2 * Copyright © 2017 Valve Corporation.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
24 #ifndef TEXTUREBINDLESS_H
25 #define TEXTUREBINDLESS_H
36 * \name Internal functions
41 _mesa_init_resident_handles(struct gl_context
*ctx
);
43 _mesa_free_resident_handles(struct gl_context
*ctx
);
46 _mesa_init_shared_handles(struct gl_shared_state
*shared
);
48 _mesa_free_shared_handles(struct gl_shared_state
*shared
);
51 _mesa_init_texture_handles(struct gl_texture_object
*texObj
);
53 _mesa_make_texture_handles_non_resident(struct gl_context
*ctx
,
54 struct gl_texture_object
*texObj
);
56 _mesa_delete_texture_handles(struct gl_context
*ctx
,
57 struct gl_texture_object
*texObj
);
60 _mesa_init_sampler_handles(struct gl_sampler_object
*sampObj
);
62 _mesa_delete_sampler_handles(struct gl_context
*ctx
,
63 struct gl_sampler_object
*sampObj
);
73 _mesa_GetTextureHandleARB_no_error(GLuint texture
);
76 _mesa_GetTextureHandleARB(GLuint texture
);
79 _mesa_GetTextureSamplerHandleARB_no_error(GLuint texture
, GLuint sampler
);
82 _mesa_GetTextureSamplerHandleARB(GLuint texture
, GLuint sampler
);
85 _mesa_MakeTextureHandleResidentARB_no_error(GLuint64 handle
);
88 _mesa_MakeTextureHandleResidentARB(GLuint64 handle
);
91 _mesa_MakeTextureHandleNonResidentARB_no_error(GLuint64 handle
);
94 _mesa_MakeTextureHandleNonResidentARB(GLuint64 handle
);
97 _mesa_GetImageHandleARB_no_error(GLuint texture
, GLint level
, GLboolean layered
,
98 GLint layer
, GLenum format
);
101 _mesa_GetImageHandleARB(GLuint texture
, GLint level
, GLboolean layered
,
102 GLint layer
, GLenum format
);
105 _mesa_MakeImageHandleResidentARB_no_error(GLuint64 handle
, GLenum access
);
108 _mesa_MakeImageHandleResidentARB(GLuint64 handle
, GLenum access
);
111 _mesa_MakeImageHandleNonResidentARB_no_error(GLuint64 handle
);
114 _mesa_MakeImageHandleNonResidentARB(GLuint64 handle
);
117 _mesa_IsTextureHandleResidentARB_no_error(GLuint64 handle
);
120 _mesa_IsTextureHandleResidentARB(GLuint64 handle
);
123 _mesa_IsImageHandleResidentARB_no_error(GLuint64 handle
);
126 _mesa_IsImageHandleResidentARB(GLuint64 handle
);