Add MESA_FORMAT_XRGB8888_REV.
[mesa.git] / src / mesa / main / texparam.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 7.5
4 *
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26 /**
27 * \file texparam.c
28 *
29 * glTexParameter-related functions
30 */
31
32
33 #include "main/glheader.h"
34 #include "main/colormac.h"
35 #include "main/context.h"
36 #include "main/enums.h"
37 #include "main/formats.h"
38 #include "main/macros.h"
39 #include "main/texcompress.h"
40 #include "main/texparam.h"
41 #include "main/teximage.h"
42 #include "main/texstate.h"
43 #include "shader/prog_instruction.h"
44
45
46 /**
47 * Check if a coordinate wrap mode is supported for the texture target.
48 * \return GL_TRUE if legal, GL_FALSE otherwise
49 */
50 static GLboolean
51 validate_texture_wrap_mode(GLcontext * ctx, GLenum target, GLenum wrap)
52 {
53 const struct gl_extensions * const e = & ctx->Extensions;
54
55 if (wrap == GL_CLAMP || wrap == GL_CLAMP_TO_EDGE ||
56 (wrap == GL_CLAMP_TO_BORDER && e->ARB_texture_border_clamp)) {
57 /* any texture target */
58 return GL_TRUE;
59 }
60 else if (target != GL_TEXTURE_RECTANGLE_NV &&
61 (wrap == GL_REPEAT ||
62 (wrap == GL_MIRRORED_REPEAT &&
63 e->ARB_texture_mirrored_repeat) ||
64 (wrap == GL_MIRROR_CLAMP_EXT &&
65 (e->ATI_texture_mirror_once || e->EXT_texture_mirror_clamp)) ||
66 (wrap == GL_MIRROR_CLAMP_TO_EDGE_EXT &&
67 (e->ATI_texture_mirror_once || e->EXT_texture_mirror_clamp)) ||
68 (wrap == GL_MIRROR_CLAMP_TO_BORDER_EXT &&
69 (e->EXT_texture_mirror_clamp)))) {
70 /* non-rectangle texture */
71 return GL_TRUE;
72 }
73
74 _mesa_error( ctx, GL_INVALID_ENUM, "glTexParameter(param=0x%x)", wrap );
75 return GL_FALSE;
76 }
77
78
79 /**
80 * Get current texture object for given target.
81 * Return NULL if any error.
82 * Note that this is different from _mesa_select_tex_object() in that proxy
83 * targets are not accepted.
84 */
85 static struct gl_texture_object *
86 get_texobj(GLcontext *ctx, GLenum target)
87 {
88 struct gl_texture_unit *texUnit;
89
90 if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureImageUnits) {
91 _mesa_error(ctx, GL_INVALID_OPERATION, "glTexParameter(current unit)");
92 return NULL;
93 }
94
95 texUnit = _mesa_get_current_tex_unit(ctx);
96
97 switch (target) {
98 case GL_TEXTURE_1D:
99 return texUnit->CurrentTex[TEXTURE_1D_INDEX];
100 case GL_TEXTURE_2D:
101 return texUnit->CurrentTex[TEXTURE_2D_INDEX];
102 case GL_TEXTURE_3D:
103 return texUnit->CurrentTex[TEXTURE_3D_INDEX];
104 case GL_TEXTURE_CUBE_MAP:
105 if (ctx->Extensions.ARB_texture_cube_map) {
106 return texUnit->CurrentTex[TEXTURE_CUBE_INDEX];
107 }
108 break;
109 case GL_TEXTURE_RECTANGLE_NV:
110 if (ctx->Extensions.NV_texture_rectangle) {
111 return texUnit->CurrentTex[TEXTURE_RECT_INDEX];
112 }
113 break;
114 case GL_TEXTURE_1D_ARRAY_EXT:
115 if (ctx->Extensions.MESA_texture_array) {
116 return texUnit->CurrentTex[TEXTURE_1D_ARRAY_INDEX];
117 }
118 break;
119 case GL_TEXTURE_2D_ARRAY_EXT:
120 if (ctx->Extensions.MESA_texture_array) {
121 return texUnit->CurrentTex[TEXTURE_2D_ARRAY_INDEX];
122 }
123 break;
124 default:
125 ;
126 }
127
128 _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(target)");
129 return NULL;
130 }
131
132
133 /**
134 * Convert GL_RED/GREEN/BLUE/ALPHA/ZERO/ONE to SWIZZLE_X/Y/Z/W/ZERO/ONE.
135 * \return -1 if error.
136 */
137 static GLint
138 comp_to_swizzle(GLenum comp)
139 {
140 switch (comp) {
141 case GL_RED:
142 return SWIZZLE_X;
143 case GL_GREEN:
144 return SWIZZLE_Y;
145 case GL_BLUE:
146 return SWIZZLE_Z;
147 case GL_ALPHA:
148 return SWIZZLE_W;
149 case GL_ZERO:
150 return SWIZZLE_ZERO;
151 case GL_ONE:
152 return SWIZZLE_ONE;
153 default:
154 return -1;
155 }
156 }
157
158
159 static void
160 set_swizzle_component(GLuint *swizzle, GLuint comp, GLuint swz)
161 {
162 ASSERT(comp < 4);
163 ASSERT(swz <= SWIZZLE_NIL);
164 {
165 GLuint mask = 0x7 << (3 * comp);
166 GLuint s = (*swizzle & ~mask) | (swz << (3 * comp));
167 *swizzle = s;
168 }
169 }
170
171
172 /**
173 * This is called just prior to changing any texture object state.
174 * Any pending rendering will be flushed out, we'll set the _NEW_TEXTURE
175 * state flag and then mark the texture object as 'incomplete' so that any
176 * per-texture derived state gets recomputed.
177 */
178 static INLINE void
179 flush(GLcontext *ctx, struct gl_texture_object *texObj)
180 {
181 FLUSH_VERTICES(ctx, _NEW_TEXTURE);
182 texObj->_Complete = GL_FALSE;
183 }
184
185
186 /**
187 * Set an integer-valued texture parameter
188 * \return GL_TRUE if legal AND the value changed, GL_FALSE otherwise
189 */
190 static GLboolean
191 set_tex_parameteri(GLcontext *ctx,
192 struct gl_texture_object *texObj,
193 GLenum pname, const GLint *params)
194 {
195 switch (pname) {
196 case GL_TEXTURE_MIN_FILTER:
197 if (texObj->MinFilter == params[0])
198 return GL_FALSE;
199 switch (params[0]) {
200 case GL_NEAREST:
201 case GL_LINEAR:
202 flush(ctx, texObj);
203 texObj->MinFilter = params[0];
204 return GL_TRUE;
205 case GL_NEAREST_MIPMAP_NEAREST:
206 case GL_LINEAR_MIPMAP_NEAREST:
207 case GL_NEAREST_MIPMAP_LINEAR:
208 case GL_LINEAR_MIPMAP_LINEAR:
209 if (texObj->Target != GL_TEXTURE_RECTANGLE_NV) {
210 flush(ctx, texObj);
211 texObj->MinFilter = params[0];
212 return GL_TRUE;
213 }
214 /* fall-through */
215 default:
216 _mesa_error( ctx, GL_INVALID_ENUM, "glTexParameter(param=0x%x)",
217 params[0] );
218 }
219 return GL_FALSE;
220
221 case GL_TEXTURE_MAG_FILTER:
222 if (texObj->MagFilter == params[0])
223 return GL_FALSE;
224 switch (params[0]) {
225 case GL_NEAREST:
226 case GL_LINEAR:
227 flush(ctx, texObj);
228 texObj->MagFilter = params[0];
229 return GL_TRUE;
230 default:
231 _mesa_error( ctx, GL_INVALID_ENUM, "glTexParameter(param=0x%x)",
232 params[0]);
233 }
234 return GL_FALSE;
235
236 case GL_TEXTURE_WRAP_S:
237 if (texObj->WrapS == params[0])
238 return GL_FALSE;
239 if (validate_texture_wrap_mode(ctx, texObj->Target, params[0])) {
240 flush(ctx, texObj);
241 texObj->WrapS = params[0];
242 return GL_TRUE;
243 }
244 return GL_FALSE;
245
246 case GL_TEXTURE_WRAP_T:
247 if (texObj->WrapT == params[0])
248 return GL_FALSE;
249 if (validate_texture_wrap_mode(ctx, texObj->Target, params[0])) {
250 flush(ctx, texObj);
251 texObj->WrapT = params[0];
252 return GL_TRUE;
253 }
254 return GL_FALSE;
255
256 case GL_TEXTURE_WRAP_R:
257 if (texObj->WrapR == params[0])
258 return GL_FALSE;
259 if (validate_texture_wrap_mode(ctx, texObj->Target, params[0])) {
260 flush(ctx, texObj);
261 texObj->WrapR = params[0];
262 return GL_TRUE;
263 }
264 return GL_FALSE;
265
266 case GL_TEXTURE_BASE_LEVEL:
267 if (texObj->BaseLevel == params[0])
268 return GL_FALSE;
269 if (params[0] < 0 ||
270 (texObj->Target == GL_TEXTURE_RECTANGLE_ARB && params[0] != 0)) {
271 _mesa_error(ctx, GL_INVALID_VALUE,
272 "glTexParameter(param=%d)", params[0]);
273 return GL_FALSE;
274 }
275 flush(ctx, texObj);
276 texObj->BaseLevel = params[0];
277 return GL_TRUE;
278
279 case GL_TEXTURE_MAX_LEVEL:
280 if (texObj->MaxLevel == params[0])
281 return GL_FALSE;
282 if (params[0] < 0 || texObj->Target == GL_TEXTURE_RECTANGLE_ARB) {
283 _mesa_error(ctx, GL_INVALID_OPERATION,
284 "glTexParameter(param=%d)", params[0]);
285 return GL_FALSE;
286 }
287 flush(ctx, texObj);
288 texObj->MaxLevel = params[0];
289 return GL_TRUE;
290
291 case GL_GENERATE_MIPMAP_SGIS:
292 if (ctx->Extensions.SGIS_generate_mipmap) {
293 if (texObj->GenerateMipmap != params[0]) {
294 flush(ctx, texObj);
295 texObj->GenerateMipmap = params[0] ? GL_TRUE : GL_FALSE;
296 return GL_TRUE;
297 }
298 return GL_FALSE;
299 }
300 else {
301 _mesa_error(ctx, GL_INVALID_ENUM,
302 "glTexParameter(pname=GL_GENERATE_MIPMAP_SGIS)");
303 }
304 return GL_FALSE;
305
306 case GL_TEXTURE_COMPARE_MODE_ARB:
307 if (ctx->Extensions.ARB_shadow &&
308 (params[0] == GL_NONE ||
309 params[0] == GL_COMPARE_R_TO_TEXTURE_ARB)) {
310 if (texObj->CompareMode != params[0]) {
311 flush(ctx, texObj);
312 texObj->CompareMode = params[0];
313 return GL_TRUE;
314 }
315 return GL_FALSE;
316 }
317 else {
318 _mesa_error(ctx, GL_INVALID_ENUM,
319 "glTexParameter(GL_TEXTURE_COMPARE_MODE_ARB)");
320 }
321 return GL_FALSE;
322
323 case GL_TEXTURE_COMPARE_FUNC_ARB:
324 if (ctx->Extensions.ARB_shadow) {
325 if (texObj->CompareFunc == params[0])
326 return GL_FALSE;
327 switch (params[0]) {
328 case GL_LEQUAL:
329 case GL_GEQUAL:
330 flush(ctx, texObj);
331 texObj->CompareFunc = params[0];
332 return GL_TRUE;
333 case GL_EQUAL:
334 case GL_NOTEQUAL:
335 case GL_LESS:
336 case GL_GREATER:
337 case GL_ALWAYS:
338 case GL_NEVER:
339 if (ctx->Extensions.EXT_shadow_funcs) {
340 flush(ctx, texObj);
341 texObj->CompareFunc = params[0];
342 return GL_TRUE;
343 }
344 /* fall-through */
345 default:
346 _mesa_error(ctx, GL_INVALID_ENUM,
347 "glTexParameter(GL_TEXTURE_COMPARE_FUNC_ARB)");
348 }
349 }
350 else {
351 _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(pname=0x%x)", pname);
352 }
353 return GL_FALSE;
354
355 case GL_DEPTH_TEXTURE_MODE_ARB:
356 if (ctx->Extensions.ARB_depth_texture &&
357 (params[0] == GL_LUMINANCE ||
358 params[0] == GL_INTENSITY ||
359 params[0] == GL_ALPHA)) {
360 if (texObj->DepthMode != params[0]) {
361 flush(ctx, texObj);
362 texObj->DepthMode = params[0];
363 return GL_TRUE;
364 }
365 }
366 else {
367 _mesa_error(ctx, GL_INVALID_ENUM,
368 "glTexParameter(GL_DEPTH_TEXTURE_MODE_ARB)");
369 }
370 return GL_FALSE;
371
372 #ifdef FEATURE_OES_draw_texture
373 case GL_TEXTURE_CROP_RECT_OES:
374 texObj->CropRect[0] = params[0];
375 texObj->CropRect[1] = params[1];
376 texObj->CropRect[2] = params[2];
377 texObj->CropRect[3] = params[3];
378 return GL_TRUE;
379 #endif
380
381 case GL_TEXTURE_SWIZZLE_R_EXT:
382 case GL_TEXTURE_SWIZZLE_G_EXT:
383 case GL_TEXTURE_SWIZZLE_B_EXT:
384 case GL_TEXTURE_SWIZZLE_A_EXT:
385 if (ctx->Extensions.EXT_texture_swizzle) {
386 const GLuint comp = pname - GL_TEXTURE_SWIZZLE_R_EXT;
387 const GLint swz = comp_to_swizzle(params[0]);
388 if (swz < 0) {
389 _mesa_error(ctx, GL_INVALID_OPERATION,
390 "glTexParameter(swizzle 0x%x)", params[0]);
391 return GL_FALSE;
392 }
393 ASSERT(comp < 4);
394 if (swz >= 0) {
395 flush(ctx, texObj);
396 texObj->Swizzle[comp] = params[0];
397 set_swizzle_component(&texObj->_Swizzle, comp, swz);
398 return GL_TRUE;
399 }
400 }
401 _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(pname=0x%x)", pname);
402 return GL_FALSE;
403
404 case GL_TEXTURE_SWIZZLE_RGBA_EXT:
405 if (ctx->Extensions.EXT_texture_swizzle) {
406 GLuint comp;
407 flush(ctx, texObj);
408 for (comp = 0; comp < 4; comp++) {
409 const GLint swz = comp_to_swizzle(params[comp]);
410 if (swz >= 0) {
411 texObj->Swizzle[comp] = params[comp];
412 set_swizzle_component(&texObj->_Swizzle, comp, swz);
413 }
414 else {
415 _mesa_error(ctx, GL_INVALID_OPERATION,
416 "glTexParameter(swizzle 0x%x)", params[comp]);
417 return GL_FALSE;
418 }
419 }
420 return GL_TRUE;
421 }
422 _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(pname=0x%x)", pname);
423 return GL_FALSE;
424
425 default:
426 _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(pname=0x%x)", pname);
427 }
428 return GL_FALSE;
429 }
430
431
432 /**
433 * Set a float-valued texture parameter
434 * \return GL_TRUE if legal AND the value changed, GL_FALSE otherwise
435 */
436 static GLboolean
437 set_tex_parameterf(GLcontext *ctx,
438 struct gl_texture_object *texObj,
439 GLenum pname, const GLfloat *params)
440 {
441 switch (pname) {
442 case GL_TEXTURE_MIN_LOD:
443 if (texObj->MinLod == params[0])
444 return GL_FALSE;
445 flush(ctx, texObj);
446 texObj->MinLod = params[0];
447 return GL_TRUE;
448
449 case GL_TEXTURE_MAX_LOD:
450 if (texObj->MaxLod == params[0])
451 return GL_FALSE;
452 flush(ctx, texObj);
453 texObj->MaxLod = params[0];
454 return GL_TRUE;
455
456 case GL_TEXTURE_PRIORITY:
457 flush(ctx, texObj);
458 texObj->Priority = CLAMP(params[0], 0.0F, 1.0F);
459 return GL_TRUE;
460
461 case GL_TEXTURE_MAX_ANISOTROPY_EXT:
462 if (ctx->Extensions.EXT_texture_filter_anisotropic) {
463 if (texObj->MaxAnisotropy == params[0])
464 return GL_FALSE;
465 if (params[0] < 1.0) {
466 _mesa_error(ctx, GL_INVALID_VALUE, "glTexParameter(param)" );
467 return GL_FALSE;
468 }
469 flush(ctx, texObj);
470 /* clamp to max, that's what NVIDIA does */
471 texObj->MaxAnisotropy = MIN2(params[0],
472 ctx->Const.MaxTextureMaxAnisotropy);
473 return GL_TRUE;
474 }
475 else {
476 static GLuint count = 0;
477 if (count++ < 10)
478 _mesa_error(ctx, GL_INVALID_ENUM,
479 "glTexParameter(pname=GL_TEXTURE_MAX_ANISOTROPY_EXT)");
480 }
481 return GL_FALSE;
482
483 case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
484 if (ctx->Extensions.ARB_shadow_ambient) {
485 if (texObj->CompareFailValue != params[0]) {
486 flush(ctx, texObj);
487 texObj->CompareFailValue = CLAMP(params[0], 0.0F, 1.0F);
488 return GL_TRUE;
489 }
490 }
491 else {
492 _mesa_error(ctx, GL_INVALID_ENUM,
493 "glTexParameter(pname=GL_TEXTURE_COMPARE_FAIL_VALUE_ARB)");
494 }
495 return GL_FALSE;
496
497 case GL_TEXTURE_LOD_BIAS:
498 /* NOTE: this is really part of OpenGL 1.4, not EXT_texture_lod_bias */
499 if (ctx->Extensions.EXT_texture_lod_bias) {
500 if (texObj->LodBias != params[0]) {
501 flush(ctx, texObj);
502 texObj->LodBias = params[0];
503 return GL_TRUE;
504 }
505 return GL_FALSE;
506 }
507 break;
508
509 case GL_TEXTURE_BORDER_COLOR:
510 flush(ctx, texObj);
511 texObj->BorderColor[RCOMP] = params[0];
512 texObj->BorderColor[GCOMP] = params[1];
513 texObj->BorderColor[BCOMP] = params[2];
514 texObj->BorderColor[ACOMP] = params[3];
515 return GL_TRUE;
516
517 default:
518 _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(pname=0x%x)", pname);
519 }
520 return GL_FALSE;
521 }
522
523
524 void GLAPIENTRY
525 _mesa_TexParameterf(GLenum target, GLenum pname, GLfloat param)
526 {
527 GLboolean need_update;
528 struct gl_texture_object *texObj;
529 GET_CURRENT_CONTEXT(ctx);
530 ASSERT_OUTSIDE_BEGIN_END(ctx);
531
532 texObj = get_texobj(ctx, target);
533 if (!texObj)
534 return;
535
536 switch (pname) {
537 case GL_TEXTURE_MIN_FILTER:
538 case GL_TEXTURE_MAG_FILTER:
539 case GL_TEXTURE_WRAP_S:
540 case GL_TEXTURE_WRAP_T:
541 case GL_TEXTURE_WRAP_R:
542 case GL_TEXTURE_BASE_LEVEL:
543 case GL_TEXTURE_MAX_LEVEL:
544 case GL_GENERATE_MIPMAP_SGIS:
545 case GL_TEXTURE_COMPARE_MODE_ARB:
546 case GL_TEXTURE_COMPARE_FUNC_ARB:
547 case GL_DEPTH_TEXTURE_MODE_ARB:
548 {
549 /* convert float param to int */
550 GLint p = (GLint) param;
551 need_update = set_tex_parameteri(ctx, texObj, pname, &p);
552 }
553 break;
554 default:
555 /* this will generate an error if pname is illegal */
556 need_update = set_tex_parameterf(ctx, texObj, pname, &param);
557 }
558
559 if (ctx->Driver.TexParameter && need_update) {
560 ctx->Driver.TexParameter(ctx, target, texObj, pname, &param);
561 }
562 }
563
564
565 void GLAPIENTRY
566 _mesa_TexParameterfv(GLenum target, GLenum pname, const GLfloat *params)
567 {
568 GLboolean need_update;
569 struct gl_texture_object *texObj;
570 GET_CURRENT_CONTEXT(ctx);
571 ASSERT_OUTSIDE_BEGIN_END(ctx);
572
573 texObj = get_texobj(ctx, target);
574 if (!texObj)
575 return;
576
577 switch (pname) {
578 case GL_TEXTURE_MIN_FILTER:
579 case GL_TEXTURE_MAG_FILTER:
580 case GL_TEXTURE_WRAP_S:
581 case GL_TEXTURE_WRAP_T:
582 case GL_TEXTURE_WRAP_R:
583 case GL_TEXTURE_BASE_LEVEL:
584 case GL_TEXTURE_MAX_LEVEL:
585 case GL_GENERATE_MIPMAP_SGIS:
586 case GL_TEXTURE_COMPARE_MODE_ARB:
587 case GL_TEXTURE_COMPARE_FUNC_ARB:
588 case GL_DEPTH_TEXTURE_MODE_ARB:
589 {
590 /* convert float param to int */
591 GLint p = (GLint) params[0];
592 need_update = set_tex_parameteri(ctx, texObj, pname, &p);
593 }
594 break;
595
596 #ifdef FEATURE_OES_draw_texture
597 case GL_TEXTURE_CROP_RECT_OES:
598 {
599 /* convert float params to int */
600 GLint iparams[4];
601 iparams[0] = (GLint) params[0];
602 iparams[1] = (GLint) params[1];
603 iparams[2] = (GLint) params[2];
604 iparams[3] = (GLint) params[3];
605 need_update = set_tex_parameteri(ctx, texObj, pname, iparams);
606 }
607 break;
608 #endif
609
610 default:
611 /* this will generate an error if pname is illegal */
612 need_update = set_tex_parameterf(ctx, texObj, pname, params);
613 }
614
615 if (ctx->Driver.TexParameter && need_update) {
616 ctx->Driver.TexParameter(ctx, target, texObj, pname, params);
617 }
618 }
619
620
621 void GLAPIENTRY
622 _mesa_TexParameteri(GLenum target, GLenum pname, GLint param)
623 {
624 GLboolean need_update;
625 struct gl_texture_object *texObj;
626 GET_CURRENT_CONTEXT(ctx);
627 ASSERT_OUTSIDE_BEGIN_END(ctx);
628
629 texObj = get_texobj(ctx, target);
630 if (!texObj)
631 return;
632
633 switch (pname) {
634 case GL_TEXTURE_MIN_LOD:
635 case GL_TEXTURE_MAX_LOD:
636 case GL_TEXTURE_PRIORITY:
637 case GL_TEXTURE_MAX_ANISOTROPY_EXT:
638 case GL_TEXTURE_LOD_BIAS:
639 case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
640 {
641 GLfloat fparam = (GLfloat) param;
642 /* convert int param to float */
643 need_update = set_tex_parameterf(ctx, texObj, pname, &fparam);
644 }
645 break;
646 default:
647 /* this will generate an error if pname is illegal */
648 need_update = set_tex_parameteri(ctx, texObj, pname, &param);
649 }
650
651 if (ctx->Driver.TexParameter && need_update) {
652 GLfloat fparam = (GLfloat) param;
653 ctx->Driver.TexParameter(ctx, target, texObj, pname, &fparam);
654 }
655 }
656
657
658 void GLAPIENTRY
659 _mesa_TexParameteriv(GLenum target, GLenum pname, const GLint *params)
660 {
661 GLboolean need_update;
662 struct gl_texture_object *texObj;
663 GET_CURRENT_CONTEXT(ctx);
664 ASSERT_OUTSIDE_BEGIN_END(ctx);
665
666 texObj = get_texobj(ctx, target);
667 if (!texObj)
668 return;
669
670 switch (pname) {
671 case GL_TEXTURE_BORDER_COLOR:
672 {
673 /* convert int params to float */
674 GLfloat fparams[4];
675 fparams[0] = INT_TO_FLOAT(params[0]);
676 fparams[1] = INT_TO_FLOAT(params[1]);
677 fparams[2] = INT_TO_FLOAT(params[2]);
678 fparams[3] = INT_TO_FLOAT(params[3]);
679 need_update = set_tex_parameterf(ctx, texObj, pname, fparams);
680 }
681 break;
682 case GL_TEXTURE_MIN_LOD:
683 case GL_TEXTURE_MAX_LOD:
684 case GL_TEXTURE_PRIORITY:
685 case GL_TEXTURE_MAX_ANISOTROPY_EXT:
686 case GL_TEXTURE_LOD_BIAS:
687 case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
688 {
689 /* convert int param to float */
690 GLfloat fparam = (GLfloat) params[0];
691 need_update = set_tex_parameterf(ctx, texObj, pname, &fparam);
692 }
693 break;
694 default:
695 /* this will generate an error if pname is illegal */
696 need_update = set_tex_parameteri(ctx, texObj, pname, params);
697 }
698
699 if (ctx->Driver.TexParameter && need_update) {
700 GLfloat fparams[4];
701 fparams[0] = INT_TO_FLOAT(params[0]);
702 if (pname == GL_TEXTURE_BORDER_COLOR ||
703 pname == GL_TEXTURE_CROP_RECT_OES) {
704 fparams[1] = INT_TO_FLOAT(params[1]);
705 fparams[2] = INT_TO_FLOAT(params[2]);
706 fparams[3] = INT_TO_FLOAT(params[3]);
707 }
708 ctx->Driver.TexParameter(ctx, target, texObj, pname, fparams);
709 }
710 }
711
712
713 void GLAPIENTRY
714 _mesa_GetTexLevelParameterfv( GLenum target, GLint level,
715 GLenum pname, GLfloat *params )
716 {
717 GLint iparam;
718 _mesa_GetTexLevelParameteriv( target, level, pname, &iparam );
719 *params = (GLfloat) iparam;
720 }
721
722
723 void GLAPIENTRY
724 _mesa_GetTexLevelParameteriv( GLenum target, GLint level,
725 GLenum pname, GLint *params )
726 {
727 const struct gl_texture_unit *texUnit;
728 struct gl_texture_object *texObj;
729 const struct gl_texture_image *img = NULL;
730 GLboolean isProxy;
731 GLint maxLevels;
732 gl_format texFormat;
733 GET_CURRENT_CONTEXT(ctx);
734 ASSERT_OUTSIDE_BEGIN_END(ctx);
735
736 if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureImageUnits) {
737 _mesa_error(ctx, GL_INVALID_OPERATION,
738 "glGetTexLevelParameteriv(current unit)");
739 return;
740 }
741
742 texUnit = _mesa_get_current_tex_unit(ctx);
743
744 /* this will catch bad target values */
745 maxLevels = _mesa_max_texture_levels(ctx, target);
746 if (maxLevels == 0) {
747 _mesa_error(ctx, GL_INVALID_ENUM,
748 "glGetTexLevelParameter[if]v(target=0x%x)", target);
749 return;
750 }
751
752 if (level < 0 || level >= maxLevels) {
753 _mesa_error( ctx, GL_INVALID_VALUE, "glGetTexLevelParameter[if]v" );
754 return;
755 }
756
757 texObj = _mesa_select_tex_object(ctx, texUnit, target);
758 _mesa_lock_texture(ctx, texObj);
759
760 img = _mesa_select_tex_image(ctx, texObj, target, level);
761 if (!img || !img->TexFormat) {
762 /* undefined texture image */
763 if (pname == GL_TEXTURE_COMPONENTS)
764 *params = 1;
765 else
766 *params = 0;
767 goto out;
768 }
769
770 texFormat = img->TexFormat;
771
772 isProxy = _mesa_is_proxy_texture(target);
773
774 switch (pname) {
775 case GL_TEXTURE_WIDTH:
776 *params = img->Width;
777 break;
778 case GL_TEXTURE_HEIGHT:
779 *params = img->Height;
780 break;
781 case GL_TEXTURE_DEPTH:
782 *params = img->Depth;
783 break;
784 case GL_TEXTURE_INTERNAL_FORMAT:
785 if (_mesa_is_format_compressed(img->TexFormat)) {
786 /* need to return the actual compressed format */
787 *params = _mesa_compressed_format_to_glenum(ctx, img->TexFormat);
788 }
789 else {
790 /* return the user's requested internal format */
791 *params = img->InternalFormat;
792 }
793 break;
794 case GL_TEXTURE_BORDER:
795 *params = img->Border;
796 break;
797 case GL_TEXTURE_RED_SIZE:
798 case GL_TEXTURE_GREEN_SIZE:
799 case GL_TEXTURE_BLUE_SIZE:
800 if (img->_BaseFormat == GL_RGB || img->_BaseFormat == GL_RGBA)
801 *params = _mesa_get_format_bits(texFormat, pname);
802 else
803 *params = 0;
804 break;
805 case GL_TEXTURE_ALPHA_SIZE:
806 if (img->_BaseFormat == GL_ALPHA ||
807 img->_BaseFormat == GL_LUMINANCE_ALPHA ||
808 img->_BaseFormat == GL_RGBA)
809 *params = _mesa_get_format_bits(texFormat, pname);
810 else
811 *params = 0;
812 break;
813 case GL_TEXTURE_INTENSITY_SIZE:
814 if (img->_BaseFormat != GL_INTENSITY)
815 *params = 0;
816 else {
817 *params = _mesa_get_format_bits(texFormat, pname);
818 if (*params == 0) {
819 /* intensity probably stored as rgb texture */
820 *params = MIN2(_mesa_get_format_bits(texFormat, GL_TEXTURE_RED_SIZE),
821 _mesa_get_format_bits(texFormat, GL_TEXTURE_GREEN_SIZE));
822 }
823 }
824 break;
825 case GL_TEXTURE_LUMINANCE_SIZE:
826 if (img->_BaseFormat != GL_LUMINANCE &&
827 img->_BaseFormat != GL_LUMINANCE_ALPHA)
828 *params = 0;
829 else {
830 *params = _mesa_get_format_bits(texFormat, pname);
831 if (*params == 0) {
832 /* luminance probably stored as rgb texture */
833 *params = MIN2(_mesa_get_format_bits(texFormat, GL_TEXTURE_RED_SIZE),
834 _mesa_get_format_bits(texFormat, GL_TEXTURE_GREEN_SIZE));
835 }
836 }
837 break;
838 case GL_TEXTURE_INDEX_SIZE_EXT:
839 if (img->_BaseFormat == GL_COLOR_INDEX)
840 *params = _mesa_get_format_bits(texFormat, pname);
841 else
842 *params = 0;
843 break;
844 case GL_TEXTURE_DEPTH_SIZE_ARB:
845 if (ctx->Extensions.ARB_depth_texture)
846 *params = _mesa_get_format_bits(texFormat, pname);
847 else
848 _mesa_error(ctx, GL_INVALID_ENUM,
849 "glGetTexLevelParameter[if]v(pname)");
850 break;
851 case GL_TEXTURE_STENCIL_SIZE_EXT:
852 if (ctx->Extensions.EXT_packed_depth_stencil ||
853 ctx->Extensions.ARB_framebuffer_object) {
854 *params = _mesa_get_format_bits(texFormat, pname);
855 }
856 else {
857 _mesa_error(ctx, GL_INVALID_ENUM,
858 "glGetTexLevelParameter[if]v(pname)");
859 }
860 break;
861
862 /* GL_ARB_texture_compression */
863 case GL_TEXTURE_COMPRESSED_IMAGE_SIZE:
864 if (_mesa_is_format_compressed(img->TexFormat) && !isProxy) {
865 *params = _mesa_format_image_size(texFormat, img->Width,
866 img->Height, img->Depth);
867 }
868 else {
869 _mesa_error(ctx, GL_INVALID_OPERATION,
870 "glGetTexLevelParameter[if]v(pname)");
871 }
872 break;
873 case GL_TEXTURE_COMPRESSED:
874 *params = (GLint) _mesa_is_format_compressed(img->TexFormat);
875 break;
876
877 /* GL_ARB_texture_float */
878 case GL_TEXTURE_RED_TYPE_ARB:
879 if (ctx->Extensions.ARB_texture_float) {
880 *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_RED_SIZE) ?
881 _mesa_get_format_datatype(texFormat) : GL_NONE;
882 }
883 else {
884 _mesa_error(ctx, GL_INVALID_ENUM,
885 "glGetTexLevelParameter[if]v(pname)");
886 }
887 break;
888 case GL_TEXTURE_GREEN_TYPE_ARB:
889 if (ctx->Extensions.ARB_texture_float) {
890 *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_GREEN_SIZE) ?
891 _mesa_get_format_datatype(texFormat) : GL_NONE;
892 }
893 else {
894 _mesa_error(ctx, GL_INVALID_ENUM,
895 "glGetTexLevelParameter[if]v(pname)");
896 }
897 break;
898 case GL_TEXTURE_BLUE_TYPE_ARB:
899 if (ctx->Extensions.ARB_texture_float) {
900 *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_BLUE_SIZE) ?
901 _mesa_get_format_datatype(texFormat) : GL_NONE;
902 }
903 else {
904 _mesa_error(ctx, GL_INVALID_ENUM,
905 "glGetTexLevelParameter[if]v(pname)");
906 }
907 break;
908 case GL_TEXTURE_ALPHA_TYPE_ARB:
909 if (ctx->Extensions.ARB_texture_float) {
910 *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_ALPHA_SIZE) ?
911 _mesa_get_format_datatype(texFormat) : GL_NONE;
912 }
913 else {
914 _mesa_error(ctx, GL_INVALID_ENUM,
915 "glGetTexLevelParameter[if]v(pname)");
916 }
917 break;
918 case GL_TEXTURE_LUMINANCE_TYPE_ARB:
919 if (ctx->Extensions.ARB_texture_float) {
920 *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_LUMINANCE_SIZE) ?
921 _mesa_get_format_datatype(texFormat) : GL_NONE;
922 }
923 else {
924 _mesa_error(ctx, GL_INVALID_ENUM,
925 "glGetTexLevelParameter[if]v(pname)");
926 }
927 break;
928 case GL_TEXTURE_INTENSITY_TYPE_ARB:
929 if (ctx->Extensions.ARB_texture_float) {
930 *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_INTENSITY_SIZE) ?
931 _mesa_get_format_datatype(texFormat) : GL_NONE;
932 }
933 else {
934 _mesa_error(ctx, GL_INVALID_ENUM,
935 "glGetTexLevelParameter[if]v(pname)");
936 }
937 break;
938 case GL_TEXTURE_DEPTH_TYPE_ARB:
939 if (ctx->Extensions.ARB_texture_float) {
940 *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_DEPTH_SIZE) ?
941 _mesa_get_format_datatype(texFormat) : GL_NONE;
942 }
943 else {
944 _mesa_error(ctx, GL_INVALID_ENUM,
945 "glGetTexLevelParameter[if]v(pname)");
946 }
947 break;
948
949 default:
950 _mesa_error(ctx, GL_INVALID_ENUM,
951 "glGetTexLevelParameter[if]v(pname)");
952 }
953
954 out:
955 _mesa_unlock_texture(ctx, texObj);
956 }
957
958
959
960 void GLAPIENTRY
961 _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params )
962 {
963 struct gl_texture_unit *texUnit;
964 struct gl_texture_object *obj;
965 GLboolean error = GL_FALSE;
966 GET_CURRENT_CONTEXT(ctx);
967 ASSERT_OUTSIDE_BEGIN_END(ctx);
968
969 if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureImageUnits) {
970 _mesa_error(ctx, GL_INVALID_OPERATION,
971 "glGetTexParameterfv(current unit)");
972 return;
973 }
974
975 texUnit = _mesa_get_current_tex_unit(ctx);
976
977 obj = _mesa_select_tex_object(ctx, texUnit, target);
978 if (!obj) {
979 _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameterfv(target)");
980 return;
981 }
982
983 _mesa_lock_texture(ctx, obj);
984 switch (pname) {
985 case GL_TEXTURE_MAG_FILTER:
986 *params = ENUM_TO_FLOAT(obj->MagFilter);
987 break;
988 case GL_TEXTURE_MIN_FILTER:
989 *params = ENUM_TO_FLOAT(obj->MinFilter);
990 break;
991 case GL_TEXTURE_WRAP_S:
992 *params = ENUM_TO_FLOAT(obj->WrapS);
993 break;
994 case GL_TEXTURE_WRAP_T:
995 *params = ENUM_TO_FLOAT(obj->WrapT);
996 break;
997 case GL_TEXTURE_WRAP_R:
998 *params = ENUM_TO_FLOAT(obj->WrapR);
999 break;
1000 case GL_TEXTURE_BORDER_COLOR:
1001 params[0] = CLAMP(obj->BorderColor[0], 0.0F, 1.0F);
1002 params[1] = CLAMP(obj->BorderColor[1], 0.0F, 1.0F);
1003 params[2] = CLAMP(obj->BorderColor[2], 0.0F, 1.0F);
1004 params[3] = CLAMP(obj->BorderColor[3], 0.0F, 1.0F);
1005 break;
1006 case GL_TEXTURE_RESIDENT:
1007 {
1008 GLboolean resident;
1009 if (ctx->Driver.IsTextureResident)
1010 resident = ctx->Driver.IsTextureResident(ctx, obj);
1011 else
1012 resident = GL_TRUE;
1013 *params = ENUM_TO_FLOAT(resident);
1014 }
1015 break;
1016 case GL_TEXTURE_PRIORITY:
1017 *params = obj->Priority;
1018 break;
1019 case GL_TEXTURE_MIN_LOD:
1020 *params = obj->MinLod;
1021 break;
1022 case GL_TEXTURE_MAX_LOD:
1023 *params = obj->MaxLod;
1024 break;
1025 case GL_TEXTURE_BASE_LEVEL:
1026 *params = (GLfloat) obj->BaseLevel;
1027 break;
1028 case GL_TEXTURE_MAX_LEVEL:
1029 *params = (GLfloat) obj->MaxLevel;
1030 break;
1031 case GL_TEXTURE_MAX_ANISOTROPY_EXT:
1032 if (ctx->Extensions.EXT_texture_filter_anisotropic) {
1033 *params = obj->MaxAnisotropy;
1034 }
1035 else
1036 error = GL_TRUE;
1037 break;
1038 case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
1039 if (ctx->Extensions.ARB_shadow_ambient) {
1040 *params = obj->CompareFailValue;
1041 }
1042 else
1043 error = GL_TRUE;
1044 break;
1045 case GL_GENERATE_MIPMAP_SGIS:
1046 if (ctx->Extensions.SGIS_generate_mipmap) {
1047 *params = (GLfloat) obj->GenerateMipmap;
1048 }
1049 else
1050 error = GL_TRUE;
1051 break;
1052 case GL_TEXTURE_COMPARE_MODE_ARB:
1053 if (ctx->Extensions.ARB_shadow) {
1054 *params = (GLfloat) obj->CompareMode;
1055 }
1056 else
1057 error = GL_TRUE;
1058 break;
1059 case GL_TEXTURE_COMPARE_FUNC_ARB:
1060 if (ctx->Extensions.ARB_shadow) {
1061 *params = (GLfloat) obj->CompareFunc;
1062 }
1063 else
1064 error = GL_TRUE;
1065 break;
1066 case GL_DEPTH_TEXTURE_MODE_ARB:
1067 if (ctx->Extensions.ARB_depth_texture) {
1068 *params = (GLfloat) obj->DepthMode;
1069 }
1070 else
1071 error = GL_TRUE;
1072 break;
1073 case GL_TEXTURE_LOD_BIAS:
1074 if (ctx->Extensions.EXT_texture_lod_bias) {
1075 *params = obj->LodBias;
1076 }
1077 else
1078 error = GL_TRUE;
1079 break;
1080 #ifdef FEATURE_OES_draw_texture
1081 case GL_TEXTURE_CROP_RECT_OES:
1082 params[0] = obj->CropRect[0];
1083 params[1] = obj->CropRect[1];
1084 params[2] = obj->CropRect[2];
1085 params[3] = obj->CropRect[3];
1086 break;
1087 #endif
1088
1089 case GL_TEXTURE_SWIZZLE_R_EXT:
1090 case GL_TEXTURE_SWIZZLE_G_EXT:
1091 case GL_TEXTURE_SWIZZLE_B_EXT:
1092 case GL_TEXTURE_SWIZZLE_A_EXT:
1093 if (ctx->Extensions.EXT_texture_swizzle) {
1094 GLuint comp = pname - GL_TEXTURE_SWIZZLE_R_EXT;
1095 *params = (GLfloat) obj->Swizzle[comp];
1096 }
1097 else {
1098 error = GL_TRUE;
1099 }
1100 break;
1101
1102 case GL_TEXTURE_SWIZZLE_RGBA_EXT:
1103 if (ctx->Extensions.EXT_texture_swizzle) {
1104 GLuint comp;
1105 for (comp = 0; comp < 4; comp++) {
1106 params[comp] = (GLfloat) obj->Swizzle[comp];
1107 }
1108 }
1109 else {
1110 error = GL_TRUE;
1111 }
1112 break;
1113
1114 default:
1115 error = GL_TRUE;
1116 break;
1117 }
1118
1119 if (error)
1120 _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameterfv(pname=0x%x)",
1121 pname);
1122
1123 _mesa_unlock_texture(ctx, obj);
1124 }
1125
1126
1127 void GLAPIENTRY
1128 _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params )
1129 {
1130 struct gl_texture_unit *texUnit;
1131 struct gl_texture_object *obj;
1132 GLboolean error = GL_FALSE;
1133 GET_CURRENT_CONTEXT(ctx);
1134 ASSERT_OUTSIDE_BEGIN_END(ctx);
1135
1136 if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureImageUnits) {
1137 _mesa_error(ctx, GL_INVALID_OPERATION,
1138 "glGetTexParameteriv(current unit)");
1139 return;
1140 }
1141
1142 texUnit = _mesa_get_current_tex_unit(ctx);
1143
1144 obj = _mesa_select_tex_object(ctx, texUnit, target);
1145 if (!obj) {
1146 _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameteriv(target)");
1147 return;
1148 }
1149
1150 switch (pname) {
1151 case GL_TEXTURE_MAG_FILTER:
1152 *params = (GLint) obj->MagFilter;
1153 break;;
1154 case GL_TEXTURE_MIN_FILTER:
1155 *params = (GLint) obj->MinFilter;
1156 break;;
1157 case GL_TEXTURE_WRAP_S:
1158 *params = (GLint) obj->WrapS;
1159 break;;
1160 case GL_TEXTURE_WRAP_T:
1161 *params = (GLint) obj->WrapT;
1162 break;;
1163 case GL_TEXTURE_WRAP_R:
1164 *params = (GLint) obj->WrapR;
1165 break;;
1166 case GL_TEXTURE_BORDER_COLOR:
1167 {
1168 GLfloat b[4];
1169 b[0] = CLAMP(obj->BorderColor[0], 0.0F, 1.0F);
1170 b[1] = CLAMP(obj->BorderColor[1], 0.0F, 1.0F);
1171 b[2] = CLAMP(obj->BorderColor[2], 0.0F, 1.0F);
1172 b[3] = CLAMP(obj->BorderColor[3], 0.0F, 1.0F);
1173 params[0] = FLOAT_TO_INT(b[0]);
1174 params[1] = FLOAT_TO_INT(b[1]);
1175 params[2] = FLOAT_TO_INT(b[2]);
1176 params[3] = FLOAT_TO_INT(b[3]);
1177 }
1178 break;;
1179 case GL_TEXTURE_RESIDENT:
1180 {
1181 GLboolean resident;
1182 if (ctx->Driver.IsTextureResident)
1183 resident = ctx->Driver.IsTextureResident(ctx, obj);
1184 else
1185 resident = GL_TRUE;
1186 *params = (GLint) resident;
1187 }
1188 break;;
1189 case GL_TEXTURE_PRIORITY:
1190 *params = FLOAT_TO_INT(obj->Priority);
1191 break;;
1192 case GL_TEXTURE_MIN_LOD:
1193 *params = (GLint) obj->MinLod;
1194 break;;
1195 case GL_TEXTURE_MAX_LOD:
1196 *params = (GLint) obj->MaxLod;
1197 break;;
1198 case GL_TEXTURE_BASE_LEVEL:
1199 *params = obj->BaseLevel;
1200 break;;
1201 case GL_TEXTURE_MAX_LEVEL:
1202 *params = obj->MaxLevel;
1203 break;;
1204 case GL_TEXTURE_MAX_ANISOTROPY_EXT:
1205 if (ctx->Extensions.EXT_texture_filter_anisotropic) {
1206 *params = (GLint) obj->MaxAnisotropy;
1207 }
1208 else {
1209 error = GL_TRUE;
1210 }
1211 break;
1212 case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
1213 if (ctx->Extensions.ARB_shadow_ambient) {
1214 *params = (GLint) FLOAT_TO_INT(obj->CompareFailValue);
1215 }
1216 else {
1217 error = GL_TRUE;
1218 }
1219 break;
1220 case GL_GENERATE_MIPMAP_SGIS:
1221 if (ctx->Extensions.SGIS_generate_mipmap) {
1222 *params = (GLint) obj->GenerateMipmap;
1223 }
1224 else {
1225 error = GL_TRUE;
1226 }
1227 break;
1228 case GL_TEXTURE_COMPARE_MODE_ARB:
1229 if (ctx->Extensions.ARB_shadow) {
1230 *params = (GLint) obj->CompareMode;
1231 }
1232 else {
1233 error = GL_TRUE;
1234 }
1235 break;
1236 case GL_TEXTURE_COMPARE_FUNC_ARB:
1237 if (ctx->Extensions.ARB_shadow) {
1238 *params = (GLint) obj->CompareFunc;
1239 }
1240 else {
1241 error = GL_TRUE;
1242 }
1243 break;
1244 case GL_DEPTH_TEXTURE_MODE_ARB:
1245 if (ctx->Extensions.ARB_depth_texture) {
1246 *params = (GLint) obj->DepthMode;
1247 }
1248 else {
1249 error = GL_TRUE;
1250 }
1251 break;
1252 case GL_TEXTURE_LOD_BIAS:
1253 if (ctx->Extensions.EXT_texture_lod_bias) {
1254 *params = (GLint) obj->LodBias;
1255 }
1256 else {
1257 error = GL_TRUE;
1258 }
1259 break;
1260 #ifdef FEATURE_OES_draw_texture
1261 case GL_TEXTURE_CROP_RECT_OES:
1262 params[0] = obj->CropRect[0];
1263 params[1] = obj->CropRect[1];
1264 params[2] = obj->CropRect[2];
1265 params[3] = obj->CropRect[3];
1266 break;
1267 #endif
1268 case GL_TEXTURE_SWIZZLE_R_EXT:
1269 case GL_TEXTURE_SWIZZLE_G_EXT:
1270 case GL_TEXTURE_SWIZZLE_B_EXT:
1271 case GL_TEXTURE_SWIZZLE_A_EXT:
1272 if (ctx->Extensions.EXT_texture_swizzle) {
1273 GLuint comp = pname - GL_TEXTURE_SWIZZLE_R_EXT;
1274 *params = obj->Swizzle[comp];
1275 }
1276 else {
1277 error = GL_TRUE;
1278 }
1279 break;
1280
1281 case GL_TEXTURE_SWIZZLE_RGBA_EXT:
1282 if (ctx->Extensions.EXT_texture_swizzle) {
1283 COPY_4V(params, obj->Swizzle);
1284 }
1285 else {
1286 error = GL_TRUE;
1287 }
1288 break;
1289
1290 default:
1291 ; /* silence warnings */
1292 }
1293
1294 if (error)
1295 _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameteriv(pname=0x%x)",
1296 pname);
1297
1298 _mesa_unlock_texture(ctx, obj);
1299 }