Merge remote branch 'origin/mesa_7_6_branch'
[mesa.git] / src / mesa / main / texstate.h
1 /**
2 * \file texstate.h
3 * Texture state management.
4 */
5
6 /*
7 * Mesa 3-D graphics library
8 * Version: 7.1
9 *
10 * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
11 *
12 * Permission is hereby granted, free of charge, to any person obtaining a
13 * copy of this software and associated documentation files (the "Software"),
14 * to deal in the Software without restriction, including without limitation
15 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
16 * and/or sell copies of the Software, and to permit persons to whom the
17 * Software is furnished to do so, subject to the following conditions:
18 *
19 * The above copyright notice and this permission notice shall be included
20 * in all copies or substantial portions of the Software.
21 *
22 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
23 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
24 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
25 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
26 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
27 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
28 */
29
30
31 #ifndef TEXSTATE_H
32 #define TEXSTATE_H
33
34
35 #include "mtypes.h"
36
37
38 /**
39 * Return pointer to current texture unit.
40 * This the texture unit set by glActiveTexture(), not glClientActiveTexture().
41 */
42 static INLINE struct gl_texture_unit *
43 _mesa_get_current_tex_unit(GLcontext *ctx)
44 {
45 ASSERT(ctx->Texture.CurrentUnit < Elements(ctx->Texture.Unit));
46 return &(ctx->Texture.Unit[ctx->Texture.CurrentUnit]);
47 }
48
49
50 extern void
51 _mesa_copy_texture_state( const GLcontext *src, GLcontext *dst );
52
53 extern void
54 _mesa_print_texunit_state( GLcontext *ctx, GLuint unit );
55
56
57
58 /**
59 * \name Called from API
60 */
61 /*@{*/
62
63 extern void GLAPIENTRY
64 _mesa_ActiveTextureARB( GLenum target );
65
66 extern void GLAPIENTRY
67 _mesa_ClientActiveTextureARB( GLenum target );
68
69 /*@}*/
70
71
72 /**
73 * \name Initialization, state maintenance
74 */
75 /*@{*/
76
77 extern void
78 _mesa_update_texture( GLcontext *ctx, GLuint new_state );
79
80 extern GLboolean
81 _mesa_init_texture( GLcontext *ctx );
82
83 extern void
84 _mesa_free_texture_data( GLcontext *ctx );
85
86 extern void
87 _mesa_update_default_objects_texture(GLcontext *ctx);
88
89 /*@}*/
90
91 #endif