2 * Mesa 3-D graphics library
4 * Copyright (C) 2010 VMware, Inc. All Rights Reserved.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
20 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 * Vertex transform feedback support.
34 #include "bufferobj.h"
37 #include "mfeatures.h"
39 #include "transformfeedback.h"
40 #include "shaderapi.h"
41 #include "shaderobj.h"
42 #include "main/dispatch.h"
44 #include "program/prog_parameter.h"
48 * Do reference counting of transform feedback buffers.
51 reference_transform_feedback_object(struct gl_transform_feedback_object
**ptr
,
52 struct gl_transform_feedback_object
*obj
)
58 /* Unreference the old object */
59 struct gl_transform_feedback_object
*oldObj
= *ptr
;
61 ASSERT(oldObj
->RefCount
> 0);
64 if (oldObj
->RefCount
== 0) {
65 GET_CURRENT_CONTEXT(ctx
);
67 ctx
->Driver
.DeleteTransformFeedback(ctx
, oldObj
);
75 /* reference new object */
76 if (obj
->RefCount
== 0) {
77 _mesa_problem(NULL
, "referencing deleted transform feedback object");
89 * Check that all the buffer objects currently bound for transform
90 * feedback actually exist. Raise a GL_INVALID_OPERATION error if
91 * any buffers are missing.
92 * \return GL_TRUE for success, GL_FALSE if error
95 _mesa_validate_transform_feedback_buffers(struct gl_context
*ctx
)
104 * Per-context init for transform feedback.
107 _mesa_init_transform_feedback(struct gl_context
*ctx
)
109 /* core mesa expects this, even a dummy one, to be available */
110 ASSERT(ctx
->Driver
.NewTransformFeedback
);
112 ctx
->TransformFeedback
.DefaultObject
=
113 ctx
->Driver
.NewTransformFeedback(ctx
, 0);
115 assert(ctx
->TransformFeedback
.DefaultObject
->RefCount
== 1);
117 reference_transform_feedback_object(&ctx
->TransformFeedback
.CurrentObject
,
118 ctx
->TransformFeedback
.DefaultObject
);
120 assert(ctx
->TransformFeedback
.DefaultObject
->RefCount
== 2);
122 ctx
->TransformFeedback
.Objects
= _mesa_NewHashTable();
124 _mesa_reference_buffer_object(ctx
,
125 &ctx
->TransformFeedback
.CurrentBuffer
,
126 ctx
->Shared
->NullBufferObj
);
132 * Callback for _mesa_HashDeleteAll().
135 delete_cb(GLuint key
, void *data
, void *userData
)
137 struct gl_context
*ctx
= (struct gl_context
*) userData
;
138 struct gl_transform_feedback_object
*obj
=
139 (struct gl_transform_feedback_object
*) data
;
141 ctx
->Driver
.DeleteTransformFeedback(ctx
, obj
);
146 * Per-context free/clean-up for transform feedback.
149 _mesa_free_transform_feedback(struct gl_context
*ctx
)
151 /* core mesa expects this, even a dummy one, to be available */
152 ASSERT(ctx
->Driver
.NewTransformFeedback
);
154 _mesa_reference_buffer_object(ctx
,
155 &ctx
->TransformFeedback
.CurrentBuffer
,
158 /* Delete all feedback objects */
159 _mesa_HashDeleteAll(ctx
->TransformFeedback
.Objects
, delete_cb
, ctx
);
160 _mesa_DeleteHashTable(ctx
->TransformFeedback
.Objects
);
162 /* Delete the default feedback object */
163 assert(ctx
->Driver
.DeleteTransformFeedback
);
164 ctx
->Driver
.DeleteTransformFeedback(ctx
,
165 ctx
->TransformFeedback
.DefaultObject
);
167 ctx
->TransformFeedback
.CurrentObject
= NULL
;
171 /** Default fallback for ctx->Driver.NewTransformFeedback() */
172 static struct gl_transform_feedback_object
*
173 new_transform_feedback(struct gl_context
*ctx
, GLuint name
)
175 struct gl_transform_feedback_object
*obj
;
176 obj
= CALLOC_STRUCT(gl_transform_feedback_object
);
184 /** Default fallback for ctx->Driver.DeleteTransformFeedback() */
186 delete_transform_feedback(struct gl_context
*ctx
,
187 struct gl_transform_feedback_object
*obj
)
191 for (i
= 0; i
< Elements(obj
->Buffers
); i
++) {
192 _mesa_reference_buffer_object(ctx
, &obj
->Buffers
[i
], NULL
);
199 /** Default fallback for ctx->Driver.BeginTransformFeedback() */
201 begin_transform_feedback(struct gl_context
*ctx
, GLenum mode
,
202 struct gl_transform_feedback_object
*obj
)
207 /** Default fallback for ctx->Driver.EndTransformFeedback() */
209 end_transform_feedback(struct gl_context
*ctx
,
210 struct gl_transform_feedback_object
*obj
)
215 /** Default fallback for ctx->Driver.PauseTransformFeedback() */
217 pause_transform_feedback(struct gl_context
*ctx
,
218 struct gl_transform_feedback_object
*obj
)
223 /** Default fallback for ctx->Driver.ResumeTransformFeedback() */
225 resume_transform_feedback(struct gl_context
*ctx
,
226 struct gl_transform_feedback_object
*obj
)
233 * Plug in default device driver functions for transform feedback.
234 * Most drivers will override some/all of these.
237 _mesa_init_transform_feedback_functions(struct dd_function_table
*driver
)
239 driver
->NewTransformFeedback
= new_transform_feedback
;
240 driver
->DeleteTransformFeedback
= delete_transform_feedback
;
241 driver
->BeginTransformFeedback
= begin_transform_feedback
;
242 driver
->EndTransformFeedback
= end_transform_feedback
;
243 driver
->PauseTransformFeedback
= pause_transform_feedback
;
244 driver
->ResumeTransformFeedback
= resume_transform_feedback
;
249 _mesa_init_transform_feedback_dispatch(struct _glapi_table
*disp
)
251 /* EXT_transform_feedback */
252 SET_BeginTransformFeedbackEXT(disp
, _mesa_BeginTransformFeedback
);
253 SET_EndTransformFeedbackEXT(disp
, _mesa_EndTransformFeedback
);
254 SET_BindBufferOffsetEXT(disp
, _mesa_BindBufferOffsetEXT
);
255 SET_TransformFeedbackVaryingsEXT(disp
, _mesa_TransformFeedbackVaryings
);
256 SET_GetTransformFeedbackVaryingEXT(disp
, _mesa_GetTransformFeedbackVarying
);
257 /* ARB_transform_feedback2 */
258 SET_BindTransformFeedback(disp
, _mesa_BindTransformFeedback
);
259 SET_DeleteTransformFeedbacks(disp
, _mesa_DeleteTransformFeedbacks
);
260 SET_GenTransformFeedbacks(disp
, _mesa_GenTransformFeedbacks
);
261 SET_IsTransformFeedback(disp
, _mesa_IsTransformFeedback
);
262 SET_PauseTransformFeedback(disp
, _mesa_PauseTransformFeedback
);
263 SET_ResumeTransformFeedback(disp
, _mesa_ResumeTransformFeedback
);
268 ** Begin API functions
273 _mesa_BeginTransformFeedback(GLenum mode
)
275 struct gl_transform_feedback_object
*obj
;
276 struct gl_transform_feedback_info
*info
;
278 GET_CURRENT_CONTEXT(ctx
);
280 obj
= ctx
->TransformFeedback
.CurrentObject
;
282 if (ctx
->Shader
.CurrentVertexProgram
== NULL
) {
283 _mesa_error(ctx
, GL_INVALID_OPERATION
,
284 "glBeginTransformFeedback(no program active)");
288 info
= &ctx
->Shader
.CurrentVertexProgram
->LinkedTransformFeedback
;
290 if (info
->NumOutputs
== 0) {
291 _mesa_error(ctx
, GL_INVALID_OPERATION
,
292 "glBeginTransformFeedback(no varyings to record)");
303 _mesa_error(ctx
, GL_INVALID_ENUM
, "glBeginTransformFeedback(mode)");
308 _mesa_error(ctx
, GL_INVALID_OPERATION
,
309 "glBeginTransformFeedback(already active)");
313 for (i
= 0; i
< info
->NumBuffers
; ++i
) {
314 if (obj
->BufferNames
[i
] == 0) {
315 _mesa_error(ctx
, GL_INVALID_OPERATION
,
316 "glBeginTransformFeedback(binding point %d does not have "
317 "a buffer object bound)", i
);
322 FLUSH_VERTICES(ctx
, _NEW_TRANSFORM_FEEDBACK
);
323 obj
->Active
= GL_TRUE
;
324 ctx
->TransformFeedback
.Mode
= mode
;
326 assert(ctx
->Driver
.BeginTransformFeedback
);
327 ctx
->Driver
.BeginTransformFeedback(ctx
, mode
, obj
);
332 _mesa_EndTransformFeedback(void)
334 struct gl_transform_feedback_object
*obj
;
335 GET_CURRENT_CONTEXT(ctx
);
337 obj
= ctx
->TransformFeedback
.CurrentObject
;
340 _mesa_error(ctx
, GL_INVALID_OPERATION
,
341 "glEndTransformFeedback(not active)");
345 FLUSH_VERTICES(ctx
, _NEW_TRANSFORM_FEEDBACK
);
346 ctx
->TransformFeedback
.CurrentObject
->Active
= GL_FALSE
;
347 ctx
->TransformFeedback
.CurrentObject
->Paused
= GL_FALSE
;
348 ctx
->TransformFeedback
.CurrentObject
->EndedAnytime
= GL_TRUE
;
350 assert(ctx
->Driver
.EndTransformFeedback
);
351 ctx
->Driver
.EndTransformFeedback(ctx
, obj
);
356 * Helper used by BindBufferRange() and BindBufferBase().
359 bind_buffer_range(struct gl_context
*ctx
, GLuint index
,
360 struct gl_buffer_object
*bufObj
,
361 GLintptr offset
, GLsizeiptr size
)
363 struct gl_transform_feedback_object
*obj
=
364 ctx
->TransformFeedback
.CurrentObject
;
366 /* Note: no need to FLUSH_VERTICES or flag _NEW_TRANSFORM_FEEDBACK, because
367 * transform feedback buffers can't be changed while transform feedback is
371 /* The general binding point */
372 _mesa_reference_buffer_object(ctx
,
373 &ctx
->TransformFeedback
.CurrentBuffer
,
376 /* The per-attribute binding point */
377 _mesa_reference_buffer_object(ctx
,
378 &obj
->Buffers
[index
],
381 obj
->BufferNames
[index
] = bufObj
->Name
;
383 obj
->Offset
[index
] = offset
;
384 obj
->Size
[index
] = size
;
389 * Specify a buffer object to receive vertex shader results. Plus,
390 * specify the starting offset to place the results, and max size.
391 * Called from the glBindBufferRange() function.
394 _mesa_bind_buffer_range_transform_feedback(struct gl_context
*ctx
,
396 struct gl_buffer_object
*bufObj
,
400 struct gl_transform_feedback_object
*obj
;
402 obj
= ctx
->TransformFeedback
.CurrentObject
;
405 _mesa_error(ctx
, GL_INVALID_OPERATION
,
406 "glBindBufferRange(transform feedback active)");
410 if (index
>= ctx
->Const
.MaxTransformFeedbackBuffers
) {
411 _mesa_error(ctx
, GL_INVALID_VALUE
, "glBindBufferRange(index=%d)", index
);
416 /* must a multiple of four */
417 _mesa_error(ctx
, GL_INVALID_VALUE
, "glBindBufferRange(size=%d)", (int) size
);
422 /* must be multiple of four */
423 _mesa_error(ctx
, GL_INVALID_VALUE
,
424 "glBindBufferRange(offset=%d)", (int) offset
);
428 bind_buffer_range(ctx
, index
, bufObj
, offset
, size
);
433 * Specify a buffer object to receive vertex shader results.
434 * As above, but start at offset = 0.
435 * Called from the glBindBufferBase() function.
438 _mesa_bind_buffer_base_transform_feedback(struct gl_context
*ctx
,
440 struct gl_buffer_object
*bufObj
)
442 struct gl_transform_feedback_object
*obj
;
445 obj
= ctx
->TransformFeedback
.CurrentObject
;
448 _mesa_error(ctx
, GL_INVALID_OPERATION
,
449 "glBindBufferBase(transform feedback active)");
453 if (index
>= ctx
->Const
.MaxTransformFeedbackBuffers
) {
454 _mesa_error(ctx
, GL_INVALID_VALUE
, "glBindBufferBase(index=%d)", index
);
458 /* default size is the buffer size rounded down to nearest
461 size
= bufObj
->Size
& ~0x3;
463 bind_buffer_range(ctx
, index
, bufObj
, 0, size
);
468 * Specify a buffer object to receive vertex shader results, plus the
469 * offset in the buffer to start placing results.
470 * This function is part of GL_EXT_transform_feedback, but not GL3.
473 _mesa_BindBufferOffsetEXT(GLenum target
, GLuint index
, GLuint buffer
,
476 struct gl_transform_feedback_object
*obj
;
477 struct gl_buffer_object
*bufObj
;
478 GET_CURRENT_CONTEXT(ctx
);
481 if (target
!= GL_TRANSFORM_FEEDBACK_BUFFER
) {
482 _mesa_error(ctx
, GL_INVALID_ENUM
, "glBindBufferOffsetEXT(target)");
486 obj
= ctx
->TransformFeedback
.CurrentObject
;
489 _mesa_error(ctx
, GL_INVALID_OPERATION
,
490 "glBindBufferOffsetEXT(transform feedback active)");
494 if (index
>= ctx
->Const
.MaxTransformFeedbackBuffers
) {
495 _mesa_error(ctx
, GL_INVALID_VALUE
,
496 "glBindBufferOffsetEXT(index=%d)", index
);
501 /* must be multiple of four */
502 _mesa_error(ctx
, GL_INVALID_VALUE
,
503 "glBindBufferOffsetEXT(offset=%d)", (int) offset
);
508 bufObj
= ctx
->Shared
->NullBufferObj
;
510 bufObj
= _mesa_lookup_bufferobj(ctx
, buffer
);
514 _mesa_error(ctx
, GL_INVALID_OPERATION
,
515 "glBindBufferOffsetEXT(invalid buffer=%u)", buffer
);
519 /* default size is the buffer size rounded down to nearest
522 size
= (bufObj
->Size
- offset
) & ~0x3;
524 bind_buffer_range(ctx
, index
, bufObj
, offset
, size
);
529 * This function specifies the vertex shader outputs to be written
530 * to the feedback buffer(s), and in what order.
533 _mesa_TransformFeedbackVaryings(GLuint program
, GLsizei count
,
534 const GLchar
**varyings
, GLenum bufferMode
)
536 struct gl_shader_program
*shProg
;
538 GET_CURRENT_CONTEXT(ctx
);
540 switch (bufferMode
) {
541 case GL_INTERLEAVED_ATTRIBS
:
543 case GL_SEPARATE_ATTRIBS
:
546 _mesa_error(ctx
, GL_INVALID_ENUM
,
547 "glTransformFeedbackVaryings(bufferMode)");
552 (bufferMode
== GL_SEPARATE_ATTRIBS
&&
553 (GLuint
) count
> ctx
->Const
.MaxTransformFeedbackBuffers
)) {
554 _mesa_error(ctx
, GL_INVALID_VALUE
,
555 "glTransformFeedbackVaryings(count=%d)", count
);
559 shProg
= _mesa_lookup_shader_program(ctx
, program
);
561 _mesa_error(ctx
, GL_INVALID_VALUE
,
562 "glTransformFeedbackVaryings(program=%u)", program
);
566 if (ctx
->Extensions
.ARB_transform_feedback3
) {
567 if (bufferMode
== GL_INTERLEAVED_ATTRIBS
) {
568 unsigned buffers
= 1;
570 for (i
= 0; i
< count
; i
++) {
571 if (strcmp(varyings
[i
], "gl_NextBuffer") == 0)
575 if (buffers
> ctx
->Const
.MaxTransformFeedbackBuffers
) {
576 _mesa_error(ctx
, GL_INVALID_OPERATION
,
577 "glTransformFeedbackVaryings(too many gl_NextBuffer "
582 for (i
= 0; i
< count
; i
++) {
583 if (strcmp(varyings
[i
], "gl_NextBuffer") == 0 ||
584 strcmp(varyings
[i
], "gl_SkipComponents1") == 0 ||
585 strcmp(varyings
[i
], "gl_SkipComponents2") == 0 ||
586 strcmp(varyings
[i
], "gl_SkipComponents3") == 0 ||
587 strcmp(varyings
[i
], "gl_SkipComponents4") == 0) {
588 _mesa_error(ctx
, GL_INVALID_OPERATION
,
589 "glTransformFeedbackVaryings(SEPARATE_ATTRIBS,"
598 /* free existing varyings, if any */
599 for (i
= 0; i
< shProg
->TransformFeedback
.NumVarying
; i
++) {
600 free(shProg
->TransformFeedback
.VaryingNames
[i
]);
602 free(shProg
->TransformFeedback
.VaryingNames
);
604 /* allocate new memory for varying names */
605 shProg
->TransformFeedback
.VaryingNames
=
606 malloc(count
* sizeof(GLchar
*));
608 if (!shProg
->TransformFeedback
.VaryingNames
) {
609 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glTransformFeedbackVaryings()");
613 /* Save the new names and the count */
614 for (i
= 0; i
< (GLuint
) count
; i
++) {
615 shProg
->TransformFeedback
.VaryingNames
[i
] = _mesa_strdup(varyings
[i
]);
617 shProg
->TransformFeedback
.NumVarying
= count
;
619 shProg
->TransformFeedback
.BufferMode
= bufferMode
;
621 /* No need to set _NEW_TRANSFORM_FEEDBACK (or invoke FLUSH_VERTICES) since
622 * the varyings won't be used until shader link time.
628 * Get info about the vertex shader's outputs which are to be written
629 * to the feedback buffer(s).
632 _mesa_GetTransformFeedbackVarying(GLuint program
, GLuint index
,
633 GLsizei bufSize
, GLsizei
*length
,
634 GLsizei
*size
, GLenum
*type
, GLchar
*name
)
636 const struct gl_shader_program
*shProg
;
637 const struct gl_transform_feedback_info
*linked_xfb_info
;
638 GET_CURRENT_CONTEXT(ctx
);
640 shProg
= _mesa_lookup_shader_program(ctx
, program
);
642 _mesa_error(ctx
, GL_INVALID_VALUE
,
643 "glGetTransformFeedbackVaryings(program=%u)", program
);
647 linked_xfb_info
= &shProg
->LinkedTransformFeedback
;
648 if (index
>= linked_xfb_info
->NumVarying
) {
649 _mesa_error(ctx
, GL_INVALID_VALUE
,
650 "glGetTransformFeedbackVaryings(index=%u)", index
);
654 /* return the varying's name and length */
655 _mesa_copy_string(name
, bufSize
, length
,
656 linked_xfb_info
->Varyings
[index
].Name
);
658 /* return the datatype and value's size (in datatype units) */
660 *type
= linked_xfb_info
->Varyings
[index
].Type
;
662 *size
= linked_xfb_info
->Varyings
[index
].Size
;
667 struct gl_transform_feedback_object
*
668 _mesa_lookup_transform_feedback_object(struct gl_context
*ctx
, GLuint name
)
671 return ctx
->TransformFeedback
.DefaultObject
;
674 return (struct gl_transform_feedback_object
*)
675 _mesa_HashLookup(ctx
->TransformFeedback
.Objects
, name
);
680 * Create new transform feedback objects. Transform feedback objects
681 * encapsulate the state related to transform feedback to allow quickly
682 * switching state (and drawing the results, below).
683 * Part of GL_ARB_transform_feedback2.
686 _mesa_GenTransformFeedbacks(GLsizei n
, GLuint
*names
)
689 GET_CURRENT_CONTEXT(ctx
);
691 ASSERT_OUTSIDE_BEGIN_END(ctx
);
694 _mesa_error(ctx
, GL_INVALID_VALUE
, "glGenTransformFeedbacks(n < 0)");
701 /* we don't need contiguous IDs, but this might be faster */
702 first
= _mesa_HashFindFreeKeyBlock(ctx
->TransformFeedback
.Objects
, n
);
705 for (i
= 0; i
< n
; i
++) {
706 struct gl_transform_feedback_object
*obj
707 = ctx
->Driver
.NewTransformFeedback(ctx
, first
+ i
);
709 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glGenTransformFeedbacks");
712 names
[i
] = first
+ i
;
713 _mesa_HashInsert(ctx
->TransformFeedback
.Objects
, first
+ i
, obj
);
717 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glGenTransformFeedbacks");
723 * Is the given ID a transform feedback object?
724 * Part of GL_ARB_transform_feedback2.
727 _mesa_IsTransformFeedback(GLuint name
)
729 GET_CURRENT_CONTEXT(ctx
);
731 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, GL_FALSE
);
733 if (name
&& _mesa_lookup_transform_feedback_object(ctx
, name
))
741 * Bind the given transform feedback object.
742 * Part of GL_ARB_transform_feedback2.
745 _mesa_BindTransformFeedback(GLenum target
, GLuint name
)
747 struct gl_transform_feedback_object
*obj
;
748 GET_CURRENT_CONTEXT(ctx
);
750 if (target
!= GL_TRANSFORM_FEEDBACK
) {
751 _mesa_error(ctx
, GL_INVALID_ENUM
, "glBindTransformFeedback(target)");
755 if (ctx
->TransformFeedback
.CurrentObject
->Active
&&
756 !ctx
->TransformFeedback
.CurrentObject
->Paused
) {
757 _mesa_error(ctx
, GL_INVALID_OPERATION
,
758 "glBindTransformFeedback(transform is active, or not paused)");
762 obj
= _mesa_lookup_transform_feedback_object(ctx
, name
);
764 _mesa_error(ctx
, GL_INVALID_OPERATION
,
765 "glBindTransformFeedback(name=%u)", name
);
769 reference_transform_feedback_object(&ctx
->TransformFeedback
.CurrentObject
,
775 * Delete the given transform feedback objects.
776 * Part of GL_ARB_transform_feedback2.
779 _mesa_DeleteTransformFeedbacks(GLsizei n
, const GLuint
*names
)
782 GET_CURRENT_CONTEXT(ctx
);
784 ASSERT_OUTSIDE_BEGIN_END(ctx
);
787 _mesa_error(ctx
, GL_INVALID_VALUE
, "glDeleteTransformFeedbacks(n < 0)");
794 for (i
= 0; i
< n
; i
++) {
796 struct gl_transform_feedback_object
*obj
797 = _mesa_lookup_transform_feedback_object(ctx
, names
[i
]);
800 _mesa_error(ctx
, GL_INVALID_OPERATION
,
801 "glDeleteTransformFeedbacks(object %u is active)",
805 _mesa_HashRemove(ctx
->TransformFeedback
.Objects
, names
[i
]);
806 /* unref, but object may not be deleted until later */
807 reference_transform_feedback_object(&obj
, NULL
);
815 * Pause transform feedback.
816 * Part of GL_ARB_transform_feedback2.
819 _mesa_PauseTransformFeedback(void)
821 struct gl_transform_feedback_object
*obj
;
822 GET_CURRENT_CONTEXT(ctx
);
824 obj
= ctx
->TransformFeedback
.CurrentObject
;
826 if (!obj
->Active
|| obj
->Paused
) {
827 _mesa_error(ctx
, GL_INVALID_OPERATION
,
828 "glPauseTransformFeedback(feedback not active or already paused)");
832 FLUSH_VERTICES(ctx
, _NEW_TRANSFORM_FEEDBACK
);
833 obj
->Paused
= GL_TRUE
;
835 assert(ctx
->Driver
.PauseTransformFeedback
);
836 ctx
->Driver
.PauseTransformFeedback(ctx
, obj
);
841 * Resume transform feedback.
842 * Part of GL_ARB_transform_feedback2.
845 _mesa_ResumeTransformFeedback(void)
847 struct gl_transform_feedback_object
*obj
;
848 GET_CURRENT_CONTEXT(ctx
);
850 obj
= ctx
->TransformFeedback
.CurrentObject
;
852 if (!obj
->Active
|| !obj
->Paused
) {
853 _mesa_error(ctx
, GL_INVALID_OPERATION
,
854 "glResumeTransformFeedback(feedback not active or not paused)");
858 FLUSH_VERTICES(ctx
, _NEW_TRANSFORM_FEEDBACK
);
859 obj
->Paused
= GL_FALSE
;
861 assert(ctx
->Driver
.ResumeTransformFeedback
);
862 ctx
->Driver
.ResumeTransformFeedback(ctx
, obj
);