2 * Mesa 3-D graphics library
4 * Copyright (C) 2011 VMware, Inc. All Rights Reserved.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22 * OTHER DEALINGS IN THE SOFTWARE.
30 * \name Internal functions
35 _mesa_texture_storage(struct gl_context
*ctx
, GLuint dims
,
36 struct gl_texture_object
*texObj
,
37 GLenum target
, GLsizei levels
,
38 GLenum internalformat
, GLsizei width
,
39 GLsizei height
, GLsizei depth
, bool dsa
);
42 * Texture width, height and depth check shared with the
43 * multisample variants of TexStorage functions.
45 * From OpenGL 4.5 Core spec, page 260 (section 8.19)
47 * "An INVALID_VALUE error is generated if width, height, depth
48 * or levels are less than 1, for commands with the corresponding
51 * (referring to TextureStorage* commands, these also match values
52 * specified for OpenGL ES 3.1.)
55 _mesa_valid_tex_storage_dim(GLsizei width
, GLsizei height
, GLsizei depth
)
57 if (width
< 1 || height
< 1 || depth
< 1)
69 extern void GLAPIENTRY
70 _mesa_TexStorage1D(GLenum target
, GLsizei levels
, GLenum internalformat
,
74 extern void GLAPIENTRY
75 _mesa_TexStorage2D(GLenum target
, GLsizei levels
, GLenum internalformat
,
76 GLsizei width
, GLsizei height
);
79 extern void GLAPIENTRY
80 _mesa_TexStorage3D(GLenum target
, GLsizei levels
, GLenum internalformat
,
81 GLsizei width
, GLsizei height
, GLsizei depth
);
83 extern void GLAPIENTRY
84 _mesa_TextureStorage1D(GLuint texture
, GLsizei levels
, GLenum internalformat
,
88 extern void GLAPIENTRY
89 _mesa_TextureStorage2D(GLuint texture
, GLsizei levels
, GLenum internalformat
,
90 GLsizei width
, GLsizei height
);
93 extern void GLAPIENTRY
94 _mesa_TextureStorage3D(GLuint texture
, GLsizei levels
, GLenum internalformat
,
95 GLsizei width
, GLsizei height
, GLsizei depth
);
98 extern void GLAPIENTRY
99 _mesa_TextureStorage1DEXT(GLuint texture
, GLenum target
, GLsizei levels
,
100 GLenum internalformat
,
103 extern void GLAPIENTRY
104 _mesa_TextureStorage2DEXT(GLuint texture
, GLenum target
, GLsizei levels
,
105 GLenum internalformat
,
106 GLsizei width
, GLsizei height
);
108 extern void GLAPIENTRY
109 _mesa_TextureStorage3DEXT(GLuint texture
, GLenum target
, GLsizei levels
,
110 GLenum internalformat
,
111 GLsizei width
, GLsizei height
, GLsizei depth
);
114 _mesa_is_legal_tex_storage_format(struct gl_context
*ctx
, GLenum internalformat
);
117 _mesa_AllocTextureStorage_sw(struct gl_context
*ctx
,
118 struct gl_texture_object
*texObj
,
119 GLsizei levels
, GLsizei width
,
120 GLsizei height
, GLsizei depth
);
122 #endif /* TEXSTORAGE_H */