mesa: Allow setting GL_TEXTURE_MAX_LEVEL to 0 with GL_TEXTURE_RECTANGLE.
[mesa.git] / src / mesa / main / texparam.c
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
5 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23 * OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26 /**
27 * \file texparam.c
28 *
29 * glTexParameter-related functions
30 */
31
32 #include <stdbool.h>
33 #include "main/glheader.h"
34 #include "main/blend.h"
35 #include "main/colormac.h"
36 #include "main/context.h"
37 #include "main/enums.h"
38 #include "main/formats.h"
39 #include "main/glformats.h"
40 #include "main/macros.h"
41 #include "main/mtypes.h"
42 #include "main/state.h"
43 #include "main/texcompress.h"
44 #include "main/texobj.h"
45 #include "main/texparam.h"
46 #include "main/teximage.h"
47 #include "main/texstate.h"
48 #include "program/prog_instruction.h"
49
50
51 /**
52 * Check if a coordinate wrap mode is supported for the texture target.
53 * \return GL_TRUE if legal, GL_FALSE otherwise
54 */
55 static GLboolean
56 validate_texture_wrap_mode(struct gl_context * ctx, GLenum target, GLenum wrap)
57 {
58 const struct gl_extensions * const e = & ctx->Extensions;
59 const bool is_desktop_gl = _mesa_is_desktop_gl(ctx);
60 bool supported;
61
62 switch (wrap) {
63 case GL_CLAMP:
64 /* GL_CLAMP was removed in the core profile, and it has never existed in
65 * OpenGL ES.
66 */
67 supported = (ctx->API == API_OPENGL_COMPAT)
68 && (target != GL_TEXTURE_EXTERNAL_OES);
69 break;
70
71 case GL_CLAMP_TO_EDGE:
72 supported = true;
73 break;
74
75 case GL_CLAMP_TO_BORDER:
76 supported = is_desktop_gl && e->ARB_texture_border_clamp
77 && (target != GL_TEXTURE_EXTERNAL_OES);
78 break;
79
80 case GL_REPEAT:
81 case GL_MIRRORED_REPEAT:
82 supported = (target != GL_TEXTURE_RECTANGLE_NV)
83 && (target != GL_TEXTURE_EXTERNAL_OES);
84 break;
85
86 case GL_MIRROR_CLAMP_EXT:
87 supported = is_desktop_gl
88 && (e->ATI_texture_mirror_once || e->EXT_texture_mirror_clamp)
89 && (target != GL_TEXTURE_RECTANGLE_NV)
90 && (target != GL_TEXTURE_EXTERNAL_OES);
91 break;
92
93 case GL_MIRROR_CLAMP_TO_EDGE_EXT:
94 supported = is_desktop_gl
95 && (e->ATI_texture_mirror_once || e->EXT_texture_mirror_clamp || e->ARB_texture_mirror_clamp_to_edge)
96 && (target != GL_TEXTURE_RECTANGLE_NV)
97 && (target != GL_TEXTURE_EXTERNAL_OES);
98 break;
99
100 case GL_MIRROR_CLAMP_TO_BORDER_EXT:
101 supported = is_desktop_gl && e->EXT_texture_mirror_clamp
102 && (target != GL_TEXTURE_RECTANGLE_NV)
103 && (target != GL_TEXTURE_EXTERNAL_OES);
104 break;
105
106 default:
107 supported = false;
108 break;
109 }
110
111 if (!supported)
112 _mesa_error( ctx, GL_INVALID_ENUM, "glTexParameter(param=0x%x)", wrap );
113
114 return supported;
115 }
116
117
118 /**
119 * Get current texture object for given target.
120 * Return NULL if any error (and record the error).
121 * Note that this is different from _mesa_get_current_tex_object() in that
122 * proxy targets are not accepted.
123 * Only the glGetTexLevelParameter() functions accept proxy targets.
124 */
125 static struct gl_texture_object *
126 get_texobj(struct gl_context *ctx, GLenum target, GLboolean get)
127 {
128 struct gl_texture_unit *texUnit;
129 int targetIndex;
130
131 if (ctx->Texture.CurrentUnit >= ctx->Const.MaxCombinedTextureImageUnits) {
132 _mesa_error(ctx, GL_INVALID_OPERATION,
133 "gl%sTexParameter(current unit)", get ? "Get" : "");
134 return NULL;
135 }
136
137 texUnit = _mesa_get_current_tex_unit(ctx);
138
139 targetIndex = _mesa_tex_target_to_index(ctx, target);
140 if (targetIndex < 0 || targetIndex == TEXTURE_BUFFER_INDEX) {
141 _mesa_error(ctx, GL_INVALID_ENUM,
142 "gl%sTexParameter(target)", get ? "Get" : "");
143 return NULL;
144 }
145 assert(targetIndex < NUM_TEXTURE_TARGETS);
146
147 return texUnit->CurrentTex[targetIndex];
148 }
149
150
151 /**
152 * Convert GL_RED/GREEN/BLUE/ALPHA/ZERO/ONE to SWIZZLE_X/Y/Z/W/ZERO/ONE.
153 * \return -1 if error.
154 */
155 static GLint
156 comp_to_swizzle(GLenum comp)
157 {
158 switch (comp) {
159 case GL_RED:
160 return SWIZZLE_X;
161 case GL_GREEN:
162 return SWIZZLE_Y;
163 case GL_BLUE:
164 return SWIZZLE_Z;
165 case GL_ALPHA:
166 return SWIZZLE_W;
167 case GL_ZERO:
168 return SWIZZLE_ZERO;
169 case GL_ONE:
170 return SWIZZLE_ONE;
171 default:
172 return -1;
173 }
174 }
175
176
177 static void
178 set_swizzle_component(GLuint *swizzle, GLuint comp, GLuint swz)
179 {
180 ASSERT(comp < 4);
181 ASSERT(swz <= SWIZZLE_NIL);
182 {
183 GLuint mask = 0x7 << (3 * comp);
184 GLuint s = (*swizzle & ~mask) | (swz << (3 * comp));
185 *swizzle = s;
186 }
187 }
188
189
190 /**
191 * This is called just prior to changing any texture object state which
192 * will not effect texture completeness.
193 */
194 static inline void
195 flush(struct gl_context *ctx)
196 {
197 FLUSH_VERTICES(ctx, _NEW_TEXTURE);
198 }
199
200
201 /**
202 * This is called just prior to changing any texture object state which
203 * can effect texture completeness (texture base level, max level).
204 * Any pending rendering will be flushed out, we'll set the _NEW_TEXTURE
205 * state flag and then mark the texture object as 'incomplete' so that any
206 * per-texture derived state gets recomputed.
207 */
208 static inline void
209 incomplete(struct gl_context *ctx, struct gl_texture_object *texObj)
210 {
211 FLUSH_VERTICES(ctx, _NEW_TEXTURE);
212 _mesa_dirty_texobj(ctx, texObj);
213 }
214
215
216 static GLboolean
217 target_allows_setting_sampler_parameters(GLenum target)
218 {
219 switch (target) {
220 case GL_TEXTURE_2D_MULTISAMPLE:
221 case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
222 return GL_FALSE;
223
224 default:
225 return GL_TRUE;
226 }
227 }
228
229
230 /**
231 * Set an integer-valued texture parameter
232 * \return GL_TRUE if legal AND the value changed, GL_FALSE otherwise
233 */
234 static GLboolean
235 set_tex_parameteri(struct gl_context *ctx,
236 struct gl_texture_object *texObj,
237 GLenum pname, const GLint *params)
238 {
239 switch (pname) {
240 case GL_TEXTURE_MIN_FILTER:
241 if (!target_allows_setting_sampler_parameters(texObj->Target))
242 goto invalid_operation;
243
244 if (texObj->Sampler.MinFilter == params[0])
245 return GL_FALSE;
246 switch (params[0]) {
247 case GL_NEAREST:
248 case GL_LINEAR:
249 flush(ctx);
250 texObj->Sampler.MinFilter = params[0];
251 return GL_TRUE;
252 case GL_NEAREST_MIPMAP_NEAREST:
253 case GL_LINEAR_MIPMAP_NEAREST:
254 case GL_NEAREST_MIPMAP_LINEAR:
255 case GL_LINEAR_MIPMAP_LINEAR:
256 if (texObj->Target != GL_TEXTURE_RECTANGLE_NV &&
257 texObj->Target != GL_TEXTURE_EXTERNAL_OES) {
258 flush(ctx);
259 texObj->Sampler.MinFilter = params[0];
260 return GL_TRUE;
261 }
262 /* fall-through */
263 default:
264 goto invalid_param;
265 }
266 return GL_FALSE;
267
268 case GL_TEXTURE_MAG_FILTER:
269 if (!target_allows_setting_sampler_parameters(texObj->Target))
270 goto invalid_operation;
271
272 if (texObj->Sampler.MagFilter == params[0])
273 return GL_FALSE;
274 switch (params[0]) {
275 case GL_NEAREST:
276 case GL_LINEAR:
277 flush(ctx); /* does not effect completeness */
278 texObj->Sampler.MagFilter = params[0];
279 return GL_TRUE;
280 default:
281 goto invalid_param;
282 }
283 return GL_FALSE;
284
285 case GL_TEXTURE_WRAP_S:
286 if (!target_allows_setting_sampler_parameters(texObj->Target))
287 goto invalid_operation;
288
289 if (texObj->Sampler.WrapS == params[0])
290 return GL_FALSE;
291 if (validate_texture_wrap_mode(ctx, texObj->Target, params[0])) {
292 flush(ctx);
293 texObj->Sampler.WrapS = params[0];
294 return GL_TRUE;
295 }
296 return GL_FALSE;
297
298 case GL_TEXTURE_WRAP_T:
299 if (!target_allows_setting_sampler_parameters(texObj->Target))
300 goto invalid_operation;
301
302 if (texObj->Sampler.WrapT == params[0])
303 return GL_FALSE;
304 if (validate_texture_wrap_mode(ctx, texObj->Target, params[0])) {
305 flush(ctx);
306 texObj->Sampler.WrapT = params[0];
307 return GL_TRUE;
308 }
309 return GL_FALSE;
310
311 case GL_TEXTURE_WRAP_R:
312 if (!target_allows_setting_sampler_parameters(texObj->Target))
313 goto invalid_operation;
314
315 if (texObj->Sampler.WrapR == params[0])
316 return GL_FALSE;
317 if (validate_texture_wrap_mode(ctx, texObj->Target, params[0])) {
318 flush(ctx);
319 texObj->Sampler.WrapR = params[0];
320 return GL_TRUE;
321 }
322 return GL_FALSE;
323
324 case GL_TEXTURE_BASE_LEVEL:
325 if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
326 goto invalid_pname;
327
328 if (texObj->BaseLevel == params[0])
329 return GL_FALSE;
330
331 if ((texObj->Target == GL_TEXTURE_2D_MULTISAMPLE ||
332 texObj->Target == GL_TEXTURE_2D_MULTISAMPLE_ARRAY) && params[0] != 0)
333 goto invalid_operation;
334
335 if (params[0] < 0 ||
336 (texObj->Target == GL_TEXTURE_RECTANGLE_ARB && params[0] != 0)) {
337 _mesa_error(ctx, GL_INVALID_VALUE,
338 "glTexParameter(param=%d)", params[0]);
339 return GL_FALSE;
340 }
341 incomplete(ctx, texObj);
342
343 /** See note about ARB_texture_storage below */
344 if (texObj->Immutable)
345 texObj->BaseLevel = MIN2(texObj->ImmutableLevels - 1, params[0]);
346 else
347 texObj->BaseLevel = params[0];
348
349 return GL_TRUE;
350
351 case GL_TEXTURE_MAX_LEVEL:
352 if (texObj->MaxLevel == params[0])
353 return GL_FALSE;
354
355 if (params[0] < 0 ||
356 (texObj->Target == GL_TEXTURE_RECTANGLE_ARB && params[0] > 0)) {
357 _mesa_error(ctx, GL_INVALID_VALUE,
358 "glTexParameter(param=%d)", params[0]);
359 return GL_FALSE;
360 }
361 incomplete(ctx, texObj);
362
363 /** From ARB_texture_storage:
364 * However, if TEXTURE_IMMUTABLE_FORMAT is TRUE, then level_base is
365 * clamped to the range [0, <levels> - 1] and level_max is then clamped to
366 * the range [level_base, <levels> - 1], where <levels> is the parameter
367 * passed the call to TexStorage* for the texture object.
368 */
369 if (texObj->Immutable)
370 texObj->MaxLevel = CLAMP(params[0], texObj->BaseLevel,
371 texObj->ImmutableLevels - 1);
372 else
373 texObj->MaxLevel = params[0];
374
375 return GL_TRUE;
376
377 case GL_GENERATE_MIPMAP_SGIS:
378 if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
379 goto invalid_pname;
380
381 if (params[0] && texObj->Target == GL_TEXTURE_EXTERNAL_OES)
382 goto invalid_param;
383 if (texObj->GenerateMipmap != params[0]) {
384 /* no flush() */
385 texObj->GenerateMipmap = params[0] ? GL_TRUE : GL_FALSE;
386 return GL_TRUE;
387 }
388 return GL_FALSE;
389
390 case GL_TEXTURE_COMPARE_MODE_ARB:
391 if ((_mesa_is_desktop_gl(ctx) && ctx->Extensions.ARB_shadow)
392 || _mesa_is_gles3(ctx)) {
393
394 if (!target_allows_setting_sampler_parameters(texObj->Target))
395 goto invalid_operation;
396
397 if (texObj->Sampler.CompareMode == params[0])
398 return GL_FALSE;
399 if (params[0] == GL_NONE ||
400 params[0] == GL_COMPARE_R_TO_TEXTURE_ARB) {
401 flush(ctx);
402 texObj->Sampler.CompareMode = params[0];
403 return GL_TRUE;
404 }
405 goto invalid_param;
406 }
407 goto invalid_pname;
408
409 case GL_TEXTURE_COMPARE_FUNC_ARB:
410 if ((_mesa_is_desktop_gl(ctx) && ctx->Extensions.ARB_shadow)
411 || _mesa_is_gles3(ctx)) {
412
413 if (!target_allows_setting_sampler_parameters(texObj->Target))
414 goto invalid_operation;
415
416 if (texObj->Sampler.CompareFunc == params[0])
417 return GL_FALSE;
418 switch (params[0]) {
419 case GL_LEQUAL:
420 case GL_GEQUAL:
421 case GL_EQUAL:
422 case GL_NOTEQUAL:
423 case GL_LESS:
424 case GL_GREATER:
425 case GL_ALWAYS:
426 case GL_NEVER:
427 flush(ctx);
428 texObj->Sampler.CompareFunc = params[0];
429 return GL_TRUE;
430 default:
431 goto invalid_param;
432 }
433 }
434 goto invalid_pname;
435
436 case GL_DEPTH_TEXTURE_MODE_ARB:
437 /* GL_DEPTH_TEXTURE_MODE_ARB is removed in core-profile and it has never
438 * existed in OpenGL ES.
439 */
440 if (ctx->API == API_OPENGL_COMPAT && ctx->Extensions.ARB_depth_texture) {
441 if (texObj->DepthMode == params[0])
442 return GL_FALSE;
443 if (params[0] == GL_LUMINANCE ||
444 params[0] == GL_INTENSITY ||
445 params[0] == GL_ALPHA ||
446 (ctx->Extensions.ARB_texture_rg && params[0] == GL_RED)) {
447 flush(ctx);
448 texObj->DepthMode = params[0];
449 return GL_TRUE;
450 }
451 goto invalid_param;
452 }
453 goto invalid_pname;
454
455 case GL_DEPTH_STENCIL_TEXTURE_MODE:
456 if (_mesa_is_desktop_gl(ctx) && ctx->Extensions.ARB_stencil_texturing) {
457 bool stencil = params[0] == GL_STENCIL_INDEX;
458 if (!stencil && params[0] != GL_DEPTH_COMPONENT)
459 goto invalid_param;
460
461 if (texObj->StencilSampling == stencil)
462 return GL_FALSE;
463
464 texObj->StencilSampling = stencil;
465 return GL_TRUE;
466 }
467 goto invalid_pname;
468
469 case GL_TEXTURE_CROP_RECT_OES:
470 if (ctx->API != API_OPENGLES || !ctx->Extensions.OES_draw_texture)
471 goto invalid_pname;
472
473 texObj->CropRect[0] = params[0];
474 texObj->CropRect[1] = params[1];
475 texObj->CropRect[2] = params[2];
476 texObj->CropRect[3] = params[3];
477 return GL_TRUE;
478
479 case GL_TEXTURE_SWIZZLE_R_EXT:
480 case GL_TEXTURE_SWIZZLE_G_EXT:
481 case GL_TEXTURE_SWIZZLE_B_EXT:
482 case GL_TEXTURE_SWIZZLE_A_EXT:
483 if ((_mesa_is_desktop_gl(ctx) && ctx->Extensions.EXT_texture_swizzle)
484 || _mesa_is_gles3(ctx)) {
485 const GLuint comp = pname - GL_TEXTURE_SWIZZLE_R_EXT;
486 const GLint swz = comp_to_swizzle(params[0]);
487 if (swz < 0) {
488 _mesa_error(ctx, GL_INVALID_OPERATION,
489 "glTexParameter(swizzle 0x%x)", params[0]);
490 return GL_FALSE;
491 }
492 ASSERT(comp < 4);
493
494 flush(ctx);
495 texObj->Swizzle[comp] = params[0];
496 set_swizzle_component(&texObj->_Swizzle, comp, swz);
497 return GL_TRUE;
498 }
499 goto invalid_pname;
500
501 case GL_TEXTURE_SWIZZLE_RGBA_EXT:
502 if ((_mesa_is_desktop_gl(ctx) && ctx->Extensions.EXT_texture_swizzle)
503 || _mesa_is_gles3(ctx)) {
504 GLuint comp;
505 flush(ctx);
506 for (comp = 0; comp < 4; comp++) {
507 const GLint swz = comp_to_swizzle(params[comp]);
508 if (swz >= 0) {
509 texObj->Swizzle[comp] = params[comp];
510 set_swizzle_component(&texObj->_Swizzle, comp, swz);
511 }
512 else {
513 _mesa_error(ctx, GL_INVALID_OPERATION,
514 "glTexParameter(swizzle 0x%x)", params[comp]);
515 return GL_FALSE;
516 }
517 }
518 return GL_TRUE;
519 }
520 goto invalid_pname;
521
522 case GL_TEXTURE_SRGB_DECODE_EXT:
523 if (_mesa_is_desktop_gl(ctx)
524 && ctx->Extensions.EXT_texture_sRGB_decode) {
525 GLenum decode = params[0];
526
527 if (!target_allows_setting_sampler_parameters(texObj->Target))
528 goto invalid_operation;
529
530 if (decode == GL_DECODE_EXT || decode == GL_SKIP_DECODE_EXT) {
531 if (texObj->Sampler.sRGBDecode != decode) {
532 flush(ctx);
533 texObj->Sampler.sRGBDecode = decode;
534 }
535 return GL_TRUE;
536 }
537 }
538 goto invalid_pname;
539
540 case GL_TEXTURE_CUBE_MAP_SEAMLESS:
541 if (_mesa_is_desktop_gl(ctx)
542 && ctx->Extensions.AMD_seamless_cubemap_per_texture) {
543 GLenum param = params[0];
544
545 if (!target_allows_setting_sampler_parameters(texObj->Target))
546 goto invalid_operation;
547
548 if (param != GL_TRUE && param != GL_FALSE) {
549 goto invalid_param;
550 }
551 if (param != texObj->Sampler.CubeMapSeamless) {
552 flush(ctx);
553 texObj->Sampler.CubeMapSeamless = param;
554 }
555 return GL_TRUE;
556 }
557 goto invalid_pname;
558
559 default:
560 goto invalid_pname;
561 }
562
563 invalid_pname:
564 _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(pname=%s)",
565 _mesa_lookup_enum_by_nr(pname));
566 return GL_FALSE;
567
568 invalid_param:
569 _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(param=%s)",
570 _mesa_lookup_enum_by_nr(params[0]));
571 return GL_FALSE;
572
573 invalid_operation:
574 _mesa_error(ctx, GL_INVALID_OPERATION, "glTexParameter(pname=%s)",
575 _mesa_lookup_enum_by_nr(pname));
576 return GL_FALSE;
577 }
578
579
580 /**
581 * Set a float-valued texture parameter
582 * \return GL_TRUE if legal AND the value changed, GL_FALSE otherwise
583 */
584 static GLboolean
585 set_tex_parameterf(struct gl_context *ctx,
586 struct gl_texture_object *texObj,
587 GLenum pname, const GLfloat *params)
588 {
589 switch (pname) {
590 case GL_TEXTURE_MIN_LOD:
591 if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
592 goto invalid_pname;
593
594 if (!target_allows_setting_sampler_parameters(texObj->Target))
595 goto invalid_operation;
596
597 if (texObj->Sampler.MinLod == params[0])
598 return GL_FALSE;
599 flush(ctx);
600 texObj->Sampler.MinLod = params[0];
601 return GL_TRUE;
602
603 case GL_TEXTURE_MAX_LOD:
604 if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
605 goto invalid_pname;
606
607 if (!target_allows_setting_sampler_parameters(texObj->Target))
608 goto invalid_operation;
609
610 if (texObj->Sampler.MaxLod == params[0])
611 return GL_FALSE;
612 flush(ctx);
613 texObj->Sampler.MaxLod = params[0];
614 return GL_TRUE;
615
616 case GL_TEXTURE_PRIORITY:
617 if (ctx->API != API_OPENGL_COMPAT)
618 goto invalid_pname;
619
620 flush(ctx);
621 texObj->Priority = CLAMP(params[0], 0.0F, 1.0F);
622 return GL_TRUE;
623
624 case GL_TEXTURE_MAX_ANISOTROPY_EXT:
625 if (ctx->Extensions.EXT_texture_filter_anisotropic) {
626 if (!target_allows_setting_sampler_parameters(texObj->Target))
627 goto invalid_operation;
628
629 if (texObj->Sampler.MaxAnisotropy == params[0])
630 return GL_FALSE;
631 if (params[0] < 1.0) {
632 _mesa_error(ctx, GL_INVALID_VALUE, "glTexParameter(param)" );
633 return GL_FALSE;
634 }
635 flush(ctx);
636 /* clamp to max, that's what NVIDIA does */
637 texObj->Sampler.MaxAnisotropy = MIN2(params[0],
638 ctx->Const.MaxTextureMaxAnisotropy);
639 return GL_TRUE;
640 }
641 else {
642 static GLuint count = 0;
643 if (count++ < 10)
644 goto invalid_pname;
645 }
646 return GL_FALSE;
647
648 case GL_TEXTURE_LOD_BIAS:
649 /* NOTE: this is really part of OpenGL 1.4, not EXT_texture_lod_bias. */
650 if (_mesa_is_gles(ctx))
651 goto invalid_pname;
652
653 if (!target_allows_setting_sampler_parameters(texObj->Target))
654 goto invalid_operation;
655
656 if (texObj->Sampler.LodBias != params[0]) {
657 flush(ctx);
658 texObj->Sampler.LodBias = params[0];
659 return GL_TRUE;
660 }
661 break;
662
663 case GL_TEXTURE_BORDER_COLOR:
664 if (!_mesa_is_desktop_gl(ctx))
665 goto invalid_pname;
666
667 if (!target_allows_setting_sampler_parameters(texObj->Target))
668 goto invalid_operation;
669
670 flush(ctx);
671 /* ARB_texture_float disables clamping */
672 if (ctx->Extensions.ARB_texture_float) {
673 texObj->Sampler.BorderColor.f[RCOMP] = params[0];
674 texObj->Sampler.BorderColor.f[GCOMP] = params[1];
675 texObj->Sampler.BorderColor.f[BCOMP] = params[2];
676 texObj->Sampler.BorderColor.f[ACOMP] = params[3];
677 } else {
678 texObj->Sampler.BorderColor.f[RCOMP] = CLAMP(params[0], 0.0F, 1.0F);
679 texObj->Sampler.BorderColor.f[GCOMP] = CLAMP(params[1], 0.0F, 1.0F);
680 texObj->Sampler.BorderColor.f[BCOMP] = CLAMP(params[2], 0.0F, 1.0F);
681 texObj->Sampler.BorderColor.f[ACOMP] = CLAMP(params[3], 0.0F, 1.0F);
682 }
683 return GL_TRUE;
684
685 default:
686 goto invalid_pname;
687 }
688 return GL_FALSE;
689
690 invalid_pname:
691 _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(pname=%s)",
692 _mesa_lookup_enum_by_nr(pname));
693 return GL_FALSE;
694
695 invalid_operation:
696 _mesa_error(ctx, GL_INVALID_OPERATION, "glTexParameter(pname=%s)",
697 _mesa_lookup_enum_by_nr(pname));
698 return GL_FALSE;
699 }
700
701
702 void GLAPIENTRY
703 _mesa_TexParameterf(GLenum target, GLenum pname, GLfloat param)
704 {
705 GLboolean need_update;
706 struct gl_texture_object *texObj;
707 GET_CURRENT_CONTEXT(ctx);
708
709 texObj = get_texobj(ctx, target, GL_FALSE);
710 if (!texObj)
711 return;
712
713 switch (pname) {
714 case GL_TEXTURE_MIN_FILTER:
715 case GL_TEXTURE_MAG_FILTER:
716 case GL_TEXTURE_WRAP_S:
717 case GL_TEXTURE_WRAP_T:
718 case GL_TEXTURE_WRAP_R:
719 case GL_TEXTURE_BASE_LEVEL:
720 case GL_TEXTURE_MAX_LEVEL:
721 case GL_GENERATE_MIPMAP_SGIS:
722 case GL_TEXTURE_COMPARE_MODE_ARB:
723 case GL_TEXTURE_COMPARE_FUNC_ARB:
724 case GL_DEPTH_TEXTURE_MODE_ARB:
725 case GL_DEPTH_STENCIL_TEXTURE_MODE:
726 case GL_TEXTURE_SRGB_DECODE_EXT:
727 case GL_TEXTURE_CUBE_MAP_SEAMLESS:
728 case GL_TEXTURE_SWIZZLE_R_EXT:
729 case GL_TEXTURE_SWIZZLE_G_EXT:
730 case GL_TEXTURE_SWIZZLE_B_EXT:
731 case GL_TEXTURE_SWIZZLE_A_EXT:
732 {
733 GLint p[4];
734 p[0] = (param > 0) ?
735 ((param > INT_MAX) ? INT_MAX : (GLint) (param + 0.5)) :
736 ((param < INT_MIN) ? INT_MIN : (GLint) (param - 0.5));
737
738 p[1] = p[2] = p[3] = 0;
739 need_update = set_tex_parameteri(ctx, texObj, pname, p);
740 }
741 break;
742 default:
743 {
744 /* this will generate an error if pname is illegal */
745 GLfloat p[4];
746 p[0] = param;
747 p[1] = p[2] = p[3] = 0.0F;
748 need_update = set_tex_parameterf(ctx, texObj, pname, p);
749 }
750 }
751
752 if (ctx->Driver.TexParameter && need_update) {
753 ctx->Driver.TexParameter(ctx, texObj, pname, &param);
754 }
755 }
756
757
758 void GLAPIENTRY
759 _mesa_TexParameterfv(GLenum target, GLenum pname, const GLfloat *params)
760 {
761 GLboolean need_update;
762 struct gl_texture_object *texObj;
763 GET_CURRENT_CONTEXT(ctx);
764
765 texObj = get_texobj(ctx, target, GL_FALSE);
766 if (!texObj)
767 return;
768
769 switch (pname) {
770 case GL_TEXTURE_MIN_FILTER:
771 case GL_TEXTURE_MAG_FILTER:
772 case GL_TEXTURE_WRAP_S:
773 case GL_TEXTURE_WRAP_T:
774 case GL_TEXTURE_WRAP_R:
775 case GL_TEXTURE_BASE_LEVEL:
776 case GL_TEXTURE_MAX_LEVEL:
777 case GL_GENERATE_MIPMAP_SGIS:
778 case GL_TEXTURE_COMPARE_MODE_ARB:
779 case GL_TEXTURE_COMPARE_FUNC_ARB:
780 case GL_DEPTH_TEXTURE_MODE_ARB:
781 case GL_DEPTH_STENCIL_TEXTURE_MODE:
782 case GL_TEXTURE_SRGB_DECODE_EXT:
783 case GL_TEXTURE_CUBE_MAP_SEAMLESS:
784 {
785 /* convert float param to int */
786 GLint p[4];
787 p[0] = (GLint) params[0];
788 p[1] = p[2] = p[3] = 0;
789 need_update = set_tex_parameteri(ctx, texObj, pname, p);
790 }
791 break;
792 case GL_TEXTURE_CROP_RECT_OES:
793 {
794 /* convert float params to int */
795 GLint iparams[4];
796 iparams[0] = (GLint) params[0];
797 iparams[1] = (GLint) params[1];
798 iparams[2] = (GLint) params[2];
799 iparams[3] = (GLint) params[3];
800 need_update = set_tex_parameteri(ctx, texObj, pname, iparams);
801 }
802 break;
803 case GL_TEXTURE_SWIZZLE_R_EXT:
804 case GL_TEXTURE_SWIZZLE_G_EXT:
805 case GL_TEXTURE_SWIZZLE_B_EXT:
806 case GL_TEXTURE_SWIZZLE_A_EXT:
807 case GL_TEXTURE_SWIZZLE_RGBA_EXT:
808 {
809 GLint p[4] = {0, 0, 0, 0};
810 p[0] = (GLint) params[0];
811 if (pname == GL_TEXTURE_SWIZZLE_RGBA_EXT) {
812 p[1] = (GLint) params[1];
813 p[2] = (GLint) params[2];
814 p[3] = (GLint) params[3];
815 }
816 need_update = set_tex_parameteri(ctx, texObj, pname, p);
817 }
818 break;
819 default:
820 /* this will generate an error if pname is illegal */
821 need_update = set_tex_parameterf(ctx, texObj, pname, params);
822 }
823
824 if (ctx->Driver.TexParameter && need_update) {
825 ctx->Driver.TexParameter(ctx, texObj, pname, params);
826 }
827 }
828
829
830 void GLAPIENTRY
831 _mesa_TexParameteri(GLenum target, GLenum pname, GLint param)
832 {
833 GLboolean need_update;
834 struct gl_texture_object *texObj;
835 GET_CURRENT_CONTEXT(ctx);
836
837 texObj = get_texobj(ctx, target, GL_FALSE);
838 if (!texObj)
839 return;
840
841 switch (pname) {
842 case GL_TEXTURE_MIN_LOD:
843 case GL_TEXTURE_MAX_LOD:
844 case GL_TEXTURE_PRIORITY:
845 case GL_TEXTURE_MAX_ANISOTROPY_EXT:
846 case GL_TEXTURE_LOD_BIAS:
847 case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
848 {
849 GLfloat fparam[4];
850 fparam[0] = (GLfloat) param;
851 fparam[1] = fparam[2] = fparam[3] = 0.0F;
852 /* convert int param to float */
853 need_update = set_tex_parameterf(ctx, texObj, pname, fparam);
854 }
855 break;
856 default:
857 /* this will generate an error if pname is illegal */
858 {
859 GLint iparam[4];
860 iparam[0] = param;
861 iparam[1] = iparam[2] = iparam[3] = 0;
862 need_update = set_tex_parameteri(ctx, texObj, pname, iparam);
863 }
864 }
865
866 if (ctx->Driver.TexParameter && need_update) {
867 GLfloat fparam = (GLfloat) param;
868 ctx->Driver.TexParameter(ctx, texObj, pname, &fparam);
869 }
870 }
871
872
873 void GLAPIENTRY
874 _mesa_TexParameteriv(GLenum target, GLenum pname, const GLint *params)
875 {
876 GLboolean need_update;
877 struct gl_texture_object *texObj;
878 GET_CURRENT_CONTEXT(ctx);
879
880 texObj = get_texobj(ctx, target, GL_FALSE);
881 if (!texObj)
882 return;
883
884 switch (pname) {
885 case GL_TEXTURE_BORDER_COLOR:
886 {
887 /* convert int params to float */
888 GLfloat fparams[4];
889 fparams[0] = INT_TO_FLOAT(params[0]);
890 fparams[1] = INT_TO_FLOAT(params[1]);
891 fparams[2] = INT_TO_FLOAT(params[2]);
892 fparams[3] = INT_TO_FLOAT(params[3]);
893 need_update = set_tex_parameterf(ctx, texObj, pname, fparams);
894 }
895 break;
896 case GL_TEXTURE_MIN_LOD:
897 case GL_TEXTURE_MAX_LOD:
898 case GL_TEXTURE_PRIORITY:
899 case GL_TEXTURE_MAX_ANISOTROPY_EXT:
900 case GL_TEXTURE_LOD_BIAS:
901 case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
902 {
903 /* convert int param to float */
904 GLfloat fparams[4];
905 fparams[0] = (GLfloat) params[0];
906 fparams[1] = fparams[2] = fparams[3] = 0.0F;
907 need_update = set_tex_parameterf(ctx, texObj, pname, fparams);
908 }
909 break;
910 default:
911 /* this will generate an error if pname is illegal */
912 need_update = set_tex_parameteri(ctx, texObj, pname, params);
913 }
914
915 if (ctx->Driver.TexParameter && need_update) {
916 GLfloat fparams[4];
917 fparams[0] = INT_TO_FLOAT(params[0]);
918 if (pname == GL_TEXTURE_BORDER_COLOR ||
919 pname == GL_TEXTURE_CROP_RECT_OES) {
920 fparams[1] = INT_TO_FLOAT(params[1]);
921 fparams[2] = INT_TO_FLOAT(params[2]);
922 fparams[3] = INT_TO_FLOAT(params[3]);
923 }
924 ctx->Driver.TexParameter(ctx, texObj, pname, fparams);
925 }
926 }
927
928
929 /**
930 * Set tex parameter to integer value(s). Primarily intended to set
931 * integer-valued texture border color (for integer-valued textures).
932 * New in GL 3.0.
933 */
934 void GLAPIENTRY
935 _mesa_TexParameterIiv(GLenum target, GLenum pname, const GLint *params)
936 {
937 struct gl_texture_object *texObj;
938 GET_CURRENT_CONTEXT(ctx);
939
940 texObj = get_texobj(ctx, target, GL_FALSE);
941 if (!texObj)
942 return;
943
944 switch (pname) {
945 case GL_TEXTURE_BORDER_COLOR:
946 FLUSH_VERTICES(ctx, _NEW_TEXTURE);
947 /* set the integer-valued border color */
948 COPY_4V(texObj->Sampler.BorderColor.i, params);
949 break;
950 default:
951 _mesa_TexParameteriv(target, pname, params);
952 break;
953 }
954 /* XXX no driver hook for TexParameterIiv() yet */
955 }
956
957
958 /**
959 * Set tex parameter to unsigned integer value(s). Primarily intended to set
960 * uint-valued texture border color (for integer-valued textures).
961 * New in GL 3.0
962 */
963 void GLAPIENTRY
964 _mesa_TexParameterIuiv(GLenum target, GLenum pname, const GLuint *params)
965 {
966 struct gl_texture_object *texObj;
967 GET_CURRENT_CONTEXT(ctx);
968
969 texObj = get_texobj(ctx, target, GL_FALSE);
970 if (!texObj)
971 return;
972
973 switch (pname) {
974 case GL_TEXTURE_BORDER_COLOR:
975 FLUSH_VERTICES(ctx, _NEW_TEXTURE);
976 /* set the unsigned integer-valued border color */
977 COPY_4V(texObj->Sampler.BorderColor.ui, params);
978 break;
979 default:
980 _mesa_TexParameteriv(target, pname, (const GLint *) params);
981 break;
982 }
983 /* XXX no driver hook for TexParameterIuiv() yet */
984 }
985
986
987 static GLboolean
988 legal_get_tex_level_parameter_target(struct gl_context *ctx, GLenum target)
989 {
990 switch (target) {
991 case GL_TEXTURE_1D:
992 case GL_PROXY_TEXTURE_1D:
993 case GL_TEXTURE_2D:
994 case GL_PROXY_TEXTURE_2D:
995 case GL_TEXTURE_3D:
996 case GL_PROXY_TEXTURE_3D:
997 return GL_TRUE;
998 case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB:
999 case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB:
1000 case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB:
1001 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB:
1002 case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB:
1003 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB:
1004 case GL_PROXY_TEXTURE_CUBE_MAP_ARB:
1005 return ctx->Extensions.ARB_texture_cube_map;
1006 case GL_TEXTURE_CUBE_MAP_ARRAY_ARB:
1007 case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB:
1008 return ctx->Extensions.ARB_texture_cube_map_array;
1009 case GL_TEXTURE_RECTANGLE_NV:
1010 case GL_PROXY_TEXTURE_RECTANGLE_NV:
1011 return ctx->Extensions.NV_texture_rectangle;
1012 case GL_TEXTURE_1D_ARRAY_EXT:
1013 case GL_PROXY_TEXTURE_1D_ARRAY_EXT:
1014 case GL_TEXTURE_2D_ARRAY_EXT:
1015 case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
1016 return ctx->Extensions.EXT_texture_array;
1017 case GL_TEXTURE_BUFFER:
1018 /* GetTexLevelParameter accepts GL_TEXTURE_BUFFER in GL 3.1+ contexts,
1019 * but not in earlier versions that expose ARB_texture_buffer_object.
1020 *
1021 * From the ARB_texture_buffer_object spec:
1022 * "(7) Do buffer textures support texture parameters (TexParameter) or
1023 * queries (GetTexParameter, GetTexLevelParameter, GetTexImage)?
1024 *
1025 * RESOLVED: No. [...] Note that the spec edits above don't add
1026 * explicit error language for any of these cases. That is because
1027 * each of the functions enumerate the set of valid <target>
1028 * parameters. Not editing the spec to allow TEXTURE_BUFFER_ARB in
1029 * these cases means that target is not legal, and an INVALID_ENUM
1030 * error should be generated."
1031 *
1032 * From the OpenGL 3.1 spec:
1033 * "target may also be TEXTURE_BUFFER, indicating the texture buffer."
1034 */
1035 return ctx->API == API_OPENGL_CORE && ctx->Version >= 31;
1036 case GL_TEXTURE_2D_MULTISAMPLE:
1037 case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
1038 case GL_PROXY_TEXTURE_2D_MULTISAMPLE:
1039 case GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY:
1040 return ctx->Extensions.ARB_texture_multisample;
1041 default:
1042 return GL_FALSE;
1043 }
1044 }
1045
1046
1047 static void
1048 get_tex_level_parameter_image(struct gl_context *ctx,
1049 const struct gl_texture_object *texObj,
1050 GLenum target, GLint level,
1051 GLenum pname, GLint *params)
1052 {
1053 const struct gl_texture_image *img = NULL;
1054 mesa_format texFormat;
1055
1056 img = _mesa_select_tex_image(ctx, texObj, target, level);
1057 if (!img || img->TexFormat == MESA_FORMAT_NONE) {
1058 /* In case of undefined texture image return the default values.
1059 *
1060 * From OpenGL 4.0 spec, page 398:
1061 * "The initial internal format of a texel array is RGBA
1062 * instead of 1. TEXTURE_COMPONENTS is deprecated; always
1063 * use TEXTURE_INTERNAL_FORMAT."
1064 */
1065
1066 if (pname == GL_TEXTURE_INTERNAL_FORMAT)
1067 *params = GL_RGBA;
1068 else
1069 *params = 0;
1070 return;
1071 }
1072
1073 texFormat = img->TexFormat;
1074
1075 switch (pname) {
1076 case GL_TEXTURE_WIDTH:
1077 *params = img->Width;
1078 break;
1079 case GL_TEXTURE_HEIGHT:
1080 *params = img->Height;
1081 break;
1082 case GL_TEXTURE_DEPTH:
1083 *params = img->Depth;
1084 break;
1085 case GL_TEXTURE_INTERNAL_FORMAT:
1086 if (_mesa_is_format_compressed(texFormat)) {
1087 /* need to return the actual compressed format */
1088 *params = _mesa_compressed_format_to_glenum(ctx, texFormat);
1089 }
1090 else {
1091 /* If the true internal format is not compressed but the user
1092 * requested a generic compressed format, we have to return the
1093 * generic base format that matches.
1094 *
1095 * From page 119 (page 129 of the PDF) of the OpenGL 1.3 spec:
1096 *
1097 * "If no specific compressed format is available,
1098 * internalformat is instead replaced by the corresponding base
1099 * internal format."
1100 *
1101 * Otherwise just return the user's requested internal format
1102 */
1103 const GLenum f =
1104 _mesa_gl_compressed_format_base_format(img->InternalFormat);
1105
1106 *params = (f != 0) ? f : img->InternalFormat;
1107 }
1108 break;
1109 case GL_TEXTURE_BORDER:
1110 *params = img->Border;
1111 break;
1112 case GL_TEXTURE_RED_SIZE:
1113 case GL_TEXTURE_GREEN_SIZE:
1114 case GL_TEXTURE_BLUE_SIZE:
1115 case GL_TEXTURE_ALPHA_SIZE:
1116 if (_mesa_base_format_has_channel(img->_BaseFormat, pname))
1117 *params = _mesa_get_format_bits(texFormat, pname);
1118 else
1119 *params = 0;
1120 break;
1121 case GL_TEXTURE_INTENSITY_SIZE:
1122 case GL_TEXTURE_LUMINANCE_SIZE:
1123 if (_mesa_base_format_has_channel(img->_BaseFormat, pname)) {
1124 *params = _mesa_get_format_bits(texFormat, pname);
1125 if (*params == 0) {
1126 /* intensity or luminance is probably stored as RGB[A] */
1127 *params = MIN2(_mesa_get_format_bits(texFormat,
1128 GL_TEXTURE_RED_SIZE),
1129 _mesa_get_format_bits(texFormat,
1130 GL_TEXTURE_GREEN_SIZE));
1131 }
1132 }
1133 else {
1134 *params = 0;
1135 }
1136 break;
1137 case GL_TEXTURE_DEPTH_SIZE_ARB:
1138 if (!ctx->Extensions.ARB_depth_texture)
1139 goto invalid_pname;
1140 *params = _mesa_get_format_bits(texFormat, pname);
1141 break;
1142 case GL_TEXTURE_STENCIL_SIZE:
1143 *params = _mesa_get_format_bits(texFormat, pname);
1144 break;
1145 case GL_TEXTURE_SHARED_SIZE:
1146 if (ctx->Version < 30 &&
1147 !ctx->Extensions.EXT_texture_shared_exponent)
1148 goto invalid_pname;
1149 *params = texFormat == MESA_FORMAT_R9G9B9E5_FLOAT ? 5 : 0;
1150 break;
1151
1152 /* GL_ARB_texture_compression */
1153 case GL_TEXTURE_COMPRESSED_IMAGE_SIZE:
1154 if (_mesa_is_format_compressed(texFormat) &&
1155 !_mesa_is_proxy_texture(target)) {
1156 *params = _mesa_format_image_size(texFormat, img->Width,
1157 img->Height, img->Depth);
1158 }
1159 else {
1160 _mesa_error(ctx, GL_INVALID_OPERATION,
1161 "glGetTexLevelParameter[if]v(pname)");
1162 }
1163 break;
1164 case GL_TEXTURE_COMPRESSED:
1165 *params = (GLint) _mesa_is_format_compressed(texFormat);
1166 break;
1167
1168 /* GL_ARB_texture_float */
1169 case GL_TEXTURE_RED_TYPE_ARB:
1170 case GL_TEXTURE_GREEN_TYPE_ARB:
1171 case GL_TEXTURE_BLUE_TYPE_ARB:
1172 case GL_TEXTURE_ALPHA_TYPE_ARB:
1173 case GL_TEXTURE_LUMINANCE_TYPE_ARB:
1174 case GL_TEXTURE_INTENSITY_TYPE_ARB:
1175 case GL_TEXTURE_DEPTH_TYPE_ARB:
1176 if (!ctx->Extensions.ARB_texture_float)
1177 goto invalid_pname;
1178 if (_mesa_base_format_has_channel(img->_BaseFormat, pname))
1179 *params = _mesa_get_format_datatype(texFormat);
1180 else
1181 *params = GL_NONE;
1182 break;
1183
1184 /* GL_ARB_texture_multisample */
1185 case GL_TEXTURE_SAMPLES:
1186 if (!ctx->Extensions.ARB_texture_multisample)
1187 goto invalid_pname;
1188 *params = img->NumSamples;
1189 break;
1190
1191 case GL_TEXTURE_FIXED_SAMPLE_LOCATIONS:
1192 if (!ctx->Extensions.ARB_texture_multisample)
1193 goto invalid_pname;
1194 *params = img->FixedSampleLocations;
1195 break;
1196
1197 default:
1198 goto invalid_pname;
1199 }
1200
1201 /* no error if we get here */
1202 return;
1203
1204 invalid_pname:
1205 _mesa_error(ctx, GL_INVALID_ENUM,
1206 "glGetTexLevelParameter[if]v(pname=%s)",
1207 _mesa_lookup_enum_by_nr(pname));
1208 }
1209
1210
1211 static void
1212 get_tex_level_parameter_buffer(struct gl_context *ctx,
1213 const struct gl_texture_object *texObj,
1214 GLenum pname, GLint *params)
1215 {
1216 const struct gl_buffer_object *bo = texObj->BufferObject;
1217 mesa_format texFormat = texObj->_BufferObjectFormat;
1218 GLenum internalFormat = texObj->BufferObjectFormat;
1219 GLenum baseFormat = _mesa_get_format_base_format(texFormat);
1220
1221 if (!bo) {
1222 /* undefined texture buffer object */
1223 *params = pname == GL_TEXTURE_COMPONENTS ? 1 : 0;
1224 return;
1225 }
1226
1227 switch (pname) {
1228 case GL_TEXTURE_BUFFER_DATA_STORE_BINDING:
1229 *params = bo->Name;
1230 break;
1231 case GL_TEXTURE_WIDTH:
1232 *params = bo->Size;
1233 break;
1234 case GL_TEXTURE_HEIGHT:
1235 case GL_TEXTURE_DEPTH:
1236 case GL_TEXTURE_BORDER:
1237 case GL_TEXTURE_SHARED_SIZE:
1238 case GL_TEXTURE_COMPRESSED:
1239 *params = 0;
1240 break;
1241 case GL_TEXTURE_INTERNAL_FORMAT:
1242 *params = internalFormat;
1243 break;
1244 case GL_TEXTURE_RED_SIZE:
1245 case GL_TEXTURE_GREEN_SIZE:
1246 case GL_TEXTURE_BLUE_SIZE:
1247 case GL_TEXTURE_ALPHA_SIZE:
1248 if (_mesa_base_format_has_channel(baseFormat, pname))
1249 *params = _mesa_get_format_bits(texFormat, pname);
1250 else
1251 *params = 0;
1252 break;
1253 case GL_TEXTURE_INTENSITY_SIZE:
1254 case GL_TEXTURE_LUMINANCE_SIZE:
1255 if (_mesa_base_format_has_channel(baseFormat, pname)) {
1256 *params = _mesa_get_format_bits(texFormat, pname);
1257 if (*params == 0) {
1258 /* intensity or luminance is probably stored as RGB[A] */
1259 *params = MIN2(_mesa_get_format_bits(texFormat,
1260 GL_TEXTURE_RED_SIZE),
1261 _mesa_get_format_bits(texFormat,
1262 GL_TEXTURE_GREEN_SIZE));
1263 }
1264 } else {
1265 *params = 0;
1266 }
1267 break;
1268 case GL_TEXTURE_DEPTH_SIZE_ARB:
1269 case GL_TEXTURE_STENCIL_SIZE_EXT:
1270 *params = _mesa_get_format_bits(texFormat, pname);
1271 break;
1272
1273 /* GL_ARB_texture_buffer_range */
1274 case GL_TEXTURE_BUFFER_OFFSET:
1275 if (!ctx->Extensions.ARB_texture_buffer_range)
1276 goto invalid_pname;
1277 *params = texObj->BufferOffset;
1278 break;
1279 case GL_TEXTURE_BUFFER_SIZE:
1280 if (!ctx->Extensions.ARB_texture_buffer_range)
1281 goto invalid_pname;
1282 *params = (texObj->BufferSize == -1) ? bo->Size : texObj->BufferSize;
1283 break;
1284
1285 /* GL_ARB_texture_compression */
1286 case GL_TEXTURE_COMPRESSED_IMAGE_SIZE:
1287 /* Always illegal for GL_TEXTURE_BUFFER */
1288 _mesa_error(ctx, GL_INVALID_OPERATION,
1289 "glGetTexLevelParameter[if]v(pname)");
1290 break;
1291
1292 /* GL_ARB_texture_float */
1293 case GL_TEXTURE_RED_TYPE_ARB:
1294 case GL_TEXTURE_GREEN_TYPE_ARB:
1295 case GL_TEXTURE_BLUE_TYPE_ARB:
1296 case GL_TEXTURE_ALPHA_TYPE_ARB:
1297 case GL_TEXTURE_LUMINANCE_TYPE_ARB:
1298 case GL_TEXTURE_INTENSITY_TYPE_ARB:
1299 case GL_TEXTURE_DEPTH_TYPE_ARB:
1300 if (!ctx->Extensions.ARB_texture_float)
1301 goto invalid_pname;
1302 if (_mesa_base_format_has_channel(baseFormat, pname))
1303 *params = _mesa_get_format_datatype(texFormat);
1304 else
1305 *params = GL_NONE;
1306 break;
1307
1308 default:
1309 goto invalid_pname;
1310 }
1311
1312 /* no error if we get here */
1313 return;
1314
1315 invalid_pname:
1316 _mesa_error(ctx, GL_INVALID_ENUM,
1317 "glGetTexLevelParameter[if]v(pname=%s)",
1318 _mesa_lookup_enum_by_nr(pname));
1319 }
1320
1321
1322 void GLAPIENTRY
1323 _mesa_GetTexLevelParameterfv( GLenum target, GLint level,
1324 GLenum pname, GLfloat *params )
1325 {
1326 GLint iparam;
1327 _mesa_GetTexLevelParameteriv( target, level, pname, &iparam );
1328 *params = (GLfloat) iparam;
1329 }
1330
1331
1332 void GLAPIENTRY
1333 _mesa_GetTexLevelParameteriv( GLenum target, GLint level,
1334 GLenum pname, GLint *params )
1335 {
1336 struct gl_texture_object *texObj;
1337 GLint maxLevels;
1338 GET_CURRENT_CONTEXT(ctx);
1339
1340 if (ctx->Texture.CurrentUnit >= ctx->Const.MaxCombinedTextureImageUnits) {
1341 _mesa_error(ctx, GL_INVALID_OPERATION,
1342 "glGetTexLevelParameteriv(current unit)");
1343 return;
1344 }
1345
1346 if (!legal_get_tex_level_parameter_target(ctx, target)) {
1347 _mesa_error(ctx, GL_INVALID_ENUM,
1348 "glGetTexLevelParameter[if]v(target=0x%x)", target);
1349 return;
1350 }
1351
1352 maxLevels = _mesa_max_texture_levels(ctx, target);
1353 assert(maxLevels != 0);
1354
1355 if (level < 0 || level >= maxLevels) {
1356 _mesa_error( ctx, GL_INVALID_VALUE, "glGetTexLevelParameter[if]v" );
1357 return;
1358 }
1359
1360 texObj = _mesa_get_current_tex_object(ctx, target);
1361
1362 if (target == GL_TEXTURE_BUFFER)
1363 get_tex_level_parameter_buffer(ctx, texObj, pname, params);
1364 else
1365 get_tex_level_parameter_image(ctx, texObj, target, level, pname, params);
1366 }
1367
1368
1369 void GLAPIENTRY
1370 _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params )
1371 {
1372 struct gl_texture_object *obj;
1373 GET_CURRENT_CONTEXT(ctx);
1374
1375 obj = get_texobj(ctx, target, GL_TRUE);
1376 if (!obj)
1377 return;
1378
1379 _mesa_lock_texture(ctx, obj);
1380 switch (pname) {
1381 case GL_TEXTURE_MAG_FILTER:
1382 *params = ENUM_TO_FLOAT(obj->Sampler.MagFilter);
1383 break;
1384 case GL_TEXTURE_MIN_FILTER:
1385 *params = ENUM_TO_FLOAT(obj->Sampler.MinFilter);
1386 break;
1387 case GL_TEXTURE_WRAP_S:
1388 *params = ENUM_TO_FLOAT(obj->Sampler.WrapS);
1389 break;
1390 case GL_TEXTURE_WRAP_T:
1391 *params = ENUM_TO_FLOAT(obj->Sampler.WrapT);
1392 break;
1393 case GL_TEXTURE_WRAP_R:
1394 *params = ENUM_TO_FLOAT(obj->Sampler.WrapR);
1395 break;
1396 case GL_TEXTURE_BORDER_COLOR:
1397 if (!_mesa_is_desktop_gl(ctx))
1398 goto invalid_pname;
1399
1400 if (ctx->NewState & (_NEW_BUFFERS | _NEW_FRAG_CLAMP))
1401 _mesa_update_state_locked(ctx);
1402 if (_mesa_get_clamp_fragment_color(ctx)) {
1403 params[0] = CLAMP(obj->Sampler.BorderColor.f[0], 0.0F, 1.0F);
1404 params[1] = CLAMP(obj->Sampler.BorderColor.f[1], 0.0F, 1.0F);
1405 params[2] = CLAMP(obj->Sampler.BorderColor.f[2], 0.0F, 1.0F);
1406 params[3] = CLAMP(obj->Sampler.BorderColor.f[3], 0.0F, 1.0F);
1407 }
1408 else {
1409 params[0] = obj->Sampler.BorderColor.f[0];
1410 params[1] = obj->Sampler.BorderColor.f[1];
1411 params[2] = obj->Sampler.BorderColor.f[2];
1412 params[3] = obj->Sampler.BorderColor.f[3];
1413 }
1414 break;
1415 case GL_TEXTURE_RESIDENT:
1416 if (ctx->API != API_OPENGL_COMPAT)
1417 goto invalid_pname;
1418
1419 *params = 1.0F;
1420 break;
1421 case GL_TEXTURE_PRIORITY:
1422 if (ctx->API != API_OPENGL_COMPAT)
1423 goto invalid_pname;
1424
1425 *params = obj->Priority;
1426 break;
1427 case GL_TEXTURE_MIN_LOD:
1428 if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
1429 goto invalid_pname;
1430
1431 *params = obj->Sampler.MinLod;
1432 break;
1433 case GL_TEXTURE_MAX_LOD:
1434 if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
1435 goto invalid_pname;
1436
1437 *params = obj->Sampler.MaxLod;
1438 break;
1439 case GL_TEXTURE_BASE_LEVEL:
1440 if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
1441 goto invalid_pname;
1442
1443 *params = (GLfloat) obj->BaseLevel;
1444 break;
1445 case GL_TEXTURE_MAX_LEVEL:
1446 *params = (GLfloat) obj->MaxLevel;
1447 break;
1448 case GL_TEXTURE_MAX_ANISOTROPY_EXT:
1449 if (!ctx->Extensions.EXT_texture_filter_anisotropic)
1450 goto invalid_pname;
1451 *params = obj->Sampler.MaxAnisotropy;
1452 break;
1453 case GL_GENERATE_MIPMAP_SGIS:
1454 if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
1455 goto invalid_pname;
1456
1457 *params = (GLfloat) obj->GenerateMipmap;
1458 break;
1459 case GL_TEXTURE_COMPARE_MODE_ARB:
1460 if ((!_mesa_is_desktop_gl(ctx) || !ctx->Extensions.ARB_shadow)
1461 && !_mesa_is_gles3(ctx))
1462 goto invalid_pname;
1463 *params = (GLfloat) obj->Sampler.CompareMode;
1464 break;
1465 case GL_TEXTURE_COMPARE_FUNC_ARB:
1466 if ((!_mesa_is_desktop_gl(ctx) || !ctx->Extensions.ARB_shadow)
1467 && !_mesa_is_gles3(ctx))
1468 goto invalid_pname;
1469 *params = (GLfloat) obj->Sampler.CompareFunc;
1470 break;
1471 case GL_DEPTH_TEXTURE_MODE_ARB:
1472 /* GL_DEPTH_TEXTURE_MODE_ARB is removed in core-profile and it has
1473 * never existed in OpenGL ES.
1474 */
1475 if (ctx->API != API_OPENGL_COMPAT || !ctx->Extensions.ARB_depth_texture)
1476 goto invalid_pname;
1477 *params = (GLfloat) obj->DepthMode;
1478 break;
1479 case GL_DEPTH_STENCIL_TEXTURE_MODE:
1480 if (!_mesa_is_desktop_gl(ctx) || !ctx->Extensions.ARB_stencil_texturing)
1481 goto invalid_pname;
1482 *params = (GLfloat)
1483 (obj->StencilSampling ? GL_STENCIL_INDEX : GL_DEPTH_COMPONENT);
1484 break;
1485 case GL_TEXTURE_LOD_BIAS:
1486 if (_mesa_is_gles(ctx))
1487 goto invalid_pname;
1488
1489 *params = obj->Sampler.LodBias;
1490 break;
1491 case GL_TEXTURE_CROP_RECT_OES:
1492 if (ctx->API != API_OPENGLES || !ctx->Extensions.OES_draw_texture)
1493 goto invalid_pname;
1494
1495 params[0] = (GLfloat) obj->CropRect[0];
1496 params[1] = (GLfloat) obj->CropRect[1];
1497 params[2] = (GLfloat) obj->CropRect[2];
1498 params[3] = (GLfloat) obj->CropRect[3];
1499 break;
1500
1501 case GL_TEXTURE_SWIZZLE_R_EXT:
1502 case GL_TEXTURE_SWIZZLE_G_EXT:
1503 case GL_TEXTURE_SWIZZLE_B_EXT:
1504 case GL_TEXTURE_SWIZZLE_A_EXT:
1505 if ((!_mesa_is_desktop_gl(ctx)
1506 || !ctx->Extensions.EXT_texture_swizzle)
1507 && !_mesa_is_gles3(ctx))
1508 goto invalid_pname;
1509 *params = (GLfloat) obj->Swizzle[pname - GL_TEXTURE_SWIZZLE_R_EXT];
1510 break;
1511
1512 case GL_TEXTURE_SWIZZLE_RGBA_EXT:
1513 if ((!_mesa_is_desktop_gl(ctx)
1514 || !ctx->Extensions.EXT_texture_swizzle)
1515 && !_mesa_is_gles3(ctx)) {
1516 goto invalid_pname;
1517 }
1518 else {
1519 GLuint comp;
1520 for (comp = 0; comp < 4; comp++) {
1521 params[comp] = (GLfloat) obj->Swizzle[comp];
1522 }
1523 }
1524 break;
1525
1526 case GL_TEXTURE_CUBE_MAP_SEAMLESS:
1527 if (!_mesa_is_desktop_gl(ctx)
1528 || !ctx->Extensions.AMD_seamless_cubemap_per_texture)
1529 goto invalid_pname;
1530 *params = (GLfloat) obj->Sampler.CubeMapSeamless;
1531 break;
1532
1533 case GL_TEXTURE_IMMUTABLE_FORMAT:
1534 *params = (GLfloat) obj->Immutable;
1535 break;
1536
1537 case GL_TEXTURE_IMMUTABLE_LEVELS:
1538 if (_mesa_is_gles3(ctx) ||
1539 (_mesa_is_desktop_gl(ctx) && ctx->Extensions.ARB_texture_view))
1540 *params = (GLfloat) obj->ImmutableLevels;
1541 else
1542 goto invalid_pname;
1543 break;
1544
1545 case GL_TEXTURE_VIEW_MIN_LEVEL:
1546 if (!ctx->Extensions.ARB_texture_view)
1547 goto invalid_pname;
1548 *params = (GLfloat) obj->MinLevel;
1549 break;
1550
1551 case GL_TEXTURE_VIEW_NUM_LEVELS:
1552 if (!ctx->Extensions.ARB_texture_view)
1553 goto invalid_pname;
1554 *params = (GLfloat) obj->NumLevels;
1555 break;
1556
1557 case GL_TEXTURE_VIEW_MIN_LAYER:
1558 if (!ctx->Extensions.ARB_texture_view)
1559 goto invalid_pname;
1560 *params = (GLfloat) obj->MinLayer;
1561 break;
1562
1563 case GL_TEXTURE_VIEW_NUM_LAYERS:
1564 if (!ctx->Extensions.ARB_texture_view)
1565 goto invalid_pname;
1566 *params = (GLfloat) obj->NumLayers;
1567 break;
1568
1569 case GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES:
1570 if (!_mesa_is_gles(ctx) || !ctx->Extensions.OES_EGL_image_external)
1571 goto invalid_pname;
1572 *params = (GLfloat) obj->RequiredTextureImageUnits;
1573 break;
1574
1575 case GL_TEXTURE_SRGB_DECODE_EXT:
1576 if (!ctx->Extensions.EXT_texture_sRGB_decode)
1577 goto invalid_pname;
1578 *params = (GLfloat) obj->Sampler.sRGBDecode;
1579 break;
1580
1581 default:
1582 goto invalid_pname;
1583 }
1584
1585 /* no error if we get here */
1586 _mesa_unlock_texture(ctx, obj);
1587 return;
1588
1589 invalid_pname:
1590 _mesa_unlock_texture(ctx, obj);
1591 _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameterfv(pname=0x%x)", pname);
1592 }
1593
1594
1595 void GLAPIENTRY
1596 _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params )
1597 {
1598 struct gl_texture_object *obj;
1599 GET_CURRENT_CONTEXT(ctx);
1600
1601 obj = get_texobj(ctx, target, GL_TRUE);
1602 if (!obj)
1603 return;
1604
1605 _mesa_lock_texture(ctx, obj);
1606 switch (pname) {
1607 case GL_TEXTURE_MAG_FILTER:
1608 *params = (GLint) obj->Sampler.MagFilter;
1609 break;
1610 case GL_TEXTURE_MIN_FILTER:
1611 *params = (GLint) obj->Sampler.MinFilter;
1612 break;
1613 case GL_TEXTURE_WRAP_S:
1614 *params = (GLint) obj->Sampler.WrapS;
1615 break;
1616 case GL_TEXTURE_WRAP_T:
1617 *params = (GLint) obj->Sampler.WrapT;
1618 break;
1619 case GL_TEXTURE_WRAP_R:
1620 *params = (GLint) obj->Sampler.WrapR;
1621 break;
1622 case GL_TEXTURE_BORDER_COLOR:
1623 if (!_mesa_is_desktop_gl(ctx))
1624 goto invalid_pname;
1625
1626 {
1627 GLfloat b[4];
1628 b[0] = CLAMP(obj->Sampler.BorderColor.f[0], 0.0F, 1.0F);
1629 b[1] = CLAMP(obj->Sampler.BorderColor.f[1], 0.0F, 1.0F);
1630 b[2] = CLAMP(obj->Sampler.BorderColor.f[2], 0.0F, 1.0F);
1631 b[3] = CLAMP(obj->Sampler.BorderColor.f[3], 0.0F, 1.0F);
1632 params[0] = FLOAT_TO_INT(b[0]);
1633 params[1] = FLOAT_TO_INT(b[1]);
1634 params[2] = FLOAT_TO_INT(b[2]);
1635 params[3] = FLOAT_TO_INT(b[3]);
1636 }
1637 break;
1638 case GL_TEXTURE_RESIDENT:
1639 if (ctx->API != API_OPENGL_COMPAT)
1640 goto invalid_pname;
1641
1642 *params = 1;
1643 break;
1644 case GL_TEXTURE_PRIORITY:
1645 if (ctx->API != API_OPENGL_COMPAT)
1646 goto invalid_pname;
1647
1648 *params = FLOAT_TO_INT(obj->Priority);
1649 break;
1650 case GL_TEXTURE_MIN_LOD:
1651 if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
1652 goto invalid_pname;
1653
1654 *params = (GLint) obj->Sampler.MinLod;
1655 break;
1656 case GL_TEXTURE_MAX_LOD:
1657 if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
1658 goto invalid_pname;
1659
1660 *params = (GLint) obj->Sampler.MaxLod;
1661 break;
1662 case GL_TEXTURE_BASE_LEVEL:
1663 if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
1664 goto invalid_pname;
1665
1666 *params = obj->BaseLevel;
1667 break;
1668 case GL_TEXTURE_MAX_LEVEL:
1669 *params = obj->MaxLevel;
1670 break;
1671 case GL_TEXTURE_MAX_ANISOTROPY_EXT:
1672 if (!ctx->Extensions.EXT_texture_filter_anisotropic)
1673 goto invalid_pname;
1674 *params = (GLint) obj->Sampler.MaxAnisotropy;
1675 break;
1676 case GL_GENERATE_MIPMAP_SGIS:
1677 if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
1678 goto invalid_pname;
1679
1680 *params = (GLint) obj->GenerateMipmap;
1681 break;
1682 case GL_TEXTURE_COMPARE_MODE_ARB:
1683 if ((!_mesa_is_desktop_gl(ctx) || !ctx->Extensions.ARB_shadow)
1684 && !_mesa_is_gles3(ctx))
1685 goto invalid_pname;
1686 *params = (GLint) obj->Sampler.CompareMode;
1687 break;
1688 case GL_TEXTURE_COMPARE_FUNC_ARB:
1689 if ((!_mesa_is_desktop_gl(ctx) || !ctx->Extensions.ARB_shadow)
1690 && !_mesa_is_gles3(ctx))
1691 goto invalid_pname;
1692 *params = (GLint) obj->Sampler.CompareFunc;
1693 break;
1694 case GL_DEPTH_TEXTURE_MODE_ARB:
1695 if (ctx->API != API_OPENGL_COMPAT || !ctx->Extensions.ARB_depth_texture)
1696 goto invalid_pname;
1697 *params = (GLint) obj->DepthMode;
1698 break;
1699 case GL_DEPTH_STENCIL_TEXTURE_MODE:
1700 if (!_mesa_is_desktop_gl(ctx) || !ctx->Extensions.ARB_stencil_texturing)
1701 goto invalid_pname;
1702 *params = (GLint)
1703 (obj->StencilSampling ? GL_STENCIL_INDEX : GL_DEPTH_COMPONENT);
1704 break;
1705 case GL_TEXTURE_LOD_BIAS:
1706 if (_mesa_is_gles(ctx))
1707 goto invalid_pname;
1708
1709 /* GL spec 'Data Conversions' section specifies that floating-point
1710 * value in integer Get function is rounded to nearest integer
1711 */
1712 *params = IROUND(obj->Sampler.LodBias);
1713 break;
1714 case GL_TEXTURE_CROP_RECT_OES:
1715 if (ctx->API != API_OPENGLES || !ctx->Extensions.OES_draw_texture)
1716 goto invalid_pname;
1717
1718 params[0] = obj->CropRect[0];
1719 params[1] = obj->CropRect[1];
1720 params[2] = obj->CropRect[2];
1721 params[3] = obj->CropRect[3];
1722 break;
1723 case GL_TEXTURE_SWIZZLE_R_EXT:
1724 case GL_TEXTURE_SWIZZLE_G_EXT:
1725 case GL_TEXTURE_SWIZZLE_B_EXT:
1726 case GL_TEXTURE_SWIZZLE_A_EXT:
1727 if ((!_mesa_is_desktop_gl(ctx)
1728 || !ctx->Extensions.EXT_texture_swizzle)
1729 && !_mesa_is_gles3(ctx))
1730 goto invalid_pname;
1731 *params = obj->Swizzle[pname - GL_TEXTURE_SWIZZLE_R_EXT];
1732 break;
1733
1734 case GL_TEXTURE_SWIZZLE_RGBA_EXT:
1735 if ((!_mesa_is_desktop_gl(ctx)
1736 || !ctx->Extensions.EXT_texture_swizzle)
1737 && !_mesa_is_gles3(ctx))
1738 goto invalid_pname;
1739 COPY_4V(params, obj->Swizzle);
1740 break;
1741
1742 case GL_TEXTURE_CUBE_MAP_SEAMLESS:
1743 if (!_mesa_is_desktop_gl(ctx)
1744 || !ctx->Extensions.AMD_seamless_cubemap_per_texture)
1745 goto invalid_pname;
1746 *params = (GLint) obj->Sampler.CubeMapSeamless;
1747 break;
1748
1749 case GL_TEXTURE_IMMUTABLE_FORMAT:
1750 *params = (GLint) obj->Immutable;
1751 break;
1752
1753 case GL_TEXTURE_IMMUTABLE_LEVELS:
1754 if (_mesa_is_gles3(ctx) ||
1755 (_mesa_is_desktop_gl(ctx) && ctx->Extensions.ARB_texture_view))
1756 *params = obj->ImmutableLevels;
1757 else
1758 goto invalid_pname;
1759 break;
1760
1761 case GL_TEXTURE_VIEW_MIN_LEVEL:
1762 if (!ctx->Extensions.ARB_texture_view)
1763 goto invalid_pname;
1764 *params = (GLint) obj->MinLevel;
1765 break;
1766
1767 case GL_TEXTURE_VIEW_NUM_LEVELS:
1768 if (!ctx->Extensions.ARB_texture_view)
1769 goto invalid_pname;
1770 *params = (GLint) obj->NumLevels;
1771 break;
1772
1773 case GL_TEXTURE_VIEW_MIN_LAYER:
1774 if (!ctx->Extensions.ARB_texture_view)
1775 goto invalid_pname;
1776 *params = (GLint) obj->MinLayer;
1777 break;
1778
1779 case GL_TEXTURE_VIEW_NUM_LAYERS:
1780 if (!ctx->Extensions.ARB_texture_view)
1781 goto invalid_pname;
1782 *params = (GLint) obj->NumLayers;
1783 break;
1784
1785 case GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES:
1786 if (!_mesa_is_gles(ctx) || !ctx->Extensions.OES_EGL_image_external)
1787 goto invalid_pname;
1788 *params = obj->RequiredTextureImageUnits;
1789 break;
1790
1791 case GL_TEXTURE_SRGB_DECODE_EXT:
1792 if (!ctx->Extensions.EXT_texture_sRGB_decode)
1793 goto invalid_pname;
1794 *params = obj->Sampler.sRGBDecode;
1795 break;
1796
1797 case GL_IMAGE_FORMAT_COMPATIBILITY_TYPE:
1798 if (!ctx->Extensions.ARB_shader_image_load_store)
1799 goto invalid_pname;
1800 *params = obj->ImageFormatCompatibilityType;
1801 break;
1802
1803 default:
1804 goto invalid_pname;
1805 }
1806
1807 /* no error if we get here */
1808 _mesa_unlock_texture(ctx, obj);
1809 return;
1810
1811 invalid_pname:
1812 _mesa_unlock_texture(ctx, obj);
1813 _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameteriv(pname=0x%x)", pname);
1814 }
1815
1816
1817 /** New in GL 3.0 */
1818 void GLAPIENTRY
1819 _mesa_GetTexParameterIiv(GLenum target, GLenum pname, GLint *params)
1820 {
1821 struct gl_texture_object *texObj;
1822 GET_CURRENT_CONTEXT(ctx);
1823
1824 texObj = get_texobj(ctx, target, GL_TRUE);
1825 if (!texObj)
1826 return;
1827
1828 switch (pname) {
1829 case GL_TEXTURE_BORDER_COLOR:
1830 COPY_4V(params, texObj->Sampler.BorderColor.i);
1831 break;
1832 default:
1833 _mesa_GetTexParameteriv(target, pname, params);
1834 }
1835 }
1836
1837
1838 /** New in GL 3.0 */
1839 void GLAPIENTRY
1840 _mesa_GetTexParameterIuiv(GLenum target, GLenum pname, GLuint *params)
1841 {
1842 struct gl_texture_object *texObj;
1843 GET_CURRENT_CONTEXT(ctx);
1844
1845 texObj = get_texobj(ctx, target, GL_TRUE);
1846 if (!texObj)
1847 return;
1848
1849 switch (pname) {
1850 case GL_TEXTURE_BORDER_COLOR:
1851 COPY_4V(params, texObj->Sampler.BorderColor.i);
1852 break;
1853 default:
1854 {
1855 GLint ip[4];
1856 _mesa_GetTexParameteriv(target, pname, ip);
1857 params[0] = ip[0];
1858 if (pname == GL_TEXTURE_SWIZZLE_RGBA_EXT ||
1859 pname == GL_TEXTURE_CROP_RECT_OES) {
1860 params[1] = ip[1];
1861 params[2] = ip[2];
1862 params[3] = ip[3];
1863 }
1864 }
1865 }
1866 }