mesa: remove isProxy local var
[mesa.git] / src / mesa / main / texparam.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 7.5
4 *
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26 /**
27 * \file texparam.c
28 *
29 * glTexParameter-related functions
30 */
31
32
33 #include "main/glheader.h"
34 #include "main/colormac.h"
35 #include "main/context.h"
36 #include "main/enums.h"
37 #include "main/formats.h"
38 #include "main/macros.h"
39 #include "main/mfeatures.h"
40 #include "main/mtypes.h"
41 #include "main/texcompress.h"
42 #include "main/texparam.h"
43 #include "main/teximage.h"
44 #include "main/texstate.h"
45 #include "main/texfetch.h"
46 #include "program/prog_instruction.h"
47
48
49 /**
50 * Check if a coordinate wrap mode is supported for the texture target.
51 * \return GL_TRUE if legal, GL_FALSE otherwise
52 */
53 static GLboolean
54 validate_texture_wrap_mode(struct gl_context * ctx, GLenum target, GLenum wrap)
55 {
56 const struct gl_extensions * const e = & ctx->Extensions;
57
58 if (wrap == GL_CLAMP || wrap == GL_CLAMP_TO_EDGE ||
59 (wrap == GL_CLAMP_TO_BORDER && e->ARB_texture_border_clamp)) {
60 /* any texture target */
61 return GL_TRUE;
62 }
63 else if (target != GL_TEXTURE_RECTANGLE_NV &&
64 (wrap == GL_REPEAT ||
65 (wrap == GL_MIRRORED_REPEAT &&
66 e->ARB_texture_mirrored_repeat) ||
67 (wrap == GL_MIRROR_CLAMP_EXT &&
68 (e->ATI_texture_mirror_once || e->EXT_texture_mirror_clamp)) ||
69 (wrap == GL_MIRROR_CLAMP_TO_EDGE_EXT &&
70 (e->ATI_texture_mirror_once || e->EXT_texture_mirror_clamp)) ||
71 (wrap == GL_MIRROR_CLAMP_TO_BORDER_EXT &&
72 (e->EXT_texture_mirror_clamp)))) {
73 /* non-rectangle texture */
74 return GL_TRUE;
75 }
76
77 _mesa_error( ctx, GL_INVALID_ENUM, "glTexParameter(param=0x%x)", wrap );
78 return GL_FALSE;
79 }
80
81
82 /**
83 * Get current texture object for given target.
84 * Return NULL if any error (and record the error).
85 * Note that this is different from _mesa_select_tex_object() in that proxy
86 * targets are not accepted.
87 * Only the glGetTexLevelParameter() functions accept proxy targets.
88 */
89 static struct gl_texture_object *
90 get_texobj(struct gl_context *ctx, GLenum target, GLboolean get)
91 {
92 struct gl_texture_unit *texUnit;
93
94 if (ctx->Texture.CurrentUnit >= ctx->Const.MaxCombinedTextureImageUnits) {
95 _mesa_error(ctx, GL_INVALID_OPERATION,
96 "gl%sTexParameter(current unit)", get ? "Get" : "");
97 return NULL;
98 }
99
100 texUnit = _mesa_get_current_tex_unit(ctx);
101
102 switch (target) {
103 case GL_TEXTURE_1D:
104 return texUnit->CurrentTex[TEXTURE_1D_INDEX];
105 case GL_TEXTURE_2D:
106 return texUnit->CurrentTex[TEXTURE_2D_INDEX];
107 case GL_TEXTURE_3D:
108 return texUnit->CurrentTex[TEXTURE_3D_INDEX];
109 case GL_TEXTURE_CUBE_MAP:
110 if (ctx->Extensions.ARB_texture_cube_map) {
111 return texUnit->CurrentTex[TEXTURE_CUBE_INDEX];
112 }
113 break;
114 case GL_TEXTURE_RECTANGLE_NV:
115 if (ctx->Extensions.NV_texture_rectangle) {
116 return texUnit->CurrentTex[TEXTURE_RECT_INDEX];
117 }
118 break;
119 case GL_TEXTURE_1D_ARRAY_EXT:
120 if (ctx->Extensions.MESA_texture_array ||
121 ctx->Extensions.EXT_texture_array) {
122 return texUnit->CurrentTex[TEXTURE_1D_ARRAY_INDEX];
123 }
124 break;
125 case GL_TEXTURE_2D_ARRAY_EXT:
126 if (ctx->Extensions.MESA_texture_array ||
127 ctx->Extensions.EXT_texture_array) {
128 return texUnit->CurrentTex[TEXTURE_2D_ARRAY_INDEX];
129 }
130 break;
131 default:
132 ;
133 }
134
135 _mesa_error(ctx, GL_INVALID_ENUM,
136 "gl%sTexParameter(target)", get ? "Get" : "");
137 return NULL;
138 }
139
140
141 /**
142 * Convert GL_RED/GREEN/BLUE/ALPHA/ZERO/ONE to SWIZZLE_X/Y/Z/W/ZERO/ONE.
143 * \return -1 if error.
144 */
145 static GLint
146 comp_to_swizzle(GLenum comp)
147 {
148 switch (comp) {
149 case GL_RED:
150 return SWIZZLE_X;
151 case GL_GREEN:
152 return SWIZZLE_Y;
153 case GL_BLUE:
154 return SWIZZLE_Z;
155 case GL_ALPHA:
156 return SWIZZLE_W;
157 case GL_ZERO:
158 return SWIZZLE_ZERO;
159 case GL_ONE:
160 return SWIZZLE_ONE;
161 default:
162 return -1;
163 }
164 }
165
166
167 static void
168 set_swizzle_component(GLuint *swizzle, GLuint comp, GLuint swz)
169 {
170 ASSERT(comp < 4);
171 ASSERT(swz <= SWIZZLE_NIL);
172 {
173 GLuint mask = 0x7 << (3 * comp);
174 GLuint s = (*swizzle & ~mask) | (swz << (3 * comp));
175 *swizzle = s;
176 }
177 }
178
179
180 /**
181 * This is called just prior to changing any texture object state which
182 * will not effect texture completeness.
183 */
184 static INLINE void
185 flush(struct gl_context *ctx)
186 {
187 FLUSH_VERTICES(ctx, _NEW_TEXTURE);
188 }
189
190
191 /**
192 * This is called just prior to changing any texture object state which
193 * can effect texture completeness (texture base level, max level,
194 * minification filter).
195 * Any pending rendering will be flushed out, we'll set the _NEW_TEXTURE
196 * state flag and then mark the texture object as 'incomplete' so that any
197 * per-texture derived state gets recomputed.
198 */
199 static INLINE void
200 incomplete(struct gl_context *ctx, struct gl_texture_object *texObj)
201 {
202 FLUSH_VERTICES(ctx, _NEW_TEXTURE);
203 texObj->_Complete = GL_FALSE;
204 }
205
206
207 /**
208 * Set an integer-valued texture parameter
209 * \return GL_TRUE if legal AND the value changed, GL_FALSE otherwise
210 */
211 static GLboolean
212 set_tex_parameteri(struct gl_context *ctx,
213 struct gl_texture_object *texObj,
214 GLenum pname, const GLint *params)
215 {
216 switch (pname) {
217 case GL_TEXTURE_MIN_FILTER:
218 if (texObj->MinFilter == params[0])
219 return GL_FALSE;
220 switch (params[0]) {
221 case GL_NEAREST:
222 case GL_LINEAR:
223 incomplete(ctx, texObj);
224 texObj->MinFilter = params[0];
225 return GL_TRUE;
226 case GL_NEAREST_MIPMAP_NEAREST:
227 case GL_LINEAR_MIPMAP_NEAREST:
228 case GL_NEAREST_MIPMAP_LINEAR:
229 case GL_LINEAR_MIPMAP_LINEAR:
230 if (texObj->Target != GL_TEXTURE_RECTANGLE_NV) {
231 incomplete(ctx, texObj);
232 texObj->MinFilter = params[0];
233 return GL_TRUE;
234 }
235 /* fall-through */
236 default:
237 goto invalid_param;
238 }
239 return GL_FALSE;
240
241 case GL_TEXTURE_MAG_FILTER:
242 if (texObj->MagFilter == params[0])
243 return GL_FALSE;
244 switch (params[0]) {
245 case GL_NEAREST:
246 case GL_LINEAR:
247 flush(ctx); /* does not effect completeness */
248 texObj->MagFilter = params[0];
249 return GL_TRUE;
250 default:
251 goto invalid_param;
252 }
253 return GL_FALSE;
254
255 case GL_TEXTURE_WRAP_S:
256 if (texObj->WrapS == params[0])
257 return GL_FALSE;
258 if (validate_texture_wrap_mode(ctx, texObj->Target, params[0])) {
259 flush(ctx);
260 texObj->WrapS = params[0];
261 return GL_TRUE;
262 }
263 return GL_FALSE;
264
265 case GL_TEXTURE_WRAP_T:
266 if (texObj->WrapT == params[0])
267 return GL_FALSE;
268 if (validate_texture_wrap_mode(ctx, texObj->Target, params[0])) {
269 flush(ctx);
270 texObj->WrapT = params[0];
271 return GL_TRUE;
272 }
273 return GL_FALSE;
274
275 case GL_TEXTURE_WRAP_R:
276 if (texObj->WrapR == params[0])
277 return GL_FALSE;
278 if (validate_texture_wrap_mode(ctx, texObj->Target, params[0])) {
279 flush(ctx);
280 texObj->WrapR = params[0];
281 return GL_TRUE;
282 }
283 return GL_FALSE;
284
285 case GL_TEXTURE_BASE_LEVEL:
286 if (texObj->BaseLevel == params[0])
287 return GL_FALSE;
288 if (params[0] < 0 ||
289 (texObj->Target == GL_TEXTURE_RECTANGLE_ARB && params[0] != 0)) {
290 _mesa_error(ctx, GL_INVALID_VALUE,
291 "glTexParameter(param=%d)", params[0]);
292 return GL_FALSE;
293 }
294 incomplete(ctx, texObj);
295 texObj->BaseLevel = params[0];
296 return GL_TRUE;
297
298 case GL_TEXTURE_MAX_LEVEL:
299 if (texObj->MaxLevel == params[0])
300 return GL_FALSE;
301 if (params[0] < 0 || texObj->Target == GL_TEXTURE_RECTANGLE_ARB) {
302 _mesa_error(ctx, GL_INVALID_OPERATION,
303 "glTexParameter(param=%d)", params[0]);
304 return GL_FALSE;
305 }
306 incomplete(ctx, texObj);
307 texObj->MaxLevel = params[0];
308 return GL_TRUE;
309
310 case GL_GENERATE_MIPMAP_SGIS:
311 if (texObj->GenerateMipmap != params[0]) {
312 /* no flush() */
313 texObj->GenerateMipmap = params[0] ? GL_TRUE : GL_FALSE;
314 return GL_TRUE;
315 }
316 return GL_FALSE;
317
318 case GL_TEXTURE_COMPARE_MODE_ARB:
319 if (ctx->Extensions.ARB_shadow) {
320 if (texObj->CompareMode == params[0])
321 return GL_FALSE;
322 if (params[0] == GL_NONE ||
323 params[0] == GL_COMPARE_R_TO_TEXTURE_ARB) {
324 flush(ctx);
325 texObj->CompareMode = params[0];
326 return GL_TRUE;
327 }
328 goto invalid_param;
329 }
330 goto invalid_pname;
331
332 case GL_TEXTURE_COMPARE_FUNC_ARB:
333 if (ctx->Extensions.ARB_shadow) {
334 if (texObj->CompareFunc == params[0])
335 return GL_FALSE;
336 switch (params[0]) {
337 case GL_LEQUAL:
338 case GL_GEQUAL:
339 flush(ctx);
340 texObj->CompareFunc = params[0];
341 return GL_TRUE;
342 case GL_EQUAL:
343 case GL_NOTEQUAL:
344 case GL_LESS:
345 case GL_GREATER:
346 case GL_ALWAYS:
347 case GL_NEVER:
348 if (ctx->Extensions.EXT_shadow_funcs) {
349 flush(ctx);
350 texObj->CompareFunc = params[0];
351 return GL_TRUE;
352 }
353 /* fall-through */
354 default:
355 goto invalid_param;
356 }
357 }
358 goto invalid_pname;
359
360 case GL_DEPTH_TEXTURE_MODE_ARB:
361 if (ctx->Extensions.ARB_depth_texture) {
362 if (texObj->DepthMode == params[0])
363 return GL_FALSE;
364 if (params[0] == GL_LUMINANCE ||
365 params[0] == GL_INTENSITY ||
366 params[0] == GL_ALPHA ||
367 (ctx->Extensions.ARB_texture_rg && params[0] == GL_RED)) {
368 flush(ctx);
369 texObj->DepthMode = params[0];
370 return GL_TRUE;
371 }
372 goto invalid_param;
373 }
374 goto invalid_pname;
375
376 #if FEATURE_OES_draw_texture
377 case GL_TEXTURE_CROP_RECT_OES:
378 texObj->CropRect[0] = params[0];
379 texObj->CropRect[1] = params[1];
380 texObj->CropRect[2] = params[2];
381 texObj->CropRect[3] = params[3];
382 return GL_TRUE;
383 #endif
384
385 case GL_TEXTURE_SWIZZLE_R_EXT:
386 case GL_TEXTURE_SWIZZLE_G_EXT:
387 case GL_TEXTURE_SWIZZLE_B_EXT:
388 case GL_TEXTURE_SWIZZLE_A_EXT:
389 if (ctx->Extensions.EXT_texture_swizzle) {
390 const GLuint comp = pname - GL_TEXTURE_SWIZZLE_R_EXT;
391 const GLint swz = comp_to_swizzle(params[0]);
392 if (swz < 0) {
393 _mesa_error(ctx, GL_INVALID_OPERATION,
394 "glTexParameter(swizzle 0x%x)", params[0]);
395 return GL_FALSE;
396 }
397 ASSERT(comp < 4);
398 if (swz >= 0) {
399 flush(ctx);
400 texObj->Swizzle[comp] = params[0];
401 set_swizzle_component(&texObj->_Swizzle, comp, swz);
402 return GL_TRUE;
403 }
404 }
405 goto invalid_pname;
406
407 case GL_TEXTURE_SWIZZLE_RGBA_EXT:
408 if (ctx->Extensions.EXT_texture_swizzle) {
409 GLuint comp;
410 flush(ctx);
411 for (comp = 0; comp < 4; comp++) {
412 const GLint swz = comp_to_swizzle(params[comp]);
413 if (swz >= 0) {
414 texObj->Swizzle[comp] = params[comp];
415 set_swizzle_component(&texObj->_Swizzle, comp, swz);
416 }
417 else {
418 _mesa_error(ctx, GL_INVALID_OPERATION,
419 "glTexParameter(swizzle 0x%x)", params[comp]);
420 return GL_FALSE;
421 }
422 }
423 return GL_TRUE;
424 }
425 goto invalid_pname;
426
427 case GL_TEXTURE_SRGB_DECODE_EXT:
428 if (ctx->Extensions.EXT_texture_sRGB_decode) {
429 GLenum decode = params[0];
430 if (decode == GL_DECODE_EXT || decode == GL_SKIP_DECODE_EXT) {
431 if (texObj->sRGBDecode != decode) {
432 flush(ctx);
433 texObj->sRGBDecode = decode;
434 _mesa_update_fetch_functions(texObj);
435 }
436 return GL_TRUE;
437 }
438 }
439 goto invalid_pname;
440
441 default:
442 goto invalid_pname;
443 }
444
445 invalid_pname:
446 _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(pname=%s)",
447 _mesa_lookup_enum_by_nr(pname));
448 return GL_FALSE;
449
450 invalid_param:
451 _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(param=%s)",
452 _mesa_lookup_enum_by_nr(params[0]));
453 return GL_FALSE;
454 }
455
456
457 /**
458 * Set a float-valued texture parameter
459 * \return GL_TRUE if legal AND the value changed, GL_FALSE otherwise
460 */
461 static GLboolean
462 set_tex_parameterf(struct gl_context *ctx,
463 struct gl_texture_object *texObj,
464 GLenum pname, const GLfloat *params)
465 {
466 switch (pname) {
467 case GL_TEXTURE_MIN_LOD:
468 if (texObj->MinLod == params[0])
469 return GL_FALSE;
470 flush(ctx);
471 texObj->MinLod = params[0];
472 return GL_TRUE;
473
474 case GL_TEXTURE_MAX_LOD:
475 if (texObj->MaxLod == params[0])
476 return GL_FALSE;
477 flush(ctx);
478 texObj->MaxLod = params[0];
479 return GL_TRUE;
480
481 case GL_TEXTURE_PRIORITY:
482 flush(ctx);
483 texObj->Priority = CLAMP(params[0], 0.0F, 1.0F);
484 return GL_TRUE;
485
486 case GL_TEXTURE_MAX_ANISOTROPY_EXT:
487 if (ctx->Extensions.EXT_texture_filter_anisotropic) {
488 if (texObj->MaxAnisotropy == params[0])
489 return GL_FALSE;
490 if (params[0] < 1.0) {
491 _mesa_error(ctx, GL_INVALID_VALUE, "glTexParameter(param)" );
492 return GL_FALSE;
493 }
494 flush(ctx);
495 /* clamp to max, that's what NVIDIA does */
496 texObj->MaxAnisotropy = MIN2(params[0],
497 ctx->Const.MaxTextureMaxAnisotropy);
498 return GL_TRUE;
499 }
500 else {
501 static GLuint count = 0;
502 if (count++ < 10)
503 _mesa_error(ctx, GL_INVALID_ENUM,
504 "glTexParameter(pname=GL_TEXTURE_MAX_ANISOTROPY_EXT)");
505 }
506 return GL_FALSE;
507
508 case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
509 if (ctx->Extensions.ARB_shadow_ambient) {
510 if (texObj->CompareFailValue != params[0]) {
511 flush(ctx);
512 texObj->CompareFailValue = CLAMP(params[0], 0.0F, 1.0F);
513 return GL_TRUE;
514 }
515 }
516 else {
517 _mesa_error(ctx, GL_INVALID_ENUM,
518 "glTexParameter(pname=GL_TEXTURE_COMPARE_FAIL_VALUE_ARB)");
519 }
520 return GL_FALSE;
521
522 case GL_TEXTURE_LOD_BIAS:
523 /* NOTE: this is really part of OpenGL 1.4, not EXT_texture_lod_bias */
524 if (ctx->Extensions.EXT_texture_lod_bias) {
525 if (texObj->LodBias != params[0]) {
526 flush(ctx);
527 texObj->LodBias = params[0];
528 return GL_TRUE;
529 }
530 return GL_FALSE;
531 }
532 break;
533
534 case GL_TEXTURE_BORDER_COLOR:
535 flush(ctx);
536 texObj->BorderColor.f[RCOMP] = params[0];
537 texObj->BorderColor.f[GCOMP] = params[1];
538 texObj->BorderColor.f[BCOMP] = params[2];
539 texObj->BorderColor.f[ACOMP] = params[3];
540 return GL_TRUE;
541
542 default:
543 _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(pname=0x%x)", pname);
544 }
545 return GL_FALSE;
546 }
547
548
549 void GLAPIENTRY
550 _mesa_TexParameterf(GLenum target, GLenum pname, GLfloat param)
551 {
552 GLboolean need_update;
553 struct gl_texture_object *texObj;
554 GET_CURRENT_CONTEXT(ctx);
555 ASSERT_OUTSIDE_BEGIN_END(ctx);
556
557 texObj = get_texobj(ctx, target, GL_FALSE);
558 if (!texObj)
559 return;
560
561 switch (pname) {
562 case GL_TEXTURE_MIN_FILTER:
563 case GL_TEXTURE_MAG_FILTER:
564 case GL_TEXTURE_WRAP_S:
565 case GL_TEXTURE_WRAP_T:
566 case GL_TEXTURE_WRAP_R:
567 case GL_TEXTURE_BASE_LEVEL:
568 case GL_TEXTURE_MAX_LEVEL:
569 case GL_GENERATE_MIPMAP_SGIS:
570 case GL_TEXTURE_COMPARE_MODE_ARB:
571 case GL_TEXTURE_COMPARE_FUNC_ARB:
572 case GL_DEPTH_TEXTURE_MODE_ARB:
573 case GL_TEXTURE_SRGB_DECODE_EXT:
574 {
575 /* convert float param to int */
576 GLint p[4];
577 p[0] = (GLint) param;
578 p[1] = p[2] = p[3] = 0;
579 need_update = set_tex_parameteri(ctx, texObj, pname, p);
580 }
581 break;
582 default:
583 {
584 /* this will generate an error if pname is illegal */
585 GLfloat p[4];
586 p[0] = param;
587 p[1] = p[2] = p[3] = 0.0F;
588 need_update = set_tex_parameterf(ctx, texObj, pname, p);
589 }
590 }
591
592 if (ctx->Driver.TexParameter && need_update) {
593 ctx->Driver.TexParameter(ctx, target, texObj, pname, &param);
594 }
595 }
596
597
598 void GLAPIENTRY
599 _mesa_TexParameterfv(GLenum target, GLenum pname, const GLfloat *params)
600 {
601 GLboolean need_update;
602 struct gl_texture_object *texObj;
603 GET_CURRENT_CONTEXT(ctx);
604 ASSERT_OUTSIDE_BEGIN_END(ctx);
605
606 texObj = get_texobj(ctx, target, GL_FALSE);
607 if (!texObj)
608 return;
609
610 switch (pname) {
611 case GL_TEXTURE_MIN_FILTER:
612 case GL_TEXTURE_MAG_FILTER:
613 case GL_TEXTURE_WRAP_S:
614 case GL_TEXTURE_WRAP_T:
615 case GL_TEXTURE_WRAP_R:
616 case GL_TEXTURE_BASE_LEVEL:
617 case GL_TEXTURE_MAX_LEVEL:
618 case GL_GENERATE_MIPMAP_SGIS:
619 case GL_TEXTURE_COMPARE_MODE_ARB:
620 case GL_TEXTURE_COMPARE_FUNC_ARB:
621 case GL_DEPTH_TEXTURE_MODE_ARB:
622 case GL_TEXTURE_SRGB_DECODE_EXT:
623 {
624 /* convert float param to int */
625 GLint p[4];
626 p[0] = (GLint) params[0];
627 p[1] = p[2] = p[3] = 0;
628 need_update = set_tex_parameteri(ctx, texObj, pname, p);
629 }
630 break;
631
632 #if FEATURE_OES_draw_texture
633 case GL_TEXTURE_CROP_RECT_OES:
634 {
635 /* convert float params to int */
636 GLint iparams[4];
637 iparams[0] = (GLint) params[0];
638 iparams[1] = (GLint) params[1];
639 iparams[2] = (GLint) params[2];
640 iparams[3] = (GLint) params[3];
641 need_update = set_tex_parameteri(ctx, texObj, pname, iparams);
642 }
643 break;
644 #endif
645
646 default:
647 /* this will generate an error if pname is illegal */
648 need_update = set_tex_parameterf(ctx, texObj, pname, params);
649 }
650
651 if (ctx->Driver.TexParameter && need_update) {
652 ctx->Driver.TexParameter(ctx, target, texObj, pname, params);
653 }
654 }
655
656
657 void GLAPIENTRY
658 _mesa_TexParameteri(GLenum target, GLenum pname, GLint param)
659 {
660 GLboolean need_update;
661 struct gl_texture_object *texObj;
662 GET_CURRENT_CONTEXT(ctx);
663 ASSERT_OUTSIDE_BEGIN_END(ctx);
664
665 texObj = get_texobj(ctx, target, GL_FALSE);
666 if (!texObj)
667 return;
668
669 switch (pname) {
670 case GL_TEXTURE_MIN_LOD:
671 case GL_TEXTURE_MAX_LOD:
672 case GL_TEXTURE_PRIORITY:
673 case GL_TEXTURE_MAX_ANISOTROPY_EXT:
674 case GL_TEXTURE_LOD_BIAS:
675 case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
676 {
677 GLfloat fparam[4];
678 fparam[0] = (GLfloat) param;
679 fparam[1] = fparam[2] = fparam[3] = 0.0F;
680 /* convert int param to float */
681 need_update = set_tex_parameterf(ctx, texObj, pname, fparam);
682 }
683 break;
684 default:
685 /* this will generate an error if pname is illegal */
686 {
687 GLint iparam[4];
688 iparam[0] = param;
689 iparam[1] = iparam[2] = iparam[3] = 0;
690 need_update = set_tex_parameteri(ctx, texObj, pname, iparam);
691 }
692 }
693
694 if (ctx->Driver.TexParameter && need_update) {
695 GLfloat fparam = (GLfloat) param;
696 ctx->Driver.TexParameter(ctx, target, texObj, pname, &fparam);
697 }
698 }
699
700
701 void GLAPIENTRY
702 _mesa_TexParameteriv(GLenum target, GLenum pname, const GLint *params)
703 {
704 GLboolean need_update;
705 struct gl_texture_object *texObj;
706 GET_CURRENT_CONTEXT(ctx);
707 ASSERT_OUTSIDE_BEGIN_END(ctx);
708
709 texObj = get_texobj(ctx, target, GL_FALSE);
710 if (!texObj)
711 return;
712
713 switch (pname) {
714 case GL_TEXTURE_BORDER_COLOR:
715 {
716 /* convert int params to float */
717 GLfloat fparams[4];
718 fparams[0] = INT_TO_FLOAT(params[0]);
719 fparams[1] = INT_TO_FLOAT(params[1]);
720 fparams[2] = INT_TO_FLOAT(params[2]);
721 fparams[3] = INT_TO_FLOAT(params[3]);
722 need_update = set_tex_parameterf(ctx, texObj, pname, fparams);
723 }
724 break;
725 case GL_TEXTURE_MIN_LOD:
726 case GL_TEXTURE_MAX_LOD:
727 case GL_TEXTURE_PRIORITY:
728 case GL_TEXTURE_MAX_ANISOTROPY_EXT:
729 case GL_TEXTURE_LOD_BIAS:
730 case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
731 {
732 /* convert int param to float */
733 GLfloat fparams[4];
734 fparams[0] = (GLfloat) params[0];
735 fparams[1] = fparams[2] = fparams[3] = 0.0F;
736 need_update = set_tex_parameterf(ctx, texObj, pname, fparams);
737 }
738 break;
739 default:
740 /* this will generate an error if pname is illegal */
741 need_update = set_tex_parameteri(ctx, texObj, pname, params);
742 }
743
744 if (ctx->Driver.TexParameter && need_update) {
745 GLfloat fparams[4];
746 fparams[0] = INT_TO_FLOAT(params[0]);
747 if (pname == GL_TEXTURE_BORDER_COLOR ||
748 pname == GL_TEXTURE_CROP_RECT_OES) {
749 fparams[1] = INT_TO_FLOAT(params[1]);
750 fparams[2] = INT_TO_FLOAT(params[2]);
751 fparams[3] = INT_TO_FLOAT(params[3]);
752 }
753 ctx->Driver.TexParameter(ctx, target, texObj, pname, fparams);
754 }
755 }
756
757
758 /**
759 * Set tex parameter to integer value(s). Primarily intended to set
760 * integer-valued texture border color (for integer-valued textures).
761 * New in GL 3.0.
762 */
763 void GLAPIENTRY
764 _mesa_TexParameterIiv(GLenum target, GLenum pname, const GLint *params)
765 {
766 struct gl_texture_object *texObj;
767 GET_CURRENT_CONTEXT(ctx);
768 ASSERT_OUTSIDE_BEGIN_END(ctx);
769
770 texObj = get_texobj(ctx, target, GL_FALSE);
771 if (!texObj)
772 return;
773
774 switch (pname) {
775 case GL_TEXTURE_BORDER_COLOR:
776 FLUSH_VERTICES(ctx, _NEW_TEXTURE);
777 /* set the integer-valued border color */
778 COPY_4V(texObj->BorderColor.i, params);
779 break;
780 default:
781 _mesa_TexParameteriv(target, pname, params);
782 break;
783 }
784 /* XXX no driver hook for TexParameterIiv() yet */
785 }
786
787
788 /**
789 * Set tex parameter to unsigned integer value(s). Primarily intended to set
790 * uint-valued texture border color (for integer-valued textures).
791 * New in GL 3.0
792 */
793 void GLAPIENTRY
794 _mesa_TexParameterIuiv(GLenum target, GLenum pname, const GLuint *params)
795 {
796 struct gl_texture_object *texObj;
797 GET_CURRENT_CONTEXT(ctx);
798 ASSERT_OUTSIDE_BEGIN_END(ctx);
799
800 texObj = get_texobj(ctx, target, GL_FALSE);
801 if (!texObj)
802 return;
803
804 switch (pname) {
805 case GL_TEXTURE_BORDER_COLOR:
806 FLUSH_VERTICES(ctx, _NEW_TEXTURE);
807 /* set the unsigned integer-valued border color */
808 COPY_4V(texObj->BorderColor.ui, params);
809 break;
810 default:
811 _mesa_TexParameteriv(target, pname, (const GLint *) params);
812 break;
813 }
814 /* XXX no driver hook for TexParameterIuiv() yet */
815 }
816
817
818
819
820 void GLAPIENTRY
821 _mesa_GetTexLevelParameterfv( GLenum target, GLint level,
822 GLenum pname, GLfloat *params )
823 {
824 GLint iparam;
825 _mesa_GetTexLevelParameteriv( target, level, pname, &iparam );
826 *params = (GLfloat) iparam;
827 }
828
829
830 void GLAPIENTRY
831 _mesa_GetTexLevelParameteriv( GLenum target, GLint level,
832 GLenum pname, GLint *params )
833 {
834 const struct gl_texture_unit *texUnit;
835 struct gl_texture_object *texObj;
836 const struct gl_texture_image *img = NULL;
837 GLint maxLevels;
838 gl_format texFormat;
839 GET_CURRENT_CONTEXT(ctx);
840 ASSERT_OUTSIDE_BEGIN_END(ctx);
841
842 if (ctx->Texture.CurrentUnit >= ctx->Const.MaxCombinedTextureImageUnits) {
843 _mesa_error(ctx, GL_INVALID_OPERATION,
844 "glGetTexLevelParameteriv(current unit)");
845 return;
846 }
847
848 texUnit = _mesa_get_current_tex_unit(ctx);
849
850 /* this will catch bad target values */
851 maxLevels = _mesa_max_texture_levels(ctx, target);
852 if (maxLevels == 0) {
853 _mesa_error(ctx, GL_INVALID_ENUM,
854 "glGetTexLevelParameter[if]v(target=0x%x)", target);
855 return;
856 }
857
858 if (level < 0 || level >= maxLevels) {
859 _mesa_error( ctx, GL_INVALID_VALUE, "glGetTexLevelParameter[if]v" );
860 return;
861 }
862
863 texObj = _mesa_select_tex_object(ctx, texUnit, target);
864
865 img = _mesa_select_tex_image(ctx, texObj, target, level);
866 if (!img || !img->TexFormat) {
867 /* undefined texture image */
868 if (pname == GL_TEXTURE_COMPONENTS)
869 *params = 1;
870 else
871 *params = 0;
872 return;
873 }
874
875 texFormat = img->TexFormat;
876
877 switch (pname) {
878 case GL_TEXTURE_WIDTH:
879 *params = img->Width;
880 break;
881 case GL_TEXTURE_HEIGHT:
882 *params = img->Height;
883 break;
884 case GL_TEXTURE_DEPTH:
885 *params = img->Depth;
886 break;
887 case GL_TEXTURE_INTERNAL_FORMAT:
888 if (_mesa_is_format_compressed(texFormat)) {
889 /* need to return the actual compressed format */
890 *params = _mesa_compressed_format_to_glenum(ctx, texFormat);
891 }
892 else {
893 /* return the user's requested internal format */
894 *params = img->InternalFormat;
895 }
896 break;
897 case GL_TEXTURE_BORDER:
898 *params = img->Border;
899 break;
900 case GL_TEXTURE_RED_SIZE:
901 if (img->_BaseFormat == GL_RED) {
902 *params = _mesa_get_format_bits(texFormat, pname);
903 break;
904 }
905 /* FALLTHROUGH */
906 case GL_TEXTURE_GREEN_SIZE:
907 if (img->_BaseFormat == GL_RG) {
908 *params = _mesa_get_format_bits(texFormat, pname);
909 break;
910 }
911 /* FALLTHROUGH */
912 case GL_TEXTURE_BLUE_SIZE:
913 if (img->_BaseFormat == GL_RGB || img->_BaseFormat == GL_RGBA)
914 *params = _mesa_get_format_bits(texFormat, pname);
915 else
916 *params = 0;
917 break;
918 case GL_TEXTURE_ALPHA_SIZE:
919 if (img->_BaseFormat == GL_ALPHA ||
920 img->_BaseFormat == GL_LUMINANCE_ALPHA ||
921 img->_BaseFormat == GL_RGBA)
922 *params = _mesa_get_format_bits(texFormat, pname);
923 else
924 *params = 0;
925 break;
926 case GL_TEXTURE_INTENSITY_SIZE:
927 if (img->_BaseFormat != GL_INTENSITY)
928 *params = 0;
929 else {
930 *params = _mesa_get_format_bits(texFormat, pname);
931 if (*params == 0) {
932 /* intensity probably stored as rgb texture */
933 *params = MIN2(_mesa_get_format_bits(texFormat, GL_TEXTURE_RED_SIZE),
934 _mesa_get_format_bits(texFormat, GL_TEXTURE_GREEN_SIZE));
935 }
936 }
937 break;
938 case GL_TEXTURE_LUMINANCE_SIZE:
939 if (img->_BaseFormat != GL_LUMINANCE &&
940 img->_BaseFormat != GL_LUMINANCE_ALPHA)
941 *params = 0;
942 else {
943 *params = _mesa_get_format_bits(texFormat, pname);
944 if (*params == 0) {
945 /* luminance probably stored as rgb texture */
946 *params = MIN2(_mesa_get_format_bits(texFormat, GL_TEXTURE_RED_SIZE),
947 _mesa_get_format_bits(texFormat, GL_TEXTURE_GREEN_SIZE));
948 }
949 }
950 break;
951 case GL_TEXTURE_INDEX_SIZE_EXT:
952 if (img->_BaseFormat == GL_COLOR_INDEX)
953 *params = _mesa_get_format_bits(texFormat, pname);
954 else
955 *params = 0;
956 break;
957 case GL_TEXTURE_DEPTH_SIZE_ARB:
958 if (ctx->Extensions.ARB_depth_texture)
959 *params = _mesa_get_format_bits(texFormat, pname);
960 else
961 goto invalid_pname;
962 break;
963 case GL_TEXTURE_STENCIL_SIZE_EXT:
964 if (ctx->Extensions.EXT_packed_depth_stencil ||
965 ctx->Extensions.ARB_framebuffer_object) {
966 *params = _mesa_get_format_bits(texFormat, pname);
967 }
968 else {
969 goto invalid_pname;
970 }
971 break;
972 case GL_TEXTURE_SHARED_SIZE:
973 if (ctx->VersionMajor >= 3) {
974 /* XXX return number of exponent bits for shared exponent texture
975 * formats, like GL_RGB9_E5.
976 */
977 *params = 0;
978 }
979 else {
980 goto invalid_pname;
981 }
982 break;
983
984 /* GL_ARB_texture_compression */
985 case GL_TEXTURE_COMPRESSED_IMAGE_SIZE:
986 if (_mesa_is_format_compressed(texFormat) &&
987 !_mesa_is_proxy_texture(target)) {
988 *params = _mesa_format_image_size(texFormat, img->Width,
989 img->Height, img->Depth);
990 }
991 else {
992 _mesa_error(ctx, GL_INVALID_OPERATION,
993 "glGetTexLevelParameter[if]v(pname)");
994 }
995 break;
996 case GL_TEXTURE_COMPRESSED:
997 *params = (GLint) _mesa_is_format_compressed(texFormat);
998 break;
999
1000 /* GL_ARB_texture_float */
1001 case GL_TEXTURE_RED_TYPE_ARB:
1002 if (ctx->Extensions.ARB_texture_float) {
1003 *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_RED_SIZE) ?
1004 _mesa_get_format_datatype(texFormat) : GL_NONE;
1005 }
1006 else {
1007 goto invalid_pname;
1008 }
1009 break;
1010 case GL_TEXTURE_GREEN_TYPE_ARB:
1011 if (ctx->Extensions.ARB_texture_float) {
1012 *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_GREEN_SIZE) ?
1013 _mesa_get_format_datatype(texFormat) : GL_NONE;
1014 }
1015 else {
1016 goto invalid_pname;
1017 }
1018 break;
1019 case GL_TEXTURE_BLUE_TYPE_ARB:
1020 if (ctx->Extensions.ARB_texture_float) {
1021 *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_BLUE_SIZE) ?
1022 _mesa_get_format_datatype(texFormat) : GL_NONE;
1023 }
1024 else {
1025 goto invalid_pname;
1026 }
1027 break;
1028 case GL_TEXTURE_ALPHA_TYPE_ARB:
1029 if (ctx->Extensions.ARB_texture_float) {
1030 *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_ALPHA_SIZE) ?
1031 _mesa_get_format_datatype(texFormat) : GL_NONE;
1032 }
1033 else {
1034 goto invalid_pname;
1035 }
1036 break;
1037 case GL_TEXTURE_LUMINANCE_TYPE_ARB:
1038 if (ctx->Extensions.ARB_texture_float) {
1039 *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_LUMINANCE_SIZE) ?
1040 _mesa_get_format_datatype(texFormat) : GL_NONE;
1041 }
1042 else {
1043 goto invalid_pname;
1044 }
1045 break;
1046 case GL_TEXTURE_INTENSITY_TYPE_ARB:
1047 if (ctx->Extensions.ARB_texture_float) {
1048 *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_INTENSITY_SIZE) ?
1049 _mesa_get_format_datatype(texFormat) : GL_NONE;
1050 }
1051 else {
1052 goto invalid_pname;
1053 }
1054 break;
1055 case GL_TEXTURE_DEPTH_TYPE_ARB:
1056 if (ctx->Extensions.ARB_texture_float) {
1057 *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_DEPTH_SIZE) ?
1058 _mesa_get_format_datatype(texFormat) : GL_NONE;
1059 }
1060 else {
1061 goto invalid_pname;
1062 }
1063 break;
1064
1065 default:
1066 goto invalid_pname;
1067 }
1068
1069 /* no error if we get here */
1070 return;
1071
1072 invalid_pname:
1073 _mesa_error(ctx, GL_INVALID_ENUM,
1074 "glGetTexLevelParameter[if]v(pname=%s)",
1075 _mesa_lookup_enum_by_nr(pname));
1076 }
1077
1078
1079
1080 void GLAPIENTRY
1081 _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params )
1082 {
1083 struct gl_texture_object *obj;
1084 GLboolean error = GL_FALSE;
1085 GET_CURRENT_CONTEXT(ctx);
1086 ASSERT_OUTSIDE_BEGIN_END(ctx);
1087
1088 obj = get_texobj(ctx, target, GL_TRUE);
1089 if (!obj)
1090 return;
1091
1092 _mesa_lock_texture(ctx, obj);
1093 switch (pname) {
1094 case GL_TEXTURE_MAG_FILTER:
1095 *params = ENUM_TO_FLOAT(obj->MagFilter);
1096 break;
1097 case GL_TEXTURE_MIN_FILTER:
1098 *params = ENUM_TO_FLOAT(obj->MinFilter);
1099 break;
1100 case GL_TEXTURE_WRAP_S:
1101 *params = ENUM_TO_FLOAT(obj->WrapS);
1102 break;
1103 case GL_TEXTURE_WRAP_T:
1104 *params = ENUM_TO_FLOAT(obj->WrapT);
1105 break;
1106 case GL_TEXTURE_WRAP_R:
1107 *params = ENUM_TO_FLOAT(obj->WrapR);
1108 break;
1109 case GL_TEXTURE_BORDER_COLOR:
1110 params[0] = CLAMP(obj->BorderColor.f[0], 0.0F, 1.0F);
1111 params[1] = CLAMP(obj->BorderColor.f[1], 0.0F, 1.0F);
1112 params[2] = CLAMP(obj->BorderColor.f[2], 0.0F, 1.0F);
1113 params[3] = CLAMP(obj->BorderColor.f[3], 0.0F, 1.0F);
1114 break;
1115 case GL_TEXTURE_RESIDENT:
1116 {
1117 GLboolean resident;
1118 if (ctx->Driver.IsTextureResident)
1119 resident = ctx->Driver.IsTextureResident(ctx, obj);
1120 else
1121 resident = GL_TRUE;
1122 *params = ENUM_TO_FLOAT(resident);
1123 }
1124 break;
1125 case GL_TEXTURE_PRIORITY:
1126 *params = obj->Priority;
1127 break;
1128 case GL_TEXTURE_MIN_LOD:
1129 *params = obj->MinLod;
1130 break;
1131 case GL_TEXTURE_MAX_LOD:
1132 *params = obj->MaxLod;
1133 break;
1134 case GL_TEXTURE_BASE_LEVEL:
1135 *params = (GLfloat) obj->BaseLevel;
1136 break;
1137 case GL_TEXTURE_MAX_LEVEL:
1138 *params = (GLfloat) obj->MaxLevel;
1139 break;
1140 case GL_TEXTURE_MAX_ANISOTROPY_EXT:
1141 if (ctx->Extensions.EXT_texture_filter_anisotropic) {
1142 *params = obj->MaxAnisotropy;
1143 }
1144 else
1145 error = GL_TRUE;
1146 break;
1147 case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
1148 if (ctx->Extensions.ARB_shadow_ambient) {
1149 *params = obj->CompareFailValue;
1150 }
1151 else
1152 error = GL_TRUE;
1153 break;
1154 case GL_GENERATE_MIPMAP_SGIS:
1155 *params = (GLfloat) obj->GenerateMipmap;
1156 break;
1157 case GL_TEXTURE_COMPARE_MODE_ARB:
1158 if (ctx->Extensions.ARB_shadow) {
1159 *params = (GLfloat) obj->CompareMode;
1160 }
1161 else
1162 error = GL_TRUE;
1163 break;
1164 case GL_TEXTURE_COMPARE_FUNC_ARB:
1165 if (ctx->Extensions.ARB_shadow) {
1166 *params = (GLfloat) obj->CompareFunc;
1167 }
1168 else
1169 error = GL_TRUE;
1170 break;
1171 case GL_DEPTH_TEXTURE_MODE_ARB:
1172 if (ctx->Extensions.ARB_depth_texture) {
1173 *params = (GLfloat) obj->DepthMode;
1174 }
1175 else
1176 error = GL_TRUE;
1177 break;
1178 case GL_TEXTURE_LOD_BIAS:
1179 if (ctx->Extensions.EXT_texture_lod_bias) {
1180 *params = obj->LodBias;
1181 }
1182 else
1183 error = GL_TRUE;
1184 break;
1185 #if FEATURE_OES_draw_texture
1186 case GL_TEXTURE_CROP_RECT_OES:
1187 params[0] = obj->CropRect[0];
1188 params[1] = obj->CropRect[1];
1189 params[2] = obj->CropRect[2];
1190 params[3] = obj->CropRect[3];
1191 break;
1192 #endif
1193
1194 case GL_TEXTURE_SWIZZLE_R_EXT:
1195 case GL_TEXTURE_SWIZZLE_G_EXT:
1196 case GL_TEXTURE_SWIZZLE_B_EXT:
1197 case GL_TEXTURE_SWIZZLE_A_EXT:
1198 if (ctx->Extensions.EXT_texture_swizzle) {
1199 GLuint comp = pname - GL_TEXTURE_SWIZZLE_R_EXT;
1200 *params = (GLfloat) obj->Swizzle[comp];
1201 }
1202 else {
1203 error = GL_TRUE;
1204 }
1205 break;
1206
1207 case GL_TEXTURE_SWIZZLE_RGBA_EXT:
1208 if (ctx->Extensions.EXT_texture_swizzle) {
1209 GLuint comp;
1210 for (comp = 0; comp < 4; comp++) {
1211 params[comp] = (GLfloat) obj->Swizzle[comp];
1212 }
1213 }
1214 else {
1215 error = GL_TRUE;
1216 }
1217 break;
1218
1219 default:
1220 error = GL_TRUE;
1221 break;
1222 }
1223
1224 if (error)
1225 _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameterfv(pname=0x%x)",
1226 pname);
1227
1228 _mesa_unlock_texture(ctx, obj);
1229 }
1230
1231
1232 void GLAPIENTRY
1233 _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params )
1234 {
1235 struct gl_texture_object *obj;
1236 GLboolean error = GL_FALSE;
1237 GET_CURRENT_CONTEXT(ctx);
1238 ASSERT_OUTSIDE_BEGIN_END(ctx);
1239
1240 obj = get_texobj(ctx, target, GL_TRUE);
1241 if (!obj)
1242 return;
1243
1244 _mesa_lock_texture(ctx, obj);
1245 switch (pname) {
1246 case GL_TEXTURE_MAG_FILTER:
1247 *params = (GLint) obj->MagFilter;
1248 break;;
1249 case GL_TEXTURE_MIN_FILTER:
1250 *params = (GLint) obj->MinFilter;
1251 break;;
1252 case GL_TEXTURE_WRAP_S:
1253 *params = (GLint) obj->WrapS;
1254 break;;
1255 case GL_TEXTURE_WRAP_T:
1256 *params = (GLint) obj->WrapT;
1257 break;;
1258 case GL_TEXTURE_WRAP_R:
1259 *params = (GLint) obj->WrapR;
1260 break;;
1261 case GL_TEXTURE_BORDER_COLOR:
1262 {
1263 GLfloat b[4];
1264 b[0] = CLAMP(obj->BorderColor.f[0], 0.0F, 1.0F);
1265 b[1] = CLAMP(obj->BorderColor.f[1], 0.0F, 1.0F);
1266 b[2] = CLAMP(obj->BorderColor.f[2], 0.0F, 1.0F);
1267 b[3] = CLAMP(obj->BorderColor.f[3], 0.0F, 1.0F);
1268 params[0] = FLOAT_TO_INT(b[0]);
1269 params[1] = FLOAT_TO_INT(b[1]);
1270 params[2] = FLOAT_TO_INT(b[2]);
1271 params[3] = FLOAT_TO_INT(b[3]);
1272 }
1273 break;;
1274 case GL_TEXTURE_RESIDENT:
1275 {
1276 GLboolean resident;
1277 if (ctx->Driver.IsTextureResident)
1278 resident = ctx->Driver.IsTextureResident(ctx, obj);
1279 else
1280 resident = GL_TRUE;
1281 *params = (GLint) resident;
1282 }
1283 break;;
1284 case GL_TEXTURE_PRIORITY:
1285 *params = FLOAT_TO_INT(obj->Priority);
1286 break;;
1287 case GL_TEXTURE_MIN_LOD:
1288 *params = (GLint) obj->MinLod;
1289 break;;
1290 case GL_TEXTURE_MAX_LOD:
1291 *params = (GLint) obj->MaxLod;
1292 break;;
1293 case GL_TEXTURE_BASE_LEVEL:
1294 *params = obj->BaseLevel;
1295 break;;
1296 case GL_TEXTURE_MAX_LEVEL:
1297 *params = obj->MaxLevel;
1298 break;;
1299 case GL_TEXTURE_MAX_ANISOTROPY_EXT:
1300 if (ctx->Extensions.EXT_texture_filter_anisotropic) {
1301 *params = (GLint) obj->MaxAnisotropy;
1302 }
1303 else {
1304 error = GL_TRUE;
1305 }
1306 break;
1307 case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
1308 if (ctx->Extensions.ARB_shadow_ambient) {
1309 *params = (GLint) FLOAT_TO_INT(obj->CompareFailValue);
1310 }
1311 else {
1312 error = GL_TRUE;
1313 }
1314 break;
1315 case GL_GENERATE_MIPMAP_SGIS:
1316 *params = (GLint) obj->GenerateMipmap;
1317 break;
1318 case GL_TEXTURE_COMPARE_MODE_ARB:
1319 if (ctx->Extensions.ARB_shadow) {
1320 *params = (GLint) obj->CompareMode;
1321 }
1322 else {
1323 error = GL_TRUE;
1324 }
1325 break;
1326 case GL_TEXTURE_COMPARE_FUNC_ARB:
1327 if (ctx->Extensions.ARB_shadow) {
1328 *params = (GLint) obj->CompareFunc;
1329 }
1330 else {
1331 error = GL_TRUE;
1332 }
1333 break;
1334 case GL_DEPTH_TEXTURE_MODE_ARB:
1335 if (ctx->Extensions.ARB_depth_texture) {
1336 *params = (GLint) obj->DepthMode;
1337 }
1338 else {
1339 error = GL_TRUE;
1340 }
1341 break;
1342 case GL_TEXTURE_LOD_BIAS:
1343 if (ctx->Extensions.EXT_texture_lod_bias) {
1344 *params = (GLint) obj->LodBias;
1345 }
1346 else {
1347 error = GL_TRUE;
1348 }
1349 break;
1350 #if FEATURE_OES_draw_texture
1351 case GL_TEXTURE_CROP_RECT_OES:
1352 params[0] = obj->CropRect[0];
1353 params[1] = obj->CropRect[1];
1354 params[2] = obj->CropRect[2];
1355 params[3] = obj->CropRect[3];
1356 break;
1357 #endif
1358 case GL_TEXTURE_SWIZZLE_R_EXT:
1359 case GL_TEXTURE_SWIZZLE_G_EXT:
1360 case GL_TEXTURE_SWIZZLE_B_EXT:
1361 case GL_TEXTURE_SWIZZLE_A_EXT:
1362 if (ctx->Extensions.EXT_texture_swizzle) {
1363 GLuint comp = pname - GL_TEXTURE_SWIZZLE_R_EXT;
1364 *params = obj->Swizzle[comp];
1365 }
1366 else {
1367 error = GL_TRUE;
1368 }
1369 break;
1370
1371 case GL_TEXTURE_SWIZZLE_RGBA_EXT:
1372 if (ctx->Extensions.EXT_texture_swizzle) {
1373 COPY_4V(params, obj->Swizzle);
1374 }
1375 else {
1376 error = GL_TRUE;
1377 }
1378 break;
1379
1380 default:
1381 ; /* silence warnings */
1382 }
1383
1384 if (error)
1385 _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameteriv(pname=0x%x)",
1386 pname);
1387
1388 _mesa_unlock_texture(ctx, obj);
1389 }
1390
1391
1392 /** New in GL 3.0 */
1393 void GLAPIENTRY
1394 _mesa_GetTexParameterIiv(GLenum target, GLenum pname, GLint *params)
1395 {
1396 struct gl_texture_object *texObj;
1397 GET_CURRENT_CONTEXT(ctx);
1398 ASSERT_OUTSIDE_BEGIN_END(ctx);
1399
1400 texObj = get_texobj(ctx, target, GL_TRUE);
1401
1402 switch (pname) {
1403 case GL_TEXTURE_BORDER_COLOR:
1404 COPY_4V(params, texObj->BorderColor.i);
1405 break;
1406 default:
1407 _mesa_GetTexParameteriv(target, pname, params);
1408 }
1409 }
1410
1411
1412 /** New in GL 3.0 */
1413 void GLAPIENTRY
1414 _mesa_GetTexParameterIuiv(GLenum target, GLenum pname, GLuint *params)
1415 {
1416 struct gl_texture_object *texObj;
1417 GET_CURRENT_CONTEXT(ctx);
1418 ASSERT_OUTSIDE_BEGIN_END(ctx);
1419
1420 texObj = get_texobj(ctx, target, GL_TRUE);
1421
1422 switch (pname) {
1423 case GL_TEXTURE_BORDER_COLOR:
1424 COPY_4V(params, texObj->BorderColor.i);
1425 break;
1426 default:
1427 {
1428 GLint ip[4];
1429 _mesa_GetTexParameteriv(target, pname, ip);
1430 params[0] = ip[0];
1431 if (pname == GL_TEXTURE_SWIZZLE_RGBA_EXT ||
1432 pname == GL_TEXTURE_CROP_RECT_OES) {
1433 params[1] = ip[1];
1434 params[2] = ip[2];
1435 params[3] = ip[3];
1436 }
1437 }
1438 }
1439 }