2 * Mesa 3-D graphics library
4 * Copyright (C) 2010 VMware, Inc. All Rights Reserved.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
20 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 * Vertex transform feedback support.
34 #include "bufferobj.h"
37 #include "transformfeedback.h"
38 #include "shaderapi.h"
39 #include "shaderobj.h"
40 #include "main/dispatch.h"
42 #include "shader/prog_parameter.h"
43 //#include "shader/shader_api.h"
46 #if FEATURE_EXT_transform_feedback
50 * Do reference counting of transform feedback buffers.
53 reference_transform_feedback_object(struct gl_transform_feedback_object
**ptr
,
54 struct gl_transform_feedback_object
*obj
)
60 /* Unreference the old object */
61 struct gl_transform_feedback_object
*oldObj
= *ptr
;
63 ASSERT(oldObj
->RefCount
> 0);
66 if (oldObj
->RefCount
== 0) {
67 GET_CURRENT_CONTEXT(ctx
);
69 ctx
->Driver
.DeleteTransformFeedback(ctx
, oldObj
);
77 /* reference new object */
78 if (obj
->RefCount
== 0) {
79 _mesa_problem(NULL
, "referencing deleted transform feedback object");
91 * Check if the given primitive mode (as in glBegin(mode)) is compatible
92 * with the current transform feedback mode (if it's enabled).
93 * This is to be called from glBegin(), glDrawArrays(), glDrawElements(), etc.
95 * \return GL_TRUE if the mode is OK, GL_FALSE otherwise.
98 _mesa_validate_primitive_mode(GLcontext
*ctx
, GLenum mode
)
100 if (ctx
->TransformFeedback
.CurrentObject
->Active
) {
103 return ctx
->TransformFeedback
.Mode
== GL_POINTS
;
107 return ctx
->TransformFeedback
.Mode
== GL_LINES
;
109 return ctx
->TransformFeedback
.Mode
== GL_TRIANGLES
;
117 * Check that all the buffer objects currently bound for transform
118 * feedback actually exist. Raise a GL_INVALID_OPERATION error if
119 * any buffers are missing.
120 * \return GL_TRUE for success, GL_FALSE if error
123 _mesa_validate_transform_feedback_buffers(GLcontext
*ctx
)
132 * Per-context init for transform feedback.
135 _mesa_init_transform_feedback(GLcontext
*ctx
)
137 if (!ctx
->Driver
.NewTransformFeedback
) {
138 /* this feature/extension may not be supported by the driver */
142 ctx
->TransformFeedback
.DefaultObject
=
143 ctx
->Driver
.NewTransformFeedback(ctx
, 0);
145 assert(ctx
->TransformFeedback
.DefaultObject
->RefCount
== 1);
147 reference_transform_feedback_object(&ctx
->TransformFeedback
.CurrentObject
,
148 ctx
->TransformFeedback
.DefaultObject
);
150 assert(ctx
->TransformFeedback
.DefaultObject
->RefCount
== 2);
152 ctx
->TransformFeedback
.Objects
= _mesa_NewHashTable();
154 _mesa_reference_buffer_object(ctx
,
155 &ctx
->TransformFeedback
.CurrentBuffer
,
156 ctx
->Shared
->NullBufferObj
);
162 * Callback for _mesa_HashDeleteAll().
165 delete_cb(GLuint key
, void *data
, void *userData
)
167 GLcontext
*ctx
= (GLcontext
*) userData
;
168 struct gl_transform_feedback_object
*obj
=
169 (struct gl_transform_feedback_object
*) data
;
171 ctx
->Driver
.DeleteTransformFeedback(ctx
, obj
);
176 * Per-context free/clean-up for transform feedback.
179 _mesa_free_transform_feedback(GLcontext
*ctx
)
181 if (!ctx
->Driver
.NewTransformFeedback
) {
182 /* this feature/extension may not be supported by the driver */
186 _mesa_reference_buffer_object(ctx
,
187 &ctx
->TransformFeedback
.CurrentBuffer
,
190 /* Delete all feedback objects */
191 _mesa_HashDeleteAll(ctx
->TransformFeedback
.Objects
, delete_cb
, ctx
);
193 /* Delete the default feedback object */
194 assert(ctx
->Driver
.DeleteTransformFeedback
);
195 ctx
->Driver
.DeleteTransformFeedback(ctx
,
196 ctx
->TransformFeedback
.DefaultObject
);
198 ctx
->TransformFeedback
.CurrentObject
= NULL
;
202 /** Default fallback for ctx->Driver.NewTransformFeedback() */
203 static struct gl_transform_feedback_object
*
204 new_transform_feedback(GLcontext
*ctx
, GLuint name
)
206 struct gl_transform_feedback_object
*obj
;
207 obj
= CALLOC_STRUCT(gl_transform_feedback_object
);
215 /** Default fallback for ctx->Driver.DeleteTransformFeedback() */
217 delete_transform_feedback(GLcontext
*ctx
,
218 struct gl_transform_feedback_object
*obj
)
222 for (i
= 0; i
< Elements(obj
->Buffers
); i
++) {
223 _mesa_reference_buffer_object(ctx
, &obj
->Buffers
[i
], NULL
);
229 /** Default fallback for ctx->Driver.BeginTransformFeedback() */
231 begin_transform_feedback(GLcontext
*ctx
, GLenum mode
,
232 struct gl_transform_feedback_object
*obj
)
237 /** Default fallback for ctx->Driver.EndTransformFeedback() */
239 end_transform_feedback(GLcontext
*ctx
,
240 struct gl_transform_feedback_object
*obj
)
245 /** Default fallback for ctx->Driver.PauseTransformFeedback() */
247 pause_transform_feedback(GLcontext
*ctx
,
248 struct gl_transform_feedback_object
*obj
)
253 /** Default fallback for ctx->Driver.ResumeTransformFeedback() */
255 resume_transform_feedback(GLcontext
*ctx
,
256 struct gl_transform_feedback_object
*obj
)
261 /** Default fallback for ctx->Driver.DrawTransformFeedback() */
263 draw_transform_feedback(GLcontext
*ctx
, GLenum mode
,
264 struct gl_transform_feedback_object
*obj
)
268 * Get number of vertices in obj's feedback buffer.
269 * Call ctx->Exec.DrawArrays(mode, 0, count);
275 * Plug in default device driver functions for transform feedback.
276 * Most drivers will override some/all of these.
279 _mesa_init_transform_feedback_functions(struct dd_function_table
*driver
)
281 driver
->NewTransformFeedback
= new_transform_feedback
;
282 driver
->DeleteTransformFeedback
= delete_transform_feedback
;
283 driver
->BeginTransformFeedback
= begin_transform_feedback
;
284 driver
->EndTransformFeedback
= end_transform_feedback
;
285 driver
->PauseTransformFeedback
= pause_transform_feedback
;
286 driver
->ResumeTransformFeedback
= resume_transform_feedback
;
287 driver
->DrawTransformFeedback
= draw_transform_feedback
;
292 _mesa_init_transform_feedback_dispatch(struct _glapi_table
*disp
)
294 SET_BeginTransformFeedbackEXT(disp
, _mesa_BeginTransformFeedback
);
295 SET_EndTransformFeedbackEXT(disp
, _mesa_EndTransformFeedback
);
296 SET_BindBufferRangeEXT(disp
, _mesa_BindBufferRange
);
297 SET_BindBufferBaseEXT(disp
, _mesa_BindBufferBase
);
298 SET_BindBufferOffsetEXT(disp
, _mesa_BindBufferOffsetEXT
);
299 SET_TransformFeedbackVaryingsEXT(disp
, _mesa_TransformFeedbackVaryings
);
300 SET_GetTransformFeedbackVaryingEXT(disp
, _mesa_GetTransformFeedbackVarying
);
305 ** Begin API functions
310 _mesa_BeginTransformFeedback(GLenum mode
)
312 struct gl_transform_feedback_object
*obj
;
313 GET_CURRENT_CONTEXT(ctx
);
315 obj
= ctx
->TransformFeedback
.CurrentObject
;
324 _mesa_error(ctx
, GL_INVALID_ENUM
, "glBeginTransformFeedback(mode)");
329 _mesa_error(ctx
, GL_INVALID_OPERATION
,
330 "glBeginTransformFeedback(already active)");
334 obj
->Active
= GL_TRUE
;
335 ctx
->TransformFeedback
.Mode
= mode
;
337 assert(ctx
->Driver
.BeginTransformFeedback
);
338 ctx
->Driver
.BeginTransformFeedback(ctx
, mode
, obj
);
343 _mesa_EndTransformFeedback(void)
345 struct gl_transform_feedback_object
*obj
;
346 GET_CURRENT_CONTEXT(ctx
);
348 obj
= ctx
->TransformFeedback
.CurrentObject
;
351 _mesa_error(ctx
, GL_INVALID_OPERATION
,
352 "glEndTransformFeedback(not active)");
356 ctx
->TransformFeedback
.CurrentObject
->Active
= GL_FALSE
;
358 assert(ctx
->Driver
.EndTransformFeedback
);
359 ctx
->Driver
.EndTransformFeedback(ctx
, obj
);
364 * Helper used by BindBufferRange() and BindBufferBase().
367 bind_buffer_range(GLcontext
*ctx
, GLuint index
,
368 struct gl_buffer_object
*bufObj
,
369 GLintptr offset
, GLsizeiptr size
)
371 struct gl_transform_feedback_object
*obj
=
372 ctx
->TransformFeedback
.CurrentObject
;
374 /* The general binding point */
375 _mesa_reference_buffer_object(ctx
,
376 &ctx
->TransformFeedback
.CurrentBuffer
,
379 /* The per-attribute binding point */
380 _mesa_reference_buffer_object(ctx
,
381 &obj
->Buffers
[index
],
384 obj
->BufferNames
[index
] = bufObj
->Name
;
386 obj
->Offset
[index
] = offset
;
387 obj
->Size
[index
] = size
;
392 * Specify a buffer object to receive vertex shader results. Plus,
393 * specify the starting offset to place the results, and max size.
396 _mesa_BindBufferRange(GLenum target
, GLuint index
,
397 GLuint buffer
, GLintptr offset
, GLsizeiptr size
)
399 struct gl_transform_feedback_object
*obj
;
400 struct gl_buffer_object
*bufObj
;
401 GET_CURRENT_CONTEXT(ctx
);
403 if (target
!= GL_TRANSFORM_FEEDBACK_BUFFER
) {
404 _mesa_error(ctx
, GL_INVALID_ENUM
, "glBindBufferRange(target)");
408 obj
= ctx
->TransformFeedback
.CurrentObject
;
411 _mesa_error(ctx
, GL_INVALID_OPERATION
,
412 "glBindBufferRange(transform feedback active)");
416 if (index
>= ctx
->Const
.MaxTransformFeedbackSeparateAttribs
) {
417 _mesa_error(ctx
, GL_INVALID_VALUE
, "glBindBufferRange(index=%d)", index
);
421 if ((size
<= 0) || (size
& 0x3)) {
422 /* must be positive and multiple of four */
423 _mesa_error(ctx
, GL_INVALID_VALUE
, "glBindBufferRange(size%d)", size
);
428 /* must be multiple of four */
429 _mesa_error(ctx
, GL_INVALID_VALUE
,
430 "glBindBufferRange(offset=%d)", offset
);
434 bufObj
= _mesa_lookup_bufferobj(ctx
, buffer
);
436 _mesa_error(ctx
, GL_INVALID_OPERATION
,
437 "glBindBufferRange(invalid buffer=%u)", buffer
);
441 if (offset
+ size
>= bufObj
->Size
) {
442 _mesa_error(ctx
, GL_INVALID_VALUE
,
443 "glBindBufferRange(offset + size > buffer size)", size
);
447 bind_buffer_range(ctx
, index
, bufObj
, offset
, size
);
452 * Specify a buffer object to receive vertex shader results.
453 * As above, but start at offset = 0.
456 _mesa_BindBufferBase(GLenum target
, GLuint index
, GLuint buffer
)
458 struct gl_transform_feedback_object
*obj
;
459 struct gl_buffer_object
*bufObj
;
461 GET_CURRENT_CONTEXT(ctx
);
463 if (target
!= GL_TRANSFORM_FEEDBACK_BUFFER
) {
464 _mesa_error(ctx
, GL_INVALID_ENUM
, "glBindBufferBase(target)");
468 obj
= ctx
->TransformFeedback
.CurrentObject
;
471 _mesa_error(ctx
, GL_INVALID_OPERATION
,
472 "glBindBufferRange(transform feedback active)");
476 if (index
>= ctx
->Const
.MaxTransformFeedbackSeparateAttribs
) {
477 _mesa_error(ctx
, GL_INVALID_VALUE
, "glBindBufferBase(index=%d)", index
);
481 bufObj
= _mesa_lookup_bufferobj(ctx
, buffer
);
483 _mesa_error(ctx
, GL_INVALID_OPERATION
,
484 "glBindBufferBase(invalid buffer=%u)", buffer
);
488 /* default size is the buffer size rounded down to nearest
491 size
= bufObj
->Size
& ~0x3;
493 bind_buffer_range(ctx
, index
, bufObj
, 0, size
);
498 * Specify a buffer object to receive vertex shader results, plus the
499 * offset in the buffer to start placing results.
500 * This function is part of GL_EXT_transform_feedback, but not GL3.
503 _mesa_BindBufferOffsetEXT(GLenum target
, GLuint index
, GLuint buffer
,
506 struct gl_transform_feedback_object
*obj
;
507 struct gl_buffer_object
*bufObj
;
508 GET_CURRENT_CONTEXT(ctx
);
511 if (target
!= GL_TRANSFORM_FEEDBACK_BUFFER
) {
512 _mesa_error(ctx
, GL_INVALID_ENUM
, "glBindBufferOffsetEXT(target)");
516 obj
= ctx
->TransformFeedback
.CurrentObject
;
519 _mesa_error(ctx
, GL_INVALID_OPERATION
,
520 "glBindBufferRange(transform feedback active)");
524 if (index
>= ctx
->Const
.MaxTransformFeedbackSeparateAttribs
) {
525 _mesa_error(ctx
, GL_INVALID_VALUE
,
526 "glBindBufferOffsetEXT(index=%d)", index
);
530 bufObj
= _mesa_lookup_bufferobj(ctx
, buffer
);
532 _mesa_error(ctx
, GL_INVALID_OPERATION
,
533 "glBindBufferOffsetEXT(invalid buffer=%u)", buffer
);
537 /* default size is the buffer size rounded down to nearest
540 size
= (bufObj
->Size
- offset
) & ~0x3;
542 bind_buffer_range(ctx
, index
, bufObj
, offset
, size
);
547 * This function specifies the vertex shader outputs to be written
548 * to the feedback buffer(s), and in what order.
551 _mesa_TransformFeedbackVaryings(GLuint program
, GLsizei count
,
552 const GLchar
**varyings
, GLenum bufferMode
)
554 struct gl_shader_program
*shProg
;
556 GET_CURRENT_CONTEXT(ctx
);
558 switch (bufferMode
) {
559 case GL_INTERLEAVED_ATTRIBS
:
561 case GL_SEPARATE_ATTRIBS
:
564 _mesa_error(ctx
, GL_INVALID_ENUM
,
565 "glTransformFeedbackVaryings(bufferMode)");
569 if (count
< 0 || count
> ctx
->Const
.MaxTransformFeedbackSeparateAttribs
) {
570 _mesa_error(ctx
, GL_INVALID_VALUE
,
571 "glTransformFeedbackVaryings(count=%d)", count
);
575 shProg
= _mesa_lookup_shader_program(ctx
, program
);
577 _mesa_error(ctx
, GL_INVALID_VALUE
,
578 "glTransformFeedbackVaryings(program=%u)", program
);
582 /* free existing varyings, if any */
583 for (i
= 0; i
< shProg
->TransformFeedback
.NumVarying
; i
++) {
584 free(shProg
->TransformFeedback
.VaryingNames
[i
]);
586 free(shProg
->TransformFeedback
.VaryingNames
);
588 /* allocate new memory for varying names */
589 shProg
->TransformFeedback
.VaryingNames
=
590 (GLchar
**) malloc(count
* sizeof(GLchar
*));
592 if (!shProg
->TransformFeedback
.VaryingNames
) {
593 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glTransformFeedbackVaryings()");
597 /* Save the new names and the count */
598 for (i
= 0; i
< (GLuint
) count
; i
++) {
599 shProg
->TransformFeedback
.VaryingNames
[i
] = _mesa_strdup(varyings
[i
]);
601 shProg
->TransformFeedback
.NumVarying
= count
;
603 shProg
->TransformFeedback
.BufferMode
= bufferMode
;
605 /* The varyings won't be used until shader link time */
610 * Get info about the vertex shader's outputs which are to be written
611 * to the feedback buffer(s).
614 _mesa_GetTransformFeedbackVarying(GLuint program
, GLuint index
,
615 GLsizei bufSize
, GLsizei
*length
,
616 GLsizei
*size
, GLenum
*type
, GLchar
*name
)
618 const struct gl_shader_program
*shProg
;
619 const GLchar
*varyingName
;
621 GET_CURRENT_CONTEXT(ctx
);
623 shProg
= _mesa_lookup_shader_program(ctx
, program
);
625 _mesa_error(ctx
, GL_INVALID_VALUE
,
626 "glGetTransformFeedbackVaryings(program=%u)", program
);
630 if (index
>= shProg
->TransformFeedback
.NumVarying
) {
631 _mesa_error(ctx
, GL_INVALID_VALUE
,
632 "glGetTransformFeedbackVaryings(index=%u)", index
);
636 varyingName
= shProg
->TransformFeedback
.VaryingNames
[index
];
638 v
= _mesa_lookup_parameter_index(shProg
->Varying
, -1, varyingName
);
640 struct gl_program_parameter
*param
= &shProg
->Varying
->Parameters
[v
];
642 /* return the varying's name and length */
643 _mesa_copy_string(name
, bufSize
, length
, varyingName
);
645 /* return the datatype and value's size (in datatype units) */
647 *type
= param
->DataType
;
664 static struct gl_transform_feedback_object
*
665 lookup_transform_feedback_object(GLcontext
*ctx
, GLuint name
)
668 return ctx
->TransformFeedback
.DefaultObject
;
671 return (struct gl_transform_feedback_object
*)
672 _mesa_HashLookup(ctx
->TransformFeedback
.Objects
, name
);
677 * Create new transform feedback objects. Transform feedback objects
678 * encapsulate the state related to transform feedback to allow quickly
679 * switching state (and drawing the results, below).
680 * Part of GL_ARB_transform_feedback2.
683 _mesa_GenTransformFeedbacks(GLsizei n
, GLuint
*names
)
686 GET_CURRENT_CONTEXT(ctx
);
688 ASSERT_OUTSIDE_BEGIN_END(ctx
);
691 _mesa_error(ctx
, GL_INVALID_VALUE
, "glGenTransformFeedbacks(n < 0)");
698 /* we don't need contiguous IDs, but this might be faster */
699 first
= _mesa_HashFindFreeKeyBlock(ctx
->TransformFeedback
.Objects
, n
);
702 for (i
= 0; i
< n
; i
++) {
703 struct gl_transform_feedback_object
*obj
704 = ctx
->Driver
.NewTransformFeedback(ctx
, first
+ i
);
706 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glGenTransformFeedbacks");
709 names
[i
] = first
+ i
;
710 _mesa_HashInsert(ctx
->TransformFeedback
.Objects
, first
+ i
, obj
);
714 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glGenTransformFeedbacks");
720 * Is the given ID a transform feedback object?
721 * Part of GL_ARB_transform_feedback2.
724 _mesa_IsTransformFeedback(GLuint name
)
726 GET_CURRENT_CONTEXT(ctx
);
728 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, GL_FALSE
);
730 if (name
&& lookup_transform_feedback_object(ctx
, name
))
738 * Bind the given transform feedback object.
739 * Part of GL_ARB_transform_feedback2.
742 _mesa_BindTransformFeedback(GLenum target
, GLuint name
)
744 struct gl_transform_feedback_object
*obj
;
745 GET_CURRENT_CONTEXT(ctx
);
747 if (target
!= GL_TRANSFORM_FEEDBACK
) {
748 _mesa_error(ctx
, GL_INVALID_ENUM
, "glBindTransformFeedback(target)");
752 if (ctx
->TransformFeedback
.CurrentObject
->Active
&&
753 !ctx
->TransformFeedback
.CurrentObject
->Paused
) {
754 _mesa_error(ctx
, GL_INVALID_OPERATION
,
755 "glBindTransformFeedback(transform is active, or not paused)");
759 obj
= lookup_transform_feedback_object(ctx
, name
);
761 _mesa_error(ctx
, GL_INVALID_OPERATION
,
762 "glBindTransformFeedback(name=%u)", name
);
766 reference_transform_feedback_object(&ctx
->TransformFeedback
.CurrentObject
,
772 * Delete the given transform feedback objects.
773 * Part of GL_ARB_transform_feedback2.
776 _mesa_DeleteTransformFeedbacks(GLsizei n
, const GLuint
*names
)
779 GET_CURRENT_CONTEXT(ctx
);
781 ASSERT_OUTSIDE_BEGIN_END(ctx
);
784 _mesa_error(ctx
, GL_INVALID_VALUE
, "glDeleteTransformFeedbacks(n < 0)");
791 for (i
= 0; i
< n
; i
++) {
793 struct gl_transform_feedback_object
*obj
794 = lookup_transform_feedback_object(ctx
, names
[i
]);
797 _mesa_error(ctx
, GL_INVALID_OPERATION
,
798 "glDeleteTransformFeedbacks(object %u is active)",
802 _mesa_HashRemove(ctx
->TransformFeedback
.Objects
, names
[i
]);
803 /* unref, but object may not be deleted until later */
804 reference_transform_feedback_object(&obj
, NULL
);
812 * Pause transform feedback.
813 * Part of GL_ARB_transform_feedback2.
816 _mesa_PauseTransformFeedback(void)
818 struct gl_transform_feedback_object
*obj
;
819 GET_CURRENT_CONTEXT(ctx
);
821 obj
= ctx
->TransformFeedback
.CurrentObject
;
823 if (!obj
->Active
|| obj
->Paused
) {
824 _mesa_error(ctx
, GL_INVALID_OPERATION
,
825 "glPauseTransformFeedback(feedback not active or already paused)");
829 obj
->Paused
= GL_TRUE
;
831 assert(ctx
->Driver
.PauseTransformFeedback
);
832 ctx
->Driver
.PauseTransformFeedback(ctx
, obj
);
837 * Resume transform feedback.
838 * Part of GL_ARB_transform_feedback2.
841 _mesa_ResumeTransformFeedback(void)
843 struct gl_transform_feedback_object
*obj
;
844 GET_CURRENT_CONTEXT(ctx
);
846 obj
= ctx
->TransformFeedback
.CurrentObject
;
848 if (!obj
->Active
|| !obj
->Paused
) {
849 _mesa_error(ctx
, GL_INVALID_OPERATION
,
850 "glPauseTransformFeedback(feedback not active or not paused)");
854 obj
->Paused
= GL_FALSE
;
856 assert(ctx
->Driver
.ResumeTransformFeedback
);
857 ctx
->Driver
.ResumeTransformFeedback(ctx
, obj
);
862 * Draw the vertex data in a transform feedback object.
863 * \param mode GL_POINTS, GL_LINES, GL_TRIANGLE_STRIP, etc.
864 * \param name the transform feedback object
865 * The number of vertices comes from the transform feedback object.
866 * User still has to setup of the vertex attribute info with
867 * glVertexPointer, glColorPointer, etc.
868 * Part of GL_ARB_transform_feedback2.
871 _mesa_DrawTransformFeedback(GLenum mode
, GLuint name
)
873 GET_CURRENT_CONTEXT(ctx
);
874 struct gl_transform_feedback_object
*obj
=
875 lookup_transform_feedback_object(ctx
, name
);
877 if (mode
> GL_POLYGON
) {
878 _mesa_error(ctx
, GL_INVALID_ENUM
,
879 "glDrawTransformFeedback(mode=0x%x)", mode
);
883 _mesa_error(ctx
, GL_INVALID_VALUE
,
884 "glDrawTransformFeedback(name = %u)", name
);
888 /* XXX check if EndTransformFeedback has never been called while
889 * the object was bound
892 assert(ctx
->Driver
.DrawTransformFeedback
);
893 ctx
->Driver
.DrawTransformFeedback(ctx
, mode
, obj
);
902 GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED
903 GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE
904 GL_TRANSFORM_FEEDBACK_BINDING
908 #endif /* FEATURE_EXT_transform_feedback */