2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (C) 1999-2009 VMware, Inc. All Rights Reserved.
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
29 * glTexParameter-related functions
33 #include "main/glheader.h"
34 #include "main/context.h"
35 #include "main/enums.h"
36 #include "main/colormac.h"
37 #include "main/macros.h"
38 #include "main/texcompress.h"
39 #include "main/texparam.h"
40 #include "main/teximage.h"
41 #include "shader/prog_instruction.h"
45 * Check if a coordinate wrap mode is supported for the texture target.
46 * \return GL_TRUE if legal, GL_FALSE otherwise
49 validate_texture_wrap_mode(GLcontext
* ctx
, GLenum target
, GLenum wrap
)
51 const struct gl_extensions
* const e
= & ctx
->Extensions
;
53 if (wrap
== GL_CLAMP
|| wrap
== GL_CLAMP_TO_EDGE
||
54 (wrap
== GL_CLAMP_TO_BORDER
&& e
->ARB_texture_border_clamp
)) {
55 /* any texture target */
58 else if (target
!= GL_TEXTURE_RECTANGLE_NV
&&
60 (wrap
== GL_MIRRORED_REPEAT
&&
61 e
->ARB_texture_mirrored_repeat
) ||
62 (wrap
== GL_MIRROR_CLAMP_EXT
&&
63 (e
->ATI_texture_mirror_once
|| e
->EXT_texture_mirror_clamp
)) ||
64 (wrap
== GL_MIRROR_CLAMP_TO_EDGE_EXT
&&
65 (e
->ATI_texture_mirror_once
|| e
->EXT_texture_mirror_clamp
)) ||
66 (wrap
== GL_MIRROR_CLAMP_TO_BORDER_EXT
&&
67 (e
->EXT_texture_mirror_clamp
)))) {
68 /* non-rectangle texture */
72 _mesa_error( ctx
, GL_INVALID_VALUE
, "glTexParameter(param)" );
78 * Get current texture object for given target.
79 * Return NULL if any error.
81 static struct gl_texture_object
*
82 get_texobj(GLcontext
*ctx
, GLenum target
)
84 struct gl_texture_unit
*texUnit
;
86 if (ctx
->Texture
.CurrentUnit
>= ctx
->Const
.MaxTextureImageUnits
) {
87 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glTexParameter(current unit)");
91 texUnit
= &ctx
->Texture
.Unit
[ctx
->Texture
.CurrentUnit
];
95 return texUnit
->Current1D
;
97 return texUnit
->Current2D
;
99 return texUnit
->Current3D
;
100 case GL_TEXTURE_CUBE_MAP
:
101 if (ctx
->Extensions
.ARB_texture_cube_map
) {
102 return texUnit
->CurrentCubeMap
;
105 case GL_TEXTURE_RECTANGLE_NV
:
106 if (ctx
->Extensions
.NV_texture_rectangle
) {
107 return texUnit
->CurrentRect
;
110 case GL_TEXTURE_1D_ARRAY_EXT
:
111 if (ctx
->Extensions
.MESA_texture_array
) {
112 return texUnit
->Current1DArray
;
115 case GL_TEXTURE_2D_ARRAY_EXT
:
116 if (ctx
->Extensions
.MESA_texture_array
) {
117 return texUnit
->Current2DArray
;
124 _mesa_error(ctx
, GL_INVALID_ENUM
, "glTexParameter(target)");
130 * Convert GL_RED/GREEN/BLUE/ALPHA/ZERO/ONE to SWIZZLE_X/Y/Z/W/ZERO/ONE.
131 * \return -1 if error.
134 comp_to_swizzle(GLenum comp
)
156 set_swizzle_component(GLuint
*swizzle
, GLuint comp
, GLuint swz
)
159 ASSERT(swz
<= SWIZZLE_NIL
);
161 GLuint mask
= 0x7 << (3 * comp
);
162 GLuint s
= (*swizzle
& ~mask
) | (swz
<< (3 * comp
));
168 /** Set an integer-valued texture parameter */
170 set_tex_parameteri(GLcontext
*ctx
,
171 struct gl_texture_object
*texObj
,
172 GLenum pname
, const GLint
*params
)
175 case GL_TEXTURE_MIN_FILTER
:
176 if (texObj
->MinFilter
== params
[0])
181 FLUSH_VERTICES(ctx
, _NEW_TEXTURE
);
182 texObj
->MinFilter
= params
[0];
184 case GL_NEAREST_MIPMAP_NEAREST
:
185 case GL_LINEAR_MIPMAP_NEAREST
:
186 case GL_NEAREST_MIPMAP_LINEAR
:
187 case GL_LINEAR_MIPMAP_LINEAR
:
188 if (texObj
->Target
!= GL_TEXTURE_RECTANGLE_NV
) {
189 FLUSH_VERTICES(ctx
, _NEW_TEXTURE
);
190 texObj
->MinFilter
= params
[0];
195 _mesa_error( ctx
, GL_INVALID_VALUE
, "glTexParameter(param)" );
199 case GL_TEXTURE_MAG_FILTER
:
200 if (texObj
->MagFilter
== params
[0])
205 FLUSH_VERTICES(ctx
, _NEW_TEXTURE
);
206 texObj
->MagFilter
= params
[0];
209 _mesa_error( ctx
, GL_INVALID_VALUE
, "glTexParameter(param)" );
213 case GL_TEXTURE_WRAP_S
:
214 if (texObj
->WrapS
== params
[0])
216 if (validate_texture_wrap_mode(ctx
, texObj
->Target
, params
[0])) {
217 FLUSH_VERTICES(ctx
, _NEW_TEXTURE
);
218 texObj
->WrapS
= params
[0];
222 case GL_TEXTURE_WRAP_T
:
223 if (texObj
->WrapT
== params
[0])
225 if (validate_texture_wrap_mode(ctx
, texObj
->Target
, params
[0])) {
226 FLUSH_VERTICES(ctx
, _NEW_TEXTURE
);
227 texObj
->WrapT
= params
[0];
231 case GL_TEXTURE_WRAP_R
:
232 if (texObj
->WrapR
== params
[0])
234 if (validate_texture_wrap_mode(ctx
, texObj
->Target
, params
[0])) {
235 FLUSH_VERTICES(ctx
, _NEW_TEXTURE
);
236 texObj
->WrapR
= params
[0];
240 case GL_TEXTURE_BASE_LEVEL
:
241 if (texObj
->BaseLevel
== params
[0])
244 (texObj
->Target
== GL_TEXTURE_RECTANGLE_ARB
&& params
[0] != 0)) {
245 _mesa_error(ctx
, GL_INVALID_VALUE
, "glTexParameter(param)");
248 FLUSH_VERTICES(ctx
, _NEW_TEXTURE
);
249 texObj
->BaseLevel
= params
[0];
252 case GL_TEXTURE_MAX_LEVEL
:
253 if (texObj
->MaxLevel
== params
[0])
255 if (params
[0] < 0 || texObj
->Target
== GL_TEXTURE_RECTANGLE_ARB
) {
256 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glTexParameter(param)");
259 FLUSH_VERTICES(ctx
, _NEW_TEXTURE
);
260 texObj
->MaxLevel
= params
[0];
263 case GL_GENERATE_MIPMAP_SGIS
:
264 if (ctx
->Extensions
.SGIS_generate_mipmap
) {
265 FLUSH_VERTICES(ctx
, _NEW_TEXTURE
);
266 texObj
->GenerateMipmap
= params
[0] ? GL_TRUE
: GL_FALSE
;
269 _mesa_error(ctx
, GL_INVALID_ENUM
,
270 "glTexParameter(pname=GL_GENERATE_MIPMAP_SGIS)");
274 case GL_TEXTURE_COMPARE_MODE_ARB
:
275 if (ctx
->Extensions
.ARB_shadow
&&
276 (params
[0] == GL_NONE
||
277 params
[0] == GL_COMPARE_R_TO_TEXTURE_ARB
)) {
278 FLUSH_VERTICES(ctx
, _NEW_TEXTURE
);
279 texObj
->CompareMode
= params
[0];
282 _mesa_error(ctx
, GL_INVALID_ENUM
,
283 "glTexParameter(GL_TEXTURE_COMPARE_MODE_ARB)");
287 case GL_TEXTURE_COMPARE_FUNC_ARB
:
288 if (ctx
->Extensions
.ARB_shadow
) {
292 FLUSH_VERTICES(ctx
, _NEW_TEXTURE
);
293 texObj
->CompareFunc
= params
[0];
301 if (ctx
->Extensions
.EXT_shadow_funcs
) {
302 FLUSH_VERTICES(ctx
, _NEW_TEXTURE
);
303 texObj
->CompareFunc
= params
[0];
308 _mesa_error(ctx
, GL_INVALID_ENUM
,
309 "glTexParameter(GL_TEXTURE_COMPARE_FUNC_ARB)");
313 _mesa_error(ctx
, GL_INVALID_ENUM
, "glTexParameter(param)");
317 case GL_DEPTH_TEXTURE_MODE_ARB
:
318 if (ctx
->Extensions
.ARB_depth_texture
&&
319 (params
[0] == GL_LUMINANCE
||
320 params
[0] == GL_INTENSITY
||
321 params
[0] == GL_ALPHA
)) {
322 FLUSH_VERTICES(ctx
, _NEW_TEXTURE
);
323 texObj
->DepthMode
= params
[0];
326 _mesa_error(ctx
, GL_INVALID_ENUM
,
327 "glTexParameter(GL_DEPTH_TEXTURE_MODE_ARB)");
331 #ifdef FEATURE_OES_draw_texture
332 case GL_TEXTURE_CROP_RECT_OES
:
333 texObj
->CropRect
[0] = params
[0];
334 texObj
->CropRect
[1] = params
[1];
335 texObj
->CropRect
[2] = params
[2];
336 texObj
->CropRect
[3] = params
[3];
340 case GL_TEXTURE_SWIZZLE_R_EXT
:
341 case GL_TEXTURE_SWIZZLE_G_EXT
:
342 case GL_TEXTURE_SWIZZLE_B_EXT
:
343 case GL_TEXTURE_SWIZZLE_A_EXT
:
344 if (ctx
->Extensions
.EXT_texture_swizzle
) {
345 const GLuint comp
= pname
- GL_TEXTURE_SWIZZLE_R_EXT
;
346 const GLint swz
= comp_to_swizzle(params
[0]);
348 _mesa_error(ctx
, GL_INVALID_OPERATION
,
349 "glTexParameter(swizzle 0x%x)", params
[0]);
354 FLUSH_VERTICES(ctx
, _NEW_TEXTURE
);
355 texObj
->Swizzle
[comp
] = params
[0];
356 set_swizzle_component(&texObj
->_Swizzle
, comp
, swz
);
360 _mesa_error(ctx
, GL_INVALID_ENUM
, "glTexParameter(pname=0x%x)", pname
);
363 case GL_TEXTURE_SWIZZLE_RGBA_EXT
:
364 if (ctx
->Extensions
.EXT_texture_swizzle
) {
366 FLUSH_VERTICES(ctx
, _NEW_TEXTURE
);
367 for (comp
= 0; comp
< 4; comp
++) {
368 const GLint swz
= comp_to_swizzle(params
[comp
]);
370 texObj
->Swizzle
[comp
] = params
[comp
];
371 set_swizzle_component(&texObj
->_Swizzle
, comp
, swz
);
374 _mesa_error(ctx
, GL_INVALID_OPERATION
,
375 "glTexParameter(swizzle 0x%x)", params
[comp
]);
381 _mesa_error(ctx
, GL_INVALID_ENUM
, "glTexParameter(pname=0x%x)", pname
);
385 _mesa_error(ctx
, GL_INVALID_ENUM
, "glTexParameter(pname=0x%x)", pname
);
390 /** Set a float-valued texture parameter */
392 set_tex_parameterf(GLcontext
*ctx
,
393 struct gl_texture_object
*texObj
,
394 GLenum pname
, const GLfloat
*params
)
397 case GL_TEXTURE_MIN_LOD
:
398 if (texObj
->MinLod
== params
[0])
400 FLUSH_VERTICES(ctx
, _NEW_TEXTURE
);
401 texObj
->MinLod
= params
[0];
404 case GL_TEXTURE_MAX_LOD
:
405 if (texObj
->MaxLod
== params
[0])
407 FLUSH_VERTICES(ctx
, _NEW_TEXTURE
);
408 texObj
->MaxLod
= params
[0];
411 case GL_TEXTURE_PRIORITY
:
412 FLUSH_VERTICES(ctx
, _NEW_TEXTURE
);
413 texObj
->Priority
= CLAMP(params
[0], 0.0F
, 1.0F
);
416 case GL_TEXTURE_MAX_ANISOTROPY_EXT
:
417 if (ctx
->Extensions
.EXT_texture_filter_anisotropic
) {
418 if (params
[0] < 1.0) {
419 _mesa_error(ctx
, GL_INVALID_VALUE
, "glTexParameter(param)" );
422 FLUSH_VERTICES(ctx
, _NEW_TEXTURE
);
423 /* clamp to max, that's what NVIDIA does */
424 texObj
->MaxAnisotropy
= MIN2(params
[0],
425 ctx
->Const
.MaxTextureMaxAnisotropy
);
428 _mesa_error(ctx
, GL_INVALID_ENUM
,
429 "glTexParameter(pname=GL_TEXTURE_MAX_ANISOTROPY_EXT)");
433 case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB
:
434 if (ctx
->Extensions
.ARB_shadow_ambient
) {
435 FLUSH_VERTICES(ctx
, _NEW_TEXTURE
);
436 texObj
->CompareFailValue
= CLAMP(params
[0], 0.0F
, 1.0F
);
439 _mesa_error(ctx
, GL_INVALID_ENUM
,
440 "glTexParameter(pname=GL_TEXTURE_COMPARE_FAIL_VALUE_ARB)");
444 case GL_TEXTURE_LOD_BIAS
:
445 /* NOTE: this is really part of OpenGL 1.4, not EXT_texture_lod_bias */
446 if (ctx
->Extensions
.EXT_texture_lod_bias
) {
447 if (texObj
->LodBias
!= params
[0]) {
448 FLUSH_VERTICES(ctx
, _NEW_TEXTURE
);
449 texObj
->LodBias
= params
[0];
454 case GL_TEXTURE_BORDER_COLOR
:
455 FLUSH_VERTICES(ctx
, _NEW_TEXTURE
);
456 texObj
->BorderColor
[RCOMP
] = params
[0];
457 texObj
->BorderColor
[GCOMP
] = params
[1];
458 texObj
->BorderColor
[BCOMP
] = params
[2];
459 texObj
->BorderColor
[ACOMP
] = params
[3];
460 UNCLAMPED_FLOAT_TO_CHAN(texObj
->_BorderChan
[RCOMP
], params
[0]);
461 UNCLAMPED_FLOAT_TO_CHAN(texObj
->_BorderChan
[GCOMP
], params
[1]);
462 UNCLAMPED_FLOAT_TO_CHAN(texObj
->_BorderChan
[BCOMP
], params
[2]);
463 UNCLAMPED_FLOAT_TO_CHAN(texObj
->_BorderChan
[ACOMP
], params
[3]);
467 _mesa_error(ctx
, GL_INVALID_ENUM
, "glTexParameter(pname=0x%x)", pname
);
473 _mesa_TexParameterf(GLenum target
, GLenum pname
, GLfloat param
)
475 struct gl_texture_object
*texObj
;
476 GET_CURRENT_CONTEXT(ctx
);
477 ASSERT_OUTSIDE_BEGIN_END(ctx
);
479 texObj
= get_texobj(ctx
, target
);
484 case GL_TEXTURE_MIN_FILTER
:
485 case GL_TEXTURE_MAG_FILTER
:
486 case GL_TEXTURE_WRAP_S
:
487 case GL_TEXTURE_WRAP_T
:
488 case GL_TEXTURE_WRAP_R
:
489 case GL_TEXTURE_BASE_LEVEL
:
490 case GL_TEXTURE_MAX_LEVEL
:
491 case GL_GENERATE_MIPMAP_SGIS
:
492 case GL_TEXTURE_COMPARE_MODE_ARB
:
493 case GL_TEXTURE_COMPARE_FUNC_ARB
:
494 case GL_DEPTH_TEXTURE_MODE_ARB
:
496 /* convert float param to int */
497 GLint p
= (GLint
) param
;
498 set_tex_parameteri(ctx
, texObj
, pname
, &p
);
502 /* this will generate an error if pname is illegal */
503 set_tex_parameterf(ctx
, texObj
, pname
, ¶m
);
506 texObj
->_Complete
= GL_FALSE
;
508 if (ctx
->Driver
.TexParameter
&& ctx
->ErrorValue
== GL_NO_ERROR
) {
509 ctx
->Driver
.TexParameter(ctx
, target
, texObj
, pname
, ¶m
);
515 _mesa_TexParameterfv(GLenum target
, GLenum pname
, const GLfloat
*params
)
517 struct gl_texture_object
*texObj
;
518 GET_CURRENT_CONTEXT(ctx
);
519 ASSERT_OUTSIDE_BEGIN_END(ctx
);
521 texObj
= get_texobj(ctx
, target
);
526 case GL_TEXTURE_MIN_FILTER
:
527 case GL_TEXTURE_MAG_FILTER
:
528 case GL_TEXTURE_WRAP_S
:
529 case GL_TEXTURE_WRAP_T
:
530 case GL_TEXTURE_WRAP_R
:
531 case GL_TEXTURE_BASE_LEVEL
:
532 case GL_TEXTURE_MAX_LEVEL
:
533 case GL_GENERATE_MIPMAP_SGIS
:
534 case GL_TEXTURE_COMPARE_MODE_ARB
:
535 case GL_TEXTURE_COMPARE_FUNC_ARB
:
536 case GL_DEPTH_TEXTURE_MODE_ARB
:
538 /* convert float param to int */
539 GLint p
= (GLint
) params
[0];
540 set_tex_parameteri(ctx
, texObj
, pname
, &p
);
544 #ifdef FEATURE_OES_draw_texture
545 case GL_TEXTURE_CROP_RECT_OES
:
547 /* convert float params to int */
549 iparams
[0] = (GLint
) params
[0];
550 iparams
[1] = (GLint
) params
[1];
551 iparams
[2] = (GLint
) params
[2];
552 iparams
[3] = (GLint
) params
[3];
553 set_tex_parameteri(ctx
, target
, iparams
);
559 /* this will generate an error if pname is illegal */
560 set_tex_parameterf(ctx
, texObj
, pname
, params
);
563 texObj
->_Complete
= GL_FALSE
;
565 if (ctx
->Driver
.TexParameter
&& ctx
->ErrorValue
== GL_NO_ERROR
) {
566 ctx
->Driver
.TexParameter(ctx
, target
, texObj
, pname
, params
);
572 _mesa_TexParameteri(GLenum target
, GLenum pname
, GLint param
)
574 struct gl_texture_object
*texObj
;
575 GET_CURRENT_CONTEXT(ctx
);
576 ASSERT_OUTSIDE_BEGIN_END(ctx
);
578 texObj
= get_texobj(ctx
, target
);
583 case GL_TEXTURE_MIN_LOD
:
584 case GL_TEXTURE_MAX_LOD
:
585 case GL_TEXTURE_PRIORITY
:
586 case GL_TEXTURE_MAX_ANISOTROPY_EXT
:
587 case GL_TEXTURE_LOD_BIAS
:
588 case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB
:
590 GLfloat fparam
= (GLfloat
) param
;
591 /* convert int param to float */
592 set_tex_parameterf(ctx
, texObj
, pname
, &fparam
);
596 /* this will generate an error if pname is illegal */
597 set_tex_parameteri(ctx
, texObj
, pname
, ¶m
);
600 texObj
->_Complete
= GL_FALSE
;
602 if (ctx
->Driver
.TexParameter
&& ctx
->ErrorValue
== GL_NO_ERROR
) {
603 GLfloat fparam
= (GLfloat
) param
;
604 ctx
->Driver
.TexParameter(ctx
, target
, texObj
, pname
, &fparam
);
610 _mesa_TexParameteriv(GLenum target
, GLenum pname
, const GLint
*params
)
612 struct gl_texture_object
*texObj
;
613 GET_CURRENT_CONTEXT(ctx
);
614 ASSERT_OUTSIDE_BEGIN_END(ctx
);
616 texObj
= get_texobj(ctx
, target
);
621 case GL_TEXTURE_BORDER_COLOR
:
623 /* convert int params to float */
625 fparams
[0] = INT_TO_FLOAT(params
[0]);
626 fparams
[1] = INT_TO_FLOAT(params
[1]);
627 fparams
[2] = INT_TO_FLOAT(params
[2]);
628 fparams
[3] = INT_TO_FLOAT(params
[3]);
629 set_tex_parameterf(ctx
, texObj
, pname
, fparams
);
632 case GL_TEXTURE_MIN_LOD
:
633 case GL_TEXTURE_MAX_LOD
:
634 case GL_TEXTURE_PRIORITY
:
635 case GL_TEXTURE_MAX_ANISOTROPY_EXT
:
636 case GL_TEXTURE_LOD_BIAS
:
637 case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB
:
639 /* convert int param to float */
640 GLfloat fparam
= (GLfloat
) params
[0];
641 set_tex_parameterf(ctx
, texObj
, pname
, &fparam
);
645 /* this will generate an error if pname is illegal */
646 set_tex_parameteri(ctx
, texObj
, pname
, params
);
649 texObj
->_Complete
= GL_FALSE
;
651 if (ctx
->Driver
.TexParameter
&& ctx
->ErrorValue
== GL_NO_ERROR
) {
653 fparams
[0] = INT_TO_FLOAT(params
[0]);
654 if (pname
== GL_TEXTURE_BORDER_COLOR
||
655 pname
== GL_TEXTURE_CROP_RECT_OES
) {
656 fparams
[1] = INT_TO_FLOAT(params
[1]);
657 fparams
[2] = INT_TO_FLOAT(params
[2]);
658 fparams
[3] = INT_TO_FLOAT(params
[3]);
660 ctx
->Driver
.TexParameter(ctx
, target
, texObj
, pname
, fparams
);
666 _mesa_GetTexLevelParameterfv( GLenum target
, GLint level
,
667 GLenum pname
, GLfloat
*params
)
670 _mesa_GetTexLevelParameteriv( target
, level
, pname
, &iparam
);
671 *params
= (GLfloat
) iparam
;
676 tex_image_dimensions(GLcontext
*ctx
, GLenum target
)
680 case GL_PROXY_TEXTURE_1D
:
683 case GL_PROXY_TEXTURE_2D
:
686 case GL_PROXY_TEXTURE_3D
:
688 case GL_TEXTURE_CUBE_MAP
:
689 case GL_PROXY_TEXTURE_CUBE_MAP
:
690 case GL_TEXTURE_CUBE_MAP_POSITIVE_X
:
691 case GL_TEXTURE_CUBE_MAP_NEGATIVE_X
:
692 case GL_TEXTURE_CUBE_MAP_POSITIVE_Y
:
693 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
:
694 case GL_TEXTURE_CUBE_MAP_POSITIVE_Z
:
695 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z
:
696 return ctx
->Extensions
.ARB_texture_cube_map
? 2 : 0;
697 case GL_TEXTURE_RECTANGLE_NV
:
698 case GL_PROXY_TEXTURE_RECTANGLE_NV
:
699 return ctx
->Extensions
.NV_texture_rectangle
? 2 : 0;
700 case GL_TEXTURE_1D_ARRAY_EXT
:
701 case GL_PROXY_TEXTURE_1D_ARRAY_EXT
:
702 return ctx
->Extensions
.MESA_texture_array
? 2 : 0;
703 case GL_TEXTURE_2D_ARRAY_EXT
:
704 case GL_PROXY_TEXTURE_2D_ARRAY_EXT
:
705 return ctx
->Extensions
.MESA_texture_array
? 3 : 0;
707 _mesa_problem(ctx
, "bad target in _mesa_tex_target_dimensions()");
714 _mesa_GetTexLevelParameteriv( GLenum target
, GLint level
,
715 GLenum pname
, GLint
*params
)
717 const struct gl_texture_unit
*texUnit
;
718 struct gl_texture_object
*texObj
;
719 const struct gl_texture_image
*img
= NULL
;
723 GET_CURRENT_CONTEXT(ctx
);
724 ASSERT_OUTSIDE_BEGIN_END(ctx
);
726 if (ctx
->Texture
.CurrentUnit
>= ctx
->Const
.MaxTextureImageUnits
) {
727 _mesa_error(ctx
, GL_INVALID_OPERATION
,
728 "glGetTexLevelParameteriv(current unit)");
732 texUnit
= &ctx
->Texture
.Unit
[ctx
->Texture
.CurrentUnit
];
734 /* this will catch bad target values */
735 dimensions
= tex_image_dimensions(ctx
, target
); /* 1, 2 or 3 */
736 if (dimensions
== 0) {
737 _mesa_error(ctx
, GL_INVALID_ENUM
, "glGetTexLevelParameter[if]v(target)");
741 maxLevels
= _mesa_max_texture_levels(ctx
, target
);
742 if (maxLevels
== 0) {
743 /* should not happen since <target> was just checked above */
744 _mesa_problem(ctx
, "maxLevels=0 in _mesa_GetTexLevelParameter");
748 if (level
< 0 || level
>= maxLevels
) {
749 _mesa_error( ctx
, GL_INVALID_VALUE
, "glGetTexLevelParameter[if]v" );
753 texObj
= _mesa_select_tex_object(ctx
, texUnit
, target
);
754 _mesa_lock_texture(ctx
, texObj
);
756 img
= _mesa_select_tex_image(ctx
, texObj
, target
, level
);
757 if (!img
|| !img
->TexFormat
) {
758 /* undefined texture image */
759 if (pname
== GL_TEXTURE_COMPONENTS
)
766 isProxy
= _mesa_is_proxy_texture(target
);
769 case GL_TEXTURE_WIDTH
:
770 *params
= img
->Width
;
772 case GL_TEXTURE_HEIGHT
:
773 *params
= img
->Height
;
775 case GL_TEXTURE_DEPTH
:
776 *params
= img
->Depth
;
778 case GL_TEXTURE_INTERNAL_FORMAT
:
779 *params
= img
->InternalFormat
;
781 case GL_TEXTURE_BORDER
:
782 *params
= img
->Border
;
784 case GL_TEXTURE_RED_SIZE
:
785 if (img
->_BaseFormat
== GL_RGB
|| img
->_BaseFormat
== GL_RGBA
)
786 *params
= img
->TexFormat
->RedBits
;
790 case GL_TEXTURE_GREEN_SIZE
:
791 if (img
->_BaseFormat
== GL_RGB
|| img
->_BaseFormat
== GL_RGBA
)
792 *params
= img
->TexFormat
->GreenBits
;
796 case GL_TEXTURE_BLUE_SIZE
:
797 if (img
->_BaseFormat
== GL_RGB
|| img
->_BaseFormat
== GL_RGBA
)
798 *params
= img
->TexFormat
->BlueBits
;
802 case GL_TEXTURE_ALPHA_SIZE
:
803 if (img
->_BaseFormat
== GL_ALPHA
||
804 img
->_BaseFormat
== GL_LUMINANCE_ALPHA
||
805 img
->_BaseFormat
== GL_RGBA
)
806 *params
= img
->TexFormat
->AlphaBits
;
810 case GL_TEXTURE_INTENSITY_SIZE
:
811 if (img
->_BaseFormat
!= GL_INTENSITY
)
813 else if (img
->TexFormat
->IntensityBits
> 0)
814 *params
= img
->TexFormat
->IntensityBits
;
815 else /* intensity probably stored as rgb texture */
816 *params
= MIN2(img
->TexFormat
->RedBits
, img
->TexFormat
->GreenBits
);
818 case GL_TEXTURE_LUMINANCE_SIZE
:
819 if (img
->_BaseFormat
!= GL_LUMINANCE
&&
820 img
->_BaseFormat
!= GL_LUMINANCE_ALPHA
)
822 else if (img
->TexFormat
->LuminanceBits
> 0)
823 *params
= img
->TexFormat
->LuminanceBits
;
824 else /* luminance probably stored as rgb texture */
825 *params
= MIN2(img
->TexFormat
->RedBits
, img
->TexFormat
->GreenBits
);
827 case GL_TEXTURE_INDEX_SIZE_EXT
:
828 if (img
->_BaseFormat
== GL_COLOR_INDEX
)
829 *params
= img
->TexFormat
->IndexBits
;
833 case GL_TEXTURE_DEPTH_SIZE_ARB
:
834 if (ctx
->Extensions
.ARB_depth_texture
)
835 *params
= img
->TexFormat
->DepthBits
;
837 _mesa_error(ctx
, GL_INVALID_ENUM
,
838 "glGetTexLevelParameter[if]v(pname)");
840 case GL_TEXTURE_STENCIL_SIZE_EXT
:
841 if (ctx
->Extensions
.EXT_packed_depth_stencil
) {
842 *params
= img
->TexFormat
->StencilBits
;
845 _mesa_error(ctx
, GL_INVALID_ENUM
,
846 "glGetTexLevelParameter[if]v(pname)");
850 /* GL_ARB_texture_compression */
851 case GL_TEXTURE_COMPRESSED_IMAGE_SIZE
:
852 if (img
->IsCompressed
&& !isProxy
) {
853 /* Don't use ctx->Driver.CompressedTextureSize() since that
854 * may returned a padded hardware size.
856 *params
= _mesa_compressed_texture_size(ctx
, img
->Width
,
857 img
->Height
, img
->Depth
,
858 img
->TexFormat
->MesaFormat
);
861 _mesa_error(ctx
, GL_INVALID_OPERATION
,
862 "glGetTexLevelParameter[if]v(pname)");
865 case GL_TEXTURE_COMPRESSED
:
866 *params
= (GLint
) img
->IsCompressed
;
869 /* GL_ARB_texture_float */
870 case GL_TEXTURE_RED_TYPE_ARB
:
871 if (ctx
->Extensions
.ARB_texture_float
) {
872 *params
= img
->TexFormat
->RedBits
? img
->TexFormat
->DataType
: GL_NONE
;
875 _mesa_error(ctx
, GL_INVALID_ENUM
,
876 "glGetTexLevelParameter[if]v(pname)");
879 case GL_TEXTURE_GREEN_TYPE_ARB
:
880 if (ctx
->Extensions
.ARB_texture_float
) {
881 *params
= img
->TexFormat
->GreenBits
? img
->TexFormat
->DataType
: GL_NONE
;
884 _mesa_error(ctx
, GL_INVALID_ENUM
,
885 "glGetTexLevelParameter[if]v(pname)");
888 case GL_TEXTURE_BLUE_TYPE_ARB
:
889 if (ctx
->Extensions
.ARB_texture_float
) {
890 *params
= img
->TexFormat
->BlueBits
? img
->TexFormat
->DataType
: GL_NONE
;
893 _mesa_error(ctx
, GL_INVALID_ENUM
,
894 "glGetTexLevelParameter[if]v(pname)");
897 case GL_TEXTURE_ALPHA_TYPE_ARB
:
898 if (ctx
->Extensions
.ARB_texture_float
) {
899 *params
= img
->TexFormat
->AlphaBits
? img
->TexFormat
->DataType
: GL_NONE
;
902 _mesa_error(ctx
, GL_INVALID_ENUM
,
903 "glGetTexLevelParameter[if]v(pname)");
906 case GL_TEXTURE_LUMINANCE_TYPE_ARB
:
907 if (ctx
->Extensions
.ARB_texture_float
) {
908 *params
= img
->TexFormat
->LuminanceBits
? img
->TexFormat
->DataType
: GL_NONE
;
911 _mesa_error(ctx
, GL_INVALID_ENUM
,
912 "glGetTexLevelParameter[if]v(pname)");
915 case GL_TEXTURE_INTENSITY_TYPE_ARB
:
916 if (ctx
->Extensions
.ARB_texture_float
) {
917 *params
= img
->TexFormat
->IntensityBits
? img
->TexFormat
->DataType
: GL_NONE
;
920 _mesa_error(ctx
, GL_INVALID_ENUM
,
921 "glGetTexLevelParameter[if]v(pname)");
924 case GL_TEXTURE_DEPTH_TYPE_ARB
:
925 if (ctx
->Extensions
.ARB_texture_float
) {
926 *params
= img
->TexFormat
->DepthBits
? img
->TexFormat
->DataType
: GL_NONE
;
929 _mesa_error(ctx
, GL_INVALID_ENUM
,
930 "glGetTexLevelParameter[if]v(pname)");
935 _mesa_error(ctx
, GL_INVALID_ENUM
,
936 "glGetTexLevelParameter[if]v(pname)");
940 _mesa_unlock_texture(ctx
, texObj
);
946 _mesa_GetTexParameterfv( GLenum target
, GLenum pname
, GLfloat
*params
)
948 struct gl_texture_unit
*texUnit
;
949 struct gl_texture_object
*obj
;
950 GLboolean error
= GL_FALSE
;
951 GET_CURRENT_CONTEXT(ctx
);
952 ASSERT_OUTSIDE_BEGIN_END(ctx
);
954 if (ctx
->Texture
.CurrentUnit
>= ctx
->Const
.MaxTextureImageUnits
) {
955 _mesa_error(ctx
, GL_INVALID_OPERATION
,
956 "glGetTexParameterfv(current unit)");
960 texUnit
= &ctx
->Texture
.Unit
[ctx
->Texture
.CurrentUnit
];
962 obj
= _mesa_select_tex_object(ctx
, texUnit
, target
);
964 _mesa_error(ctx
, GL_INVALID_ENUM
, "glGetTexParameterfv(target)");
968 _mesa_lock_texture(ctx
, obj
);
970 case GL_TEXTURE_MAG_FILTER
:
971 *params
= ENUM_TO_FLOAT(obj
->MagFilter
);
973 case GL_TEXTURE_MIN_FILTER
:
974 *params
= ENUM_TO_FLOAT(obj
->MinFilter
);
976 case GL_TEXTURE_WRAP_S
:
977 *params
= ENUM_TO_FLOAT(obj
->WrapS
);
979 case GL_TEXTURE_WRAP_T
:
980 *params
= ENUM_TO_FLOAT(obj
->WrapT
);
982 case GL_TEXTURE_WRAP_R
:
983 *params
= ENUM_TO_FLOAT(obj
->WrapR
);
985 case GL_TEXTURE_BORDER_COLOR
:
986 params
[0] = CLAMP(obj
->BorderColor
[0], 0.0F
, 1.0F
);
987 params
[1] = CLAMP(obj
->BorderColor
[1], 0.0F
, 1.0F
);
988 params
[2] = CLAMP(obj
->BorderColor
[2], 0.0F
, 1.0F
);
989 params
[3] = CLAMP(obj
->BorderColor
[3], 0.0F
, 1.0F
);
991 case GL_TEXTURE_RESIDENT
:
994 if (ctx
->Driver
.IsTextureResident
)
995 resident
= ctx
->Driver
.IsTextureResident(ctx
, obj
);
998 *params
= ENUM_TO_FLOAT(resident
);
1001 case GL_TEXTURE_PRIORITY
:
1002 *params
= obj
->Priority
;
1004 case GL_TEXTURE_MIN_LOD
:
1005 *params
= obj
->MinLod
;
1007 case GL_TEXTURE_MAX_LOD
:
1008 *params
= obj
->MaxLod
;
1010 case GL_TEXTURE_BASE_LEVEL
:
1011 *params
= (GLfloat
) obj
->BaseLevel
;
1013 case GL_TEXTURE_MAX_LEVEL
:
1014 *params
= (GLfloat
) obj
->MaxLevel
;
1016 case GL_TEXTURE_MAX_ANISOTROPY_EXT
:
1017 if (ctx
->Extensions
.EXT_texture_filter_anisotropic
) {
1018 *params
= obj
->MaxAnisotropy
;
1023 case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB
:
1024 if (ctx
->Extensions
.ARB_shadow_ambient
) {
1025 *params
= obj
->CompareFailValue
;
1030 case GL_GENERATE_MIPMAP_SGIS
:
1031 if (ctx
->Extensions
.SGIS_generate_mipmap
) {
1032 *params
= (GLfloat
) obj
->GenerateMipmap
;
1037 case GL_TEXTURE_COMPARE_MODE_ARB
:
1038 if (ctx
->Extensions
.ARB_shadow
) {
1039 *params
= (GLfloat
) obj
->CompareMode
;
1044 case GL_TEXTURE_COMPARE_FUNC_ARB
:
1045 if (ctx
->Extensions
.ARB_shadow
) {
1046 *params
= (GLfloat
) obj
->CompareFunc
;
1051 case GL_DEPTH_TEXTURE_MODE_ARB
:
1052 if (ctx
->Extensions
.ARB_depth_texture
) {
1053 *params
= (GLfloat
) obj
->DepthMode
;
1058 case GL_TEXTURE_LOD_BIAS
:
1059 if (ctx
->Extensions
.EXT_texture_lod_bias
) {
1060 *params
= obj
->LodBias
;
1065 #ifdef FEATURE_OES_draw_texture
1066 case GL_TEXTURE_CROP_RECT_OES
:
1067 params
[0] = obj
->CropRect
[0];
1068 params
[1] = obj
->CropRect
[1];
1069 params
[2] = obj
->CropRect
[2];
1070 params
[3] = obj
->CropRect
[3];
1074 case GL_TEXTURE_SWIZZLE_R_EXT
:
1075 case GL_TEXTURE_SWIZZLE_G_EXT
:
1076 case GL_TEXTURE_SWIZZLE_B_EXT
:
1077 case GL_TEXTURE_SWIZZLE_A_EXT
:
1078 if (ctx
->Extensions
.EXT_texture_swizzle
) {
1079 GLuint comp
= pname
- GL_TEXTURE_SWIZZLE_R_EXT
;
1080 *params
= (GLfloat
) obj
->Swizzle
[comp
];
1087 case GL_TEXTURE_SWIZZLE_RGBA_EXT
:
1088 if (ctx
->Extensions
.EXT_texture_swizzle
) {
1090 for (comp
= 0; comp
< 4; comp
++) {
1091 params
[comp
] = (GLfloat
) obj
->Swizzle
[comp
];
1105 _mesa_error(ctx
, GL_INVALID_ENUM
, "glGetTexParameterfv(pname=0x%x)",
1108 _mesa_unlock_texture(ctx
, obj
);
1113 _mesa_GetTexParameteriv( GLenum target
, GLenum pname
, GLint
*params
)
1115 struct gl_texture_unit
*texUnit
;
1116 struct gl_texture_object
*obj
;
1117 GLboolean error
= GL_FALSE
;
1118 GET_CURRENT_CONTEXT(ctx
);
1119 ASSERT_OUTSIDE_BEGIN_END(ctx
);
1121 if (ctx
->Texture
.CurrentUnit
>= ctx
->Const
.MaxTextureImageUnits
) {
1122 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1123 "glGetTexParameteriv(current unit)");
1127 texUnit
= &ctx
->Texture
.Unit
[ctx
->Texture
.CurrentUnit
];
1129 obj
= _mesa_select_tex_object(ctx
, texUnit
, target
);
1131 _mesa_error(ctx
, GL_INVALID_ENUM
, "glGetTexParameteriv(target)");
1136 case GL_TEXTURE_MAG_FILTER
:
1137 *params
= (GLint
) obj
->MagFilter
;
1139 case GL_TEXTURE_MIN_FILTER
:
1140 *params
= (GLint
) obj
->MinFilter
;
1142 case GL_TEXTURE_WRAP_S
:
1143 *params
= (GLint
) obj
->WrapS
;
1145 case GL_TEXTURE_WRAP_T
:
1146 *params
= (GLint
) obj
->WrapT
;
1148 case GL_TEXTURE_WRAP_R
:
1149 *params
= (GLint
) obj
->WrapR
;
1151 case GL_TEXTURE_BORDER_COLOR
:
1154 b
[0] = CLAMP(obj
->BorderColor
[0], 0.0F
, 1.0F
);
1155 b
[1] = CLAMP(obj
->BorderColor
[1], 0.0F
, 1.0F
);
1156 b
[2] = CLAMP(obj
->BorderColor
[2], 0.0F
, 1.0F
);
1157 b
[3] = CLAMP(obj
->BorderColor
[3], 0.0F
, 1.0F
);
1158 params
[0] = FLOAT_TO_INT(b
[0]);
1159 params
[1] = FLOAT_TO_INT(b
[1]);
1160 params
[2] = FLOAT_TO_INT(b
[2]);
1161 params
[3] = FLOAT_TO_INT(b
[3]);
1164 case GL_TEXTURE_RESIDENT
:
1167 if (ctx
->Driver
.IsTextureResident
)
1168 resident
= ctx
->Driver
.IsTextureResident(ctx
, obj
);
1171 *params
= (GLint
) resident
;
1174 case GL_TEXTURE_PRIORITY
:
1175 *params
= FLOAT_TO_INT(obj
->Priority
);
1177 case GL_TEXTURE_MIN_LOD
:
1178 *params
= (GLint
) obj
->MinLod
;
1180 case GL_TEXTURE_MAX_LOD
:
1181 *params
= (GLint
) obj
->MaxLod
;
1183 case GL_TEXTURE_BASE_LEVEL
:
1184 *params
= obj
->BaseLevel
;
1186 case GL_TEXTURE_MAX_LEVEL
:
1187 *params
= obj
->MaxLevel
;
1189 case GL_TEXTURE_MAX_ANISOTROPY_EXT
:
1190 if (ctx
->Extensions
.EXT_texture_filter_anisotropic
) {
1191 *params
= (GLint
) obj
->MaxAnisotropy
;
1197 case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB
:
1198 if (ctx
->Extensions
.ARB_shadow_ambient
) {
1199 *params
= (GLint
) FLOAT_TO_INT(obj
->CompareFailValue
);
1205 case GL_GENERATE_MIPMAP_SGIS
:
1206 if (ctx
->Extensions
.SGIS_generate_mipmap
) {
1207 *params
= (GLint
) obj
->GenerateMipmap
;
1213 case GL_TEXTURE_COMPARE_MODE_ARB
:
1214 if (ctx
->Extensions
.ARB_shadow
) {
1215 *params
= (GLint
) obj
->CompareMode
;
1221 case GL_TEXTURE_COMPARE_FUNC_ARB
:
1222 if (ctx
->Extensions
.ARB_shadow
) {
1223 *params
= (GLint
) obj
->CompareFunc
;
1229 case GL_DEPTH_TEXTURE_MODE_ARB
:
1230 if (ctx
->Extensions
.ARB_depth_texture
) {
1231 *params
= (GLint
) obj
->DepthMode
;
1237 case GL_TEXTURE_LOD_BIAS
:
1238 if (ctx
->Extensions
.EXT_texture_lod_bias
) {
1239 *params
= (GLint
) obj
->LodBias
;
1245 #ifdef FEATURE_OES_draw_texture
1246 case GL_TEXTURE_CROP_RECT_OES
:
1247 params
[0] = obj
->CropRect
[0];
1248 params
[1] = obj
->CropRect
[1];
1249 params
[2] = obj
->CropRect
[2];
1250 params
[3] = obj
->CropRect
[3];
1253 case GL_TEXTURE_SWIZZLE_R_EXT
:
1254 case GL_TEXTURE_SWIZZLE_G_EXT
:
1255 case GL_TEXTURE_SWIZZLE_B_EXT
:
1256 case GL_TEXTURE_SWIZZLE_A_EXT
:
1257 if (ctx
->Extensions
.EXT_texture_swizzle
) {
1258 GLuint comp
= pname
- GL_TEXTURE_SWIZZLE_R_EXT
;
1259 *params
= obj
->Swizzle
[comp
];
1266 case GL_TEXTURE_SWIZZLE_RGBA_EXT
:
1267 if (ctx
->Extensions
.EXT_texture_swizzle
) {
1268 COPY_4V(params
, obj
->Swizzle
);
1276 ; /* silence warnings */
1280 _mesa_error(ctx
, GL_INVALID_ENUM
, "glGetTexParameteriv(pname=0x%x)",
1283 _mesa_unlock_texture(ctx
, obj
);