mesa: Restore 78-column wrapping of license text in C-style comments.
[mesa.git] / src / mesa / main / texstate.h
1 /**
2 * \file texstate.h
3 * Texture state management.
4 */
5
6 /*
7 * Mesa 3-D graphics library
8 * Version: 7.1
9 *
10 * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
11 *
12 * Permission is hereby granted, free of charge, to any person obtaining a
13 * copy of this software and associated documentation files (the "Software"),
14 * to deal in the Software without restriction, including without limitation
15 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
16 * and/or sell copies of the Software, and to permit persons to whom the
17 * Software is furnished to do so, subject to the following conditions:
18 *
19 * The above copyright notice and this permission notice shall be included
20 * in all copies or substantial portions of the Software.
21 *
22 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
23 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
24 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
25 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
26 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
27 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
28 * OTHER DEALINGS IN THE SOFTWARE.
29 */
30
31
32 #ifndef TEXSTATE_H
33 #define TEXSTATE_H
34
35
36 #include "compiler.h"
37 #include "mtypes.h"
38
39
40 /**
41 * Return pointer to current texture unit.
42 * This the texture unit set by glActiveTexture(), not glClientActiveTexture().
43 */
44 static inline struct gl_texture_unit *
45 _mesa_get_current_tex_unit(struct gl_context *ctx)
46 {
47 ASSERT(ctx->Texture.CurrentUnit < Elements(ctx->Texture.Unit));
48 return &(ctx->Texture.Unit[ctx->Texture.CurrentUnit]);
49 }
50
51
52 extern void
53 _mesa_copy_texture_state( const struct gl_context *src, struct gl_context *dst );
54
55 extern void
56 _mesa_print_texunit_state( struct gl_context *ctx, GLuint unit );
57
58
59
60 /**
61 * \name Called from API
62 */
63 /*@{*/
64
65 extern void GLAPIENTRY
66 _mesa_ActiveTexture( GLenum target );
67
68 extern void GLAPIENTRY
69 _mesa_ClientActiveTexture( GLenum target );
70
71 /*@}*/
72
73
74 /**
75 * \name Initialization, state maintenance
76 */
77 /*@{*/
78
79 extern void
80 _mesa_update_texture( struct gl_context *ctx, GLuint new_state );
81
82 extern GLboolean
83 _mesa_init_texture( struct gl_context *ctx );
84
85 extern void
86 _mesa_free_texture_data( struct gl_context *ctx );
87
88 extern void
89 _mesa_update_default_objects_texture(struct gl_context *ctx);
90
91 /*@}*/
92
93 #endif