mesa: Fix array out-of-bounds access by _mesa_TexParameterf.
[mesa.git] / src / mesa / main / texparam.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 7.5
4 *
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26 /**
27 * \file texparam.c
28 *
29 * glTexParameter-related functions
30 */
31
32
33 #include "main/glheader.h"
34 #include "main/colormac.h"
35 #include "main/context.h"
36 #include "main/enums.h"
37 #include "main/formats.h"
38 #include "main/macros.h"
39 #include "main/texcompress.h"
40 #include "main/texparam.h"
41 #include "main/teximage.h"
42 #include "main/texstate.h"
43 #include "shader/prog_instruction.h"
44
45
46 /**
47 * Check if a coordinate wrap mode is supported for the texture target.
48 * \return GL_TRUE if legal, GL_FALSE otherwise
49 */
50 static GLboolean
51 validate_texture_wrap_mode(GLcontext * ctx, GLenum target, GLenum wrap)
52 {
53 const struct gl_extensions * const e = & ctx->Extensions;
54
55 if (wrap == GL_CLAMP || wrap == GL_CLAMP_TO_EDGE ||
56 (wrap == GL_CLAMP_TO_BORDER && e->ARB_texture_border_clamp)) {
57 /* any texture target */
58 return GL_TRUE;
59 }
60 else if (target != GL_TEXTURE_RECTANGLE_NV &&
61 (wrap == GL_REPEAT ||
62 (wrap == GL_MIRRORED_REPEAT &&
63 e->ARB_texture_mirrored_repeat) ||
64 (wrap == GL_MIRROR_CLAMP_EXT &&
65 (e->ATI_texture_mirror_once || e->EXT_texture_mirror_clamp)) ||
66 (wrap == GL_MIRROR_CLAMP_TO_EDGE_EXT &&
67 (e->ATI_texture_mirror_once || e->EXT_texture_mirror_clamp)) ||
68 (wrap == GL_MIRROR_CLAMP_TO_BORDER_EXT &&
69 (e->EXT_texture_mirror_clamp)))) {
70 /* non-rectangle texture */
71 return GL_TRUE;
72 }
73
74 _mesa_error( ctx, GL_INVALID_ENUM, "glTexParameter(param=0x%x)", wrap );
75 return GL_FALSE;
76 }
77
78
79 /**
80 * Get current texture object for given target.
81 * Return NULL if any error.
82 * Note that this is different from _mesa_select_tex_object() in that proxy
83 * targets are not accepted.
84 */
85 static struct gl_texture_object *
86 get_texobj(GLcontext *ctx, GLenum target)
87 {
88 struct gl_texture_unit *texUnit;
89
90 if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureImageUnits) {
91 _mesa_error(ctx, GL_INVALID_OPERATION, "glTexParameter(current unit)");
92 return NULL;
93 }
94
95 texUnit = _mesa_get_current_tex_unit(ctx);
96
97 switch (target) {
98 case GL_TEXTURE_1D:
99 return texUnit->CurrentTex[TEXTURE_1D_INDEX];
100 case GL_TEXTURE_2D:
101 return texUnit->CurrentTex[TEXTURE_2D_INDEX];
102 case GL_TEXTURE_3D:
103 return texUnit->CurrentTex[TEXTURE_3D_INDEX];
104 case GL_TEXTURE_CUBE_MAP:
105 if (ctx->Extensions.ARB_texture_cube_map) {
106 return texUnit->CurrentTex[TEXTURE_CUBE_INDEX];
107 }
108 break;
109 case GL_TEXTURE_RECTANGLE_NV:
110 if (ctx->Extensions.NV_texture_rectangle) {
111 return texUnit->CurrentTex[TEXTURE_RECT_INDEX];
112 }
113 break;
114 case GL_TEXTURE_1D_ARRAY_EXT:
115 if (ctx->Extensions.MESA_texture_array) {
116 return texUnit->CurrentTex[TEXTURE_1D_ARRAY_INDEX];
117 }
118 break;
119 case GL_TEXTURE_2D_ARRAY_EXT:
120 if (ctx->Extensions.MESA_texture_array) {
121 return texUnit->CurrentTex[TEXTURE_2D_ARRAY_INDEX];
122 }
123 break;
124 default:
125 ;
126 }
127
128 _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(target)");
129 return NULL;
130 }
131
132
133 /**
134 * Convert GL_RED/GREEN/BLUE/ALPHA/ZERO/ONE to SWIZZLE_X/Y/Z/W/ZERO/ONE.
135 * \return -1 if error.
136 */
137 static GLint
138 comp_to_swizzle(GLenum comp)
139 {
140 switch (comp) {
141 case GL_RED:
142 return SWIZZLE_X;
143 case GL_GREEN:
144 return SWIZZLE_Y;
145 case GL_BLUE:
146 return SWIZZLE_Z;
147 case GL_ALPHA:
148 return SWIZZLE_W;
149 case GL_ZERO:
150 return SWIZZLE_ZERO;
151 case GL_ONE:
152 return SWIZZLE_ONE;
153 default:
154 return -1;
155 }
156 }
157
158
159 static void
160 set_swizzle_component(GLuint *swizzle, GLuint comp, GLuint swz)
161 {
162 ASSERT(comp < 4);
163 ASSERT(swz <= SWIZZLE_NIL);
164 {
165 GLuint mask = 0x7 << (3 * comp);
166 GLuint s = (*swizzle & ~mask) | (swz << (3 * comp));
167 *swizzle = s;
168 }
169 }
170
171
172 /**
173 * This is called just prior to changing any texture object state.
174 * Any pending rendering will be flushed out, we'll set the _NEW_TEXTURE
175 * state flag and then mark the texture object as 'incomplete' so that any
176 * per-texture derived state gets recomputed.
177 */
178 static INLINE void
179 flush(GLcontext *ctx, struct gl_texture_object *texObj)
180 {
181 FLUSH_VERTICES(ctx, _NEW_TEXTURE);
182 texObj->_Complete = GL_FALSE;
183 }
184
185
186 /**
187 * Set an integer-valued texture parameter
188 * \return GL_TRUE if legal AND the value changed, GL_FALSE otherwise
189 */
190 static GLboolean
191 set_tex_parameteri(GLcontext *ctx,
192 struct gl_texture_object *texObj,
193 GLenum pname, const GLint *params)
194 {
195 switch (pname) {
196 case GL_TEXTURE_MIN_FILTER:
197 if (texObj->MinFilter == params[0])
198 return GL_FALSE;
199 switch (params[0]) {
200 case GL_NEAREST:
201 case GL_LINEAR:
202 flush(ctx, texObj);
203 texObj->MinFilter = params[0];
204 return GL_TRUE;
205 case GL_NEAREST_MIPMAP_NEAREST:
206 case GL_LINEAR_MIPMAP_NEAREST:
207 case GL_NEAREST_MIPMAP_LINEAR:
208 case GL_LINEAR_MIPMAP_LINEAR:
209 if (texObj->Target != GL_TEXTURE_RECTANGLE_NV) {
210 flush(ctx, texObj);
211 texObj->MinFilter = params[0];
212 return GL_TRUE;
213 }
214 /* fall-through */
215 default:
216 _mesa_error( ctx, GL_INVALID_ENUM, "glTexParameter(param=0x%x)",
217 params[0] );
218 }
219 return GL_FALSE;
220
221 case GL_TEXTURE_MAG_FILTER:
222 if (texObj->MagFilter == params[0])
223 return GL_FALSE;
224 switch (params[0]) {
225 case GL_NEAREST:
226 case GL_LINEAR:
227 flush(ctx, texObj);
228 texObj->MagFilter = params[0];
229 return GL_TRUE;
230 default:
231 _mesa_error( ctx, GL_INVALID_ENUM, "glTexParameter(param=0x%x)",
232 params[0]);
233 }
234 return GL_FALSE;
235
236 case GL_TEXTURE_WRAP_S:
237 if (texObj->WrapS == params[0])
238 return GL_FALSE;
239 if (validate_texture_wrap_mode(ctx, texObj->Target, params[0])) {
240 flush(ctx, texObj);
241 texObj->WrapS = params[0];
242 return GL_TRUE;
243 }
244 return GL_FALSE;
245
246 case GL_TEXTURE_WRAP_T:
247 if (texObj->WrapT == params[0])
248 return GL_FALSE;
249 if (validate_texture_wrap_mode(ctx, texObj->Target, params[0])) {
250 flush(ctx, texObj);
251 texObj->WrapT = params[0];
252 return GL_TRUE;
253 }
254 return GL_FALSE;
255
256 case GL_TEXTURE_WRAP_R:
257 if (texObj->WrapR == params[0])
258 return GL_FALSE;
259 if (validate_texture_wrap_mode(ctx, texObj->Target, params[0])) {
260 flush(ctx, texObj);
261 texObj->WrapR = params[0];
262 return GL_TRUE;
263 }
264 return GL_FALSE;
265
266 case GL_TEXTURE_BASE_LEVEL:
267 if (texObj->BaseLevel == params[0])
268 return GL_FALSE;
269 if (params[0] < 0 ||
270 (texObj->Target == GL_TEXTURE_RECTANGLE_ARB && params[0] != 0)) {
271 _mesa_error(ctx, GL_INVALID_VALUE,
272 "glTexParameter(param=%d)", params[0]);
273 return GL_FALSE;
274 }
275 flush(ctx, texObj);
276 texObj->BaseLevel = params[0];
277 return GL_TRUE;
278
279 case GL_TEXTURE_MAX_LEVEL:
280 if (texObj->MaxLevel == params[0])
281 return GL_FALSE;
282 if (params[0] < 0 || texObj->Target == GL_TEXTURE_RECTANGLE_ARB) {
283 _mesa_error(ctx, GL_INVALID_OPERATION,
284 "glTexParameter(param=%d)", params[0]);
285 return GL_FALSE;
286 }
287 flush(ctx, texObj);
288 texObj->MaxLevel = params[0];
289 return GL_TRUE;
290
291 case GL_GENERATE_MIPMAP_SGIS:
292 if (ctx->Extensions.SGIS_generate_mipmap) {
293 if (texObj->GenerateMipmap != params[0]) {
294 flush(ctx, texObj);
295 texObj->GenerateMipmap = params[0] ? GL_TRUE : GL_FALSE;
296 return GL_TRUE;
297 }
298 return GL_FALSE;
299 }
300 else {
301 _mesa_error(ctx, GL_INVALID_ENUM,
302 "glTexParameter(pname=GL_GENERATE_MIPMAP_SGIS)");
303 }
304 return GL_FALSE;
305
306 case GL_TEXTURE_COMPARE_MODE_ARB:
307 if (ctx->Extensions.ARB_shadow &&
308 (params[0] == GL_NONE ||
309 params[0] == GL_COMPARE_R_TO_TEXTURE_ARB)) {
310 if (texObj->CompareMode != params[0]) {
311 flush(ctx, texObj);
312 texObj->CompareMode = params[0];
313 return GL_TRUE;
314 }
315 return GL_FALSE;
316 }
317 else {
318 _mesa_error(ctx, GL_INVALID_ENUM,
319 "glTexParameter(GL_TEXTURE_COMPARE_MODE_ARB)");
320 }
321 return GL_FALSE;
322
323 case GL_TEXTURE_COMPARE_FUNC_ARB:
324 if (ctx->Extensions.ARB_shadow) {
325 if (texObj->CompareFunc == params[0])
326 return GL_FALSE;
327 switch (params[0]) {
328 case GL_LEQUAL:
329 case GL_GEQUAL:
330 flush(ctx, texObj);
331 texObj->CompareFunc = params[0];
332 return GL_TRUE;
333 case GL_EQUAL:
334 case GL_NOTEQUAL:
335 case GL_LESS:
336 case GL_GREATER:
337 case GL_ALWAYS:
338 case GL_NEVER:
339 if (ctx->Extensions.EXT_shadow_funcs) {
340 flush(ctx, texObj);
341 texObj->CompareFunc = params[0];
342 return GL_TRUE;
343 }
344 /* fall-through */
345 default:
346 _mesa_error(ctx, GL_INVALID_ENUM,
347 "glTexParameter(GL_TEXTURE_COMPARE_FUNC_ARB)");
348 }
349 }
350 else {
351 _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(pname=0x%x)", pname);
352 }
353 return GL_FALSE;
354
355 case GL_DEPTH_TEXTURE_MODE_ARB:
356 if (ctx->Extensions.ARB_depth_texture &&
357 (params[0] == GL_LUMINANCE ||
358 params[0] == GL_INTENSITY ||
359 params[0] == GL_ALPHA)) {
360 if (texObj->DepthMode != params[0]) {
361 flush(ctx, texObj);
362 texObj->DepthMode = params[0];
363 return GL_TRUE;
364 }
365 }
366 else {
367 _mesa_error(ctx, GL_INVALID_ENUM,
368 "glTexParameter(GL_DEPTH_TEXTURE_MODE_ARB)");
369 }
370 return GL_FALSE;
371
372 #ifdef FEATURE_OES_draw_texture
373 case GL_TEXTURE_CROP_RECT_OES:
374 texObj->CropRect[0] = params[0];
375 texObj->CropRect[1] = params[1];
376 texObj->CropRect[2] = params[2];
377 texObj->CropRect[3] = params[3];
378 return GL_TRUE;
379 #endif
380
381 case GL_TEXTURE_SWIZZLE_R_EXT:
382 case GL_TEXTURE_SWIZZLE_G_EXT:
383 case GL_TEXTURE_SWIZZLE_B_EXT:
384 case GL_TEXTURE_SWIZZLE_A_EXT:
385 if (ctx->Extensions.EXT_texture_swizzle) {
386 const GLuint comp = pname - GL_TEXTURE_SWIZZLE_R_EXT;
387 const GLint swz = comp_to_swizzle(params[0]);
388 if (swz < 0) {
389 _mesa_error(ctx, GL_INVALID_OPERATION,
390 "glTexParameter(swizzle 0x%x)", params[0]);
391 return GL_FALSE;
392 }
393 ASSERT(comp < 4);
394 if (swz >= 0) {
395 flush(ctx, texObj);
396 texObj->Swizzle[comp] = params[0];
397 set_swizzle_component(&texObj->_Swizzle, comp, swz);
398 return GL_TRUE;
399 }
400 }
401 _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(pname=0x%x)", pname);
402 return GL_FALSE;
403
404 case GL_TEXTURE_SWIZZLE_RGBA_EXT:
405 if (ctx->Extensions.EXT_texture_swizzle) {
406 GLuint comp;
407 flush(ctx, texObj);
408 for (comp = 0; comp < 4; comp++) {
409 const GLint swz = comp_to_swizzle(params[comp]);
410 if (swz >= 0) {
411 texObj->Swizzle[comp] = params[comp];
412 set_swizzle_component(&texObj->_Swizzle, comp, swz);
413 }
414 else {
415 _mesa_error(ctx, GL_INVALID_OPERATION,
416 "glTexParameter(swizzle 0x%x)", params[comp]);
417 return GL_FALSE;
418 }
419 }
420 return GL_TRUE;
421 }
422 _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(pname=0x%x)", pname);
423 return GL_FALSE;
424
425 default:
426 _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(pname=0x%x)", pname);
427 }
428 return GL_FALSE;
429 }
430
431
432 /**
433 * Set a float-valued texture parameter
434 * \return GL_TRUE if legal AND the value changed, GL_FALSE otherwise
435 */
436 static GLboolean
437 set_tex_parameterf(GLcontext *ctx,
438 struct gl_texture_object *texObj,
439 GLenum pname, const GLfloat *params)
440 {
441 switch (pname) {
442 case GL_TEXTURE_MIN_LOD:
443 if (texObj->MinLod == params[0])
444 return GL_FALSE;
445 flush(ctx, texObj);
446 texObj->MinLod = params[0];
447 return GL_TRUE;
448
449 case GL_TEXTURE_MAX_LOD:
450 if (texObj->MaxLod == params[0])
451 return GL_FALSE;
452 flush(ctx, texObj);
453 texObj->MaxLod = params[0];
454 return GL_TRUE;
455
456 case GL_TEXTURE_PRIORITY:
457 flush(ctx, texObj);
458 texObj->Priority = CLAMP(params[0], 0.0F, 1.0F);
459 return GL_TRUE;
460
461 case GL_TEXTURE_MAX_ANISOTROPY_EXT:
462 if (ctx->Extensions.EXT_texture_filter_anisotropic) {
463 if (texObj->MaxAnisotropy == params[0])
464 return GL_FALSE;
465 if (params[0] < 1.0) {
466 _mesa_error(ctx, GL_INVALID_VALUE, "glTexParameter(param)" );
467 return GL_FALSE;
468 }
469 flush(ctx, texObj);
470 /* clamp to max, that's what NVIDIA does */
471 texObj->MaxAnisotropy = MIN2(params[0],
472 ctx->Const.MaxTextureMaxAnisotropy);
473 return GL_TRUE;
474 }
475 else {
476 static GLuint count = 0;
477 if (count++ < 10)
478 _mesa_error(ctx, GL_INVALID_ENUM,
479 "glTexParameter(pname=GL_TEXTURE_MAX_ANISOTROPY_EXT)");
480 }
481 return GL_FALSE;
482
483 case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
484 if (ctx->Extensions.ARB_shadow_ambient) {
485 if (texObj->CompareFailValue != params[0]) {
486 flush(ctx, texObj);
487 texObj->CompareFailValue = CLAMP(params[0], 0.0F, 1.0F);
488 return GL_TRUE;
489 }
490 }
491 else {
492 _mesa_error(ctx, GL_INVALID_ENUM,
493 "glTexParameter(pname=GL_TEXTURE_COMPARE_FAIL_VALUE_ARB)");
494 }
495 return GL_FALSE;
496
497 case GL_TEXTURE_LOD_BIAS:
498 /* NOTE: this is really part of OpenGL 1.4, not EXT_texture_lod_bias */
499 if (ctx->Extensions.EXT_texture_lod_bias) {
500 if (texObj->LodBias != params[0]) {
501 flush(ctx, texObj);
502 texObj->LodBias = params[0];
503 return GL_TRUE;
504 }
505 return GL_FALSE;
506 }
507 break;
508
509 case GL_TEXTURE_BORDER_COLOR:
510 flush(ctx, texObj);
511 texObj->BorderColor[RCOMP] = params[0];
512 texObj->BorderColor[GCOMP] = params[1];
513 texObj->BorderColor[BCOMP] = params[2];
514 texObj->BorderColor[ACOMP] = params[3];
515 return GL_TRUE;
516
517 default:
518 _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(pname=0x%x)", pname);
519 }
520 return GL_FALSE;
521 }
522
523
524 void GLAPIENTRY
525 _mesa_TexParameterf(GLenum target, GLenum pname, GLfloat param)
526 {
527 GLboolean need_update;
528 struct gl_texture_object *texObj;
529 GET_CURRENT_CONTEXT(ctx);
530 ASSERT_OUTSIDE_BEGIN_END(ctx);
531
532 texObj = get_texobj(ctx, target);
533 if (!texObj)
534 return;
535
536 switch (pname) {
537 case GL_TEXTURE_MIN_FILTER:
538 case GL_TEXTURE_MAG_FILTER:
539 case GL_TEXTURE_WRAP_S:
540 case GL_TEXTURE_WRAP_T:
541 case GL_TEXTURE_WRAP_R:
542 case GL_TEXTURE_BASE_LEVEL:
543 case GL_TEXTURE_MAX_LEVEL:
544 case GL_GENERATE_MIPMAP_SGIS:
545 case GL_TEXTURE_COMPARE_MODE_ARB:
546 case GL_TEXTURE_COMPARE_FUNC_ARB:
547 case GL_DEPTH_TEXTURE_MODE_ARB:
548 {
549 /* convert float param to int */
550 GLint p[4];
551 p[0] = (GLint) param;
552 p[1] = p[2] = p[3] = 0;
553 need_update = set_tex_parameteri(ctx, texObj, pname, p);
554 }
555 break;
556 default:
557 /* this will generate an error if pname is illegal */
558 need_update = set_tex_parameterf(ctx, texObj, pname, &param);
559 }
560
561 if (ctx->Driver.TexParameter && need_update) {
562 ctx->Driver.TexParameter(ctx, target, texObj, pname, &param);
563 }
564 }
565
566
567 void GLAPIENTRY
568 _mesa_TexParameterfv(GLenum target, GLenum pname, const GLfloat *params)
569 {
570 GLboolean need_update;
571 struct gl_texture_object *texObj;
572 GET_CURRENT_CONTEXT(ctx);
573 ASSERT_OUTSIDE_BEGIN_END(ctx);
574
575 texObj = get_texobj(ctx, target);
576 if (!texObj)
577 return;
578
579 switch (pname) {
580 case GL_TEXTURE_MIN_FILTER:
581 case GL_TEXTURE_MAG_FILTER:
582 case GL_TEXTURE_WRAP_S:
583 case GL_TEXTURE_WRAP_T:
584 case GL_TEXTURE_WRAP_R:
585 case GL_TEXTURE_BASE_LEVEL:
586 case GL_TEXTURE_MAX_LEVEL:
587 case GL_GENERATE_MIPMAP_SGIS:
588 case GL_TEXTURE_COMPARE_MODE_ARB:
589 case GL_TEXTURE_COMPARE_FUNC_ARB:
590 case GL_DEPTH_TEXTURE_MODE_ARB:
591 {
592 /* convert float param to int */
593 GLint p = (GLint) params[0];
594 need_update = set_tex_parameteri(ctx, texObj, pname, &p);
595 }
596 break;
597
598 #ifdef FEATURE_OES_draw_texture
599 case GL_TEXTURE_CROP_RECT_OES:
600 {
601 /* convert float params to int */
602 GLint iparams[4];
603 iparams[0] = (GLint) params[0];
604 iparams[1] = (GLint) params[1];
605 iparams[2] = (GLint) params[2];
606 iparams[3] = (GLint) params[3];
607 need_update = set_tex_parameteri(ctx, texObj, pname, iparams);
608 }
609 break;
610 #endif
611
612 default:
613 /* this will generate an error if pname is illegal */
614 need_update = set_tex_parameterf(ctx, texObj, pname, params);
615 }
616
617 if (ctx->Driver.TexParameter && need_update) {
618 ctx->Driver.TexParameter(ctx, target, texObj, pname, params);
619 }
620 }
621
622
623 void GLAPIENTRY
624 _mesa_TexParameteri(GLenum target, GLenum pname, GLint param)
625 {
626 GLboolean need_update;
627 struct gl_texture_object *texObj;
628 GET_CURRENT_CONTEXT(ctx);
629 ASSERT_OUTSIDE_BEGIN_END(ctx);
630
631 texObj = get_texobj(ctx, target);
632 if (!texObj)
633 return;
634
635 switch (pname) {
636 case GL_TEXTURE_MIN_LOD:
637 case GL_TEXTURE_MAX_LOD:
638 case GL_TEXTURE_PRIORITY:
639 case GL_TEXTURE_MAX_ANISOTROPY_EXT:
640 case GL_TEXTURE_LOD_BIAS:
641 case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
642 {
643 GLfloat fparam = (GLfloat) param;
644 /* convert int param to float */
645 need_update = set_tex_parameterf(ctx, texObj, pname, &fparam);
646 }
647 break;
648 default:
649 /* this will generate an error if pname is illegal */
650 need_update = set_tex_parameteri(ctx, texObj, pname, &param);
651 }
652
653 if (ctx->Driver.TexParameter && need_update) {
654 GLfloat fparam = (GLfloat) param;
655 ctx->Driver.TexParameter(ctx, target, texObj, pname, &fparam);
656 }
657 }
658
659
660 void GLAPIENTRY
661 _mesa_TexParameteriv(GLenum target, GLenum pname, const GLint *params)
662 {
663 GLboolean need_update;
664 struct gl_texture_object *texObj;
665 GET_CURRENT_CONTEXT(ctx);
666 ASSERT_OUTSIDE_BEGIN_END(ctx);
667
668 texObj = get_texobj(ctx, target);
669 if (!texObj)
670 return;
671
672 switch (pname) {
673 case GL_TEXTURE_BORDER_COLOR:
674 {
675 /* convert int params to float */
676 GLfloat fparams[4];
677 fparams[0] = INT_TO_FLOAT(params[0]);
678 fparams[1] = INT_TO_FLOAT(params[1]);
679 fparams[2] = INT_TO_FLOAT(params[2]);
680 fparams[3] = INT_TO_FLOAT(params[3]);
681 need_update = set_tex_parameterf(ctx, texObj, pname, fparams);
682 }
683 break;
684 case GL_TEXTURE_MIN_LOD:
685 case GL_TEXTURE_MAX_LOD:
686 case GL_TEXTURE_PRIORITY:
687 case GL_TEXTURE_MAX_ANISOTROPY_EXT:
688 case GL_TEXTURE_LOD_BIAS:
689 case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
690 {
691 /* convert int param to float */
692 GLfloat fparam = (GLfloat) params[0];
693 need_update = set_tex_parameterf(ctx, texObj, pname, &fparam);
694 }
695 break;
696 default:
697 /* this will generate an error if pname is illegal */
698 need_update = set_tex_parameteri(ctx, texObj, pname, params);
699 }
700
701 if (ctx->Driver.TexParameter && need_update) {
702 GLfloat fparams[4];
703 fparams[0] = INT_TO_FLOAT(params[0]);
704 if (pname == GL_TEXTURE_BORDER_COLOR ||
705 pname == GL_TEXTURE_CROP_RECT_OES) {
706 fparams[1] = INT_TO_FLOAT(params[1]);
707 fparams[2] = INT_TO_FLOAT(params[2]);
708 fparams[3] = INT_TO_FLOAT(params[3]);
709 }
710 ctx->Driver.TexParameter(ctx, target, texObj, pname, fparams);
711 }
712 }
713
714
715 void GLAPIENTRY
716 _mesa_GetTexLevelParameterfv( GLenum target, GLint level,
717 GLenum pname, GLfloat *params )
718 {
719 GLint iparam;
720 _mesa_GetTexLevelParameteriv( target, level, pname, &iparam );
721 *params = (GLfloat) iparam;
722 }
723
724
725 void GLAPIENTRY
726 _mesa_GetTexLevelParameteriv( GLenum target, GLint level,
727 GLenum pname, GLint *params )
728 {
729 const struct gl_texture_unit *texUnit;
730 struct gl_texture_object *texObj;
731 const struct gl_texture_image *img = NULL;
732 GLboolean isProxy;
733 GLint maxLevels;
734 gl_format texFormat;
735 GET_CURRENT_CONTEXT(ctx);
736 ASSERT_OUTSIDE_BEGIN_END(ctx);
737
738 if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureImageUnits) {
739 _mesa_error(ctx, GL_INVALID_OPERATION,
740 "glGetTexLevelParameteriv(current unit)");
741 return;
742 }
743
744 texUnit = _mesa_get_current_tex_unit(ctx);
745
746 /* this will catch bad target values */
747 maxLevels = _mesa_max_texture_levels(ctx, target);
748 if (maxLevels == 0) {
749 _mesa_error(ctx, GL_INVALID_ENUM,
750 "glGetTexLevelParameter[if]v(target=0x%x)", target);
751 return;
752 }
753
754 if (level < 0 || level >= maxLevels) {
755 _mesa_error( ctx, GL_INVALID_VALUE, "glGetTexLevelParameter[if]v" );
756 return;
757 }
758
759 texObj = _mesa_select_tex_object(ctx, texUnit, target);
760 _mesa_lock_texture(ctx, texObj);
761
762 img = _mesa_select_tex_image(ctx, texObj, target, level);
763 if (!img || !img->TexFormat) {
764 /* undefined texture image */
765 if (pname == GL_TEXTURE_COMPONENTS)
766 *params = 1;
767 else
768 *params = 0;
769 goto out;
770 }
771
772 texFormat = img->TexFormat;
773
774 isProxy = _mesa_is_proxy_texture(target);
775
776 switch (pname) {
777 case GL_TEXTURE_WIDTH:
778 *params = img->Width;
779 break;
780 case GL_TEXTURE_HEIGHT:
781 *params = img->Height;
782 break;
783 case GL_TEXTURE_DEPTH:
784 *params = img->Depth;
785 break;
786 case GL_TEXTURE_INTERNAL_FORMAT:
787 if (_mesa_is_format_compressed(img->TexFormat)) {
788 /* need to return the actual compressed format */
789 *params = _mesa_compressed_format_to_glenum(ctx, img->TexFormat);
790 }
791 else {
792 /* return the user's requested internal format */
793 *params = img->InternalFormat;
794 }
795 break;
796 case GL_TEXTURE_BORDER:
797 *params = img->Border;
798 break;
799 case GL_TEXTURE_RED_SIZE:
800 case GL_TEXTURE_GREEN_SIZE:
801 case GL_TEXTURE_BLUE_SIZE:
802 if (img->_BaseFormat == GL_RGB || img->_BaseFormat == GL_RGBA)
803 *params = _mesa_get_format_bits(texFormat, pname);
804 else
805 *params = 0;
806 break;
807 case GL_TEXTURE_ALPHA_SIZE:
808 if (img->_BaseFormat == GL_ALPHA ||
809 img->_BaseFormat == GL_LUMINANCE_ALPHA ||
810 img->_BaseFormat == GL_RGBA)
811 *params = _mesa_get_format_bits(texFormat, pname);
812 else
813 *params = 0;
814 break;
815 case GL_TEXTURE_INTENSITY_SIZE:
816 if (img->_BaseFormat != GL_INTENSITY)
817 *params = 0;
818 else {
819 *params = _mesa_get_format_bits(texFormat, pname);
820 if (*params == 0) {
821 /* intensity probably stored as rgb texture */
822 *params = MIN2(_mesa_get_format_bits(texFormat, GL_TEXTURE_RED_SIZE),
823 _mesa_get_format_bits(texFormat, GL_TEXTURE_GREEN_SIZE));
824 }
825 }
826 break;
827 case GL_TEXTURE_LUMINANCE_SIZE:
828 if (img->_BaseFormat != GL_LUMINANCE &&
829 img->_BaseFormat != GL_LUMINANCE_ALPHA)
830 *params = 0;
831 else {
832 *params = _mesa_get_format_bits(texFormat, pname);
833 if (*params == 0) {
834 /* luminance probably stored as rgb texture */
835 *params = MIN2(_mesa_get_format_bits(texFormat, GL_TEXTURE_RED_SIZE),
836 _mesa_get_format_bits(texFormat, GL_TEXTURE_GREEN_SIZE));
837 }
838 }
839 break;
840 case GL_TEXTURE_INDEX_SIZE_EXT:
841 if (img->_BaseFormat == GL_COLOR_INDEX)
842 *params = _mesa_get_format_bits(texFormat, pname);
843 else
844 *params = 0;
845 break;
846 case GL_TEXTURE_DEPTH_SIZE_ARB:
847 if (ctx->Extensions.ARB_depth_texture)
848 *params = _mesa_get_format_bits(texFormat, pname);
849 else
850 _mesa_error(ctx, GL_INVALID_ENUM,
851 "glGetTexLevelParameter[if]v(pname)");
852 break;
853 case GL_TEXTURE_STENCIL_SIZE_EXT:
854 if (ctx->Extensions.EXT_packed_depth_stencil ||
855 ctx->Extensions.ARB_framebuffer_object) {
856 *params = _mesa_get_format_bits(texFormat, pname);
857 }
858 else {
859 _mesa_error(ctx, GL_INVALID_ENUM,
860 "glGetTexLevelParameter[if]v(pname)");
861 }
862 break;
863
864 /* GL_ARB_texture_compression */
865 case GL_TEXTURE_COMPRESSED_IMAGE_SIZE:
866 if (_mesa_is_format_compressed(img->TexFormat) && !isProxy) {
867 *params = _mesa_format_image_size(texFormat, img->Width,
868 img->Height, img->Depth);
869 }
870 else {
871 _mesa_error(ctx, GL_INVALID_OPERATION,
872 "glGetTexLevelParameter[if]v(pname)");
873 }
874 break;
875 case GL_TEXTURE_COMPRESSED:
876 *params = (GLint) _mesa_is_format_compressed(img->TexFormat);
877 break;
878
879 /* GL_ARB_texture_float */
880 case GL_TEXTURE_RED_TYPE_ARB:
881 if (ctx->Extensions.ARB_texture_float) {
882 *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_RED_SIZE) ?
883 _mesa_get_format_datatype(texFormat) : GL_NONE;
884 }
885 else {
886 _mesa_error(ctx, GL_INVALID_ENUM,
887 "glGetTexLevelParameter[if]v(pname)");
888 }
889 break;
890 case GL_TEXTURE_GREEN_TYPE_ARB:
891 if (ctx->Extensions.ARB_texture_float) {
892 *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_GREEN_SIZE) ?
893 _mesa_get_format_datatype(texFormat) : GL_NONE;
894 }
895 else {
896 _mesa_error(ctx, GL_INVALID_ENUM,
897 "glGetTexLevelParameter[if]v(pname)");
898 }
899 break;
900 case GL_TEXTURE_BLUE_TYPE_ARB:
901 if (ctx->Extensions.ARB_texture_float) {
902 *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_BLUE_SIZE) ?
903 _mesa_get_format_datatype(texFormat) : GL_NONE;
904 }
905 else {
906 _mesa_error(ctx, GL_INVALID_ENUM,
907 "glGetTexLevelParameter[if]v(pname)");
908 }
909 break;
910 case GL_TEXTURE_ALPHA_TYPE_ARB:
911 if (ctx->Extensions.ARB_texture_float) {
912 *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_ALPHA_SIZE) ?
913 _mesa_get_format_datatype(texFormat) : GL_NONE;
914 }
915 else {
916 _mesa_error(ctx, GL_INVALID_ENUM,
917 "glGetTexLevelParameter[if]v(pname)");
918 }
919 break;
920 case GL_TEXTURE_LUMINANCE_TYPE_ARB:
921 if (ctx->Extensions.ARB_texture_float) {
922 *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_LUMINANCE_SIZE) ?
923 _mesa_get_format_datatype(texFormat) : GL_NONE;
924 }
925 else {
926 _mesa_error(ctx, GL_INVALID_ENUM,
927 "glGetTexLevelParameter[if]v(pname)");
928 }
929 break;
930 case GL_TEXTURE_INTENSITY_TYPE_ARB:
931 if (ctx->Extensions.ARB_texture_float) {
932 *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_INTENSITY_SIZE) ?
933 _mesa_get_format_datatype(texFormat) : GL_NONE;
934 }
935 else {
936 _mesa_error(ctx, GL_INVALID_ENUM,
937 "glGetTexLevelParameter[if]v(pname)");
938 }
939 break;
940 case GL_TEXTURE_DEPTH_TYPE_ARB:
941 if (ctx->Extensions.ARB_texture_float) {
942 *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_DEPTH_SIZE) ?
943 _mesa_get_format_datatype(texFormat) : GL_NONE;
944 }
945 else {
946 _mesa_error(ctx, GL_INVALID_ENUM,
947 "glGetTexLevelParameter[if]v(pname)");
948 }
949 break;
950
951 default:
952 _mesa_error(ctx, GL_INVALID_ENUM,
953 "glGetTexLevelParameter[if]v(pname)");
954 }
955
956 out:
957 _mesa_unlock_texture(ctx, texObj);
958 }
959
960
961
962 void GLAPIENTRY
963 _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params )
964 {
965 struct gl_texture_unit *texUnit;
966 struct gl_texture_object *obj;
967 GLboolean error = GL_FALSE;
968 GET_CURRENT_CONTEXT(ctx);
969 ASSERT_OUTSIDE_BEGIN_END(ctx);
970
971 if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureImageUnits) {
972 _mesa_error(ctx, GL_INVALID_OPERATION,
973 "glGetTexParameterfv(current unit)");
974 return;
975 }
976
977 texUnit = _mesa_get_current_tex_unit(ctx);
978
979 obj = _mesa_select_tex_object(ctx, texUnit, target);
980 if (!obj) {
981 _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameterfv(target)");
982 return;
983 }
984
985 _mesa_lock_texture(ctx, obj);
986 switch (pname) {
987 case GL_TEXTURE_MAG_FILTER:
988 *params = ENUM_TO_FLOAT(obj->MagFilter);
989 break;
990 case GL_TEXTURE_MIN_FILTER:
991 *params = ENUM_TO_FLOAT(obj->MinFilter);
992 break;
993 case GL_TEXTURE_WRAP_S:
994 *params = ENUM_TO_FLOAT(obj->WrapS);
995 break;
996 case GL_TEXTURE_WRAP_T:
997 *params = ENUM_TO_FLOAT(obj->WrapT);
998 break;
999 case GL_TEXTURE_WRAP_R:
1000 *params = ENUM_TO_FLOAT(obj->WrapR);
1001 break;
1002 case GL_TEXTURE_BORDER_COLOR:
1003 params[0] = CLAMP(obj->BorderColor[0], 0.0F, 1.0F);
1004 params[1] = CLAMP(obj->BorderColor[1], 0.0F, 1.0F);
1005 params[2] = CLAMP(obj->BorderColor[2], 0.0F, 1.0F);
1006 params[3] = CLAMP(obj->BorderColor[3], 0.0F, 1.0F);
1007 break;
1008 case GL_TEXTURE_RESIDENT:
1009 {
1010 GLboolean resident;
1011 if (ctx->Driver.IsTextureResident)
1012 resident = ctx->Driver.IsTextureResident(ctx, obj);
1013 else
1014 resident = GL_TRUE;
1015 *params = ENUM_TO_FLOAT(resident);
1016 }
1017 break;
1018 case GL_TEXTURE_PRIORITY:
1019 *params = obj->Priority;
1020 break;
1021 case GL_TEXTURE_MIN_LOD:
1022 *params = obj->MinLod;
1023 break;
1024 case GL_TEXTURE_MAX_LOD:
1025 *params = obj->MaxLod;
1026 break;
1027 case GL_TEXTURE_BASE_LEVEL:
1028 *params = (GLfloat) obj->BaseLevel;
1029 break;
1030 case GL_TEXTURE_MAX_LEVEL:
1031 *params = (GLfloat) obj->MaxLevel;
1032 break;
1033 case GL_TEXTURE_MAX_ANISOTROPY_EXT:
1034 if (ctx->Extensions.EXT_texture_filter_anisotropic) {
1035 *params = obj->MaxAnisotropy;
1036 }
1037 else
1038 error = GL_TRUE;
1039 break;
1040 case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
1041 if (ctx->Extensions.ARB_shadow_ambient) {
1042 *params = obj->CompareFailValue;
1043 }
1044 else
1045 error = GL_TRUE;
1046 break;
1047 case GL_GENERATE_MIPMAP_SGIS:
1048 if (ctx->Extensions.SGIS_generate_mipmap) {
1049 *params = (GLfloat) obj->GenerateMipmap;
1050 }
1051 else
1052 error = GL_TRUE;
1053 break;
1054 case GL_TEXTURE_COMPARE_MODE_ARB:
1055 if (ctx->Extensions.ARB_shadow) {
1056 *params = (GLfloat) obj->CompareMode;
1057 }
1058 else
1059 error = GL_TRUE;
1060 break;
1061 case GL_TEXTURE_COMPARE_FUNC_ARB:
1062 if (ctx->Extensions.ARB_shadow) {
1063 *params = (GLfloat) obj->CompareFunc;
1064 }
1065 else
1066 error = GL_TRUE;
1067 break;
1068 case GL_DEPTH_TEXTURE_MODE_ARB:
1069 if (ctx->Extensions.ARB_depth_texture) {
1070 *params = (GLfloat) obj->DepthMode;
1071 }
1072 else
1073 error = GL_TRUE;
1074 break;
1075 case GL_TEXTURE_LOD_BIAS:
1076 if (ctx->Extensions.EXT_texture_lod_bias) {
1077 *params = obj->LodBias;
1078 }
1079 else
1080 error = GL_TRUE;
1081 break;
1082 #ifdef FEATURE_OES_draw_texture
1083 case GL_TEXTURE_CROP_RECT_OES:
1084 params[0] = obj->CropRect[0];
1085 params[1] = obj->CropRect[1];
1086 params[2] = obj->CropRect[2];
1087 params[3] = obj->CropRect[3];
1088 break;
1089 #endif
1090
1091 case GL_TEXTURE_SWIZZLE_R_EXT:
1092 case GL_TEXTURE_SWIZZLE_G_EXT:
1093 case GL_TEXTURE_SWIZZLE_B_EXT:
1094 case GL_TEXTURE_SWIZZLE_A_EXT:
1095 if (ctx->Extensions.EXT_texture_swizzle) {
1096 GLuint comp = pname - GL_TEXTURE_SWIZZLE_R_EXT;
1097 *params = (GLfloat) obj->Swizzle[comp];
1098 }
1099 else {
1100 error = GL_TRUE;
1101 }
1102 break;
1103
1104 case GL_TEXTURE_SWIZZLE_RGBA_EXT:
1105 if (ctx->Extensions.EXT_texture_swizzle) {
1106 GLuint comp;
1107 for (comp = 0; comp < 4; comp++) {
1108 params[comp] = (GLfloat) obj->Swizzle[comp];
1109 }
1110 }
1111 else {
1112 error = GL_TRUE;
1113 }
1114 break;
1115
1116 default:
1117 error = GL_TRUE;
1118 break;
1119 }
1120
1121 if (error)
1122 _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameterfv(pname=0x%x)",
1123 pname);
1124
1125 _mesa_unlock_texture(ctx, obj);
1126 }
1127
1128
1129 void GLAPIENTRY
1130 _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params )
1131 {
1132 struct gl_texture_unit *texUnit;
1133 struct gl_texture_object *obj;
1134 GLboolean error = GL_FALSE;
1135 GET_CURRENT_CONTEXT(ctx);
1136 ASSERT_OUTSIDE_BEGIN_END(ctx);
1137
1138 if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureImageUnits) {
1139 _mesa_error(ctx, GL_INVALID_OPERATION,
1140 "glGetTexParameteriv(current unit)");
1141 return;
1142 }
1143
1144 texUnit = _mesa_get_current_tex_unit(ctx);
1145
1146 obj = _mesa_select_tex_object(ctx, texUnit, target);
1147 if (!obj) {
1148 _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameteriv(target)");
1149 return;
1150 }
1151
1152 switch (pname) {
1153 case GL_TEXTURE_MAG_FILTER:
1154 *params = (GLint) obj->MagFilter;
1155 break;;
1156 case GL_TEXTURE_MIN_FILTER:
1157 *params = (GLint) obj->MinFilter;
1158 break;;
1159 case GL_TEXTURE_WRAP_S:
1160 *params = (GLint) obj->WrapS;
1161 break;;
1162 case GL_TEXTURE_WRAP_T:
1163 *params = (GLint) obj->WrapT;
1164 break;;
1165 case GL_TEXTURE_WRAP_R:
1166 *params = (GLint) obj->WrapR;
1167 break;;
1168 case GL_TEXTURE_BORDER_COLOR:
1169 {
1170 GLfloat b[4];
1171 b[0] = CLAMP(obj->BorderColor[0], 0.0F, 1.0F);
1172 b[1] = CLAMP(obj->BorderColor[1], 0.0F, 1.0F);
1173 b[2] = CLAMP(obj->BorderColor[2], 0.0F, 1.0F);
1174 b[3] = CLAMP(obj->BorderColor[3], 0.0F, 1.0F);
1175 params[0] = FLOAT_TO_INT(b[0]);
1176 params[1] = FLOAT_TO_INT(b[1]);
1177 params[2] = FLOAT_TO_INT(b[2]);
1178 params[3] = FLOAT_TO_INT(b[3]);
1179 }
1180 break;;
1181 case GL_TEXTURE_RESIDENT:
1182 {
1183 GLboolean resident;
1184 if (ctx->Driver.IsTextureResident)
1185 resident = ctx->Driver.IsTextureResident(ctx, obj);
1186 else
1187 resident = GL_TRUE;
1188 *params = (GLint) resident;
1189 }
1190 break;;
1191 case GL_TEXTURE_PRIORITY:
1192 *params = FLOAT_TO_INT(obj->Priority);
1193 break;;
1194 case GL_TEXTURE_MIN_LOD:
1195 *params = (GLint) obj->MinLod;
1196 break;;
1197 case GL_TEXTURE_MAX_LOD:
1198 *params = (GLint) obj->MaxLod;
1199 break;;
1200 case GL_TEXTURE_BASE_LEVEL:
1201 *params = obj->BaseLevel;
1202 break;;
1203 case GL_TEXTURE_MAX_LEVEL:
1204 *params = obj->MaxLevel;
1205 break;;
1206 case GL_TEXTURE_MAX_ANISOTROPY_EXT:
1207 if (ctx->Extensions.EXT_texture_filter_anisotropic) {
1208 *params = (GLint) obj->MaxAnisotropy;
1209 }
1210 else {
1211 error = GL_TRUE;
1212 }
1213 break;
1214 case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
1215 if (ctx->Extensions.ARB_shadow_ambient) {
1216 *params = (GLint) FLOAT_TO_INT(obj->CompareFailValue);
1217 }
1218 else {
1219 error = GL_TRUE;
1220 }
1221 break;
1222 case GL_GENERATE_MIPMAP_SGIS:
1223 if (ctx->Extensions.SGIS_generate_mipmap) {
1224 *params = (GLint) obj->GenerateMipmap;
1225 }
1226 else {
1227 error = GL_TRUE;
1228 }
1229 break;
1230 case GL_TEXTURE_COMPARE_MODE_ARB:
1231 if (ctx->Extensions.ARB_shadow) {
1232 *params = (GLint) obj->CompareMode;
1233 }
1234 else {
1235 error = GL_TRUE;
1236 }
1237 break;
1238 case GL_TEXTURE_COMPARE_FUNC_ARB:
1239 if (ctx->Extensions.ARB_shadow) {
1240 *params = (GLint) obj->CompareFunc;
1241 }
1242 else {
1243 error = GL_TRUE;
1244 }
1245 break;
1246 case GL_DEPTH_TEXTURE_MODE_ARB:
1247 if (ctx->Extensions.ARB_depth_texture) {
1248 *params = (GLint) obj->DepthMode;
1249 }
1250 else {
1251 error = GL_TRUE;
1252 }
1253 break;
1254 case GL_TEXTURE_LOD_BIAS:
1255 if (ctx->Extensions.EXT_texture_lod_bias) {
1256 *params = (GLint) obj->LodBias;
1257 }
1258 else {
1259 error = GL_TRUE;
1260 }
1261 break;
1262 #ifdef FEATURE_OES_draw_texture
1263 case GL_TEXTURE_CROP_RECT_OES:
1264 params[0] = obj->CropRect[0];
1265 params[1] = obj->CropRect[1];
1266 params[2] = obj->CropRect[2];
1267 params[3] = obj->CropRect[3];
1268 break;
1269 #endif
1270 case GL_TEXTURE_SWIZZLE_R_EXT:
1271 case GL_TEXTURE_SWIZZLE_G_EXT:
1272 case GL_TEXTURE_SWIZZLE_B_EXT:
1273 case GL_TEXTURE_SWIZZLE_A_EXT:
1274 if (ctx->Extensions.EXT_texture_swizzle) {
1275 GLuint comp = pname - GL_TEXTURE_SWIZZLE_R_EXT;
1276 *params = obj->Swizzle[comp];
1277 }
1278 else {
1279 error = GL_TRUE;
1280 }
1281 break;
1282
1283 case GL_TEXTURE_SWIZZLE_RGBA_EXT:
1284 if (ctx->Extensions.EXT_texture_swizzle) {
1285 COPY_4V(params, obj->Swizzle);
1286 }
1287 else {
1288 error = GL_TRUE;
1289 }
1290 break;
1291
1292 default:
1293 ; /* silence warnings */
1294 }
1295
1296 if (error)
1297 _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameteriv(pname=0x%x)",
1298 pname);
1299
1300 _mesa_unlock_texture(ctx, obj);
1301 }