mesa: renumber remaining DD_ constants
[mesa.git] / src / mesa / main / transformfeedback.c
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 2010 VMware, Inc. All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
20 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
22 */
23
24
25 /*
26 * Vertex transform feedback support.
27 *
28 * Authors:
29 * Brian Paul
30 */
31
32
33 #include "buffers.h"
34 #include "bufferobj.h"
35 #include "context.h"
36 #include "hash.h"
37 #include "mfeatures.h"
38 #include "mtypes.h"
39 #include "transformfeedback.h"
40 #include "shaderapi.h"
41 #include "shaderobj.h"
42 #include "main/dispatch.h"
43
44 #include "program/prog_parameter.h"
45
46
47 #if FEATURE_EXT_transform_feedback
48
49
50 /**
51 * Do reference counting of transform feedback buffers.
52 */
53 static void
54 reference_transform_feedback_object(struct gl_transform_feedback_object **ptr,
55 struct gl_transform_feedback_object *obj)
56 {
57 if (*ptr == obj)
58 return;
59
60 if (*ptr) {
61 /* Unreference the old object */
62 struct gl_transform_feedback_object *oldObj = *ptr;
63
64 ASSERT(oldObj->RefCount > 0);
65 oldObj->RefCount--;
66
67 if (oldObj->RefCount == 0) {
68 GET_CURRENT_CONTEXT(ctx);
69 if (ctx)
70 ctx->Driver.DeleteTransformFeedback(ctx, oldObj);
71 }
72
73 *ptr = NULL;
74 }
75 ASSERT(!*ptr);
76
77 if (obj) {
78 /* reference new object */
79 if (obj->RefCount == 0) {
80 _mesa_problem(NULL, "referencing deleted transform feedback object");
81 *ptr = NULL;
82 }
83 else {
84 obj->RefCount++;
85 *ptr = obj;
86 }
87 }
88 }
89
90
91 /**
92 * Check if the given primitive mode (as in glBegin(mode)) is compatible
93 * with the current transform feedback mode (if it's enabled).
94 * This is to be called from glBegin(), glDrawArrays(), glDrawElements(), etc.
95 *
96 * \return GL_TRUE if the mode is OK, GL_FALSE otherwise.
97 */
98 GLboolean
99 _mesa_validate_primitive_mode(struct gl_context *ctx, GLenum mode)
100 {
101 if (ctx->TransformFeedback.CurrentObject->Active &&
102 !ctx->TransformFeedback.CurrentObject->Paused) {
103 switch (mode) {
104 case GL_POINTS:
105 return ctx->TransformFeedback.Mode == GL_POINTS;
106 case GL_LINES:
107 case GL_LINE_STRIP:
108 case GL_LINE_LOOP:
109 return ctx->TransformFeedback.Mode == GL_LINES;
110 default:
111 return ctx->TransformFeedback.Mode == GL_TRIANGLES;
112 }
113 }
114 return GL_TRUE;
115 }
116
117
118 /**
119 * Check that all the buffer objects currently bound for transform
120 * feedback actually exist. Raise a GL_INVALID_OPERATION error if
121 * any buffers are missing.
122 * \return GL_TRUE for success, GL_FALSE if error
123 */
124 GLboolean
125 _mesa_validate_transform_feedback_buffers(struct gl_context *ctx)
126 {
127 /* XXX to do */
128 return GL_TRUE;
129 }
130
131
132
133 /**
134 * Per-context init for transform feedback.
135 */
136 void
137 _mesa_init_transform_feedback(struct gl_context *ctx)
138 {
139 /* core mesa expects this, even a dummy one, to be available */
140 ASSERT(ctx->Driver.NewTransformFeedback);
141
142 ctx->TransformFeedback.DefaultObject =
143 ctx->Driver.NewTransformFeedback(ctx, 0);
144
145 assert(ctx->TransformFeedback.DefaultObject->RefCount == 1);
146
147 reference_transform_feedback_object(&ctx->TransformFeedback.CurrentObject,
148 ctx->TransformFeedback.DefaultObject);
149
150 assert(ctx->TransformFeedback.DefaultObject->RefCount == 2);
151
152 ctx->TransformFeedback.Objects = _mesa_NewHashTable();
153
154 _mesa_reference_buffer_object(ctx,
155 &ctx->TransformFeedback.CurrentBuffer,
156 ctx->Shared->NullBufferObj);
157 }
158
159
160
161 /**
162 * Callback for _mesa_HashDeleteAll().
163 */
164 static void
165 delete_cb(GLuint key, void *data, void *userData)
166 {
167 struct gl_context *ctx = (struct gl_context *) userData;
168 struct gl_transform_feedback_object *obj =
169 (struct gl_transform_feedback_object *) data;
170
171 ctx->Driver.DeleteTransformFeedback(ctx, obj);
172 }
173
174
175 /**
176 * Per-context free/clean-up for transform feedback.
177 */
178 void
179 _mesa_free_transform_feedback(struct gl_context *ctx)
180 {
181 /* core mesa expects this, even a dummy one, to be available */
182 ASSERT(ctx->Driver.NewTransformFeedback);
183
184 _mesa_reference_buffer_object(ctx,
185 &ctx->TransformFeedback.CurrentBuffer,
186 NULL);
187
188 /* Delete all feedback objects */
189 _mesa_HashDeleteAll(ctx->TransformFeedback.Objects, delete_cb, ctx);
190 _mesa_DeleteHashTable(ctx->TransformFeedback.Objects);
191
192 /* Delete the default feedback object */
193 assert(ctx->Driver.DeleteTransformFeedback);
194 ctx->Driver.DeleteTransformFeedback(ctx,
195 ctx->TransformFeedback.DefaultObject);
196
197 ctx->TransformFeedback.CurrentObject = NULL;
198 }
199
200
201 #else /* FEATURE_EXT_transform_feedback */
202
203 /* forward declarations */
204 static struct gl_transform_feedback_object *
205 new_transform_feedback(struct gl_context *ctx, GLuint name);
206
207 static void
208 delete_transform_feedback(struct gl_context *ctx,
209 struct gl_transform_feedback_object *obj);
210
211 /* dummy per-context init/clean-up for transform feedback */
212 void
213 _mesa_init_transform_feedback(struct gl_context *ctx)
214 {
215 ctx->TransformFeedback.DefaultObject = new_transform_feedback(ctx, 0);
216 ctx->TransformFeedback.CurrentObject = ctx->TransformFeedback.DefaultObject;
217 _mesa_reference_buffer_object(ctx,
218 &ctx->TransformFeedback.CurrentBuffer,
219 ctx->Shared->NullBufferObj);
220 }
221
222 void
223 _mesa_free_transform_feedback(struct gl_context *ctx)
224 {
225 _mesa_reference_buffer_object(ctx,
226 &ctx->TransformFeedback.CurrentBuffer,
227 NULL);
228 ctx->TransformFeedback.CurrentObject = NULL;
229 delete_transform_feedback(ctx, ctx->TransformFeedback.DefaultObject);
230 }
231
232 #endif /* FEATURE_EXT_transform_feedback */
233
234
235 /** Default fallback for ctx->Driver.NewTransformFeedback() */
236 static struct gl_transform_feedback_object *
237 new_transform_feedback(struct gl_context *ctx, GLuint name)
238 {
239 struct gl_transform_feedback_object *obj;
240 obj = CALLOC_STRUCT(gl_transform_feedback_object);
241 if (obj) {
242 obj->Name = name;
243 obj->RefCount = 1;
244 }
245 return obj;
246 }
247
248 /** Default fallback for ctx->Driver.DeleteTransformFeedback() */
249 static void
250 delete_transform_feedback(struct gl_context *ctx,
251 struct gl_transform_feedback_object *obj)
252 {
253 GLuint i;
254
255 for (i = 0; i < Elements(obj->Buffers); i++) {
256 _mesa_reference_buffer_object(ctx, &obj->Buffers[i], NULL);
257 }
258
259 free(obj);
260 }
261
262
263 #if FEATURE_EXT_transform_feedback
264
265
266 /** Default fallback for ctx->Driver.BeginTransformFeedback() */
267 static void
268 begin_transform_feedback(struct gl_context *ctx, GLenum mode,
269 struct gl_transform_feedback_object *obj)
270 {
271 /* nop */
272 }
273
274 /** Default fallback for ctx->Driver.EndTransformFeedback() */
275 static void
276 end_transform_feedback(struct gl_context *ctx,
277 struct gl_transform_feedback_object *obj)
278 {
279 /* nop */
280 }
281
282 /** Default fallback for ctx->Driver.PauseTransformFeedback() */
283 static void
284 pause_transform_feedback(struct gl_context *ctx,
285 struct gl_transform_feedback_object *obj)
286 {
287 /* nop */
288 }
289
290 /** Default fallback for ctx->Driver.ResumeTransformFeedback() */
291 static void
292 resume_transform_feedback(struct gl_context *ctx,
293 struct gl_transform_feedback_object *obj)
294 {
295 /* nop */
296 }
297
298
299 /**
300 * Plug in default device driver functions for transform feedback.
301 * Most drivers will override some/all of these.
302 */
303 void
304 _mesa_init_transform_feedback_functions(struct dd_function_table *driver)
305 {
306 driver->NewTransformFeedback = new_transform_feedback;
307 driver->DeleteTransformFeedback = delete_transform_feedback;
308 driver->BeginTransformFeedback = begin_transform_feedback;
309 driver->EndTransformFeedback = end_transform_feedback;
310 driver->PauseTransformFeedback = pause_transform_feedback;
311 driver->ResumeTransformFeedback = resume_transform_feedback;
312 }
313
314
315 void
316 _mesa_init_transform_feedback_dispatch(struct _glapi_table *disp)
317 {
318 /* EXT_transform_feedback */
319 SET_BeginTransformFeedbackEXT(disp, _mesa_BeginTransformFeedback);
320 SET_EndTransformFeedbackEXT(disp, _mesa_EndTransformFeedback);
321 SET_BindBufferRangeEXT(disp, _mesa_BindBufferRange);
322 SET_BindBufferBaseEXT(disp, _mesa_BindBufferBase);
323 SET_BindBufferOffsetEXT(disp, _mesa_BindBufferOffsetEXT);
324 SET_TransformFeedbackVaryingsEXT(disp, _mesa_TransformFeedbackVaryings);
325 SET_GetTransformFeedbackVaryingEXT(disp, _mesa_GetTransformFeedbackVarying);
326 /* ARB_transform_feedback2 */
327 SET_BindTransformFeedback(disp, _mesa_BindTransformFeedback);
328 SET_DeleteTransformFeedbacks(disp, _mesa_DeleteTransformFeedbacks);
329 SET_GenTransformFeedbacks(disp, _mesa_GenTransformFeedbacks);
330 SET_IsTransformFeedback(disp, _mesa_IsTransformFeedback);
331 SET_PauseTransformFeedback(disp, _mesa_PauseTransformFeedback);
332 SET_ResumeTransformFeedback(disp, _mesa_ResumeTransformFeedback);
333 }
334
335
336 /**
337 ** Begin API functions
338 **/
339
340
341 void GLAPIENTRY
342 _mesa_BeginTransformFeedback(GLenum mode)
343 {
344 struct gl_transform_feedback_object *obj;
345 struct gl_transform_feedback_info *info;
346 int i;
347 GET_CURRENT_CONTEXT(ctx);
348
349 obj = ctx->TransformFeedback.CurrentObject;
350
351 if (ctx->Shader.CurrentVertexProgram == NULL) {
352 _mesa_error(ctx, GL_INVALID_OPERATION,
353 "glBeginTransformFeedback(no program active)");
354 return;
355 }
356
357 info = &ctx->Shader.CurrentVertexProgram->LinkedTransformFeedback;
358
359 if (info->NumOutputs == 0) {
360 _mesa_error(ctx, GL_INVALID_OPERATION,
361 "glBeginTransformFeedback(no varyings to record)");
362 return;
363 }
364
365 switch (mode) {
366 case GL_POINTS:
367 case GL_LINES:
368 case GL_TRIANGLES:
369 /* legal */
370 break;
371 default:
372 _mesa_error(ctx, GL_INVALID_ENUM, "glBeginTransformFeedback(mode)");
373 return;
374 }
375
376 if (obj->Active) {
377 _mesa_error(ctx, GL_INVALID_OPERATION,
378 "glBeginTransformFeedback(already active)");
379 return;
380 }
381
382 for (i = 0; i < info->NumBuffers; ++i) {
383 if (obj->BufferNames[i] == 0) {
384 _mesa_error(ctx, GL_INVALID_OPERATION,
385 "glBeginTransformFeedback(binding point %d does not have "
386 "a buffer object bound)", i);
387 return;
388 }
389 }
390
391 FLUSH_VERTICES(ctx, _NEW_TRANSFORM_FEEDBACK);
392 obj->Active = GL_TRUE;
393 ctx->TransformFeedback.Mode = mode;
394
395 assert(ctx->Driver.BeginTransformFeedback);
396 ctx->Driver.BeginTransformFeedback(ctx, mode, obj);
397 }
398
399
400 void GLAPIENTRY
401 _mesa_EndTransformFeedback(void)
402 {
403 struct gl_transform_feedback_object *obj;
404 GET_CURRENT_CONTEXT(ctx);
405
406 obj = ctx->TransformFeedback.CurrentObject;
407
408 if (!obj->Active) {
409 _mesa_error(ctx, GL_INVALID_OPERATION,
410 "glEndTransformFeedback(not active)");
411 return;
412 }
413
414 FLUSH_VERTICES(ctx, _NEW_TRANSFORM_FEEDBACK);
415 ctx->TransformFeedback.CurrentObject->Active = GL_FALSE;
416 ctx->TransformFeedback.CurrentObject->Paused = GL_FALSE;
417 ctx->TransformFeedback.CurrentObject->EndedAnytime = GL_TRUE;
418
419 assert(ctx->Driver.EndTransformFeedback);
420 ctx->Driver.EndTransformFeedback(ctx, obj);
421 }
422
423
424 /**
425 * Helper used by BindBufferRange() and BindBufferBase().
426 */
427 static void
428 bind_buffer_range(struct gl_context *ctx, GLuint index,
429 struct gl_buffer_object *bufObj,
430 GLintptr offset, GLsizeiptr size)
431 {
432 struct gl_transform_feedback_object *obj =
433 ctx->TransformFeedback.CurrentObject;
434
435 /* Note: no need to FLUSH_VERTICES or flag _NEW_TRANSFORM_FEEDBACK, because
436 * transform feedback buffers can't be changed while transform feedback is
437 * active.
438 */
439
440 /* The general binding point */
441 _mesa_reference_buffer_object(ctx,
442 &ctx->TransformFeedback.CurrentBuffer,
443 bufObj);
444
445 /* The per-attribute binding point */
446 _mesa_reference_buffer_object(ctx,
447 &obj->Buffers[index],
448 bufObj);
449
450 obj->BufferNames[index] = bufObj->Name;
451
452 obj->Offset[index] = offset;
453 obj->Size[index] = size;
454 }
455
456
457 /**
458 * Specify a buffer object to receive vertex shader results. Plus,
459 * specify the starting offset to place the results, and max size.
460 */
461 void GLAPIENTRY
462 _mesa_BindBufferRange(GLenum target, GLuint index,
463 GLuint buffer, GLintptr offset, GLsizeiptr size)
464 {
465 struct gl_transform_feedback_object *obj;
466 struct gl_buffer_object *bufObj;
467 GET_CURRENT_CONTEXT(ctx);
468
469 if (target != GL_TRANSFORM_FEEDBACK_BUFFER) {
470 _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferRange(target)");
471 return;
472 }
473
474 obj = ctx->TransformFeedback.CurrentObject;
475
476 if (obj->Active) {
477 _mesa_error(ctx, GL_INVALID_OPERATION,
478 "glBindBufferRange(transform feedback active)");
479 return;
480 }
481
482 if (index >= ctx->Const.MaxTransformFeedbackSeparateAttribs) {
483 _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferRange(index=%d)", index);
484 return;
485 }
486
487 if ((size <= 0) || (size & 0x3)) {
488 /* must be positive and multiple of four */
489 _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferRange(size=%d)", (int) size);
490 return;
491 }
492
493 if (offset & 0x3) {
494 /* must be multiple of four */
495 _mesa_error(ctx, GL_INVALID_VALUE,
496 "glBindBufferRange(offset=%d)", (int) offset);
497 return;
498 }
499
500 bufObj = _mesa_lookup_bufferobj(ctx, buffer);
501 if (!bufObj) {
502 _mesa_error(ctx, GL_INVALID_OPERATION,
503 "glBindBufferRange(invalid buffer=%u)", buffer);
504 return;
505 }
506
507 if (offset + size > bufObj->Size) {
508 _mesa_error(ctx, GL_INVALID_VALUE,
509 "glBindBufferRange(offset + size %d > buffer size %d)",
510 (int) (offset + size), (int) (bufObj->Size));
511 return;
512 }
513
514 bind_buffer_range(ctx, index, bufObj, offset, size);
515 }
516
517
518 /**
519 * Specify a buffer object to receive vertex shader results.
520 * As above, but start at offset = 0.
521 */
522 void GLAPIENTRY
523 _mesa_BindBufferBase(GLenum target, GLuint index, GLuint buffer)
524 {
525 struct gl_transform_feedback_object *obj;
526 struct gl_buffer_object *bufObj;
527 GLsizeiptr size;
528 GET_CURRENT_CONTEXT(ctx);
529
530 if (target != GL_TRANSFORM_FEEDBACK_BUFFER) {
531 _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferBase(target)");
532 return;
533 }
534
535 obj = ctx->TransformFeedback.CurrentObject;
536
537 if (obj->Active) {
538 _mesa_error(ctx, GL_INVALID_OPERATION,
539 "glBindBufferBase(transform feedback active)");
540 return;
541 }
542
543 if (index >= ctx->Const.MaxTransformFeedbackSeparateAttribs) {
544 _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferBase(index=%d)", index);
545 return;
546 }
547
548 bufObj = _mesa_lookup_bufferobj(ctx, buffer);
549 if (!bufObj) {
550 _mesa_error(ctx, GL_INVALID_OPERATION,
551 "glBindBufferBase(invalid buffer=%u)", buffer);
552 return;
553 }
554
555 /* default size is the buffer size rounded down to nearest
556 * multiple of four.
557 */
558 size = bufObj->Size & ~0x3;
559
560 bind_buffer_range(ctx, index, bufObj, 0, size);
561 }
562
563
564 /**
565 * Specify a buffer object to receive vertex shader results, plus the
566 * offset in the buffer to start placing results.
567 * This function is part of GL_EXT_transform_feedback, but not GL3.
568 */
569 void GLAPIENTRY
570 _mesa_BindBufferOffsetEXT(GLenum target, GLuint index, GLuint buffer,
571 GLintptr offset)
572 {
573 struct gl_transform_feedback_object *obj;
574 struct gl_buffer_object *bufObj;
575 GET_CURRENT_CONTEXT(ctx);
576 GLsizeiptr size;
577
578 if (target != GL_TRANSFORM_FEEDBACK_BUFFER) {
579 _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferOffsetEXT(target)");
580 return;
581 }
582
583 obj = ctx->TransformFeedback.CurrentObject;
584
585 if (obj->Active) {
586 _mesa_error(ctx, GL_INVALID_OPERATION,
587 "glBindBufferOffsetEXT(transform feedback active)");
588 return;
589 }
590
591 if (index >= ctx->Const.MaxTransformFeedbackSeparateAttribs) {
592 _mesa_error(ctx, GL_INVALID_VALUE,
593 "glBindBufferOffsetEXT(index=%d)", index);
594 return;
595 }
596
597 if (offset & 0x3) {
598 /* must be multiple of four */
599 _mesa_error(ctx, GL_INVALID_VALUE,
600 "glBindBufferOffsetEXT(offset=%d)", (int) offset);
601 return;
602 }
603
604 bufObj = _mesa_lookup_bufferobj(ctx, buffer);
605 if (!bufObj) {
606 _mesa_error(ctx, GL_INVALID_OPERATION,
607 "glBindBufferOffsetEXT(invalid buffer=%u)", buffer);
608 return;
609 }
610
611 /* default size is the buffer size rounded down to nearest
612 * multiple of four.
613 */
614 size = (bufObj->Size - offset) & ~0x3;
615
616 bind_buffer_range(ctx, index, bufObj, offset, size);
617 }
618
619
620 /**
621 * This function specifies the vertex shader outputs to be written
622 * to the feedback buffer(s), and in what order.
623 */
624 void GLAPIENTRY
625 _mesa_TransformFeedbackVaryings(GLuint program, GLsizei count,
626 const GLchar **varyings, GLenum bufferMode)
627 {
628 struct gl_shader_program *shProg;
629 GLuint i;
630 GET_CURRENT_CONTEXT(ctx);
631
632 switch (bufferMode) {
633 case GL_INTERLEAVED_ATTRIBS:
634 break;
635 case GL_SEPARATE_ATTRIBS:
636 break;
637 default:
638 _mesa_error(ctx, GL_INVALID_ENUM,
639 "glTransformFeedbackVaryings(bufferMode)");
640 return;
641 }
642
643 if (count < 0 ||
644 (bufferMode == GL_SEPARATE_ATTRIBS &&
645 (GLuint) count > ctx->Const.MaxTransformFeedbackSeparateAttribs)) {
646 _mesa_error(ctx, GL_INVALID_VALUE,
647 "glTransformFeedbackVaryings(count=%d)", count);
648 return;
649 }
650
651 shProg = _mesa_lookup_shader_program(ctx, program);
652 if (!shProg) {
653 _mesa_error(ctx, GL_INVALID_VALUE,
654 "glTransformFeedbackVaryings(program=%u)", program);
655 return;
656 }
657
658 /* free existing varyings, if any */
659 for (i = 0; i < shProg->TransformFeedback.NumVarying; i++) {
660 free(shProg->TransformFeedback.VaryingNames[i]);
661 }
662 free(shProg->TransformFeedback.VaryingNames);
663
664 /* allocate new memory for varying names */
665 shProg->TransformFeedback.VaryingNames =
666 (GLchar **) malloc(count * sizeof(GLchar *));
667
668 if (!shProg->TransformFeedback.VaryingNames) {
669 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTransformFeedbackVaryings()");
670 return;
671 }
672
673 /* Save the new names and the count */
674 for (i = 0; i < (GLuint) count; i++) {
675 shProg->TransformFeedback.VaryingNames[i] = _mesa_strdup(varyings[i]);
676 }
677 shProg->TransformFeedback.NumVarying = count;
678
679 shProg->TransformFeedback.BufferMode = bufferMode;
680
681 /* No need to set _NEW_TRANSFORM_FEEDBACK (or invoke FLUSH_VERTICES) since
682 * the varyings won't be used until shader link time.
683 */
684 }
685
686
687 /**
688 * Get info about the vertex shader's outputs which are to be written
689 * to the feedback buffer(s).
690 */
691 void GLAPIENTRY
692 _mesa_GetTransformFeedbackVarying(GLuint program, GLuint index,
693 GLsizei bufSize, GLsizei *length,
694 GLsizei *size, GLenum *type, GLchar *name)
695 {
696 const struct gl_shader_program *shProg;
697 const struct gl_transform_feedback_info *linked_xfb_info;
698 GET_CURRENT_CONTEXT(ctx);
699
700 shProg = _mesa_lookup_shader_program(ctx, program);
701 if (!shProg) {
702 _mesa_error(ctx, GL_INVALID_VALUE,
703 "glGetTransformFeedbackVaryings(program=%u)", program);
704 return;
705 }
706
707 linked_xfb_info = &shProg->LinkedTransformFeedback;
708 if (index >= linked_xfb_info->NumVarying) {
709 _mesa_error(ctx, GL_INVALID_VALUE,
710 "glGetTransformFeedbackVaryings(index=%u)", index);
711 return;
712 }
713
714 /* return the varying's name and length */
715 _mesa_copy_string(name, bufSize, length,
716 linked_xfb_info->Varyings[index].Name);
717
718 /* return the datatype and value's size (in datatype units) */
719 if (type)
720 *type = linked_xfb_info->Varyings[index].Type;
721 if (size)
722 *size = linked_xfb_info->Varyings[index].Size;
723 }
724
725
726
727 struct gl_transform_feedback_object *
728 _mesa_lookup_transform_feedback_object(struct gl_context *ctx, GLuint name)
729 {
730 if (name == 0) {
731 return ctx->TransformFeedback.DefaultObject;
732 }
733 else
734 return (struct gl_transform_feedback_object *)
735 _mesa_HashLookup(ctx->TransformFeedback.Objects, name);
736 }
737
738
739 /**
740 * Create new transform feedback objects. Transform feedback objects
741 * encapsulate the state related to transform feedback to allow quickly
742 * switching state (and drawing the results, below).
743 * Part of GL_ARB_transform_feedback2.
744 */
745 void GLAPIENTRY
746 _mesa_GenTransformFeedbacks(GLsizei n, GLuint *names)
747 {
748 GLuint first;
749 GET_CURRENT_CONTEXT(ctx);
750
751 ASSERT_OUTSIDE_BEGIN_END(ctx);
752
753 if (n < 0) {
754 _mesa_error(ctx, GL_INVALID_VALUE, "glGenTransformFeedbacks(n < 0)");
755 return;
756 }
757
758 if (!names)
759 return;
760
761 /* we don't need contiguous IDs, but this might be faster */
762 first = _mesa_HashFindFreeKeyBlock(ctx->TransformFeedback.Objects, n);
763 if (first) {
764 GLsizei i;
765 for (i = 0; i < n; i++) {
766 struct gl_transform_feedback_object *obj
767 = ctx->Driver.NewTransformFeedback(ctx, first + i);
768 if (!obj) {
769 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGenTransformFeedbacks");
770 return;
771 }
772 names[i] = first + i;
773 _mesa_HashInsert(ctx->TransformFeedback.Objects, first + i, obj);
774 }
775 }
776 else {
777 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGenTransformFeedbacks");
778 }
779 }
780
781
782 /**
783 * Is the given ID a transform feedback object?
784 * Part of GL_ARB_transform_feedback2.
785 */
786 GLboolean GLAPIENTRY
787 _mesa_IsTransformFeedback(GLuint name)
788 {
789 GET_CURRENT_CONTEXT(ctx);
790
791 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
792
793 if (name && _mesa_lookup_transform_feedback_object(ctx, name))
794 return GL_TRUE;
795 else
796 return GL_FALSE;
797 }
798
799
800 /**
801 * Bind the given transform feedback object.
802 * Part of GL_ARB_transform_feedback2.
803 */
804 void GLAPIENTRY
805 _mesa_BindTransformFeedback(GLenum target, GLuint name)
806 {
807 struct gl_transform_feedback_object *obj;
808 GET_CURRENT_CONTEXT(ctx);
809
810 if (target != GL_TRANSFORM_FEEDBACK) {
811 _mesa_error(ctx, GL_INVALID_ENUM, "glBindTransformFeedback(target)");
812 return;
813 }
814
815 if (ctx->TransformFeedback.CurrentObject->Active &&
816 !ctx->TransformFeedback.CurrentObject->Paused) {
817 _mesa_error(ctx, GL_INVALID_OPERATION,
818 "glBindTransformFeedback(transform is active, or not paused)");
819 return;
820 }
821
822 obj = _mesa_lookup_transform_feedback_object(ctx, name);
823 if (!obj) {
824 _mesa_error(ctx, GL_INVALID_OPERATION,
825 "glBindTransformFeedback(name=%u)", name);
826 return;
827 }
828
829 reference_transform_feedback_object(&ctx->TransformFeedback.CurrentObject,
830 obj);
831 }
832
833
834 /**
835 * Delete the given transform feedback objects.
836 * Part of GL_ARB_transform_feedback2.
837 */
838 void GLAPIENTRY
839 _mesa_DeleteTransformFeedbacks(GLsizei n, const GLuint *names)
840 {
841 GLint i;
842 GET_CURRENT_CONTEXT(ctx);
843
844 ASSERT_OUTSIDE_BEGIN_END(ctx);
845
846 if (n < 0) {
847 _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteTransformFeedbacks(n < 0)");
848 return;
849 }
850
851 if (!names)
852 return;
853
854 for (i = 0; i < n; i++) {
855 if (names[i] > 0) {
856 struct gl_transform_feedback_object *obj
857 = _mesa_lookup_transform_feedback_object(ctx, names[i]);
858 if (obj) {
859 if (obj->Active) {
860 _mesa_error(ctx, GL_INVALID_OPERATION,
861 "glDeleteTransformFeedbacks(object %u is active)",
862 names[i]);
863 return;
864 }
865 _mesa_HashRemove(ctx->TransformFeedback.Objects, names[i]);
866 /* unref, but object may not be deleted until later */
867 reference_transform_feedback_object(&obj, NULL);
868 }
869 }
870 }
871 }
872
873
874 /**
875 * Pause transform feedback.
876 * Part of GL_ARB_transform_feedback2.
877 */
878 void GLAPIENTRY
879 _mesa_PauseTransformFeedback(void)
880 {
881 struct gl_transform_feedback_object *obj;
882 GET_CURRENT_CONTEXT(ctx);
883
884 obj = ctx->TransformFeedback.CurrentObject;
885
886 if (!obj->Active || obj->Paused) {
887 _mesa_error(ctx, GL_INVALID_OPERATION,
888 "glPauseTransformFeedback(feedback not active or already paused)");
889 return;
890 }
891
892 FLUSH_VERTICES(ctx, _NEW_TRANSFORM_FEEDBACK);
893 obj->Paused = GL_TRUE;
894
895 assert(ctx->Driver.PauseTransformFeedback);
896 ctx->Driver.PauseTransformFeedback(ctx, obj);
897 }
898
899
900 /**
901 * Resume transform feedback.
902 * Part of GL_ARB_transform_feedback2.
903 */
904 void GLAPIENTRY
905 _mesa_ResumeTransformFeedback(void)
906 {
907 struct gl_transform_feedback_object *obj;
908 GET_CURRENT_CONTEXT(ctx);
909
910 obj = ctx->TransformFeedback.CurrentObject;
911
912 if (!obj->Active || !obj->Paused) {
913 _mesa_error(ctx, GL_INVALID_OPERATION,
914 "glResumeTransformFeedback(feedback not active or not paused)");
915 return;
916 }
917
918 FLUSH_VERTICES(ctx, _NEW_TRANSFORM_FEEDBACK);
919 obj->Paused = GL_FALSE;
920
921 assert(ctx->Driver.ResumeTransformFeedback);
922 ctx->Driver.ResumeTransformFeedback(ctx, obj);
923 }
924
925 #endif /* FEATURE_EXT_transform_feedback */