Merge branch 'master' of git://anongit.freedesktop.org/mesa/mesa
[mesa.git] / src / mesa / main / texparam.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 7.5
4 *
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26 /**
27 * \file texparam.c
28 *
29 * glTexParameter-related functions
30 */
31
32
33 #include "main/glheader.h"
34 #include "main/colormac.h"
35 #include "main/context.h"
36 #include "main/enums.h"
37 #include "main/formats.h"
38 #include "main/macros.h"
39 #include "main/mfeatures.h"
40 #include "main/mtypes.h"
41 #include "main/state.h"
42 #include "main/texcompress.h"
43 #include "main/texparam.h"
44 #include "main/teximage.h"
45 #include "main/texstate.h"
46 #include "main/texfetch.h"
47 #include "program/prog_instruction.h"
48
49
50 /**
51 * Check if a coordinate wrap mode is supported for the texture target.
52 * \return GL_TRUE if legal, GL_FALSE otherwise
53 */
54 static GLboolean
55 validate_texture_wrap_mode(struct gl_context * ctx, GLenum target, GLenum wrap)
56 {
57 const struct gl_extensions * const e = & ctx->Extensions;
58
59 if (wrap == GL_CLAMP || wrap == GL_CLAMP_TO_EDGE ||
60 (wrap == GL_CLAMP_TO_BORDER && e->ARB_texture_border_clamp)) {
61 /* any texture target */
62 return GL_TRUE;
63 }
64 else if (target != GL_TEXTURE_RECTANGLE_NV &&
65 (wrap == GL_REPEAT ||
66 (wrap == GL_MIRRORED_REPEAT &&
67 e->ARB_texture_mirrored_repeat) ||
68 (wrap == GL_MIRROR_CLAMP_EXT &&
69 (e->ATI_texture_mirror_once || e->EXT_texture_mirror_clamp)) ||
70 (wrap == GL_MIRROR_CLAMP_TO_EDGE_EXT &&
71 (e->ATI_texture_mirror_once || e->EXT_texture_mirror_clamp)) ||
72 (wrap == GL_MIRROR_CLAMP_TO_BORDER_EXT &&
73 (e->EXT_texture_mirror_clamp)))) {
74 /* non-rectangle texture */
75 return GL_TRUE;
76 }
77
78 _mesa_error( ctx, GL_INVALID_ENUM, "glTexParameter(param=0x%x)", wrap );
79 return GL_FALSE;
80 }
81
82
83 /**
84 * Get current texture object for given target.
85 * Return NULL if any error (and record the error).
86 * Note that this is different from _mesa_select_tex_object() in that proxy
87 * targets are not accepted.
88 * Only the glGetTexLevelParameter() functions accept proxy targets.
89 */
90 static struct gl_texture_object *
91 get_texobj(struct gl_context *ctx, GLenum target, GLboolean get)
92 {
93 struct gl_texture_unit *texUnit;
94
95 if (ctx->Texture.CurrentUnit >= ctx->Const.MaxCombinedTextureImageUnits) {
96 _mesa_error(ctx, GL_INVALID_OPERATION,
97 "gl%sTexParameter(current unit)", get ? "Get" : "");
98 return NULL;
99 }
100
101 texUnit = _mesa_get_current_tex_unit(ctx);
102
103 switch (target) {
104 case GL_TEXTURE_1D:
105 return texUnit->CurrentTex[TEXTURE_1D_INDEX];
106 case GL_TEXTURE_2D:
107 return texUnit->CurrentTex[TEXTURE_2D_INDEX];
108 case GL_TEXTURE_3D:
109 return texUnit->CurrentTex[TEXTURE_3D_INDEX];
110 case GL_TEXTURE_CUBE_MAP:
111 if (ctx->Extensions.ARB_texture_cube_map) {
112 return texUnit->CurrentTex[TEXTURE_CUBE_INDEX];
113 }
114 break;
115 case GL_TEXTURE_RECTANGLE_NV:
116 if (ctx->Extensions.NV_texture_rectangle) {
117 return texUnit->CurrentTex[TEXTURE_RECT_INDEX];
118 }
119 break;
120 case GL_TEXTURE_1D_ARRAY_EXT:
121 if (ctx->Extensions.MESA_texture_array ||
122 ctx->Extensions.EXT_texture_array) {
123 return texUnit->CurrentTex[TEXTURE_1D_ARRAY_INDEX];
124 }
125 break;
126 case GL_TEXTURE_2D_ARRAY_EXT:
127 if (ctx->Extensions.MESA_texture_array ||
128 ctx->Extensions.EXT_texture_array) {
129 return texUnit->CurrentTex[TEXTURE_2D_ARRAY_INDEX];
130 }
131 break;
132 default:
133 ;
134 }
135
136 _mesa_error(ctx, GL_INVALID_ENUM,
137 "gl%sTexParameter(target)", get ? "Get" : "");
138 return NULL;
139 }
140
141
142 /**
143 * Convert GL_RED/GREEN/BLUE/ALPHA/ZERO/ONE to SWIZZLE_X/Y/Z/W/ZERO/ONE.
144 * \return -1 if error.
145 */
146 static GLint
147 comp_to_swizzle(GLenum comp)
148 {
149 switch (comp) {
150 case GL_RED:
151 return SWIZZLE_X;
152 case GL_GREEN:
153 return SWIZZLE_Y;
154 case GL_BLUE:
155 return SWIZZLE_Z;
156 case GL_ALPHA:
157 return SWIZZLE_W;
158 case GL_ZERO:
159 return SWIZZLE_ZERO;
160 case GL_ONE:
161 return SWIZZLE_ONE;
162 default:
163 return -1;
164 }
165 }
166
167
168 static void
169 set_swizzle_component(GLuint *swizzle, GLuint comp, GLuint swz)
170 {
171 ASSERT(comp < 4);
172 ASSERT(swz <= SWIZZLE_NIL);
173 {
174 GLuint mask = 0x7 << (3 * comp);
175 GLuint s = (*swizzle & ~mask) | (swz << (3 * comp));
176 *swizzle = s;
177 }
178 }
179
180
181 /**
182 * This is called just prior to changing any texture object state which
183 * will not effect texture completeness.
184 */
185 static INLINE void
186 flush(struct gl_context *ctx)
187 {
188 FLUSH_VERTICES(ctx, _NEW_TEXTURE);
189 }
190
191
192 /**
193 * This is called just prior to changing any texture object state which
194 * can effect texture completeness (texture base level, max level,
195 * minification filter).
196 * Any pending rendering will be flushed out, we'll set the _NEW_TEXTURE
197 * state flag and then mark the texture object as 'incomplete' so that any
198 * per-texture derived state gets recomputed.
199 */
200 static INLINE void
201 incomplete(struct gl_context *ctx, struct gl_texture_object *texObj)
202 {
203 FLUSH_VERTICES(ctx, _NEW_TEXTURE);
204 texObj->_Complete = GL_FALSE;
205 }
206
207
208 /**
209 * Set an integer-valued texture parameter
210 * \return GL_TRUE if legal AND the value changed, GL_FALSE otherwise
211 */
212 static GLboolean
213 set_tex_parameteri(struct gl_context *ctx,
214 struct gl_texture_object *texObj,
215 GLenum pname, const GLint *params)
216 {
217 switch (pname) {
218 case GL_TEXTURE_MIN_FILTER:
219 if (texObj->Sampler.MinFilter == params[0])
220 return GL_FALSE;
221 switch (params[0]) {
222 case GL_NEAREST:
223 case GL_LINEAR:
224 incomplete(ctx, texObj);
225 texObj->Sampler.MinFilter = params[0];
226 return GL_TRUE;
227 case GL_NEAREST_MIPMAP_NEAREST:
228 case GL_LINEAR_MIPMAP_NEAREST:
229 case GL_NEAREST_MIPMAP_LINEAR:
230 case GL_LINEAR_MIPMAP_LINEAR:
231 if (texObj->Target != GL_TEXTURE_RECTANGLE_NV) {
232 incomplete(ctx, texObj);
233 texObj->Sampler.MinFilter = params[0];
234 return GL_TRUE;
235 }
236 /* fall-through */
237 default:
238 goto invalid_param;
239 }
240 return GL_FALSE;
241
242 case GL_TEXTURE_MAG_FILTER:
243 if (texObj->Sampler.MagFilter == params[0])
244 return GL_FALSE;
245 switch (params[0]) {
246 case GL_NEAREST:
247 case GL_LINEAR:
248 flush(ctx); /* does not effect completeness */
249 texObj->Sampler.MagFilter = params[0];
250 return GL_TRUE;
251 default:
252 goto invalid_param;
253 }
254 return GL_FALSE;
255
256 case GL_TEXTURE_WRAP_S:
257 if (texObj->Sampler.WrapS == params[0])
258 return GL_FALSE;
259 if (validate_texture_wrap_mode(ctx, texObj->Target, params[0])) {
260 flush(ctx);
261 texObj->Sampler.WrapS = params[0];
262 return GL_TRUE;
263 }
264 return GL_FALSE;
265
266 case GL_TEXTURE_WRAP_T:
267 if (texObj->Sampler.WrapT == params[0])
268 return GL_FALSE;
269 if (validate_texture_wrap_mode(ctx, texObj->Target, params[0])) {
270 flush(ctx);
271 texObj->Sampler.WrapT = params[0];
272 return GL_TRUE;
273 }
274 return GL_FALSE;
275
276 case GL_TEXTURE_WRAP_R:
277 if (texObj->Sampler.WrapR == params[0])
278 return GL_FALSE;
279 if (validate_texture_wrap_mode(ctx, texObj->Target, params[0])) {
280 flush(ctx);
281 texObj->Sampler.WrapR = params[0];
282 return GL_TRUE;
283 }
284 return GL_FALSE;
285
286 case GL_TEXTURE_BASE_LEVEL:
287 if (texObj->BaseLevel == params[0])
288 return GL_FALSE;
289 if (params[0] < 0 ||
290 (texObj->Target == GL_TEXTURE_RECTANGLE_ARB && params[0] != 0)) {
291 _mesa_error(ctx, GL_INVALID_VALUE,
292 "glTexParameter(param=%d)", params[0]);
293 return GL_FALSE;
294 }
295 incomplete(ctx, texObj);
296 texObj->BaseLevel = params[0];
297 return GL_TRUE;
298
299 case GL_TEXTURE_MAX_LEVEL:
300 if (texObj->MaxLevel == params[0])
301 return GL_FALSE;
302 if (params[0] < 0 || texObj->Target == GL_TEXTURE_RECTANGLE_ARB) {
303 _mesa_error(ctx, GL_INVALID_OPERATION,
304 "glTexParameter(param=%d)", params[0]);
305 return GL_FALSE;
306 }
307 incomplete(ctx, texObj);
308 texObj->MaxLevel = params[0];
309 return GL_TRUE;
310
311 case GL_GENERATE_MIPMAP_SGIS:
312 if (texObj->GenerateMipmap != params[0]) {
313 /* no flush() */
314 texObj->GenerateMipmap = params[0] ? GL_TRUE : GL_FALSE;
315 return GL_TRUE;
316 }
317 return GL_FALSE;
318
319 case GL_TEXTURE_COMPARE_MODE_ARB:
320 if (ctx->Extensions.ARB_shadow) {
321 if (texObj->Sampler.CompareMode == params[0])
322 return GL_FALSE;
323 if (params[0] == GL_NONE ||
324 params[0] == GL_COMPARE_R_TO_TEXTURE_ARB) {
325 flush(ctx);
326 texObj->Sampler.CompareMode = params[0];
327 return GL_TRUE;
328 }
329 goto invalid_param;
330 }
331 goto invalid_pname;
332
333 case GL_TEXTURE_COMPARE_FUNC_ARB:
334 if (ctx->Extensions.ARB_shadow) {
335 if (texObj->Sampler.CompareFunc == params[0])
336 return GL_FALSE;
337 switch (params[0]) {
338 case GL_LEQUAL:
339 case GL_GEQUAL:
340 flush(ctx);
341 texObj->Sampler.CompareFunc = params[0];
342 return GL_TRUE;
343 case GL_EQUAL:
344 case GL_NOTEQUAL:
345 case GL_LESS:
346 case GL_GREATER:
347 case GL_ALWAYS:
348 case GL_NEVER:
349 if (ctx->Extensions.EXT_shadow_funcs) {
350 flush(ctx);
351 texObj->Sampler.CompareFunc = params[0];
352 return GL_TRUE;
353 }
354 /* fall-through */
355 default:
356 goto invalid_param;
357 }
358 }
359 goto invalid_pname;
360
361 case GL_DEPTH_TEXTURE_MODE_ARB:
362 if (ctx->Extensions.ARB_depth_texture) {
363 if (texObj->Sampler.DepthMode == params[0])
364 return GL_FALSE;
365 if (params[0] == GL_LUMINANCE ||
366 params[0] == GL_INTENSITY ||
367 params[0] == GL_ALPHA ||
368 (ctx->Extensions.ARB_texture_rg && params[0] == GL_RED)) {
369 flush(ctx);
370 texObj->Sampler.DepthMode = params[0];
371 return GL_TRUE;
372 }
373 goto invalid_param;
374 }
375 goto invalid_pname;
376
377 #if FEATURE_OES_draw_texture
378 case GL_TEXTURE_CROP_RECT_OES:
379 texObj->CropRect[0] = params[0];
380 texObj->CropRect[1] = params[1];
381 texObj->CropRect[2] = params[2];
382 texObj->CropRect[3] = params[3];
383 return GL_TRUE;
384 #endif
385
386 case GL_TEXTURE_SWIZZLE_R_EXT:
387 case GL_TEXTURE_SWIZZLE_G_EXT:
388 case GL_TEXTURE_SWIZZLE_B_EXT:
389 case GL_TEXTURE_SWIZZLE_A_EXT:
390 if (ctx->Extensions.EXT_texture_swizzle) {
391 const GLuint comp = pname - GL_TEXTURE_SWIZZLE_R_EXT;
392 const GLint swz = comp_to_swizzle(params[0]);
393 if (swz < 0) {
394 _mesa_error(ctx, GL_INVALID_OPERATION,
395 "glTexParameter(swizzle 0x%x)", params[0]);
396 return GL_FALSE;
397 }
398 ASSERT(comp < 4);
399 if (swz >= 0) {
400 flush(ctx);
401 texObj->Swizzle[comp] = params[0];
402 set_swizzle_component(&texObj->_Swizzle, comp, swz);
403 return GL_TRUE;
404 }
405 }
406 goto invalid_pname;
407
408 case GL_TEXTURE_SWIZZLE_RGBA_EXT:
409 if (ctx->Extensions.EXT_texture_swizzle) {
410 GLuint comp;
411 flush(ctx);
412 for (comp = 0; comp < 4; comp++) {
413 const GLint swz = comp_to_swizzle(params[comp]);
414 if (swz >= 0) {
415 texObj->Swizzle[comp] = params[comp];
416 set_swizzle_component(&texObj->_Swizzle, comp, swz);
417 }
418 else {
419 _mesa_error(ctx, GL_INVALID_OPERATION,
420 "glTexParameter(swizzle 0x%x)", params[comp]);
421 return GL_FALSE;
422 }
423 }
424 return GL_TRUE;
425 }
426 goto invalid_pname;
427
428 case GL_TEXTURE_SRGB_DECODE_EXT:
429 if (ctx->Extensions.EXT_texture_sRGB_decode) {
430 GLenum decode = params[0];
431 if (decode == GL_DECODE_EXT || decode == GL_SKIP_DECODE_EXT) {
432 if (texObj->Sampler.sRGBDecode != decode) {
433 flush(ctx);
434 texObj->Sampler.sRGBDecode = decode;
435 _mesa_update_fetch_functions(texObj);
436 }
437 return GL_TRUE;
438 }
439 }
440 goto invalid_pname;
441
442 case GL_TEXTURE_CUBE_MAP_SEAMLESS:
443 if (ctx->Extensions.AMD_seamless_cubemap_per_texture) {
444 GLenum param = params[0];
445 if (param != GL_TRUE && param != GL_FALSE) {
446 goto invalid_param;
447 }
448 if (param != texObj->Sampler.CubeMapSeamless) {
449 flush(ctx);
450 texObj->Sampler.CubeMapSeamless = param;
451 }
452 return GL_TRUE;
453 }
454 goto invalid_pname;
455
456 default:
457 goto invalid_pname;
458 }
459
460 invalid_pname:
461 _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(pname=%s)",
462 _mesa_lookup_enum_by_nr(pname));
463 return GL_FALSE;
464
465 invalid_param:
466 _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(param=%s)",
467 _mesa_lookup_enum_by_nr(params[0]));
468 return GL_FALSE;
469 }
470
471
472 /**
473 * Set a float-valued texture parameter
474 * \return GL_TRUE if legal AND the value changed, GL_FALSE otherwise
475 */
476 static GLboolean
477 set_tex_parameterf(struct gl_context *ctx,
478 struct gl_texture_object *texObj,
479 GLenum pname, const GLfloat *params)
480 {
481 switch (pname) {
482 case GL_TEXTURE_MIN_LOD:
483 if (texObj->Sampler.MinLod == params[0])
484 return GL_FALSE;
485 flush(ctx);
486 texObj->Sampler.MinLod = params[0];
487 return GL_TRUE;
488
489 case GL_TEXTURE_MAX_LOD:
490 if (texObj->Sampler.MaxLod == params[0])
491 return GL_FALSE;
492 flush(ctx);
493 texObj->Sampler.MaxLod = params[0];
494 return GL_TRUE;
495
496 case GL_TEXTURE_PRIORITY:
497 flush(ctx);
498 texObj->Priority = CLAMP(params[0], 0.0F, 1.0F);
499 return GL_TRUE;
500
501 case GL_TEXTURE_MAX_ANISOTROPY_EXT:
502 if (ctx->Extensions.EXT_texture_filter_anisotropic) {
503 if (texObj->Sampler.MaxAnisotropy == params[0])
504 return GL_FALSE;
505 if (params[0] < 1.0) {
506 _mesa_error(ctx, GL_INVALID_VALUE, "glTexParameter(param)" );
507 return GL_FALSE;
508 }
509 flush(ctx);
510 /* clamp to max, that's what NVIDIA does */
511 texObj->Sampler.MaxAnisotropy = MIN2(params[0],
512 ctx->Const.MaxTextureMaxAnisotropy);
513 return GL_TRUE;
514 }
515 else {
516 static GLuint count = 0;
517 if (count++ < 10)
518 _mesa_error(ctx, GL_INVALID_ENUM,
519 "glTexParameter(pname=GL_TEXTURE_MAX_ANISOTROPY_EXT)");
520 }
521 return GL_FALSE;
522
523 case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
524 if (ctx->Extensions.ARB_shadow_ambient) {
525 if (texObj->Sampler.CompareFailValue != params[0]) {
526 flush(ctx);
527 texObj->Sampler.CompareFailValue = CLAMP(params[0], 0.0F, 1.0F);
528 return GL_TRUE;
529 }
530 }
531 else {
532 _mesa_error(ctx, GL_INVALID_ENUM,
533 "glTexParameter(pname=GL_TEXTURE_COMPARE_FAIL_VALUE_ARB)");
534 }
535 return GL_FALSE;
536
537 case GL_TEXTURE_LOD_BIAS:
538 /* NOTE: this is really part of OpenGL 1.4, not EXT_texture_lod_bias */
539 if (ctx->Extensions.EXT_texture_lod_bias) {
540 if (texObj->Sampler.LodBias != params[0]) {
541 flush(ctx);
542 texObj->Sampler.LodBias = params[0];
543 return GL_TRUE;
544 }
545 return GL_FALSE;
546 }
547 break;
548
549 case GL_TEXTURE_BORDER_COLOR:
550 flush(ctx);
551 /* ARB_texture_float disables clamping */
552 if (ctx->Extensions.ARB_texture_float) {
553 texObj->Sampler.BorderColor.f[RCOMP] = params[0];
554 texObj->Sampler.BorderColor.f[GCOMP] = params[1];
555 texObj->Sampler.BorderColor.f[BCOMP] = params[2];
556 texObj->Sampler.BorderColor.f[ACOMP] = params[3];
557 } else {
558 texObj->Sampler.BorderColor.f[RCOMP] = CLAMP(params[0], 0.0F, 1.0F);
559 texObj->Sampler.BorderColor.f[GCOMP] = CLAMP(params[1], 0.0F, 1.0F);
560 texObj->Sampler.BorderColor.f[BCOMP] = CLAMP(params[2], 0.0F, 1.0F);
561 texObj->Sampler.BorderColor.f[ACOMP] = CLAMP(params[3], 0.0F, 1.0F);
562 }
563 return GL_TRUE;
564
565 default:
566 _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(pname=0x%x)", pname);
567 }
568 return GL_FALSE;
569 }
570
571
572 void GLAPIENTRY
573 _mesa_TexParameterf(GLenum target, GLenum pname, GLfloat param)
574 {
575 GLboolean need_update;
576 struct gl_texture_object *texObj;
577 GET_CURRENT_CONTEXT(ctx);
578 ASSERT_OUTSIDE_BEGIN_END(ctx);
579
580 texObj = get_texobj(ctx, target, GL_FALSE);
581 if (!texObj)
582 return;
583
584 switch (pname) {
585 case GL_TEXTURE_MIN_FILTER:
586 case GL_TEXTURE_MAG_FILTER:
587 case GL_TEXTURE_WRAP_S:
588 case GL_TEXTURE_WRAP_T:
589 case GL_TEXTURE_WRAP_R:
590 case GL_TEXTURE_BASE_LEVEL:
591 case GL_TEXTURE_MAX_LEVEL:
592 case GL_GENERATE_MIPMAP_SGIS:
593 case GL_TEXTURE_COMPARE_MODE_ARB:
594 case GL_TEXTURE_COMPARE_FUNC_ARB:
595 case GL_DEPTH_TEXTURE_MODE_ARB:
596 case GL_TEXTURE_SRGB_DECODE_EXT:
597 case GL_TEXTURE_CUBE_MAP_SEAMLESS:
598 {
599 /* convert float param to int */
600 GLint p[4];
601 p[0] = (GLint) param;
602 p[1] = p[2] = p[3] = 0;
603 need_update = set_tex_parameteri(ctx, texObj, pname, p);
604 }
605 break;
606 default:
607 {
608 /* this will generate an error if pname is illegal */
609 GLfloat p[4];
610 p[0] = param;
611 p[1] = p[2] = p[3] = 0.0F;
612 need_update = set_tex_parameterf(ctx, texObj, pname, p);
613 }
614 }
615
616 if (ctx->Driver.TexParameter && need_update) {
617 ctx->Driver.TexParameter(ctx, target, texObj, pname, &param);
618 }
619 }
620
621
622 void GLAPIENTRY
623 _mesa_TexParameterfv(GLenum target, GLenum pname, const GLfloat *params)
624 {
625 GLboolean need_update;
626 struct gl_texture_object *texObj;
627 GET_CURRENT_CONTEXT(ctx);
628 ASSERT_OUTSIDE_BEGIN_END(ctx);
629
630 texObj = get_texobj(ctx, target, GL_FALSE);
631 if (!texObj)
632 return;
633
634 switch (pname) {
635 case GL_TEXTURE_MIN_FILTER:
636 case GL_TEXTURE_MAG_FILTER:
637 case GL_TEXTURE_WRAP_S:
638 case GL_TEXTURE_WRAP_T:
639 case GL_TEXTURE_WRAP_R:
640 case GL_TEXTURE_BASE_LEVEL:
641 case GL_TEXTURE_MAX_LEVEL:
642 case GL_GENERATE_MIPMAP_SGIS:
643 case GL_TEXTURE_COMPARE_MODE_ARB:
644 case GL_TEXTURE_COMPARE_FUNC_ARB:
645 case GL_DEPTH_TEXTURE_MODE_ARB:
646 case GL_TEXTURE_SRGB_DECODE_EXT:
647 case GL_TEXTURE_CUBE_MAP_SEAMLESS:
648 {
649 /* convert float param to int */
650 GLint p[4];
651 p[0] = (GLint) params[0];
652 p[1] = p[2] = p[3] = 0;
653 need_update = set_tex_parameteri(ctx, texObj, pname, p);
654 }
655 break;
656
657 #if FEATURE_OES_draw_texture
658 case GL_TEXTURE_CROP_RECT_OES:
659 {
660 /* convert float params to int */
661 GLint iparams[4];
662 iparams[0] = (GLint) params[0];
663 iparams[1] = (GLint) params[1];
664 iparams[2] = (GLint) params[2];
665 iparams[3] = (GLint) params[3];
666 need_update = set_tex_parameteri(ctx, texObj, pname, iparams);
667 }
668 break;
669 #endif
670
671 default:
672 /* this will generate an error if pname is illegal */
673 need_update = set_tex_parameterf(ctx, texObj, pname, params);
674 }
675
676 if (ctx->Driver.TexParameter && need_update) {
677 ctx->Driver.TexParameter(ctx, target, texObj, pname, params);
678 }
679 }
680
681
682 void GLAPIENTRY
683 _mesa_TexParameteri(GLenum target, GLenum pname, GLint param)
684 {
685 GLboolean need_update;
686 struct gl_texture_object *texObj;
687 GET_CURRENT_CONTEXT(ctx);
688 ASSERT_OUTSIDE_BEGIN_END(ctx);
689
690 texObj = get_texobj(ctx, target, GL_FALSE);
691 if (!texObj)
692 return;
693
694 switch (pname) {
695 case GL_TEXTURE_MIN_LOD:
696 case GL_TEXTURE_MAX_LOD:
697 case GL_TEXTURE_PRIORITY:
698 case GL_TEXTURE_MAX_ANISOTROPY_EXT:
699 case GL_TEXTURE_LOD_BIAS:
700 case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
701 {
702 GLfloat fparam[4];
703 fparam[0] = (GLfloat) param;
704 fparam[1] = fparam[2] = fparam[3] = 0.0F;
705 /* convert int param to float */
706 need_update = set_tex_parameterf(ctx, texObj, pname, fparam);
707 }
708 break;
709 default:
710 /* this will generate an error if pname is illegal */
711 {
712 GLint iparam[4];
713 iparam[0] = param;
714 iparam[1] = iparam[2] = iparam[3] = 0;
715 need_update = set_tex_parameteri(ctx, texObj, pname, iparam);
716 }
717 }
718
719 if (ctx->Driver.TexParameter && need_update) {
720 GLfloat fparam = (GLfloat) param;
721 ctx->Driver.TexParameter(ctx, target, texObj, pname, &fparam);
722 }
723 }
724
725
726 void GLAPIENTRY
727 _mesa_TexParameteriv(GLenum target, GLenum pname, const GLint *params)
728 {
729 GLboolean need_update;
730 struct gl_texture_object *texObj;
731 GET_CURRENT_CONTEXT(ctx);
732 ASSERT_OUTSIDE_BEGIN_END(ctx);
733
734 texObj = get_texobj(ctx, target, GL_FALSE);
735 if (!texObj)
736 return;
737
738 switch (pname) {
739 case GL_TEXTURE_BORDER_COLOR:
740 {
741 /* convert int params to float */
742 GLfloat fparams[4];
743 fparams[0] = INT_TO_FLOAT(params[0]);
744 fparams[1] = INT_TO_FLOAT(params[1]);
745 fparams[2] = INT_TO_FLOAT(params[2]);
746 fparams[3] = INT_TO_FLOAT(params[3]);
747 need_update = set_tex_parameterf(ctx, texObj, pname, fparams);
748 }
749 break;
750 case GL_TEXTURE_MIN_LOD:
751 case GL_TEXTURE_MAX_LOD:
752 case GL_TEXTURE_PRIORITY:
753 case GL_TEXTURE_MAX_ANISOTROPY_EXT:
754 case GL_TEXTURE_LOD_BIAS:
755 case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
756 {
757 /* convert int param to float */
758 GLfloat fparams[4];
759 fparams[0] = (GLfloat) params[0];
760 fparams[1] = fparams[2] = fparams[3] = 0.0F;
761 need_update = set_tex_parameterf(ctx, texObj, pname, fparams);
762 }
763 break;
764 default:
765 /* this will generate an error if pname is illegal */
766 need_update = set_tex_parameteri(ctx, texObj, pname, params);
767 }
768
769 if (ctx->Driver.TexParameter && need_update) {
770 GLfloat fparams[4];
771 fparams[0] = INT_TO_FLOAT(params[0]);
772 if (pname == GL_TEXTURE_BORDER_COLOR ||
773 pname == GL_TEXTURE_CROP_RECT_OES) {
774 fparams[1] = INT_TO_FLOAT(params[1]);
775 fparams[2] = INT_TO_FLOAT(params[2]);
776 fparams[3] = INT_TO_FLOAT(params[3]);
777 }
778 ctx->Driver.TexParameter(ctx, target, texObj, pname, fparams);
779 }
780 }
781
782
783 /**
784 * Set tex parameter to integer value(s). Primarily intended to set
785 * integer-valued texture border color (for integer-valued textures).
786 * New in GL 3.0.
787 */
788 void GLAPIENTRY
789 _mesa_TexParameterIiv(GLenum target, GLenum pname, const GLint *params)
790 {
791 struct gl_texture_object *texObj;
792 GET_CURRENT_CONTEXT(ctx);
793 ASSERT_OUTSIDE_BEGIN_END(ctx);
794
795 texObj = get_texobj(ctx, target, GL_FALSE);
796 if (!texObj)
797 return;
798
799 switch (pname) {
800 case GL_TEXTURE_BORDER_COLOR:
801 FLUSH_VERTICES(ctx, _NEW_TEXTURE);
802 /* set the integer-valued border color */
803 COPY_4V(texObj->Sampler.BorderColor.i, params);
804 break;
805 default:
806 _mesa_TexParameteriv(target, pname, params);
807 break;
808 }
809 /* XXX no driver hook for TexParameterIiv() yet */
810 }
811
812
813 /**
814 * Set tex parameter to unsigned integer value(s). Primarily intended to set
815 * uint-valued texture border color (for integer-valued textures).
816 * New in GL 3.0
817 */
818 void GLAPIENTRY
819 _mesa_TexParameterIuiv(GLenum target, GLenum pname, const GLuint *params)
820 {
821 struct gl_texture_object *texObj;
822 GET_CURRENT_CONTEXT(ctx);
823 ASSERT_OUTSIDE_BEGIN_END(ctx);
824
825 texObj = get_texobj(ctx, target, GL_FALSE);
826 if (!texObj)
827 return;
828
829 switch (pname) {
830 case GL_TEXTURE_BORDER_COLOR:
831 FLUSH_VERTICES(ctx, _NEW_TEXTURE);
832 /* set the unsigned integer-valued border color */
833 COPY_4V(texObj->Sampler.BorderColor.ui, params);
834 break;
835 default:
836 _mesa_TexParameteriv(target, pname, (const GLint *) params);
837 break;
838 }
839 /* XXX no driver hook for TexParameterIuiv() yet */
840 }
841
842
843
844
845 void GLAPIENTRY
846 _mesa_GetTexLevelParameterfv( GLenum target, GLint level,
847 GLenum pname, GLfloat *params )
848 {
849 GLint iparam;
850 _mesa_GetTexLevelParameteriv( target, level, pname, &iparam );
851 *params = (GLfloat) iparam;
852 }
853
854
855 void GLAPIENTRY
856 _mesa_GetTexLevelParameteriv( GLenum target, GLint level,
857 GLenum pname, GLint *params )
858 {
859 const struct gl_texture_unit *texUnit;
860 struct gl_texture_object *texObj;
861 const struct gl_texture_image *img = NULL;
862 GLint maxLevels;
863 gl_format texFormat;
864 GET_CURRENT_CONTEXT(ctx);
865 ASSERT_OUTSIDE_BEGIN_END(ctx);
866
867 if (ctx->Texture.CurrentUnit >= ctx->Const.MaxCombinedTextureImageUnits) {
868 _mesa_error(ctx, GL_INVALID_OPERATION,
869 "glGetTexLevelParameteriv(current unit)");
870 return;
871 }
872
873 texUnit = _mesa_get_current_tex_unit(ctx);
874
875 /* this will catch bad target values */
876 maxLevels = _mesa_max_texture_levels(ctx, target);
877 if (maxLevels == 0) {
878 _mesa_error(ctx, GL_INVALID_ENUM,
879 "glGetTexLevelParameter[if]v(target=0x%x)", target);
880 return;
881 }
882
883 if (level < 0 || level >= maxLevels) {
884 _mesa_error( ctx, GL_INVALID_VALUE, "glGetTexLevelParameter[if]v" );
885 return;
886 }
887
888 texObj = _mesa_select_tex_object(ctx, texUnit, target);
889
890 img = _mesa_select_tex_image(ctx, texObj, target, level);
891 if (!img || img->TexFormat == MESA_FORMAT_NONE) {
892 /* undefined texture image */
893 if (pname == GL_TEXTURE_COMPONENTS)
894 *params = 1;
895 else
896 *params = 0;
897 return;
898 }
899
900 texFormat = img->TexFormat;
901
902 switch (pname) {
903 case GL_TEXTURE_WIDTH:
904 *params = img->Width;
905 break;
906 case GL_TEXTURE_HEIGHT:
907 *params = img->Height;
908 break;
909 case GL_TEXTURE_DEPTH:
910 *params = img->Depth;
911 break;
912 case GL_TEXTURE_INTERNAL_FORMAT:
913 if (_mesa_is_format_compressed(texFormat)) {
914 /* need to return the actual compressed format */
915 *params = _mesa_compressed_format_to_glenum(ctx, texFormat);
916 }
917 else {
918 /* If the true internal format is not compressed but the user
919 * requested a generic compressed format, we have to return the
920 * generic base format that matches.
921 *
922 * From page 119 (page 129 of the PDF) of the OpenGL 1.3 spec:
923 *
924 * "If no specific compressed format is available,
925 * internalformat is instead replaced by the corresponding base
926 * internal format."
927 *
928 * Otherwise just return the user's requested internal format
929 */
930 const GLenum f =
931 _mesa_gl_compressed_format_base_format(img->InternalFormat);
932
933 *params = (f != 0) ? f : img->InternalFormat;
934 }
935 break;
936 case GL_TEXTURE_BORDER:
937 *params = img->Border;
938 break;
939 case GL_TEXTURE_RED_SIZE:
940 if (img->_BaseFormat == GL_RED) {
941 *params = _mesa_get_format_bits(texFormat, pname);
942 break;
943 }
944 /* FALLTHROUGH */
945 case GL_TEXTURE_GREEN_SIZE:
946 if (img->_BaseFormat == GL_RG) {
947 *params = _mesa_get_format_bits(texFormat, pname);
948 break;
949 }
950 /* FALLTHROUGH */
951 case GL_TEXTURE_BLUE_SIZE:
952 if (img->_BaseFormat == GL_RGB || img->_BaseFormat == GL_RGBA)
953 *params = _mesa_get_format_bits(texFormat, pname);
954 else
955 *params = 0;
956 break;
957 case GL_TEXTURE_ALPHA_SIZE:
958 if (img->_BaseFormat == GL_ALPHA ||
959 img->_BaseFormat == GL_LUMINANCE_ALPHA ||
960 img->_BaseFormat == GL_RGBA)
961 *params = _mesa_get_format_bits(texFormat, pname);
962 else
963 *params = 0;
964 break;
965 case GL_TEXTURE_INTENSITY_SIZE:
966 if (img->_BaseFormat != GL_INTENSITY)
967 *params = 0;
968 else {
969 *params = _mesa_get_format_bits(texFormat, pname);
970 if (*params == 0) {
971 /* intensity probably stored as rgb texture */
972 *params = MIN2(_mesa_get_format_bits(texFormat, GL_TEXTURE_RED_SIZE),
973 _mesa_get_format_bits(texFormat, GL_TEXTURE_GREEN_SIZE));
974 }
975 }
976 break;
977 case GL_TEXTURE_LUMINANCE_SIZE:
978 if (img->_BaseFormat != GL_LUMINANCE &&
979 img->_BaseFormat != GL_LUMINANCE_ALPHA)
980 *params = 0;
981 else {
982 *params = _mesa_get_format_bits(texFormat, pname);
983 if (*params == 0) {
984 /* luminance probably stored as rgb texture */
985 *params = MIN2(_mesa_get_format_bits(texFormat, GL_TEXTURE_RED_SIZE),
986 _mesa_get_format_bits(texFormat, GL_TEXTURE_GREEN_SIZE));
987 }
988 }
989 break;
990 case GL_TEXTURE_INDEX_SIZE_EXT:
991 if (img->_BaseFormat == GL_COLOR_INDEX)
992 *params = _mesa_get_format_bits(texFormat, pname);
993 else
994 *params = 0;
995 break;
996 case GL_TEXTURE_DEPTH_SIZE_ARB:
997 if (!ctx->Extensions.ARB_depth_texture)
998 goto invalid_pname;
999 *params = _mesa_get_format_bits(texFormat, pname);
1000 break;
1001 case GL_TEXTURE_STENCIL_SIZE_EXT:
1002 if (!ctx->Extensions.EXT_packed_depth_stencil &&
1003 !ctx->Extensions.ARB_framebuffer_object)
1004 goto invalid_pname;
1005 *params = _mesa_get_format_bits(texFormat, pname);
1006 break;
1007 case GL_TEXTURE_SHARED_SIZE:
1008 if (ctx->VersionMajor < 3 &&
1009 !ctx->Extensions.EXT_texture_shared_exponent)
1010 goto invalid_pname;
1011 *params = texFormat == MESA_FORMAT_RGB9_E5_FLOAT ? 5 : 0;
1012 break;
1013
1014 /* GL_ARB_texture_compression */
1015 case GL_TEXTURE_COMPRESSED_IMAGE_SIZE:
1016 if (_mesa_is_format_compressed(texFormat) &&
1017 !_mesa_is_proxy_texture(target)) {
1018 *params = _mesa_format_image_size(texFormat, img->Width,
1019 img->Height, img->Depth);
1020 }
1021 else {
1022 _mesa_error(ctx, GL_INVALID_OPERATION,
1023 "glGetTexLevelParameter[if]v(pname)");
1024 }
1025 break;
1026 case GL_TEXTURE_COMPRESSED:
1027 *params = (GLint) _mesa_is_format_compressed(texFormat);
1028 break;
1029
1030 /* GL_ARB_texture_float */
1031 case GL_TEXTURE_RED_TYPE_ARB:
1032 if (!ctx->Extensions.ARB_texture_float)
1033 goto invalid_pname;
1034 *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_RED_SIZE) ?
1035 _mesa_get_format_datatype(texFormat) : GL_NONE;
1036 break;
1037 case GL_TEXTURE_GREEN_TYPE_ARB:
1038 if (!ctx->Extensions.ARB_texture_float)
1039 goto invalid_pname;
1040 *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_GREEN_SIZE) ?
1041 _mesa_get_format_datatype(texFormat) : GL_NONE;
1042 break;
1043 case GL_TEXTURE_BLUE_TYPE_ARB:
1044 if (!ctx->Extensions.ARB_texture_float)
1045 goto invalid_pname;
1046 *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_BLUE_SIZE) ?
1047 _mesa_get_format_datatype(texFormat) : GL_NONE;
1048 break;
1049 case GL_TEXTURE_ALPHA_TYPE_ARB:
1050 if (!ctx->Extensions.ARB_texture_float)
1051 goto invalid_pname;
1052 *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_ALPHA_SIZE) ?
1053 _mesa_get_format_datatype(texFormat) : GL_NONE;
1054 break;
1055 case GL_TEXTURE_LUMINANCE_TYPE_ARB:
1056 if (!ctx->Extensions.ARB_texture_float)
1057 goto invalid_pname;
1058 *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_LUMINANCE_SIZE) ?
1059 _mesa_get_format_datatype(texFormat) : GL_NONE;
1060 break;
1061 case GL_TEXTURE_INTENSITY_TYPE_ARB:
1062 if (!ctx->Extensions.ARB_texture_float)
1063 goto invalid_pname;
1064 *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_INTENSITY_SIZE) ?
1065 _mesa_get_format_datatype(texFormat) : GL_NONE;
1066 break;
1067 case GL_TEXTURE_DEPTH_TYPE_ARB:
1068 if (!ctx->Extensions.ARB_texture_float)
1069 goto invalid_pname;
1070 *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_DEPTH_SIZE) ?
1071 _mesa_get_format_datatype(texFormat) : GL_NONE;
1072 break;
1073
1074 default:
1075 goto invalid_pname;
1076 }
1077
1078 /* no error if we get here */
1079 return;
1080
1081 invalid_pname:
1082 _mesa_error(ctx, GL_INVALID_ENUM,
1083 "glGetTexLevelParameter[if]v(pname=%s)",
1084 _mesa_lookup_enum_by_nr(pname));
1085 }
1086
1087
1088
1089 void GLAPIENTRY
1090 _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params )
1091 {
1092 struct gl_texture_object *obj;
1093 GET_CURRENT_CONTEXT(ctx);
1094 ASSERT_OUTSIDE_BEGIN_END(ctx);
1095
1096 obj = get_texobj(ctx, target, GL_TRUE);
1097 if (!obj)
1098 return;
1099
1100 _mesa_lock_texture(ctx, obj);
1101 switch (pname) {
1102 case GL_TEXTURE_MAG_FILTER:
1103 *params = ENUM_TO_FLOAT(obj->Sampler.MagFilter);
1104 break;
1105 case GL_TEXTURE_MIN_FILTER:
1106 *params = ENUM_TO_FLOAT(obj->Sampler.MinFilter);
1107 break;
1108 case GL_TEXTURE_WRAP_S:
1109 *params = ENUM_TO_FLOAT(obj->Sampler.WrapS);
1110 break;
1111 case GL_TEXTURE_WRAP_T:
1112 *params = ENUM_TO_FLOAT(obj->Sampler.WrapT);
1113 break;
1114 case GL_TEXTURE_WRAP_R:
1115 *params = ENUM_TO_FLOAT(obj->Sampler.WrapR);
1116 break;
1117 case GL_TEXTURE_BORDER_COLOR:
1118 if (ctx->NewState & (_NEW_BUFFERS | _NEW_FRAG_CLAMP))
1119 _mesa_update_state_locked(ctx);
1120 if (ctx->Color._ClampFragmentColor) {
1121 params[0] = CLAMP(obj->Sampler.BorderColor.f[0], 0.0F, 1.0F);
1122 params[1] = CLAMP(obj->Sampler.BorderColor.f[1], 0.0F, 1.0F);
1123 params[2] = CLAMP(obj->Sampler.BorderColor.f[2], 0.0F, 1.0F);
1124 params[3] = CLAMP(obj->Sampler.BorderColor.f[3], 0.0F, 1.0F);
1125 }
1126 else {
1127 params[0] = obj->Sampler.BorderColor.f[0];
1128 params[1] = obj->Sampler.BorderColor.f[1];
1129 params[2] = obj->Sampler.BorderColor.f[2];
1130 params[3] = obj->Sampler.BorderColor.f[3];
1131 }
1132 break;
1133 case GL_TEXTURE_RESIDENT:
1134 *params = ctx->Driver.IsTextureResident ?
1135 ctx->Driver.IsTextureResident(ctx, obj) : 1.0F;
1136 break;
1137 case GL_TEXTURE_PRIORITY:
1138 *params = obj->Priority;
1139 break;
1140 case GL_TEXTURE_MIN_LOD:
1141 *params = obj->Sampler.MinLod;
1142 break;
1143 case GL_TEXTURE_MAX_LOD:
1144 *params = obj->Sampler.MaxLod;
1145 break;
1146 case GL_TEXTURE_BASE_LEVEL:
1147 *params = (GLfloat) obj->BaseLevel;
1148 break;
1149 case GL_TEXTURE_MAX_LEVEL:
1150 *params = (GLfloat) obj->MaxLevel;
1151 break;
1152 case GL_TEXTURE_MAX_ANISOTROPY_EXT:
1153 if (!ctx->Extensions.EXT_texture_filter_anisotropic)
1154 goto invalid_pname;
1155 *params = obj->Sampler.MaxAnisotropy;
1156 break;
1157 case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
1158 if (!ctx->Extensions.ARB_shadow_ambient)
1159 goto invalid_pname;
1160 *params = obj->Sampler.CompareFailValue;
1161 break;
1162 case GL_GENERATE_MIPMAP_SGIS:
1163 *params = (GLfloat) obj->GenerateMipmap;
1164 break;
1165 case GL_TEXTURE_COMPARE_MODE_ARB:
1166 if (!ctx->Extensions.ARB_shadow)
1167 goto invalid_pname;
1168 *params = (GLfloat) obj->Sampler.CompareMode;
1169 break;
1170 case GL_TEXTURE_COMPARE_FUNC_ARB:
1171 if (!ctx->Extensions.ARB_shadow)
1172 goto invalid_pname;
1173 *params = (GLfloat) obj->Sampler.CompareFunc;
1174 break;
1175 case GL_DEPTH_TEXTURE_MODE_ARB:
1176 if (!ctx->Extensions.ARB_depth_texture)
1177 goto invalid_pname;
1178 *params = (GLfloat) obj->Sampler.DepthMode;
1179 break;
1180 case GL_TEXTURE_LOD_BIAS:
1181 if (!ctx->Extensions.EXT_texture_lod_bias)
1182 goto invalid_pname;
1183 *params = obj->Sampler.LodBias;
1184 break;
1185 #if FEATURE_OES_draw_texture
1186 case GL_TEXTURE_CROP_RECT_OES:
1187 params[0] = obj->CropRect[0];
1188 params[1] = obj->CropRect[1];
1189 params[2] = obj->CropRect[2];
1190 params[3] = obj->CropRect[3];
1191 break;
1192 #endif
1193
1194 case GL_TEXTURE_SWIZZLE_R_EXT:
1195 case GL_TEXTURE_SWIZZLE_G_EXT:
1196 case GL_TEXTURE_SWIZZLE_B_EXT:
1197 case GL_TEXTURE_SWIZZLE_A_EXT:
1198 if (!ctx->Extensions.EXT_texture_swizzle)
1199 goto invalid_pname;
1200 *params = (GLfloat) obj->Swizzle[pname - GL_TEXTURE_SWIZZLE_R_EXT];
1201 break;
1202
1203 case GL_TEXTURE_SWIZZLE_RGBA_EXT:
1204 if (!ctx->Extensions.EXT_texture_swizzle) {
1205 goto invalid_pname;
1206 }
1207 else {
1208 GLuint comp;
1209 for (comp = 0; comp < 4; comp++) {
1210 params[comp] = (GLfloat) obj->Swizzle[comp];
1211 }
1212 }
1213 break;
1214
1215 case GL_TEXTURE_CUBE_MAP_SEAMLESS:
1216 if (!ctx->Extensions.AMD_seamless_cubemap_per_texture)
1217 goto invalid_pname;
1218 *params = (GLfloat) obj->Sampler.CubeMapSeamless;
1219 break;
1220
1221 default:
1222 goto invalid_pname;
1223 }
1224
1225 /* no error if we get here */
1226 _mesa_unlock_texture(ctx, obj);
1227 return;
1228
1229 invalid_pname:
1230 _mesa_unlock_texture(ctx, obj);
1231 _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameterfv(pname=0x%x)", pname);
1232 }
1233
1234
1235 void GLAPIENTRY
1236 _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params )
1237 {
1238 struct gl_texture_object *obj;
1239 GET_CURRENT_CONTEXT(ctx);
1240 ASSERT_OUTSIDE_BEGIN_END(ctx);
1241
1242 obj = get_texobj(ctx, target, GL_TRUE);
1243 if (!obj)
1244 return;
1245
1246 _mesa_lock_texture(ctx, obj);
1247 switch (pname) {
1248 case GL_TEXTURE_MAG_FILTER:
1249 *params = (GLint) obj->Sampler.MagFilter;
1250 break;;
1251 case GL_TEXTURE_MIN_FILTER:
1252 *params = (GLint) obj->Sampler.MinFilter;
1253 break;;
1254 case GL_TEXTURE_WRAP_S:
1255 *params = (GLint) obj->Sampler.WrapS;
1256 break;;
1257 case GL_TEXTURE_WRAP_T:
1258 *params = (GLint) obj->Sampler.WrapT;
1259 break;;
1260 case GL_TEXTURE_WRAP_R:
1261 *params = (GLint) obj->Sampler.WrapR;
1262 break;;
1263 case GL_TEXTURE_BORDER_COLOR:
1264 {
1265 GLfloat b[4];
1266 b[0] = CLAMP(obj->Sampler.BorderColor.f[0], 0.0F, 1.0F);
1267 b[1] = CLAMP(obj->Sampler.BorderColor.f[1], 0.0F, 1.0F);
1268 b[2] = CLAMP(obj->Sampler.BorderColor.f[2], 0.0F, 1.0F);
1269 b[3] = CLAMP(obj->Sampler.BorderColor.f[3], 0.0F, 1.0F);
1270 params[0] = FLOAT_TO_INT(b[0]);
1271 params[1] = FLOAT_TO_INT(b[1]);
1272 params[2] = FLOAT_TO_INT(b[2]);
1273 params[3] = FLOAT_TO_INT(b[3]);
1274 }
1275 break;;
1276 case GL_TEXTURE_RESIDENT:
1277 *params = ctx->Driver.IsTextureResident ?
1278 ctx->Driver.IsTextureResident(ctx, obj) : 1;
1279 break;;
1280 case GL_TEXTURE_PRIORITY:
1281 *params = FLOAT_TO_INT(obj->Priority);
1282 break;;
1283 case GL_TEXTURE_MIN_LOD:
1284 *params = (GLint) obj->Sampler.MinLod;
1285 break;;
1286 case GL_TEXTURE_MAX_LOD:
1287 *params = (GLint) obj->Sampler.MaxLod;
1288 break;;
1289 case GL_TEXTURE_BASE_LEVEL:
1290 *params = obj->BaseLevel;
1291 break;;
1292 case GL_TEXTURE_MAX_LEVEL:
1293 *params = obj->MaxLevel;
1294 break;;
1295 case GL_TEXTURE_MAX_ANISOTROPY_EXT:
1296 if (!ctx->Extensions.EXT_texture_filter_anisotropic)
1297 goto invalid_pname;
1298 *params = (GLint) obj->Sampler.MaxAnisotropy;
1299 break;
1300 case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
1301 if (!ctx->Extensions.ARB_shadow_ambient)
1302 goto invalid_pname;
1303 *params = (GLint) FLOAT_TO_INT(obj->Sampler.CompareFailValue);
1304 break;
1305 case GL_GENERATE_MIPMAP_SGIS:
1306 *params = (GLint) obj->GenerateMipmap;
1307 break;
1308 case GL_TEXTURE_COMPARE_MODE_ARB:
1309 if (!ctx->Extensions.ARB_shadow)
1310 goto invalid_pname;
1311 *params = (GLint) obj->Sampler.CompareMode;
1312 break;
1313 case GL_TEXTURE_COMPARE_FUNC_ARB:
1314 if (!ctx->Extensions.ARB_shadow)
1315 goto invalid_pname;
1316 *params = (GLint) obj->Sampler.CompareFunc;
1317 break;
1318 case GL_DEPTH_TEXTURE_MODE_ARB:
1319 if (!ctx->Extensions.ARB_depth_texture)
1320 goto invalid_pname;
1321 *params = (GLint) obj->Sampler.DepthMode;
1322 break;
1323 case GL_TEXTURE_LOD_BIAS:
1324 if (!ctx->Extensions.EXT_texture_lod_bias)
1325 goto invalid_pname;
1326 *params = (GLint) obj->Sampler.LodBias;
1327 break;
1328 #if FEATURE_OES_draw_texture
1329 case GL_TEXTURE_CROP_RECT_OES:
1330 params[0] = obj->CropRect[0];
1331 params[1] = obj->CropRect[1];
1332 params[2] = obj->CropRect[2];
1333 params[3] = obj->CropRect[3];
1334 break;
1335 #endif
1336 case GL_TEXTURE_SWIZZLE_R_EXT:
1337 case GL_TEXTURE_SWIZZLE_G_EXT:
1338 case GL_TEXTURE_SWIZZLE_B_EXT:
1339 case GL_TEXTURE_SWIZZLE_A_EXT:
1340 if (!ctx->Extensions.EXT_texture_swizzle)
1341 goto invalid_pname;
1342 *params = obj->Swizzle[pname - GL_TEXTURE_SWIZZLE_R_EXT];
1343 break;
1344
1345 case GL_TEXTURE_SWIZZLE_RGBA_EXT:
1346 if (!ctx->Extensions.EXT_texture_swizzle)
1347 goto invalid_pname;
1348 COPY_4V(params, obj->Swizzle);
1349 break;
1350
1351 case GL_TEXTURE_CUBE_MAP_SEAMLESS:
1352 if (!ctx->Extensions.AMD_seamless_cubemap_per_texture)
1353 goto invalid_pname;
1354 *params = (GLint) obj->Sampler.CubeMapSeamless;
1355 break;
1356
1357 default:
1358 goto invalid_pname;
1359 }
1360
1361 /* no error if we get here */
1362 _mesa_unlock_texture(ctx, obj);
1363 return;
1364
1365 invalid_pname:
1366 _mesa_unlock_texture(ctx, obj);
1367 _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameteriv(pname=0x%x)", pname);
1368 }
1369
1370
1371 /** New in GL 3.0 */
1372 void GLAPIENTRY
1373 _mesa_GetTexParameterIiv(GLenum target, GLenum pname, GLint *params)
1374 {
1375 struct gl_texture_object *texObj;
1376 GET_CURRENT_CONTEXT(ctx);
1377 ASSERT_OUTSIDE_BEGIN_END(ctx);
1378
1379 texObj = get_texobj(ctx, target, GL_TRUE);
1380 if (!texObj)
1381 return;
1382
1383 switch (pname) {
1384 case GL_TEXTURE_BORDER_COLOR:
1385 COPY_4V(params, texObj->Sampler.BorderColor.i);
1386 break;
1387 default:
1388 _mesa_GetTexParameteriv(target, pname, params);
1389 }
1390 }
1391
1392
1393 /** New in GL 3.0 */
1394 void GLAPIENTRY
1395 _mesa_GetTexParameterIuiv(GLenum target, GLenum pname, GLuint *params)
1396 {
1397 struct gl_texture_object *texObj;
1398 GET_CURRENT_CONTEXT(ctx);
1399 ASSERT_OUTSIDE_BEGIN_END(ctx);
1400
1401 texObj = get_texobj(ctx, target, GL_TRUE);
1402 if (!texObj)
1403 return;
1404
1405 switch (pname) {
1406 case GL_TEXTURE_BORDER_COLOR:
1407 COPY_4V(params, texObj->Sampler.BorderColor.i);
1408 break;
1409 default:
1410 {
1411 GLint ip[4];
1412 _mesa_GetTexParameteriv(target, pname, ip);
1413 params[0] = ip[0];
1414 if (pname == GL_TEXTURE_SWIZZLE_RGBA_EXT ||
1415 pname == GL_TEXTURE_CROP_RECT_OES) {
1416 params[1] = ip[1];
1417 params[2] = ip[2];
1418 params[3] = ip[3];
1419 }
1420 }
1421 }
1422 }