mesa: Support GL_TEXTURE_BUFFER in GetTexLevelParameter[if]v in GL 3.1+.
[mesa.git] / src / mesa / main / texparam.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 7.5
4 *
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26 /**
27 * \file texparam.c
28 *
29 * glTexParameter-related functions
30 */
31
32
33 #include "main/glheader.h"
34 #include "main/colormac.h"
35 #include "main/context.h"
36 #include "main/enums.h"
37 #include "main/formats.h"
38 #include "main/glformats.h"
39 #include "main/macros.h"
40 #include "main/mfeatures.h"
41 #include "main/mtypes.h"
42 #include "main/state.h"
43 #include "main/texcompress.h"
44 #include "main/texobj.h"
45 #include "main/texparam.h"
46 #include "main/teximage.h"
47 #include "main/texstate.h"
48 #include "program/prog_instruction.h"
49
50
51 /**
52 * Check if a coordinate wrap mode is supported for the texture target.
53 * \return GL_TRUE if legal, GL_FALSE otherwise
54 */
55 static GLboolean
56 validate_texture_wrap_mode(struct gl_context * ctx, GLenum target, GLenum wrap)
57 {
58 const struct gl_extensions * const e = & ctx->Extensions;
59
60 if (target == GL_TEXTURE_RECTANGLE_NV) {
61 if (wrap == GL_CLAMP || wrap == GL_CLAMP_TO_EDGE ||
62 (wrap == GL_CLAMP_TO_BORDER && e->ARB_texture_border_clamp))
63 return GL_TRUE;
64 }
65 else if (target == GL_TEXTURE_EXTERNAL_OES) {
66 if (wrap == GL_CLAMP_TO_EDGE)
67 return GL_TRUE;
68 }
69 else {
70 switch (wrap) {
71 case GL_CLAMP:
72 case GL_REPEAT:
73 case GL_CLAMP_TO_EDGE:
74 case GL_MIRRORED_REPEAT:
75 return GL_TRUE;
76 case GL_CLAMP_TO_BORDER:
77 if (e->ARB_texture_border_clamp)
78 return GL_TRUE;
79 break;
80 case GL_MIRROR_CLAMP_EXT:
81 case GL_MIRROR_CLAMP_TO_EDGE_EXT:
82 if (e->ATI_texture_mirror_once || e->EXT_texture_mirror_clamp)
83 return GL_TRUE;
84 break;
85 case GL_MIRROR_CLAMP_TO_BORDER_EXT:
86 if (e->EXT_texture_mirror_clamp)
87 return GL_TRUE;
88 break;
89 default:
90 break;
91 }
92 }
93
94 _mesa_error( ctx, GL_INVALID_ENUM, "glTexParameter(param=0x%x)", wrap );
95 return GL_FALSE;
96 }
97
98
99 /**
100 * Get current texture object for given target.
101 * Return NULL if any error (and record the error).
102 * Note that this is different from _mesa_select_tex_object() in that proxy
103 * targets are not accepted.
104 * Only the glGetTexLevelParameter() functions accept proxy targets.
105 */
106 static struct gl_texture_object *
107 get_texobj(struct gl_context *ctx, GLenum target, GLboolean get)
108 {
109 struct gl_texture_unit *texUnit;
110
111 if (ctx->Texture.CurrentUnit >= ctx->Const.MaxCombinedTextureImageUnits) {
112 _mesa_error(ctx, GL_INVALID_OPERATION,
113 "gl%sTexParameter(current unit)", get ? "Get" : "");
114 return NULL;
115 }
116
117 texUnit = _mesa_get_current_tex_unit(ctx);
118
119 switch (target) {
120 case GL_TEXTURE_1D:
121 return texUnit->CurrentTex[TEXTURE_1D_INDEX];
122 case GL_TEXTURE_2D:
123 return texUnit->CurrentTex[TEXTURE_2D_INDEX];
124 case GL_TEXTURE_3D:
125 return texUnit->CurrentTex[TEXTURE_3D_INDEX];
126 case GL_TEXTURE_CUBE_MAP:
127 if (ctx->Extensions.ARB_texture_cube_map) {
128 return texUnit->CurrentTex[TEXTURE_CUBE_INDEX];
129 }
130 break;
131 case GL_TEXTURE_RECTANGLE_NV:
132 if (ctx->Extensions.NV_texture_rectangle) {
133 return texUnit->CurrentTex[TEXTURE_RECT_INDEX];
134 }
135 break;
136 case GL_TEXTURE_1D_ARRAY_EXT:
137 if (ctx->Extensions.MESA_texture_array ||
138 ctx->Extensions.EXT_texture_array) {
139 return texUnit->CurrentTex[TEXTURE_1D_ARRAY_INDEX];
140 }
141 break;
142 case GL_TEXTURE_2D_ARRAY_EXT:
143 if (ctx->Extensions.MESA_texture_array ||
144 ctx->Extensions.EXT_texture_array) {
145 return texUnit->CurrentTex[TEXTURE_2D_ARRAY_INDEX];
146 }
147 break;
148 case GL_TEXTURE_EXTERNAL_OES:
149 if (ctx->Extensions.OES_EGL_image_external) {
150 return texUnit->CurrentTex[TEXTURE_EXTERNAL_INDEX];
151 }
152 break;
153 default:
154 ;
155 }
156
157 _mesa_error(ctx, GL_INVALID_ENUM,
158 "gl%sTexParameter(target)", get ? "Get" : "");
159 return NULL;
160 }
161
162
163 /**
164 * Convert GL_RED/GREEN/BLUE/ALPHA/ZERO/ONE to SWIZZLE_X/Y/Z/W/ZERO/ONE.
165 * \return -1 if error.
166 */
167 static GLint
168 comp_to_swizzle(GLenum comp)
169 {
170 switch (comp) {
171 case GL_RED:
172 return SWIZZLE_X;
173 case GL_GREEN:
174 return SWIZZLE_Y;
175 case GL_BLUE:
176 return SWIZZLE_Z;
177 case GL_ALPHA:
178 return SWIZZLE_W;
179 case GL_ZERO:
180 return SWIZZLE_ZERO;
181 case GL_ONE:
182 return SWIZZLE_ONE;
183 default:
184 return -1;
185 }
186 }
187
188
189 static void
190 set_swizzle_component(GLuint *swizzle, GLuint comp, GLuint swz)
191 {
192 ASSERT(comp < 4);
193 ASSERT(swz <= SWIZZLE_NIL);
194 {
195 GLuint mask = 0x7 << (3 * comp);
196 GLuint s = (*swizzle & ~mask) | (swz << (3 * comp));
197 *swizzle = s;
198 }
199 }
200
201
202 /**
203 * This is called just prior to changing any texture object state which
204 * will not effect texture completeness.
205 */
206 static inline void
207 flush(struct gl_context *ctx)
208 {
209 FLUSH_VERTICES(ctx, _NEW_TEXTURE);
210 }
211
212
213 /**
214 * This is called just prior to changing any texture object state which
215 * can effect texture completeness (texture base level, max level).
216 * Any pending rendering will be flushed out, we'll set the _NEW_TEXTURE
217 * state flag and then mark the texture object as 'incomplete' so that any
218 * per-texture derived state gets recomputed.
219 */
220 static inline void
221 incomplete(struct gl_context *ctx, struct gl_texture_object *texObj)
222 {
223 FLUSH_VERTICES(ctx, _NEW_TEXTURE);
224 _mesa_dirty_texobj(ctx, texObj, GL_TRUE);
225 }
226
227
228 /**
229 * Set an integer-valued texture parameter
230 * \return GL_TRUE if legal AND the value changed, GL_FALSE otherwise
231 */
232 static GLboolean
233 set_tex_parameteri(struct gl_context *ctx,
234 struct gl_texture_object *texObj,
235 GLenum pname, const GLint *params)
236 {
237 switch (pname) {
238 case GL_TEXTURE_MIN_FILTER:
239 if (texObj->Sampler.MinFilter == params[0])
240 return GL_FALSE;
241 switch (params[0]) {
242 case GL_NEAREST:
243 case GL_LINEAR:
244 flush(ctx);
245 texObj->Sampler.MinFilter = params[0];
246 return GL_TRUE;
247 case GL_NEAREST_MIPMAP_NEAREST:
248 case GL_LINEAR_MIPMAP_NEAREST:
249 case GL_NEAREST_MIPMAP_LINEAR:
250 case GL_LINEAR_MIPMAP_LINEAR:
251 if (texObj->Target != GL_TEXTURE_RECTANGLE_NV &&
252 texObj->Target != GL_TEXTURE_EXTERNAL_OES) {
253 flush(ctx);
254 texObj->Sampler.MinFilter = params[0];
255 return GL_TRUE;
256 }
257 /* fall-through */
258 default:
259 goto invalid_param;
260 }
261 return GL_FALSE;
262
263 case GL_TEXTURE_MAG_FILTER:
264 if (texObj->Sampler.MagFilter == params[0])
265 return GL_FALSE;
266 switch (params[0]) {
267 case GL_NEAREST:
268 case GL_LINEAR:
269 flush(ctx); /* does not effect completeness */
270 texObj->Sampler.MagFilter = params[0];
271 return GL_TRUE;
272 default:
273 goto invalid_param;
274 }
275 return GL_FALSE;
276
277 case GL_TEXTURE_WRAP_S:
278 if (texObj->Sampler.WrapS == params[0])
279 return GL_FALSE;
280 if (validate_texture_wrap_mode(ctx, texObj->Target, params[0])) {
281 flush(ctx);
282 texObj->Sampler.WrapS = params[0];
283 return GL_TRUE;
284 }
285 return GL_FALSE;
286
287 case GL_TEXTURE_WRAP_T:
288 if (texObj->Sampler.WrapT == params[0])
289 return GL_FALSE;
290 if (validate_texture_wrap_mode(ctx, texObj->Target, params[0])) {
291 flush(ctx);
292 texObj->Sampler.WrapT = params[0];
293 return GL_TRUE;
294 }
295 return GL_FALSE;
296
297 case GL_TEXTURE_WRAP_R:
298 if (texObj->Sampler.WrapR == params[0])
299 return GL_FALSE;
300 if (validate_texture_wrap_mode(ctx, texObj->Target, params[0])) {
301 flush(ctx);
302 texObj->Sampler.WrapR = params[0];
303 return GL_TRUE;
304 }
305 return GL_FALSE;
306
307 case GL_TEXTURE_BASE_LEVEL:
308 if (texObj->BaseLevel == params[0])
309 return GL_FALSE;
310 if (params[0] < 0 ||
311 (texObj->Target == GL_TEXTURE_RECTANGLE_ARB && params[0] != 0)) {
312 _mesa_error(ctx, GL_INVALID_VALUE,
313 "glTexParameter(param=%d)", params[0]);
314 return GL_FALSE;
315 }
316 incomplete(ctx, texObj);
317 texObj->BaseLevel = params[0];
318 return GL_TRUE;
319
320 case GL_TEXTURE_MAX_LEVEL:
321 if (texObj->MaxLevel == params[0])
322 return GL_FALSE;
323 if (params[0] < 0 || texObj->Target == GL_TEXTURE_RECTANGLE_ARB) {
324 _mesa_error(ctx, GL_INVALID_OPERATION,
325 "glTexParameter(param=%d)", params[0]);
326 return GL_FALSE;
327 }
328 incomplete(ctx, texObj);
329 texObj->MaxLevel = params[0];
330 return GL_TRUE;
331
332 case GL_GENERATE_MIPMAP_SGIS:
333 if (params[0] && texObj->Target == GL_TEXTURE_EXTERNAL_OES)
334 goto invalid_param;
335 if (texObj->GenerateMipmap != params[0]) {
336 /* no flush() */
337 texObj->GenerateMipmap = params[0] ? GL_TRUE : GL_FALSE;
338 return GL_TRUE;
339 }
340 return GL_FALSE;
341
342 case GL_TEXTURE_COMPARE_MODE_ARB:
343 if (ctx->Extensions.ARB_shadow) {
344 if (texObj->Sampler.CompareMode == params[0])
345 return GL_FALSE;
346 if (params[0] == GL_NONE ||
347 params[0] == GL_COMPARE_R_TO_TEXTURE_ARB) {
348 flush(ctx);
349 texObj->Sampler.CompareMode = params[0];
350 return GL_TRUE;
351 }
352 goto invalid_param;
353 }
354 goto invalid_pname;
355
356 case GL_TEXTURE_COMPARE_FUNC_ARB:
357 if (ctx->Extensions.ARB_shadow) {
358 if (texObj->Sampler.CompareFunc == params[0])
359 return GL_FALSE;
360 switch (params[0]) {
361 case GL_LEQUAL:
362 case GL_GEQUAL:
363 flush(ctx);
364 texObj->Sampler.CompareFunc = params[0];
365 return GL_TRUE;
366 case GL_EQUAL:
367 case GL_NOTEQUAL:
368 case GL_LESS:
369 case GL_GREATER:
370 case GL_ALWAYS:
371 case GL_NEVER:
372 if (ctx->Extensions.EXT_shadow_funcs) {
373 flush(ctx);
374 texObj->Sampler.CompareFunc = params[0];
375 return GL_TRUE;
376 }
377 /* fall-through */
378 default:
379 goto invalid_param;
380 }
381 }
382 goto invalid_pname;
383
384 case GL_DEPTH_TEXTURE_MODE_ARB:
385 if (ctx->Extensions.ARB_depth_texture) {
386 if (texObj->DepthMode == params[0])
387 return GL_FALSE;
388 if (params[0] == GL_LUMINANCE ||
389 params[0] == GL_INTENSITY ||
390 params[0] == GL_ALPHA ||
391 (ctx->Extensions.ARB_texture_rg && params[0] == GL_RED)) {
392 flush(ctx);
393 texObj->DepthMode = params[0];
394 return GL_TRUE;
395 }
396 goto invalid_param;
397 }
398 goto invalid_pname;
399
400 #if FEATURE_OES_draw_texture
401 case GL_TEXTURE_CROP_RECT_OES:
402 texObj->CropRect[0] = params[0];
403 texObj->CropRect[1] = params[1];
404 texObj->CropRect[2] = params[2];
405 texObj->CropRect[3] = params[3];
406 return GL_TRUE;
407 #endif
408
409 case GL_TEXTURE_SWIZZLE_R_EXT:
410 case GL_TEXTURE_SWIZZLE_G_EXT:
411 case GL_TEXTURE_SWIZZLE_B_EXT:
412 case GL_TEXTURE_SWIZZLE_A_EXT:
413 if (ctx->Extensions.EXT_texture_swizzle) {
414 const GLuint comp = pname - GL_TEXTURE_SWIZZLE_R_EXT;
415 const GLint swz = comp_to_swizzle(params[0]);
416 if (swz < 0) {
417 _mesa_error(ctx, GL_INVALID_OPERATION,
418 "glTexParameter(swizzle 0x%x)", params[0]);
419 return GL_FALSE;
420 }
421 ASSERT(comp < 4);
422
423 flush(ctx);
424 texObj->Swizzle[comp] = params[0];
425 set_swizzle_component(&texObj->_Swizzle, comp, swz);
426 return GL_TRUE;
427 }
428 goto invalid_pname;
429
430 case GL_TEXTURE_SWIZZLE_RGBA_EXT:
431 if (ctx->Extensions.EXT_texture_swizzle) {
432 GLuint comp;
433 flush(ctx);
434 for (comp = 0; comp < 4; comp++) {
435 const GLint swz = comp_to_swizzle(params[comp]);
436 if (swz >= 0) {
437 texObj->Swizzle[comp] = params[comp];
438 set_swizzle_component(&texObj->_Swizzle, comp, swz);
439 }
440 else {
441 _mesa_error(ctx, GL_INVALID_OPERATION,
442 "glTexParameter(swizzle 0x%x)", params[comp]);
443 return GL_FALSE;
444 }
445 }
446 return GL_TRUE;
447 }
448 goto invalid_pname;
449
450 case GL_TEXTURE_SRGB_DECODE_EXT:
451 if (ctx->Extensions.EXT_texture_sRGB_decode) {
452 GLenum decode = params[0];
453 if (decode == GL_DECODE_EXT || decode == GL_SKIP_DECODE_EXT) {
454 if (texObj->Sampler.sRGBDecode != decode) {
455 flush(ctx);
456 texObj->Sampler.sRGBDecode = decode;
457 }
458 return GL_TRUE;
459 }
460 }
461 goto invalid_pname;
462
463 case GL_TEXTURE_CUBE_MAP_SEAMLESS:
464 if (ctx->Extensions.AMD_seamless_cubemap_per_texture) {
465 GLenum param = params[0];
466 if (param != GL_TRUE && param != GL_FALSE) {
467 goto invalid_param;
468 }
469 if (param != texObj->Sampler.CubeMapSeamless) {
470 flush(ctx);
471 texObj->Sampler.CubeMapSeamless = param;
472 }
473 return GL_TRUE;
474 }
475 goto invalid_pname;
476
477 default:
478 goto invalid_pname;
479 }
480
481 invalid_pname:
482 _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(pname=%s)",
483 _mesa_lookup_enum_by_nr(pname));
484 return GL_FALSE;
485
486 invalid_param:
487 _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(param=%s)",
488 _mesa_lookup_enum_by_nr(params[0]));
489 return GL_FALSE;
490 }
491
492
493 /**
494 * Set a float-valued texture parameter
495 * \return GL_TRUE if legal AND the value changed, GL_FALSE otherwise
496 */
497 static GLboolean
498 set_tex_parameterf(struct gl_context *ctx,
499 struct gl_texture_object *texObj,
500 GLenum pname, const GLfloat *params)
501 {
502 switch (pname) {
503 case GL_TEXTURE_MIN_LOD:
504 if (texObj->Sampler.MinLod == params[0])
505 return GL_FALSE;
506 flush(ctx);
507 texObj->Sampler.MinLod = params[0];
508 return GL_TRUE;
509
510 case GL_TEXTURE_MAX_LOD:
511 if (texObj->Sampler.MaxLod == params[0])
512 return GL_FALSE;
513 flush(ctx);
514 texObj->Sampler.MaxLod = params[0];
515 return GL_TRUE;
516
517 case GL_TEXTURE_PRIORITY:
518 flush(ctx);
519 texObj->Priority = CLAMP(params[0], 0.0F, 1.0F);
520 return GL_TRUE;
521
522 case GL_TEXTURE_MAX_ANISOTROPY_EXT:
523 if (ctx->Extensions.EXT_texture_filter_anisotropic) {
524 if (texObj->Sampler.MaxAnisotropy == params[0])
525 return GL_FALSE;
526 if (params[0] < 1.0) {
527 _mesa_error(ctx, GL_INVALID_VALUE, "glTexParameter(param)" );
528 return GL_FALSE;
529 }
530 flush(ctx);
531 /* clamp to max, that's what NVIDIA does */
532 texObj->Sampler.MaxAnisotropy = MIN2(params[0],
533 ctx->Const.MaxTextureMaxAnisotropy);
534 return GL_TRUE;
535 }
536 else {
537 static GLuint count = 0;
538 if (count++ < 10)
539 _mesa_error(ctx, GL_INVALID_ENUM,
540 "glTexParameter(pname=GL_TEXTURE_MAX_ANISOTROPY_EXT)");
541 }
542 return GL_FALSE;
543
544 case GL_TEXTURE_LOD_BIAS:
545 /* NOTE: this is really part of OpenGL 1.4, not EXT_texture_lod_bias */
546 if (texObj->Sampler.LodBias != params[0]) {
547 flush(ctx);
548 texObj->Sampler.LodBias = params[0];
549 return GL_TRUE;
550 }
551 break;
552
553 case GL_TEXTURE_BORDER_COLOR:
554 flush(ctx);
555 /* ARB_texture_float disables clamping */
556 if (ctx->Extensions.ARB_texture_float) {
557 texObj->Sampler.BorderColor.f[RCOMP] = params[0];
558 texObj->Sampler.BorderColor.f[GCOMP] = params[1];
559 texObj->Sampler.BorderColor.f[BCOMP] = params[2];
560 texObj->Sampler.BorderColor.f[ACOMP] = params[3];
561 } else {
562 texObj->Sampler.BorderColor.f[RCOMP] = CLAMP(params[0], 0.0F, 1.0F);
563 texObj->Sampler.BorderColor.f[GCOMP] = CLAMP(params[1], 0.0F, 1.0F);
564 texObj->Sampler.BorderColor.f[BCOMP] = CLAMP(params[2], 0.0F, 1.0F);
565 texObj->Sampler.BorderColor.f[ACOMP] = CLAMP(params[3], 0.0F, 1.0F);
566 }
567 return GL_TRUE;
568
569 default:
570 _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(pname=0x%x)", pname);
571 }
572 return GL_FALSE;
573 }
574
575
576 void GLAPIENTRY
577 _mesa_TexParameterf(GLenum target, GLenum pname, GLfloat param)
578 {
579 GLboolean need_update;
580 struct gl_texture_object *texObj;
581 GET_CURRENT_CONTEXT(ctx);
582 ASSERT_OUTSIDE_BEGIN_END(ctx);
583
584 texObj = get_texobj(ctx, target, GL_FALSE);
585 if (!texObj)
586 return;
587
588 switch (pname) {
589 case GL_TEXTURE_MIN_FILTER:
590 case GL_TEXTURE_MAG_FILTER:
591 case GL_TEXTURE_WRAP_S:
592 case GL_TEXTURE_WRAP_T:
593 case GL_TEXTURE_WRAP_R:
594 case GL_TEXTURE_BASE_LEVEL:
595 case GL_TEXTURE_MAX_LEVEL:
596 case GL_GENERATE_MIPMAP_SGIS:
597 case GL_TEXTURE_COMPARE_MODE_ARB:
598 case GL_TEXTURE_COMPARE_FUNC_ARB:
599 case GL_DEPTH_TEXTURE_MODE_ARB:
600 case GL_TEXTURE_SRGB_DECODE_EXT:
601 case GL_TEXTURE_CUBE_MAP_SEAMLESS:
602 {
603 /* convert float param to int */
604 GLint p[4];
605 p[0] = (GLint) param;
606 p[1] = p[2] = p[3] = 0;
607 need_update = set_tex_parameteri(ctx, texObj, pname, p);
608 }
609 break;
610 case GL_TEXTURE_SWIZZLE_R_EXT:
611 case GL_TEXTURE_SWIZZLE_G_EXT:
612 case GL_TEXTURE_SWIZZLE_B_EXT:
613 case GL_TEXTURE_SWIZZLE_A_EXT:
614 {
615 GLint p[4];
616 p[0] = (GLint) param;
617 p[1] = p[2] = p[3] = 0;
618 need_update = set_tex_parameteri(ctx, texObj, pname, p);
619 }
620 break;
621 default:
622 {
623 /* this will generate an error if pname is illegal */
624 GLfloat p[4];
625 p[0] = param;
626 p[1] = p[2] = p[3] = 0.0F;
627 need_update = set_tex_parameterf(ctx, texObj, pname, p);
628 }
629 }
630
631 if (ctx->Driver.TexParameter && need_update) {
632 ctx->Driver.TexParameter(ctx, target, texObj, pname, &param);
633 }
634 }
635
636
637 void GLAPIENTRY
638 _mesa_TexParameterfv(GLenum target, GLenum pname, const GLfloat *params)
639 {
640 GLboolean need_update;
641 struct gl_texture_object *texObj;
642 GET_CURRENT_CONTEXT(ctx);
643 ASSERT_OUTSIDE_BEGIN_END(ctx);
644
645 texObj = get_texobj(ctx, target, GL_FALSE);
646 if (!texObj)
647 return;
648
649 switch (pname) {
650 case GL_TEXTURE_MIN_FILTER:
651 case GL_TEXTURE_MAG_FILTER:
652 case GL_TEXTURE_WRAP_S:
653 case GL_TEXTURE_WRAP_T:
654 case GL_TEXTURE_WRAP_R:
655 case GL_TEXTURE_BASE_LEVEL:
656 case GL_TEXTURE_MAX_LEVEL:
657 case GL_GENERATE_MIPMAP_SGIS:
658 case GL_TEXTURE_COMPARE_MODE_ARB:
659 case GL_TEXTURE_COMPARE_FUNC_ARB:
660 case GL_DEPTH_TEXTURE_MODE_ARB:
661 case GL_TEXTURE_SRGB_DECODE_EXT:
662 case GL_TEXTURE_CUBE_MAP_SEAMLESS:
663 {
664 /* convert float param to int */
665 GLint p[4];
666 p[0] = (GLint) params[0];
667 p[1] = p[2] = p[3] = 0;
668 need_update = set_tex_parameteri(ctx, texObj, pname, p);
669 }
670 break;
671
672 #if FEATURE_OES_draw_texture
673 case GL_TEXTURE_CROP_RECT_OES:
674 {
675 /* convert float params to int */
676 GLint iparams[4];
677 iparams[0] = (GLint) params[0];
678 iparams[1] = (GLint) params[1];
679 iparams[2] = (GLint) params[2];
680 iparams[3] = (GLint) params[3];
681 need_update = set_tex_parameteri(ctx, texObj, pname, iparams);
682 }
683 break;
684 #endif
685
686 case GL_TEXTURE_SWIZZLE_R_EXT:
687 case GL_TEXTURE_SWIZZLE_G_EXT:
688 case GL_TEXTURE_SWIZZLE_B_EXT:
689 case GL_TEXTURE_SWIZZLE_A_EXT:
690 case GL_TEXTURE_SWIZZLE_RGBA_EXT:
691 {
692 GLint p[4] = {0, 0, 0, 0};
693 p[0] = (GLint) params[0];
694 if (pname == GL_TEXTURE_SWIZZLE_RGBA_EXT) {
695 p[1] = (GLint) params[1];
696 p[2] = (GLint) params[2];
697 p[3] = (GLint) params[3];
698 }
699 need_update = set_tex_parameteri(ctx, texObj, pname, p);
700 }
701 break;
702 default:
703 /* this will generate an error if pname is illegal */
704 need_update = set_tex_parameterf(ctx, texObj, pname, params);
705 }
706
707 if (ctx->Driver.TexParameter && need_update) {
708 ctx->Driver.TexParameter(ctx, target, texObj, pname, params);
709 }
710 }
711
712
713 void GLAPIENTRY
714 _mesa_TexParameteri(GLenum target, GLenum pname, GLint param)
715 {
716 GLboolean need_update;
717 struct gl_texture_object *texObj;
718 GET_CURRENT_CONTEXT(ctx);
719 ASSERT_OUTSIDE_BEGIN_END(ctx);
720
721 texObj = get_texobj(ctx, target, GL_FALSE);
722 if (!texObj)
723 return;
724
725 switch (pname) {
726 case GL_TEXTURE_MIN_LOD:
727 case GL_TEXTURE_MAX_LOD:
728 case GL_TEXTURE_PRIORITY:
729 case GL_TEXTURE_MAX_ANISOTROPY_EXT:
730 case GL_TEXTURE_LOD_BIAS:
731 case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
732 {
733 GLfloat fparam[4];
734 fparam[0] = (GLfloat) param;
735 fparam[1] = fparam[2] = fparam[3] = 0.0F;
736 /* convert int param to float */
737 need_update = set_tex_parameterf(ctx, texObj, pname, fparam);
738 }
739 break;
740 default:
741 /* this will generate an error if pname is illegal */
742 {
743 GLint iparam[4];
744 iparam[0] = param;
745 iparam[1] = iparam[2] = iparam[3] = 0;
746 need_update = set_tex_parameteri(ctx, texObj, pname, iparam);
747 }
748 }
749
750 if (ctx->Driver.TexParameter && need_update) {
751 GLfloat fparam = (GLfloat) param;
752 ctx->Driver.TexParameter(ctx, target, texObj, pname, &fparam);
753 }
754 }
755
756
757 void GLAPIENTRY
758 _mesa_TexParameteriv(GLenum target, GLenum pname, const GLint *params)
759 {
760 GLboolean need_update;
761 struct gl_texture_object *texObj;
762 GET_CURRENT_CONTEXT(ctx);
763 ASSERT_OUTSIDE_BEGIN_END(ctx);
764
765 texObj = get_texobj(ctx, target, GL_FALSE);
766 if (!texObj)
767 return;
768
769 switch (pname) {
770 case GL_TEXTURE_BORDER_COLOR:
771 {
772 /* convert int params to float */
773 GLfloat fparams[4];
774 fparams[0] = INT_TO_FLOAT(params[0]);
775 fparams[1] = INT_TO_FLOAT(params[1]);
776 fparams[2] = INT_TO_FLOAT(params[2]);
777 fparams[3] = INT_TO_FLOAT(params[3]);
778 need_update = set_tex_parameterf(ctx, texObj, pname, fparams);
779 }
780 break;
781 case GL_TEXTURE_MIN_LOD:
782 case GL_TEXTURE_MAX_LOD:
783 case GL_TEXTURE_PRIORITY:
784 case GL_TEXTURE_MAX_ANISOTROPY_EXT:
785 case GL_TEXTURE_LOD_BIAS:
786 case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
787 {
788 /* convert int param to float */
789 GLfloat fparams[4];
790 fparams[0] = (GLfloat) params[0];
791 fparams[1] = fparams[2] = fparams[3] = 0.0F;
792 need_update = set_tex_parameterf(ctx, texObj, pname, fparams);
793 }
794 break;
795 default:
796 /* this will generate an error if pname is illegal */
797 need_update = set_tex_parameteri(ctx, texObj, pname, params);
798 }
799
800 if (ctx->Driver.TexParameter && need_update) {
801 GLfloat fparams[4];
802 fparams[0] = INT_TO_FLOAT(params[0]);
803 if (pname == GL_TEXTURE_BORDER_COLOR ||
804 pname == GL_TEXTURE_CROP_RECT_OES) {
805 fparams[1] = INT_TO_FLOAT(params[1]);
806 fparams[2] = INT_TO_FLOAT(params[2]);
807 fparams[3] = INT_TO_FLOAT(params[3]);
808 }
809 ctx->Driver.TexParameter(ctx, target, texObj, pname, fparams);
810 }
811 }
812
813
814 /**
815 * Set tex parameter to integer value(s). Primarily intended to set
816 * integer-valued texture border color (for integer-valued textures).
817 * New in GL 3.0.
818 */
819 void GLAPIENTRY
820 _mesa_TexParameterIiv(GLenum target, GLenum pname, const GLint *params)
821 {
822 struct gl_texture_object *texObj;
823 GET_CURRENT_CONTEXT(ctx);
824 ASSERT_OUTSIDE_BEGIN_END(ctx);
825
826 texObj = get_texobj(ctx, target, GL_FALSE);
827 if (!texObj)
828 return;
829
830 switch (pname) {
831 case GL_TEXTURE_BORDER_COLOR:
832 FLUSH_VERTICES(ctx, _NEW_TEXTURE);
833 /* set the integer-valued border color */
834 COPY_4V(texObj->Sampler.BorderColor.i, params);
835 break;
836 default:
837 _mesa_TexParameteriv(target, pname, params);
838 break;
839 }
840 /* XXX no driver hook for TexParameterIiv() yet */
841 }
842
843
844 /**
845 * Set tex parameter to unsigned integer value(s). Primarily intended to set
846 * uint-valued texture border color (for integer-valued textures).
847 * New in GL 3.0
848 */
849 void GLAPIENTRY
850 _mesa_TexParameterIuiv(GLenum target, GLenum pname, const GLuint *params)
851 {
852 struct gl_texture_object *texObj;
853 GET_CURRENT_CONTEXT(ctx);
854 ASSERT_OUTSIDE_BEGIN_END(ctx);
855
856 texObj = get_texobj(ctx, target, GL_FALSE);
857 if (!texObj)
858 return;
859
860 switch (pname) {
861 case GL_TEXTURE_BORDER_COLOR:
862 FLUSH_VERTICES(ctx, _NEW_TEXTURE);
863 /* set the unsigned integer-valued border color */
864 COPY_4V(texObj->Sampler.BorderColor.ui, params);
865 break;
866 default:
867 _mesa_TexParameteriv(target, pname, (const GLint *) params);
868 break;
869 }
870 /* XXX no driver hook for TexParameterIuiv() yet */
871 }
872
873
874 static GLboolean
875 legal_get_tex_level_parameter_target(struct gl_context *ctx, GLenum target)
876 {
877 switch (target) {
878 case GL_TEXTURE_1D:
879 case GL_PROXY_TEXTURE_1D:
880 case GL_TEXTURE_2D:
881 case GL_PROXY_TEXTURE_2D:
882 case GL_TEXTURE_3D:
883 case GL_PROXY_TEXTURE_3D:
884 return GL_TRUE;
885 case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB:
886 case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB:
887 case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB:
888 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB:
889 case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB:
890 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB:
891 case GL_PROXY_TEXTURE_CUBE_MAP_ARB:
892 return ctx->Extensions.ARB_texture_cube_map;
893 case GL_TEXTURE_RECTANGLE_NV:
894 case GL_PROXY_TEXTURE_RECTANGLE_NV:
895 return ctx->Extensions.NV_texture_rectangle;
896 case GL_TEXTURE_1D_ARRAY_EXT:
897 case GL_PROXY_TEXTURE_1D_ARRAY_EXT:
898 case GL_TEXTURE_2D_ARRAY_EXT:
899 case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
900 return (ctx->Extensions.MESA_texture_array ||
901 ctx->Extensions.EXT_texture_array);
902 case GL_TEXTURE_BUFFER:
903 /* GetTexLevelParameter accepts GL_TEXTURE_BUFFER in GL 3.1+ contexts,
904 * but not in earlier versions that expose ARB_texture_buffer_object.
905 *
906 * From the ARB_texture_buffer_object spec:
907 * "(7) Do buffer textures support texture parameters (TexParameter) or
908 * queries (GetTexParameter, GetTexLevelParameter, GetTexImage)?
909 *
910 * RESOLVED: No. [...] Note that the spec edits above don't add
911 * explicit error language for any of these cases. That is because
912 * each of the functions enumerate the set of valid <target>
913 * parameters. Not editing the spec to allow TEXTURE_BUFFER_ARB in
914 * these cases means that target is not legal, and an INVALID_ENUM
915 * error should be generated."
916 *
917 * From the OpenGL 3.1 spec:
918 * "target may also be TEXTURE_BUFFER, indicating the texture buffer."
919 */
920 return _mesa_is_desktop_gl(ctx) && ctx->Version >= 31;
921 default:
922 return GL_FALSE;
923 }
924 }
925
926
927 static void
928 get_tex_level_parameter_image(struct gl_context *ctx,
929 struct gl_texture_object *texObj,
930 GLenum target, GLint level,
931 GLenum pname, GLint *params)
932 {
933 const struct gl_texture_image *img = NULL;
934 gl_format texFormat;
935
936 img = _mesa_select_tex_image(ctx, texObj, target, level);
937 if (!img || img->TexFormat == MESA_FORMAT_NONE) {
938 /* undefined texture image */
939 if (pname == GL_TEXTURE_COMPONENTS)
940 *params = 1;
941 else
942 *params = 0;
943 return;
944 }
945
946 texFormat = img->TexFormat;
947
948 switch (pname) {
949 case GL_TEXTURE_WIDTH:
950 *params = img->Width;
951 break;
952 case GL_TEXTURE_HEIGHT:
953 *params = img->Height;
954 break;
955 case GL_TEXTURE_DEPTH:
956 *params = img->Depth;
957 break;
958 case GL_TEXTURE_INTERNAL_FORMAT:
959 if (_mesa_is_format_compressed(texFormat)) {
960 /* need to return the actual compressed format */
961 *params = _mesa_compressed_format_to_glenum(ctx, texFormat);
962 }
963 else {
964 /* If the true internal format is not compressed but the user
965 * requested a generic compressed format, we have to return the
966 * generic base format that matches.
967 *
968 * From page 119 (page 129 of the PDF) of the OpenGL 1.3 spec:
969 *
970 * "If no specific compressed format is available,
971 * internalformat is instead replaced by the corresponding base
972 * internal format."
973 *
974 * Otherwise just return the user's requested internal format
975 */
976 const GLenum f =
977 _mesa_gl_compressed_format_base_format(img->InternalFormat);
978
979 *params = (f != 0) ? f : img->InternalFormat;
980 }
981 break;
982 case GL_TEXTURE_BORDER:
983 *params = img->Border;
984 break;
985 case GL_TEXTURE_RED_SIZE:
986 case GL_TEXTURE_GREEN_SIZE:
987 case GL_TEXTURE_BLUE_SIZE:
988 case GL_TEXTURE_ALPHA_SIZE:
989 if (_mesa_base_format_has_channel(img->_BaseFormat, pname))
990 *params = _mesa_get_format_bits(texFormat, pname);
991 else
992 *params = 0;
993 break;
994 case GL_TEXTURE_INTENSITY_SIZE:
995 case GL_TEXTURE_LUMINANCE_SIZE:
996 if (_mesa_base_format_has_channel(img->_BaseFormat, pname)) {
997 *params = _mesa_get_format_bits(texFormat, pname);
998 if (*params == 0) {
999 /* intensity or luminance is probably stored as RGB[A] */
1000 *params = MIN2(_mesa_get_format_bits(texFormat,
1001 GL_TEXTURE_RED_SIZE),
1002 _mesa_get_format_bits(texFormat,
1003 GL_TEXTURE_GREEN_SIZE));
1004 }
1005 }
1006 else {
1007 *params = 0;
1008 }
1009 break;
1010 case GL_TEXTURE_DEPTH_SIZE_ARB:
1011 if (!ctx->Extensions.ARB_depth_texture)
1012 goto invalid_pname;
1013 *params = _mesa_get_format_bits(texFormat, pname);
1014 break;
1015 case GL_TEXTURE_STENCIL_SIZE_EXT:
1016 if (!ctx->Extensions.EXT_packed_depth_stencil &&
1017 !ctx->Extensions.ARB_framebuffer_object)
1018 goto invalid_pname;
1019 *params = _mesa_get_format_bits(texFormat, pname);
1020 break;
1021 case GL_TEXTURE_SHARED_SIZE:
1022 if (ctx->Version < 30 &&
1023 !ctx->Extensions.EXT_texture_shared_exponent)
1024 goto invalid_pname;
1025 *params = texFormat == MESA_FORMAT_RGB9_E5_FLOAT ? 5 : 0;
1026 break;
1027
1028 /* GL_ARB_texture_compression */
1029 case GL_TEXTURE_COMPRESSED_IMAGE_SIZE:
1030 if (_mesa_is_format_compressed(texFormat) &&
1031 !_mesa_is_proxy_texture(target)) {
1032 *params = _mesa_format_image_size(texFormat, img->Width,
1033 img->Height, img->Depth);
1034 }
1035 else {
1036 _mesa_error(ctx, GL_INVALID_OPERATION,
1037 "glGetTexLevelParameter[if]v(pname)");
1038 }
1039 break;
1040 case GL_TEXTURE_COMPRESSED:
1041 *params = (GLint) _mesa_is_format_compressed(texFormat);
1042 break;
1043
1044 /* GL_ARB_texture_float */
1045 case GL_TEXTURE_RED_TYPE_ARB:
1046 case GL_TEXTURE_GREEN_TYPE_ARB:
1047 case GL_TEXTURE_BLUE_TYPE_ARB:
1048 case GL_TEXTURE_ALPHA_TYPE_ARB:
1049 case GL_TEXTURE_LUMINANCE_TYPE_ARB:
1050 case GL_TEXTURE_INTENSITY_TYPE_ARB:
1051 case GL_TEXTURE_DEPTH_TYPE_ARB:
1052 if (!ctx->Extensions.ARB_texture_float)
1053 goto invalid_pname;
1054 if (_mesa_base_format_has_channel(img->_BaseFormat, pname))
1055 *params = _mesa_get_format_datatype(texFormat);
1056 else
1057 *params = GL_NONE;
1058 break;
1059
1060 default:
1061 goto invalid_pname;
1062 }
1063
1064 /* no error if we get here */
1065 return;
1066
1067 invalid_pname:
1068 _mesa_error(ctx, GL_INVALID_ENUM,
1069 "glGetTexLevelParameter[if]v(pname=%s)",
1070 _mesa_lookup_enum_by_nr(pname));
1071 }
1072
1073
1074 static void
1075 get_tex_level_parameter_buffer(struct gl_context *ctx,
1076 struct gl_texture_object *texObj,
1077 GLenum target, GLint level,
1078 GLenum pname, GLint *params)
1079 {
1080 struct gl_buffer_object *bo = texObj->BufferObject;
1081 gl_format texFormat = texObj->_BufferObjectFormat;
1082 GLenum internalFormat = texObj->BufferObjectFormat;
1083 GLenum baseFormat = _mesa_get_format_base_format(texFormat);
1084
1085 if (!bo) {
1086 /* undefined texture buffer object */
1087 *params = pname == GL_TEXTURE_COMPONENTS ? 1 : 0;
1088 return;
1089 }
1090
1091 switch (pname) {
1092 case GL_TEXTURE_BUFFER_DATA_STORE_BINDING:
1093 *params = bo->Name;
1094 break;
1095 case GL_TEXTURE_WIDTH:
1096 *params = bo->Size;
1097 break;
1098 case GL_TEXTURE_HEIGHT:
1099 case GL_TEXTURE_DEPTH:
1100 case GL_TEXTURE_BORDER:
1101 case GL_TEXTURE_SHARED_SIZE:
1102 case GL_TEXTURE_COMPRESSED:
1103 *params = 0;
1104 break;
1105 case GL_TEXTURE_INTERNAL_FORMAT:
1106 *params = internalFormat;
1107 break;
1108 case GL_TEXTURE_RED_SIZE:
1109 case GL_TEXTURE_GREEN_SIZE:
1110 case GL_TEXTURE_BLUE_SIZE:
1111 case GL_TEXTURE_ALPHA_SIZE:
1112 if (_mesa_base_format_has_channel(baseFormat, pname))
1113 *params = _mesa_get_format_bits(texFormat, pname);
1114 else
1115 *params = 0;
1116 break;
1117 case GL_TEXTURE_INTENSITY_SIZE:
1118 case GL_TEXTURE_LUMINANCE_SIZE:
1119 if (_mesa_base_format_has_channel(baseFormat, pname)) {
1120 *params = _mesa_get_format_bits(texFormat, pname);
1121 if (*params == 0) {
1122 /* intensity or luminance is probably stored as RGB[A] */
1123 *params = MIN2(_mesa_get_format_bits(texFormat,
1124 GL_TEXTURE_RED_SIZE),
1125 _mesa_get_format_bits(texFormat,
1126 GL_TEXTURE_GREEN_SIZE));
1127 }
1128 } else {
1129 *params = 0;
1130 }
1131 break;
1132 case GL_TEXTURE_DEPTH_SIZE_ARB:
1133 case GL_TEXTURE_STENCIL_SIZE_EXT:
1134 *params = _mesa_get_format_bits(texFormat, pname);
1135 break;
1136
1137 /* GL_ARB_texture_compression */
1138 case GL_TEXTURE_COMPRESSED_IMAGE_SIZE:
1139 if (_mesa_is_format_compressed(texFormat) &&
1140 !_mesa_is_proxy_texture(target)) {
1141 *params = _mesa_format_image_size(texFormat, bo->Size, 0, 0);
1142 } else {
1143 _mesa_error(ctx, GL_INVALID_OPERATION,
1144 "glGetTexLevelParameter[if]v(pname)");
1145 }
1146 break;
1147
1148 /* GL_ARB_texture_float */
1149 case GL_TEXTURE_RED_TYPE_ARB:
1150 case GL_TEXTURE_GREEN_TYPE_ARB:
1151 case GL_TEXTURE_BLUE_TYPE_ARB:
1152 case GL_TEXTURE_ALPHA_TYPE_ARB:
1153 case GL_TEXTURE_LUMINANCE_TYPE_ARB:
1154 case GL_TEXTURE_INTENSITY_TYPE_ARB:
1155 case GL_TEXTURE_DEPTH_TYPE_ARB:
1156 if (!ctx->Extensions.ARB_texture_float)
1157 goto invalid_pname;
1158 if (_mesa_base_format_has_channel(baseFormat, pname))
1159 *params = _mesa_get_format_datatype(texFormat);
1160 else
1161 *params = GL_NONE;
1162 break;
1163
1164 default:
1165 goto invalid_pname;
1166 }
1167
1168 /* no error if we get here */
1169 return;
1170
1171 invalid_pname:
1172 _mesa_error(ctx, GL_INVALID_ENUM,
1173 "glGetTexLevelParameter[if]v(pname=%s)",
1174 _mesa_lookup_enum_by_nr(pname));
1175 }
1176
1177
1178 void GLAPIENTRY
1179 _mesa_GetTexLevelParameterfv( GLenum target, GLint level,
1180 GLenum pname, GLfloat *params )
1181 {
1182 GLint iparam;
1183 _mesa_GetTexLevelParameteriv( target, level, pname, &iparam );
1184 *params = (GLfloat) iparam;
1185 }
1186
1187
1188 void GLAPIENTRY
1189 _mesa_GetTexLevelParameteriv( GLenum target, GLint level,
1190 GLenum pname, GLint *params )
1191 {
1192 const struct gl_texture_unit *texUnit;
1193 struct gl_texture_object *texObj;
1194 GLint maxLevels;
1195 GET_CURRENT_CONTEXT(ctx);
1196 ASSERT_OUTSIDE_BEGIN_END(ctx);
1197
1198 if (ctx->Texture.CurrentUnit >= ctx->Const.MaxCombinedTextureImageUnits) {
1199 _mesa_error(ctx, GL_INVALID_OPERATION,
1200 "glGetTexLevelParameteriv(current unit)");
1201 return;
1202 }
1203
1204 texUnit = _mesa_get_current_tex_unit(ctx);
1205
1206 if (!legal_get_tex_level_parameter_target(ctx, target)) {
1207 _mesa_error(ctx, GL_INVALID_ENUM,
1208 "glGetTexLevelParameter[if]v(target=0x%x)", target);
1209 return;
1210 }
1211
1212 maxLevels = _mesa_max_texture_levels(ctx, target);
1213 assert(maxLevels != 0);
1214
1215 if (level < 0 || level >= maxLevels) {
1216 _mesa_error( ctx, GL_INVALID_VALUE, "glGetTexLevelParameter[if]v" );
1217 return;
1218 }
1219
1220 texObj = _mesa_select_tex_object(ctx, texUnit, target);
1221
1222 if (target == GL_TEXTURE_BUFFER)
1223 get_tex_level_parameter_buffer(ctx, texObj, target, level, pname, params);
1224 else
1225 get_tex_level_parameter_image(ctx, texObj, target, level, pname, params);
1226 }
1227
1228
1229 void GLAPIENTRY
1230 _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params )
1231 {
1232 struct gl_texture_object *obj;
1233 GET_CURRENT_CONTEXT(ctx);
1234 ASSERT_OUTSIDE_BEGIN_END(ctx);
1235
1236 obj = get_texobj(ctx, target, GL_TRUE);
1237 if (!obj)
1238 return;
1239
1240 _mesa_lock_texture(ctx, obj);
1241 switch (pname) {
1242 case GL_TEXTURE_MAG_FILTER:
1243 *params = ENUM_TO_FLOAT(obj->Sampler.MagFilter);
1244 break;
1245 case GL_TEXTURE_MIN_FILTER:
1246 *params = ENUM_TO_FLOAT(obj->Sampler.MinFilter);
1247 break;
1248 case GL_TEXTURE_WRAP_S:
1249 *params = ENUM_TO_FLOAT(obj->Sampler.WrapS);
1250 break;
1251 case GL_TEXTURE_WRAP_T:
1252 *params = ENUM_TO_FLOAT(obj->Sampler.WrapT);
1253 break;
1254 case GL_TEXTURE_WRAP_R:
1255 *params = ENUM_TO_FLOAT(obj->Sampler.WrapR);
1256 break;
1257 case GL_TEXTURE_BORDER_COLOR:
1258 if (ctx->NewState & (_NEW_BUFFERS | _NEW_FRAG_CLAMP))
1259 _mesa_update_state_locked(ctx);
1260 if (ctx->Color._ClampFragmentColor) {
1261 params[0] = CLAMP(obj->Sampler.BorderColor.f[0], 0.0F, 1.0F);
1262 params[1] = CLAMP(obj->Sampler.BorderColor.f[1], 0.0F, 1.0F);
1263 params[2] = CLAMP(obj->Sampler.BorderColor.f[2], 0.0F, 1.0F);
1264 params[3] = CLAMP(obj->Sampler.BorderColor.f[3], 0.0F, 1.0F);
1265 }
1266 else {
1267 params[0] = obj->Sampler.BorderColor.f[0];
1268 params[1] = obj->Sampler.BorderColor.f[1];
1269 params[2] = obj->Sampler.BorderColor.f[2];
1270 params[3] = obj->Sampler.BorderColor.f[3];
1271 }
1272 break;
1273 case GL_TEXTURE_RESIDENT:
1274 *params = 1.0F;
1275 break;
1276 case GL_TEXTURE_PRIORITY:
1277 *params = obj->Priority;
1278 break;
1279 case GL_TEXTURE_MIN_LOD:
1280 *params = obj->Sampler.MinLod;
1281 break;
1282 case GL_TEXTURE_MAX_LOD:
1283 *params = obj->Sampler.MaxLod;
1284 break;
1285 case GL_TEXTURE_BASE_LEVEL:
1286 *params = (GLfloat) obj->BaseLevel;
1287 break;
1288 case GL_TEXTURE_MAX_LEVEL:
1289 *params = (GLfloat) obj->MaxLevel;
1290 break;
1291 case GL_TEXTURE_MAX_ANISOTROPY_EXT:
1292 if (!ctx->Extensions.EXT_texture_filter_anisotropic)
1293 goto invalid_pname;
1294 *params = obj->Sampler.MaxAnisotropy;
1295 break;
1296 case GL_GENERATE_MIPMAP_SGIS:
1297 *params = (GLfloat) obj->GenerateMipmap;
1298 break;
1299 case GL_TEXTURE_COMPARE_MODE_ARB:
1300 if (!ctx->Extensions.ARB_shadow)
1301 goto invalid_pname;
1302 *params = (GLfloat) obj->Sampler.CompareMode;
1303 break;
1304 case GL_TEXTURE_COMPARE_FUNC_ARB:
1305 if (!ctx->Extensions.ARB_shadow)
1306 goto invalid_pname;
1307 *params = (GLfloat) obj->Sampler.CompareFunc;
1308 break;
1309 case GL_DEPTH_TEXTURE_MODE_ARB:
1310 if (!ctx->Extensions.ARB_depth_texture)
1311 goto invalid_pname;
1312 *params = (GLfloat) obj->DepthMode;
1313 break;
1314 case GL_TEXTURE_LOD_BIAS:
1315 *params = obj->Sampler.LodBias;
1316 break;
1317 #if FEATURE_OES_draw_texture
1318 case GL_TEXTURE_CROP_RECT_OES:
1319 params[0] = obj->CropRect[0];
1320 params[1] = obj->CropRect[1];
1321 params[2] = obj->CropRect[2];
1322 params[3] = obj->CropRect[3];
1323 break;
1324 #endif
1325
1326 case GL_TEXTURE_SWIZZLE_R_EXT:
1327 case GL_TEXTURE_SWIZZLE_G_EXT:
1328 case GL_TEXTURE_SWIZZLE_B_EXT:
1329 case GL_TEXTURE_SWIZZLE_A_EXT:
1330 if (!ctx->Extensions.EXT_texture_swizzle)
1331 goto invalid_pname;
1332 *params = (GLfloat) obj->Swizzle[pname - GL_TEXTURE_SWIZZLE_R_EXT];
1333 break;
1334
1335 case GL_TEXTURE_SWIZZLE_RGBA_EXT:
1336 if (!ctx->Extensions.EXT_texture_swizzle) {
1337 goto invalid_pname;
1338 }
1339 else {
1340 GLuint comp;
1341 for (comp = 0; comp < 4; comp++) {
1342 params[comp] = (GLfloat) obj->Swizzle[comp];
1343 }
1344 }
1345 break;
1346
1347 case GL_TEXTURE_CUBE_MAP_SEAMLESS:
1348 if (!ctx->Extensions.AMD_seamless_cubemap_per_texture)
1349 goto invalid_pname;
1350 *params = (GLfloat) obj->Sampler.CubeMapSeamless;
1351 break;
1352
1353 case GL_TEXTURE_IMMUTABLE_FORMAT:
1354 if (!ctx->Extensions.ARB_texture_storage)
1355 goto invalid_pname;
1356 *params = (GLfloat) obj->Immutable;
1357 break;
1358
1359 default:
1360 goto invalid_pname;
1361 }
1362
1363 /* no error if we get here */
1364 _mesa_unlock_texture(ctx, obj);
1365 return;
1366
1367 invalid_pname:
1368 _mesa_unlock_texture(ctx, obj);
1369 _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameterfv(pname=0x%x)", pname);
1370 }
1371
1372
1373 void GLAPIENTRY
1374 _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params )
1375 {
1376 struct gl_texture_object *obj;
1377 GET_CURRENT_CONTEXT(ctx);
1378 ASSERT_OUTSIDE_BEGIN_END(ctx);
1379
1380 obj = get_texobj(ctx, target, GL_TRUE);
1381 if (!obj)
1382 return;
1383
1384 _mesa_lock_texture(ctx, obj);
1385 switch (pname) {
1386 case GL_TEXTURE_MAG_FILTER:
1387 *params = (GLint) obj->Sampler.MagFilter;
1388 break;
1389 case GL_TEXTURE_MIN_FILTER:
1390 *params = (GLint) obj->Sampler.MinFilter;
1391 break;
1392 case GL_TEXTURE_WRAP_S:
1393 *params = (GLint) obj->Sampler.WrapS;
1394 break;
1395 case GL_TEXTURE_WRAP_T:
1396 *params = (GLint) obj->Sampler.WrapT;
1397 break;
1398 case GL_TEXTURE_WRAP_R:
1399 *params = (GLint) obj->Sampler.WrapR;
1400 break;
1401 case GL_TEXTURE_BORDER_COLOR:
1402 {
1403 GLfloat b[4];
1404 b[0] = CLAMP(obj->Sampler.BorderColor.f[0], 0.0F, 1.0F);
1405 b[1] = CLAMP(obj->Sampler.BorderColor.f[1], 0.0F, 1.0F);
1406 b[2] = CLAMP(obj->Sampler.BorderColor.f[2], 0.0F, 1.0F);
1407 b[3] = CLAMP(obj->Sampler.BorderColor.f[3], 0.0F, 1.0F);
1408 params[0] = FLOAT_TO_INT(b[0]);
1409 params[1] = FLOAT_TO_INT(b[1]);
1410 params[2] = FLOAT_TO_INT(b[2]);
1411 params[3] = FLOAT_TO_INT(b[3]);
1412 }
1413 break;
1414 case GL_TEXTURE_RESIDENT:
1415 *params = 1;
1416 break;
1417 case GL_TEXTURE_PRIORITY:
1418 *params = FLOAT_TO_INT(obj->Priority);
1419 break;
1420 case GL_TEXTURE_MIN_LOD:
1421 *params = (GLint) obj->Sampler.MinLod;
1422 break;
1423 case GL_TEXTURE_MAX_LOD:
1424 *params = (GLint) obj->Sampler.MaxLod;
1425 break;
1426 case GL_TEXTURE_BASE_LEVEL:
1427 *params = obj->BaseLevel;
1428 break;
1429 case GL_TEXTURE_MAX_LEVEL:
1430 *params = obj->MaxLevel;
1431 break;
1432 case GL_TEXTURE_MAX_ANISOTROPY_EXT:
1433 if (!ctx->Extensions.EXT_texture_filter_anisotropic)
1434 goto invalid_pname;
1435 *params = (GLint) obj->Sampler.MaxAnisotropy;
1436 break;
1437 case GL_GENERATE_MIPMAP_SGIS:
1438 *params = (GLint) obj->GenerateMipmap;
1439 break;
1440 case GL_TEXTURE_COMPARE_MODE_ARB:
1441 if (!ctx->Extensions.ARB_shadow)
1442 goto invalid_pname;
1443 *params = (GLint) obj->Sampler.CompareMode;
1444 break;
1445 case GL_TEXTURE_COMPARE_FUNC_ARB:
1446 if (!ctx->Extensions.ARB_shadow)
1447 goto invalid_pname;
1448 *params = (GLint) obj->Sampler.CompareFunc;
1449 break;
1450 case GL_DEPTH_TEXTURE_MODE_ARB:
1451 if (!ctx->Extensions.ARB_depth_texture)
1452 goto invalid_pname;
1453 *params = (GLint) obj->DepthMode;
1454 break;
1455 case GL_TEXTURE_LOD_BIAS:
1456 *params = (GLint) obj->Sampler.LodBias;
1457 break;
1458 #if FEATURE_OES_draw_texture
1459 case GL_TEXTURE_CROP_RECT_OES:
1460 params[0] = obj->CropRect[0];
1461 params[1] = obj->CropRect[1];
1462 params[2] = obj->CropRect[2];
1463 params[3] = obj->CropRect[3];
1464 break;
1465 #endif
1466 case GL_TEXTURE_SWIZZLE_R_EXT:
1467 case GL_TEXTURE_SWIZZLE_G_EXT:
1468 case GL_TEXTURE_SWIZZLE_B_EXT:
1469 case GL_TEXTURE_SWIZZLE_A_EXT:
1470 if (!ctx->Extensions.EXT_texture_swizzle)
1471 goto invalid_pname;
1472 *params = obj->Swizzle[pname - GL_TEXTURE_SWIZZLE_R_EXT];
1473 break;
1474
1475 case GL_TEXTURE_SWIZZLE_RGBA_EXT:
1476 if (!ctx->Extensions.EXT_texture_swizzle)
1477 goto invalid_pname;
1478 COPY_4V(params, obj->Swizzle);
1479 break;
1480
1481 case GL_TEXTURE_CUBE_MAP_SEAMLESS:
1482 if (!ctx->Extensions.AMD_seamless_cubemap_per_texture)
1483 goto invalid_pname;
1484 *params = (GLint) obj->Sampler.CubeMapSeamless;
1485 break;
1486
1487 case GL_TEXTURE_IMMUTABLE_FORMAT:
1488 if (!ctx->Extensions.ARB_texture_storage)
1489 goto invalid_pname;
1490 *params = (GLint) obj->Immutable;
1491 break;
1492
1493 case GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES:
1494 if (!ctx->Extensions.OES_EGL_image_external)
1495 goto invalid_pname;
1496 *params = obj->RequiredTextureImageUnits;
1497 break;
1498
1499 default:
1500 goto invalid_pname;
1501 }
1502
1503 /* no error if we get here */
1504 _mesa_unlock_texture(ctx, obj);
1505 return;
1506
1507 invalid_pname:
1508 _mesa_unlock_texture(ctx, obj);
1509 _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameteriv(pname=0x%x)", pname);
1510 }
1511
1512
1513 /** New in GL 3.0 */
1514 void GLAPIENTRY
1515 _mesa_GetTexParameterIiv(GLenum target, GLenum pname, GLint *params)
1516 {
1517 struct gl_texture_object *texObj;
1518 GET_CURRENT_CONTEXT(ctx);
1519 ASSERT_OUTSIDE_BEGIN_END(ctx);
1520
1521 texObj = get_texobj(ctx, target, GL_TRUE);
1522 if (!texObj)
1523 return;
1524
1525 switch (pname) {
1526 case GL_TEXTURE_BORDER_COLOR:
1527 COPY_4V(params, texObj->Sampler.BorderColor.i);
1528 break;
1529 default:
1530 _mesa_GetTexParameteriv(target, pname, params);
1531 }
1532 }
1533
1534
1535 /** New in GL 3.0 */
1536 void GLAPIENTRY
1537 _mesa_GetTexParameterIuiv(GLenum target, GLenum pname, GLuint *params)
1538 {
1539 struct gl_texture_object *texObj;
1540 GET_CURRENT_CONTEXT(ctx);
1541 ASSERT_OUTSIDE_BEGIN_END(ctx);
1542
1543 texObj = get_texobj(ctx, target, GL_TRUE);
1544 if (!texObj)
1545 return;
1546
1547 switch (pname) {
1548 case GL_TEXTURE_BORDER_COLOR:
1549 COPY_4V(params, texObj->Sampler.BorderColor.i);
1550 break;
1551 default:
1552 {
1553 GLint ip[4];
1554 _mesa_GetTexParameteriv(target, pname, ip);
1555 params[0] = ip[0];
1556 if (pname == GL_TEXTURE_SWIZZLE_RGBA_EXT ||
1557 pname == GL_TEXTURE_CROP_RECT_OES) {
1558 params[1] = ip[1];
1559 params[2] = ip[2];
1560 params[3] = ip[3];
1561 }
1562 }
1563 }
1564 }