2 * Mesa 3-D graphics library
4 * Copyright (C) 2011 VMware, Inc. All Rights Reserved.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22 * OTHER DEALINGS IN THE SOFTWARE.
30 * \name Internal functions
35 * Texture width, height and depth check shared with the
36 * multisample variants of TexStorage functions.
38 * From OpenGL 4.5 Core spec, page 260 (section 8.19)
40 * "An INVALID_VALUE error is generated if width, height, depth
41 * or levels are less than 1, for commands with the corresponding
44 * (referring to TextureStorage* commands, these also match values
45 * specified for OpenGL ES 3.1.)
48 _mesa_valid_tex_storage_dim(GLsizei width
, GLsizei height
, GLsizei depth
)
50 if (width
< 1 || height
< 1 || depth
< 1)
63 _mesa_TexStorage1D_no_error(GLenum target
, GLsizei levels
,
64 GLenum internalformat
, GLsizei width
);
66 extern void GLAPIENTRY
67 _mesa_TexStorage1D(GLenum target
, GLsizei levels
, GLenum internalformat
,
71 _mesa_TexStorage2D_no_error(GLenum target
, GLsizei levels
,
72 GLenum internalformat
, GLsizei width
,
75 extern void GLAPIENTRY
76 _mesa_TexStorage2D(GLenum target
, GLsizei levels
, GLenum internalformat
,
77 GLsizei width
, GLsizei height
);
80 _mesa_TexStorage3D_no_error(GLenum target
, GLsizei levels
,
81 GLenum internalformat
, GLsizei width
,
82 GLsizei height
, GLsizei depth
);
84 extern void GLAPIENTRY
85 _mesa_TexStorage3D(GLenum target
, GLsizei levels
, GLenum internalformat
,
86 GLsizei width
, GLsizei height
, GLsizei depth
);
89 _mesa_TextureStorage1D_no_error(GLuint texture
, GLsizei levels
,
90 GLenum internalformat
, GLsizei width
);
92 extern void GLAPIENTRY
93 _mesa_TextureStorage1D(GLuint texture
, GLsizei levels
, GLenum internalformat
,
97 _mesa_TextureStorage2D_no_error(GLuint texture
, GLsizei levels
,
98 GLenum internalformat
, GLsizei width
,
101 extern void GLAPIENTRY
102 _mesa_TextureStorage2D(GLuint texture
, GLsizei levels
, GLenum internalformat
,
103 GLsizei width
, GLsizei height
);
106 _mesa_TextureStorage3D_no_error(GLuint texture
, GLsizei levels
,
107 GLenum internalformat
, GLsizei width
,
108 GLsizei height
, GLsizei depth
);
110 extern void GLAPIENTRY
111 _mesa_TextureStorage3D(GLuint texture
, GLsizei levels
, GLenum internalformat
,
112 GLsizei width
, GLsizei height
, GLsizei depth
);
115 extern void GLAPIENTRY
116 _mesa_TextureStorage1DEXT(GLuint texture
, GLenum target
, GLsizei levels
,
117 GLenum internalformat
,
120 extern void GLAPIENTRY
121 _mesa_TextureStorage2DEXT(GLuint texture
, GLenum target
, GLsizei levels
,
122 GLenum internalformat
,
123 GLsizei width
, GLsizei height
);
125 extern void GLAPIENTRY
126 _mesa_TextureStorage3DEXT(GLuint texture
, GLenum target
, GLsizei levels
,
127 GLenum internalformat
,
128 GLsizei width
, GLsizei height
, GLsizei depth
);
131 _mesa_is_legal_tex_storage_format(const struct gl_context
*ctx
,
132 GLenum internalformat
);
135 _mesa_AllocTextureStorage_sw(struct gl_context
*ctx
,
136 struct gl_texture_object
*texObj
,
137 GLsizei levels
, GLsizei width
,
138 GLsizei height
, GLsizei depth
);
141 _mesa_texture_storage_memory(struct gl_context
*ctx
, GLuint dims
,
142 struct gl_texture_object
*texObj
,
143 struct gl_memory_object
*memObj
,
144 GLenum target
, GLsizei levels
,
145 GLenum internalformat
, GLsizei width
,
146 GLsizei height
, GLsizei depth
,
147 GLuint64 offset
, bool dsa
);
149 #endif /* TEXSTORAGE_H */