mesa: add cast to silence MSVC warning
[mesa.git] / src / mesa / main / texparam.c
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
5 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23 * OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26 /**
27 * \file texparam.c
28 *
29 * glTexParameter-related functions
30 */
31
32 #include <stdbool.h>
33 #include "main/glheader.h"
34 #include "main/blend.h"
35 #include "main/colormac.h"
36 #include "main/context.h"
37 #include "main/enums.h"
38 #include "main/formats.h"
39 #include "main/glformats.h"
40 #include "main/macros.h"
41 #include "main/mtypes.h"
42 #include "main/state.h"
43 #include "main/texcompress.h"
44 #include "main/texobj.h"
45 #include "main/texparam.h"
46 #include "main/teximage.h"
47 #include "main/texstate.h"
48 #include "program/prog_instruction.h"
49
50
51 /**
52 * Check if a coordinate wrap mode is supported for the texture target.
53 * \return GL_TRUE if legal, GL_FALSE otherwise
54 */
55 static GLboolean
56 validate_texture_wrap_mode(struct gl_context * ctx, GLenum target, GLenum wrap)
57 {
58 const struct gl_extensions * const e = & ctx->Extensions;
59 const bool is_desktop_gl = _mesa_is_desktop_gl(ctx);
60 bool supported;
61
62 switch (wrap) {
63 case GL_CLAMP:
64 /* GL_CLAMP was removed in the core profile, and it has never existed in
65 * OpenGL ES.
66 */
67 supported = (ctx->API == API_OPENGL_COMPAT)
68 && (target != GL_TEXTURE_EXTERNAL_OES);
69 break;
70
71 case GL_CLAMP_TO_EDGE:
72 supported = true;
73 break;
74
75 case GL_CLAMP_TO_BORDER:
76 supported = is_desktop_gl && e->ARB_texture_border_clamp
77 && (target != GL_TEXTURE_EXTERNAL_OES);
78 break;
79
80 case GL_REPEAT:
81 case GL_MIRRORED_REPEAT:
82 supported = (target != GL_TEXTURE_RECTANGLE_NV)
83 && (target != GL_TEXTURE_EXTERNAL_OES);
84 break;
85
86 case GL_MIRROR_CLAMP_EXT:
87 case GL_MIRROR_CLAMP_TO_EDGE_EXT:
88 supported = is_desktop_gl
89 && (e->ATI_texture_mirror_once || e->EXT_texture_mirror_clamp)
90 && (target != GL_TEXTURE_RECTANGLE_NV)
91 && (target != GL_TEXTURE_EXTERNAL_OES);
92 break;
93
94 case GL_MIRROR_CLAMP_TO_BORDER_EXT:
95 supported = is_desktop_gl && e->EXT_texture_mirror_clamp
96 && (target != GL_TEXTURE_RECTANGLE_NV)
97 && (target != GL_TEXTURE_EXTERNAL_OES);
98 break;
99
100 default:
101 supported = false;
102 break;
103 }
104
105 if (!supported)
106 _mesa_error( ctx, GL_INVALID_ENUM, "glTexParameter(param=0x%x)", wrap );
107
108 return supported;
109 }
110
111
112 /**
113 * Get current texture object for given target.
114 * Return NULL if any error (and record the error).
115 * Note that this is different from _mesa_select_tex_object() in that proxy
116 * targets are not accepted.
117 * Only the glGetTexLevelParameter() functions accept proxy targets.
118 */
119 static struct gl_texture_object *
120 get_texobj(struct gl_context *ctx, GLenum target, GLboolean get)
121 {
122 struct gl_texture_unit *texUnit;
123
124 if (ctx->Texture.CurrentUnit >= ctx->Const.MaxCombinedTextureImageUnits) {
125 _mesa_error(ctx, GL_INVALID_OPERATION,
126 "gl%sTexParameter(current unit)", get ? "Get" : "");
127 return NULL;
128 }
129
130 texUnit = _mesa_get_current_tex_unit(ctx);
131
132 switch (target) {
133 case GL_TEXTURE_1D:
134 if (_mesa_is_desktop_gl(ctx))
135 return texUnit->CurrentTex[TEXTURE_1D_INDEX];
136 break;
137 case GL_TEXTURE_2D:
138 return texUnit->CurrentTex[TEXTURE_2D_INDEX];
139 case GL_TEXTURE_3D:
140 if (ctx->API != API_OPENGLES)
141 return texUnit->CurrentTex[TEXTURE_3D_INDEX];
142 break;
143 case GL_TEXTURE_CUBE_MAP:
144 if (ctx->Extensions.ARB_texture_cube_map) {
145 return texUnit->CurrentTex[TEXTURE_CUBE_INDEX];
146 }
147 break;
148 case GL_TEXTURE_RECTANGLE_NV:
149 if (_mesa_is_desktop_gl(ctx)
150 && ctx->Extensions.NV_texture_rectangle) {
151 return texUnit->CurrentTex[TEXTURE_RECT_INDEX];
152 }
153 break;
154 case GL_TEXTURE_1D_ARRAY_EXT:
155 if (_mesa_is_desktop_gl(ctx)
156 && (ctx->Extensions.MESA_texture_array ||
157 ctx->Extensions.EXT_texture_array)) {
158 return texUnit->CurrentTex[TEXTURE_1D_ARRAY_INDEX];
159 }
160 break;
161 case GL_TEXTURE_2D_ARRAY_EXT:
162 if ((_mesa_is_desktop_gl(ctx) || _mesa_is_gles3(ctx))
163 && (ctx->Extensions.MESA_texture_array ||
164 ctx->Extensions.EXT_texture_array)) {
165 return texUnit->CurrentTex[TEXTURE_2D_ARRAY_INDEX];
166 }
167 break;
168 case GL_TEXTURE_EXTERNAL_OES:
169 if (_mesa_is_gles(ctx) && ctx->Extensions.OES_EGL_image_external) {
170 return texUnit->CurrentTex[TEXTURE_EXTERNAL_INDEX];
171 }
172 break;
173 case GL_TEXTURE_CUBE_MAP_ARRAY:
174 if (ctx->Extensions.ARB_texture_cube_map_array) {
175 return texUnit->CurrentTex[TEXTURE_CUBE_ARRAY_INDEX];
176 }
177 break;
178 case GL_TEXTURE_2D_MULTISAMPLE:
179 if (ctx->Extensions.ARB_texture_multisample) {
180 return texUnit->CurrentTex[TEXTURE_2D_MULTISAMPLE_INDEX];
181 }
182 break;
183 case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
184 if (ctx->Extensions.ARB_texture_multisample) {
185 return texUnit->CurrentTex[TEXTURE_2D_MULTISAMPLE_ARRAY_INDEX];
186 }
187 break;
188 default:
189 ;
190 }
191
192 _mesa_error(ctx, GL_INVALID_ENUM,
193 "gl%sTexParameter(target)", get ? "Get" : "");
194 return NULL;
195 }
196
197
198 /**
199 * Convert GL_RED/GREEN/BLUE/ALPHA/ZERO/ONE to SWIZZLE_X/Y/Z/W/ZERO/ONE.
200 * \return -1 if error.
201 */
202 static GLint
203 comp_to_swizzle(GLenum comp)
204 {
205 switch (comp) {
206 case GL_RED:
207 return SWIZZLE_X;
208 case GL_GREEN:
209 return SWIZZLE_Y;
210 case GL_BLUE:
211 return SWIZZLE_Z;
212 case GL_ALPHA:
213 return SWIZZLE_W;
214 case GL_ZERO:
215 return SWIZZLE_ZERO;
216 case GL_ONE:
217 return SWIZZLE_ONE;
218 default:
219 return -1;
220 }
221 }
222
223
224 static void
225 set_swizzle_component(GLuint *swizzle, GLuint comp, GLuint swz)
226 {
227 ASSERT(comp < 4);
228 ASSERT(swz <= SWIZZLE_NIL);
229 {
230 GLuint mask = 0x7 << (3 * comp);
231 GLuint s = (*swizzle & ~mask) | (swz << (3 * comp));
232 *swizzle = s;
233 }
234 }
235
236
237 /**
238 * This is called just prior to changing any texture object state which
239 * will not effect texture completeness.
240 */
241 static inline void
242 flush(struct gl_context *ctx)
243 {
244 FLUSH_VERTICES(ctx, _NEW_TEXTURE);
245 }
246
247
248 /**
249 * This is called just prior to changing any texture object state which
250 * can effect texture completeness (texture base level, max level).
251 * Any pending rendering will be flushed out, we'll set the _NEW_TEXTURE
252 * state flag and then mark the texture object as 'incomplete' so that any
253 * per-texture derived state gets recomputed.
254 */
255 static inline void
256 incomplete(struct gl_context *ctx, struct gl_texture_object *texObj)
257 {
258 FLUSH_VERTICES(ctx, _NEW_TEXTURE);
259 _mesa_dirty_texobj(ctx, texObj, GL_TRUE);
260 }
261
262
263 static GLboolean
264 target_allows_setting_sampler_parameters(GLenum target)
265 {
266 switch (target) {
267 case GL_TEXTURE_2D_MULTISAMPLE:
268 case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
269 return GL_FALSE;
270
271 default:
272 return GL_TRUE;
273 }
274 }
275
276
277 /**
278 * Set an integer-valued texture parameter
279 * \return GL_TRUE if legal AND the value changed, GL_FALSE otherwise
280 */
281 static GLboolean
282 set_tex_parameteri(struct gl_context *ctx,
283 struct gl_texture_object *texObj,
284 GLenum pname, const GLint *params)
285 {
286 switch (pname) {
287 case GL_TEXTURE_MIN_FILTER:
288 if (!target_allows_setting_sampler_parameters(texObj->Target))
289 goto invalid_operation;
290
291 if (texObj->Sampler.MinFilter == params[0])
292 return GL_FALSE;
293 switch (params[0]) {
294 case GL_NEAREST:
295 case GL_LINEAR:
296 flush(ctx);
297 texObj->Sampler.MinFilter = params[0];
298 return GL_TRUE;
299 case GL_NEAREST_MIPMAP_NEAREST:
300 case GL_LINEAR_MIPMAP_NEAREST:
301 case GL_NEAREST_MIPMAP_LINEAR:
302 case GL_LINEAR_MIPMAP_LINEAR:
303 if (texObj->Target != GL_TEXTURE_RECTANGLE_NV &&
304 texObj->Target != GL_TEXTURE_EXTERNAL_OES) {
305 flush(ctx);
306 texObj->Sampler.MinFilter = params[0];
307 return GL_TRUE;
308 }
309 /* fall-through */
310 default:
311 goto invalid_param;
312 }
313 return GL_FALSE;
314
315 case GL_TEXTURE_MAG_FILTER:
316 if (!target_allows_setting_sampler_parameters(texObj->Target))
317 goto invalid_operation;
318
319 if (texObj->Sampler.MagFilter == params[0])
320 return GL_FALSE;
321 switch (params[0]) {
322 case GL_NEAREST:
323 case GL_LINEAR:
324 flush(ctx); /* does not effect completeness */
325 texObj->Sampler.MagFilter = params[0];
326 return GL_TRUE;
327 default:
328 goto invalid_param;
329 }
330 return GL_FALSE;
331
332 case GL_TEXTURE_WRAP_S:
333 if (!target_allows_setting_sampler_parameters(texObj->Target))
334 goto invalid_operation;
335
336 if (texObj->Sampler.WrapS == params[0])
337 return GL_FALSE;
338 if (validate_texture_wrap_mode(ctx, texObj->Target, params[0])) {
339 flush(ctx);
340 texObj->Sampler.WrapS = params[0];
341 return GL_TRUE;
342 }
343 return GL_FALSE;
344
345 case GL_TEXTURE_WRAP_T:
346 if (!target_allows_setting_sampler_parameters(texObj->Target))
347 goto invalid_operation;
348
349 if (texObj->Sampler.WrapT == params[0])
350 return GL_FALSE;
351 if (validate_texture_wrap_mode(ctx, texObj->Target, params[0])) {
352 flush(ctx);
353 texObj->Sampler.WrapT = params[0];
354 return GL_TRUE;
355 }
356 return GL_FALSE;
357
358 case GL_TEXTURE_WRAP_R:
359 if (!target_allows_setting_sampler_parameters(texObj->Target))
360 goto invalid_operation;
361
362 if (texObj->Sampler.WrapR == params[0])
363 return GL_FALSE;
364 if (validate_texture_wrap_mode(ctx, texObj->Target, params[0])) {
365 flush(ctx);
366 texObj->Sampler.WrapR = params[0];
367 return GL_TRUE;
368 }
369 return GL_FALSE;
370
371 case GL_TEXTURE_BASE_LEVEL:
372 if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
373 goto invalid_pname;
374
375 if (texObj->BaseLevel == params[0])
376 return GL_FALSE;
377
378 if ((texObj->Target == GL_TEXTURE_2D_MULTISAMPLE ||
379 texObj->Target == GL_TEXTURE_2D_MULTISAMPLE_ARRAY) && params[0] != 0)
380 goto invalid_operation;
381
382 if (params[0] < 0 ||
383 (texObj->Target == GL_TEXTURE_RECTANGLE_ARB && params[0] != 0)) {
384 _mesa_error(ctx, GL_INVALID_VALUE,
385 "glTexParameter(param=%d)", params[0]);
386 return GL_FALSE;
387 }
388 incomplete(ctx, texObj);
389 texObj->BaseLevel = params[0];
390 return GL_TRUE;
391
392 case GL_TEXTURE_MAX_LEVEL:
393 if (texObj->MaxLevel == params[0])
394 return GL_FALSE;
395
396 if (params[0] < 0 || texObj->Target == GL_TEXTURE_RECTANGLE_ARB) {
397 _mesa_error(ctx, GL_INVALID_VALUE,
398 "glTexParameter(param=%d)", params[0]);
399 return GL_FALSE;
400 }
401 incomplete(ctx, texObj);
402 texObj->MaxLevel = params[0];
403 return GL_TRUE;
404
405 case GL_GENERATE_MIPMAP_SGIS:
406 if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
407 goto invalid_pname;
408
409 if (params[0] && texObj->Target == GL_TEXTURE_EXTERNAL_OES)
410 goto invalid_param;
411 if (texObj->GenerateMipmap != params[0]) {
412 /* no flush() */
413 texObj->GenerateMipmap = params[0] ? GL_TRUE : GL_FALSE;
414 return GL_TRUE;
415 }
416 return GL_FALSE;
417
418 case GL_TEXTURE_COMPARE_MODE_ARB:
419 if ((_mesa_is_desktop_gl(ctx) && ctx->Extensions.ARB_shadow)
420 || _mesa_is_gles3(ctx)) {
421
422 if (!target_allows_setting_sampler_parameters(texObj->Target))
423 goto invalid_operation;
424
425 if (texObj->Sampler.CompareMode == params[0])
426 return GL_FALSE;
427 if (params[0] == GL_NONE ||
428 params[0] == GL_COMPARE_R_TO_TEXTURE_ARB) {
429 flush(ctx);
430 texObj->Sampler.CompareMode = params[0];
431 return GL_TRUE;
432 }
433 goto invalid_param;
434 }
435 goto invalid_pname;
436
437 case GL_TEXTURE_COMPARE_FUNC_ARB:
438 if ((_mesa_is_desktop_gl(ctx) && ctx->Extensions.ARB_shadow)
439 || _mesa_is_gles3(ctx)) {
440
441 if (!target_allows_setting_sampler_parameters(texObj->Target))
442 goto invalid_operation;
443
444 if (texObj->Sampler.CompareFunc == params[0])
445 return GL_FALSE;
446 switch (params[0]) {
447 case GL_LEQUAL:
448 case GL_GEQUAL:
449 case GL_EQUAL:
450 case GL_NOTEQUAL:
451 case GL_LESS:
452 case GL_GREATER:
453 case GL_ALWAYS:
454 case GL_NEVER:
455 flush(ctx);
456 texObj->Sampler.CompareFunc = params[0];
457 return GL_TRUE;
458 default:
459 goto invalid_param;
460 }
461 }
462 goto invalid_pname;
463
464 case GL_DEPTH_TEXTURE_MODE_ARB:
465 /* GL_DEPTH_TEXTURE_MODE_ARB is removed in core-profile and it has never
466 * existed in OpenGL ES.
467 */
468 if (ctx->API == API_OPENGL_COMPAT && ctx->Extensions.ARB_depth_texture) {
469 if (texObj->DepthMode == params[0])
470 return GL_FALSE;
471 if (params[0] == GL_LUMINANCE ||
472 params[0] == GL_INTENSITY ||
473 params[0] == GL_ALPHA ||
474 (ctx->Extensions.ARB_texture_rg && params[0] == GL_RED)) {
475 flush(ctx);
476 texObj->DepthMode = params[0];
477 return GL_TRUE;
478 }
479 goto invalid_param;
480 }
481 goto invalid_pname;
482
483 case GL_TEXTURE_CROP_RECT_OES:
484 if (ctx->API != API_OPENGLES || !ctx->Extensions.OES_draw_texture)
485 goto invalid_pname;
486
487 texObj->CropRect[0] = params[0];
488 texObj->CropRect[1] = params[1];
489 texObj->CropRect[2] = params[2];
490 texObj->CropRect[3] = params[3];
491 return GL_TRUE;
492
493 case GL_TEXTURE_SWIZZLE_R_EXT:
494 case GL_TEXTURE_SWIZZLE_G_EXT:
495 case GL_TEXTURE_SWIZZLE_B_EXT:
496 case GL_TEXTURE_SWIZZLE_A_EXT:
497 if ((_mesa_is_desktop_gl(ctx) && ctx->Extensions.EXT_texture_swizzle)
498 || _mesa_is_gles3(ctx)) {
499 const GLuint comp = pname - GL_TEXTURE_SWIZZLE_R_EXT;
500 const GLint swz = comp_to_swizzle(params[0]);
501 if (swz < 0) {
502 _mesa_error(ctx, GL_INVALID_OPERATION,
503 "glTexParameter(swizzle 0x%x)", params[0]);
504 return GL_FALSE;
505 }
506 ASSERT(comp < 4);
507
508 flush(ctx);
509 texObj->Swizzle[comp] = params[0];
510 set_swizzle_component(&texObj->_Swizzle, comp, swz);
511 return GL_TRUE;
512 }
513 goto invalid_pname;
514
515 case GL_TEXTURE_SWIZZLE_RGBA_EXT:
516 if ((_mesa_is_desktop_gl(ctx) && ctx->Extensions.EXT_texture_swizzle)
517 || _mesa_is_gles3(ctx)) {
518 GLuint comp;
519 flush(ctx);
520 for (comp = 0; comp < 4; comp++) {
521 const GLint swz = comp_to_swizzle(params[comp]);
522 if (swz >= 0) {
523 texObj->Swizzle[comp] = params[comp];
524 set_swizzle_component(&texObj->_Swizzle, comp, swz);
525 }
526 else {
527 _mesa_error(ctx, GL_INVALID_OPERATION,
528 "glTexParameter(swizzle 0x%x)", params[comp]);
529 return GL_FALSE;
530 }
531 }
532 return GL_TRUE;
533 }
534 goto invalid_pname;
535
536 case GL_TEXTURE_SRGB_DECODE_EXT:
537 if (_mesa_is_desktop_gl(ctx)
538 && ctx->Extensions.EXT_texture_sRGB_decode) {
539 GLenum decode = params[0];
540
541 if (!target_allows_setting_sampler_parameters(texObj->Target))
542 goto invalid_operation;
543
544 if (decode == GL_DECODE_EXT || decode == GL_SKIP_DECODE_EXT) {
545 if (texObj->Sampler.sRGBDecode != decode) {
546 flush(ctx);
547 texObj->Sampler.sRGBDecode = decode;
548 }
549 return GL_TRUE;
550 }
551 }
552 goto invalid_pname;
553
554 case GL_TEXTURE_CUBE_MAP_SEAMLESS:
555 if (_mesa_is_desktop_gl(ctx)
556 && ctx->Extensions.AMD_seamless_cubemap_per_texture) {
557 GLenum param = params[0];
558
559 if (!target_allows_setting_sampler_parameters(texObj->Target))
560 goto invalid_operation;
561
562 if (param != GL_TRUE && param != GL_FALSE) {
563 goto invalid_param;
564 }
565 if (param != texObj->Sampler.CubeMapSeamless) {
566 flush(ctx);
567 texObj->Sampler.CubeMapSeamless = param;
568 }
569 return GL_TRUE;
570 }
571 goto invalid_pname;
572
573 default:
574 goto invalid_pname;
575 }
576
577 invalid_pname:
578 _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(pname=%s)",
579 _mesa_lookup_enum_by_nr(pname));
580 return GL_FALSE;
581
582 invalid_param:
583 _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(param=%s)",
584 _mesa_lookup_enum_by_nr(params[0]));
585 return GL_FALSE;
586
587 invalid_operation:
588 _mesa_error(ctx, GL_INVALID_OPERATION, "glTexParameter(pname=%s)",
589 _mesa_lookup_enum_by_nr(pname));
590 return GL_FALSE;
591 }
592
593
594 /**
595 * Set a float-valued texture parameter
596 * \return GL_TRUE if legal AND the value changed, GL_FALSE otherwise
597 */
598 static GLboolean
599 set_tex_parameterf(struct gl_context *ctx,
600 struct gl_texture_object *texObj,
601 GLenum pname, const GLfloat *params)
602 {
603 switch (pname) {
604 case GL_TEXTURE_MIN_LOD:
605 if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
606 goto invalid_pname;
607
608 if (!target_allows_setting_sampler_parameters(texObj->Target))
609 goto invalid_operation;
610
611 if (texObj->Sampler.MinLod == params[0])
612 return GL_FALSE;
613 flush(ctx);
614 texObj->Sampler.MinLod = params[0];
615 return GL_TRUE;
616
617 case GL_TEXTURE_MAX_LOD:
618 if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
619 goto invalid_pname;
620
621 if (!target_allows_setting_sampler_parameters(texObj->Target))
622 goto invalid_operation;
623
624 if (texObj->Sampler.MaxLod == params[0])
625 return GL_FALSE;
626 flush(ctx);
627 texObj->Sampler.MaxLod = params[0];
628 return GL_TRUE;
629
630 case GL_TEXTURE_PRIORITY:
631 if (ctx->API != API_OPENGL_COMPAT)
632 goto invalid_pname;
633
634 flush(ctx);
635 texObj->Priority = CLAMP(params[0], 0.0F, 1.0F);
636 return GL_TRUE;
637
638 case GL_TEXTURE_MAX_ANISOTROPY_EXT:
639 if (ctx->Extensions.EXT_texture_filter_anisotropic) {
640 if (!target_allows_setting_sampler_parameters(texObj->Target))
641 goto invalid_operation;
642
643 if (texObj->Sampler.MaxAnisotropy == params[0])
644 return GL_FALSE;
645 if (params[0] < 1.0) {
646 _mesa_error(ctx, GL_INVALID_VALUE, "glTexParameter(param)" );
647 return GL_FALSE;
648 }
649 flush(ctx);
650 /* clamp to max, that's what NVIDIA does */
651 texObj->Sampler.MaxAnisotropy = MIN2(params[0],
652 ctx->Const.MaxTextureMaxAnisotropy);
653 return GL_TRUE;
654 }
655 else {
656 static GLuint count = 0;
657 if (count++ < 10)
658 goto invalid_pname;
659 }
660 return GL_FALSE;
661
662 case GL_TEXTURE_LOD_BIAS:
663 /* NOTE: this is really part of OpenGL 1.4, not EXT_texture_lod_bias.
664 * It was removed in core-profile, and it has never existed in OpenGL
665 * ES.
666 */
667 if (ctx->API != API_OPENGL_COMPAT)
668 goto invalid_pname;
669
670 if (!target_allows_setting_sampler_parameters(texObj->Target))
671 goto invalid_operation;
672
673 if (texObj->Sampler.LodBias != params[0]) {
674 flush(ctx);
675 texObj->Sampler.LodBias = params[0];
676 return GL_TRUE;
677 }
678 break;
679
680 case GL_TEXTURE_BORDER_COLOR:
681 if (!_mesa_is_desktop_gl(ctx))
682 goto invalid_pname;
683
684 if (!target_allows_setting_sampler_parameters(texObj->Target))
685 goto invalid_operation;
686
687 flush(ctx);
688 /* ARB_texture_float disables clamping */
689 if (ctx->Extensions.ARB_texture_float) {
690 texObj->Sampler.BorderColor.f[RCOMP] = params[0];
691 texObj->Sampler.BorderColor.f[GCOMP] = params[1];
692 texObj->Sampler.BorderColor.f[BCOMP] = params[2];
693 texObj->Sampler.BorderColor.f[ACOMP] = params[3];
694 } else {
695 texObj->Sampler.BorderColor.f[RCOMP] = CLAMP(params[0], 0.0F, 1.0F);
696 texObj->Sampler.BorderColor.f[GCOMP] = CLAMP(params[1], 0.0F, 1.0F);
697 texObj->Sampler.BorderColor.f[BCOMP] = CLAMP(params[2], 0.0F, 1.0F);
698 texObj->Sampler.BorderColor.f[ACOMP] = CLAMP(params[3], 0.0F, 1.0F);
699 }
700 return GL_TRUE;
701
702 default:
703 goto invalid_pname;
704 }
705 return GL_FALSE;
706
707 invalid_pname:
708 _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(pname=%s)",
709 _mesa_lookup_enum_by_nr(pname));
710 return GL_FALSE;
711
712 invalid_operation:
713 _mesa_error(ctx, GL_INVALID_OPERATION, "glTexParameter(pname=%s)",
714 _mesa_lookup_enum_by_nr(pname));
715 return GL_FALSE;
716 }
717
718
719 void GLAPIENTRY
720 _mesa_TexParameterf(GLenum target, GLenum pname, GLfloat param)
721 {
722 GLboolean need_update;
723 struct gl_texture_object *texObj;
724 GET_CURRENT_CONTEXT(ctx);
725
726 texObj = get_texobj(ctx, target, GL_FALSE);
727 if (!texObj)
728 return;
729
730 switch (pname) {
731 case GL_TEXTURE_MIN_FILTER:
732 case GL_TEXTURE_MAG_FILTER:
733 case GL_TEXTURE_WRAP_S:
734 case GL_TEXTURE_WRAP_T:
735 case GL_TEXTURE_WRAP_R:
736 case GL_TEXTURE_BASE_LEVEL:
737 case GL_TEXTURE_MAX_LEVEL:
738 case GL_GENERATE_MIPMAP_SGIS:
739 case GL_TEXTURE_COMPARE_MODE_ARB:
740 case GL_TEXTURE_COMPARE_FUNC_ARB:
741 case GL_DEPTH_TEXTURE_MODE_ARB:
742 case GL_TEXTURE_SRGB_DECODE_EXT:
743 case GL_TEXTURE_CUBE_MAP_SEAMLESS:
744 case GL_TEXTURE_SWIZZLE_R_EXT:
745 case GL_TEXTURE_SWIZZLE_G_EXT:
746 case GL_TEXTURE_SWIZZLE_B_EXT:
747 case GL_TEXTURE_SWIZZLE_A_EXT:
748 {
749 GLint p[4];
750 p[0] = (param > 0) ?
751 ((param > INT_MAX) ? INT_MAX : (GLint) (param + 0.5)) :
752 ((param < INT_MIN) ? INT_MIN : (GLint) (param - 0.5));
753
754 p[1] = p[2] = p[3] = 0;
755 need_update = set_tex_parameteri(ctx, texObj, pname, p);
756 }
757 break;
758 default:
759 {
760 /* this will generate an error if pname is illegal */
761 GLfloat p[4];
762 p[0] = param;
763 p[1] = p[2] = p[3] = 0.0F;
764 need_update = set_tex_parameterf(ctx, texObj, pname, p);
765 }
766 }
767
768 if (ctx->Driver.TexParameter && need_update) {
769 ctx->Driver.TexParameter(ctx, target, texObj, pname, &param);
770 }
771 }
772
773
774 void GLAPIENTRY
775 _mesa_TexParameterfv(GLenum target, GLenum pname, const GLfloat *params)
776 {
777 GLboolean need_update;
778 struct gl_texture_object *texObj;
779 GET_CURRENT_CONTEXT(ctx);
780
781 texObj = get_texobj(ctx, target, GL_FALSE);
782 if (!texObj)
783 return;
784
785 switch (pname) {
786 case GL_TEXTURE_MIN_FILTER:
787 case GL_TEXTURE_MAG_FILTER:
788 case GL_TEXTURE_WRAP_S:
789 case GL_TEXTURE_WRAP_T:
790 case GL_TEXTURE_WRAP_R:
791 case GL_TEXTURE_BASE_LEVEL:
792 case GL_TEXTURE_MAX_LEVEL:
793 case GL_GENERATE_MIPMAP_SGIS:
794 case GL_TEXTURE_COMPARE_MODE_ARB:
795 case GL_TEXTURE_COMPARE_FUNC_ARB:
796 case GL_DEPTH_TEXTURE_MODE_ARB:
797 case GL_TEXTURE_SRGB_DECODE_EXT:
798 case GL_TEXTURE_CUBE_MAP_SEAMLESS:
799 {
800 /* convert float param to int */
801 GLint p[4];
802 p[0] = (GLint) params[0];
803 p[1] = p[2] = p[3] = 0;
804 need_update = set_tex_parameteri(ctx, texObj, pname, p);
805 }
806 break;
807 case GL_TEXTURE_CROP_RECT_OES:
808 {
809 /* convert float params to int */
810 GLint iparams[4];
811 iparams[0] = (GLint) params[0];
812 iparams[1] = (GLint) params[1];
813 iparams[2] = (GLint) params[2];
814 iparams[3] = (GLint) params[3];
815 need_update = set_tex_parameteri(ctx, texObj, pname, iparams);
816 }
817 break;
818 case GL_TEXTURE_SWIZZLE_R_EXT:
819 case GL_TEXTURE_SWIZZLE_G_EXT:
820 case GL_TEXTURE_SWIZZLE_B_EXT:
821 case GL_TEXTURE_SWIZZLE_A_EXT:
822 case GL_TEXTURE_SWIZZLE_RGBA_EXT:
823 {
824 GLint p[4] = {0, 0, 0, 0};
825 p[0] = (GLint) params[0];
826 if (pname == GL_TEXTURE_SWIZZLE_RGBA_EXT) {
827 p[1] = (GLint) params[1];
828 p[2] = (GLint) params[2];
829 p[3] = (GLint) params[3];
830 }
831 need_update = set_tex_parameteri(ctx, texObj, pname, p);
832 }
833 break;
834 default:
835 /* this will generate an error if pname is illegal */
836 need_update = set_tex_parameterf(ctx, texObj, pname, params);
837 }
838
839 if (ctx->Driver.TexParameter && need_update) {
840 ctx->Driver.TexParameter(ctx, target, texObj, pname, params);
841 }
842 }
843
844
845 void GLAPIENTRY
846 _mesa_TexParameteri(GLenum target, GLenum pname, GLint param)
847 {
848 GLboolean need_update;
849 struct gl_texture_object *texObj;
850 GET_CURRENT_CONTEXT(ctx);
851
852 texObj = get_texobj(ctx, target, GL_FALSE);
853 if (!texObj)
854 return;
855
856 switch (pname) {
857 case GL_TEXTURE_MIN_LOD:
858 case GL_TEXTURE_MAX_LOD:
859 case GL_TEXTURE_PRIORITY:
860 case GL_TEXTURE_MAX_ANISOTROPY_EXT:
861 case GL_TEXTURE_LOD_BIAS:
862 case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
863 {
864 GLfloat fparam[4];
865 fparam[0] = (GLfloat) param;
866 fparam[1] = fparam[2] = fparam[3] = 0.0F;
867 /* convert int param to float */
868 need_update = set_tex_parameterf(ctx, texObj, pname, fparam);
869 }
870 break;
871 default:
872 /* this will generate an error if pname is illegal */
873 {
874 GLint iparam[4];
875 iparam[0] = param;
876 iparam[1] = iparam[2] = iparam[3] = 0;
877 need_update = set_tex_parameteri(ctx, texObj, pname, iparam);
878 }
879 }
880
881 if (ctx->Driver.TexParameter && need_update) {
882 GLfloat fparam = (GLfloat) param;
883 ctx->Driver.TexParameter(ctx, target, texObj, pname, &fparam);
884 }
885 }
886
887
888 void GLAPIENTRY
889 _mesa_TexParameteriv(GLenum target, GLenum pname, const GLint *params)
890 {
891 GLboolean need_update;
892 struct gl_texture_object *texObj;
893 GET_CURRENT_CONTEXT(ctx);
894
895 texObj = get_texobj(ctx, target, GL_FALSE);
896 if (!texObj)
897 return;
898
899 switch (pname) {
900 case GL_TEXTURE_BORDER_COLOR:
901 {
902 /* convert int params to float */
903 GLfloat fparams[4];
904 fparams[0] = INT_TO_FLOAT(params[0]);
905 fparams[1] = INT_TO_FLOAT(params[1]);
906 fparams[2] = INT_TO_FLOAT(params[2]);
907 fparams[3] = INT_TO_FLOAT(params[3]);
908 need_update = set_tex_parameterf(ctx, texObj, pname, fparams);
909 }
910 break;
911 case GL_TEXTURE_MIN_LOD:
912 case GL_TEXTURE_MAX_LOD:
913 case GL_TEXTURE_PRIORITY:
914 case GL_TEXTURE_MAX_ANISOTROPY_EXT:
915 case GL_TEXTURE_LOD_BIAS:
916 case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
917 {
918 /* convert int param to float */
919 GLfloat fparams[4];
920 fparams[0] = (GLfloat) params[0];
921 fparams[1] = fparams[2] = fparams[3] = 0.0F;
922 need_update = set_tex_parameterf(ctx, texObj, pname, fparams);
923 }
924 break;
925 default:
926 /* this will generate an error if pname is illegal */
927 need_update = set_tex_parameteri(ctx, texObj, pname, params);
928 }
929
930 if (ctx->Driver.TexParameter && need_update) {
931 GLfloat fparams[4];
932 fparams[0] = INT_TO_FLOAT(params[0]);
933 if (pname == GL_TEXTURE_BORDER_COLOR ||
934 pname == GL_TEXTURE_CROP_RECT_OES) {
935 fparams[1] = INT_TO_FLOAT(params[1]);
936 fparams[2] = INT_TO_FLOAT(params[2]);
937 fparams[3] = INT_TO_FLOAT(params[3]);
938 }
939 ctx->Driver.TexParameter(ctx, target, texObj, pname, fparams);
940 }
941 }
942
943
944 /**
945 * Set tex parameter to integer value(s). Primarily intended to set
946 * integer-valued texture border color (for integer-valued textures).
947 * New in GL 3.0.
948 */
949 void GLAPIENTRY
950 _mesa_TexParameterIiv(GLenum target, GLenum pname, const GLint *params)
951 {
952 struct gl_texture_object *texObj;
953 GET_CURRENT_CONTEXT(ctx);
954
955 texObj = get_texobj(ctx, target, GL_FALSE);
956 if (!texObj)
957 return;
958
959 switch (pname) {
960 case GL_TEXTURE_BORDER_COLOR:
961 FLUSH_VERTICES(ctx, _NEW_TEXTURE);
962 /* set the integer-valued border color */
963 COPY_4V(texObj->Sampler.BorderColor.i, params);
964 break;
965 default:
966 _mesa_TexParameteriv(target, pname, params);
967 break;
968 }
969 /* XXX no driver hook for TexParameterIiv() yet */
970 }
971
972
973 /**
974 * Set tex parameter to unsigned integer value(s). Primarily intended to set
975 * uint-valued texture border color (for integer-valued textures).
976 * New in GL 3.0
977 */
978 void GLAPIENTRY
979 _mesa_TexParameterIuiv(GLenum target, GLenum pname, const GLuint *params)
980 {
981 struct gl_texture_object *texObj;
982 GET_CURRENT_CONTEXT(ctx);
983
984 texObj = get_texobj(ctx, target, GL_FALSE);
985 if (!texObj)
986 return;
987
988 switch (pname) {
989 case GL_TEXTURE_BORDER_COLOR:
990 FLUSH_VERTICES(ctx, _NEW_TEXTURE);
991 /* set the unsigned integer-valued border color */
992 COPY_4V(texObj->Sampler.BorderColor.ui, params);
993 break;
994 default:
995 _mesa_TexParameteriv(target, pname, (const GLint *) params);
996 break;
997 }
998 /* XXX no driver hook for TexParameterIuiv() yet */
999 }
1000
1001
1002 static GLboolean
1003 legal_get_tex_level_parameter_target(struct gl_context *ctx, GLenum target)
1004 {
1005 switch (target) {
1006 case GL_TEXTURE_1D:
1007 case GL_PROXY_TEXTURE_1D:
1008 case GL_TEXTURE_2D:
1009 case GL_PROXY_TEXTURE_2D:
1010 case GL_TEXTURE_3D:
1011 case GL_PROXY_TEXTURE_3D:
1012 return GL_TRUE;
1013 case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB:
1014 case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB:
1015 case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB:
1016 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB:
1017 case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB:
1018 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB:
1019 case GL_PROXY_TEXTURE_CUBE_MAP_ARB:
1020 return ctx->Extensions.ARB_texture_cube_map;
1021 case GL_TEXTURE_RECTANGLE_NV:
1022 case GL_PROXY_TEXTURE_RECTANGLE_NV:
1023 return ctx->Extensions.NV_texture_rectangle;
1024 case GL_TEXTURE_1D_ARRAY_EXT:
1025 case GL_PROXY_TEXTURE_1D_ARRAY_EXT:
1026 case GL_TEXTURE_2D_ARRAY_EXT:
1027 case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
1028 return (ctx->Extensions.MESA_texture_array ||
1029 ctx->Extensions.EXT_texture_array);
1030 case GL_TEXTURE_BUFFER:
1031 /* GetTexLevelParameter accepts GL_TEXTURE_BUFFER in GL 3.1+ contexts,
1032 * but not in earlier versions that expose ARB_texture_buffer_object.
1033 *
1034 * From the ARB_texture_buffer_object spec:
1035 * "(7) Do buffer textures support texture parameters (TexParameter) or
1036 * queries (GetTexParameter, GetTexLevelParameter, GetTexImage)?
1037 *
1038 * RESOLVED: No. [...] Note that the spec edits above don't add
1039 * explicit error language for any of these cases. That is because
1040 * each of the functions enumerate the set of valid <target>
1041 * parameters. Not editing the spec to allow TEXTURE_BUFFER_ARB in
1042 * these cases means that target is not legal, and an INVALID_ENUM
1043 * error should be generated."
1044 *
1045 * From the OpenGL 3.1 spec:
1046 * "target may also be TEXTURE_BUFFER, indicating the texture buffer."
1047 */
1048 return ctx->API == API_OPENGL_CORE && ctx->Version >= 31;
1049 case GL_TEXTURE_2D_MULTISAMPLE:
1050 case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
1051 return ctx->Extensions.ARB_texture_multisample;
1052 default:
1053 return GL_FALSE;
1054 }
1055 }
1056
1057
1058 static void
1059 get_tex_level_parameter_image(struct gl_context *ctx,
1060 const struct gl_texture_object *texObj,
1061 GLenum target, GLint level,
1062 GLenum pname, GLint *params)
1063 {
1064 const struct gl_texture_image *img = NULL;
1065 gl_format texFormat;
1066
1067 img = _mesa_select_tex_image(ctx, texObj, target, level);
1068 if (!img || img->TexFormat == MESA_FORMAT_NONE) {
1069 /* undefined texture image */
1070 if (pname == GL_TEXTURE_COMPONENTS)
1071 *params = 1;
1072 else
1073 *params = 0;
1074 return;
1075 }
1076
1077 texFormat = img->TexFormat;
1078
1079 switch (pname) {
1080 case GL_TEXTURE_WIDTH:
1081 *params = img->Width;
1082 break;
1083 case GL_TEXTURE_HEIGHT:
1084 *params = img->Height;
1085 break;
1086 case GL_TEXTURE_DEPTH:
1087 *params = img->Depth;
1088 break;
1089 case GL_TEXTURE_INTERNAL_FORMAT:
1090 if (_mesa_is_format_compressed(texFormat)) {
1091 /* need to return the actual compressed format */
1092 *params = _mesa_compressed_format_to_glenum(ctx, texFormat);
1093 }
1094 else {
1095 /* If the true internal format is not compressed but the user
1096 * requested a generic compressed format, we have to return the
1097 * generic base format that matches.
1098 *
1099 * From page 119 (page 129 of the PDF) of the OpenGL 1.3 spec:
1100 *
1101 * "If no specific compressed format is available,
1102 * internalformat is instead replaced by the corresponding base
1103 * internal format."
1104 *
1105 * Otherwise just return the user's requested internal format
1106 */
1107 const GLenum f =
1108 _mesa_gl_compressed_format_base_format(img->InternalFormat);
1109
1110 *params = (f != 0) ? f : img->InternalFormat;
1111 }
1112 break;
1113 case GL_TEXTURE_BORDER:
1114 *params = img->Border;
1115 break;
1116 case GL_TEXTURE_RED_SIZE:
1117 case GL_TEXTURE_GREEN_SIZE:
1118 case GL_TEXTURE_BLUE_SIZE:
1119 case GL_TEXTURE_ALPHA_SIZE:
1120 if (_mesa_base_format_has_channel(img->_BaseFormat, pname))
1121 *params = _mesa_get_format_bits(texFormat, pname);
1122 else
1123 *params = 0;
1124 break;
1125 case GL_TEXTURE_INTENSITY_SIZE:
1126 case GL_TEXTURE_LUMINANCE_SIZE:
1127 if (_mesa_base_format_has_channel(img->_BaseFormat, pname)) {
1128 *params = _mesa_get_format_bits(texFormat, pname);
1129 if (*params == 0) {
1130 /* intensity or luminance is probably stored as RGB[A] */
1131 *params = MIN2(_mesa_get_format_bits(texFormat,
1132 GL_TEXTURE_RED_SIZE),
1133 _mesa_get_format_bits(texFormat,
1134 GL_TEXTURE_GREEN_SIZE));
1135 }
1136 }
1137 else {
1138 *params = 0;
1139 }
1140 break;
1141 case GL_TEXTURE_DEPTH_SIZE_ARB:
1142 if (!ctx->Extensions.ARB_depth_texture)
1143 goto invalid_pname;
1144 *params = _mesa_get_format_bits(texFormat, pname);
1145 break;
1146 case GL_TEXTURE_STENCIL_SIZE_EXT:
1147 if (!ctx->Extensions.EXT_packed_depth_stencil &&
1148 !ctx->Extensions.ARB_framebuffer_object)
1149 goto invalid_pname;
1150 *params = _mesa_get_format_bits(texFormat, pname);
1151 break;
1152 case GL_TEXTURE_SHARED_SIZE:
1153 if (ctx->Version < 30 &&
1154 !ctx->Extensions.EXT_texture_shared_exponent)
1155 goto invalid_pname;
1156 *params = texFormat == MESA_FORMAT_RGB9_E5_FLOAT ? 5 : 0;
1157 break;
1158
1159 /* GL_ARB_texture_compression */
1160 case GL_TEXTURE_COMPRESSED_IMAGE_SIZE:
1161 if (_mesa_is_format_compressed(texFormat) &&
1162 !_mesa_is_proxy_texture(target)) {
1163 *params = _mesa_format_image_size(texFormat, img->Width,
1164 img->Height, img->Depth);
1165 }
1166 else {
1167 _mesa_error(ctx, GL_INVALID_OPERATION,
1168 "glGetTexLevelParameter[if]v(pname)");
1169 }
1170 break;
1171 case GL_TEXTURE_COMPRESSED:
1172 *params = (GLint) _mesa_is_format_compressed(texFormat);
1173 break;
1174
1175 /* GL_ARB_texture_float */
1176 case GL_TEXTURE_RED_TYPE_ARB:
1177 case GL_TEXTURE_GREEN_TYPE_ARB:
1178 case GL_TEXTURE_BLUE_TYPE_ARB:
1179 case GL_TEXTURE_ALPHA_TYPE_ARB:
1180 case GL_TEXTURE_LUMINANCE_TYPE_ARB:
1181 case GL_TEXTURE_INTENSITY_TYPE_ARB:
1182 case GL_TEXTURE_DEPTH_TYPE_ARB:
1183 if (!ctx->Extensions.ARB_texture_float)
1184 goto invalid_pname;
1185 if (_mesa_base_format_has_channel(img->_BaseFormat, pname))
1186 *params = _mesa_get_format_datatype(texFormat);
1187 else
1188 *params = GL_NONE;
1189 break;
1190
1191 /* GL_ARB_texture_multisample */
1192 case GL_TEXTURE_SAMPLES:
1193 if (!ctx->Extensions.ARB_texture_multisample)
1194 goto invalid_pname;
1195 *params = img->NumSamples;
1196 break;
1197
1198 case GL_TEXTURE_FIXED_SAMPLE_LOCATIONS:
1199 if (!ctx->Extensions.ARB_texture_multisample)
1200 goto invalid_pname;
1201 *params = img->FixedSampleLocations;
1202 break;
1203
1204 default:
1205 goto invalid_pname;
1206 }
1207
1208 /* no error if we get here */
1209 return;
1210
1211 invalid_pname:
1212 _mesa_error(ctx, GL_INVALID_ENUM,
1213 "glGetTexLevelParameter[if]v(pname=%s)",
1214 _mesa_lookup_enum_by_nr(pname));
1215 }
1216
1217
1218 static void
1219 get_tex_level_parameter_buffer(struct gl_context *ctx,
1220 const struct gl_texture_object *texObj,
1221 GLenum pname, GLint *params)
1222 {
1223 const struct gl_buffer_object *bo = texObj->BufferObject;
1224 gl_format texFormat = texObj->_BufferObjectFormat;
1225 GLenum internalFormat = texObj->BufferObjectFormat;
1226 GLenum baseFormat = _mesa_get_format_base_format(texFormat);
1227
1228 if (!bo) {
1229 /* undefined texture buffer object */
1230 *params = pname == GL_TEXTURE_COMPONENTS ? 1 : 0;
1231 return;
1232 }
1233
1234 switch (pname) {
1235 case GL_TEXTURE_BUFFER_DATA_STORE_BINDING:
1236 *params = bo->Name;
1237 break;
1238 case GL_TEXTURE_WIDTH:
1239 *params = bo->Size;
1240 break;
1241 case GL_TEXTURE_HEIGHT:
1242 case GL_TEXTURE_DEPTH:
1243 case GL_TEXTURE_BORDER:
1244 case GL_TEXTURE_SHARED_SIZE:
1245 case GL_TEXTURE_COMPRESSED:
1246 *params = 0;
1247 break;
1248 case GL_TEXTURE_INTERNAL_FORMAT:
1249 *params = internalFormat;
1250 break;
1251 case GL_TEXTURE_RED_SIZE:
1252 case GL_TEXTURE_GREEN_SIZE:
1253 case GL_TEXTURE_BLUE_SIZE:
1254 case GL_TEXTURE_ALPHA_SIZE:
1255 if (_mesa_base_format_has_channel(baseFormat, pname))
1256 *params = _mesa_get_format_bits(texFormat, pname);
1257 else
1258 *params = 0;
1259 break;
1260 case GL_TEXTURE_INTENSITY_SIZE:
1261 case GL_TEXTURE_LUMINANCE_SIZE:
1262 if (_mesa_base_format_has_channel(baseFormat, pname)) {
1263 *params = _mesa_get_format_bits(texFormat, pname);
1264 if (*params == 0) {
1265 /* intensity or luminance is probably stored as RGB[A] */
1266 *params = MIN2(_mesa_get_format_bits(texFormat,
1267 GL_TEXTURE_RED_SIZE),
1268 _mesa_get_format_bits(texFormat,
1269 GL_TEXTURE_GREEN_SIZE));
1270 }
1271 } else {
1272 *params = 0;
1273 }
1274 break;
1275 case GL_TEXTURE_DEPTH_SIZE_ARB:
1276 case GL_TEXTURE_STENCIL_SIZE_EXT:
1277 *params = _mesa_get_format_bits(texFormat, pname);
1278 break;
1279
1280 /* GL_ARB_texture_buffer_range */
1281 case GL_TEXTURE_BUFFER_OFFSET:
1282 if (!ctx->Extensions.ARB_texture_buffer_range)
1283 goto invalid_pname;
1284 *params = texObj->BufferOffset;
1285 break;
1286 case GL_TEXTURE_BUFFER_SIZE:
1287 if (!ctx->Extensions.ARB_texture_buffer_range)
1288 goto invalid_pname;
1289 *params = (texObj->BufferSize == -1) ? bo->Size : texObj->BufferSize;
1290 break;
1291
1292 /* GL_ARB_texture_compression */
1293 case GL_TEXTURE_COMPRESSED_IMAGE_SIZE:
1294 /* Always illegal for GL_TEXTURE_BUFFER */
1295 _mesa_error(ctx, GL_INVALID_OPERATION,
1296 "glGetTexLevelParameter[if]v(pname)");
1297 break;
1298
1299 /* GL_ARB_texture_float */
1300 case GL_TEXTURE_RED_TYPE_ARB:
1301 case GL_TEXTURE_GREEN_TYPE_ARB:
1302 case GL_TEXTURE_BLUE_TYPE_ARB:
1303 case GL_TEXTURE_ALPHA_TYPE_ARB:
1304 case GL_TEXTURE_LUMINANCE_TYPE_ARB:
1305 case GL_TEXTURE_INTENSITY_TYPE_ARB:
1306 case GL_TEXTURE_DEPTH_TYPE_ARB:
1307 if (!ctx->Extensions.ARB_texture_float)
1308 goto invalid_pname;
1309 if (_mesa_base_format_has_channel(baseFormat, pname))
1310 *params = _mesa_get_format_datatype(texFormat);
1311 else
1312 *params = GL_NONE;
1313 break;
1314
1315 default:
1316 goto invalid_pname;
1317 }
1318
1319 /* no error if we get here */
1320 return;
1321
1322 invalid_pname:
1323 _mesa_error(ctx, GL_INVALID_ENUM,
1324 "glGetTexLevelParameter[if]v(pname=%s)",
1325 _mesa_lookup_enum_by_nr(pname));
1326 }
1327
1328
1329 void GLAPIENTRY
1330 _mesa_GetTexLevelParameterfv( GLenum target, GLint level,
1331 GLenum pname, GLfloat *params )
1332 {
1333 GLint iparam;
1334 _mesa_GetTexLevelParameteriv( target, level, pname, &iparam );
1335 *params = (GLfloat) iparam;
1336 }
1337
1338
1339 void GLAPIENTRY
1340 _mesa_GetTexLevelParameteriv( GLenum target, GLint level,
1341 GLenum pname, GLint *params )
1342 {
1343 const struct gl_texture_unit *texUnit;
1344 struct gl_texture_object *texObj;
1345 GLint maxLevels;
1346 GET_CURRENT_CONTEXT(ctx);
1347
1348 if (ctx->Texture.CurrentUnit >= ctx->Const.MaxCombinedTextureImageUnits) {
1349 _mesa_error(ctx, GL_INVALID_OPERATION,
1350 "glGetTexLevelParameteriv(current unit)");
1351 return;
1352 }
1353
1354 texUnit = _mesa_get_current_tex_unit(ctx);
1355
1356 if (!legal_get_tex_level_parameter_target(ctx, target)) {
1357 _mesa_error(ctx, GL_INVALID_ENUM,
1358 "glGetTexLevelParameter[if]v(target=0x%x)", target);
1359 return;
1360 }
1361
1362 maxLevels = _mesa_max_texture_levels(ctx, target);
1363 assert(maxLevels != 0);
1364
1365 if (level < 0 || level >= maxLevels) {
1366 _mesa_error( ctx, GL_INVALID_VALUE, "glGetTexLevelParameter[if]v" );
1367 return;
1368 }
1369
1370 texObj = _mesa_select_tex_object(ctx, texUnit, target);
1371
1372 if (target == GL_TEXTURE_BUFFER)
1373 get_tex_level_parameter_buffer(ctx, texObj, pname, params);
1374 else
1375 get_tex_level_parameter_image(ctx, texObj, target, level, pname, params);
1376 }
1377
1378
1379 void GLAPIENTRY
1380 _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params )
1381 {
1382 struct gl_texture_object *obj;
1383 GET_CURRENT_CONTEXT(ctx);
1384
1385 obj = get_texobj(ctx, target, GL_TRUE);
1386 if (!obj)
1387 return;
1388
1389 _mesa_lock_texture(ctx, obj);
1390 switch (pname) {
1391 case GL_TEXTURE_MAG_FILTER:
1392 *params = ENUM_TO_FLOAT(obj->Sampler.MagFilter);
1393 break;
1394 case GL_TEXTURE_MIN_FILTER:
1395 *params = ENUM_TO_FLOAT(obj->Sampler.MinFilter);
1396 break;
1397 case GL_TEXTURE_WRAP_S:
1398 *params = ENUM_TO_FLOAT(obj->Sampler.WrapS);
1399 break;
1400 case GL_TEXTURE_WRAP_T:
1401 *params = ENUM_TO_FLOAT(obj->Sampler.WrapT);
1402 break;
1403 case GL_TEXTURE_WRAP_R:
1404 *params = ENUM_TO_FLOAT(obj->Sampler.WrapR);
1405 break;
1406 case GL_TEXTURE_BORDER_COLOR:
1407 if (!_mesa_is_desktop_gl(ctx))
1408 goto invalid_pname;
1409
1410 if (ctx->NewState & (_NEW_BUFFERS | _NEW_FRAG_CLAMP))
1411 _mesa_update_state_locked(ctx);
1412 if (_mesa_get_clamp_fragment_color(ctx)) {
1413 params[0] = CLAMP(obj->Sampler.BorderColor.f[0], 0.0F, 1.0F);
1414 params[1] = CLAMP(obj->Sampler.BorderColor.f[1], 0.0F, 1.0F);
1415 params[2] = CLAMP(obj->Sampler.BorderColor.f[2], 0.0F, 1.0F);
1416 params[3] = CLAMP(obj->Sampler.BorderColor.f[3], 0.0F, 1.0F);
1417 }
1418 else {
1419 params[0] = obj->Sampler.BorderColor.f[0];
1420 params[1] = obj->Sampler.BorderColor.f[1];
1421 params[2] = obj->Sampler.BorderColor.f[2];
1422 params[3] = obj->Sampler.BorderColor.f[3];
1423 }
1424 break;
1425 case GL_TEXTURE_RESIDENT:
1426 if (ctx->API != API_OPENGL_COMPAT)
1427 goto invalid_pname;
1428
1429 *params = 1.0F;
1430 break;
1431 case GL_TEXTURE_PRIORITY:
1432 if (ctx->API != API_OPENGL_COMPAT)
1433 goto invalid_pname;
1434
1435 *params = obj->Priority;
1436 break;
1437 case GL_TEXTURE_MIN_LOD:
1438 if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
1439 goto invalid_pname;
1440
1441 *params = obj->Sampler.MinLod;
1442 break;
1443 case GL_TEXTURE_MAX_LOD:
1444 if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
1445 goto invalid_pname;
1446
1447 *params = obj->Sampler.MaxLod;
1448 break;
1449 case GL_TEXTURE_BASE_LEVEL:
1450 if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
1451 goto invalid_pname;
1452
1453 *params = (GLfloat) obj->BaseLevel;
1454 break;
1455 case GL_TEXTURE_MAX_LEVEL:
1456 *params = (GLfloat) obj->MaxLevel;
1457 break;
1458 case GL_TEXTURE_MAX_ANISOTROPY_EXT:
1459 if (!ctx->Extensions.EXT_texture_filter_anisotropic)
1460 goto invalid_pname;
1461 *params = obj->Sampler.MaxAnisotropy;
1462 break;
1463 case GL_GENERATE_MIPMAP_SGIS:
1464 if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
1465 goto invalid_pname;
1466
1467 *params = (GLfloat) obj->GenerateMipmap;
1468 break;
1469 case GL_TEXTURE_COMPARE_MODE_ARB:
1470 if ((!_mesa_is_desktop_gl(ctx) || !ctx->Extensions.ARB_shadow)
1471 && !_mesa_is_gles3(ctx))
1472 goto invalid_pname;
1473 *params = (GLfloat) obj->Sampler.CompareMode;
1474 break;
1475 case GL_TEXTURE_COMPARE_FUNC_ARB:
1476 if ((!_mesa_is_desktop_gl(ctx) || !ctx->Extensions.ARB_shadow)
1477 && !_mesa_is_gles3(ctx))
1478 goto invalid_pname;
1479 *params = (GLfloat) obj->Sampler.CompareFunc;
1480 break;
1481 case GL_DEPTH_TEXTURE_MODE_ARB:
1482 /* GL_DEPTH_TEXTURE_MODE_ARB is removed in core-profile and it has
1483 * never existed in OpenGL ES.
1484 */
1485 if (ctx->API != API_OPENGL_COMPAT || !ctx->Extensions.ARB_depth_texture)
1486 goto invalid_pname;
1487 *params = (GLfloat) obj->DepthMode;
1488 break;
1489 case GL_TEXTURE_LOD_BIAS:
1490 if (ctx->API != API_OPENGL_COMPAT)
1491 goto invalid_pname;
1492
1493 *params = obj->Sampler.LodBias;
1494 break;
1495 case GL_TEXTURE_CROP_RECT_OES:
1496 if (ctx->API != API_OPENGLES || !ctx->Extensions.OES_draw_texture)
1497 goto invalid_pname;
1498
1499 params[0] = (GLfloat) obj->CropRect[0];
1500 params[1] = (GLfloat) obj->CropRect[1];
1501 params[2] = (GLfloat) obj->CropRect[2];
1502 params[3] = (GLfloat) obj->CropRect[3];
1503 break;
1504
1505 case GL_TEXTURE_SWIZZLE_R_EXT:
1506 case GL_TEXTURE_SWIZZLE_G_EXT:
1507 case GL_TEXTURE_SWIZZLE_B_EXT:
1508 case GL_TEXTURE_SWIZZLE_A_EXT:
1509 if ((!_mesa_is_desktop_gl(ctx)
1510 || !ctx->Extensions.EXT_texture_swizzle)
1511 && !_mesa_is_gles3(ctx))
1512 goto invalid_pname;
1513 *params = (GLfloat) obj->Swizzle[pname - GL_TEXTURE_SWIZZLE_R_EXT];
1514 break;
1515
1516 case GL_TEXTURE_SWIZZLE_RGBA_EXT:
1517 if ((!_mesa_is_desktop_gl(ctx)
1518 || !ctx->Extensions.EXT_texture_swizzle)
1519 && !_mesa_is_gles3(ctx)) {
1520 goto invalid_pname;
1521 }
1522 else {
1523 GLuint comp;
1524 for (comp = 0; comp < 4; comp++) {
1525 params[comp] = (GLfloat) obj->Swizzle[comp];
1526 }
1527 }
1528 break;
1529
1530 case GL_TEXTURE_CUBE_MAP_SEAMLESS:
1531 if (!_mesa_is_desktop_gl(ctx)
1532 || !ctx->Extensions.AMD_seamless_cubemap_per_texture)
1533 goto invalid_pname;
1534 *params = (GLfloat) obj->Sampler.CubeMapSeamless;
1535 break;
1536
1537 case GL_TEXTURE_IMMUTABLE_FORMAT:
1538 *params = (GLfloat) obj->Immutable;
1539 break;
1540
1541 case GL_TEXTURE_IMMUTABLE_LEVELS:
1542 if (!_mesa_is_gles3(ctx))
1543 goto invalid_pname;
1544 *params = (GLfloat) obj->ImmutableLevels;
1545 break;
1546
1547 case GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES:
1548 if (!_mesa_is_gles(ctx) || !ctx->Extensions.OES_EGL_image_external)
1549 goto invalid_pname;
1550 *params = (GLfloat) obj->RequiredTextureImageUnits;
1551 break;
1552
1553 case GL_TEXTURE_SRGB_DECODE_EXT:
1554 if (!ctx->Extensions.EXT_texture_sRGB_decode)
1555 goto invalid_pname;
1556 *params = (GLfloat) obj->Sampler.sRGBDecode;
1557 break;
1558
1559 default:
1560 goto invalid_pname;
1561 }
1562
1563 /* no error if we get here */
1564 _mesa_unlock_texture(ctx, obj);
1565 return;
1566
1567 invalid_pname:
1568 _mesa_unlock_texture(ctx, obj);
1569 _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameterfv(pname=0x%x)", pname);
1570 }
1571
1572
1573 void GLAPIENTRY
1574 _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params )
1575 {
1576 struct gl_texture_object *obj;
1577 GET_CURRENT_CONTEXT(ctx);
1578
1579 obj = get_texobj(ctx, target, GL_TRUE);
1580 if (!obj)
1581 return;
1582
1583 _mesa_lock_texture(ctx, obj);
1584 switch (pname) {
1585 case GL_TEXTURE_MAG_FILTER:
1586 *params = (GLint) obj->Sampler.MagFilter;
1587 break;
1588 case GL_TEXTURE_MIN_FILTER:
1589 *params = (GLint) obj->Sampler.MinFilter;
1590 break;
1591 case GL_TEXTURE_WRAP_S:
1592 *params = (GLint) obj->Sampler.WrapS;
1593 break;
1594 case GL_TEXTURE_WRAP_T:
1595 *params = (GLint) obj->Sampler.WrapT;
1596 break;
1597 case GL_TEXTURE_WRAP_R:
1598 *params = (GLint) obj->Sampler.WrapR;
1599 break;
1600 case GL_TEXTURE_BORDER_COLOR:
1601 if (!_mesa_is_desktop_gl(ctx))
1602 goto invalid_pname;
1603
1604 {
1605 GLfloat b[4];
1606 b[0] = CLAMP(obj->Sampler.BorderColor.f[0], 0.0F, 1.0F);
1607 b[1] = CLAMP(obj->Sampler.BorderColor.f[1], 0.0F, 1.0F);
1608 b[2] = CLAMP(obj->Sampler.BorderColor.f[2], 0.0F, 1.0F);
1609 b[3] = CLAMP(obj->Sampler.BorderColor.f[3], 0.0F, 1.0F);
1610 params[0] = FLOAT_TO_INT(b[0]);
1611 params[1] = FLOAT_TO_INT(b[1]);
1612 params[2] = FLOAT_TO_INT(b[2]);
1613 params[3] = FLOAT_TO_INT(b[3]);
1614 }
1615 break;
1616 case GL_TEXTURE_RESIDENT:
1617 if (ctx->API != API_OPENGL_COMPAT)
1618 goto invalid_pname;
1619
1620 *params = 1;
1621 break;
1622 case GL_TEXTURE_PRIORITY:
1623 if (ctx->API != API_OPENGL_COMPAT)
1624 goto invalid_pname;
1625
1626 *params = FLOAT_TO_INT(obj->Priority);
1627 break;
1628 case GL_TEXTURE_MIN_LOD:
1629 if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
1630 goto invalid_pname;
1631
1632 *params = (GLint) obj->Sampler.MinLod;
1633 break;
1634 case GL_TEXTURE_MAX_LOD:
1635 if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
1636 goto invalid_pname;
1637
1638 *params = (GLint) obj->Sampler.MaxLod;
1639 break;
1640 case GL_TEXTURE_BASE_LEVEL:
1641 if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
1642 goto invalid_pname;
1643
1644 *params = obj->BaseLevel;
1645 break;
1646 case GL_TEXTURE_MAX_LEVEL:
1647 *params = obj->MaxLevel;
1648 break;
1649 case GL_TEXTURE_MAX_ANISOTROPY_EXT:
1650 if (!ctx->Extensions.EXT_texture_filter_anisotropic)
1651 goto invalid_pname;
1652 *params = (GLint) obj->Sampler.MaxAnisotropy;
1653 break;
1654 case GL_GENERATE_MIPMAP_SGIS:
1655 if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
1656 goto invalid_pname;
1657
1658 *params = (GLint) obj->GenerateMipmap;
1659 break;
1660 case GL_TEXTURE_COMPARE_MODE_ARB:
1661 if ((!_mesa_is_desktop_gl(ctx) || !ctx->Extensions.ARB_shadow)
1662 && !_mesa_is_gles3(ctx))
1663 goto invalid_pname;
1664 *params = (GLint) obj->Sampler.CompareMode;
1665 break;
1666 case GL_TEXTURE_COMPARE_FUNC_ARB:
1667 if ((!_mesa_is_desktop_gl(ctx) || !ctx->Extensions.ARB_shadow)
1668 && !_mesa_is_gles3(ctx))
1669 goto invalid_pname;
1670 *params = (GLint) obj->Sampler.CompareFunc;
1671 break;
1672 case GL_DEPTH_TEXTURE_MODE_ARB:
1673 if (ctx->API != API_OPENGL_COMPAT || !ctx->Extensions.ARB_depth_texture)
1674 goto invalid_pname;
1675 *params = (GLint) obj->DepthMode;
1676 break;
1677 case GL_TEXTURE_LOD_BIAS:
1678 if (ctx->API != API_OPENGL_COMPAT)
1679 goto invalid_pname;
1680
1681 *params = (GLint) obj->Sampler.LodBias;
1682 break;
1683 case GL_TEXTURE_CROP_RECT_OES:
1684 if (ctx->API != API_OPENGLES || !ctx->Extensions.OES_draw_texture)
1685 goto invalid_pname;
1686
1687 params[0] = obj->CropRect[0];
1688 params[1] = obj->CropRect[1];
1689 params[2] = obj->CropRect[2];
1690 params[3] = obj->CropRect[3];
1691 break;
1692 case GL_TEXTURE_SWIZZLE_R_EXT:
1693 case GL_TEXTURE_SWIZZLE_G_EXT:
1694 case GL_TEXTURE_SWIZZLE_B_EXT:
1695 case GL_TEXTURE_SWIZZLE_A_EXT:
1696 if ((!_mesa_is_desktop_gl(ctx)
1697 || !ctx->Extensions.EXT_texture_swizzle)
1698 && !_mesa_is_gles3(ctx))
1699 goto invalid_pname;
1700 *params = obj->Swizzle[pname - GL_TEXTURE_SWIZZLE_R_EXT];
1701 break;
1702
1703 case GL_TEXTURE_SWIZZLE_RGBA_EXT:
1704 if ((!_mesa_is_desktop_gl(ctx)
1705 || !ctx->Extensions.EXT_texture_swizzle)
1706 && !_mesa_is_gles3(ctx))
1707 goto invalid_pname;
1708 COPY_4V(params, obj->Swizzle);
1709 break;
1710
1711 case GL_TEXTURE_CUBE_MAP_SEAMLESS:
1712 if (!_mesa_is_desktop_gl(ctx)
1713 || !ctx->Extensions.AMD_seamless_cubemap_per_texture)
1714 goto invalid_pname;
1715 *params = (GLint) obj->Sampler.CubeMapSeamless;
1716 break;
1717
1718 case GL_TEXTURE_IMMUTABLE_FORMAT:
1719 *params = (GLint) obj->Immutable;
1720 break;
1721
1722 case GL_TEXTURE_IMMUTABLE_LEVELS:
1723 if (!_mesa_is_gles3(ctx))
1724 goto invalid_pname;
1725 *params = obj->ImmutableLevels;
1726 break;
1727
1728 case GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES:
1729 if (!_mesa_is_gles(ctx) || !ctx->Extensions.OES_EGL_image_external)
1730 goto invalid_pname;
1731 *params = obj->RequiredTextureImageUnits;
1732 break;
1733
1734 case GL_TEXTURE_SRGB_DECODE_EXT:
1735 if (!ctx->Extensions.EXT_texture_sRGB_decode)
1736 goto invalid_pname;
1737 *params = obj->Sampler.sRGBDecode;
1738 break;
1739
1740 default:
1741 goto invalid_pname;
1742 }
1743
1744 /* no error if we get here */
1745 _mesa_unlock_texture(ctx, obj);
1746 return;
1747
1748 invalid_pname:
1749 _mesa_unlock_texture(ctx, obj);
1750 _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameteriv(pname=0x%x)", pname);
1751 }
1752
1753
1754 /** New in GL 3.0 */
1755 void GLAPIENTRY
1756 _mesa_GetTexParameterIiv(GLenum target, GLenum pname, GLint *params)
1757 {
1758 struct gl_texture_object *texObj;
1759 GET_CURRENT_CONTEXT(ctx);
1760
1761 texObj = get_texobj(ctx, target, GL_TRUE);
1762 if (!texObj)
1763 return;
1764
1765 switch (pname) {
1766 case GL_TEXTURE_BORDER_COLOR:
1767 COPY_4V(params, texObj->Sampler.BorderColor.i);
1768 break;
1769 default:
1770 _mesa_GetTexParameteriv(target, pname, params);
1771 }
1772 }
1773
1774
1775 /** New in GL 3.0 */
1776 void GLAPIENTRY
1777 _mesa_GetTexParameterIuiv(GLenum target, GLenum pname, GLuint *params)
1778 {
1779 struct gl_texture_object *texObj;
1780 GET_CURRENT_CONTEXT(ctx);
1781
1782 texObj = get_texobj(ctx, target, GL_TRUE);
1783 if (!texObj)
1784 return;
1785
1786 switch (pname) {
1787 case GL_TEXTURE_BORDER_COLOR:
1788 COPY_4V(params, texObj->Sampler.BorderColor.i);
1789 break;
1790 default:
1791 {
1792 GLint ip[4];
1793 _mesa_GetTexParameteriv(target, pname, ip);
1794 params[0] = ip[0];
1795 if (pname == GL_TEXTURE_SWIZZLE_RGBA_EXT ||
1796 pname == GL_TEXTURE_CROP_RECT_OES) {
1797 params[1] = ip[1];
1798 params[2] = ip[2];
1799 params[3] = ip[3];
1800 }
1801 }
1802 }
1803 }