mesa: Drop manual checks for outside begin/end.
[mesa.git] / src / mesa / main / texparam.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 7.5
4 *
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26 /**
27 * \file texparam.c
28 *
29 * glTexParameter-related functions
30 */
31
32 #include <stdbool.h>
33 #include "main/glheader.h"
34 #include "main/colormac.h"
35 #include "main/context.h"
36 #include "main/enums.h"
37 #include "main/formats.h"
38 #include "main/glformats.h"
39 #include "main/macros.h"
40 #include "main/mfeatures.h"
41 #include "main/mtypes.h"
42 #include "main/state.h"
43 #include "main/texcompress.h"
44 #include "main/texobj.h"
45 #include "main/texparam.h"
46 #include "main/teximage.h"
47 #include "main/texstate.h"
48 #include "program/prog_instruction.h"
49
50
51 /**
52 * Check if a coordinate wrap mode is supported for the texture target.
53 * \return GL_TRUE if legal, GL_FALSE otherwise
54 */
55 static GLboolean
56 validate_texture_wrap_mode(struct gl_context * ctx, GLenum target, GLenum wrap)
57 {
58 const struct gl_extensions * const e = & ctx->Extensions;
59 const bool is_desktop_gl = _mesa_is_desktop_gl(ctx);
60 bool supported;
61
62 switch (wrap) {
63 case GL_CLAMP:
64 /* GL_CLAMP was removed in the core profile, and it has never existed in
65 * OpenGL ES.
66 */
67 supported = (ctx->API == API_OPENGL_COMPAT)
68 && (target != GL_TEXTURE_EXTERNAL_OES);
69 break;
70
71 case GL_CLAMP_TO_EDGE:
72 supported = true;
73 break;
74
75 case GL_CLAMP_TO_BORDER:
76 supported = is_desktop_gl && e->ARB_texture_border_clamp
77 && (target != GL_TEXTURE_EXTERNAL_OES);
78 break;
79
80 case GL_REPEAT:
81 case GL_MIRRORED_REPEAT:
82 supported = (target != GL_TEXTURE_RECTANGLE_NV)
83 && (target != GL_TEXTURE_EXTERNAL_OES);
84 break;
85
86 case GL_MIRROR_CLAMP_EXT:
87 case GL_MIRROR_CLAMP_TO_EDGE_EXT:
88 supported = is_desktop_gl
89 && (e->ATI_texture_mirror_once || e->EXT_texture_mirror_clamp)
90 && (target != GL_TEXTURE_RECTANGLE_NV)
91 && (target != GL_TEXTURE_EXTERNAL_OES);
92 break;
93
94 case GL_MIRROR_CLAMP_TO_BORDER_EXT:
95 supported = is_desktop_gl && e->EXT_texture_mirror_clamp
96 && (target != GL_TEXTURE_RECTANGLE_NV)
97 && (target != GL_TEXTURE_EXTERNAL_OES);
98 break;
99
100 default:
101 supported = false;
102 break;
103 }
104
105 if (!supported)
106 _mesa_error( ctx, GL_INVALID_ENUM, "glTexParameter(param=0x%x)", wrap );
107
108 return supported;
109 }
110
111
112 /**
113 * Get current texture object for given target.
114 * Return NULL if any error (and record the error).
115 * Note that this is different from _mesa_select_tex_object() in that proxy
116 * targets are not accepted.
117 * Only the glGetTexLevelParameter() functions accept proxy targets.
118 */
119 static struct gl_texture_object *
120 get_texobj(struct gl_context *ctx, GLenum target, GLboolean get)
121 {
122 struct gl_texture_unit *texUnit;
123
124 if (ctx->Texture.CurrentUnit >= ctx->Const.MaxCombinedTextureImageUnits) {
125 _mesa_error(ctx, GL_INVALID_OPERATION,
126 "gl%sTexParameter(current unit)", get ? "Get" : "");
127 return NULL;
128 }
129
130 texUnit = _mesa_get_current_tex_unit(ctx);
131
132 switch (target) {
133 case GL_TEXTURE_1D:
134 if (_mesa_is_desktop_gl(ctx))
135 return texUnit->CurrentTex[TEXTURE_1D_INDEX];
136 break;
137 case GL_TEXTURE_2D:
138 return texUnit->CurrentTex[TEXTURE_2D_INDEX];
139 case GL_TEXTURE_3D:
140 if (ctx->API != API_OPENGLES)
141 return texUnit->CurrentTex[TEXTURE_3D_INDEX];
142 break;
143 case GL_TEXTURE_CUBE_MAP:
144 if (ctx->Extensions.ARB_texture_cube_map) {
145 return texUnit->CurrentTex[TEXTURE_CUBE_INDEX];
146 }
147 break;
148 case GL_TEXTURE_RECTANGLE_NV:
149 if (_mesa_is_desktop_gl(ctx)
150 && ctx->Extensions.NV_texture_rectangle) {
151 return texUnit->CurrentTex[TEXTURE_RECT_INDEX];
152 }
153 break;
154 case GL_TEXTURE_1D_ARRAY_EXT:
155 if (_mesa_is_desktop_gl(ctx)
156 && (ctx->Extensions.MESA_texture_array ||
157 ctx->Extensions.EXT_texture_array)) {
158 return texUnit->CurrentTex[TEXTURE_1D_ARRAY_INDEX];
159 }
160 break;
161 case GL_TEXTURE_2D_ARRAY_EXT:
162 if ((_mesa_is_desktop_gl(ctx) || _mesa_is_gles3(ctx))
163 && (ctx->Extensions.MESA_texture_array ||
164 ctx->Extensions.EXT_texture_array)) {
165 return texUnit->CurrentTex[TEXTURE_2D_ARRAY_INDEX];
166 }
167 break;
168 case GL_TEXTURE_EXTERNAL_OES:
169 if (_mesa_is_gles(ctx) && ctx->Extensions.OES_EGL_image_external) {
170 return texUnit->CurrentTex[TEXTURE_EXTERNAL_INDEX];
171 }
172 break;
173 case GL_TEXTURE_CUBE_MAP_ARRAY:
174 if (ctx->Extensions.ARB_texture_cube_map_array) {
175 return texUnit->CurrentTex[TEXTURE_CUBE_ARRAY_INDEX];
176 }
177 break;
178 default:
179 ;
180 }
181
182 _mesa_error(ctx, GL_INVALID_ENUM,
183 "gl%sTexParameter(target)", get ? "Get" : "");
184 return NULL;
185 }
186
187
188 /**
189 * Convert GL_RED/GREEN/BLUE/ALPHA/ZERO/ONE to SWIZZLE_X/Y/Z/W/ZERO/ONE.
190 * \return -1 if error.
191 */
192 static GLint
193 comp_to_swizzle(GLenum comp)
194 {
195 switch (comp) {
196 case GL_RED:
197 return SWIZZLE_X;
198 case GL_GREEN:
199 return SWIZZLE_Y;
200 case GL_BLUE:
201 return SWIZZLE_Z;
202 case GL_ALPHA:
203 return SWIZZLE_W;
204 case GL_ZERO:
205 return SWIZZLE_ZERO;
206 case GL_ONE:
207 return SWIZZLE_ONE;
208 default:
209 return -1;
210 }
211 }
212
213
214 static void
215 set_swizzle_component(GLuint *swizzle, GLuint comp, GLuint swz)
216 {
217 ASSERT(comp < 4);
218 ASSERT(swz <= SWIZZLE_NIL);
219 {
220 GLuint mask = 0x7 << (3 * comp);
221 GLuint s = (*swizzle & ~mask) | (swz << (3 * comp));
222 *swizzle = s;
223 }
224 }
225
226
227 /**
228 * This is called just prior to changing any texture object state which
229 * will not effect texture completeness.
230 */
231 static inline void
232 flush(struct gl_context *ctx)
233 {
234 FLUSH_VERTICES(ctx, _NEW_TEXTURE);
235 }
236
237
238 /**
239 * This is called just prior to changing any texture object state which
240 * can effect texture completeness (texture base level, max level).
241 * Any pending rendering will be flushed out, we'll set the _NEW_TEXTURE
242 * state flag and then mark the texture object as 'incomplete' so that any
243 * per-texture derived state gets recomputed.
244 */
245 static inline void
246 incomplete(struct gl_context *ctx, struct gl_texture_object *texObj)
247 {
248 FLUSH_VERTICES(ctx, _NEW_TEXTURE);
249 _mesa_dirty_texobj(ctx, texObj, GL_TRUE);
250 }
251
252
253 /**
254 * Set an integer-valued texture parameter
255 * \return GL_TRUE if legal AND the value changed, GL_FALSE otherwise
256 */
257 static GLboolean
258 set_tex_parameteri(struct gl_context *ctx,
259 struct gl_texture_object *texObj,
260 GLenum pname, const GLint *params)
261 {
262 switch (pname) {
263 case GL_TEXTURE_MIN_FILTER:
264 if (texObj->Sampler.MinFilter == params[0])
265 return GL_FALSE;
266 switch (params[0]) {
267 case GL_NEAREST:
268 case GL_LINEAR:
269 flush(ctx);
270 texObj->Sampler.MinFilter = params[0];
271 return GL_TRUE;
272 case GL_NEAREST_MIPMAP_NEAREST:
273 case GL_LINEAR_MIPMAP_NEAREST:
274 case GL_NEAREST_MIPMAP_LINEAR:
275 case GL_LINEAR_MIPMAP_LINEAR:
276 if (texObj->Target != GL_TEXTURE_RECTANGLE_NV &&
277 texObj->Target != GL_TEXTURE_EXTERNAL_OES) {
278 flush(ctx);
279 texObj->Sampler.MinFilter = params[0];
280 return GL_TRUE;
281 }
282 /* fall-through */
283 default:
284 goto invalid_param;
285 }
286 return GL_FALSE;
287
288 case GL_TEXTURE_MAG_FILTER:
289 if (texObj->Sampler.MagFilter == params[0])
290 return GL_FALSE;
291 switch (params[0]) {
292 case GL_NEAREST:
293 case GL_LINEAR:
294 flush(ctx); /* does not effect completeness */
295 texObj->Sampler.MagFilter = params[0];
296 return GL_TRUE;
297 default:
298 goto invalid_param;
299 }
300 return GL_FALSE;
301
302 case GL_TEXTURE_WRAP_S:
303 if (texObj->Sampler.WrapS == params[0])
304 return GL_FALSE;
305 if (validate_texture_wrap_mode(ctx, texObj->Target, params[0])) {
306 flush(ctx);
307 texObj->Sampler.WrapS = params[0];
308 return GL_TRUE;
309 }
310 return GL_FALSE;
311
312 case GL_TEXTURE_WRAP_T:
313 if (texObj->Sampler.WrapT == params[0])
314 return GL_FALSE;
315 if (validate_texture_wrap_mode(ctx, texObj->Target, params[0])) {
316 flush(ctx);
317 texObj->Sampler.WrapT = params[0];
318 return GL_TRUE;
319 }
320 return GL_FALSE;
321
322 case GL_TEXTURE_WRAP_R:
323 if (texObj->Sampler.WrapR == params[0])
324 return GL_FALSE;
325 if (validate_texture_wrap_mode(ctx, texObj->Target, params[0])) {
326 flush(ctx);
327 texObj->Sampler.WrapR = params[0];
328 return GL_TRUE;
329 }
330 return GL_FALSE;
331
332 case GL_TEXTURE_BASE_LEVEL:
333 if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
334 goto invalid_pname;
335
336 if (texObj->BaseLevel == params[0])
337 return GL_FALSE;
338 if (params[0] < 0 ||
339 (texObj->Target == GL_TEXTURE_RECTANGLE_ARB && params[0] != 0)) {
340 _mesa_error(ctx, GL_INVALID_VALUE,
341 "glTexParameter(param=%d)", params[0]);
342 return GL_FALSE;
343 }
344 incomplete(ctx, texObj);
345 texObj->BaseLevel = params[0];
346 return GL_TRUE;
347
348 case GL_TEXTURE_MAX_LEVEL:
349 if (texObj->MaxLevel == params[0])
350 return GL_FALSE;
351 if (params[0] < 0 || texObj->Target == GL_TEXTURE_RECTANGLE_ARB) {
352 _mesa_error(ctx, GL_INVALID_VALUE,
353 "glTexParameter(param=%d)", params[0]);
354 return GL_FALSE;
355 }
356 incomplete(ctx, texObj);
357 texObj->MaxLevel = params[0];
358 return GL_TRUE;
359
360 case GL_GENERATE_MIPMAP_SGIS:
361 if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
362 goto invalid_pname;
363
364 if (params[0] && texObj->Target == GL_TEXTURE_EXTERNAL_OES)
365 goto invalid_param;
366 if (texObj->GenerateMipmap != params[0]) {
367 /* no flush() */
368 texObj->GenerateMipmap = params[0] ? GL_TRUE : GL_FALSE;
369 return GL_TRUE;
370 }
371 return GL_FALSE;
372
373 case GL_TEXTURE_COMPARE_MODE_ARB:
374 if ((_mesa_is_desktop_gl(ctx) && ctx->Extensions.ARB_shadow)
375 || _mesa_is_gles3(ctx)) {
376 if (texObj->Sampler.CompareMode == params[0])
377 return GL_FALSE;
378 if (params[0] == GL_NONE ||
379 params[0] == GL_COMPARE_R_TO_TEXTURE_ARB) {
380 flush(ctx);
381 texObj->Sampler.CompareMode = params[0];
382 return GL_TRUE;
383 }
384 goto invalid_param;
385 }
386 goto invalid_pname;
387
388 case GL_TEXTURE_COMPARE_FUNC_ARB:
389 if ((_mesa_is_desktop_gl(ctx) && ctx->Extensions.ARB_shadow)
390 || _mesa_is_gles3(ctx)) {
391 if (texObj->Sampler.CompareFunc == params[0])
392 return GL_FALSE;
393 switch (params[0]) {
394 case GL_LEQUAL:
395 case GL_GEQUAL:
396 flush(ctx);
397 texObj->Sampler.CompareFunc = params[0];
398 return GL_TRUE;
399 case GL_EQUAL:
400 case GL_NOTEQUAL:
401 case GL_LESS:
402 case GL_GREATER:
403 case GL_ALWAYS:
404 case GL_NEVER:
405 if (ctx->Extensions.EXT_shadow_funcs) {
406 flush(ctx);
407 texObj->Sampler.CompareFunc = params[0];
408 return GL_TRUE;
409 }
410 /* fall-through */
411 default:
412 goto invalid_param;
413 }
414 }
415 goto invalid_pname;
416
417 case GL_DEPTH_TEXTURE_MODE_ARB:
418 /* GL_DEPTH_TEXTURE_MODE_ARB is removed in core-profile and it has never
419 * existed in OpenGL ES.
420 */
421 if (ctx->API == API_OPENGL_COMPAT && ctx->Extensions.ARB_depth_texture) {
422 if (texObj->DepthMode == params[0])
423 return GL_FALSE;
424 if (params[0] == GL_LUMINANCE ||
425 params[0] == GL_INTENSITY ||
426 params[0] == GL_ALPHA ||
427 (ctx->Extensions.ARB_texture_rg && params[0] == GL_RED)) {
428 flush(ctx);
429 texObj->DepthMode = params[0];
430 return GL_TRUE;
431 }
432 goto invalid_param;
433 }
434 goto invalid_pname;
435
436 case GL_TEXTURE_CROP_RECT_OES:
437 if (ctx->API != API_OPENGLES || !ctx->Extensions.OES_draw_texture)
438 goto invalid_pname;
439
440 texObj->CropRect[0] = params[0];
441 texObj->CropRect[1] = params[1];
442 texObj->CropRect[2] = params[2];
443 texObj->CropRect[3] = params[3];
444 return GL_TRUE;
445
446 case GL_TEXTURE_SWIZZLE_R_EXT:
447 case GL_TEXTURE_SWIZZLE_G_EXT:
448 case GL_TEXTURE_SWIZZLE_B_EXT:
449 case GL_TEXTURE_SWIZZLE_A_EXT:
450 if ((_mesa_is_desktop_gl(ctx) && ctx->Extensions.EXT_texture_swizzle)
451 || _mesa_is_gles3(ctx)) {
452 const GLuint comp = pname - GL_TEXTURE_SWIZZLE_R_EXT;
453 const GLint swz = comp_to_swizzle(params[0]);
454 if (swz < 0) {
455 _mesa_error(ctx, GL_INVALID_OPERATION,
456 "glTexParameter(swizzle 0x%x)", params[0]);
457 return GL_FALSE;
458 }
459 ASSERT(comp < 4);
460
461 flush(ctx);
462 texObj->Swizzle[comp] = params[0];
463 set_swizzle_component(&texObj->_Swizzle, comp, swz);
464 return GL_TRUE;
465 }
466 goto invalid_pname;
467
468 case GL_TEXTURE_SWIZZLE_RGBA_EXT:
469 if ((_mesa_is_desktop_gl(ctx) && ctx->Extensions.EXT_texture_swizzle)
470 || _mesa_is_gles3(ctx)) {
471 GLuint comp;
472 flush(ctx);
473 for (comp = 0; comp < 4; comp++) {
474 const GLint swz = comp_to_swizzle(params[comp]);
475 if (swz >= 0) {
476 texObj->Swizzle[comp] = params[comp];
477 set_swizzle_component(&texObj->_Swizzle, comp, swz);
478 }
479 else {
480 _mesa_error(ctx, GL_INVALID_OPERATION,
481 "glTexParameter(swizzle 0x%x)", params[comp]);
482 return GL_FALSE;
483 }
484 }
485 return GL_TRUE;
486 }
487 goto invalid_pname;
488
489 case GL_TEXTURE_SRGB_DECODE_EXT:
490 if (_mesa_is_desktop_gl(ctx)
491 && ctx->Extensions.EXT_texture_sRGB_decode) {
492 GLenum decode = params[0];
493 if (decode == GL_DECODE_EXT || decode == GL_SKIP_DECODE_EXT) {
494 if (texObj->Sampler.sRGBDecode != decode) {
495 flush(ctx);
496 texObj->Sampler.sRGBDecode = decode;
497 }
498 return GL_TRUE;
499 }
500 }
501 goto invalid_pname;
502
503 case GL_TEXTURE_CUBE_MAP_SEAMLESS:
504 if (_mesa_is_desktop_gl(ctx)
505 && ctx->Extensions.AMD_seamless_cubemap_per_texture) {
506 GLenum param = params[0];
507 if (param != GL_TRUE && param != GL_FALSE) {
508 goto invalid_param;
509 }
510 if (param != texObj->Sampler.CubeMapSeamless) {
511 flush(ctx);
512 texObj->Sampler.CubeMapSeamless = param;
513 }
514 return GL_TRUE;
515 }
516 goto invalid_pname;
517
518 default:
519 goto invalid_pname;
520 }
521
522 invalid_pname:
523 _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(pname=%s)",
524 _mesa_lookup_enum_by_nr(pname));
525 return GL_FALSE;
526
527 invalid_param:
528 _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(param=%s)",
529 _mesa_lookup_enum_by_nr(params[0]));
530 return GL_FALSE;
531 }
532
533
534 /**
535 * Set a float-valued texture parameter
536 * \return GL_TRUE if legal AND the value changed, GL_FALSE otherwise
537 */
538 static GLboolean
539 set_tex_parameterf(struct gl_context *ctx,
540 struct gl_texture_object *texObj,
541 GLenum pname, const GLfloat *params)
542 {
543 switch (pname) {
544 case GL_TEXTURE_MIN_LOD:
545 if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
546 goto invalid_pname;
547
548 if (texObj->Sampler.MinLod == params[0])
549 return GL_FALSE;
550 flush(ctx);
551 texObj->Sampler.MinLod = params[0];
552 return GL_TRUE;
553
554 case GL_TEXTURE_MAX_LOD:
555 if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
556 goto invalid_pname;
557
558 if (texObj->Sampler.MaxLod == params[0])
559 return GL_FALSE;
560 flush(ctx);
561 texObj->Sampler.MaxLod = params[0];
562 return GL_TRUE;
563
564 case GL_TEXTURE_PRIORITY:
565 if (ctx->API != API_OPENGL_COMPAT)
566 goto invalid_pname;
567
568 flush(ctx);
569 texObj->Priority = CLAMP(params[0], 0.0F, 1.0F);
570 return GL_TRUE;
571
572 case GL_TEXTURE_MAX_ANISOTROPY_EXT:
573 if (ctx->Extensions.EXT_texture_filter_anisotropic) {
574 if (texObj->Sampler.MaxAnisotropy == params[0])
575 return GL_FALSE;
576 if (params[0] < 1.0) {
577 _mesa_error(ctx, GL_INVALID_VALUE, "glTexParameter(param)" );
578 return GL_FALSE;
579 }
580 flush(ctx);
581 /* clamp to max, that's what NVIDIA does */
582 texObj->Sampler.MaxAnisotropy = MIN2(params[0],
583 ctx->Const.MaxTextureMaxAnisotropy);
584 return GL_TRUE;
585 }
586 else {
587 static GLuint count = 0;
588 if (count++ < 10)
589 goto invalid_pname;
590 }
591 return GL_FALSE;
592
593 case GL_TEXTURE_LOD_BIAS:
594 /* NOTE: this is really part of OpenGL 1.4, not EXT_texture_lod_bias.
595 * It was removed in core-profile, and it has never existed in OpenGL
596 * ES.
597 */
598 if (ctx->API != API_OPENGL_COMPAT)
599 goto invalid_pname;
600
601 if (texObj->Sampler.LodBias != params[0]) {
602 flush(ctx);
603 texObj->Sampler.LodBias = params[0];
604 return GL_TRUE;
605 }
606 break;
607
608 case GL_TEXTURE_BORDER_COLOR:
609 if (!_mesa_is_desktop_gl(ctx))
610 goto invalid_pname;
611
612 flush(ctx);
613 /* ARB_texture_float disables clamping */
614 if (ctx->Extensions.ARB_texture_float) {
615 texObj->Sampler.BorderColor.f[RCOMP] = params[0];
616 texObj->Sampler.BorderColor.f[GCOMP] = params[1];
617 texObj->Sampler.BorderColor.f[BCOMP] = params[2];
618 texObj->Sampler.BorderColor.f[ACOMP] = params[3];
619 } else {
620 texObj->Sampler.BorderColor.f[RCOMP] = CLAMP(params[0], 0.0F, 1.0F);
621 texObj->Sampler.BorderColor.f[GCOMP] = CLAMP(params[1], 0.0F, 1.0F);
622 texObj->Sampler.BorderColor.f[BCOMP] = CLAMP(params[2], 0.0F, 1.0F);
623 texObj->Sampler.BorderColor.f[ACOMP] = CLAMP(params[3], 0.0F, 1.0F);
624 }
625 return GL_TRUE;
626
627 default:
628 goto invalid_pname;
629 }
630 return GL_FALSE;
631
632 invalid_pname:
633 _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(pname=%s)",
634 _mesa_lookup_enum_by_nr(pname));
635 return GL_FALSE;
636 }
637
638
639 void GLAPIENTRY
640 _mesa_TexParameterf(GLenum target, GLenum pname, GLfloat param)
641 {
642 GLboolean need_update;
643 struct gl_texture_object *texObj;
644 GET_CURRENT_CONTEXT(ctx);
645
646 texObj = get_texobj(ctx, target, GL_FALSE);
647 if (!texObj)
648 return;
649
650 switch (pname) {
651 case GL_TEXTURE_MIN_FILTER:
652 case GL_TEXTURE_MAG_FILTER:
653 case GL_TEXTURE_WRAP_S:
654 case GL_TEXTURE_WRAP_T:
655 case GL_TEXTURE_WRAP_R:
656 case GL_TEXTURE_BASE_LEVEL:
657 case GL_TEXTURE_MAX_LEVEL:
658 case GL_GENERATE_MIPMAP_SGIS:
659 case GL_TEXTURE_COMPARE_MODE_ARB:
660 case GL_TEXTURE_COMPARE_FUNC_ARB:
661 case GL_DEPTH_TEXTURE_MODE_ARB:
662 case GL_TEXTURE_SRGB_DECODE_EXT:
663 case GL_TEXTURE_CUBE_MAP_SEAMLESS:
664 case GL_TEXTURE_SWIZZLE_R_EXT:
665 case GL_TEXTURE_SWIZZLE_G_EXT:
666 case GL_TEXTURE_SWIZZLE_B_EXT:
667 case GL_TEXTURE_SWIZZLE_A_EXT:
668 {
669 GLint p[4];
670 p[0] = (param > 0) ?
671 ((param > INT_MAX) ? INT_MAX : (GLint) (param + 0.5)) :
672 ((param < INT_MIN) ? INT_MIN : (GLint) (param - 0.5));
673
674 p[1] = p[2] = p[3] = 0;
675 need_update = set_tex_parameteri(ctx, texObj, pname, p);
676 }
677 break;
678 default:
679 {
680 /* this will generate an error if pname is illegal */
681 GLfloat p[4];
682 p[0] = param;
683 p[1] = p[2] = p[3] = 0.0F;
684 need_update = set_tex_parameterf(ctx, texObj, pname, p);
685 }
686 }
687
688 if (ctx->Driver.TexParameter && need_update) {
689 ctx->Driver.TexParameter(ctx, target, texObj, pname, &param);
690 }
691 }
692
693
694 void GLAPIENTRY
695 _mesa_TexParameterfv(GLenum target, GLenum pname, const GLfloat *params)
696 {
697 GLboolean need_update;
698 struct gl_texture_object *texObj;
699 GET_CURRENT_CONTEXT(ctx);
700
701 texObj = get_texobj(ctx, target, GL_FALSE);
702 if (!texObj)
703 return;
704
705 switch (pname) {
706 case GL_TEXTURE_MIN_FILTER:
707 case GL_TEXTURE_MAG_FILTER:
708 case GL_TEXTURE_WRAP_S:
709 case GL_TEXTURE_WRAP_T:
710 case GL_TEXTURE_WRAP_R:
711 case GL_TEXTURE_BASE_LEVEL:
712 case GL_TEXTURE_MAX_LEVEL:
713 case GL_GENERATE_MIPMAP_SGIS:
714 case GL_TEXTURE_COMPARE_MODE_ARB:
715 case GL_TEXTURE_COMPARE_FUNC_ARB:
716 case GL_DEPTH_TEXTURE_MODE_ARB:
717 case GL_TEXTURE_SRGB_DECODE_EXT:
718 case GL_TEXTURE_CUBE_MAP_SEAMLESS:
719 {
720 /* convert float param to int */
721 GLint p[4];
722 p[0] = (GLint) params[0];
723 p[1] = p[2] = p[3] = 0;
724 need_update = set_tex_parameteri(ctx, texObj, pname, p);
725 }
726 break;
727 case GL_TEXTURE_CROP_RECT_OES:
728 {
729 /* convert float params to int */
730 GLint iparams[4];
731 iparams[0] = (GLint) params[0];
732 iparams[1] = (GLint) params[1];
733 iparams[2] = (GLint) params[2];
734 iparams[3] = (GLint) params[3];
735 need_update = set_tex_parameteri(ctx, texObj, pname, iparams);
736 }
737 break;
738 case GL_TEXTURE_SWIZZLE_R_EXT:
739 case GL_TEXTURE_SWIZZLE_G_EXT:
740 case GL_TEXTURE_SWIZZLE_B_EXT:
741 case GL_TEXTURE_SWIZZLE_A_EXT:
742 case GL_TEXTURE_SWIZZLE_RGBA_EXT:
743 {
744 GLint p[4] = {0, 0, 0, 0};
745 p[0] = (GLint) params[0];
746 if (pname == GL_TEXTURE_SWIZZLE_RGBA_EXT) {
747 p[1] = (GLint) params[1];
748 p[2] = (GLint) params[2];
749 p[3] = (GLint) params[3];
750 }
751 need_update = set_tex_parameteri(ctx, texObj, pname, p);
752 }
753 break;
754 default:
755 /* this will generate an error if pname is illegal */
756 need_update = set_tex_parameterf(ctx, texObj, pname, params);
757 }
758
759 if (ctx->Driver.TexParameter && need_update) {
760 ctx->Driver.TexParameter(ctx, target, texObj, pname, params);
761 }
762 }
763
764
765 void GLAPIENTRY
766 _mesa_TexParameteri(GLenum target, GLenum pname, GLint param)
767 {
768 GLboolean need_update;
769 struct gl_texture_object *texObj;
770 GET_CURRENT_CONTEXT(ctx);
771
772 texObj = get_texobj(ctx, target, GL_FALSE);
773 if (!texObj)
774 return;
775
776 switch (pname) {
777 case GL_TEXTURE_MIN_LOD:
778 case GL_TEXTURE_MAX_LOD:
779 case GL_TEXTURE_PRIORITY:
780 case GL_TEXTURE_MAX_ANISOTROPY_EXT:
781 case GL_TEXTURE_LOD_BIAS:
782 case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
783 {
784 GLfloat fparam[4];
785 fparam[0] = (GLfloat) param;
786 fparam[1] = fparam[2] = fparam[3] = 0.0F;
787 /* convert int param to float */
788 need_update = set_tex_parameterf(ctx, texObj, pname, fparam);
789 }
790 break;
791 default:
792 /* this will generate an error if pname is illegal */
793 {
794 GLint iparam[4];
795 iparam[0] = param;
796 iparam[1] = iparam[2] = iparam[3] = 0;
797 need_update = set_tex_parameteri(ctx, texObj, pname, iparam);
798 }
799 }
800
801 if (ctx->Driver.TexParameter && need_update) {
802 GLfloat fparam = (GLfloat) param;
803 ctx->Driver.TexParameter(ctx, target, texObj, pname, &fparam);
804 }
805 }
806
807
808 void GLAPIENTRY
809 _mesa_TexParameteriv(GLenum target, GLenum pname, const GLint *params)
810 {
811 GLboolean need_update;
812 struct gl_texture_object *texObj;
813 GET_CURRENT_CONTEXT(ctx);
814
815 texObj = get_texobj(ctx, target, GL_FALSE);
816 if (!texObj)
817 return;
818
819 switch (pname) {
820 case GL_TEXTURE_BORDER_COLOR:
821 {
822 /* convert int params to float */
823 GLfloat fparams[4];
824 fparams[0] = INT_TO_FLOAT(params[0]);
825 fparams[1] = INT_TO_FLOAT(params[1]);
826 fparams[2] = INT_TO_FLOAT(params[2]);
827 fparams[3] = INT_TO_FLOAT(params[3]);
828 need_update = set_tex_parameterf(ctx, texObj, pname, fparams);
829 }
830 break;
831 case GL_TEXTURE_MIN_LOD:
832 case GL_TEXTURE_MAX_LOD:
833 case GL_TEXTURE_PRIORITY:
834 case GL_TEXTURE_MAX_ANISOTROPY_EXT:
835 case GL_TEXTURE_LOD_BIAS:
836 case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
837 {
838 /* convert int param to float */
839 GLfloat fparams[4];
840 fparams[0] = (GLfloat) params[0];
841 fparams[1] = fparams[2] = fparams[3] = 0.0F;
842 need_update = set_tex_parameterf(ctx, texObj, pname, fparams);
843 }
844 break;
845 default:
846 /* this will generate an error if pname is illegal */
847 need_update = set_tex_parameteri(ctx, texObj, pname, params);
848 }
849
850 if (ctx->Driver.TexParameter && need_update) {
851 GLfloat fparams[4];
852 fparams[0] = INT_TO_FLOAT(params[0]);
853 if (pname == GL_TEXTURE_BORDER_COLOR ||
854 pname == GL_TEXTURE_CROP_RECT_OES) {
855 fparams[1] = INT_TO_FLOAT(params[1]);
856 fparams[2] = INT_TO_FLOAT(params[2]);
857 fparams[3] = INT_TO_FLOAT(params[3]);
858 }
859 ctx->Driver.TexParameter(ctx, target, texObj, pname, fparams);
860 }
861 }
862
863
864 /**
865 * Set tex parameter to integer value(s). Primarily intended to set
866 * integer-valued texture border color (for integer-valued textures).
867 * New in GL 3.0.
868 */
869 void GLAPIENTRY
870 _mesa_TexParameterIiv(GLenum target, GLenum pname, const GLint *params)
871 {
872 struct gl_texture_object *texObj;
873 GET_CURRENT_CONTEXT(ctx);
874
875 texObj = get_texobj(ctx, target, GL_FALSE);
876 if (!texObj)
877 return;
878
879 switch (pname) {
880 case GL_TEXTURE_BORDER_COLOR:
881 FLUSH_VERTICES(ctx, _NEW_TEXTURE);
882 /* set the integer-valued border color */
883 COPY_4V(texObj->Sampler.BorderColor.i, params);
884 break;
885 default:
886 _mesa_TexParameteriv(target, pname, params);
887 break;
888 }
889 /* XXX no driver hook for TexParameterIiv() yet */
890 }
891
892
893 /**
894 * Set tex parameter to unsigned integer value(s). Primarily intended to set
895 * uint-valued texture border color (for integer-valued textures).
896 * New in GL 3.0
897 */
898 void GLAPIENTRY
899 _mesa_TexParameterIuiv(GLenum target, GLenum pname, const GLuint *params)
900 {
901 struct gl_texture_object *texObj;
902 GET_CURRENT_CONTEXT(ctx);
903
904 texObj = get_texobj(ctx, target, GL_FALSE);
905 if (!texObj)
906 return;
907
908 switch (pname) {
909 case GL_TEXTURE_BORDER_COLOR:
910 FLUSH_VERTICES(ctx, _NEW_TEXTURE);
911 /* set the unsigned integer-valued border color */
912 COPY_4V(texObj->Sampler.BorderColor.ui, params);
913 break;
914 default:
915 _mesa_TexParameteriv(target, pname, (const GLint *) params);
916 break;
917 }
918 /* XXX no driver hook for TexParameterIuiv() yet */
919 }
920
921
922 static GLboolean
923 legal_get_tex_level_parameter_target(struct gl_context *ctx, GLenum target)
924 {
925 switch (target) {
926 case GL_TEXTURE_1D:
927 case GL_PROXY_TEXTURE_1D:
928 case GL_TEXTURE_2D:
929 case GL_PROXY_TEXTURE_2D:
930 case GL_TEXTURE_3D:
931 case GL_PROXY_TEXTURE_3D:
932 return GL_TRUE;
933 case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB:
934 case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB:
935 case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB:
936 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB:
937 case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB:
938 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB:
939 case GL_PROXY_TEXTURE_CUBE_MAP_ARB:
940 return ctx->Extensions.ARB_texture_cube_map;
941 case GL_TEXTURE_RECTANGLE_NV:
942 case GL_PROXY_TEXTURE_RECTANGLE_NV:
943 return ctx->Extensions.NV_texture_rectangle;
944 case GL_TEXTURE_1D_ARRAY_EXT:
945 case GL_PROXY_TEXTURE_1D_ARRAY_EXT:
946 case GL_TEXTURE_2D_ARRAY_EXT:
947 case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
948 return (ctx->Extensions.MESA_texture_array ||
949 ctx->Extensions.EXT_texture_array);
950 case GL_TEXTURE_BUFFER:
951 /* GetTexLevelParameter accepts GL_TEXTURE_BUFFER in GL 3.1+ contexts,
952 * but not in earlier versions that expose ARB_texture_buffer_object.
953 *
954 * From the ARB_texture_buffer_object spec:
955 * "(7) Do buffer textures support texture parameters (TexParameter) or
956 * queries (GetTexParameter, GetTexLevelParameter, GetTexImage)?
957 *
958 * RESOLVED: No. [...] Note that the spec edits above don't add
959 * explicit error language for any of these cases. That is because
960 * each of the functions enumerate the set of valid <target>
961 * parameters. Not editing the spec to allow TEXTURE_BUFFER_ARB in
962 * these cases means that target is not legal, and an INVALID_ENUM
963 * error should be generated."
964 *
965 * From the OpenGL 3.1 spec:
966 * "target may also be TEXTURE_BUFFER, indicating the texture buffer."
967 */
968 return ctx->API == API_OPENGL_CORE && ctx->Version >= 31;
969 default:
970 return GL_FALSE;
971 }
972 }
973
974
975 static void
976 get_tex_level_parameter_image(struct gl_context *ctx,
977 const struct gl_texture_object *texObj,
978 GLenum target, GLint level,
979 GLenum pname, GLint *params)
980 {
981 const struct gl_texture_image *img = NULL;
982 gl_format texFormat;
983
984 img = _mesa_select_tex_image(ctx, texObj, target, level);
985 if (!img || img->TexFormat == MESA_FORMAT_NONE) {
986 /* undefined texture image */
987 if (pname == GL_TEXTURE_COMPONENTS)
988 *params = 1;
989 else
990 *params = 0;
991 return;
992 }
993
994 texFormat = img->TexFormat;
995
996 switch (pname) {
997 case GL_TEXTURE_WIDTH:
998 *params = img->Width;
999 break;
1000 case GL_TEXTURE_HEIGHT:
1001 *params = img->Height;
1002 break;
1003 case GL_TEXTURE_DEPTH:
1004 *params = img->Depth;
1005 break;
1006 case GL_TEXTURE_INTERNAL_FORMAT:
1007 if (_mesa_is_format_compressed(texFormat)) {
1008 /* need to return the actual compressed format */
1009 *params = _mesa_compressed_format_to_glenum(ctx, texFormat);
1010 }
1011 else {
1012 /* If the true internal format is not compressed but the user
1013 * requested a generic compressed format, we have to return the
1014 * generic base format that matches.
1015 *
1016 * From page 119 (page 129 of the PDF) of the OpenGL 1.3 spec:
1017 *
1018 * "If no specific compressed format is available,
1019 * internalformat is instead replaced by the corresponding base
1020 * internal format."
1021 *
1022 * Otherwise just return the user's requested internal format
1023 */
1024 const GLenum f =
1025 _mesa_gl_compressed_format_base_format(img->InternalFormat);
1026
1027 *params = (f != 0) ? f : img->InternalFormat;
1028 }
1029 break;
1030 case GL_TEXTURE_BORDER:
1031 *params = img->Border;
1032 break;
1033 case GL_TEXTURE_RED_SIZE:
1034 case GL_TEXTURE_GREEN_SIZE:
1035 case GL_TEXTURE_BLUE_SIZE:
1036 case GL_TEXTURE_ALPHA_SIZE:
1037 if (_mesa_base_format_has_channel(img->_BaseFormat, pname))
1038 *params = _mesa_get_format_bits(texFormat, pname);
1039 else
1040 *params = 0;
1041 break;
1042 case GL_TEXTURE_INTENSITY_SIZE:
1043 case GL_TEXTURE_LUMINANCE_SIZE:
1044 if (_mesa_base_format_has_channel(img->_BaseFormat, pname)) {
1045 *params = _mesa_get_format_bits(texFormat, pname);
1046 if (*params == 0) {
1047 /* intensity or luminance is probably stored as RGB[A] */
1048 *params = MIN2(_mesa_get_format_bits(texFormat,
1049 GL_TEXTURE_RED_SIZE),
1050 _mesa_get_format_bits(texFormat,
1051 GL_TEXTURE_GREEN_SIZE));
1052 }
1053 }
1054 else {
1055 *params = 0;
1056 }
1057 break;
1058 case GL_TEXTURE_DEPTH_SIZE_ARB:
1059 if (!ctx->Extensions.ARB_depth_texture)
1060 goto invalid_pname;
1061 *params = _mesa_get_format_bits(texFormat, pname);
1062 break;
1063 case GL_TEXTURE_STENCIL_SIZE_EXT:
1064 if (!ctx->Extensions.EXT_packed_depth_stencil &&
1065 !ctx->Extensions.ARB_framebuffer_object)
1066 goto invalid_pname;
1067 *params = _mesa_get_format_bits(texFormat, pname);
1068 break;
1069 case GL_TEXTURE_SHARED_SIZE:
1070 if (ctx->Version < 30 &&
1071 !ctx->Extensions.EXT_texture_shared_exponent)
1072 goto invalid_pname;
1073 *params = texFormat == MESA_FORMAT_RGB9_E5_FLOAT ? 5 : 0;
1074 break;
1075
1076 /* GL_ARB_texture_compression */
1077 case GL_TEXTURE_COMPRESSED_IMAGE_SIZE:
1078 if (_mesa_is_format_compressed(texFormat) &&
1079 !_mesa_is_proxy_texture(target)) {
1080 *params = _mesa_format_image_size(texFormat, img->Width,
1081 img->Height, img->Depth);
1082 }
1083 else {
1084 _mesa_error(ctx, GL_INVALID_OPERATION,
1085 "glGetTexLevelParameter[if]v(pname)");
1086 }
1087 break;
1088 case GL_TEXTURE_COMPRESSED:
1089 *params = (GLint) _mesa_is_format_compressed(texFormat);
1090 break;
1091
1092 /* GL_ARB_texture_float */
1093 case GL_TEXTURE_RED_TYPE_ARB:
1094 case GL_TEXTURE_GREEN_TYPE_ARB:
1095 case GL_TEXTURE_BLUE_TYPE_ARB:
1096 case GL_TEXTURE_ALPHA_TYPE_ARB:
1097 case GL_TEXTURE_LUMINANCE_TYPE_ARB:
1098 case GL_TEXTURE_INTENSITY_TYPE_ARB:
1099 case GL_TEXTURE_DEPTH_TYPE_ARB:
1100 if (!ctx->Extensions.ARB_texture_float)
1101 goto invalid_pname;
1102 if (_mesa_base_format_has_channel(img->_BaseFormat, pname))
1103 *params = _mesa_get_format_datatype(texFormat);
1104 else
1105 *params = GL_NONE;
1106 break;
1107
1108 default:
1109 goto invalid_pname;
1110 }
1111
1112 /* no error if we get here */
1113 return;
1114
1115 invalid_pname:
1116 _mesa_error(ctx, GL_INVALID_ENUM,
1117 "glGetTexLevelParameter[if]v(pname=%s)",
1118 _mesa_lookup_enum_by_nr(pname));
1119 }
1120
1121
1122 static void
1123 get_tex_level_parameter_buffer(struct gl_context *ctx,
1124 const struct gl_texture_object *texObj,
1125 GLenum pname, GLint *params)
1126 {
1127 const struct gl_buffer_object *bo = texObj->BufferObject;
1128 gl_format texFormat = texObj->_BufferObjectFormat;
1129 GLenum internalFormat = texObj->BufferObjectFormat;
1130 GLenum baseFormat = _mesa_get_format_base_format(texFormat);
1131
1132 if (!bo) {
1133 /* undefined texture buffer object */
1134 *params = pname == GL_TEXTURE_COMPONENTS ? 1 : 0;
1135 return;
1136 }
1137
1138 switch (pname) {
1139 case GL_TEXTURE_BUFFER_DATA_STORE_BINDING:
1140 *params = bo->Name;
1141 break;
1142 case GL_TEXTURE_WIDTH:
1143 *params = bo->Size;
1144 break;
1145 case GL_TEXTURE_HEIGHT:
1146 case GL_TEXTURE_DEPTH:
1147 case GL_TEXTURE_BORDER:
1148 case GL_TEXTURE_SHARED_SIZE:
1149 case GL_TEXTURE_COMPRESSED:
1150 *params = 0;
1151 break;
1152 case GL_TEXTURE_INTERNAL_FORMAT:
1153 *params = internalFormat;
1154 break;
1155 case GL_TEXTURE_RED_SIZE:
1156 case GL_TEXTURE_GREEN_SIZE:
1157 case GL_TEXTURE_BLUE_SIZE:
1158 case GL_TEXTURE_ALPHA_SIZE:
1159 if (_mesa_base_format_has_channel(baseFormat, pname))
1160 *params = _mesa_get_format_bits(texFormat, pname);
1161 else
1162 *params = 0;
1163 break;
1164 case GL_TEXTURE_INTENSITY_SIZE:
1165 case GL_TEXTURE_LUMINANCE_SIZE:
1166 if (_mesa_base_format_has_channel(baseFormat, pname)) {
1167 *params = _mesa_get_format_bits(texFormat, pname);
1168 if (*params == 0) {
1169 /* intensity or luminance is probably stored as RGB[A] */
1170 *params = MIN2(_mesa_get_format_bits(texFormat,
1171 GL_TEXTURE_RED_SIZE),
1172 _mesa_get_format_bits(texFormat,
1173 GL_TEXTURE_GREEN_SIZE));
1174 }
1175 } else {
1176 *params = 0;
1177 }
1178 break;
1179 case GL_TEXTURE_DEPTH_SIZE_ARB:
1180 case GL_TEXTURE_STENCIL_SIZE_EXT:
1181 *params = _mesa_get_format_bits(texFormat, pname);
1182 break;
1183
1184 /* GL_ARB_texture_compression */
1185 case GL_TEXTURE_COMPRESSED_IMAGE_SIZE:
1186 /* Always illegal for GL_TEXTURE_BUFFER */
1187 _mesa_error(ctx, GL_INVALID_OPERATION,
1188 "glGetTexLevelParameter[if]v(pname)");
1189 break;
1190
1191 /* GL_ARB_texture_float */
1192 case GL_TEXTURE_RED_TYPE_ARB:
1193 case GL_TEXTURE_GREEN_TYPE_ARB:
1194 case GL_TEXTURE_BLUE_TYPE_ARB:
1195 case GL_TEXTURE_ALPHA_TYPE_ARB:
1196 case GL_TEXTURE_LUMINANCE_TYPE_ARB:
1197 case GL_TEXTURE_INTENSITY_TYPE_ARB:
1198 case GL_TEXTURE_DEPTH_TYPE_ARB:
1199 if (!ctx->Extensions.ARB_texture_float)
1200 goto invalid_pname;
1201 if (_mesa_base_format_has_channel(baseFormat, pname))
1202 *params = _mesa_get_format_datatype(texFormat);
1203 else
1204 *params = GL_NONE;
1205 break;
1206
1207 default:
1208 goto invalid_pname;
1209 }
1210
1211 /* no error if we get here */
1212 return;
1213
1214 invalid_pname:
1215 _mesa_error(ctx, GL_INVALID_ENUM,
1216 "glGetTexLevelParameter[if]v(pname=%s)",
1217 _mesa_lookup_enum_by_nr(pname));
1218 }
1219
1220
1221 void GLAPIENTRY
1222 _mesa_GetTexLevelParameterfv( GLenum target, GLint level,
1223 GLenum pname, GLfloat *params )
1224 {
1225 GLint iparam;
1226 _mesa_GetTexLevelParameteriv( target, level, pname, &iparam );
1227 *params = (GLfloat) iparam;
1228 }
1229
1230
1231 void GLAPIENTRY
1232 _mesa_GetTexLevelParameteriv( GLenum target, GLint level,
1233 GLenum pname, GLint *params )
1234 {
1235 const struct gl_texture_unit *texUnit;
1236 struct gl_texture_object *texObj;
1237 GLint maxLevels;
1238 GET_CURRENT_CONTEXT(ctx);
1239
1240 if (ctx->Texture.CurrentUnit >= ctx->Const.MaxCombinedTextureImageUnits) {
1241 _mesa_error(ctx, GL_INVALID_OPERATION,
1242 "glGetTexLevelParameteriv(current unit)");
1243 return;
1244 }
1245
1246 texUnit = _mesa_get_current_tex_unit(ctx);
1247
1248 if (!legal_get_tex_level_parameter_target(ctx, target)) {
1249 _mesa_error(ctx, GL_INVALID_ENUM,
1250 "glGetTexLevelParameter[if]v(target=0x%x)", target);
1251 return;
1252 }
1253
1254 maxLevels = _mesa_max_texture_levels(ctx, target);
1255 assert(maxLevels != 0);
1256
1257 if (level < 0 || level >= maxLevels) {
1258 _mesa_error( ctx, GL_INVALID_VALUE, "glGetTexLevelParameter[if]v" );
1259 return;
1260 }
1261
1262 texObj = _mesa_select_tex_object(ctx, texUnit, target);
1263
1264 if (target == GL_TEXTURE_BUFFER)
1265 get_tex_level_parameter_buffer(ctx, texObj, pname, params);
1266 else
1267 get_tex_level_parameter_image(ctx, texObj, target, level, pname, params);
1268 }
1269
1270
1271 void GLAPIENTRY
1272 _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params )
1273 {
1274 struct gl_texture_object *obj;
1275 GET_CURRENT_CONTEXT(ctx);
1276
1277 obj = get_texobj(ctx, target, GL_TRUE);
1278 if (!obj)
1279 return;
1280
1281 _mesa_lock_texture(ctx, obj);
1282 switch (pname) {
1283 case GL_TEXTURE_MAG_FILTER:
1284 *params = ENUM_TO_FLOAT(obj->Sampler.MagFilter);
1285 break;
1286 case GL_TEXTURE_MIN_FILTER:
1287 *params = ENUM_TO_FLOAT(obj->Sampler.MinFilter);
1288 break;
1289 case GL_TEXTURE_WRAP_S:
1290 *params = ENUM_TO_FLOAT(obj->Sampler.WrapS);
1291 break;
1292 case GL_TEXTURE_WRAP_T:
1293 *params = ENUM_TO_FLOAT(obj->Sampler.WrapT);
1294 break;
1295 case GL_TEXTURE_WRAP_R:
1296 *params = ENUM_TO_FLOAT(obj->Sampler.WrapR);
1297 break;
1298 case GL_TEXTURE_BORDER_COLOR:
1299 if (!_mesa_is_desktop_gl(ctx))
1300 goto invalid_pname;
1301
1302 if (ctx->NewState & (_NEW_BUFFERS | _NEW_FRAG_CLAMP))
1303 _mesa_update_state_locked(ctx);
1304 if (ctx->Color._ClampFragmentColor) {
1305 params[0] = CLAMP(obj->Sampler.BorderColor.f[0], 0.0F, 1.0F);
1306 params[1] = CLAMP(obj->Sampler.BorderColor.f[1], 0.0F, 1.0F);
1307 params[2] = CLAMP(obj->Sampler.BorderColor.f[2], 0.0F, 1.0F);
1308 params[3] = CLAMP(obj->Sampler.BorderColor.f[3], 0.0F, 1.0F);
1309 }
1310 else {
1311 params[0] = obj->Sampler.BorderColor.f[0];
1312 params[1] = obj->Sampler.BorderColor.f[1];
1313 params[2] = obj->Sampler.BorderColor.f[2];
1314 params[3] = obj->Sampler.BorderColor.f[3];
1315 }
1316 break;
1317 case GL_TEXTURE_RESIDENT:
1318 if (ctx->API != API_OPENGL_COMPAT)
1319 goto invalid_pname;
1320
1321 *params = 1.0F;
1322 break;
1323 case GL_TEXTURE_PRIORITY:
1324 if (ctx->API != API_OPENGL_COMPAT)
1325 goto invalid_pname;
1326
1327 *params = obj->Priority;
1328 break;
1329 case GL_TEXTURE_MIN_LOD:
1330 if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
1331 goto invalid_pname;
1332
1333 *params = obj->Sampler.MinLod;
1334 break;
1335 case GL_TEXTURE_MAX_LOD:
1336 if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
1337 goto invalid_pname;
1338
1339 *params = obj->Sampler.MaxLod;
1340 break;
1341 case GL_TEXTURE_BASE_LEVEL:
1342 if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
1343 goto invalid_pname;
1344
1345 *params = (GLfloat) obj->BaseLevel;
1346 break;
1347 case GL_TEXTURE_MAX_LEVEL:
1348 *params = (GLfloat) obj->MaxLevel;
1349 break;
1350 case GL_TEXTURE_MAX_ANISOTROPY_EXT:
1351 if (!ctx->Extensions.EXT_texture_filter_anisotropic)
1352 goto invalid_pname;
1353 *params = obj->Sampler.MaxAnisotropy;
1354 break;
1355 case GL_GENERATE_MIPMAP_SGIS:
1356 if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
1357 goto invalid_pname;
1358
1359 *params = (GLfloat) obj->GenerateMipmap;
1360 break;
1361 case GL_TEXTURE_COMPARE_MODE_ARB:
1362 if ((!_mesa_is_desktop_gl(ctx) || !ctx->Extensions.ARB_shadow)
1363 && !_mesa_is_gles3(ctx))
1364 goto invalid_pname;
1365 *params = (GLfloat) obj->Sampler.CompareMode;
1366 break;
1367 case GL_TEXTURE_COMPARE_FUNC_ARB:
1368 if ((!_mesa_is_desktop_gl(ctx) || !ctx->Extensions.ARB_shadow)
1369 && !_mesa_is_gles3(ctx))
1370 goto invalid_pname;
1371 *params = (GLfloat) obj->Sampler.CompareFunc;
1372 break;
1373 case GL_DEPTH_TEXTURE_MODE_ARB:
1374 /* GL_DEPTH_TEXTURE_MODE_ARB is removed in core-profile and it has
1375 * never existed in OpenGL ES.
1376 */
1377 if (ctx->API != API_OPENGL_COMPAT || !ctx->Extensions.ARB_depth_texture)
1378 goto invalid_pname;
1379 *params = (GLfloat) obj->DepthMode;
1380 break;
1381 case GL_TEXTURE_LOD_BIAS:
1382 if (ctx->API != API_OPENGL_COMPAT)
1383 goto invalid_pname;
1384
1385 *params = obj->Sampler.LodBias;
1386 break;
1387 case GL_TEXTURE_CROP_RECT_OES:
1388 if (ctx->API != API_OPENGLES || !ctx->Extensions.OES_draw_texture)
1389 goto invalid_pname;
1390
1391 params[0] = obj->CropRect[0];
1392 params[1] = obj->CropRect[1];
1393 params[2] = obj->CropRect[2];
1394 params[3] = obj->CropRect[3];
1395 break;
1396
1397 case GL_TEXTURE_SWIZZLE_R_EXT:
1398 case GL_TEXTURE_SWIZZLE_G_EXT:
1399 case GL_TEXTURE_SWIZZLE_B_EXT:
1400 case GL_TEXTURE_SWIZZLE_A_EXT:
1401 if ((!_mesa_is_desktop_gl(ctx)
1402 || !ctx->Extensions.EXT_texture_swizzle)
1403 && !_mesa_is_gles3(ctx))
1404 goto invalid_pname;
1405 *params = (GLfloat) obj->Swizzle[pname - GL_TEXTURE_SWIZZLE_R_EXT];
1406 break;
1407
1408 case GL_TEXTURE_SWIZZLE_RGBA_EXT:
1409 if ((!_mesa_is_desktop_gl(ctx)
1410 || !ctx->Extensions.EXT_texture_swizzle)
1411 && !_mesa_is_gles3(ctx)) {
1412 goto invalid_pname;
1413 }
1414 else {
1415 GLuint comp;
1416 for (comp = 0; comp < 4; comp++) {
1417 params[comp] = (GLfloat) obj->Swizzle[comp];
1418 }
1419 }
1420 break;
1421
1422 case GL_TEXTURE_CUBE_MAP_SEAMLESS:
1423 if (!_mesa_is_desktop_gl(ctx)
1424 || !ctx->Extensions.AMD_seamless_cubemap_per_texture)
1425 goto invalid_pname;
1426 *params = (GLfloat) obj->Sampler.CubeMapSeamless;
1427 break;
1428
1429 case GL_TEXTURE_IMMUTABLE_FORMAT:
1430 if (!ctx->Extensions.ARB_texture_storage)
1431 goto invalid_pname;
1432 *params = (GLfloat) obj->Immutable;
1433 break;
1434
1435 case GL_TEXTURE_SRGB_DECODE_EXT:
1436 if (!ctx->Extensions.EXT_texture_sRGB_decode)
1437 goto invalid_pname;
1438 *params = (GLfloat) obj->Sampler.sRGBDecode;
1439 break;
1440
1441 default:
1442 goto invalid_pname;
1443 }
1444
1445 /* no error if we get here */
1446 _mesa_unlock_texture(ctx, obj);
1447 return;
1448
1449 invalid_pname:
1450 _mesa_unlock_texture(ctx, obj);
1451 _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameterfv(pname=0x%x)", pname);
1452 }
1453
1454
1455 void GLAPIENTRY
1456 _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params )
1457 {
1458 struct gl_texture_object *obj;
1459 GET_CURRENT_CONTEXT(ctx);
1460
1461 obj = get_texobj(ctx, target, GL_TRUE);
1462 if (!obj)
1463 return;
1464
1465 _mesa_lock_texture(ctx, obj);
1466 switch (pname) {
1467 case GL_TEXTURE_MAG_FILTER:
1468 *params = (GLint) obj->Sampler.MagFilter;
1469 break;
1470 case GL_TEXTURE_MIN_FILTER:
1471 *params = (GLint) obj->Sampler.MinFilter;
1472 break;
1473 case GL_TEXTURE_WRAP_S:
1474 *params = (GLint) obj->Sampler.WrapS;
1475 break;
1476 case GL_TEXTURE_WRAP_T:
1477 *params = (GLint) obj->Sampler.WrapT;
1478 break;
1479 case GL_TEXTURE_WRAP_R:
1480 *params = (GLint) obj->Sampler.WrapR;
1481 break;
1482 case GL_TEXTURE_BORDER_COLOR:
1483 if (!_mesa_is_desktop_gl(ctx))
1484 goto invalid_pname;
1485
1486 {
1487 GLfloat b[4];
1488 b[0] = CLAMP(obj->Sampler.BorderColor.f[0], 0.0F, 1.0F);
1489 b[1] = CLAMP(obj->Sampler.BorderColor.f[1], 0.0F, 1.0F);
1490 b[2] = CLAMP(obj->Sampler.BorderColor.f[2], 0.0F, 1.0F);
1491 b[3] = CLAMP(obj->Sampler.BorderColor.f[3], 0.0F, 1.0F);
1492 params[0] = FLOAT_TO_INT(b[0]);
1493 params[1] = FLOAT_TO_INT(b[1]);
1494 params[2] = FLOAT_TO_INT(b[2]);
1495 params[3] = FLOAT_TO_INT(b[3]);
1496 }
1497 break;
1498 case GL_TEXTURE_RESIDENT:
1499 if (ctx->API != API_OPENGL_COMPAT)
1500 goto invalid_pname;
1501
1502 *params = 1;
1503 break;
1504 case GL_TEXTURE_PRIORITY:
1505 if (ctx->API != API_OPENGL_COMPAT)
1506 goto invalid_pname;
1507
1508 *params = FLOAT_TO_INT(obj->Priority);
1509 break;
1510 case GL_TEXTURE_MIN_LOD:
1511 if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
1512 goto invalid_pname;
1513
1514 *params = (GLint) obj->Sampler.MinLod;
1515 break;
1516 case GL_TEXTURE_MAX_LOD:
1517 if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
1518 goto invalid_pname;
1519
1520 *params = (GLint) obj->Sampler.MaxLod;
1521 break;
1522 case GL_TEXTURE_BASE_LEVEL:
1523 if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
1524 goto invalid_pname;
1525
1526 *params = obj->BaseLevel;
1527 break;
1528 case GL_TEXTURE_MAX_LEVEL:
1529 *params = obj->MaxLevel;
1530 break;
1531 case GL_TEXTURE_MAX_ANISOTROPY_EXT:
1532 if (!ctx->Extensions.EXT_texture_filter_anisotropic)
1533 goto invalid_pname;
1534 *params = (GLint) obj->Sampler.MaxAnisotropy;
1535 break;
1536 case GL_GENERATE_MIPMAP_SGIS:
1537 if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
1538 goto invalid_pname;
1539
1540 *params = (GLint) obj->GenerateMipmap;
1541 break;
1542 case GL_TEXTURE_COMPARE_MODE_ARB:
1543 if ((!_mesa_is_desktop_gl(ctx) || !ctx->Extensions.ARB_shadow)
1544 && !_mesa_is_gles3(ctx))
1545 goto invalid_pname;
1546 *params = (GLint) obj->Sampler.CompareMode;
1547 break;
1548 case GL_TEXTURE_COMPARE_FUNC_ARB:
1549 if ((!_mesa_is_desktop_gl(ctx) || !ctx->Extensions.ARB_shadow)
1550 && !_mesa_is_gles3(ctx))
1551 goto invalid_pname;
1552 *params = (GLint) obj->Sampler.CompareFunc;
1553 break;
1554 case GL_DEPTH_TEXTURE_MODE_ARB:
1555 if (ctx->API != API_OPENGL_COMPAT || !ctx->Extensions.ARB_depth_texture)
1556 goto invalid_pname;
1557 *params = (GLint) obj->DepthMode;
1558 break;
1559 case GL_TEXTURE_LOD_BIAS:
1560 if (ctx->API != API_OPENGL_COMPAT)
1561 goto invalid_pname;
1562
1563 *params = (GLint) obj->Sampler.LodBias;
1564 break;
1565 case GL_TEXTURE_CROP_RECT_OES:
1566 if (ctx->API != API_OPENGLES || !ctx->Extensions.OES_draw_texture)
1567 goto invalid_pname;
1568
1569 params[0] = obj->CropRect[0];
1570 params[1] = obj->CropRect[1];
1571 params[2] = obj->CropRect[2];
1572 params[3] = obj->CropRect[3];
1573 break;
1574 case GL_TEXTURE_SWIZZLE_R_EXT:
1575 case GL_TEXTURE_SWIZZLE_G_EXT:
1576 case GL_TEXTURE_SWIZZLE_B_EXT:
1577 case GL_TEXTURE_SWIZZLE_A_EXT:
1578 if ((!_mesa_is_desktop_gl(ctx)
1579 || !ctx->Extensions.EXT_texture_swizzle)
1580 && !_mesa_is_gles3(ctx))
1581 goto invalid_pname;
1582 *params = obj->Swizzle[pname - GL_TEXTURE_SWIZZLE_R_EXT];
1583 break;
1584
1585 case GL_TEXTURE_SWIZZLE_RGBA_EXT:
1586 if ((!_mesa_is_desktop_gl(ctx)
1587 || !ctx->Extensions.EXT_texture_swizzle)
1588 && !_mesa_is_gles3(ctx))
1589 goto invalid_pname;
1590 COPY_4V(params, obj->Swizzle);
1591 break;
1592
1593 case GL_TEXTURE_CUBE_MAP_SEAMLESS:
1594 if (!_mesa_is_desktop_gl(ctx)
1595 || !ctx->Extensions.AMD_seamless_cubemap_per_texture)
1596 goto invalid_pname;
1597 *params = (GLint) obj->Sampler.CubeMapSeamless;
1598 break;
1599
1600 case GL_TEXTURE_IMMUTABLE_FORMAT:
1601 if (!ctx->Extensions.ARB_texture_storage)
1602 goto invalid_pname;
1603 *params = (GLint) obj->Immutable;
1604 break;
1605
1606 case GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES:
1607 if (!_mesa_is_gles(ctx) || !ctx->Extensions.OES_EGL_image_external)
1608 goto invalid_pname;
1609 *params = obj->RequiredTextureImageUnits;
1610 break;
1611
1612 case GL_TEXTURE_SRGB_DECODE_EXT:
1613 if (!ctx->Extensions.EXT_texture_sRGB_decode)
1614 goto invalid_pname;
1615 *params = obj->Sampler.sRGBDecode;
1616 break;
1617
1618 default:
1619 goto invalid_pname;
1620 }
1621
1622 /* no error if we get here */
1623 _mesa_unlock_texture(ctx, obj);
1624 return;
1625
1626 invalid_pname:
1627 _mesa_unlock_texture(ctx, obj);
1628 _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameteriv(pname=0x%x)", pname);
1629 }
1630
1631
1632 /** New in GL 3.0 */
1633 void GLAPIENTRY
1634 _mesa_GetTexParameterIiv(GLenum target, GLenum pname, GLint *params)
1635 {
1636 struct gl_texture_object *texObj;
1637 GET_CURRENT_CONTEXT(ctx);
1638
1639 texObj = get_texobj(ctx, target, GL_TRUE);
1640 if (!texObj)
1641 return;
1642
1643 switch (pname) {
1644 case GL_TEXTURE_BORDER_COLOR:
1645 COPY_4V(params, texObj->Sampler.BorderColor.i);
1646 break;
1647 default:
1648 _mesa_GetTexParameteriv(target, pname, params);
1649 }
1650 }
1651
1652
1653 /** New in GL 3.0 */
1654 void GLAPIENTRY
1655 _mesa_GetTexParameterIuiv(GLenum target, GLenum pname, GLuint *params)
1656 {
1657 struct gl_texture_object *texObj;
1658 GET_CURRENT_CONTEXT(ctx);
1659
1660 texObj = get_texobj(ctx, target, GL_TRUE);
1661 if (!texObj)
1662 return;
1663
1664 switch (pname) {
1665 case GL_TEXTURE_BORDER_COLOR:
1666 COPY_4V(params, texObj->Sampler.BorderColor.i);
1667 break;
1668 default:
1669 {
1670 GLint ip[4];
1671 _mesa_GetTexParameteriv(target, pname, ip);
1672 params[0] = ip[0];
1673 if (pname == GL_TEXTURE_SWIZZLE_RGBA_EXT ||
1674 pname == GL_TEXTURE_CROP_RECT_OES) {
1675 params[1] = ip[1];
1676 params[2] = ip[2];
1677 params[3] = ip[3];
1678 }
1679 }
1680 }
1681 }