions.ARB_shadow_ambient) {
1213 *params = (GLint) FLOAT_TO_INT(obj->CompareFailValue);
1214 }
1215 else {
1216 error = GL_TRUE;
1217 }
1218 break;
1219 case GL_GENERATE_MIPMAP_SGIS:
1220 if (ctx->Extensions.SGIS_generate_mipmap) {
1221 *params = (GLint) obj->GenerateMipmap;
1222 }
1223 else {
1224 error = GL_TRUE;
1225 }
1226 break;
1227 case GL_TEXTURE_COMPARE_MODE_ARB:
1228 if (ctx->Extensions.ARB_shadow) {
1229 *params = (GLint) obj->CompareMode;
1230 }
1231 else {
1232 error = GL_TRUE;
1233 }
1234 break;
1235 case GL_TEXTURE_COMPARE_FUNC_ARB:
1236 if (ctx->Extensions.ARB_shadow) {
1237 *params = (GLint) obj->CompareFunc;
1238 }
1239 else {
1240 error = GL_TRUE;
1241 }
1242 break;
1243 case GL_DEPTH_TEXTURE_MODE_ARB:
1244 if (ctx->Extensions.ARB_depth_texture) {
1245 *params = (GLint) obj->DepthMode;
1246 }
1247 else {
1248 error = GL_TRUE;
1249 }
1250 break;
1251 case GL_TEXTURE_LOD_BIAS:
1252 if (ctx->Extensions.EXT_texture_lod_bias) {
1253 *params = (GLint) obj->LodBias;
1254 }
1255 else {
1256 error = GL_TRUE;
1257 }
1258 break;
1259 #ifdef FEATURE_OES_draw_texture
1260 case GL_TEXTURE_CROP_RECT_OES:
1261 params[0] = obj->CropRect[0];
1262 params[1] = obj->CropRect[1];
1263 params[2] = obj->CropRect[2];
1264 params[3] = obj->CropRect[3];
1265 break;
1266 #endif
1267 case GL_TEXTURE_SWIZZLE_R_EXT:
1268 case GL_TEXTURE_SWIZZLE_G_EXT:
1269 case GL_TEXTURE_SWIZZLE_B_EXT:
1270 case GL_TEXTURE_SWIZZLE_A_EXT:
1271 if (ctx->Extensions.EXT_texture_swizzle) {
1272 GLuint comp = pname - GL_TEXTURE_SWIZZLE_R_EXT;
1273 *params = obj->Swizzle[comp];
1274 }
1275 else {
1276 error = GL_TRUE;
1277 }
1278 break;
1279
1280 case GL_TEXTURE_SWIZZLE_RGBA_EXT:
1281 if (ctx->Extensions.EXT_texture_swizzle) {
1282 COPY_4V(params, obj->Swizzle);
1283 }
1284 else {
1285 error = GL_TRUE;
1286 }
1287 break;
1288
1289 default:
1290 ; /* silence warnings */
1291 }
1292
1293 if (error)
1294 _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameteriv(pname=0x%x)",
1295 pname);
1296
1297 _mesa_unlock_texture(ctx, obj);
1298 }