mesa: pass gl_texture_object as arg to not depend on state
[mesa.git] / src / mesa / main / transformfeedback.c
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 2010 VMware, Inc. All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22 * OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 /*
27 * Transform feedback support.
28 *
29 * Authors:
30 * Brian Paul
31 */
32
33
34 #include "buffers.h"
35 #include "context.h"
36 #include "hash.h"
37 #include "macros.h"
38 #include "mtypes.h"
39 #include "transformfeedback.h"
40 #include "shaderapi.h"
41 #include "shaderobj.h"
42
43 #include "program/program.h"
44 #include "program/prog_parameter.h"
45
46 struct using_program_tuple
47 {
48 struct gl_program *prog;
49 bool found;
50 };
51
52 static void
53 active_xfb_object_references_program(GLuint key, void *data, void *user_data)
54 {
55 struct using_program_tuple *callback_data = user_data;
56 struct gl_transform_feedback_object *obj = data;
57 if (obj->Active && obj->program == callback_data->prog)
58 callback_data->found = true;
59 }
60
61 /**
62 * Return true if any active transform feedback object is using a program.
63 */
64 bool
65 _mesa_transform_feedback_is_using_program(struct gl_context *ctx,
66 struct gl_shader_program *shProg)
67 {
68 if (!shProg->last_vert_prog)
69 return false;
70
71 struct using_program_tuple callback_data;
72 callback_data.found = false;
73 callback_data.prog = shProg->last_vert_prog;
74
75 _mesa_HashWalkLocked(ctx->TransformFeedback.Objects,
76 active_xfb_object_references_program, &callback_data);
77
78 /* Also check DefaultObject, as it's not in the Objects hash table. */
79 active_xfb_object_references_program(0, ctx->TransformFeedback.DefaultObject,
80 &callback_data);
81
82 return callback_data.found;
83 }
84
85 /**
86 * Do reference counting of transform feedback buffers.
87 */
88 static void
89 reference_transform_feedback_object(struct gl_transform_feedback_object **ptr,
90 struct gl_transform_feedback_object *obj)
91 {
92 if (*ptr == obj)
93 return;
94
95 if (*ptr) {
96 /* Unreference the old object */
97 struct gl_transform_feedback_object *oldObj = *ptr;
98
99 assert(oldObj->RefCount > 0);
100 oldObj->RefCount--;
101
102 if (oldObj->RefCount == 0) {
103 GET_CURRENT_CONTEXT(ctx);
104 if (ctx)
105 ctx->Driver.DeleteTransformFeedback(ctx, oldObj);
106 }
107
108 *ptr = NULL;
109 }
110 assert(!*ptr);
111
112 if (obj) {
113 assert(obj->RefCount > 0);
114
115 /* reference new object */
116 obj->RefCount++;
117 obj->EverBound = GL_TRUE;
118 *ptr = obj;
119 }
120 }
121
122
123 /**
124 * Per-context init for transform feedback.
125 */
126 void
127 _mesa_init_transform_feedback(struct gl_context *ctx)
128 {
129 /* core mesa expects this, even a dummy one, to be available */
130 assert(ctx->Driver.NewTransformFeedback);
131
132 ctx->TransformFeedback.DefaultObject =
133 ctx->Driver.NewTransformFeedback(ctx, 0);
134
135 assert(ctx->TransformFeedback.DefaultObject->RefCount == 1);
136
137 reference_transform_feedback_object(&ctx->TransformFeedback.CurrentObject,
138 ctx->TransformFeedback.DefaultObject);
139
140 assert(ctx->TransformFeedback.DefaultObject->RefCount == 2);
141
142 ctx->TransformFeedback.Objects = _mesa_NewHashTable();
143
144 _mesa_reference_buffer_object(ctx,
145 &ctx->TransformFeedback.CurrentBuffer,
146 ctx->Shared->NullBufferObj);
147 }
148
149
150
151 /**
152 * Callback for _mesa_HashDeleteAll().
153 */
154 static void
155 delete_cb(GLuint key, void *data, void *userData)
156 {
157 struct gl_context *ctx = (struct gl_context *) userData;
158 struct gl_transform_feedback_object *obj =
159 (struct gl_transform_feedback_object *) data;
160
161 ctx->Driver.DeleteTransformFeedback(ctx, obj);
162 }
163
164
165 /**
166 * Per-context free/clean-up for transform feedback.
167 */
168 void
169 _mesa_free_transform_feedback(struct gl_context *ctx)
170 {
171 /* core mesa expects this, even a dummy one, to be available */
172 assert(ctx->Driver.NewTransformFeedback);
173
174 _mesa_reference_buffer_object(ctx,
175 &ctx->TransformFeedback.CurrentBuffer,
176 NULL);
177
178 /* Delete all feedback objects */
179 _mesa_HashDeleteAll(ctx->TransformFeedback.Objects, delete_cb, ctx);
180 _mesa_DeleteHashTable(ctx->TransformFeedback.Objects);
181
182 /* Delete the default feedback object */
183 assert(ctx->Driver.DeleteTransformFeedback);
184 ctx->Driver.DeleteTransformFeedback(ctx,
185 ctx->TransformFeedback.DefaultObject);
186
187 ctx->TransformFeedback.CurrentObject = NULL;
188 }
189
190
191 /** Initialize the fields of a gl_transform_feedback_object. */
192 void
193 _mesa_init_transform_feedback_object(struct gl_transform_feedback_object *obj,
194 GLuint name)
195 {
196 obj->Name = name;
197 obj->RefCount = 1;
198 obj->EverBound = GL_FALSE;
199 }
200
201
202 /** Default fallback for ctx->Driver.NewTransformFeedback() */
203 static struct gl_transform_feedback_object *
204 new_transform_feedback_fallback(struct gl_context *ctx, GLuint name)
205 {
206 struct gl_transform_feedback_object *obj;
207
208 obj = CALLOC_STRUCT(gl_transform_feedback_object);
209 if (!obj)
210 return NULL;
211
212 _mesa_init_transform_feedback_object(obj, name);
213 return obj;
214 }
215
216 /** Default fallback for ctx->Driver.DeleteTransformFeedback() */
217 static void
218 delete_transform_feedback_fallback(struct gl_context *ctx,
219 struct gl_transform_feedback_object *obj)
220 {
221 GLuint i;
222
223 for (i = 0; i < ARRAY_SIZE(obj->Buffers); i++) {
224 _mesa_reference_buffer_object(ctx, &obj->Buffers[i], NULL);
225 }
226
227 free(obj->Label);
228 free(obj);
229 }
230
231
232 /** Default fallback for ctx->Driver.BeginTransformFeedback() */
233 static void
234 begin_transform_feedback_fallback(struct gl_context *ctx, GLenum mode,
235 struct gl_transform_feedback_object *obj)
236 {
237 /* nop */
238 }
239
240 /** Default fallback for ctx->Driver.EndTransformFeedback() */
241 static void
242 end_transform_feedback_fallback(struct gl_context *ctx,
243 struct gl_transform_feedback_object *obj)
244 {
245 /* nop */
246 }
247
248 /** Default fallback for ctx->Driver.PauseTransformFeedback() */
249 static void
250 pause_transform_feedback_fallback(struct gl_context *ctx,
251 struct gl_transform_feedback_object *obj)
252 {
253 /* nop */
254 }
255
256 /** Default fallback for ctx->Driver.ResumeTransformFeedback() */
257 static void
258 resume_transform_feedback_fallback(struct gl_context *ctx,
259 struct gl_transform_feedback_object *obj)
260 {
261 /* nop */
262 }
263
264
265 /**
266 * Plug in default device driver functions for transform feedback.
267 * Most drivers will override some/all of these.
268 */
269 void
270 _mesa_init_transform_feedback_functions(struct dd_function_table *driver)
271 {
272 driver->NewTransformFeedback = new_transform_feedback_fallback;
273 driver->DeleteTransformFeedback = delete_transform_feedback_fallback;
274 driver->BeginTransformFeedback = begin_transform_feedback_fallback;
275 driver->EndTransformFeedback = end_transform_feedback_fallback;
276 driver->PauseTransformFeedback = pause_transform_feedback_fallback;
277 driver->ResumeTransformFeedback = resume_transform_feedback_fallback;
278 }
279
280
281 /**
282 * Fill in the correct Size value for each buffer in \c obj.
283 *
284 * From the GL 4.3 spec, section 6.1.1 ("Binding Buffer Objects to Indexed
285 * Targets"):
286 *
287 * BindBufferBase binds the entire buffer, even when the size of the buffer
288 * is changed after the binding is established. It is equivalent to calling
289 * BindBufferRange with offset zero, while size is determined by the size of
290 * the bound buffer at the time the binding is used.
291 *
292 * Regardless of the size specified with BindBufferRange, or indirectly with
293 * BindBufferBase, the GL will never read or write beyond the end of a bound
294 * buffer. In some cases this constraint may result in visibly different
295 * behavior when a buffer overflow would otherwise result, such as described
296 * for transform feedback operations in section 13.2.2.
297 */
298 static void
299 compute_transform_feedback_buffer_sizes(
300 struct gl_transform_feedback_object *obj)
301 {
302 unsigned i = 0;
303 for (i = 0; i < MAX_FEEDBACK_BUFFERS; ++i) {
304 GLintptr offset = obj->Offset[i];
305 GLsizeiptr buffer_size
306 = obj->Buffers[i] == NULL ? 0 : obj->Buffers[i]->Size;
307 GLsizeiptr available_space
308 = buffer_size <= offset ? 0 : buffer_size - offset;
309 GLsizeiptr computed_size;
310 if (obj->RequestedSize[i] == 0) {
311 /* No size was specified at the time the buffer was bound, so allow
312 * writing to all available space in the buffer.
313 */
314 computed_size = available_space;
315 } else {
316 /* A size was specified at the time the buffer was bound, however
317 * it's possible that the buffer has shrunk since then. So only
318 * allow writing to the minimum of the specified size and the space
319 * available.
320 */
321 computed_size = MIN2(available_space, obj->RequestedSize[i]);
322 }
323
324 /* Legal sizes must be multiples of four, so round down if necessary. */
325 obj->Size[i] = computed_size & ~0x3;
326 }
327 }
328
329
330 /**
331 * Compute the maximum number of vertices that can be written to the currently
332 * enabled transform feedback buffers without overflowing any of them.
333 */
334 unsigned
335 _mesa_compute_max_transform_feedback_vertices(struct gl_context *ctx,
336 const struct gl_transform_feedback_object *obj,
337 const struct gl_transform_feedback_info *info)
338 {
339 unsigned max_index = 0xffffffff;
340 unsigned i;
341
342 for (i = 0; i < ctx->Const.MaxTransformFeedbackBuffers; i++) {
343 if ((info->ActiveBuffers >> i) & 1) {
344 unsigned stride = info->Buffers[i].Stride;
345 unsigned max_for_this_buffer;
346
347 /* Skip any inactive buffers, which have a stride of 0. */
348 if (stride == 0)
349 continue;
350
351 max_for_this_buffer = obj->Size[i] / (4 * stride);
352 max_index = MIN2(max_index, max_for_this_buffer);
353 }
354 }
355
356 return max_index;
357 }
358
359
360 /**
361 ** Begin API functions
362 **/
363
364
365 /**
366 * Figure out which stage of the pipeline is the source of transform feedback
367 * data given the current context state, and return its gl_program.
368 *
369 * If no active program can generate transform feedback data (i.e. no vertex
370 * shader is active), returns NULL.
371 */
372 static struct gl_program *
373 get_xfb_source(struct gl_context *ctx)
374 {
375 int i;
376 for (i = MESA_SHADER_GEOMETRY; i >= MESA_SHADER_VERTEX; i--) {
377 if (ctx->_Shader->CurrentProgram[i] != NULL)
378 return ctx->_Shader->CurrentProgram[i];
379 }
380 return NULL;
381 }
382
383
384 static ALWAYS_INLINE void
385 begin_transform_feedback(struct gl_context *ctx, GLenum mode, bool no_error)
386 {
387 struct gl_transform_feedback_object *obj;
388 struct gl_transform_feedback_info *info = NULL;
389 struct gl_program *source;
390 GLuint i;
391 unsigned vertices_per_prim;
392
393 obj = ctx->TransformFeedback.CurrentObject;
394
395 /* Figure out what pipeline stage is the source of data for transform
396 * feedback.
397 */
398 source = get_xfb_source(ctx);
399 if (!no_error && source == NULL) {
400 _mesa_error(ctx, GL_INVALID_OPERATION,
401 "glBeginTransformFeedback(no program active)");
402 return;
403 }
404
405 info = source->sh.LinkedTransformFeedback;
406
407 if (!no_error && info->NumOutputs == 0) {
408 _mesa_error(ctx, GL_INVALID_OPERATION,
409 "glBeginTransformFeedback(no varyings to record)");
410 return;
411 }
412
413 switch (mode) {
414 case GL_POINTS:
415 vertices_per_prim = 1;
416 break;
417 case GL_LINES:
418 vertices_per_prim = 2;
419 break;
420 case GL_TRIANGLES:
421 vertices_per_prim = 3;
422 break;
423 default:
424 if (!no_error) {
425 _mesa_error(ctx, GL_INVALID_ENUM, "glBeginTransformFeedback(mode)");
426 return;
427 } else {
428 /* Stop compiler warnings */
429 unreachable("Error in API use when using KHR_no_error");
430 }
431 }
432
433 if (!no_error) {
434 if (obj->Active) {
435 _mesa_error(ctx, GL_INVALID_OPERATION,
436 "glBeginTransformFeedback(already active)");
437 return;
438 }
439
440 for (i = 0; i < ctx->Const.MaxTransformFeedbackBuffers; i++) {
441 if ((info->ActiveBuffers >> i) & 1) {
442 if (obj->BufferNames[i] == 0) {
443 _mesa_error(ctx, GL_INVALID_OPERATION,
444 "glBeginTransformFeedback(binding point %d does not "
445 "have a buffer object bound)", i);
446 return;
447 }
448 }
449 }
450 }
451
452 FLUSH_VERTICES(ctx, 0);
453 ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback;
454
455 obj->Active = GL_TRUE;
456 ctx->TransformFeedback.Mode = mode;
457
458 compute_transform_feedback_buffer_sizes(obj);
459
460 if (_mesa_is_gles3(ctx)) {
461 /* In GLES3, we are required to track the usage of the transform
462 * feedback buffer and report INVALID_OPERATION if a draw call tries to
463 * exceed it. So compute the maximum number of vertices that we can
464 * write without overflowing any of the buffers currently being used for
465 * feedback.
466 */
467 unsigned max_vertices
468 = _mesa_compute_max_transform_feedback_vertices(ctx, obj, info);
469 obj->GlesRemainingPrims = max_vertices / vertices_per_prim;
470 }
471
472 if (obj->program != source) {
473 ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedbackProg;
474 _mesa_reference_program_(ctx, &obj->program, source);
475 obj->program = source;
476 }
477
478 assert(ctx->Driver.BeginTransformFeedback);
479 ctx->Driver.BeginTransformFeedback(ctx, mode, obj);
480 }
481
482
483 void GLAPIENTRY
484 _mesa_BeginTransformFeedback_no_error(GLenum mode)
485 {
486 GET_CURRENT_CONTEXT(ctx);
487 begin_transform_feedback(ctx, mode, true);
488 }
489
490
491 void GLAPIENTRY
492 _mesa_BeginTransformFeedback(GLenum mode)
493 {
494 GET_CURRENT_CONTEXT(ctx);
495 begin_transform_feedback(ctx, mode, false);
496 }
497
498
499 static void
500 end_transform_feedback(struct gl_context *ctx,
501 struct gl_transform_feedback_object *obj)
502 {
503 FLUSH_VERTICES(ctx, 0);
504 ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback;
505
506 assert(ctx->Driver.EndTransformFeedback);
507 ctx->Driver.EndTransformFeedback(ctx, obj);
508
509 _mesa_reference_program_(ctx, &obj->program, NULL);
510 ctx->TransformFeedback.CurrentObject->Active = GL_FALSE;
511 ctx->TransformFeedback.CurrentObject->Paused = GL_FALSE;
512 ctx->TransformFeedback.CurrentObject->EndedAnytime = GL_TRUE;
513 }
514
515
516 void GLAPIENTRY
517 _mesa_EndTransformFeedback_no_error(void)
518 {
519 GET_CURRENT_CONTEXT(ctx);
520 end_transform_feedback(ctx, ctx->TransformFeedback.CurrentObject);
521 }
522
523
524 void GLAPIENTRY
525 _mesa_EndTransformFeedback(void)
526 {
527 struct gl_transform_feedback_object *obj;
528 GET_CURRENT_CONTEXT(ctx);
529
530 obj = ctx->TransformFeedback.CurrentObject;
531
532 if (!obj->Active) {
533 _mesa_error(ctx, GL_INVALID_OPERATION,
534 "glEndTransformFeedback(not active)");
535 return;
536 }
537
538 end_transform_feedback(ctx, obj);
539 }
540
541
542 /**
543 * Helper used by BindBufferRange() and BindBufferBase().
544 */
545 static void
546 bind_buffer_range(struct gl_context *ctx,
547 struct gl_transform_feedback_object *obj,
548 GLuint index,
549 struct gl_buffer_object *bufObj,
550 GLintptr offset, GLsizeiptr size,
551 bool dsa)
552 {
553 /* Note: no need to FLUSH_VERTICES or flag NewTransformFeedback, because
554 * transform feedback buffers can't be changed while transform feedback is
555 * active.
556 */
557
558 if (!dsa) {
559 /* The general binding point */
560 _mesa_reference_buffer_object(ctx,
561 &ctx->TransformFeedback.CurrentBuffer,
562 bufObj);
563 }
564
565 /* The per-attribute binding point */
566 _mesa_set_transform_feedback_binding(ctx, obj, index, bufObj, offset, size);
567 }
568
569
570 /**
571 * Validate the buffer object to receive transform feedback results. Plus,
572 * validate the starting offset to place the results, and max size.
573 * Called from the glBindBufferRange() and glTransformFeedbackBufferRange
574 * functions.
575 */
576 bool
577 _mesa_validate_buffer_range_xfb(struct gl_context *ctx,
578 struct gl_transform_feedback_object *obj,
579 GLuint index, struct gl_buffer_object *bufObj,
580 GLintptr offset, GLsizeiptr size, bool dsa)
581 {
582 const char *gl_methd_name;
583 if (dsa)
584 gl_methd_name = "glTransformFeedbackBufferRange";
585 else
586 gl_methd_name = "glBindBufferRange";
587
588
589 if (obj->Active) {
590 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(transform feedback active)",
591 gl_methd_name);
592 return false;
593 }
594
595 if (index >= ctx->Const.MaxTransformFeedbackBuffers) {
596 /* OpenGL 4.5 core profile, 6.1, pdf page 82: "An INVALID_VALUE error is
597 * generated if index is greater than or equal to the number of binding
598 * points for transform feedback, as described in section 6.7.1."
599 */
600 _mesa_error(ctx, GL_INVALID_VALUE, "%s(index=%d out of bounds)",
601 gl_methd_name, index);
602 return false;
603 }
604
605 if (size & 0x3) {
606 /* OpenGL 4.5 core profile, 6.7, pdf page 103: multiple of 4 */
607 _mesa_error(ctx, GL_INVALID_VALUE, "%s(size=%d must be a multiple of "
608 "four)", gl_methd_name, (int) size);
609 return false;
610 }
611
612 if (offset & 0x3) {
613 /* OpenGL 4.5 core profile, 6.7, pdf page 103: multiple of 4 */
614 _mesa_error(ctx, GL_INVALID_VALUE, "%s(offset=%d must be a multiple "
615 "of four)", gl_methd_name, (int) offset);
616 return false;
617 }
618
619 if (offset < 0) {
620 /* OpenGL 4.5 core profile, 6.1, pdf page 82: "An INVALID_VALUE error is
621 * generated by BindBufferRange if offset is negative."
622 *
623 * OpenGL 4.5 core profile, 13.2, pdf page 445: "An INVALID_VALUE error
624 * is generated by TransformFeedbackBufferRange if offset is negative."
625 */
626 _mesa_error(ctx, GL_INVALID_VALUE, "%s(offset=%d must be >= 0)",
627 gl_methd_name,
628 (int) offset);
629 return false;
630 }
631
632 if (size <= 0 && (dsa || bufObj != ctx->Shared->NullBufferObj)) {
633 /* OpenGL 4.5 core profile, 6.1, pdf page 82: "An INVALID_VALUE error is
634 * generated by BindBufferRange if buffer is non-zero and size is less
635 * than or equal to zero."
636 *
637 * OpenGL 4.5 core profile, 13.2, pdf page 445: "An INVALID_VALUE error
638 * is generated by TransformFeedbackBufferRange if size is less than or
639 * equal to zero."
640 */
641 _mesa_error(ctx, GL_INVALID_VALUE, "%s(size=%d must be > 0)",
642 gl_methd_name, (int) size);
643 return false;
644 }
645
646 return true;
647 }
648
649
650 /**
651 * Specify a buffer object to receive transform feedback results.
652 * As above, but start at offset = 0.
653 * Called from the glBindBufferBase() and glTransformFeedbackBufferBase()
654 * functions.
655 */
656 void
657 _mesa_bind_buffer_base_transform_feedback(struct gl_context *ctx,
658 struct gl_transform_feedback_object *obj,
659 GLuint index,
660 struct gl_buffer_object *bufObj,
661 bool dsa)
662 {
663 if (obj->Active) {
664 _mesa_error(ctx, GL_INVALID_OPERATION,
665 "%s(transform feedback active)",
666 dsa ? "glTransformFeedbackBufferBase" : "glBindBufferBase");
667 return;
668 }
669
670 if (index >= ctx->Const.MaxTransformFeedbackBuffers) {
671 _mesa_error(ctx, GL_INVALID_VALUE, "%s(index=%d out of bounds)",
672 dsa ? "glTransformFeedbackBufferBase" : "glBindBufferBase",
673 index);
674 return;
675 }
676
677 bind_buffer_range(ctx, obj, index, bufObj, 0, 0, dsa);
678 }
679
680 /**
681 * Wrapper around lookup_transform_feedback_object that throws
682 * GL_INVALID_OPERATION if id is not in the hash table. After calling
683 * _mesa_error, it returns NULL.
684 */
685 static struct gl_transform_feedback_object *
686 lookup_transform_feedback_object_err(struct gl_context *ctx,
687 GLuint xfb, const char* func)
688 {
689 struct gl_transform_feedback_object *obj;
690
691 obj = _mesa_lookup_transform_feedback_object(ctx, xfb);
692 if (!obj) {
693 _mesa_error(ctx, GL_INVALID_OPERATION,
694 "%s(xfb=%u: non-generated object name)", func, xfb);
695 }
696
697 return obj;
698 }
699
700 /**
701 * Wrapper around _mesa_lookup_bufferobj that throws GL_INVALID_VALUE if id
702 * is not in the hash table. Specialised version for the
703 * transform-feedback-related functions. After calling _mesa_error, it
704 * returns NULL.
705 */
706 static struct gl_buffer_object *
707 lookup_transform_feedback_bufferobj_err(struct gl_context *ctx,
708 GLuint buffer, const char* func)
709 {
710 struct gl_buffer_object *bufObj;
711
712 /* OpenGL 4.5 core profile, 13.2, pdf page 444: buffer must be zero or the
713 * name of an existing buffer object.
714 */
715 if (buffer == 0) {
716 bufObj = ctx->Shared->NullBufferObj;
717 } else {
718 bufObj = _mesa_lookup_bufferobj(ctx, buffer);
719 if (!bufObj) {
720 _mesa_error(ctx, GL_INVALID_VALUE, "%s(invalid buffer=%u)", func,
721 buffer);
722 }
723 }
724
725 return bufObj;
726 }
727
728 void GLAPIENTRY
729 _mesa_TransformFeedbackBufferBase(GLuint xfb, GLuint index, GLuint buffer)
730 {
731 GET_CURRENT_CONTEXT(ctx);
732 struct gl_transform_feedback_object *obj;
733 struct gl_buffer_object *bufObj;
734
735 obj = lookup_transform_feedback_object_err(ctx, xfb,
736 "glTransformFeedbackBufferBase");
737 if (!obj) {
738 return;
739 }
740
741 bufObj = lookup_transform_feedback_bufferobj_err(ctx, buffer,
742 "glTransformFeedbackBufferBase");
743 if (!bufObj) {
744 return;
745 }
746
747 _mesa_bind_buffer_base_transform_feedback(ctx, obj, index, bufObj, true);
748 }
749
750 void GLAPIENTRY
751 _mesa_TransformFeedbackBufferRange(GLuint xfb, GLuint index, GLuint buffer,
752 GLintptr offset, GLsizeiptr size)
753 {
754 GET_CURRENT_CONTEXT(ctx);
755 struct gl_transform_feedback_object *obj;
756 struct gl_buffer_object *bufObj;
757
758 obj = lookup_transform_feedback_object_err(ctx, xfb,
759 "glTransformFeedbackBufferRange");
760 if (!obj) {
761 return;
762 }
763
764 bufObj = lookup_transform_feedback_bufferobj_err(ctx, buffer,
765 "glTransformFeedbackBufferRange");
766 if (!bufObj) {
767 return;
768 }
769
770 if (!_mesa_validate_buffer_range_xfb(ctx, obj, index, bufObj, offset,
771 size, true))
772 return;
773
774 /* The per-attribute binding point */
775 _mesa_set_transform_feedback_binding(ctx, obj, index, bufObj, offset,
776 size);
777 }
778
779 /**
780 * Specify a buffer object to receive transform feedback results, plus the
781 * offset in the buffer to start placing results.
782 * This function is part of GL_EXT_transform_feedback, but not GL3.
783 */
784 static ALWAYS_INLINE void
785 bind_buffer_offset(struct gl_context *ctx,
786 struct gl_transform_feedback_object *obj, GLuint index,
787 GLuint buffer, GLintptr offset, bool no_error)
788 {
789 struct gl_buffer_object *bufObj;
790
791 if (buffer == 0) {
792 bufObj = ctx->Shared->NullBufferObj;
793 } else {
794 bufObj = _mesa_lookup_bufferobj(ctx, buffer);
795 if (!no_error && !bufObj) {
796 _mesa_error(ctx, GL_INVALID_OPERATION,
797 "glBindBufferOffsetEXT(invalid buffer=%u)", buffer);
798 return;
799 }
800 }
801
802 _mesa_bind_buffer_range_xfb(ctx, obj, index, bufObj, offset, 0);
803 }
804
805
806 void GLAPIENTRY
807 _mesa_BindBufferOffsetEXT_no_error(GLenum target, GLuint index, GLuint buffer,
808 GLintptr offset)
809 {
810 GET_CURRENT_CONTEXT(ctx);
811 bind_buffer_offset(ctx, ctx->TransformFeedback.CurrentObject, index, buffer,
812 offset, true);
813 }
814
815
816 void GLAPIENTRY
817 _mesa_BindBufferOffsetEXT(GLenum target, GLuint index, GLuint buffer,
818 GLintptr offset)
819 {
820 struct gl_transform_feedback_object *obj;
821 GET_CURRENT_CONTEXT(ctx);
822
823 if (target != GL_TRANSFORM_FEEDBACK_BUFFER) {
824 _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferOffsetEXT(target)");
825 return;
826 }
827
828 obj = ctx->TransformFeedback.CurrentObject;
829
830 if (obj->Active) {
831 _mesa_error(ctx, GL_INVALID_OPERATION,
832 "glBindBufferOffsetEXT(transform feedback active)");
833 return;
834 }
835
836 if (index >= ctx->Const.MaxTransformFeedbackBuffers) {
837 _mesa_error(ctx, GL_INVALID_VALUE,
838 "glBindBufferOffsetEXT(index=%d)", index);
839 return;
840 }
841
842 if (offset & 0x3) {
843 /* must be multiple of four */
844 _mesa_error(ctx, GL_INVALID_VALUE,
845 "glBindBufferOffsetEXT(offset=%d)", (int) offset);
846 return;
847 }
848
849 bind_buffer_offset(ctx, obj, index, buffer, offset, false);
850 }
851
852
853 /**
854 * This function specifies the transform feedback outputs to be written
855 * to the feedback buffer(s), and in what order.
856 */
857 static ALWAYS_INLINE void
858 transform_feedback_varyings(struct gl_context *ctx,
859 struct gl_shader_program *shProg, GLsizei count,
860 const GLchar *const *varyings, GLenum bufferMode)
861 {
862 GLint i;
863
864 /* free existing varyings, if any */
865 for (i = 0; i < (GLint) shProg->TransformFeedback.NumVarying; i++) {
866 free(shProg->TransformFeedback.VaryingNames[i]);
867 }
868 free(shProg->TransformFeedback.VaryingNames);
869
870 /* allocate new memory for varying names */
871 shProg->TransformFeedback.VaryingNames =
872 malloc(count * sizeof(GLchar *));
873
874 if (!shProg->TransformFeedback.VaryingNames) {
875 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTransformFeedbackVaryings()");
876 return;
877 }
878
879 /* Save the new names and the count */
880 for (i = 0; i < count; i++) {
881 shProg->TransformFeedback.VaryingNames[i] = strdup(varyings[i]);
882 }
883 shProg->TransformFeedback.NumVarying = count;
884
885 shProg->TransformFeedback.BufferMode = bufferMode;
886
887 /* No need to invoke FLUSH_VERTICES or flag NewTransformFeedback since
888 * the varyings won't be used until shader link time.
889 */
890 }
891
892
893 void GLAPIENTRY
894 _mesa_TransformFeedbackVaryings_no_error(GLuint program, GLsizei count,
895 const GLchar *const *varyings,
896 GLenum bufferMode)
897 {
898 GET_CURRENT_CONTEXT(ctx);
899
900 struct gl_shader_program *shProg = _mesa_lookup_shader_program(ctx, program);
901 transform_feedback_varyings(ctx, shProg, count, varyings, bufferMode);
902 }
903
904 void GLAPIENTRY
905 _mesa_TransformFeedbackVaryings(GLuint program, GLsizei count,
906 const GLchar * const *varyings,
907 GLenum bufferMode)
908 {
909 struct gl_shader_program *shProg;
910 GLint i;
911 GET_CURRENT_CONTEXT(ctx);
912
913 /* From the ARB_transform_feedback2 specification:
914 * "The error INVALID_OPERATION is generated by TransformFeedbackVaryings
915 * if the current transform feedback object is active, even if paused."
916 */
917 if (ctx->TransformFeedback.CurrentObject->Active) {
918 _mesa_error(ctx, GL_INVALID_OPERATION,
919 "glTransformFeedbackVaryings(current object is active)");
920 return;
921 }
922
923 switch (bufferMode) {
924 case GL_INTERLEAVED_ATTRIBS:
925 break;
926 case GL_SEPARATE_ATTRIBS:
927 break;
928 default:
929 _mesa_error(ctx, GL_INVALID_ENUM,
930 "glTransformFeedbackVaryings(bufferMode)");
931 return;
932 }
933
934 if (count < 0 ||
935 (bufferMode == GL_SEPARATE_ATTRIBS &&
936 (GLuint) count > ctx->Const.MaxTransformFeedbackBuffers)) {
937 _mesa_error(ctx, GL_INVALID_VALUE,
938 "glTransformFeedbackVaryings(count=%d)", count);
939 return;
940 }
941
942 shProg = _mesa_lookup_shader_program_err(ctx, program,
943 "glTransformFeedbackVaryings");
944 if (!shProg)
945 return;
946
947 if (ctx->Extensions.ARB_transform_feedback3) {
948 if (bufferMode == GL_INTERLEAVED_ATTRIBS) {
949 unsigned buffers = 1;
950
951 for (i = 0; i < count; i++) {
952 if (strcmp(varyings[i], "gl_NextBuffer") == 0)
953 buffers++;
954 }
955
956 if (buffers > ctx->Const.MaxTransformFeedbackBuffers) {
957 _mesa_error(ctx, GL_INVALID_OPERATION,
958 "glTransformFeedbackVaryings(too many gl_NextBuffer "
959 "occurrences)");
960 return;
961 }
962 } else {
963 for (i = 0; i < count; i++) {
964 if (strcmp(varyings[i], "gl_NextBuffer") == 0 ||
965 strcmp(varyings[i], "gl_SkipComponents1") == 0 ||
966 strcmp(varyings[i], "gl_SkipComponents2") == 0 ||
967 strcmp(varyings[i], "gl_SkipComponents3") == 0 ||
968 strcmp(varyings[i], "gl_SkipComponents4") == 0) {
969 _mesa_error(ctx, GL_INVALID_OPERATION,
970 "glTransformFeedbackVaryings(SEPARATE_ATTRIBS,"
971 "varying=%s)",
972 varyings[i]);
973 return;
974 }
975 }
976 }
977 }
978
979 transform_feedback_varyings(ctx, shProg, count, varyings, bufferMode);
980 }
981
982
983 /**
984 * Get info about the transform feedback outputs which are to be written
985 * to the feedback buffer(s).
986 */
987 void GLAPIENTRY
988 _mesa_GetTransformFeedbackVarying(GLuint program, GLuint index,
989 GLsizei bufSize, GLsizei *length,
990 GLsizei *size, GLenum *type, GLchar *name)
991 {
992 const struct gl_shader_program *shProg;
993 struct gl_program_resource *res;
994 GET_CURRENT_CONTEXT(ctx);
995
996 shProg = _mesa_lookup_shader_program_err(ctx, program,
997 "glGetTransformFeedbackVarying");
998 if (!shProg)
999 return;
1000
1001 res = _mesa_program_resource_find_index((struct gl_shader_program *) shProg,
1002 GL_TRANSFORM_FEEDBACK_VARYING,
1003 index);
1004 if (!res) {
1005 _mesa_error(ctx, GL_INVALID_VALUE,
1006 "glGetTransformFeedbackVarying(index=%u)", index);
1007 return;
1008 }
1009
1010 /* return the varying's name and length */
1011 _mesa_copy_string(name, bufSize, length, _mesa_program_resource_name(res));
1012
1013 /* return the datatype and value's size (in datatype units) */
1014 if (type)
1015 _mesa_program_resource_prop((struct gl_shader_program *) shProg,
1016 res, index, GL_TYPE, (GLint*) type,
1017 "glGetTransformFeedbackVarying");
1018 if (size)
1019 _mesa_program_resource_prop((struct gl_shader_program *) shProg,
1020 res, index, GL_ARRAY_SIZE, (GLint*) size,
1021 "glGetTransformFeedbackVarying");
1022 }
1023
1024
1025
1026 struct gl_transform_feedback_object *
1027 _mesa_lookup_transform_feedback_object(struct gl_context *ctx, GLuint name)
1028 {
1029 /* OpenGL 4.5 core profile, 13.2 pdf page 444: "xfb must be zero, indicating
1030 * the default transform feedback object, or the name of an existing
1031 * transform feedback object."
1032 */
1033 if (name == 0) {
1034 return ctx->TransformFeedback.DefaultObject;
1035 }
1036 else
1037 return (struct gl_transform_feedback_object *)
1038 _mesa_HashLookupLocked(ctx->TransformFeedback.Objects, name);
1039 }
1040
1041 static void
1042 create_transform_feedbacks(struct gl_context *ctx, GLsizei n, GLuint *ids,
1043 bool dsa)
1044 {
1045 GLuint first;
1046 const char* func;
1047
1048 if (dsa)
1049 func = "glCreateTransformFeedbacks";
1050 else
1051 func = "glGenTransformFeedbacks";
1052
1053 if (n < 0) {
1054 _mesa_error(ctx, GL_INVALID_VALUE, "%s(n < 0)", func);
1055 return;
1056 }
1057
1058 if (!ids)
1059 return;
1060
1061 /* we don't need contiguous IDs, but this might be faster */
1062 first = _mesa_HashFindFreeKeyBlock(ctx->TransformFeedback.Objects, n);
1063 if (first) {
1064 GLsizei i;
1065 for (i = 0; i < n; i++) {
1066 struct gl_transform_feedback_object *obj
1067 = ctx->Driver.NewTransformFeedback(ctx, first + i);
1068 if (!obj) {
1069 _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", func);
1070 return;
1071 }
1072 ids[i] = first + i;
1073 _mesa_HashInsertLocked(ctx->TransformFeedback.Objects, first + i,
1074 obj);
1075 if (dsa) {
1076 /* this is normally done at bind time in the non-dsa case */
1077 obj->EverBound = GL_TRUE;
1078 }
1079 }
1080 }
1081 else {
1082 _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", func);
1083 }
1084 }
1085
1086 /**
1087 * Create new transform feedback objects. Transform feedback objects
1088 * encapsulate the state related to transform feedback to allow quickly
1089 * switching state (and drawing the results, below).
1090 * Part of GL_ARB_transform_feedback2.
1091 */
1092 void GLAPIENTRY
1093 _mesa_GenTransformFeedbacks(GLsizei n, GLuint *names)
1094 {
1095 GET_CURRENT_CONTEXT(ctx);
1096
1097 /* GenTransformFeedbacks should just reserve the object names that a
1098 * subsequent call to BindTransformFeedback should actively create. For
1099 * the sake of simplicity, we reserve the names and create the objects
1100 * straight away.
1101 */
1102
1103 create_transform_feedbacks(ctx, n, names, false);
1104 }
1105
1106 /**
1107 * Create new transform feedback objects. Transform feedback objects
1108 * encapsulate the state related to transform feedback to allow quickly
1109 * switching state (and drawing the results, below).
1110 * Part of GL_ARB_direct_state_access.
1111 */
1112 void GLAPIENTRY
1113 _mesa_CreateTransformFeedbacks(GLsizei n, GLuint *names)
1114 {
1115 GET_CURRENT_CONTEXT(ctx);
1116
1117 create_transform_feedbacks(ctx, n, names, true);
1118 }
1119
1120
1121 /**
1122 * Is the given ID a transform feedback object?
1123 * Part of GL_ARB_transform_feedback2.
1124 */
1125 GLboolean GLAPIENTRY
1126 _mesa_IsTransformFeedback(GLuint name)
1127 {
1128 struct gl_transform_feedback_object *obj;
1129 GET_CURRENT_CONTEXT(ctx);
1130
1131 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
1132
1133 if (name == 0)
1134 return GL_FALSE;
1135
1136 obj = _mesa_lookup_transform_feedback_object(ctx, name);
1137 if (obj == NULL)
1138 return GL_FALSE;
1139
1140 return obj->EverBound;
1141 }
1142
1143
1144 /**
1145 * Bind the given transform feedback object.
1146 * Part of GL_ARB_transform_feedback2.
1147 */
1148 static ALWAYS_INLINE void
1149 bind_transform_feedback(struct gl_context *ctx, GLuint name, bool no_error)
1150 {
1151 struct gl_transform_feedback_object *obj;
1152
1153 obj = _mesa_lookup_transform_feedback_object(ctx, name);
1154 if (!no_error && !obj) {
1155 _mesa_error(ctx, GL_INVALID_OPERATION,
1156 "glBindTransformFeedback(name=%u)", name);
1157 return;
1158 }
1159
1160 reference_transform_feedback_object(&ctx->TransformFeedback.CurrentObject,
1161 obj);
1162 }
1163
1164
1165 void GLAPIENTRY
1166 _mesa_BindTransformFeedback_no_error(GLenum target, GLuint name)
1167 {
1168 GET_CURRENT_CONTEXT(ctx);
1169 bind_transform_feedback(ctx, name, true);
1170 }
1171
1172
1173 void GLAPIENTRY
1174 _mesa_BindTransformFeedback(GLenum target, GLuint name)
1175 {
1176 GET_CURRENT_CONTEXT(ctx);
1177
1178 if (target != GL_TRANSFORM_FEEDBACK) {
1179 _mesa_error(ctx, GL_INVALID_ENUM, "glBindTransformFeedback(target)");
1180 return;
1181 }
1182
1183 if (_mesa_is_xfb_active_and_unpaused(ctx)) {
1184 _mesa_error(ctx, GL_INVALID_OPERATION,
1185 "glBindTransformFeedback(transform is active, or not paused)");
1186 return;
1187 }
1188
1189 bind_transform_feedback(ctx, name, false);
1190 }
1191
1192
1193 /**
1194 * Delete the given transform feedback objects.
1195 * Part of GL_ARB_transform_feedback2.
1196 */
1197 void GLAPIENTRY
1198 _mesa_DeleteTransformFeedbacks(GLsizei n, const GLuint *names)
1199 {
1200 GLint i;
1201 GET_CURRENT_CONTEXT(ctx);
1202
1203 if (n < 0) {
1204 _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteTransformFeedbacks(n < 0)");
1205 return;
1206 }
1207
1208 if (!names)
1209 return;
1210
1211 for (i = 0; i < n; i++) {
1212 if (names[i] > 0) {
1213 struct gl_transform_feedback_object *obj
1214 = _mesa_lookup_transform_feedback_object(ctx, names[i]);
1215 if (obj) {
1216 if (obj->Active) {
1217 _mesa_error(ctx, GL_INVALID_OPERATION,
1218 "glDeleteTransformFeedbacks(object %u is active)",
1219 names[i]);
1220 return;
1221 }
1222 _mesa_HashRemoveLocked(ctx->TransformFeedback.Objects, names[i]);
1223 /* unref, but object may not be deleted until later */
1224 if (obj == ctx->TransformFeedback.CurrentObject) {
1225 reference_transform_feedback_object(
1226 &ctx->TransformFeedback.CurrentObject,
1227 ctx->TransformFeedback.DefaultObject);
1228 }
1229 reference_transform_feedback_object(&obj, NULL);
1230 }
1231 }
1232 }
1233 }
1234
1235
1236 /**
1237 * Pause transform feedback.
1238 * Part of GL_ARB_transform_feedback2.
1239 */
1240 static void
1241 pause_transform_feedback(struct gl_context *ctx,
1242 struct gl_transform_feedback_object *obj)
1243 {
1244 FLUSH_VERTICES(ctx, 0);
1245 ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback;
1246
1247 assert(ctx->Driver.PauseTransformFeedback);
1248 ctx->Driver.PauseTransformFeedback(ctx, obj);
1249
1250 obj->Paused = GL_TRUE;
1251 }
1252
1253
1254 void GLAPIENTRY
1255 _mesa_PauseTransformFeedback_no_error(void)
1256 {
1257 GET_CURRENT_CONTEXT(ctx);
1258 pause_transform_feedback(ctx, ctx->TransformFeedback.CurrentObject);
1259 }
1260
1261
1262 void GLAPIENTRY
1263 _mesa_PauseTransformFeedback(void)
1264 {
1265 struct gl_transform_feedback_object *obj;
1266 GET_CURRENT_CONTEXT(ctx);
1267
1268 obj = ctx->TransformFeedback.CurrentObject;
1269
1270 if (!_mesa_is_xfb_active_and_unpaused(ctx)) {
1271 _mesa_error(ctx, GL_INVALID_OPERATION,
1272 "glPauseTransformFeedback(feedback not active or already paused)");
1273 return;
1274 }
1275
1276 pause_transform_feedback(ctx, obj);
1277 }
1278
1279
1280 /**
1281 * Resume transform feedback.
1282 * Part of GL_ARB_transform_feedback2.
1283 */
1284 static void
1285 resume_transform_feedback(struct gl_context *ctx,
1286 struct gl_transform_feedback_object *obj)
1287 {
1288 FLUSH_VERTICES(ctx, 0);
1289 ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback;
1290
1291 obj->Paused = GL_FALSE;
1292
1293 assert(ctx->Driver.ResumeTransformFeedback);
1294 ctx->Driver.ResumeTransformFeedback(ctx, obj);
1295 }
1296
1297
1298 void GLAPIENTRY
1299 _mesa_ResumeTransformFeedback_no_error(void)
1300 {
1301 GET_CURRENT_CONTEXT(ctx);
1302 resume_transform_feedback(ctx, ctx->TransformFeedback.CurrentObject);
1303 }
1304
1305
1306 void GLAPIENTRY
1307 _mesa_ResumeTransformFeedback(void)
1308 {
1309 struct gl_transform_feedback_object *obj;
1310 GET_CURRENT_CONTEXT(ctx);
1311
1312 obj = ctx->TransformFeedback.CurrentObject;
1313
1314 if (!obj->Active || !obj->Paused) {
1315 _mesa_error(ctx, GL_INVALID_OPERATION,
1316 "glResumeTransformFeedback(feedback not active or not paused)");
1317 return;
1318 }
1319
1320 /* From the ARB_transform_feedback2 specification:
1321 * "The error INVALID_OPERATION is generated by ResumeTransformFeedback if
1322 * the program object being used by the current transform feedback object
1323 * is not active."
1324 */
1325 if (obj->program != get_xfb_source(ctx)) {
1326 _mesa_error(ctx, GL_INVALID_OPERATION,
1327 "glResumeTransformFeedback(wrong program bound)");
1328 return;
1329 }
1330
1331 resume_transform_feedback(ctx, obj);
1332 }
1333
1334 extern void GLAPIENTRY
1335 _mesa_GetTransformFeedbackiv(GLuint xfb, GLenum pname, GLint *param)
1336 {
1337 struct gl_transform_feedback_object *obj;
1338 GET_CURRENT_CONTEXT(ctx);
1339
1340 obj = lookup_transform_feedback_object_err(ctx, xfb,
1341 "glGetTransformFeedbackiv");
1342 if (!obj) {
1343 return;
1344 }
1345
1346 switch(pname) {
1347 case GL_TRANSFORM_FEEDBACK_PAUSED:
1348 *param = obj->Paused;
1349 break;
1350 case GL_TRANSFORM_FEEDBACK_ACTIVE:
1351 *param = obj->Active;
1352 break;
1353 default:
1354 _mesa_error(ctx, GL_INVALID_ENUM,
1355 "glGetTransformFeedbackiv(pname=%i)", pname);
1356 }
1357 }
1358
1359 extern void GLAPIENTRY
1360 _mesa_GetTransformFeedbacki_v(GLuint xfb, GLenum pname, GLuint index,
1361 GLint *param)
1362 {
1363 struct gl_transform_feedback_object *obj;
1364 GET_CURRENT_CONTEXT(ctx);
1365
1366 obj = lookup_transform_feedback_object_err(ctx, xfb,
1367 "glGetTransformFeedbacki_v");
1368 if (!obj) {
1369 return;
1370 }
1371
1372 if (index >= ctx->Const.MaxTransformFeedbackBuffers) {
1373 _mesa_error(ctx, GL_INVALID_VALUE,
1374 "glGetTransformFeedbacki_v(index=%i)", index);
1375 return;
1376 }
1377
1378 switch(pname) {
1379 case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
1380 *param = obj->BufferNames[index];
1381 break;
1382 default:
1383 _mesa_error(ctx, GL_INVALID_ENUM,
1384 "glGetTransformFeedbacki_v(pname=%i)", pname);
1385 }
1386 }
1387
1388 extern void GLAPIENTRY
1389 _mesa_GetTransformFeedbacki64_v(GLuint xfb, GLenum pname, GLuint index,
1390 GLint64 *param)
1391 {
1392 struct gl_transform_feedback_object *obj;
1393 GET_CURRENT_CONTEXT(ctx);
1394
1395 obj = lookup_transform_feedback_object_err(ctx, xfb,
1396 "glGetTransformFeedbacki64_v");
1397 if (!obj) {
1398 return;
1399 }
1400
1401 if (index >= ctx->Const.MaxTransformFeedbackBuffers) {
1402 _mesa_error(ctx, GL_INVALID_VALUE,
1403 "glGetTransformFeedbacki64_v(index=%i)", index);
1404 return;
1405 }
1406
1407 /**
1408 * This follows the same general rules used for BindBufferBase:
1409 *
1410 * "To query the starting offset or size of the range of a buffer
1411 * object binding in an indexed array, call GetInteger64i_v with
1412 * target set to respectively the starting offset or binding size
1413 * name from table 6.5 for that array. Index must be in the range
1414 * zero to the number of bind points supported minus one. If the
1415 * starting offset or size was not specified when the buffer object
1416 * was bound (e.g. if it was bound with BindBufferBase), or if no
1417 * buffer object is bound to the target array at index, zero is
1418 * returned."
1419 */
1420 if (obj->RequestedSize[index] == 0 &&
1421 (pname == GL_TRANSFORM_FEEDBACK_BUFFER_START ||
1422 pname == GL_TRANSFORM_FEEDBACK_BUFFER_SIZE)) {
1423 *param = 0;
1424 return;
1425 }
1426
1427 compute_transform_feedback_buffer_sizes(obj);
1428 switch(pname) {
1429 case GL_TRANSFORM_FEEDBACK_BUFFER_START:
1430 assert(obj->RequestedSize[index] > 0);
1431 *param = obj->Offset[index];
1432 break;
1433 case GL_TRANSFORM_FEEDBACK_BUFFER_SIZE:
1434 assert(obj->RequestedSize[index] > 0);
1435 *param = obj->Size[index];
1436 break;
1437 default:
1438 _mesa_error(ctx, GL_INVALID_ENUM,
1439 "glGetTransformFeedbacki64_v(pname=%i)", pname);
1440 }
1441 }